Because each gauntlet follows a certain theme some of them feature only one type of enemy others are built around certain effects they apply and others are just based around the event they came from. About the point of them having smiliar movesets is a question i dont know the answer to since i did not create this mod
@@Brover-tg2jw i wish they at least modded the actual okina from elden ring into the game for this, or atleast used the animation of the rivers of blood ash of war for it
@@praised_goodness i know where you are coming from and i agree with you but you see the creator of the mod is a guy that is more focused on quantity instead of quality. Because almost all the minibosses he created to each enemy type are very smiliar to eachother and they only differ by one or two moves at most and sometimes they apply different effects.
4:59 jeez the fake moves
How he deflects his death blows tell me
could you tell me at which point in the video that happened? so i can explain it to you
At 22 point or sec
the same boss with a slightly different moveset... why?
Because each gauntlet follows a certain theme some of them feature only one type of enemy others are built around certain effects they apply and others are just based around the event they came from. About the point of them having smiliar movesets is a question i dont know the answer to since i did not create this mod
@@Brover-tg2jw i wish they at least modded the actual okina from elden ring into the game for this, or atleast used the animation of the rivers of blood ash of war for it
@@praised_goodness i know where you are coming from and i agree with you but you see the creator of the mod is a guy that is more focused on quantity instead of quality. Because almost all the minibosses he created to each enemy type are very smiliar to eachother and they only differ by one or two moves at most and sometimes they apply different effects.