Which Ship Weapon is the Best? (NMS Endurance)

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

ความคิดเห็น • 331

  • @KuraSourTakanHour
    @KuraSourTakanHour ปีที่แล้ว +86

    A little tip to avoid overheating; mash the button and dont hold it. If you get the timing right, you can have the exact same fire rate except the overheat bar barely rises

    • @BenSmith-ul7mj
      @BenSmith-ul7mj 8 หลายเดือนก่อน +9

      Fr works best with the photon cannon and sometimes the infra knife if you feather it

  • @parad0x1e
    @parad0x1e ปีที่แล้ว +314

    Infra knife can reach about 90-100k DPS with overclock modules. You can delete sentinel capitals within 20 seconds of shooting

    • @dmitritelvanni4068
      @dmitritelvanni4068 ปีที่แล้ว +13

      I put one on my hauler just so I could use it like a Terran wraith or halo pelican lol. It was.... Woefully inefficient tbh. My exotic fighter is still unmatched by the other ships... No matter how much I soup up my hauler to be a fighter it just can't seem to breach factories for shit. Them again that wasa year ago. Combat is not the same now.

    • @thedeekabides
      @thedeekabides ปีที่แล้ว +5

      I’m at about 53k unshielded/ 39k shielded. I have some pretty hearty pirate modules on there, but only the base technology super charged. Any tips?

    • @hovant6666
      @hovant6666 ปีที่แล้ว +1

      Got 120K on my new S-class, square supercharged Sentinal ship, it's just nuts! I always have to start with the Cyclotron first though, I can't track ships worth a damn unless I slow them first

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว +4

      I've gotten mine up to 134,000 all black market mods.

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว +5

      @@hovant6666 you need higher mobility. I have about 1600 maneuverability and 134k damage with infraknives. I havent met anything I cant melt within a few seconds. Make sure you divert power to weapons for a big increase to damage potential.

  • @happyjohn354
    @happyjohn354 ปีที่แล้ว +419

    I wanted a high powered sniper weapon for my ship for the longest time something like a railgun. Or dumb bombs for striking planetary targets and gathering resources.

    • @SHOTBYCANS
      @SHOTBYCANS ปีที่แล้ว +24

      @@nopenope5040 no

    • @nopenope5040
      @nopenope5040 ปีที่แล้ว +6

      @@SHOTBYCANS or enjoy console trash with shallow gameplay.

    • @vyperr47
      @vyperr47 ปีที่แล้ว

      ​@nope nope NMS is on PC as well, dummy

    • @cuckholdsimulator1176
      @cuckholdsimulator1176 ปีที่แล้ว +8

      Rocket Launcher but cooler?

    • @nopenope5040
      @nopenope5040 ปีที่แล้ว

      @@SHOTBYCANS you literally play apex legends you aspie nerd

  • @entropy11
    @entropy11 2 ปีที่แล้ว +202

    issue with the phase beam, it will sometimes jump to a different target, so you have to be VERY careful with it if you're flying near anything you don't want to piss off.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +21

      Oh yeah, the freighter battles can sometimes get super annoying with both the phase beam as well as the positron ejector if friendly ships get to close to the targets.

    • @randomdude1794
      @randomdude1794 ปีที่แล้ว +1

      But it is a great way to concetrate on aim and learn to aim better

    • @theLongPigChef
      @theLongPigChef ปีที่แล้ว +2

      I know! I can't tell you how much friendly fire I've dispensed on accident with the phase beam

    • @scorpionregent648
      @scorpionregent648 ปีที่แล้ว

      Randomdude is right, it teaches you to be a better shot, and that's a good thing.

    • @Biblioholic1993
      @Biblioholic1993 ปีที่แล้ว +1

      Sounds like its best to learn this on an outlaw run instead of your main run

  • @MrBishop077
    @MrBishop077 ปีที่แล้ว +60

    The positron ejector is also great for farming resources from planet surfaces.

  • @mefpazur
    @mefpazur ปีที่แล้ว +31

    Some things to note for Infra Knife: It's the best weapon for taking down Sentinel capital ships however for faster moving targets the auto-aim can be a little wonky (on Xbox, don't know about other versions) and will often send a stream of bullets to where the enemy *was*, so the actual DPS drops down significantly. Funny enough, the regular Photon Cannon (and its Sentinel's variant) is a lot more accurate with the auto-aim. I suggest disabling the auto-follow feature and flying on full manual, using reverse thrust if the enemy comes too close. If you align yourself properly you can expect to vaporize a regular Sentinel in 1-2 seconds depending on how many supercharged slots you could spare for the IK and the ship's class damage bonus.

