KSP2: Interplanetary Transport System to Duna!

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  • เผยแพร่เมื่อ 7 ก.พ. 2025
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ความคิดเห็น • 27

  • @zenothksp
    @zenothksp  ปีที่แล้ว +1

    There was a weird audio bug in the end, sorry about that

  • @SFS-Galaxy
    @SFS-Galaxy ปีที่แล้ว +2

    Great video! I subscribed!

  • @DerpieDrago
    @DerpieDrago ปีที่แล้ว +4

    "The abort action group is the only action group that you can reliably use."
    The Devs knew what they were doing

  • @falcon_exe3582
    @falcon_exe3582 ปีที่แล้ว

    Fricking cool , like every time 🔥

  • @MarvinHuber_PlanetCoaster
    @MarvinHuber_PlanetCoaster ปีที่แล้ว +1

    Hi prwtty nice video! Cool cinematics, I wouldn't have done it that different, sometimes it was a bit slowpaced, but overall, a good video!👍

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      Thank you, and thanks for the feedback, appreciate it!

  • @harshmasiwal5257
    @harshmasiwal5257 ปีที่แล้ว

    Bro, you're like the Matt Lowne off of wish xD but nonetheless, amazing video. Great concept application and I look forward to see more of your content! (Subscribed)

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      Thanks, I'm trying to drift away from the Matt Lowne style content by adding more cinematics, while still remaining gameplay, and by cutting out all the irrelevant or boring footage (unlike Matt 😉)

  • @xbuildksp
    @xbuildksp ปีที่แล้ว +1

    When the ITS landed, it was supposed to activate only the inner engines, the outer ones were to use only in space. Other that that, good 👍

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      I know, but sadly the middle engines didnt have enough thrust to lift the huge ITS

    • @xbuildksp
      @xbuildksp ปีที่แล้ว

      @@zenothksp sad moment

  • @platoo_yang
    @platoo_yang ปีที่แล้ว +1

    hi(also I hope that they will fix docking bug soon. I can dock fine but if I undock everything suddenly explode lol)

    • @zenothksp
      @zenothksp  ปีที่แล้ว +2

      hi (also for me the docking was okay, its just that everything became unstable)

    • @falcon_exe3582
      @falcon_exe3582 ปีที่แล้ว +2

      hi (it become unstable everytime , but you have chance when you decouple it , normally it just explod)

  • @yooper5638
    @yooper5638 ปีที่แล้ว

    Every time I try, my carefully-planned and executed transfer from Duna to Kerbin shoots me off toward Juul once I leave Duna's SOI. I have to turn on infinite propellant, get myself back into a Kerbin encounter, then turn it back off and complete the trip home. I hope the upcoming patch fixes this.

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      I think that you are burning from the wrong side, to lower your orbit from a certain SOI you need to burn at the light side. However it is true that maneuver nodes just dont work properly, the eventual trajectory is way off from the maneuver nodes trajectory

    • @yooper5638
      @yooper5638 ปีที่แล้ว

      When I set up the maneuver plan, I get a Kerbin encounter, and it shows the desired encounter after I burn. But when I leave Duna’s SOI I’m suddenly in an orbit that takes me out toward Juul.
      Hmm, maybe if I try going to Juul from Duna I’d end up at Kerbin. I hear this may not get fixed in patch 3…

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      @@yooper5638 Oh yeah that is just a bug. In fact, I had that bug while recording this video... I just put cinematics over it because it took like half an hour to figure it out

  • @testtestrestrest
    @testtestrestrest ปีที่แล้ว +1

    hey man got a question, how is the performance on the game now?

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      On my own pc, which has a GTX 1650, its not that great. I get about 20-30 frames on the pad with a 3 part craft, but in space I get 60 easily. But this video was recorded on someone else's pc, which has a 3070, using parsec.

    • @testtestrestrest
      @testtestrestrest ปีที่แล้ว

      @@zenothksp oh i have that! i barely use it since i dont have anyone, and i have a gtx 1650 mobile max q which is a very downgraded version to the gtx 1650 (laptop version) to the gtx 1650 (desktop version)

  • @Wernher.Von.Kerman
    @Wernher.Von.Kerman 7 หลายเดือนก่อน

    They wont actually do the flip on mars

  • @unownyoutuber9049
    @unownyoutuber9049 ปีที่แล้ว

    im pretty sure Eva packs don't work on Duna, the gravity is too strong.

    • @zenothksp
      @zenothksp  ปีที่แล้ว

      They do, both in KSP 1 and KSP 2. It worked while testing the ITS on Duna's surface, so its probably just a bug