Actually, Brawl is the Best Smash Game

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  • เผยแพร่เมื่อ 4 พ.ค. 2024
  • If we put tournaments aside, Brawl still stands as the best Smash game - even after all the updates Super Smash Bros Ultimate has received. In this video I talk about the content and personality of Brawl that the newer Smash games have failed to capture.
    00:00 - Introduction
    00:32 - Brawl Hate
    02:24 - Brawl Overview
    03:51 - Trophies
    07:35 - Subspace Emissary
    16:37 - Masterpieces
    17:56 - Codec Calls
    18:32 - Final Smashes
    19:45 - World of Light
    21:22 - New Crossover Series?
    22:12 - Project M
    23:41 - Conclusion
    #smashbros #smashbrawl #smashultimate
  • เกม

ความคิดเห็น • 1.5K

  • @hornie_pie_7861
    @hornie_pie_7861 ปีที่แล้ว +1504

    When I first got ultimate, I really enjoyed it but I thought it was missing something crucial, for so long I couldn’t put my finger on it and then I realized that this game didn’t really feel like the big crossover event it was supposed to be. I think this video greatly summarizes what smash is missing right now and what made Brawl feel like a true celebration of gaming history. Brawl had so much personality and introduced me to so many franchises through the trophies and subspace, it’s such a shame that world of light and spirits are so bland.

    • @MrBioniclefan1
      @MrBioniclefan1 ปีที่แล้ว +26

      Oh and let's not forget that they try to forget the western games.

    • @armywithluv55
      @armywithluv55 ปีที่แล้ว +58

      World of light is so boring omg, i couldnt even finish that, and also the clickbait, theres like just 4 cgi animated escenes

    • @christianbaker3564
      @christianbaker3564 ปีที่แล้ว +30

      Smash ultimate is just a bunch of content. Brawl had its issues, but it's still far better then ultimate

    • @hullstar242
      @hullstar242 ปีที่แล้ว +32

      @@christianbaker3564 it’s better at SOME THINGS maybe but you can’t say with a straight face it was a better game lol

    • @kurikuraconkuritas
      @kurikuraconkuritas ปีที่แล้ว +10

      while it is true ultimate is a better fighting game

  • @janitoalevic
    @janitoalevic ปีที่แล้ว +1245

    I NEVER UNDERSTOOD WHY SOME PEOPLE JUST IGNORED SUBSPACE EMISSARY, THAT WAS THE REASON I STARTED PLAYING SMASH!

    • @caldera11
      @caldera11 ปีที่แล้ว +3

      Because it's a giant piece of shit
      Play any platforming game, it's 200x better (and momentum actually carries into the air unlike in smash brawl)
      Having nintendo crossover cutscenes does not make the rest of the game fun

    • @curbacz16
      @curbacz16 ปีที่แล้ว +6

      @@caldera11 bruh

    • @magnus5747
      @magnus5747 ปีที่แล้ว +37

      ​@@caldera11 a lot of people disagree, I and many, many others love that game mode and have nothing but fond memories of it.
      But each their own of course!

    • @Tneal78
      @Tneal78 ปีที่แล้ว +15

      I played sse only two times to unlock characters. I just thought the actual gameplay was boring.

    • @micaelaa_036
      @micaelaa_036 ปีที่แล้ว +4

      LITERALLY

  • @t-greenrock404
    @t-greenrock404 ปีที่แล้ว +1177

    And let’s be honest, Brawl’s original soundtrack kicked ass more than any other smash bros game after it. You can’t tell me Brawl Final Destination wasn’t the most badass track to fight to.

    • @scintillam_dei
      @scintillam_dei ปีที่แล้ว +54

      The Brawl song with Latin is better than the game itself.

    • @ToinkedyDoink
      @ToinkedyDoink ปีที่แล้ว +16

      In my opinion Ultimate’s Soundtrack has the best music. I just love the opening, Galeem’s theme, and the bonus stage theme plus so much more. I love Brawl’s too.

    • @banditkeef3864
      @banditkeef3864 ปีที่แล้ว +9

      Even the main menu music is better then any of the others

    • @kuro5248
      @kuro5248 ปีที่แล้ว +7

      ​@@ToinkedyDoinkyes but Latin

    • @mhead1117
      @mhead1117 ปีที่แล้ว +10

      Melee ost is still GOATED basically had the best version of every Nintendo track that's in it.
      Plus the legendary break the targets theme.

  • @GhengizKanye
    @GhengizKanye ปีที่แล้ว +486

    One of the best parts of subspace emissary was the lack of voice acting or text boxes tbh. The pantomiming characters had a ridiculous amount of emotion behind them and instead of it just being random nonsense they portrayed them very well. Scenes like fox trying to ignore diddy and then diddy just drags him off to find DK or when Ganondorf discovers hes been tricked by tabuu and tries to attack him are particularly great.

    • @Hamantha
      @Hamantha 7 หลายเดือนก่อน +6

      Snake that one time withstanding

    • @RTU130
      @RTU130 6 หลายเดือนก่อน +2

      Hmm

    • @sadgirlhours4088
      @sadgirlhours4088 5 หลายเดือนก่อน +5

      I love that they didn't say a word. If they did it would end up being so annoying. Theres so much personality in those cutscenes. Imo, the voice acting in the world of light trailer bogged it down for me

    • @GhengizKanye
      @GhengizKanye 5 หลายเดือนก่อน +6

      @Hamantha the only scene with snake i remember was when lucario found him under the box. It was goofy sure but it made sense for both characters to interact like that.

    • @HEHEHE_I_AM_A_MASKED_WARRIA
      @HEHEHE_I_AM_A_MASKED_WARRIA 4 หลายเดือนก่อน +2

      It's the same reason why the older Lego games were so charming. Dialogue is fine, but I miss the goofy pantomime of the older titles.

  • @cliffturbo2146
    @cliffturbo2146 2 ปีที่แล้ว +1023

    If Sakurai still wants to keep Smash going, they gotta bring back Trophies and Masterpiece, cuz that's how I got introduced to more Nintendo franchises and their games as a kid. Of course, a Story Mode that can actually rival Brawl's would be great too.

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +84

      Agreed. Trophies especially are so much fun to collect and go through - reading the descriptions of every one.

    • @trueablee
      @trueablee ปีที่แล้ว +7

      Sakurai said he will not ever make another smash game

    • @poolofdead3088
      @poolofdead3088 ปีที่แล้ว +2

      @@trueablee when?

    • @DiaomBayet
      @DiaomBayet ปีที่แล้ว +47

      @@poolofdead3088 never, he just got some random source and believed it

    • @WeeWunda
      @WeeWunda ปีที่แล้ว +17

      @@trueablee Source: Trust me bro

  • @BigAutisticDaddy
    @BigAutisticDaddy ปีที่แล้ว +299

    i love brawls campaign, where it tells a story without a single word, it's at least worth watching a lets play.

    • @alextunneyware
      @alextunneyware 11 หลายเดือนก่อน +8

      Well.. there's *almost* not a single word

    • @nathanwiththeplushie5467
      @nathanwiththeplushie5467 11 หลายเดือนก่อน +8

      falcon spoke
      Sonic spoke
      Pit spoke (i think)
      And a few others

    • @moreorless1544
      @moreorless1544 10 หลายเดือนก่อน +7

      Not true, foxes says “yeah” when after he beats rayquaza, snake says “kept you waiting, ha” after he emerges from his box, and Ike says “great aither “ as he is revealed
      Words were spoken in the story

    • @FB-nw8pp
      @FB-nw8pp 6 หลายเดือนก่อน +4

      The story mode for Brawl was the best. I really didn't like Ultimante's story mode.

  • @yaboi6613
    @yaboi6613 ปีที่แล้ว +435

    What i hate about ultimates final smashes is that many of them interrupt the battle, while in brawl the final smashes were part of the battle

    • @Raddish-IS-Radd
      @Raddish-IS-Radd ปีที่แล้ว +25

      Yeah good point although yoshis final smash in brawl is trash it's literally just sonics final smash except it's yoshi instead of sonic

    • @danahlrich7519
      @danahlrich7519 ปีที่แล้ว +71

      Not to mention many of Ultimate’s final smashes are the same and they go by way too quick.

    • @tezereth
      @tezereth ปีที่แล้ว +63

      Ultimate final smash are either cinematic attacks, or a "aim and shoot" attack like pit final smash.
      The amount of very unique final smash in Ultimate is very thin

    • @jakethedragonymaster1235
      @jakethedragonymaster1235 ปีที่แล้ว +43

      It's not as important from a game play standpoint but the number of Final Smashes I can simply Rush Coil over and not take any damage from is insane. They are almost all the same and can be dodged the same way. Brawl is hazy to me but from the looks of things, Fox dropping a whole tank on the stage and making it everyone's problem is kinda what a final smash should be, no?