    • @randywatson8347
      @randywatson8347 5 หลายเดือนก่อน +2

      Same problem on PC, aiming during autopilot is a bit wonky during a close range turn.

    • @EPIC-yx1jl
      @EPIC-yx1jl 2 หลายเดือนก่อน +1

      Only downside with the sentinel variant is well... no upgrades as far as I can tell.

    • @username.exenotfound2943
      @username.exenotfound2943 หลายเดือนก่อน

      i find it best to whe it auto aims you move to where the ship is flying so if its trying to turn to the right then go right and it melts

    • @EPIC-yx1jl
      @EPIC-yx1jl หลายเดือนก่อน

      @@mefpazur oh yeah BTW it's very wonky altogether.

  • @isty4491
    @isty4491 2 ปีที่แล้ว +72

    Just to add important info
    Phase Beam also recharges your shields while the enemy has shields for you to drain
    Cyclotron Ballista has about 50% more range than the Photon
    Rockets are of course something you toggle to when letting your guns cool and when the rockets are ready to fire
    If you have at least 2 or 3 guns (rockets included) you can just hold the Fire button down while slowly toggling through the Guns, allowing plenty of cooling time for overheating, while maintaining constant streams of damage
    My choice is Positron Ejector, Cyclotron Ballista and Rockets
    Great Info, and i dont think ive ever used the Infra Knives, i may try them out but i felt they were the worst in the old days, but i may look into them

    • @happyjohn354
      @happyjohn354 ปีที่แล้ว +2

      I hear they improved the guns tracking.

    • @D3F1CAT0R
      @D3F1CAT0R ปีที่แล้ว +2

      I normally use cyclotron ballista rocket launcher and knifes because when you upgrade the knifes they do alot

    • @dacomputernerd4096
      @dacomputernerd4096 ปีที่แล้ว +3

      By the time I got to it, infraknives seemed consistently strong. I literally remove all other weapons once I get the 3-barrel upgrade at this point because I never need to shoot long enough to overheat it.

    • @isty4491
      @isty4491 ปีที่แล้ว +1

      @@dacomputernerd4096 IDK about most of what you speak of, i havent played NMS for nearly 2 years i think
      But i will again, still my favourite game, its just i got back into MMOs and so dont have time for it
      The last new thing i recall was the Solar Sail Ships, and all the wonderful building parts

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว +1

      Phase beam and infra are a combo from heaven once you have infra maxed out with black market mods. You can easily hit 120,000 damage when you overclock.overlook. It's also very fast with cool down. My guns stop for a second and are instantly recharged after melting 4-5 sentinels.

  • @mrmalcolm
    @mrmalcolm ปีที่แล้ว +9

    Infra-Knife is king. Especially when after hours of re-rolling X-graded modules I got an absolutely beautiful roll. Then I archived the module, duplicated it twice, installed them around the Infra-Knife in a 2x2, Infra-Knife on a supercharged slot. I'll edit this comment later with the actual stats.

    • @tokun586
      @tokun586 ปีที่แล้ว

      How do you go about “re-rolling “ the x mods?

    • @mrmalcolm
      @mrmalcolm ปีที่แล้ว +3

      @@tokun586 Won't tell a lie, I'm a shameless duper. I just dupe the suspicious infra-knife package a bunch of times. I'll spend an hour or so installing, uninstalling checking against my personal best roll. I haven't had a roll that's come close to my personal best yet in a long time. And yes once you get that God roll, turn the module into an archived package and dupe that twice too, then you have three of your personal best roll.
      I only give the whole fishing for a better roll thing an hour here or there in your average week because it's boring as shit and getting those terrible rolls just reminds you of the odds.

  • @jimrford
    @jimrford 2 ปีที่แล้ว +32

    Depending on the ship, Knife, Ejector. Use phase beam for mining, but will look into the photon. Very informative video.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +3

      I agree, I usually swap weapons up from ship to ship. Thanks for watching!

    • @turboimport95
      @turboimport95 ปีที่แล้ว +1

      I use the positron ejector for mining. On the right planet I can get a full cargo hold of carbon and ferrite metal and geodes. in just a few mins. im talking slots full of 10k..i made over 30 millions just from farming the ground and refining magnetic ferrite.. from 1 cargo hold full and exosuit full.

