Thanks for this video. i wanted a polycarbonate vrmat. but i couldn't take a file. I couldn't find the file until I saw this video, but thanks to this video, I got the courage to make it myself. Thank you.
Greetings from Ecuador, I love your videos even though I don't know much English. Could you help me to configure the scene to practice the configuration of the different glasses and colors, I wish that at the time of the test I was realistic
That was fabulous. ! It's a pity your tutorial model wasn't made available. Thanks to you and your very clear explanation, we now have 'real' looking Glass on our renders. A huge difference. Excellent work flow and easy to follow. Subscribed 👍.
Thank you, I'm glad the video was helpful. In vray you can try out the Antialiasing filter, image sample settings, and Noise limit (The render quality slider should take care of this for you). An easier way would be to use Photoshop. Check out the camera raw filter, there are settings to sharp your renders and remove noise :)
Thank You!, I actually didn't touch the the opacity parameter. Decreasing the Refraction Glossiness is the most important parameter for Frosted Glass. :)
Fantastic Tutorial! very helpful. Would love to see on just like this, on metals: Gold, Silver, Coper, Steel, Stainless Steel, Rusty Steel, Brushed Steel
I'm trying to imagine what that looks like. If the glass is an oval shape (with round edge), it should reflect differently. Send me a DM on Instagram :)
Great tutorial 👍 but i have a question, my vray is not as clear as yours, how do i modify the rendering results to make it look more realistic please? And thank u
Thank you! make sure you are following all the steps. Especially the Scene set up and have a dome light for your reflections. You can use my sketchup file here : tn3dvisualization.com/tutorials/createvrayglass
Great video and all well explained. I used different V-ray glass materials for a front window in a car. All glass-types gave a distotion effect when you looked from the front through the window inside the car. The chairs looked distorted. I tried the glass on a simple curved object (the window) and I thickened the window with Joined push-pull from Fredo6. What causes the distortion and how to fix it?
Thanks Richard and my apology for the late reply. I did a bit of trial and error (hopefully i got it right), I only had refraction issues when the "front faces" were reversed (if back face faces camera). So my only advice for now will be to make sure all your faces face outward and the back faces are clear of any material. Especially the parallel surfaces of your glass, both front faces must face outwards. I hope this helps, I'll be sure to make this clear on part 2 of this tutorial :) Cheers!
@@TN3DStudio I did a test too with the front window. Reverse faces was the solution. Thanks so much for your advice. I hope part 2 of your glass serie comes soon. I am looking forward to it.
lovee this tutoriall, it really is helpful for beginner like me!! I do have one question, how would the setting be if I want a tinted mirror finish? thankyouu
Thank You Glad you liked it, For a Colored mirror (vray 4.2) The best is to use a reflective coat layer (Uncheck the fresnel on Opacity Texture Map, and change the reflection color to Tint the mirror reflection :) . Part 2 is in the works :)
@@TN3DStudio A Module for... -Materials -Lighting -Cameras -how to create materials from scratch in case you get custom materials by an interior designer -A module on interior scenes -A module on exterior scenes -Advanced Materials especially Fabrics -Vray render settings to save time -some advanced modeling in sketchup
Hi, Thank you for the tutorial. Easy to understand and follow. I was facing a little problem in creating and rendering textured glass though, in your render the gradient texture you created through bump materials is coming out really well. The lines are really good, Sharp and clearly visible but not the same with me, the line are very feebly visible and only strongly visible at the part where the sphere is directly behind the glass. What can be the problem?
Thank You, I'm glad the video helped. Mmm not sure if i understand 100%, But its best to test textured Glass in a interior set up so the material reacts to its surrounding. Try having more objects behind the glass besides just the sphere. Let me know if that helped, Feel free to ask if you have any questions :)
This tutorial is amazing! But I have a question, how can I make a white gradient? I have tried but the program takes it as if it were transparent. The effect I want is a white glass that is losing transparency. Thank you.