    • @squidman9343
      @squidman9343 ปีที่แล้ว +24

      I also don’t like how Ultimate’s final smashes only do like 30%.

  • @TyshaggyGaming
    @TyshaggyGaming ปีที่แล้ว +74

    Imagine if Ultimate had a subspace and you met K. Rool on a train.

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 2 หลายเดือนก่อน

      Holy shoot that would've actually been sick ngl

  • @Chandlaman
    @Chandlaman ปีที่แล้ว +111

    It seems like Nintendo made the new Smash games with only long-term fans in mine. No one new to the series will ever experience the joy of coming to know these characters and their back stories through cutscenes, trophies, and music. That original experience will only be held by long-term fans like us, and the new games cannot replicate that feeling.

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว +12

      Nah they did it with new fans in mind too. They can through spirit and spirit battles and music though. Not true, the new games can replicate that feeling, you seem nostalgia blind really.

    • @XxEnderxX-lh5hf
      @XxEnderxX-lh5hf 10 หลายเดือนก่อน +7

      ​@@jaydenc367while I agree that nostalgic blindness is bad, spirits do a bad job at representing what a series is about. Master Piece and the actual description of trophies are a lot better at describing a series, even though a small amount of them were bad. At the same time though spirits in concept was a cool idea, but with the amount they put into ultimate, making description for about 1,300+ would have been to time consuming so they had to cut it. Brawl also had stickers and they didn't put description for them.

  • @johnchief7501
    @johnchief7501 ปีที่แล้ว +87

    The amount of hours you could sink into this game is crazy. It has so much to do.

    • @scintillam_dei
      @scintillam_dei ปีที่แล้ว

      Much more fun than the slow floaty movements of Brawl was when I used Japan in my humongous realistic map of half of the world in Age of Empires 2 HD, and defended from waves of Chinese armadas, conquered Korea, took its women, established trade with the Incas, had my trade disrupted by Aztecs, colonized Vancouver, kept going eastwards to block the Aztecs from reaching more of northern America, colonized Mapuche lands to be close to my allies, saved the Incas from Aztecs with my samurais after the Aztecs penetrated close to Ecuador, colonized part of Hawaii, had Aztecs attack me in Hawaii, eventually get destroyed by the Chinese in southern Kyushu, make a comeback, push them back, attack Taiwan, build a dock in the Amazon to send ships to stop the advance of Mali, soon enough conquer Taiwan, put a bunch of hand cannon guys on an island near mainland China, watch as the Chinese get wrecked from the coast, send demolition ships to kill enemy Malays in Cagayán, smile as they perish, elsewhere take over Shanghai and Hong Kong before moving in further to take the rest of China, take over Lakota lands with the Japs in order to push the Aztecs south, take over Colorado, send my army to fight the Aztecs in northern México, have some of my units converted to the human sacrificing religion, realize the need for "sniping" the Aztec monks, bombard them from the sea with cannon galleons, get trigger-happy with my trebuchets defended by samurai waves, enjoy the sight of destroyed homes of the enemy, and their destroyed "monastery" meaning no more of those peskyi monks, help the Incas advance in Mesoamérica by bombarding Aztec castles from the sea, prepare my invasion fleets after the fall of the Aztecs, send a single woman to the Arctic, establish a base in a giant Canadian island, send people over to the far east to find France and take an island in the west of it, encounter Portugal in ruins due to their war with the Malians, bombard Portugal and laugh at them, send my people to Virginia when ships of the enemy attacked lest the ship sink, colonize Virginia, settle Tierra del Fuego, prepare my elite samurai heroes in Kyoto to enter a ship near Lake Biwa as the emperor looks towards the east, prepare more invasion fleets in South America, send them to Ghana, see the Gbeta warrior ladies fight me as I establish a beachhead. Wipe out Mali, take over north Africa, go towards southern Africa where the Chinese had a colony since Zheng He, eliminat them.... So fun, and basd on reality, unlike Brawl which has less depth from being totally made up ccharacters and totally made-up realms unless New Pork City counts.

  • @futurewario9591
    @futurewario9591 2 ปีที่แล้ว +553

    I love the realistic style and graphics and loved how realistic Wario farts were and wished Wario's farts were still realistic and wished it didn't look like cloudy popcorn.

  • @SpoilerGoblin
    @SpoilerGoblin 2 ปีที่แล้ว +270

    I loved Brawl growing up. I had Melee too, but the addition of characters like Sonic, SSE, and that phenomenal main theme (which completely changed my view on video game music) make Brawl just hit different for me.
    Regarding that trophy story discussion, I'd like to argue that the idea of the characters being trophies hasn't disappeared; it's just that the "trophies" have shifted to being "Amiibo". Look at the Sora reveal trailer, or even the World of Light opening where we see the creation of the Smoky Progg spirit fighter from the frozen Mario. The idea isn't gone, just the existence of a solid story.

    • @scintillam_dei
      @scintillam_dei ปีที่แล้ว +4

      Adding Sonic made everyone else slower. Brawl is too slow.

    • @keynanmartinez
      @keynanmartinez 5 วันที่ผ่านมา

      Brawl changed my life forever

  • @brunolinares604
    @brunolinares604 2 ปีที่แล้ว +62

    Freaking Ganondorf (Windwaker) trophy, took forever to appear in the Coin Launcher and it was my final trophy to complete them all. But when I did, I felt so rewarded.

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +15

      Ya, finding the final trophies in Coin Launcher can definitely be a pain lol. I still prefer it over the Lottery from Melee, but I can see how others may not like it

  • @murky16
    @murky16 2 ปีที่แล้ว +83

    11:23 the ‘snakes on a plane’ line was smooth good vid as always man!

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +9

      Finally, someone points it out! 😂
      ...now I'm just waiting for someone to catch the "post credits scene" 😅

    • @murky16
      @murky16 2 ปีที่แล้ว +3

      @@Snivy102 looool I totally missed that! “What was that??” Classic

    • @gizel4376
      @gizel4376 11 หลายเดือนก่อน +1

      @@Snivy102 i don't know Snake so i was wondering if that was a coincidence or a joke

  • @XradicalD
    @XradicalD ปีที่แล้ว +72

    Something about brawl just makes it on my top smash game. I truly think that brawl really sent the cross over message really well, showing how everyone really was here for a reason. Snake announcement shook some ground but when long time rival Sonic got it, everyone absolutely did a collective shout of emotion. Character cross overs wasn't as prominent back then as it is now, and seeing Mario and Sonic sharing the same screen in a fighting game was simply something to be in awe.
    Brawl soundtrack really sent the message for a grand tale of epic proportions, with the main theme being directed by the Final fantasy composer and all. Again, it truly felt everyone was there for a common goal, fighting against something bigger than them.
    The cutscenes really complemented this idea of rivalry turn into solidarity, teaming up and complementing each other strengths. All while playing co-op.
    I think brawl was really the last smash game for me to play with my brothers. Everyone got older and our teenage years were at tail end. We spent so much time in brawl over any other smash game.
    I would eventually enjoy modded brawl and the eventual Smash 4 with my cousin, but Smash 4 clearly felt like it didn't had the same soul brawl had. We can say it's better gameplay wise than brawl but there's a missing feeling from it.
    Ultimate did try to capture that soul brawl had, it had a proper theme song and a starting cutscene... And that was it. Ultimate is amazing and no one can really argue against it, it was built off Smash 4 so it was mostly focused on fixing what was already there and add on top of it, but it just didn't have that grandiose feeling that brawl had. Everyone is here, but that's it, without purpose.
    I don't really have nothing against ultimate but I kinda wish we had some sort of re-release to refresh content, adding something that rivals brawl SSE and add other things.
    If there's something I wish ultimate did was take the Fortnite approach and continue adding content indefinitely with an overall storyline. Or at least just add new characters with stuff every so often. But I'm rambling on.
    Brawl started not only a lot of things for the franchise, but it was there when things like crossover characters was a new concept and not a granted. I still love this game, despite its flaws.

    • @keynanmartinez
      @keynanmartinez 5 วันที่ผ่านมา +1

      Everything you said was Correct

  • @mr.dr.prof.patrick7284
    @mr.dr.prof.patrick7284 ปีที่แล้ว +24

    i’ve always had fond memories of brawl… it’s the smash game i grew up with so i hold fond memories, i never understood why it wasn’t favored more by most people

  • @TheDudeSama
    @TheDudeSama ปีที่แล้ว +67

    Obviously Ultimate has it best when it comes to the characters you can play as and the stages you can fight on, but I must say I thought about it a little while ago, and similar to what you aaid at the end, I realized Brawl is definitely the most well-realized, fleshed out game of them all. Succesors might technically habe more content but different modes like the single player stuff end up feeling kind of bare bones. With Brawl, everything fits together.

