VR Games Kinda Suck

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  • เผยแพร่เมื่อ 6 ก.พ. 2025
  • I love VR, really. But I find myself stuck playing the same couple of games that I've played for years now. Why?
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ความคิดเห็น • 202

  • @ods7579
    @ods7579 ปีที่แล้ว +105

    The anime artstyle and its consequences have been a disaster for the human race.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +27

      Good video idea, time to shoot myself in the foot

    • @Plz8662
      @Plz8662 5 หลายเดือนก่อน +1

      @@BonelessVRI respect the sense of humor lol but I do have to agree with the original comment, I’m sorry

  • @anti-tryhard
    @anti-tryhard ปีที่แล้ว +36

    I wonder where you would put Hotdogs, Horseshoes & Handgrenades on the gun handling list
    Sure you have to be pretty precise with reloading, it wants to be more realistic, but i feel like it feels better and easier to reload than in Boneworks, because the gun doesnt wobble around when you hold it with one hand and isnt floaty at all.
    Nice video btw :D

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +18

      Idk why I didn't include H3 on this because I absolutely adore H3. I think I'd put it between Fallout 4 and alyx because it doesn't hold your hand as much as Fallout 4 does and like you said, the gun doesn't wobble around like in Boneworks/lab. I love love love H3, just goofy fun!
      Thank you for watching and leaving your thoughts!

    • @Eyeofnelms
      @Eyeofnelms 11 หลายเดือนก่อน

      I have the same thoughts but with Into The Radius. Throwing in Into The Radius can be infuriating though.

    • @Axscyi
      @Axscyi 15 วันที่ผ่านมา

      i love h3vr i just wish that it had more realistic enemies. like i feel so immersed untill i have to shoot at a hotdog lol. i get its the main thing of the game being "unique" but c'mon a new enemy type wouldn't hurt anyone

  • @Geminosity
    @Geminosity ปีที่แล้ว +23

    I think it's pretty telling that Resident Evil 4 VR was such a huge hit. It was made as a flatscreen game first with all the considerations that go into that, THEN many years later, the VR version was made with some very reasonable level of thought about how to make it work with the current hardware (with maybe the exception of grenades :P ) giving us a VR game with a whole bunch of interaction improvements over its old version but with a chunky level of content you don't see in VR enough.
    I can't speak for anyone else, but for me it made me only really want to experience any further RE games in VR rather than flatscreen.

  • @rickbergfalk
    @rickbergfalk ปีที่แล้ว +7

    More analysis like this please!
    The more I play VR games, the more confused I get and start to dislike it as a concept when it comes to the visual and physical disconnect. Guns not clipping through walls is a good example. Same with any sword-like game where a sword stops when it collides with something physical. There's nothing outside VR preventing this movement, so it is jarring when it happens in VR. Suddenly my brain is trying to make my arm match where it is in VR, and my eyes are watching my virtual arm flail about.
    I'm convinced this is why Beat Saber works so well. The sabers cut through anything and are never stopped, always matching where your arms and hands intend them to be.

  • @metanoia7861
    @metanoia7861 ปีที่แล้ว +27

    Holy Moly! This is a very high quality vid. I really like your editing and humor. You earned a sub my dude.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      I appreciate you being here! Thank you!

    • @PixelyDino
      @PixelyDino ปีที่แล้ว +1

      would have to agree, first time seeing this channel and its actually really good noting problems that most dont.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      @@PixelyDino I'll always do my best to be clear and honest with things! Thank you for the support and kind words :)

  • @DogOnRock
    @DogOnRock ปีที่แล้ว +1

    The only games that are in VR are indie, desktop port and Alyx, thats why most VR are so janky, AAA are just not ready to spend money on a new technology, also VR is a very new technology so nobody knows what is acctually the best way to do mechanics there and there is much fewer ppl on VR so we just have to wait around 10 years until the industry finds its way

  • @SputnikRX
    @SputnikRX หลายเดือนก่อน

    VR will need its own game genre's that only work in VR and are more fun in VR than tradtional video games. Dunno who's gonna make those

  • @clavet9727
    @clavet9727 3 หลายเดือนก่อน +1

    this is a subjective opinion but to me immersion is what makes a game most entertaining so I really don't mind things like survival or reloading mechanics

  • @waterbottlecrinkle6973
    @waterbottlecrinkle6973 ปีที่แล้ว +14

    This is a great vid and I gotta be honest flat screen games as I’m older just makes me feel lazy. Which I know is what keeps people away from it cause why would you wanna move around
    Vr at least has a mental reward to me for performing the action IRL. With other hobbies, video games aren’t worth countless hours especially if I’m gonna feel like crap for sitting all day

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +4

      Same here. I spend a lot of time playing guitar and such. I might play 10-20 minutes of a game when I am truly bored, but I immediately go back to doing something more rewarding. Thank you for the subscription by the way!

    • @waterbottlecrinkle6973
      @waterbottlecrinkle6973 ปีที่แล้ว

      @@BonelessVR of course keep up the great content!

  • @VRlegs
    @VRlegs ปีที่แล้ว +3

    so funny thing, i made the avatar at 0:06, honestly never thought i would see anyone other than me or my friends wearing it, but cool story lol.

