Hi ,so do you always suggest using Auto camera settings, rather than aiming for a manual camera?Does the camera exposure that defined manually affects the auto camera?
wouldnt the dome light and sunlight cause too much exposure on the materials if both of the lighting elements' options for affect diffuse is turned on?
Hey first thank u for this video ! And when I am running the frame buffer I can’t see the render grids in buffer how can I open it! Or its about update stuff!? Thank u.
Great work. Please I have a challenge. v ray is not bringing up the colors I applied to materials after rendering . where did I go wrong please? Everything seems some thick colors
thank you, thank you, thank you, thank you, thank you, i really love this tutorial, first time i rendered a model in vray with lighting, just i have question in glass effect that not working
Hi there -- if you're experiencing any issue or have a question, please feel freeto contact our support team at www.chaosgroup.com/support/contact Thank you!
@@ChaosOfficial ah, ok sir i will do, but i do not thing that i would be having anymore this glass issue, your tutorials solve this, i love videos, kindly do more on ies lighting. Thanks
hi! how can i see the light preview in the V-ray asset editor? i can see material while working on them, but not light, o dome light, how can i add it?
Hi thank you for this great tutorial. I have a question regarding sun light. For some reason I don't get much light from it, unless I increase the strength. I played with times, dates, and face the room to the south, so not sure what is wrong..
Turn off other lights, then render. If it's dark, change the exposure setting to a lower number. It was 8 or 9 in this video, but depends on each scene of course. Also make sure your windows aren't opaque (they're excluded from the material override) or the sun/hdri will never shine into the room to start with.
Thank You so much! Let ask one question. In my scene, there's no direct sun rays to the window and how should I render this scene realistic? Cause in real life, there's a normal situation if the sun doesn't shine directly in window - the room anyway has a lot of daylight and how to emulate this in vray? Cause the scene is too dark without directional sunlight. Thanks
Can u create and bedroom model and show the render of the interior bcoz I tried a lot but not able to get realistic image don't know where am I going rong
have been using v ray for a while and I am seeing more ppl using Lumion and enscape, I’m just wondering which one is the best rendering software at the moment
how can you do that without using any additional light? For example in all my scenes I am putting many rectangle lights otherwise some areas get so dark? Also vray 4.0 is rendering so slow my file is around 300mb and frame buffer gets opened but doesn't render immediately I tried with GPU it didn't work. Can anyone help me?
Hello, how do i build a professional bright interior ?? I'm using: Camera exposure, Sun Settings, Rectangle Light, but still can't generate a professional bright interior, i apply also render correction control settings. I believe that i'm missing something with rectangular lighting or is there any other feature or trick that i'm not using ??
The environment background texture only contributes to the global illumination (GI) which in most situations is not sufficient for lighting an interior scene properly (may result in splotchiness). In previous versions of V-Ray for SketchUp setting up Portal lights was required to provide quality illumination in closed spaces. With Dome Light's Adaptive feature, there's no need to do any of that anymore. The Dome Light will provide sufficient and accurate direct lighting in the interior without costing any additional render time. Furthermore, as mentioned in the tutorial narrative, the Dome Light brings some additional options on its own.
Hi ,so do you always suggest using Auto camera settings, rather than aiming for a manual camera?Does the camera exposure that defined manually affects the auto camera?
him thanks for the tutorial video. I'm wondering, where is the previous video for exterior lighting before this? thanks!
wouldnt the dome light and sunlight cause too much exposure on the materials if both of the lighting elements' options for affect diffuse is turned on?
Thank you, really thanks. Now I'm sure why I get some results in my renders, you explained all the sets clearly.
Very useful, thank you. :)
Thank you for the tutorial. Very helpful. Wish you all the best
But no matter how my settings looks I never had this type of quality render why?
please help here
These are all scams
Hey first thank u for this video ! And when I am running the frame buffer I can’t see the render grids in buffer how can I open it! Or its about update stuff!? Thank u.
Great work. Please I have a challenge. v ray is not bringing up the colors I applied to materials after rendering . where did I go wrong please? Everything seems some thick colors
nice shop I saved it but it was not opened how can I open it?
I dont understand the part using both Sunlight and Dome light. What if you use only dome light or sunlight as the only light source in the scene?