    • @jaydenc367
      @jaydenc367 9 หลายเดือนก่อน

      Brawl really isn't, it has worse gameplay, less characters and stages, and for Ultimate it has a worse classic mode, and for Smash 4 it doesn't have master or crazy orders, etc, it's amazing but it's not the best Smash game. They aren't all bare bones. But it isn't all better then later games.

    • @do_not_at_me_bro
      @do_not_at_me_bro 4 หลายเดือนก่อน

      🤓@@jaydenc367

    • @PeruvianPotato
      @PeruvianPotato 11 วันที่ผ่านมา

      ​@@jaydenc367 Quality over quantity mi amigo

    • @jaydenc367
      @jaydenc367 11 วันที่ผ่านมา

      @@PeruvianPotato And the later games have both

    • @PeruvianPotato
      @PeruvianPotato 11 วันที่ผ่านมา

      @@jaydenc367 Not really when you consider Ultimates lack of any meaningful single player content

  • @kaicrenshaw6288
    @kaicrenshaw6288 ปีที่แล้ว +34

    You made some good points, no one acknowledges the lack of character interaction in smash games, so disappointing

    • @darkzeroprojects4245
      @darkzeroprojects4245 2 หลายเดือนก่อน +1

      Because smash is basically equivalent of one playing with their toy figures.
      With zero interest of truelythe character and how they are, just thought it be cool to say make your Darth Vader figure fight
      Idk I guess doom slayer or something...
      It's cool surface fan service at its core when ya look at it a certain way.

    • @PeruvianPotato
      @PeruvianPotato 11 วันที่ผ่านมา

      ​@@darkzeroprojects4245True. It's the reason why I've largely stopped caring about who will be in the next Smash game considering that I already know there's going to be no actual character interactions and that the childhood dream I had as a boy has all but disappeared now.

  • @dinogrenadier16
    @dinogrenadier16 ปีที่แล้ว +18

    Brawl is the equivalent of the prequel movies. Janky and not everyone’s favorite version of it. But it adds so much world building and gives us so many things that are used today in its later iterations that you gotta give it praise for that at least.

  • @silveramyknux241
    @silveramyknux241 ปีที่แล้ว +136

    I think the reason why Smash Ultimate is lacking in so many areas, was because of it bringing back everyone taking up most of it’s dev time. So small features and other things couldn’t be included as they developers didn’t have the time for it. Maybe Pirahna Plant was supposed to be in the base game but couldn’t be finished before release for example.

    • @Doug_Edwards99
      @Doug_Edwards99 ปีที่แล้ว +22

      That sounds right. I think they rightly believed that the most important part of Smash would be getting all the characters back, and getting as many previous stages back as possible. And they did an amazing job with that. But while I did think that World of Light and the revamped Classic mode were “good” in Ultimate, it doesn’t feel as substantial as The Subspace Emissary. Although even Brawl did a few things a bit disappointing when compared to 64 and Melee. Such as having five generic break the target stages instead of custom break the target stages for each character. Like I understand that in Smash 4 and Ultimates the character rosters were big enough that they decided creating individual BTT stages would take up too much time, but I think they could’ve done them for Brawl, since it’s character roster, while big, isn’t enormous.

    • @silveramyknux241
      @silveramyknux241 ปีที่แล้ว +11

      @@Doug_Edwards99 Yeah, but then again you had take in the fact the game’s development wasn’t long enough for something like making individual target tests; especially when they got many of the characters done right before release and it clearly shows with one’s like Sonic. Besides, the decision was made just for how big the roster was starting to become for the series and what it might become in the future. So Brawl just abandon it as they didn’t feel like continuing to make it like it was in Melee with the continuing to grow base roster of characters.

    • @ChemistWeb
      @ChemistWeb 10 หลายเดือนก่อน

      I suspect Piranha Plant’s slot in particular was originally going to go to Petey Piranha, but they just couldn’t come up with a good enough moveset to justify his inclusion and ended up using him as a final smash for a character they could make a proper moveset for.

    • @SlickNy1924
      @SlickNy1924 7 หลายเดือนก่อน +2

      @@ChemistWebhim being in the game is pointless as fuck

    • @jackstar7204
      @jackstar7204 6 หลายเดือนก่อน

      @@SlickNy1924 But funny as hell and way better than Waluigi or Geno

  • @JoicPersonal
    @JoicPersonal 2 ปีที่แล้ว +79

    Bro this is so underrated, I googled this today because I was just thinking about how Brawl is still my favorite smash game and I love everything you bring up. I hope this blows up bro, I'll try to spread this around.

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +8

      I appreciate it! I'm not too sure this will blow up, but I'm just glad that I was able to let out all my thoughts about Brawl because I had a lot to say lol

    • @iamLI3
      @iamLI3 ปีที่แล้ว +2

      @@Snivy102 looks like it blew up by a year later o:

  • @rei6078
    @rei6078 ปีที่แล้ว +53

    My brother and I ever since we got a Wii around 2009 play through Subspace once a year ritually. I love Subspace and it is a massive shame that World of Light did not live up to Subspace. While the new characters in ultimate are awesome, I wish they had a story and world to explore along with the characters that have been in previous entires.

    • @airtiger4577
      @airtiger4577 ปีที่แล้ว +12

      And that's why you have an imagination. To make your own stories and adventures with the characters.

    • @rei6078
      @rei6078 ปีที่แล้ว +2

      @@airtiger4577 I guess so lol

    • @BrandonWhatTheF
      @BrandonWhatTheF ปีที่แล้ว +6

      @@airtiger4577 Brawl isn't my favourite. But isn't that argument kinda lazy? You can excuse any lack of game development by saying "That's why you have your imagination. To make your own stories and adventures with the characters." If all game devs thought like this, we wouldn't get cutscenes anymore. You can just imagine those. Music is gone, you can just imagine that. Voice acting? Screw that. Et cetera et cetera

    • @airtiger4577
      @airtiger4577 ปีที่แล้ว +11

      @@BrandonWhatTheF you're missing the point. Hundreds of youtubers managed to make skits by doing that in just regular matches. Like little z for example. He did many themed squad strikes such as star wars, avengers, disney movies and the list just goes on and on. I'm talking about stuff like that.

    • @BrandonWhatTheF
      @BrandonWhatTheF ปีที่แล้ว +3

      @@airtiger4577 but the thing is, with Brawl, you can do that... but it also has a story, which was really well produced. You have the choice to ignore it and use your imagination. If game devs didn't... develop their game, and said you have to use your imagination, we wouldn't have that choice, and we'd have less of a game as a result

  • @Snivy102
    @Snivy102  2 ปีที่แล้ว +90

    What's your favorite moment from Brawl's Subspace Emissary? Like I talked about in the video, mine would have to be Samus teaming up with Pikachu.

    • @zachywatcher2312
      @zachywatcher2312 2 ปีที่แล้ว +11

      definitely pokemon trainer catching all his pokemons back while Lucas is confused about it

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +8

      @@zachywatcher2312 ya, Lucas and Pokemon Trainer became best friends - it's awesome

    • @bestberryj
      @bestberryj 2 ปีที่แล้ว +8

      Oh there's so many good ones! It's literally impossible to decide. So I'll just say that the end credits when you finally get told the main theme's translation is one of the most brilliant moments in any game I've played. It combines the best parts of the game together to make it all cohesive

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +2

      @@bestberryj ya, the ending sequence is pretty satisfying

    • @meapworld4286
      @meapworld4286 2 ปีที่แล้ว +14

      I liked the part where captain falcon killed all the pikmin

  • @RobClober
    @RobClober 2 ปีที่แล้ว +35

    Yeah brawl is heavily underrated

  • @mariol3253
    @mariol3253 ปีที่แล้ว +52

    Brawl Is definitely a S tier game it was the first to introduce Stage Builder, Final Smashes, the best Soundtracks, Pit, and Ike. Etc I always have and always will love it. Also, it introduced a last actual story/adventure mode after Melee, being the first smash game to do it.

    • @Marchers46
      @Marchers46 ปีที่แล้ว +7

      Don’t forget the 3rd Party characters.

    • @keynanmartinez
      @keynanmartinez 5 วันที่ผ่านมา

      It was GODLIKE

  • @Ebani
    @Ebani ปีที่แล้ว +19

    Always wondered why people didn't give enough credit to the Subspace Emissary adventure mode, it really is the best solo/duo Smash experience.