  • @johnxina2140
    @johnxina2140 ปีที่แล้ว +11

    When it comes to vr, I really only play racing games, when you're sitting at a wheel in a simulator, it's really the most immersive VR could ever be, and it's amazing driving in vr

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +5

      You're making me miss my sim rig. Definitely something I need to get back into

    • @johnxina2140
      @johnxina2140 ปีที่แล้ว +1

      @@BonelessVR yeah, especially with modern headsets being quite good, sim racing in vr is one of my favorite things to do, especially in assetto Corsa, where you can go anywhere and do anything, I can't Wait until I can get a flight stick to try out Microsoft flight sim too, I feel like that would be just as or even cooler

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +2

      My rig can’t run fs2020 in vr very well haha. Ripping through a touge in AC is unbeatable

    • @johnxina2140
      @johnxina2140 ปีที่แล้ว +1

      @@BonelessVR I haven't tried lol, using a keyboard with that game is too shit, but yeah touge in assetto is fantastic fun, especially the right ones like maze pass and irohazaka, and big maps like santa monica canyons, la Canyons, pch and the shutoko, those maps are amazing to cruise around in vr

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      @@johnxina2140 One of the fastest guys in a sim racing group I used to be part of, LoPeN, used keyboard. No clue how he was so fast but he humbled us all quick!

  • @Kawaii_ET
    @Kawaii_ET ปีที่แล้ว +19

    I dig this perspective. It's important for VR games to find a balance of fun and realism.
    I'm still a sucker for physics based weapons, but there's room for automating some of the more tedious actions. Vertigo 2 does this phenomenally imo. Load shells individually into your shotgun? No. Charge it with a single power cell that auto ejects itself after use? Yes.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +4

      People keep recommending Vertigo 2 to me, sounds like they really got it right!

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +4

      tbh I'm going to have to pick this up. Idk if I'll do a dedicated video to it on it's own but I'd love to make a "VR games that got it right" type of video

    • @Kawaii_ET
      @Kawaii_ET ปีที่แล้ว +3

      @@BonelessVR They for sure did! The developer previously worked at Valve on early VR demos so they've got more insight than most solo devs.
      Vertigo 2 is probably the best built for VR game since Half-Life: Alyx. A bit better in my personal opinion. 👀

  • @Malignantt1
    @Malignantt1 ปีที่แล้ว +9

    I only ever play vrchat in vr anymore

    • @shiloh02
      @shiloh02 11 หลายเดือนก่อน +2

      You are missing out on SO much bro

    • @Malignantt1
      @Malignantt1 11 หลายเดือนก่อน +1

      @@shiloh02 not really. I have an index, most vr games only come out on quest anymore

  • @joeyoung9596
    @joeyoung9596 ปีที่แล้ว +2

    I think the Nintendo Wii and PS3 move did it's best for motion control games.
    Might sound a bit odd, but it is kind of true, because some Wii games are simple and fun, pls it doesn't force you to grab an individual object to reload. (Except for Medal Of Honor: Heroes 2). There's nothing wrong with having everything as an interactable physics object, but it will get very tedious everytime if it's done so often.
    Plus, might be a personal preference, not all of us are used to wearing a VR headset, some people can get motion sick when wearing it. :)

  • @dfcx1
    @dfcx1 ปีที่แล้ว +9

    Realism has no place in video games. Pistol Whip is the best VR game and it has absolutely none of it.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +4

      Pistol Whip goes hard!

  • @earthbounder8329
    @earthbounder8329 10 หลายเดือนก่อน +1

    physics in vr seems like something that those who dont like it hate it and those who do like it love it. For example Bonelab the physics in bonelab can lead to stuff like clipping through doors and other physics bugs that can make it very hard to play the game for some people but on the other hand for those who can and learn to avoid issues like that the physics become extremely fun to play with. For example look at a gun in most vr games guns serve a singular purpose to shoot enemies but in a physics based game you could grab the gun by the muzzle and use it like a sword or reach ammo boxes that you could not reach without it and being able to do stuff like that makes it so much fun and there is much more you can do with physics as well. A big factor for physics enjoyment is likely also being able to look past traditional uses for items in games as in bonelab if you only ever uses things like you would in any other game then its just like the other games but your gun bumps into objects

  • @NeedSomeNuance
    @NeedSomeNuance 9 หลายเดือนก่อน +1

    Yep. Getting into VR development myself I’m struck by how much simpler VR games need to be made in order to be fun. Realism cannot be the goal

    • @JamesBurdon-gu5yu
      @JamesBurdon-gu5yu 5 หลายเดือนก่อน +1

      Yes it can. There is a reason bone works/Bonrlabs are the most played vr games on steam... Games which are made just to be "Fun" get forgotten in a week. There is a reason, why games opted for real bodies and not invisible ones over time.

  • @Sail_VR
    @Sail_VR ปีที่แล้ว +5

    Man that was like the best compliment I've ever gotten. Thank you

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Thank you for the work you put in!

  • @birdsoup777
    @birdsoup777 ปีที่แล้ว +1

    I owned the Oculus, HTC vive, Windows MIxed Reality, and the Index. All have irritations and hassles. Ended up ridding all of it. Cool at first but wore off due to hassles and irritations. Tracking problems, constantly calibrating, taking the headset on and off to peak, constantly adjusting headset, managing cables. Spent more time with the latter than playing. To enjoy VR. You need to have a room and system designated. Glare is massive problem for tracking. Tempted to try again but the hassles prevent me. I do thing everyone should try Alyx, Walking Dead, and Bone works.

