Bro I played Multiplayer for the 1st time and I literally felt like a shellshocked soldier freaking out. I literally couldn't do anything and all my stuff got killed.
I just got over this recently (like 20 - 30 online games now). I found that using less units but more micro in my engagements made the game easier. It also makes hero units more fun and rewarding. Getting a cheeky SF unit behind enemy lines to pop out a CV is peak Warno.
I had that experience. So I played through all the Operations on at least the medium difficulty to get more familiar with things. Been playing 10v10s so I just got my little lane of the map to focus on. Finally breaking out of this and starting to go positive K/D wise at least. There's definitely a learning curve but it's pretty fun once you got the hang of things.
It is quite common, I remember in a Steel Division 44 multiplayer just staring at the screen, since nothing worked and I was paralyzed. So, that is completely normal. I can play Warno in PvP decently, but in Steel Division 2 (which I have far more experience with) in any PvP smaller than 10 vs 10, I just get rected. Recon is likely the most important aspect, the worst situation is if the enemy is better at recon and also has better map knowledge that can lead to situations where "nothing works".
Did artillery get a stealth buff? I just played a couple of skirmishes on this map as UK 1st Armored against the AI, and found their artillery to be hitting a lot harder than I remembered. Not to mention they were much more on the ball with their counter-battery. It was honestly some of the most dynamic fighting I've experienced against the AI. Also, the combo of so many high accuracy 20 pen tanks (including the new MK3) combined with the riflemans's 20 pen / 750m shoulder fired AT, is just endlessly beautiful.
A NG deck with no NG inf? I suppose the mp leader kiiinda qualifies but it would be cool to see you play a match with a lot more NG inf being buffed by mps and leaders.
Got into this game after steel division,i find it really stupid and annoying how vehicles can traverse thick forrests theres no point for infantry i hope they patch it out
Vehicles in forests just dies to infantry when unsupported though. Pretty much almost every infantry squad has an AT weapon and vehicles will never instantly wipe an entire squad unless theres several of them focus firing on one squad at a time
Vehicles are much slower in forests than even open fields. They also have a chance to get stuck. And visibility is a lot shorter. All of which is realistic. This lead to vehicles easily being ambushed becuase they often see infantry to late and can't leverage their range advantage.
Bro I played Multiplayer for the 1st time and I literally felt like a shellshocked soldier freaking out. I literally couldn't do anything and all my stuff got killed.
I just got over this recently (like 20 - 30 online games now). I found that using less units but more micro in my engagements made the game easier. It also makes hero units more fun and rewarding. Getting a cheeky SF unit behind enemy lines to pop out a CV is peak Warno.
I had that experience. So I played through all the Operations on at least the medium difficulty to get more familiar with things. Been playing 10v10s so I just got my little lane of the map to focus on. Finally breaking out of this and starting to go positive K/D wise at least. There's definitely a learning curve but it's pretty fun once you got the hang of things.
It is quite common, I remember in a Steel Division 44 multiplayer just staring at the screen, since nothing worked and I was paralyzed. So, that is completely normal. I can play Warno in PvP decently, but in Steel Division 2 (which I have far more experience with) in any PvP smaller than 10 vs 10, I just get rected. Recon is likely the most important aspect, the worst situation is if the enemy is better at recon and also has better map knowledge that can lead to situations where "nothing works".
Dw! It doesnt get much better😂😂😂
U get paralysed in single player when the enemy pushes my platoon of abhrams with 7tanks and 3 atgms
Great game! The Apaches were probably the real MVP here.
Also, love seeing a burrito in action!
Did artillery get a stealth buff? I just played a couple of skirmishes on this map as UK 1st Armored against the AI, and found their artillery to be hitting a lot harder than I remembered. Not to mention they were much more on the ball with their counter-battery. It was honestly some of the most dynamic fighting I've experienced against the AI.
Also, the combo of so many high accuracy 20 pen tanks (including the new MK3) combined with the riflemans's 20 pen / 750m shoulder fired AT, is just endlessly beautiful.
Russia got a new laser guided arty piece and they've been re-balancing a lot with the last few updates.
Big fan of the scenic establishing shots at the start
This game is now next level!!! It was a rough start to the game, but now don't can stop play him after 1 year
Curious, do you know why your team mate did not try to kill the enemy supply depot or did he miss that his heli spotted it?
Loved the last National Guard vid, so I'm excited for that one:)
those last 5 minutes or so were insane
Absolutely brutal!!! GG
Based National Guard tag team
A NG deck with no NG inf? I suppose the mp leader kiiinda qualifies but it would be cool to see you play a match with a lot more NG inf being buffed by mps and leaders.
Great to hear your thoughts on this game. Well done.
Very impressive, as always… 🎉
Love your videos
I'd love to play this game multiplayer but it stresses me out even thinking about it
This is why I dont like to play 1v1 or 2v2. I can blend in with my team 😂
I guess you couldn't have it... two ways.
Ur 2 good
Why not use Arty to counter battery opponent Arty sir Vulcan?
he address it already during the last 10 minutes rewatch
Any chance of Val coming back to cohost?
Valh doesn't really play WARNO unfortunately!
@@VulcanHDGamingshame! Tell him I miss his commentary haha
Got into this game after steel division,i find it really stupid and annoying how vehicles can traverse thick forrests theres no point for infantry i hope they patch it out
Vehicles in forests just dies to infantry when unsupported though. Pretty much almost every infantry squad has an AT weapon and vehicles will never instantly wipe an entire squad unless theres several of them focus firing on one squad at a time
Vehicles are much slower in forests than even open fields. They also have a chance to get stuck. And visibility is a lot shorter. All of which is realistic. This lead to vehicles easily being ambushed becuase they often see infantry to late and can't leverage their range advantage.
so how do i play as or unlock the 24th?