    • @darkzeroprojects4245
      @darkzeroprojects4245 2 หลายเดือนก่อน

      Because it catered more to being a platformer adventure akin to kirby n other games.
      It's not what many sadly care for of smash.
      It's the competitive esports, the characters put in, the wavedashing, fighting with other people over cpu enemies,etc.
      Which for me I could care less for but fine if wasn't what ultimate leans more to imo.
      People saw ir as poorly designed and the great maze made it the nail in the coffin.

  • @RyneMcKinney
    @RyneMcKinney ปีที่แล้ว +57

    For one thing, Brawl feels much more rewarding to accomplish things in. Ultimate just holds your hand

    • @duu1981tiansquare
      @duu1981tiansquare 6 หลายเดือนก่อน

      elaborate please?

    • @ChickenNEO
      @ChickenNEO 6 หลายเดือนก่อน +5

      Probably the fact that characters are piss easy to unlock that you can do it in a span of 1 week. Classic mode is just extremely repetitive and often trial and error, lets not forget what is the point of having coins to give you continues when coins are probably so easy to grind. The lack of single player modes just makes the game feel so empty and soulless, theres times I want to take a break from fighting characters and do other fun side modes when they all have the same purpose, fighting CPUs. The challenges dont even do anything, there is no reward other than getting a funny little gags about fighters on the challenges menu. So in a way Ultimate really just feels soulless when it comes to achievements.

    • @spunkysamuel
      @spunkysamuel 4 หลายเดือนก่อน

      @@ChickenNEO Should it be hard to obtain characters in a game with 72 of them?

    • @ChickenNEO
      @ChickenNEO 4 หลายเดือนก่อน +3

      @@spunkysamuel Not necesarily hard but they could of made good use of the challenges board with unlocking characters it would of been more fun ngl

    • @darkzeroprojects4245
      @darkzeroprojects4245 2 หลายเดือนก่อน

      ​@@spunkysamuel
      Why shouldn't it be a challenge to unlock some?

  • @maddiemcnugget1076
    @maddiemcnugget1076 ปีที่แล้ว +9

    As someone who has no desire for competitive, I agree that Brawl is great. Like SUBSPACE EMISSARY??? Bruh we NEED that. GIMME MORE GIMME MORE.
    But there have been improvements in the Wii U and Ultimate. Plus the additional characters are super game changing and add variety. I know a subspace would be so difficult with like 60ish characters.
    Edit: dang I didn’t even know ultimate removed trophy flavor text. That’s my favorite… gimme all the flavor!!!!
    I do think this stems from me being a writer though and the desire to learn more about things I’m interested in.
    Also as the comments say… the Latin goes HARD. My favorite thing to do on TH-cam back in the day is watching videos of Brawl lyric misheards 😂

  • @skyleague9844
    @skyleague9844 2 ปีที่แล้ว +71

    I remember playing the masterpieces in brawl as a kid and falling in love with the demo for super metroid. Then, years later the classic snes mini came out and i finally got to play it

  • @isidoreaerys8745
    @isidoreaerys8745 ปีที่แล้ว +11

    My man is Spitting straight facts.
    The part about the reveal trailers being the most rewarding involvement a character contributes to the series is Spot on. Banjo and Kazooie got did dirty

  • @meapworld4286
    @meapworld4286 2 ปีที่แล้ว +131

    Brawl has always been my favorite in the series

    • @pokemata1035
      @pokemata1035 ปีที่แล้ว +1

      Wii and Ultimate are my favorites but then again brawl is very good!

    • @gilgamesh3698
      @gilgamesh3698 ปีที่แล้ว

      Melee all day

    • @dankdilly
      @dankdilly ปีที่แล้ว +1

      Brawl was a huge upgrade from melee in terms of content
      And all the games after Brawl and Melee felt like they had less content and barely even added more characters.

    • @The_Blue_Otaku
      @The_Blue_Otaku ปีที่แล้ว

      @@gilgamesh3698 My dude

    • @LookItIsHope
      @LookItIsHope ปีที่แล้ว

      I'd say the same, even with Ultimate being out. As much as I love Ultimate, I didn't nearly give it much playtime like Brawl. Brawl was also the first Smash game I followed since the beginning for their character reveals before release on their website. It was a really fun & hype time. The Subspace Emissary was the pot of gold of the game too.

  • @RetroRulzMyTown
    @RetroRulzMyTown 2 ปีที่แล้ว +21

    I still remember when this game was randomly rented from Blockbuster by my parents. I actually didn’t know what Smash Bros. WAS, didn’t know it was a crossover and didn’t pay it mind because of the cover(My attention span wasn’t good back then, I didn’t actually see Mario and Kirby there), but when I saw the intro, the roster, the stages AND the gameplay itself, I had the BRIGHTEST smile on my face and I could NOT put it down.
    Also THANK YOU for addressing the representation problem in Ultimate. That’s honestly the reason I got sick to death of Ultimate quickly, there just wasn’t much to it to make it FEEL like the grand celebration crossover its supposed to be, and there just isn’t much content for me to go back to once I go the motions.

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      Eh nah Ultimate has great representation, it felt like the grand celebration crossover it’s supposed to be. The battling and classic mode and spirit battles etc are all fun good content though.

  • @sirplayalot6477
    @sirplayalot6477 ปีที่แล้ว +56

    I love Brawl so much. To this day it’s my favorite game of all time. Everything about it clicks with me. The gameplay feels great, the graphics have aged a bit but I’d say that it’s charming seeing how these characters look with semi realistic textures, the extra modes are just as fun as the main mode, it has the best collectibles, a good UI design, and my praises for Subspace cannot be understated.
    I love this game ❤️

  • @JohnBLZ
    @JohnBLZ 5 หลายเดือนก่อน +4

    Ultimate is like Space Mountain. A great, popular ride, tons of people using it, but it's.. one ride.
    Brawl is an entire amusement park. Its got everything you want in a Smash game and more.

  • @otakutoongamer5616
    @otakutoongamer5616 2 ปีที่แล้ว +19

    Okay but the Subspacial Emissary as an 8 year old was the most epic story mode, the intro in Latin language, watching Mario, Kirby, Sonic, together and the friendships made between them (my fav was Lucas and PKMN Trainer) and the quality of the cutscenes. People forget that solo player is also important for videogames and competitiveness isn’t everything.
    Also, Jigglypuff is the queen of Smash Bros!!!

  • @chimpzchimpington420
    @chimpzchimpington420 10 หลายเดือนก่อน +7

    Brawl had the best sound design by far. (Music and Voice acting)

  • @ivoryvt
    @ivoryvt ปีที่แล้ว +13

    On the topic of mods, I think PMEX Remix is everything that the series should strive to be. It's a hack of Brawl, so it has Brawl's fantastic content with SSE, Targets, Coin Launcher, Trophies, you name it, even if the cutscenes were unfortunately removed to make space. It's a version of Project M, so it has Melee's competitively oriented gameplay. And lastly, it has over 100 characters, that's more than Ultimate did and it's possible on a Wii with all of this other stuff included, and many of the characters are practically back ported from Ultimate. It kicks Ultimate, A SWITCH GAME, to the curb in terms of content, even with the removal of cutscenes considering World of Light had almost none. It brings all three sides of the community together instead of kicking one out and pretending they don't exist. You want fun content variety, Brawl fans? You got it. You want a robust competitive engine, Melee fans? You got it. You only care about character quantity, Ultimate fans? You got it too. It's everything the future of the series should strive to be, even if I'd prefer the future had cutscenes too.

    • @vanillajellyfish
      @vanillajellyfish ปีที่แล้ว +1

      I remember seeing a youtuber talk about brawl mods (I think it was Coney but I'm not 100% sure), like some other mods/hacks before Project M, notably Brawl+, and it's "everyone is op" counterpart, Brawl-.

    • @Darktheeclipsedragon7457
      @Darktheeclipsedragon7457 ปีที่แล้ว +2

      Not mention Super Smash Bros Universe also exists and PMEX Remix DX also exists which both mods are much better than both ultimate and melee

  • @Green_Guy
    @Green_Guy ปีที่แล้ว +11

    Thanks for the trip down memory lane. Music and Subspace still hold up to this day for me. In fact, if I ever manage to make scripted videos in which I just talk about something, I want this to be one of the first. It deserves it.