  • @lumperony5664
    @lumperony5664 ปีที่แล้ว +3

    I feel like the realism won’t be enough till the systems let’s you use your whole body to control the game like in some anime like sao and overlord.

    • @iliveunderarock8070
      @iliveunderarock8070 7 หลายเดือนก่อน

      Have you ever heard of full body tracking

    • @lumperony5664
      @lumperony5664 7 หลายเดือนก่อน

      @@iliveunderarock8070 yes and I’m talking about actual full body as in with all of your senses not just the game reading your body movement and putting it in the game

    • @iliveunderarock8070
      @iliveunderarock8070 6 หลายเดือนก่อน

      @@lumperony5664 I mean we already got touch and hearing and sight it’s really just taste and smell and all the other ones nobody cares about and from like a 3 second google search apparently movement is a sense so we got that to with vr treadmills

  • @CaveyMoth
    @CaveyMoth 11 หลายเดือนก่อน

    My favorite VR games are ones that fully take advantage of VR controls, like Windlands and To The Top. Windlands II is one of the most gorgeous VR games ever, with an incredible use of scale, color, and lighting. It often leaves me feeling small and humbled. I can't help but look around in awe at some of the levels. The story really falls flat, though. Characters kind of stand there and talk to you awkwardly...
    Most VR games have this problem, like The Gallery, which has a beautiful and immersive world, but characters only talking to you over radios or from far-away platforms. It's like being in a play rather than taking part in a story. What VR really needs is better character interactions. Half Life Alyx is the best in this regard, because the characters are in the world, and you can walk around them and interact with them. Even VR Kanojo doesn't have that level of interactivity, and it's a one-on-one kind of thing..yeah, it's not really a "game," but still. Story-driven VR games need to work hard to make THE PLAYER part of the story. Otherwise, players will end up goofing around and clipping items through the characters to comedic results.

  • @sp3dweed673
    @sp3dweed673 ปีที่แล้ว +3

    Personally I think vr overuse leads vr feeling boring and bad but there are definitely some other good points of vr games not being good.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Oh most definitely. I think we all remember our first time using VR and feeling the magic wade away slowly. It'll get figured out though I'm sure, devs need more time to get used to the newish medium

  • @DarksideOA
    @DarksideOA 8 วันที่ผ่านมา

    Yeah. I have been really disappointed in it. The games are super expensive, graphics are horrible, mechanics are super buggy, the headsets are uncomfortable and unbalanced, battery life is abysmal.
    I’d say it’s worth waiting another 6 years before spending hundreds on one.

  • @VladdyDaddy45
    @VladdyDaddy45 6 หลายเดือนก่อน

    i feel how unphysical most vr games coming out these days is the reason there is little wide interest. If you take a look at Ares Vr, it shocked everyone, several flatscreen creators and devs were making videos about it, because of how cool and believable the reloads looked. People want to do these physical actions, but 99% of vr games are currently better suited for the wii than vr.

  • @vladioanalexandru4222
    @vladioanalexandru4222 ปีที่แล้ว +3

    Ok so you raise some good points. Many VR games are too shallow, but I think you are way off the mark on physicality. If I just wanted to press a button instead of moving to do it then why am I playing VR in the first place? The only exceptions are games like VTOL where you pilot aircraft and even there the coolest part is pressing the buttons physically. Ghosts of tabor work because where in flat screen you collect items that you see in a menu, here you see them and they feel like "your stuff". I agree that fun is the most important aspect, but I had way more fun with Boneworks rather than Alyx when I first got into VR because it went that extra mile to make it realistic and open in world design, while in Alyx I felt too handheld and claustrophobic with the small environments.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      That's understandable! On flat screen I mainly play tactical fps's, Tarkov is a bit too much for me with all the extraction stuff, but Insurgency, Squad, Ready or Not, those are my type of game. When I play something similar in VR like Tabor, Into The Radius, or Breachers, I constantly ask myself why am I even playing this when I could just play the desktop counterpart and be more relaxed. About Half Life Alyx v Boneworks, I am a big fan of the more curated approach to story telling, but games like that suffer in terms of replayability.
      A lot of consumers dive head first into VR and don't understand where the tech is at right now and end up shelving their headset for months, the ones who stay usually end up finding VRChat and making friends there. I think the expectations from a typical gamer compared to a long term VR gamer are widely different and I'd love to see more games go a bit further to bridge that gap. Damn I should've put that in the script lmao
      I really appreciate you watching and leaving your thoughts!

    • @vladioanalexandru4222
      @vladioanalexandru4222 ปีที่แล้ว

      @@BonelessVR I think I get what you are saying. Most people expect a movie level experience, like most new AAA and that's not what you are getting. Boneworks does a good job explaining the mechanics in the museum.
      Maybe I'm wrong to assume most people would like it, but even if it's kind of a workout, Boneworks or other games like it gave my that child like sense of wonder I had when I first started playing games.
      I tried VR chat too, I've had some nice and funny experiences when I was showing people the game, but alone I was just meeting creeps(I guess they don't care I have a deep ass voice if I have an anime avatar). I don't mean to shit on the game because I see the appeal too. It's just, should I lean into that kind of weird? No, I'd rather keep to myself. I guess that's similar to how you think about the realistic games, good but too uncomfortable to lean into it.