@@TN3DStudio Thank you very much, I am doing my final degree project and I have not yet achieved that effect. If in the end you find a solution write me :)
@@ariadnadeoro7256 Ariadna, can you send me a reference image at n3dstudio@gmail.com might have a solution for you on this (White Glass, and adding a gradient effect that fades to clear glass)
Thank you, Glad i could help :). for Gradient Glass You must use the "Gradient procedural" inside Fog color slot. If your able to create a clear glass, this should be a simple step. :) let me know if that works
Hi there. Thanks for the amazing tutorial! How did you get that polycarbonate style texture on the frosted glass on the middle example? Is it a bitmap on the color or reflaction glossiness layer? thanks!!
Great video! But I have a trouble with reflection of my clear glass. I want my glass reflect clearly but it was blurred in denoise mode. What should i do to fix it? thankyou
I dont always like my denoise results and work with other render channels in photoshop, you can mask out vray denoiser from the reflections. Work with RGB and reflection channels in photoshop. You can also do noise reduction im photoshop. Hope that helps, I'll keep you updated if i find better solution 😊
Hi! Can I ask something? I'm an Architecture student and I would like to know, How to create the surrounding that reflects on the glass? Thank you so much!
Thanks for the comment Stephen :). Hopefully i understand your comment. Glass will always capture whats in your model, so make sure that the model is well done... You can use a plugin like skatter to spread trees around etc. You can also use a nice HDRI as a dome light. :)
Hi Jiro, Yes I think you should be able to see the gradient procedural texture in vray 3.4. IF NOT you can always make one in photoshop and use it with the bitmap option :)
@@TN3DStudio Wow! Thank you for the prompt reply TN3D! I was searching for the Gradient effect, but I could only see Color and Color Combination, neither which have the same configuration options as Gradient. I'm looking now on how to get this version of VRay on Sketch Up. :) Thank you for replying! I'm a fan of your work.
@@jirocoronado7345 Your right, it may been introduced in Vray next for sketchup. But maybe photoshop will work as an alternative. Thanks for the ongoing support :) Feel free to ask anytime.
Watch V-ray Glass Materials Part 2 : th-cam.com/video/oXCoP6FR8d0/w-d-xo.html
First Time Understand the glass Very easily. I watched a lot videos on this topic.
Thank you!! Glad you enjoyed the content :)
Great tutorial! Very clear English!! Non natives appreciate it. ;)
Thank you Sonia 😊
thx!! I'm a maya user, but your tutorial is so helpful for me. That's what I'm looking for exactly. 😄
Thank You, I really appreciate your comment :)
what a great teacher you are....really thanx sir
Thank You! I'm glad it helped :)
You deserved a million subs for this !
in due time :) thanks for being one of the millions to come :)
Thankyou so much! Vray tutorial has never been easier!
I'm Glad The video Helped! It gets easier 😄
Thanks for this video. i wanted a polycarbonate vrmat. but i couldn't take a file. I couldn't find the file until I saw this video, but thanks to this video, I got the courage to make it myself. Thank you.
Your Welcome :), Polycarbonate is an interesting one to make.
Suppeerrbb. I never knew the meaning of that each n every option before this. Thank you so much.. 💓💓👌👌
:) thank you archvision, I'm glad you found the video useful
thank you so much. this was very helpful and straight to the point!
Your Welcome!
Hey Everyone, Check out our latest tutorial on Vray Lightmix in the new Vray 5 for Sketchup. :) Video: th-cam.com/video/Y1vbhX07EEc/w-d-xo.html
Greetings from Ecuador, I love your videos even though I don't know much English. Could you help me to configure the scene to practice the configuration of the different glasses and colors, I wish that at the time of the test I was realistic
Thank you so much! A very crisp and precise tutorial showing everything I needed to know!
Thank You Rachana, I'm glad the video was useful :)
you are super awesome!! i can easily understand each step you taught
Thank You, I'm glad it helped :)
I love your work 👍👍👍 very helpful 🙏 thank you
Thank you! Glad it helped 😁
Some quality content here!
Thanks Joseph!! :)
Thank you for an amazing tutorial!
😊😊 hope you find more useful contents.
Thanks for the tutorial, really helpful!
Thank You, Be sure to check out Part 2 :)
That was fabulous. !
It's a pity your tutorial model wasn't made available.
Thanks to you and your very clear explanation, we now have 'real' looking Glass on our renders. A huge difference.