Does anyone have the files that could be downloaded to practice what is shown in the video?
thank you, thank you, thank you, thank you, thank you, i really love this tutorial,
first time i rendered a model in vray with lighting,
just i have question in glass effect that not working
Hi there -- if you're experiencing any issue or have a question, please feel freeto contact our support team at www.chaosgroup.com/support/contact Thank you!
@@ChaosOfficial ah, ok sir i will do, but i do not thing that i would be having anymore this glass issue, your tutorials solve this, i love videos, kindly do more on ies lighting. Thanks
Same
Loaded the file and did the same settings as in the video! But i get a complete different result :(
this always make my mind crazy, awesome tutorial.
Shall i know what is best requirement for desktop for installing vray next! ? Please
Hi its taking very long time to render? any solution for that to make it happen faster?
Why you didn't talk aboutthe environment texture in the lights tab? I guess it is the reason why your render is different from mine.
Thank you. Brilliant tutorial.
hi! how can i see the light preview in the V-ray asset editor? i can see material while working on them, but not light, o dome light, how can i add it?
how to render with material not getting rendered like that?
Hi thank you for this great tutorial. I have a question regarding sun light. For some reason I don't get much light from it, unless I increase the strength. I played with times, dates, and face the room to the south, so not sure what is wrong..
Turn off other lights, then render. If it's dark, change the exposure setting to a lower number. It was 8 or 9 in this video, but depends on each scene of course. Also make sure your windows aren't opaque (they're excluded from the material override) or the sun/hdri will never shine into the room to start with.
@@its_Freebs thank you !
Thank You so much! Let ask one question.
In my scene, there's no direct sun rays to the window and how should I render this scene realistic?
Cause in real life, there's a normal situation if the sun doesn't shine directly in window - the room anyway has a lot of daylight and how to emulate this in vray? Cause the scene is too dark without directional sunlight.
Thanks
play around with the dome light intensity and texture, maybe that could help you get what you're looking for...
Hello can you tell me what kind of CG and CPU you use for render ? Thnx
I bet its a powerful one. 5GHz plus. Mine is 8gb AMD 2GB Graphics core i7. Takes 5hrs to produce a 1280 * 720 interior rendee like this one above🤣
Can u create and bedroom model and show the render of the interior bcoz I tried a lot but not able to get realistic image don't know where am I going rong
have been using v ray for a while and I am seeing more ppl using Lumion and enscape, I’m just wondering which one is the best rendering software at the moment
they both are great but Lumion needs huge pc/laptop spec i guess
Thank you very much for the tutorial. It helped me a lot!
how can you do that without using any additional light? For example in all my scenes I am putting many rectangle lights otherwise some areas get so dark? Also vray 4.0 is rendering so slow my file is around 300mb and frame buffer gets opened but doesn't render immediately I tried with GPU it didn't work. Can anyone help me?
Hello, how do i build a professional bright interior ?? I'm using: Camera exposure, Sun Settings, Rectangle Light, but still can't generate a professional bright interior, i apply also render correction control settings. I believe that i'm missing something with rectangular lighting or is there any other feature or trick that i'm not using ??
You should reduce the shutter speed of camera it will automatically brighten the room...try that maybe
Great Job . please my Denoiser is stiff. I can not switch it on
i am not expert but maybe its because your rendering is on? you have to stop your rendering to click the denoiser .
amazing
If you have a slow brain like me, or are just new to all of this, set the playback speed to 0.75.
thanks...
Thank You so Much !
Thanks for great video but after watching again and again I didn't understand the part you copied environment to dome light.
The environment background texture only contributes to the global illumination (GI) which in most situations is not sufficient for lighting an interior scene properly (may result in splotchiness). In previous versions of V-Ray for SketchUp setting up Portal lights was required to provide quality illumination in closed spaces. With Dome Light's Adaptive feature, there's no need to do any of that anymore. The Dome Light will provide sufficient and accurate direct lighting in the interior without costing any additional render time. Furthermore, as mentioned in the tutorial narrative, the Dome Light brings some additional options on its own.
@@peterchaushev7269 Thank you sir, I owe you a big thank.
👍
Not appropriate for a beginner. Too fast, too many options, too many clicks everywhere.