  • @anastasiaekimova5101
    @anastasiaekimova5101 11 หลายเดือนก่อน +1

    I just thinj they can emulate random instruments in vr, like violin or air guitar, it would be fun

  • @diztinger
    @diztinger 9 หลายเดือนก่อน +1

    I know this is sus and weird, but even though I hate anime, I think I may have fallen in love with your avatar lol

  • @elokibu
    @elokibu ปีที่แล้ว +2

    This is a great video! However, I see a lot of people in the comments saying this proves doubts they had about vr. I want to state that while everything that they said in this video is mostly true in my opinion, the state virtual reality is in is still very impressive, entertaining, and can very well be a quality experience. There are a lot of small time dev made games that are pretty bad and even games in the oculus store that are just not worth buying or even playing if it's free. But there are dozens of top notch vr games that totally make putting on the headset worth it.
    Great vid by the way! Definitely earned a sub :3

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Don’t worry, I’m planning on a video about vr games that don’t suck. Just gotta do it when the timing is right! I played a lot of the recommendations that people left, and those games left such an impact on me that I feel they deserve to be talked about! Love the profile pic btw!

    • @elokibu
      @elokibu ปีที่แล้ว +1

      @@BonelessVR you actually reminded me to change it I look quite different now lmao. I’ll be around for your next vid though

  • @justicegaminginc
    @justicegaminginc 7 หลายเดือนก่อน

    I personally think that FPS games are probably harder to make than medieval sword play style games are in VR

  • @thisismygascan4730
    @thisismygascan4730 8 หลายเดือนก่อน +1

    I don't entirely disagree but whenever I want to play VR (maybe a couple days every few months) I ALWAYS play boneworks/lab but haven't replayed Alyx since launch.

  • @Folly_Inds
    @Folly_Inds ปีที่แล้ว

    So I understand this video is like 7 months old... and you've also already been called out for it.
    but I'm still gonna throw shade at you for not including H3VR in your shooter list. :P
    Although I do think that boneworks makes a better tool for the conversation you had. if only for the way it shows the perils in "immersion"
    love the content and glad you're still making stuff

  • @dawne2780
    @dawne2780 9 หลายเดือนก่อน

    8:07 I don’t know where you heard that SailVR was only made by one person, but I personally know 4 of the people who have worked on it. I believe at least 20 people have had their hands in its development.
    There was an art team who worked on it very early on and then only programmers for several years after that. The “one person” I’m guessing you’re referring to is the owner who finds investors and sells people on the product but he doesn’t make it. As a dev myself I’m quite sick of people assuming so many games were created by one genius who could do everything at high quality in a short period of time. Virtually no games are like this. But the world’s obsession with these “Tony Stark” stories is really discouraging to developers when they realize making a game all by yourself is extremely costly and challenging and not feasible for almost anyone.

    • @dawne2780
      @dawne2780 9 หลายเดือนก่อน

      One more thing. “Are the graphics realistic? Nah” feels like an attack to me haha this game’s graphics are as good as you can possibly expect an Indy studio to produce.

  • @Zerhogiel
    @Zerhogiel ปีที่แล้ว +4

    I dont know about boneworks but in bone lab yes you need precision but not pin point and i just tested it out and i can do 17 out of 20 reloads quickly with my eyes closed

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Chicken nugget brain syndrome doesn’t help me

  • @maltimoto
    @maltimoto 10 หลายเดือนก่อน

    I am an avid gamer but when I play games in VR, I get horrible motion sickness after 3 minutes, no matter what I do. So, for me it is PC gaming which by the way has better graphics and I can sit in my chair without crawling through my living room

  • @josephkeen7224
    @josephkeen7224 ปีที่แล้ว +7

    I think I’ve said this here before, but an issue with VR that this video made me think of is that so many places concerning VR like TH-camrs focusing on it or r/virtualreality (granted, of course something infuriating comes from Reddit) feel like they focus on literally ANYTHING other then the gameplay, and I feel like that’s such a massive thing holding VR back. To use sword fighting as an example, sure B&S has more accurate physics then something like Broken Edge, but in the former you can literally win every fight by ether grabbing enemies or holding your arm out all the time. This focus on technical aspect with especially the most high end VR games makes them feel way too easy. I should probably note that the Quest isn’t perfect ether, but least a lot of Quest games like Runner can have a decent challenge.
    I should probably mention that I find completely 2D games like classic/actual rougelikes (Unreal World, Tales Of Maj’eyal) or Faith:The Unholy Trinity more immersive for some reason, so that most DEFIANTLY effects my opionion.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +2

      It’s always ‘it’s so immersive’. Make the dang games fun, make the games have depth, I’m tired of how shallow the majority of VR games are.
      I really appreciate you leaving your thoughts, it’s the exact discussion I want this video to bring to the table. Thank you for being here!