Excellent work flow and easy to follow. Subscribed 👍.
Thank you! I am glad the video helped. I'll take note of that for future content.
@@TN3DStudio. Cheers have a good evening. From great Britain.
@@farrjarr You can download the file from this post tn3dvisualization.com/tutorials/createvrayglass :)
VERY GOOD TUTORIAL!!!!!!!!!! AND THANKYOU FOR SHARING THIS VIDEO!!!!!
Thank you, glad you enjoyed it 😁
Excellent video! How do you make white glass?
This will be very interesting to figure out. 🤔 maybe the solution is in using multi-layers. I'll try a few things and let you know :)
Crystal clear tutorial 👌🏻
Thank You! :)
Hello sir can you make a video on how to add rain water on roads or rooftop etc.
And another video on how to arrange nearby area of a house or villa.
it was awesome, thank you for very good explanation
Thank You! I'm glad you enjoyed the content :)
This is very well explained. thank you! Any tips for having sharper renders?
Thank you, I'm glad the video was helpful. In vray you can try out the Antialiasing filter, image sample settings, and Noise limit (The render quality slider should take care of this for you). An easier way would be to use Photoshop. Check out the camera raw filter, there are settings to sharp your renders and remove noise :)
thank you for these clear explanations
Glad it helped 😊
thank you for this tutorial!
Thank You! really appreciate it :)
Awesome! Simple yet explained the difference very well!
Thank You! Doing my best to keep them Clear of any confusions, Glad you enjoyed it. Feel Free to Drop any suggestions :)
excellent! very simple and well explained
Thank You Martin, glad it was helpful!
Your channel is very underrated
Thank You, It keeps me motivated :)
I love the textured glass. 😍 Thank You Sir for this tutorial. Looking forward for more stuffs.
It's really easy to understand your tutorial. Great! I want to ask the opacity for frosted glass. Did you adjust it or keep it in 1? thank you...
Thank You!, I actually didn't touch the the opacity parameter. Decreasing the Refraction Glossiness is the most important parameter for Frosted Glass. :)
So good! Thanks so much for this tutorial. You've really covered everything there is to know!
Thank You Moshe!! its just fun working with vray 😀
Great extremely informative. Love you bro
Glad you liked it, I appreciate your feedback :)
REALLY APPRECIATE THE VIDEO, CAN YOU SHARE YOUR RENDER SETTINGS AS THE RENDERS VERY SUPER CLEAR OR YOU WERE USING VRAY PRESET.
Thank you :), there wasn't much changes to my render setting (had it at medium).
Its really helpfull !! Thanks!
Thank you Farah :) I appreciate the kind words
this is game changer thank you so much!!!
Thank you 😀
Thanks for the video, very helpful! How do you get your interactive render to update so quickly without any noise?
I used low medium settings for fast response. I also speed up the video 😊
Great tutorial! Can you also make a video for type of fabrics?
Thank you! I'll try my best :)
AMAZING wish I knew this channel when I was in school Thanks!
Thank You Sonia !! :)
Nice tutorial
Thank you 😊
Fantastic Tutorial! very helpful. Would love to see on just like this, on metals: Gold, Silver, Coper, Steel, Stainless Steel, Rusty Steel, Brushed Steel
Thank You Nuno, That's a really great Idea :) I'll try my best to it happen.
Soo good
I'm trying to imagine what that looks like. If the glass is an oval shape (with round edge), it should reflect differently. Send me a DM on Instagram :)
Great tutorial.. this is nice!!
Excellent tutorial, super helpful! You should be making more, thanks a lot!
Thanks and Glad you enjoyed it. Quarantine contents are in the making :)
great tutorial!
Thank You! :)
Excellent tutorial! Thanks for sharing it with us. It was really helpful.
Your Welcome :) I'm glad the content was helpful.
Excellent tutoriel . شكراااا
Thank you!
Great tutorial 👍 but i have a question, my vray is not as clear as yours, how do i modify the rendering results to make it look more realistic please? And thank u
Thank you! make sure you are following all the steps. Especially the Scene set up and have a dome light for your reflections. You can use my sketchup file here : tn3dvisualization.com/tutorials/createvrayglass
great tutorial.. can you please give the maps ... thanks in advance
simple and clear tips. thannks :)
Thank You, I'm Glad It helped :)
Thank you, nice tutorial!