  • @georgesb3388
    @georgesb3388 10 หลายเดือนก่อน +2

    When the next game comes out everyone will be saying this about Smash 4. Nostalgia always loops back around like we've seen happen over and over with Zelda and Pokemon. As the generation that grew up with a particular game mature and have fond memories of the old games the public perception shifts to become more appreciative of whatever that game was as their voices become more prominent. When Wind Waker came out everyone hated it and Mario Sunshine is still to this day the least selling 3D Mario game of all time, yet they're beloved today and hailed as classics by fans. Occasionally a game will be so overwhelmingly excellent that everybody can agree upon release that it's good (i.e. Mario Galaxy or Breath of the Wild) but usually these games go through a cycle of being hated at launch, to being thought of as being underappreciated, to being thought of as classics. And it all has to do with the generation that grew up playing these particular games maturing into adults.
    We're already seeing the perception of Skyward Sword shift from "terrible piece of garbage worst game in the series 0/10" to "had cool design and innovative mechanics despite it's flaws 5/10" as the people who grew up with Skyward Sword are all in their late-teens or early-mid twenties now.

  • @TURBOBLU-fx6mn
    @TURBOBLU-fx6mn 2 ปีที่แล้ว +13

    Brawl was my first smash game and one of my first console games as I generally played DS mostly and only had a few Wii games. I wasn’t ever big into competitive smash so the amount of single player content in Brawl always made me happy. I also love the artstyle of the game. I think people hating on brawl is unwarranted

  • @legowyn24
    @legowyn24 ปีที่แล้ว +10

    As a person who's grown up on brawl, I've become fascinated with everything the game has to offer, and it honestly is my favorite out of the rest
    Also can we talk about how much better the level creator is in Brawl than Ultimate

  • @TeamOneDay
    @TeamOneDay ปีที่แล้ว +55

    One year later and this is still very relevant.
    Actually given how Nintendo has been treating their franchises lately (well for a while but people are starting to notice more) this is even more relevant. Especially when you were talking about better introducing characters from older games.

  • @mr_m3lon24
    @mr_m3lon24 6 หลายเดือนก่อน +2

    Brawl was my first introduction into Smash Bros, as well as my siblings. Ever since, Smash has been a way that we all bond and have fun together, so Brawl will always have a special place in all of our hearts. Not to mention, I still think Brawl has the best OST :P

  • @ByeWorld
    @ByeWorld 2 ปีที่แล้ว +63

    Brawl is BY FAR the best. Its just a masterpiece in every aspect.

    • @TheHonoredOne4453
      @TheHonoredOne4453 ปีที่แล้ว +4

      It’s a great casual game but as a competitive game it’s a huge downgrade from melee

    • @jacobpullen6949
      @jacobpullen6949 ปีที่แล้ว +5

      except actually playing it

    • @despicableone4495
      @despicableone4495 ปีที่แล้ว

      Brawl sucks shit

    • @jaydenc367
      @jaydenc367 9 หลายเดือนก่อน

      Not really, I love it but Smash 4 and Ultimate are better.

    • @BroadwayRonMexico
      @BroadwayRonMexico 7 หลายเดือนก่อน

      Nope. Random tripping (which meant you were punished for trying to move fast on ground), the painfully slow and floaty gameplay (which made air movement feel bad too), almost complete lack of hitstun, Meta Knight, and so many characters having VERY easy infinites (chain grab ones especially) made it the worst to actually play, and it's not even close.
      Brawl had the best casual/single-player content, but its core platform fighter gameplay was pretty awful compared to any other Smash game (yes, including 64). It could still be fun with friends (as long as you didnt have one who was good with MK or used Dedede's down-throw chain grabs--sadly, my group had both), but it just didnt feel very good to play.

  • @joelkooijenga6265
    @joelkooijenga6265 2 ปีที่แล้ว +28

    Was my first smash game and still my favourite. It's endlessly replayable and the story mode is baller. It also is probably the best one to play with family, as the tripping and items give the edge to some newbies.
    But most importantly, it was the perfect gateway (for me at least) to some of Nintendo's best franchises of all time including Zelda and Metroid.

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +3

      Ya, in addition to getting into Kid Icarus like I say in the video, Brawl also got me into playing the Metal Gear Solid games because of Snake

    • @joelkooijenga6265
      @joelkooijenga6265 2 ปีที่แล้ว

      @@Snivy102 Same, I just didn't mention them all. The only franchise I don't have a game for is fire emblem, since the games didn't sell well and they're overly expensive.

  • @danielthedude
    @danielthedude ปีที่แล้ว +7

    I remember as a kid in 2010 I only had a Wii and Brawl was one of the few games I had for it. Needless to say I poured hundreds, maybe thousands of hours into this game. It has a very special place in my heart and I'm glad so many people love it too.

  • @givecamichips
    @givecamichips ปีที่แล้ว +7

    16:04 It would be much better of all of the characters people love had a dedicated section to show off their traits. An Adventure mode with some unique challenges would work nicely, like if Banjo and Kazooie's level had invincible enemies that needed to be passed with Wonderwing (this hypothetical stage would also have item boxes that replenished Wonderwing feathers) or Cloud had to use Limit Climhazzard which would be rewarding to use certain characters or teach you how they work better, but also they were DLC so that would be less likely to happen. What _would_ be feasible is the DLC characters coming with their own Break the Targets stage (or even Board the Platforms, to go old school). Either way it would let Banjo enjoyers can use them and be creative with their skillset without putting them in an annoying situation since a lot of people find Banjo annoying to play as and against. And it would be a good way for people to appreciate that he's here without commiting much time to him.

  • @K0uzan
    @K0uzan 2 ปีที่แล้ว +22

    This video perfectly summed up why Brawl is goated

  • @coolgamerjaw8803
    @coolgamerjaw8803 ปีที่แล้ว +3

    While I was wasn’t alive when 64 or Melee was out I have SO many memories from playing Brawl, 3DS, WiiU, and Ultimate

  • @Cybertasm8798
    @Cybertasm8798 ปีที่แล้ว +8

    Brawl was my first Smash game and one of my favorite games of all time

  • @dereklewis4321
    @dereklewis4321 ปีที่แล้ว +5

    Brawl had an amazing soundtrack, the best new fighters and a phenomenal story mode. Even competitive is fun. Apex grand finals with Salem and M2K is a thing of beauty.

  • @lewisblackwiththenicehair
    @lewisblackwiththenicehair 11 หลายเดือนก่อน +2

    Bit of an aside but this whole era of gaming is sadly undervalued, its just before the hyper-commercialisation that brought us unfinished games that require going through a pay wall to actually complete, and it's after the point most peoples nostalgia trips go to, but we got some incredible additions through those years, and they're mostly slept on and not talked about now, kind of sad really.

  • @IAmTheEg7
    @IAmTheEg7 ปีที่แล้ว +3

    That reference to the movie "Snakes on a Plane" just slayed me XD
    I honestly think that Brawl introduced a lot of great things, such as one of the most cohesive soundtracks in a video game, the best single player content of any Smash game, and the modding scene for this game with things such as Project M and Brawl-.

  • @Snivy102
    @Snivy102  2 ปีที่แล้ว +12

    Do you think we'll ever see a game like Brawl again? Or is it just not possible with the direction Smash games have been going towards?

    • @otakutoongamer5616
      @otakutoongamer5616 2 ปีที่แล้ว +1

      I see it as possible, but only if Sakurai is in charge and has total creative freedom.

    • @NatetheNintendofan
      @NatetheNintendofan ปีที่แล้ว +1

      No because he said he would do this again if people wouldn't post the cutscenes online after one day of the games release

    • @tezereth
      @tezereth ปีที่แล้ว

      I don’t think so, simply because we’re not sure to even have a next smash bros. If we do however, I would really hope we get something like brawl.

    • @alexanderackerman3807
      @alexanderackerman3807 11 หลายเดือนก่อน +1

      Like Brawl, maybe but don't think we will see anything like Subspace Emissary again. Brawl has 39 fighters while Ultimate has 89 and the next game will probably have even more. I don't see how they could put together the same level of character interaction with a roster almost triple the size. Also Nintendo has been shifting away from having stories in their games so I don't really see them suddenly making a big change to accommodate it in their next smash game.

  • @tayhay.s
    @tayhay.s 2 ปีที่แล้ว +33

    That's exactly what I thought of Smash Bros Ultimate. I was keeping an open mind about the spirits seeing how they were going to be implemented. After playing WOL for about 10 hours (even though I found out in much less time) I realized how empty and terrible it is. Repeated battles with slightly different variables over and over. Subspace is the most underrated mode of the entire Smash Bros franchise. I even grew tired of playing regular Smash Ultimate, I don't know why. Maybe because I am thinking about how awful and boring WOL was and how much praise the game got when Brawl was definitely more deserving of said praise.

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      It really wasn't lazy or terrible, there is a lot of exploration and a lot to see. Not at all, Subspace is like the most loved gamemode ever, really WOL is overhated really. Not really, Smash Ultimate was just better then Brawl really.