    • @josephkeen7224
      @josephkeen7224 ปีที่แล้ว +2

      @@BonelessVR I feel like due to the focus on marketing VR there’s two extremes ether the hardcore enthusiast side that I ranted about, or the extremely casual side that you frequently hear is “killing VR”, and it’s kinda pigeonholed the market if that makes sense. Another issue is as others before me have said, VR is much harder to develop for. Take the old school rougelikes for example again. A lot of those are HUGE games that are often made by a small team if not one person, and from what I know about VR the hardware isn’t that accessible yet. Which I do feel is restricting what can be made if that makes sense. And that’s not considering games that decide to go with their own engine because that’s outside my wheelhouse, but is something kinda common in the indie space (off the top of my head Teardown and Return Of The Obra Dinn).
      I feel like these points might be why a lot of VR games lack depth. And it’s not like a simple game can’t have depth, for a probably weird example look at Five Nights At Freddy’s fan games.
      I hope I’m making sense, I tend to be poor with my wording.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      @@josephkeen7224 I feel you 100%. VR is still in its infancy, I may have made the edit too fast but only around 1.3% of people say they use VR compared to ~45% of the same group reporting console/pc gaming usage.
      It is definitely pigeonholed by accessibility and the fact that it is basically a brand new technology.
      I'm along for the ride to see where VR ends up but I really hope it finds a better path than making clones.
      PS Teardown is ridiculous fun.

  • @VRnamek
    @VRnamek 10 หลายเดือนก่อน

    correction: overhyped physics tech demos and pointless social sandboxes for furries suck. I don't even need guns in my favorite VR games...

  • @xXYannuschXx
    @xXYannuschXx ปีที่แล้ว

    Considering how expensive and time consuming game dev is, I am constantly flabbergasted how little thought goes into designing a good working interaction framework for a game and what makes a VR game fun.
    On the other hand its no surprise, when Unity with their own XR interaction toolkit still try to push non-physics based systems in 2024, making it feel like something from the VERY early days of VR (which is nearly a decade). HL:A or Boneworks level physic based interactions should be the standard now and work out of the box with modern gaming engines and not something you need to make yourself. The Unity XR toolkit cant even do hand posing or animation on its own...

  • @pupszzzz
    @pupszzzz ปีที่แล้ว +3

    Nice video dude! Although I don't really agree with you I liked to see your perspective on VR games!

  • @TheLlamaCannon
    @TheLlamaCannon ปีที่แล้ว

    Love this video. What are some of your favorite / upcoming hopeful games?

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Viewers put me on to Vertigo 2, and I am absolutely loving it. Almost every point I make in this video is fixed in that game. KayakVR mirage is probably my most favorite realistic game. About games I’m hopeful for, after cyberpunk 2077 I don’t get too excited for games haha. I usually wait about a week for reviews to come in before I get anything. Thank you for watching by the way! I’m glad you found the video good!

  • @MichaelGeorgeThompson
    @MichaelGeorgeThompson 9 หลายเดือนก่อน

    In my opinion VR reloading is the best as you have many different ways of reloading.
    Whereas flatscreen games has the same animation all the time and can get a bit boring

  • @ChaseNelson-tk2ki
    @ChaseNelson-tk2ki ปีที่แล้ว +1

    Thank you for the video. I just got my first vr headset after years of kind of waiting and seeing and as a sort of new person to this scene all I've seen are some high quality proof of concept games. And to me that seems to be the ongoing theme with most vr titles across different platforms and maybe the industry as whole. Maybe once we have better body tracking tech and you can walk without feeling sick or disoriented things will get better but until then it seems like one giant proof of concept.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      It’s getting better as time goes on, what games are you playing right now?

    • @ChaseNelson-tk2ki
      @ChaseNelson-tk2ki ปีที่แล้ว

      @@BonelessVR my bad i never check my notifs on youtube. I tried pavlov, phantom covert ops, half life alyx, and zero caliber. Its all great but the issue is that when you actually have to move, it breaks all immersion/ can make you feel sick depending on headbobbing, stairs, jumping, etc. Idk it just feels like the end product most of these games come out to be should be overall early access rather than a $30+ price tag on a lot of titles nowadays.

  • @tommymatthews4984
    @tommymatthews4984 4 หลายเดือนก่อน

    I love the concept of vr but there isn't really anything that makes me want to keep playing

  • @insduck
    @insduck ปีที่แล้ว +3

    HUGE thanks for your video! Confirmed doubts about VR, apple is releasing a new vision pro, and been wondering if there are already decent supported vr games out there, apparently we're stuck with 5 years old hardware, guess going dev mode might not be the best idea after all

  • @nuttikoVR
    @nuttikoVR ปีที่แล้ว +5

    I CANT WAIT

  • @ThaMxUp
    @ThaMxUp ปีที่แล้ว +1

    Yeah another big issue with a lot of VR games that I feel like Alyx did a great job in at least attempting to fix, is accessibility
    a lot of VR games, really feel like they design them for your standard, teen/young adult, fully able-bodied male demographic and just call it a day, they don't really make seated modes work in any way beyond height calibration, there's mo change in how UI is laid out to account for a smaller vertical space for which to put game elements like ammo pouches or secondary weapons, and good gods if I had a dollar for ever game where they just complete forgot people exist who have breasts, I would have a dollar for every game in my steam library that isn't blade and sorcery, half life alyx, beat saber, smash drums or pistol whip which is a lot basically there is no target demographic, because that would imply the existence, of a market they could potential reach, but aren't focusing as hard on. It's almost like they don't want anyone but their target demographic playing their games sometimes
    I get that these are mostly indie studios and they don't have as much funding, but they're the ones who decided to make a VR game, and if they can't make design that is more inviting to more players, VR really won't last

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      The accessibility issue is a huge one. I don’t even remember any vr games even having a color blind option. They are small and don’t have a lot of funding, but I never see accessibility features on any roadmaps for games, I’ll vocalize that more in future videos. I really appreciate your input!