Thank You Michelle! Glad it was helpful
great resulta!
Your Welcome!
thank you so much, but how did you create the polycarbaonate effect, (the second one at 7:09)?
AMAZING TUTORIAL.
Thank You, Glad you enjoyed it :)
Great tutorial! Keep making them we appreciate a lot!
Thank you!!
This is a really great tutorial, everything explained very clear thank you very much. I subscribed after watching this :)
Thanks you! your support is greatly appreciated :)
Great video and all well explained. I used different V-ray glass materials for a front window in a car. All glass-types gave a distotion effect when you looked from the front through the window inside the car. The chairs looked distorted. I tried the glass on a simple curved object (the window) and I thickened the window with Joined push-pull from Fredo6. What causes the distortion and how to fix it?
Thanks Richard and my apology for the late reply. I did a bit of trial and error (hopefully i got it right), I only had refraction issues when the "front faces" were reversed (if back face faces camera). So my only advice for now will be to make sure all your faces face outward and the back faces are clear of any material. Especially the parallel surfaces of your glass, both front faces must face outwards. I hope this helps, I'll be sure to make this clear on part 2 of this tutorial :) Cheers!
@@TN3DStudio I did a test too with the front window. Reverse faces was the solution. Thanks so much for your advice. I hope part 2 of your glass serie comes soon. I am looking forward to it.
Awesome!
Excellent brother...thanks a lot 🖤🖤🖤🖤
Thank you brother 😁 👊🏾👊🏾
great video!thank u
Glad you liked it!
AMAZING!!
THANK YOU!
lovee this tutoriall, it really is helpful for beginner like me!! I do have one question, how would the setting be if I want a tinted mirror finish? thankyouu
Thank You Glad you liked it, For a Colored mirror (vray 4.2) The best is to use a reflective coat layer (Uncheck the fresnel on Opacity Texture Map, and change the reflection color to Tint the mirror reflection :) . Part 2 is in the works :)
Hey man Please do you have a beginners course for Vray/sketchUp?
Let me know what topics yo like to see in a v-ray Course. I'll come back to your comment :)
@@TN3DStudio A Module for...
-Materials
-Lighting
-Cameras
-how to create materials from scratch in case you get custom materials by an interior designer
-A module on interior scenes
-A module on exterior scenes
-Advanced Materials especially Fabrics
-Vray render settings to save time
-some advanced modeling in sketchup
We are not that far off. This could easily be 2 to 3 level course ❤👊🏾👊🏾
@@TN3DStudio yes, cant wait!
Thank you sooo much
You are Welcome Isma :)
Thank you so much, great tutorial !
Happy to share!
Thank you. It really works
please make more videos.. for vray sketchup about meterials application
i have couple V-ray 5 Videos In progress :)
@@TN3DStudio REALLY THANX SIR
Your welcome 😊
very helpful
Thank You! :)
Hi,
Thank you for the tutorial. Easy to understand and follow.
I was facing a little problem in creating and rendering textured glass though, in your render the gradient texture you created through bump materials is coming out really well. The lines are really good, Sharp and clearly visible but not the same with me, the line are very feebly visible and only strongly visible at the part where the sphere is directly behind the glass. What can be the problem?
Thank You, I'm glad the video helped. Mmm not sure if i understand 100%, But its best to test textured Glass in a interior set up so the material reacts to its surrounding. Try having more objects behind the glass besides just the sphere. Let me know if that helped, Feel free to ask if you have any questions :)
@@TN3DStudio Thank you!!🙂
This tutorial is amazing! But I have a question, how can I make a white gradient? I have tried but the program takes it as if it were transparent.
The effect I want is a white glass that is losing transparency. Thank you.