  • @dudelove9
    @dudelove9 ปีที่แล้ว +2

    I wish I can go back to being a casual because this was all I played before I knew what competitive smash was. Made my own stages, items, story. I miss it

    • @do_not_at_me_bro
      @do_not_at_me_bro 4 หลายเดือนก่อน

      There's Smash infinite, Smash universe, Project+ and Project remix if you're interested in mods too.

  • @Rokku-D
    @Rokku-D ปีที่แล้ว +8

    Subspace Emissary > World of Light.

  • @themememaster423
    @themememaster423 ปีที่แล้ว +3

    Brawl is my favorite Smash game, too. Only 2 Fire Emblem reps, introduced Third Party characters, Subspace was awesome, best music, great graphics that still hold up, there’s just so much going for it outside of the competitive scene. I love Brawl.

  • @PeruvianPotato
    @PeruvianPotato 11 วันที่ผ่านมา +1

    Ever since I first began playing Brawl in around 2009 or 2010 when I was 4-5 years old, even young me knew that it would be my favorite video game of all time and writing as a 19 year old in 2024, I genuinely think it's going to retain that title until I die. There's so many reasons to the point where I would have to make an entire hour-long video explaining why. Basically: It was the game to really kick start my imagination and was a major stable in my childhood due to the Subspace Emmissary and the music with a variety of genres, whether it be playing by myself or forming fond memories with my friends at the time. I think it even gave me a sense of graphic design as I still think Brawl still looks the best from an artistic perspective.

  • @memesource7077
    @memesource7077 2 ปีที่แล้ว +4

    WHEN PEOPLE SAY U CANT COMBO IN BRAWL U CANT EITHER IN ULTIMATE. AS SOON AS I TOUCH SOMEONE THEY TURN IT INTO THEIR COMBO ISTANTLEY EVEN THO I HIT THEM FIRST

  • @Lucky_9705
    @Lucky_9705 ปีที่แล้ว +14

    Brawl is seriously underrated and gets way too much hate. The new additions that Brawl added revolutionized Smash as a whole.

  • @jelly-jam5548
    @jelly-jam5548 ปีที่แล้ว +20

    Finally, somebody thinks that Final Smashes in Ultimate aren't as fun. In Ultimate, similar to loss of depth of Competitive Melee: Ultimate takes all the freedom, control, and fun out of all previous Final Smashes.
    I also don't like how Ultimate changed some great looking skins like Fire Mario and Black Yoshi and changed character voices like Wolf and Ike.
    I don't think Brawl is the best as I would tie it with Melee, but I sure can that Brawl > Ultimate (even if I like Ultimate in a lot of ways).

    • @jomaq9233
      @jomaq9233 ปีที่แล้ว

      I think they wanted to make the final smashes more balanced and faster paced overall, but there are still clearly some final smashes that are just way too overpowered compared to others, so I have to wonder what the real point was in taking away all transformations

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      They are better and more fun actually. Ultimate did not loss any of the depth of Competitive Melee, that was on Brawl, Ultimate does take away the freedom and control but that is good as otherwise the final smashes will just screw up the pacing of the fights and last too long and could be too op and the final smashes in Ultimate are still fun.
      .
      Nah Ultimate is better then Brawl

  • @extremmefan7305
    @extremmefan7305 ปีที่แล้ว +1

    A video praising Brawl in *checks date* LATE 2021?! How have I not seen this before?! (And from someone visibly based and Unova-pilled too)
    You nailed everything right on the head, a lot of my love of Smash comes from the crossover aspect, which Brawl is really the only game to truly emphasize, but I do have some minor notes I'd like to give.
    First off, as someone who started with Brawl, Subspace Emissary was a goddamn legendary introduction to most of the cast. Mario and Ness are selfless heroes, Lucas basically repeats his whole Mother 3 arc (which might seem odd for a game supposed to be paying tribute to the game until you realize that it's also an introduction to them to new players; if we wanted a game where Lucas is strong from the get-go it'd have to be one specifically catering to and advertised for the Mother fandom), Samus and Snake being very objective-focused yet Samus also showing care for seemingly helpless or mistreated animals, everything you said about Pit practically applies to everyone.
    Second is actually a slightly negative point, but I would not count Project M or Project+, because those that see it as its own game obviously don't want to count it as being in Brawl's favor (or give any credit to Brawl at all, honestly. Again they're mostly competitive players, as that's the more dedicated scene that's the most often willing to look into mods), and those that see it as a mod would basically classify it as cheating as any mod can help any game really.
    When I got Sm4sh, I had a feeling something was missing, despite my beloved Mega Man and Rosalina making it in.
    Even with my longtime MW Daisy finally making it into Ultimate, it still didn't feel like it got to Brawl's level imo; and that's because Brawl felt like THE game to treat this as a massive crossover event, even if it had to make a shared world for it (ideally we'd also have a repeat of Melee's Adventure alongside it to make up for that, but that would've been a lot to ask for).

  • @KIRB881
    @KIRB881 7 หลายเดือนก่อน +1

    64: ragdoll toys
    Melee, Brawl, and 4: trophies
    Ultimate: spirits

  • @charlottearanea7507
    @charlottearanea7507 2 ปีที่แล้ว +9

    I don't think the effect that the lack of text blurbs on spirits has can be understated. When I played Melee, Brawl, and even Smash 3DS, I felt like I was becoming a fan by proxy of some of these games I'd never heard of by reading the description of the hero, some villains, and maybe an item or two. I was invested in Lucas' story years before playing Mother 3. For Ultimate, I collected a lot of spirits, sure, but with nothing to go off of but their appearance, it's hard to really get interested. And then for the games I'm already interested in, I only get repurposed promotional art instead of a new high-poly model for a game that probably never got anything like that for most of its characters.

  • @zachywatcher2312
    @zachywatcher2312 2 ปีที่แล้ว +11

    Honestly, I agree that brawl has the best singleplayer (or two player coop modes), but smash 4 (both 3ds AND wii u) had so much more replayability in it's multiplayer modes. Smash run was litterally kirby air ride's city trial and with the custom moves keeping the playstyle of my favorite characters fresh having funny builds, street-smash, compatibility with the wii-u and all of it's game modes, the amiibos being more interesting than making cpus fight each other, the introduction to 8 player smash just was more fun for me at least.
    One last thing I disagree on tho, the new final smashes in smash ultimate are just better for casuals. A lot of the time, when I was playing casually with my friends and someone got the smash ball, they kept asking me on what their final smash does and most of the time, casuals are pretty bad at using some of them like super sonic or wario's and end up losing their stock because of it. I don't think it's fair to call it a better casual feature when the only people that can take advantage of it are the ones with decent experiencel.

    • @Snivy102
      @Snivy102  2 ปีที่แล้ว +2

      Ya, I didn't really talk about Smash 3DS much, but I agree that Smash Run is pretty fun. Also, I see what you mean about Final Smashes - I assume some players may not know how to control Wario's older final smash since it still involves knowing what all the moves do. But for myself and my friends who were pretty used to all the final smashes, we'd definitely have fun with them - like using the Landmaster to kill players off the top

  • @pacoramon9468
    @pacoramon9468 ปีที่แล้ว +2

    Transformation smashes being replaced by cutscenes only stops the gameplay more frequently.

  • @funnyusername4774
    @funnyusername4774 11 หลายเดือนก่อน

    Something I’ve thought from the very beginning of the dlc getting released is how cool it would be to have all of the dlc characters feature in an adventure mode just to themselves (maybe even one for the first pack and one for the second pack) that shows where they were during the events of world of light, since they just kinda pop up after a while all at once in the main campaign. This way you could focus on more character interactions since it would only be 10 or 11 characters, plus you wouldn’t have to worry about a million characters all coming together like you would if you made the main campaign more like subspace

  • @Lechgang
    @Lechgang ปีที่แล้ว +8

    People need to understand that the majority of people playing Smash Bros aren't high level competitive players looking to optimize every little movement. Smash is a party game first and foremost and most people just want to have fun.
    That's what Brawl provides in spades and something Melee sorely lacked.

    • @jomaq9233
      @jomaq9233 ปีที่แล้ว

      The majority of people playing Smash also care way more about just having fun with more characters and more stages too, so most of the time, for them, the newest Smash game just kinda replaces the previous one

    • @Lechgang
      @Lechgang ปีที่แล้ว

      @@jomaq9233 True, I think the only thing that could challenge that is nostalgia.

  • @inthemakingof6096
    @inthemakingof6096 ปีที่แล้ว +4

    this video explains a lot of the charm i thought was missing form other smash games, especially ultimate. ive put the most hours into ultimate, but brawl was an obsession

    • @Marchers46
      @Marchers46 ปีที่แล้ว

      Yo, you got more Brawl in your Wii I could play?

