I've always wondered why sometimes the 240mm mortar just ignores my command and thought it was a bug, didn't expect the Kraz to be in the way lol! That was a fun game playing KDA to support our team, probably one of the best support division in 10v10
Been really enjoying the 56th lately, trying out different setups is pretty fun. Going either full heli assault or amphibious really changes up how you can play this division. The t62s are life savers though 😂
Good video and game! Hard not to win this match as PACT due to having better optics / accuracy than reality and the 2,800 range with an essentially barren map. Really requires NATO forces to work together in a way that's just not viable on most 10v10 matches with randoms (who may not even speak the same language, let alone be inclined to work together or be experienced enough to see that they need to). The super Tankie Serbian that Eugene have advising has really created a fantasy fanfic version of PACT hardware and military ability that is very far from reality. It's all excused away under the guise of "balance", when points cost and to an extent availability is where balance should occur. One glaring issue is the lack of a reverse speed in-game, when there's an option to have that when modding. PACT tanks reversing out of danger isn't questioned in the slightest, when in reality they reverse like slugs. Obviously Vatniks, some literally Kremlin paid especially during the current Ukrainian war (yes all forms of media are their 'battlegrounds' when it comes to depicts of the Soviet Union as it's in their propaganda to praise it as though the Russian Federation is the same thing) and delusional tankies love it and fanatically spam the forum to increase PACT in-game power because going beyond reality as is currently isn't even enough.
I remember playing this same map with the 56th except I was on the left my opponent I don't remember what deck he used but he was targets by t-62 like heck and in the end by teammates had to bring in some aa for me, it was very very painful.
If I joined a game and Vulcan was in my AO or sector assigned- I'd just start supporting flanks and hold a defensive posture in those hills to the rear. Wack.
Vulcan just knows to select the best BG for the map. On the map shown, PACT usually wins if the PACT players know to focus on bringing their ATGM vehicles and spread them out to get side shots. NATO does better on maps where there are covers allowing their MBTs to get into cannon range.
I've always wondered why sometimes the 240mm mortar just ignores my command and thought it was a bug, didn't expect the Kraz to be in the way lol! That was a fun game playing KDA to support our team, probably one of the best support division in 10v10
Vulcan gushing over how beautiful the game looks has gotta be my favorite part of this video
Good instructional video on how to do this playstyle - in depth explanations and examples.
>says "1v1 ranked match" in the intro
>look inside
>10v10
Been really enjoying the 56th lately, trying out different setups is pretty fun. Going either full heli assault or amphibious really changes up how you can play this division. The t62s are life savers though 😂
Yeah absolutely. I would like to get an amphibious style to work.
@@VulcanHDGaming I'd love to see a vid on it 💪
Good video and game!
Hard not to win this match as PACT due to having better optics / accuracy than reality and the 2,800 range with an essentially barren map. Really requires NATO forces to work together in a way that's just not viable on most 10v10 matches with randoms (who may not even speak the same language, let alone be inclined to work together or be experienced enough to see that they need to).
The super Tankie Serbian that Eugene have advising has really created a fantasy fanfic version of PACT hardware and military ability that is very far from reality. It's all excused away under the guise of "balance", when points cost and to an extent availability is where balance should occur. One glaring issue is the lack of a reverse speed in-game, when there's an option to have that when modding. PACT tanks reversing out of danger isn't questioned in the slightest, when in reality they reverse like slugs. Obviously Vatniks, some literally Kremlin paid especially during the current Ukrainian war (yes all forms of media are their 'battlegrounds' when it comes to depicts of the Soviet Union as it's in their propaganda to praise it as though the Russian Federation is the same thing) and delusional tankies love it and fanatically spam the forum to increase PACT in-game power because going beyond reality as is currently isn't even enough.
I remember playing this same map with the 56th except I was on the left my opponent I don't remember what deck he used but he was targets by t-62 like heck and in the end by teammates had to bring in some aa for me, it was very very painful.
Yeah if you lose your T-62s it would get a lot harder.
can't believe you robbed Jagd like that, I like it
A new mini-game... World Of ATGM's !
;-)
absolutely massive KD
If I joined a game and Vulcan was in my AO or sector assigned- I'd just start supporting flanks and hold a defensive posture in those hills to the rear. Wack.
Vulcan just knows to select the best BG for the map. On the map shown, PACT usually wins if the PACT players know to focus on bringing their ATGM vehicles and spread them out to get side shots.
NATO does better on maps where there are covers allowing their MBTs to get into cannon range.
What about campaign?
you realize this is one dude making all these videos right?
Hopefully be starting the new one this week!
Wait, is that why my mortars have been cancelling their fire orders? That's been driving me absolutely insane
Sounds like Quickybaby....
Maybe Quicky sounds like me 😉
@@VulcanHDGaming Maybe he does, your olden vid is 12yrs, Quicky's is 11yrs... intriguing.
Anyhow, new to Warno, your content is helping me greatly =)
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