Thanks Ariadna, This will be very interesting to figure out. 🤔 maybe the solution is in using multi-layers. I'll try a few things and let you know :)
@@TN3DStudio Thank you very much, I am doing my final degree project and I have not yet achieved that effect. If in the end you find a solution write me :)
@@ariadnadeoro7256 Ariadna, can you send me a reference image at n3dstudio@gmail.com might have a solution for you on this (White Glass, and adding a gradient effect that fades to clear glass)
Love this! Thanks! Was super explanatory :)
Thank you! Glad you enjoyed it
Good tutorial sir can I plz explain about laquored glass
Thank you! What specifically can i clarify? :)
this is so great, thanks a lot for sharing
Glad you enjoyed it!
great video !
Thank You! :)
lucid tutorial ! am interested on the hdri and mesh you used where can I download it? thanks and more tutorial pls 😊
Amazing. I would appreciate it if you create a video of fabric and wood. Thanks
Thank You for the suggestion :)
Great Material kkk... Thx!!
:) Thank You! I'm Glad It helped
Thank youu, hey can you share the maps used in this video?
Thank You, :). Site version should include all the textures. tn3dvisualization.com/tutorials/createvrayglass
It was really helpful
However, how do I adjust the pattern size of the textured glass that was given as a bump map?
Thank you! You can use the texture helper and texture placement to adjust pattern size. :)
Great tutorial! Can you do it on 3ds max?
Thanks you, glad it helped, there quite few tutorials for max on this topic :)
very very help full thanks
I'm glad it helped
Hello! thanks for the video. I followed every step you explained but my gradient glass doesn't show in the render. What can be the problem?
Thank you, Glad i could help :). for Gradient Glass You must use the "Gradient procedural" inside Fog color slot. If your able to create a clear glass, this should be a simple step. :) let me know if that works
Thank you for your response. It turned out be an issue with gpu. When i switched my render option to cpu grandient effects showed up.
Hi there. Thanks for the amazing tutorial! How did you get that polycarbonate style texture on the frosted glass on the middle example? Is it a bitmap on the color or reflaction glossiness layer? thanks!!
Awesome
Thanks Hadi :)
amazing!! thanks
Wow😯
Thank You! :)
Well done, you helped me a lot.
Your Welcome, I'm Glad it was helpful :)
thanks man
No problem! Glad i could help
So good, Thanks..
Great video! But I have a trouble with reflection of my clear glass. I want my glass reflect clearly but it was blurred in denoise mode. What should i do to fix it? thankyou
I dont always like my denoise results and work with other render channels in photoshop, you can mask out vray denoiser from the reflections. Work with RGB and reflection channels in photoshop. You can also do noise reduction im photoshop. Hope that helps, I'll keep you updated if i find better solution 😊
Thank you!
Your welcome Nadia :)
Hi, question! if I want the glass to be gradient from white color to clear, can not ya?
Check out part 2 of this video on the channel. I believe I answer this question there on how to create white / gradient white glass 😊
THANK YOU
Hi! Can I ask something? I'm an Architecture student and I would like to know, How to create the surrounding that reflects on the glass? Thank you so much!
Thanks for the comment Stephen :). Hopefully i understand your comment. Glass will always capture whats in your model, so make sure that the model is well done... You can use a plugin like skatter to spread trees around etc. You can also use a nice HDRI as a dome light. :)
muito obrigado!
Valeu! ❤️
awesome!!!
😊😊😊
thx bro you r best :)
Thanks Murat, and Happy New Years :)
thanks that helps a lot
Thank you, I'm glad it helped 😁
Dichroic!
Very soon 😊
If I'm using VRay 3.4, would there be a way to have Gradient bump texture to make reeded glass?
Hi Jiro, Yes I think you should be able to see the gradient procedural texture in vray 3.4. IF NOT you can always make one in photoshop and use it with the bitmap option :)
@@TN3DStudio Wow! Thank you for the prompt reply TN3D! I was searching for the Gradient effect, but I could only see Color and Color Combination, neither which have the same configuration options as Gradient.
I'm looking now on how to get this version of VRay on Sketch Up. :) Thank you for replying! I'm a fan of your work.
@@jirocoronado7345 Your right, it may been introduced in Vray next for sketchup. But maybe photoshop will work as an alternative. Thanks for the ongoing support :) Feel free to ask anytime.
Merci beaucoup !!
vous êtes les bienvenus
😂 I hope i got that right. thank you!