  • @MisfortunateJustice
    @MisfortunateJustice 6 หลายเดือนก่อน

    Oh man. You really drove it all home with Brawl's theme right at the end.
    I remember being excited to hang with my friends just to play that game with them.

  • @bellaiscool4436
    @bellaiscool4436 ปีที่แล้ว +2

    I remember my brother and i would spend so much time on brawl. Also we would find the music from the title screen so epic we would let it play through every time we played brawl

  • @tigerbat1262
    @tigerbat1262 ปีที่แล้ว +4

    I always thought Brawl was the best Smash game even after Ultimate came out.
    The whole thing felt like a passion and a great experience for anybody in a casual sense. Hell I think it's also the best of both casual and comp. if you don't mind modding the game.

    • @LightKadabra
      @LightKadabra 11 หลายเดือนก่อน +1

      If you have to mod the game for it to be competitively viable, it isn’t a good competitive game.

  • @FarawayBrawlHacks
    @FarawayBrawlHacks ปีที่แล้ว

    I shouldn't even have to point it out, but Brawl is my favourite game from my favourite series. The hype leading to it with the Dojo blog, to me is, to this day, incomparable with anything in gaming. And I, who loved Smash 64 and Melee, was blown away by the game. So many things were different from Melee, I was excited about how we could adapt to play competitively. Most Melee players were hit hard by the lack of wavedashing, huge nerfs to most top tiers (Fox/Falco/Peach/Puff/Sheik), tripping and cancellable hitstun. Meanwhile, others more willing to let go quickly found what worked and adjusted. Melee was still there, so there was no need for Brawl to be a new Melee, and I'm honestly glad it went to that direction.

  • @matteojames2312
    @matteojames2312 ปีที่แล้ว +1

    I know you probably won't read this but I just want to say that Subspace makes more references than you think. Let me give you one of my favorites.
    At first glance, the Ruined Zoo is a weird level. Why a zoo? Why are Ness and Lucas here? It kind of makes sense for Pokémon Trainer since like zoo... animals... Pokémon?
    What most players don't know is the stage is actually an extended reference to a location in the game Mother 1/Earthbound Beginnings called the Podunk Zoo. (Most players wouldn't know this because the game wasn't localized at the time of Brawl).
    It's nearly identical in its context and style. This abandoned zoo filled with dangeeous creatures with something driving it berserk. Even the color scheme somewhat matches the Podunk Zoo's muted tones. There's a lone mountain in the stage's background that could easily be Mt. Itoi, the game's final area. That's why the Earthbound characters are here, this is a nod to the entire series.
    So why is Red here? Because Red is a stand in for the missing protagonist of Mother 1, Ninten. Not only are their designs of teenage boy in jeans, a t-shirt, and signature red cap are similar, but Creatures Inc, which codeveloped Red's games, was the dev of Ninten's game. Red's beta name was also Ninten. It's a vague nod, but it's there.
    The game even solidifies this connection in the revisit during Great Maze by changing the track of the level to be Snowman, which was pulled from Mother 1. The enemies may also be nods to some Earthbound foes. The Floow (the weird tall things made of bars that heal) are possibly references to Starman for example. Wario's appearance is the only part of this level I can't explain how it connects.
    Of course, most players would never make these connections considering two of three games weren't localized yet and on top of that, the idea of the Ruined Zoo itself comes from the game without its protagonist in Smash. But they still decided to make one massive reference to the series despite that.

  • @brandonwilliams6119
    @brandonwilliams6119 ปีที่แล้ว +4

    Very glad to have this recommended to me, You make many good points and I would like add more to the discussion and reasons why Brawl is more *Ultimate* than Ultimate:
    Based Brawl:
    -Unique art style that makes the characters look tough and distinctive from the rest of the series, the Brawl Art Style has aged well
    -Smash Dojo gave constant supply of new info, something big could be revealed at any time
    -35 Characters, no need for compensation (more if you count Pokémon Trainer’s 3 Mons, Sheik, Zero Suit Samus)
    -Glorious Latin Chanting, fun fact, the Brawl main theme was composed by the Legendary Nobuo Uematsu famous for his work on the Final Fantasy series
    -Made Snake's ass worthy of being a Deity, Zero Suit Samus not having stupid looking rocket heels, most voicelines in the game are soulful
    -Perfect Shielding, Tripping, DACUS
    -Only 2 Fire Emblem Characters, all that was ever needed
    Unfortunate Ultimate:
    -Is just Smash 4’s art style again and was even built off of it
    -Opening theme sounds like a lame anime intro
    -World of Light is a glorified Event Mode
    -Info was only given out through Directs, starving the community for info
    -Nerfed Snake's Ass, Marth speaks English, Voicelines got redubbed for worse
    -Parrying, Can’t run through opponents, everyone can easily recover back on the stage with Magnet Hands
    -8 Fire Emblem Characters, making the "Anime Swordsman" complaint more prevalent and it rubbing onto other Sword Characters like Hero, Sephiroth and Pyra & Mythra but in reality that complaint has only ever applied to Fire Emblem characters.

    • @dr.rockzo7193
      @dr.rockzo7193 ปีที่แล้ว +2

      100% agree with all this

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      Nah Ultimate is better
      -Ultimate’s art style is not exactly 4’s art style as it has differences from it like the shading and it looks a lot better then Brawl’s art style with more bright colors that are not washed out
      -Nah the opening theme sounds like a pretty great and fitting anime intro
      -nah it is more complex then that with the rpg elements and the exploration and just everything there is to do
      But the Directs were pretty hype and exciting and they gave the community tons of info when they did happen and the Smash Dojo mostly just revealed more smaller stuff and was not as hype or as great as Directs
      The nerf does not matter much, Marth speaking English is great actually, the rocket heels do not look stupid they look cool, nah they got redubbed for the better
      -Tripping sucks and Ultimate has perfect shielding too and it is better, parrying is good too, not being able to run through opponents is great, not everyone can do that and they do not have magnet hands
      True but they are still cool characters at times plus Ultimate has Steve, Sephiroth, freaking Ridley, Mega Man, King K Rool, Hero, Joker, Banjo and Kazooie, etc all as playable characters which Brawl does not have
      So yeah Ultimate is better then Brawl and that is not even mentioning other stuff like character balancing

    • @dr.rockzo7193
      @dr.rockzo7193 ปีที่แล้ว +1

      @@jaydenc367 lmao, no.

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      @@dr.rockzo7193 yes actually

    • @dr.rockzo7193
      @dr.rockzo7193 ปีที่แล้ว +1

      @@jaydenc367 dubbed anime watcher (opinion discarded)

  • @granvilledavid7814
    @granvilledavid7814 ปีที่แล้ว +3

    Brawl was always my favorite

  • @JenSpinsSGP
    @JenSpinsSGP ปีที่แล้ว +1

    I will always remember how excited I was for sonic to make it into brawl and seeing all the cutscenes in subspace! It’s not my most played or even my favorite entry but I have a lot of nostalgia and respect for it. Brawl was also my gateway into other Nintendo franchises like Pokémon, pikmin, and is still impacting my gaming choices today.

  • @sipinosapa
    @sipinosapa 6 หลายเดือนก่อน +1

    You forgot the most important thing. The Overpowered announcer and the opening sound brawl makes in the Wii menu

  • @DylozWitty
    @DylozWitty ปีที่แล้ว +3

    I remember the early Ultimate trailers where they blurred an icon on the main menu and I got so hyped for a new adventure mode... then they revealed spirit mode, although like you pointed out, that trailer cutscene was amazing aswell. If only the mode itself wasn't garbage. (For the people that said the Subspace Emissary was boring and drawn out with no unique stages, boy do I have a game for you)

  • @ben7169
    @ben7169 ปีที่แล้ว +3

    I feel like I’ve heard your voice before on TH-cam, have you done work on any other channels?

  • @fluffcake
    @fluffcake ปีที่แล้ว +2

    I remember being nine years old and Smash Bros Brawl was my very first introduction to Smash bros. I remember the Subspace Emissary being the first time I felt attached to characters. And also looking at characters in Deviantart and saying how I loved the game. Glad your doing justice for us fans of this game ❤

  • @alexnakedsnake
    @alexnakedsnake ปีที่แล้ว +2

    Since I was little I've always loved playing Brawl! I became a fan of several franchises thanks to the game!
    It's kind of sad that we will hardly see a game that can make a crossover as beautiful as brawl

  • @StuffedVulture
    @StuffedVulture 7 หลายเดือนก่อน +3

    Remove tripping and Brawl is the best. It has to be one of the most boneheaded design decisions ever made in a game.

    • @dontcensormebro3217
      @dontcensormebro3217 6 หลายเดือนก่อน

      Gameplay is still too slow, even without tripping.