    • @HappyGick
      @HappyGick ปีที่แล้ว +1

      Ejector seems good for highly mobile targets due to low time-to-kill. Knife seems best for average case because of high DPS.

  • @BeerHeart
    @BeerHeart 2 หลายเดือนก่อน +4

    Soften ‘em up with the cyclotron ballista and then close distance, and delete with rocket and the positron ejector.
    After seeing it in action in this video, I can’t wait to add an infra knife to the mix.

  • @bcoo111
    @bcoo111 ปีที่แล้ว +37

    Knife, with two supercharged slots, and the beam, even just by itself without maxing it out, and you'll tear through ships like they are made of paper, and rarely even need to recharge your shields with the beam, but it's handy to have.

    • @MSimonEOD
      @MSimonEOD ปีที่แล้ว +8

      Not sure what numbers other people are getting, but i'm just over 62k dps.... and it's near continous fire... it's not even worth cycling weapons because it doesn't take long to cool down once overheated.
      i love my knife.

    • @bcoo111
      @bcoo111 ปีที่แล้ว +5

      @@MSimonEOD I don't even know what the number is, I just know shields and ships disappear. I've managed to get three supercharged slots on the knife now.

    • @sanguinetales
      @sanguinetales ปีที่แล้ว +2

      ​@MSimonEOD If you tap fire, you never even over heat

    • @newmoonwithface
      @newmoonwithface ปีที่แล้ว +3

      @@bcoo111 i got four supercharged slots and I do 98k dps without black market upgrades

  • @Nightwalker170
    @Nightwalker170 ปีที่แล้ว +6

    The infra-knife is just brokenly overpowered. Tune it up and you'll be able to shred anything at good range in a handful of seconds without caring if it's shielded or not. Pair it with a Phase Beam and put said phase beam's shield leach into a super charge slot to get 88% of damage delt to shields added to your own. You'll rarely ever need to worry about getting shot down ever again. Great for large engagements, and mauling Sentinel Capital Ships.
    My favorite weapon though is the Cyclotron Ballista. Shut down the target's shields and engines? Heck yeah! Cripple them and swap to what ever floats your boat for an easy kill.
    The 'Shotgun' is only really optimal if your ship is FAST as it works best at almost point blank range.
    Last, I hope the rocket pods get some love at some point. Trying to find X-mods for them is driving me insane.

    • @bodoque_csm
      @bodoque_csm 2 หลายเดือนก่อน

      rocket pods don't have mods aside from researchable one

  • @kirkwagner461
    @kirkwagner461 10 หลายเดือนก่อน +6

    I've been happy enough with just the photon, to drop sheilds, then missiles to finish off. Works well enough I have no worries, plus leaves me feeling like I'm doing fighter pilot stuff.
    However, I was unaware of what you say about the cyclotron affecting enemy drives, and someone else below saying it has longer range. I'll give that a try as a phot replacement. Thanks for the info!

    • @RKDriver
      @RKDriver 9 หลายเดือนก่อน +1

      I'm early into the game for the first time and have something like 40 kills of pirates and sentinels with mainly the photon. Like he said in the video, there's also a fun factor involved but I don't want to load my ship up with too many weapons because I'll be having to cycle through them trying to find the right one to use. I'll just add the knife for fun and effectiveness to the photon and rockets and call it good.

  • @judsdragon
    @judsdragon 2 ปีที่แล้ว +15

    nice to the point vid with no fluff to lengthen the runtime, i prefer to use the old faithful photon cannons myself, i used to use photons to take shield down then infraknife after but when fighting sentinel ships they quite often do that loop da loop move a lot and the shield is back up usually so ended up switching back so i did away altogether with the infra but i may give the cyclotron a blast as i aint tried it yet, cheers for the vid much obliged for the input

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +1

      Yeah I try to keep the videos short and to the point, and I would definitely try out the cyclotron at least for sentinels. It makes them way easier to defeat. Thanks for Watching!

  • @jofp21442
    @jofp21442 2 ปีที่แล้ว +17

    I'm using the INFRA-KNIFE with it outputting 46,293 DPS on the Hull and 30,862 on shieds

    • @larrylindgren9484
      @larrylindgren9484 7 หลายเดือนก่อน

      Mine does almost 100K and 80K to shields. It's silly the damage it does if you get it in a few super changed slots and the right S grade upgrades. Fire rate being the one you want most on an upgrade. Why the Devs would overpower a weapon this much is silly. It makes every other weapons pretty much worthless. Why? Because it melts shields and no shield targets. Some ones are one or the other.