  • @positivevibezz69
    @positivevibezz69 ปีที่แล้ว +1

    Okay another gripe wit one of your videos, u only covered fps, what abt red matter, the room vr, moss, lone echo, beatsaber, and sooo many more.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      I covered FPS games to give an example of how developers make a game fun vs making a game realistic. I can cover other categories in the future if I want to.

    • @positivevibezz69
      @positivevibezz69 ปีที่แล้ว

      @@BonelessVR hmmmmm idk I disagree, as fun is relative, also using one category of games doesn't cover everything, because there's so much more to vr then fps's, lol altho don't know why I'm hating so much, im just very biased I guess so my apologies, will try to understand your side next time

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Woah wait a minute, people being orderly and having a nice discussion on the internet? I really appreciate that, you’re living up to your name! Without a doubt there is more to vr than fps games, they just get made so frequently I felt it was a good genre to talk about. There actually was a section meant for this video talking about beatsaber and how much fun it is because it keeps it simple, but I ended up having to cut it out to keep the video flowing better. Thank you again for being kind, hope to see you around here again :)

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      @@positivevibezz69 I just got Vertigo 2 off of commenters recommendations. Going to be making a "VR Games that got it right" type of video. Give me some more recommendations!

    • @positivevibezz69
      @positivevibezz69 ปีที่แล้ว +1

      @@BonelessVR hmmmm most of the games I liked are single player story driven games, my fav of all time is le and le2(lone echo, the mechanics story and lack of cut scenes make the game amazing) then we have the room, which blew me away with the puzzles and atmosphere l, altho idk why u want recommendations from my dumbass the only game I play is echo combat/arena

  • @PapaBoneyinVR
    @PapaBoneyinVR ปีที่แล้ว

    I feel personally attacked by 0:36 lmao

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      I’m sorry let’s talk this out next time I see you 😂

  • @Business_Ape
    @Business_Ape ปีที่แล้ว

    It might just be me and my peanut brain, but I’m lucky enough to enjoy all the clunkiness you didn’t like about boneworks. The novelty of “woooaaaahhh, I’m IN the game” hasn’t worn off for me yet and after 2 years, I’m not too sure it will. Fantastic video nonetheless!

  • @vladioanalexandru4222
    @vladioanalexandru4222 ปีที่แล้ว +1

    How is boneworks reloading so hard lol? Into the radius is the next game that I like how it handled guns. Isn't the whole point of VR to interact with the world using tracking, not buttons?

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Don't get me wrong I got used to it, but I still ask myself why am I playing this when I could be playing something else with better weapon mechanics. Into the radius is god dang awesome, maybe a bit scary to me haha

    • @vladioanalexandru4222
      @vladioanalexandru4222 ปีที่แล้ว

      @@BonelessVR yeah, into the radius is pants shittingly terrifying. I still have dreams or maybe nightmares of entering old pitch black houses to fight those mimics and after seeing them moving I unload a mag into them and think"I should have switched to full auto, it almost got me".

    • @HellSpawnRulerOfHell
      @HellSpawnRulerOfHell ปีที่แล้ว +1

      @BonelessVR "playing something else with better weapon mechanics."
      That's kind of the crux of the issue.
      It really is just about preference.

  • @mrbungle3310
    @mrbungle3310 หลายเดือนก่อน

    I believe its a real slow industry,i mean playing vr is amazing ive tried it and its amazing,but the games aren't that good,not to mention most normal AAA games suck nowdays

  • @jankmedia1985
    @jankmedia1985 หลายเดือนก่อน

    Have you tried Behemoth yet... lol. To me it embodies everything wrong with VR game design. Completely agree with everything you said. I love VR, but man, many games are glorified tech demos that wouldn't get a 2nd look on a flat screen.

  • @enmanuelsancho
    @enmanuelsancho ปีที่แล้ว

    The best VR experience I can imagine is playing Apex Legends on VR, but instead of using VR controls just play with my mause and keyboard as I always do. I mean, that game is the definition of inmersión and is not even VR. And I find that pretty interesting because similar to sim games, i find that the key is not to create a new way to play, just improve what is already good. I still find VRChat pretty interesting with its body tracking and unique social features but think of it as an exception not the rule.

  • @delusionss5
    @delusionss5 ปีที่แล้ว +2

    gorilla tag, questcraft and rec room: *_haha_*

  • @comfypanda5050
    @comfypanda5050 10 หลายเดือนก่อน

    8:23 what game is this?

  • @jurgenkoks9142
    @jurgenkoks9142 5 หลายเดือนก่อน

    Ive used my quest 2 now for 2 years with many long pauses inbetween, ive noticed that even though there are many games I kinda like I get frustrated with them very quickly because they are not intuitive and just frustrate me to the point where I have to stop because im not enjoying myself. The other side is games that are too simplistic and I just get bored after playing it an hour or so and then I never pick it up again. The only VR game I have played from beginning til end is Red Matter. I felt like it iwas intuitive and I did not get frustrated by it, at the same time it was complex enough to be interesting each time I continued the game. Alyx Im half way on just because its too scary for me :D great game otherwise.