  • @TheClassicBee.
    @TheClassicBee. ปีที่แล้ว +5

    But, Smash Brawl Gets Too Much Hate.

  • @turmoilproductions4480
    @turmoilproductions4480 10 หลายเดือนก่อน +1

    Super Smash Bros Brawl was my first Smash game and I loved it, mainly for Subspace Emissary, when playing World of Light I was disappointed it wasn't like Subspace but I still enjoyed it.

  • @gorewings4-20
    @gorewings4-20 11 หลายเดือนก่อน +2

    I remember my first time seeing Brawl. I remember playing it, with the none chucks. It was so fun. Link was and still is my main in Ultimate.

  • @xodlsksl
    @xodlsksl ปีที่แล้ว +4

    Super smasj Bros brawl é sem dúvida o melhor, parece o verdadeiro final digno

  • @NatetheNintendofan
    @NatetheNintendofan ปีที่แล้ว +4

    I miss Meta Knight being in S Tier

  • @lwyz8a
    @lwyz8a ปีที่แล้ว

    Also, it was the last game that featured the target test mode. Granted it was worse than Melee's and 64 because of the obvious limitations, those limitation actually created an interesting approach to strategies, trying to find out the best way to complet a level with each character was amazing.

  • @Zinksk8er
    @Zinksk8er ปีที่แล้ว +1

    Melee is the best in terms of game mechanic, game feel, and competitive/creative play (C.Falcon main here).
    Ultimate is the most user friendly and fun to play pick up without requiring dedicated time to perform skillful techniques actions (Wario main).
    Project M sort of feels like a perfect mixture of the two but I'd definitely requires more skill. It's basically a Melee players Ultimate (DK Main).
    All other platform fighting games have never lasted or shown any promise. For example Nick All Star, Multiversus.

  • @thefollower2933
    @thefollower2933 2 ปีที่แล้ว +4

    I have no nostalgia for brawl, I only got into the franchise in 2017, and brawl is my favourite out of all of them, although melee and smash 4 (specifically smash 4) come pretty close, but you just can't beat the amount of Content brawl has, and the gameplay is still smash Bros, you can't go wrong with it, and for those saying "the cutscenes are the best part of the game" since I didn't have a Wii I got a *totally legal* ROM of brawl on dolphin, and for some reason, it didn't even have the cutscenes for the subspace Emissary, and I still loved it. And that's not even mentioning all the other modes, (besides break the targets) while I still really love ultimate, many times I just stare at the menu thinking "man, I wanna play smash brothers, but I'm not in the mood for classic mode, or Vs matches" and there's literally nothing, and before you tell me "Play WoL!" I beat WoL twice, I don't want to do it again, and there's just nothing, meanwhile brawl literally has everything I could ever want out of a smash Bros game.

    • @MyDudeman222
      @MyDudeman222 ปีที่แล้ว

      you probably got a *TOTALLY LEGAL* scrubbed iso. it cuts out cutscenes to save filesize so its easier to download iirc. Normal *TOTALLY LEGAL* iso should be around 7.93 gb.

  • @darthtitteous1215
    @darthtitteous1215 2 ปีที่แล้ว +6

    I freaking loved brawl, had many hours of fun with that game, and I really wished something like subspace would return. Sadly I know it never will.

  • @bmxgu2361
    @bmxgu2361 ปีที่แล้ว +1

    I completely agree with the majority of the video but I will point out that even if the story is lacking in world of light, it was still a very unique rpg like system with the spirits, refences, bosses, puzzles, art, and the board game esque map. I personally loved it to death. I like the gameplay of world of light more but I enjoy the story aspect that immerses you within subspace emissary.

  • @_stealth_313
    @_stealth_313 ปีที่แล้ว

    I’ll never forget when my older brother found our eventual copy of Smash Brawl in front of a frozen yogurt place haha. It was just the disc itself, and there to this day we still never found a Smash Brawl case for it. We rushed home after and put it in the wii to find out that it still worked fully.

  • @ZacharyDietze
    @ZacharyDietze ปีที่แล้ว +7

    It’s no coincidence that stuff like Project M is what first kicked off the modding scene in a big way. Even characters that have been introduced much later but with almost completely different movesets like with Ridley and Banjo & Kazooie for example just shows how extremely polished it is.
    Brawl was also supposed to be the last Smash game until they decided to “reboot” it for Smash 4, (Hence why it’s just simply called “Super Smash Bros.” again) and it shows. Melee had some promise but was very rushed, 4 was more watered down than Brawl, and “Ultimate” is just a glorified Smash 4 DLC. The fact that it even has the balls to even label itself as “Ultimate” when it’s still missing obvious characters like Conker, Waluigi, Geno, or even freaking *Metal Mario* is utterly insulting. Smash 64 and Brawl are honestly the only ones that seemed to have gotten it right, so it’s no surprised that they both have the most comprehensive modding communities for them that don’t just involve skin swaps. Smash Remix and again Project M especially. *Those* two modded games and even the base games they’re based on were made out of pure passion. Smash 4 and Ultimate were made for one thing and one thing only: Corporate greed. Melee to a lesser extent was made for corporate greed as well for the rushed development cycle, but in the grand scheme of things 4 and Ultimate do pretty much nothing. As soon as whatever the next Smash game is going to be, Ultimate will be almost just as dead as the Smash 4 community, it’s a brick wall dead end that only glorifies itself in excessive style as apposed to balanced gameplay. And while sure they attempted to intentionally unbalance the competitiveness of their games as far back as Brawl itself for some reason, it still introduced enough mechanics for modders to make it worthwhile to fix again. Any of the games after it are beyond broken to the point where it’s not worth it when you can just stick with the Project M template instead. Project M is by no means a perfect game and still has a lot of mods and characters yet to be realized, but it *is* the perfect “Smash Bros.” game. Ultimate for me is the exact opposite of that and displays everything wrong with not just the franchise itself, but all of the companies involved, *especially* Nintendo. Honestly, Nintendo as a company is way worse than EA for me simply because of how much BS they can pull off and seemingly completely get away with, along with an equally toxic white knighting fan base. (I suggest watching EmpLemon’s “Sacrifices to the Church of Nintendo” video on the topic for my overall general feelings towards them in a nutshell, although it goes far deeper than that given their decades long history)
    So yeah, sorry if I prefer a game mod with more heart, soul, and consideration put into it than a game that’s purposefully broken because it’s a “party game only, no fun allowed” and don’t want to buy a million more DLC packs just to get JRPG anime swordfighters nine times out of ten, with more than half the other point still being characters we either didn’t want or are broken beyond repair. I mean, you only need to look at some of the Final Smash moves between Brawl and Ultimate to see where their hallow and drawn out priorities lie. And sorry that I’m against a corporate giant- I- I mean “indie dev studio” like Nintendo trying to nuke everyone’s hard work for mods, fan games, and preservation efforts with emulation with life time prison sentences in hell from their assassin ninjas that will make you suffer immense pain for trust breathing.
    …Why am I even writing all of this? No one will read it, and for those few who do they either won’t read through the whole thing or don’t care. Look, just support stuff like Smash Remix and Project M, and don’t buy anymore Smash games after Brawl. Vote with your wallet. At least *try* to give them a message. Brawl is the last “true” official Smash game to me, and you can’t convince me otherwise. And if being competitive is what people are really worried about, again, Project M fixes most of this. The foundation was there, and we built on it. And while I respect people’s opinions on likening them from a more general and less diehard sense, there’s just too little to no foundation for Smash 4 and Ultimate without trying even harder with less people paying attention in direct comparison. Stuff like graphics are largely pointless arguments in Brawl’s case too since it still looks pretty good to this day, and both 4 and Ultimate certainly aren’t graphics powerhouses that can rival a PS4. I shouldn’t have to spell it out for all these people when all they’re gonna get from Nintendo for this series nowadays is more and more disappointment. *End of story.*

  • @brastionskywarrior6951
    @brastionskywarrior6951 ปีที่แล้ว +3

    I do not want a nintendo cinematic universe it sounds painful

  • @pacoramon9468
    @pacoramon9468 ปีที่แล้ว +2

    Brawl is the one with the most content, not just because is the only with an actual Story mode, but because you can end Ocarina of Time in Brawl.

  • @leeeroyjenkins555
    @leeeroyjenkins555 ปีที่แล้ว +2

    17:18 now that you mention that, I bought kid icarus nes from the wii shop cuz of the demo in brawl. Really liked that game. Not many nes games got such fluid jump.

  • @Joel_Pierson
    @Joel_Pierson 2 ปีที่แล้ว +5

    While I personally don’t agree that Brawl is the best smash game I think you did a good job at explaining your opinion. I really appreciate that you explained the difference between a game being the best vs the best COMPETITIVELY.