  • @haydenstout2347
    @haydenstout2347 9 หลายเดือนก่อน

    Having it being reloaded for you in vr is so lame it’s not even funny physically reloading weapons and interacting with them is awesome(other than that very good video, I just don’t really agree with you, and ofc there is flaws with physics based guns and stuff but I’d rather than then press a button to reload because it kind of destroys the point of vr)

  • @bucketrg672
    @bucketrg672 11 หลายเดือนก่อน

    if anyone is looking for the game he is describing its a township tale
    free for pcvr
    $10 on quest

  • @JetstreamSamWeakestBrazilian
    @JetstreamSamWeakestBrazilian ปีที่แล้ว +1

    The only vr game i've played that feels finished is skyrim vr

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      I had to cut out an entire section talking about Skyrim VR and No Mans sky.
      Skyrim VR was the very first game I played back with PSVR and dang it was a good time.
      When developers make a game first, then bring it to VR, it makes it feel so much more complete (most of the time, some flat to vr games are done poorly)

  • @chrislair6832
    @chrislair6832 3 หลายเดือนก่อน

    I do agree there needs to be way more innovative games like tea for god or similar

  • @islimpycat
    @islimpycat ปีที่แล้ว +2

    Another boneless vid? Pog?

  • @wilhelmmagner
    @wilhelmmagner ปีที่แล้ว +1

    Good video, keep going you're going to make it!

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Thank you for watching and being here!

  • @VrIndieGames
    @VrIndieGames 10 หลายเดือนก่อน

    i disagree with a lot in this video... but your take on sail vr was dead on

  • @MelGibs-v7j
    @MelGibs-v7j 2 หลายเดือนก่อน

    VR games look terrible. The graphics are the problem. Motion sickness has never been a problem for me. Im tolerant af.

  • @IgorUsePro1347
    @IgorUsePro1347 ปีที่แล้ว +1

    Skill issue

  • @islimpycat
    @islimpycat ปีที่แล้ว +2

    We were here!

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Common premiere watcher W

  • @Themelonman199
    @Themelonman199 10 หลายเดือนก่อน

    In my opinion vrs are kinda bad because they make viruses on a your phone and the graphics aren’t as good as pcs
    nice video it’s really good and the editing was smooth🎉🎉 🎉

    • @iliveunderarock8070
      @iliveunderarock8070 7 หลายเดือนก่อน

      Wdym they make viruses on your phone

  • @T444TT
    @T444TT ปีที่แล้ว

    They need to make a new Kinect ! Get kids moving and off phones and tablets!! Vr is so single player and wearing a stupid head set .

  • @ScheelAngel
    @ScheelAngel ปีที่แล้ว +1

    Yeah you’re pretty right on the head. Why try to perfectly replicate real life when you can go outside? VR hinges on being able to make fantasy feel real, not real life feel real.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      I hate that it's so stuck in a box. There's a reason that people love beatsaber and pistol whip, gimme the fun games! Thank you for watching and leaving your thoughts!

  • @asyncasync
    @asyncasync 7 หลายเดือนก่อน +1

    Why is there a female cartoon talking with a mans voice to us?

    • @Galeritooo
      @Galeritooo หลายเดือนก่อน

      Good question, mate

  • @Oscar_delta13
    @Oscar_delta13 ปีที่แล้ว

    I must say, the only good VR games are simulators where you are sitting in the real life task. The most fun gaming i have had is weaving through tokyo traffic in assetto corsa SRP

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Assetto corsa and Competizione are so dang fun. Dirt Rally also goes hard

  • @BenBart30
    @BenBart30 ปีที่แล้ว +1

    Play Vertigo 2 to change your mind

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      I'll look into it, good recommendation

  • @AlwaysOnline2001
    @AlwaysOnline2001 ปีที่แล้ว +1

    2:27 me at a noob still on VRC (~1Khrs) to escape this shit lol. fire takes, especially the triple A take on games coming out the last few years.. its crappy but whatever & nice updated avi too ^^

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      RIP Assassins creed lmao. I'm so dang happy with the avi, definitely a worthy investment. Thank you for hanging around and being so heckin supportive!

    • @AlwaysOnline2001
      @AlwaysOnline2001 ปีที่แล้ว +1

      @@BonelessVR Hell yeah, i just recolored my main heh ^^ of course!! you ever see me running around, say somethin! Name is the same. 😇

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      @@AlwaysOnline2001 I'll find you!

  • @preston9406
    @preston9406 ปีที่แล้ว +1

    Did he just say succseser BoneLabs? boneworks is way better

  • @Skibman69
    @Skibman69 ปีที่แล้ว

    ITR i feel does combat the best with realism while fun. (I have only played PC VR so i can't give comments on quest)

  • @anylit
    @anylit 4 หลายเดือนก่อน

    8:00 slz has 20 people

  • @PSking_
    @PSking_ ปีที่แล้ว +1

    Play vertigo 2 and vertigo remastered, (play remastered first) literally is good even for your picky tastes, sorry did I say JUST GOOD? I mean, I think that vertigo 2 may be better than half-L alyx, in fact ALOT better than alyx, for me, a vr chad that gets no motion sickness.
    Also skill issue on the boneWorks/lab on the guns.

  • @YupRobin
    @YupRobin 11 หลายเดือนก่อน

    Slavoj Zizek at the beginning

  • @hawkeyedsentinel4648
    @hawkeyedsentinel4648 ปีที่แล้ว +2

    Hence why I don't plan on VR anytime, the games barely seem interesting compared to once we have on gaming PCs or consoles like elden ring or zelda tears of the kingdom.

  • @Airbotic
    @Airbotic ปีที่แล้ว

    9:50 I’ll try my best >:3

  • @spooder5002
    @spooder5002 ปีที่แล้ว +1

    4:57

  • @Tokiiplaysguitar
    @Tokiiplaysguitar ปีที่แล้ว +2

    great editing , deserves much more recognition

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Working on it! Thank you for watching and the support! Can't wait to see how far the channel will go :)

  • @stevejones924
    @stevejones924 5 หลายเดือนก่อน

    Try VR in MFS2024 or the old MFS2020 currently running. Or DCSworld. How about ? GleamDL...something like that, a driving physics sim

  • @portalj123
    @portalj123 10 หลายเดือนก่อน

    dw brodie, imma cook

  • @Alv_josh
    @Alv_josh ปีที่แล้ว

    Hi my name is josh I want to ask if you maybe want to collab and make a video together let me know 😊

  • @ThefakeFirstblewo
    @ThefakeFirstblewo ปีที่แล้ว

    Boneworks guns are awsome, my opinon

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      When they work, they work great.

  • @churlish
    @churlish ปีที่แล้ว +1

    Laughs in H3VR.
    Great video!

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      H3 was my introduction to vr and it spoiled me lmao

  • @HellSpawnRulerOfHell
    @HellSpawnRulerOfHell ปีที่แล้ว +3

    I personally prefer the Boneworks and H3VR mechanics 🤷
    IMO Half-Life: Alyx gun mechanics and gameplay are kinda eh.
    And the fact that it is so clearly designed around teleport locomotion kinda ruins some parts of it for me.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Completely understandable! Going to be doing another run through of Boneworks just for fun, still uncertain about Bonelab. H3VR is one of my favorite games ever, just hop in and start pinging targets on the 45 range, I adore that game and it's developers

    • @kidzorro
      @kidzorro ปีที่แล้ว +1

      I agree, the gun mechanics in Half-Life: Alyx actually feel watered down and even dated at times. It seems they did that intentionally for new adopters. What really holds the game up are the visuals and optimization, considering the game can run smoothly on a midrange system. It is actually quite an incredible feat which I doubt other developers will achieve for some time, barring improved super sampling and foveated rendering.

  • @Technonux
    @Technonux ปีที่แล้ว +1

    underated

  • @omegaz476
    @omegaz476 ปีที่แล้ว

    Boneworks guns are the best

  • @yesyes8552
    @yesyes8552 ปีที่แล้ว +3

    ngl Im gonna bust when this comes out

  • @linkudinku373
    @linkudinku373 ปีที่แล้ว

    Why is your whole channel revolving around hating vr

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      There’s more! I don’t try to be negative 24/7, I’ll be more aware of the content balance in the future:)

  • @slobpop
    @slobpop 4 หลายเดือนก่อน +1

    you just glazed valve and alex for 10 minutes.

  • @Codypro134
    @Codypro134 หลายเดือนก่อน

    vertigo 2.

  • @rengokusan8059
    @rengokusan8059 ปีที่แล้ว +1

    I'm ur 700th sub

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      THE 700. Sadly I can’t give you 700 of something but I would if I could haha

  • @Helmotz.
    @Helmotz. ปีที่แล้ว +1

    this comment is here purely for the algorithm gods

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      A worthy sacrifice

  • @redfoxbennaton
    @redfoxbennaton ปีที่แล้ว

    Get a better headset then. Not grandmas Oculus 2

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Vive Pro 2* edit to add with Index Controllers because vive wands are doodoo

  • @Plz8662
    @Plz8662 5 หลายเดือนก่อน

    MMMMM IMMERSION

  • @dobarek4548
    @dobarek4548 ปีที่แล้ว +2

    Earned my sub with this one. Never really played vr, and still hoping for a reason to get a vr headset. Pistol whip seems to be great. Rythm shooter.

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว

      Rhythm games are so dang good in VR! Pistol whip hits hard. Thank you so much for watching and subbing!

  • @DIRECTEDBYH
    @DIRECTEDBYH ปีที่แล้ว +1

    Into the radius and Ghosts of Tarbor are good examples of good execution, there are a lot of games which are very good, even better than non vr games but nobody knows or has taste for them

    • @BonelessVR
      @BonelessVR  ปีที่แล้ว +1

      Next video includes Tabor and Into The Radius! I haven't played Tabor personally but into the radius is so so so good, it just requires a certain taste. You know exactly what I mean

    • @DIRECTEDBYH
      @DIRECTEDBYH ปีที่แล้ว

      I've only played Ghosts of Tabor on quest (not a good port yet imo) but the PCVR version is more stable and what I saw on youtube was exciting, into the radius is my fav game so far @@BonelessVR

  • @Alv_josh
    @Alv_josh ปีที่แล้ว

    Hello