  • @sanguinetales
    @sanguinetales ปีที่แล้ว +11

    Cyclo, Rocket and Positron are a good combo, Phase & Infra too.
    I treat each ship like it has its own personality and try to craft its weapon loadout based on that.

    • @Henfredemars
      @Henfredemars ปีที่แล้ว +3

      I'm really glad that you mentioned ship personality. I have multiple ships, and they're all really great when upgraded, but the reason to have multiple ships is because they look and feel different when you play them. I want to emphasize those differences.

    • @ballersigmaohioskibidi
      @ballersigmaohioskibidi ปีที่แล้ว

      Glad I’m not the only one 😂

  • @Pixel000
    @Pixel000 2 ปีที่แล้ว +69

    I personally used to use the positron ejector but after maxing out my photon cannon I almost never use any other weapons.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +10

      A great weapon indeed, I normally swap between the photon cannnon and the infraknife. Thanks for Watching!

    • @Glostahdude
      @Glostahdude ปีที่แล้ว +1

      I agree. Max out photons and have torpedos for those bastards that run away!

    • @davidboss2160
      @davidboss2160 ปีที่แล้ว

      thats very true i go for maxed out photon cannon and infra knife and have a cyclotron as a secondary and SOMETIMES i may have a phase beam as an emergency shield recharge. if i plan on battling sentinels, i may also have a positron ejector and a rocket launcher as extra heavy hitting weapons.

    • @scorpionregent648
      @scorpionregent648 ปีที่แล้ว +1

      You might be missing out on a full life, but if it works, why change? Your game, your choice, rock on.

  • @FHT1883
    @FHT1883 ปีที่แล้ว +6

    I have 4 installed: Photon Cannon, Rocket Launcher, Positron Ejector and Infraknife Accelerator / Gatling Cannon. I usually switch between them during the fight to keep any single one from overloading, the RL is mostly the one to finish damaged enemies off with

  • @mcflyingfury
    @mcflyingfury ปีที่แล้ว +3

    When I first started the game, I was really excited and looking forward to min-maxing the weapons. Once I finally got a ship I really liked and wanted to upgrade, I headed over to the anomaly to find the optimum weapon loadout. Just be reading the description of the weapons, I figured that the simplest but most effective combo would be cyclotron to drain shields, then infra-knife to deal hull damage. After installing and upgrading both weapons as much as was practical with the resources on hand, I noticed that the infra-knife (although stated to be primarily a hull damage dealer) did significantly more damage to shields than the cyclotron (whose whole purpose for existing is draining shields). I thought this was silly but immediately got rid of the cyclotron, freeing my ship up for many more upgrades. Also, with the upgrades I had, the cooldown was nearly instant, and it took about 10-15 seconds of consistent fire to overheat, so there really wasn't any penalty to only using the one weapon.
    tl;dr INFRA-KNIFE GO BRRRRRRRR

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว

      Glad im not the only one who knows the knife is literally a sentinel destroyer. I melt enemies so fast its almost not even a challenge anymore. The autopilot is wonky but it's still my favorite weapon. I only switch to phase beam to replenish my shields after melting 5 sentinel ships.

    • @mcflyingfury
      @mcflyingfury ปีที่แล้ว

      @@xSpaceInvader yeah with the auto-track on they don't aim very well. I only use auto-track if I've lost visual of enemy ships or just want to target the closest one, but once they're in my field of view I find aiming manually much easier.

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว

      @@mcflyingfury same. I dont like how it won't let you adjust your speeds while it's active. I like to be able to stop and turn on a dime when doing aerial fights. I use sentinel ships which can float without moving. Between a wonky AI in my ship and the dumb team squadrons that fly into you during combat those are my two biggest complaints in the game.

    • @mcflyingfury
      @mcflyingfury ปีที่แล้ว

      @@xSpaceInvader It's annoying, although I got used to it after a while. NMS just wasn't made with detailed combat in mind unfortunately. Maybe someday we'll get a true open world Star Wars game with detailed space and land combat haha

  • @gorgeousgeorge7104
    @gorgeousgeorge7104 ปีที่แล้ว +6

    I use Infra Knife and Photon Beam, but after first two minutes of the video I'm definitely adding Cyclotron Ballista in my build, the slow against Sentinels is invaluable

    • @screaminseaman6121
      @screaminseaman6121 2 หลายเดือนก่อน

      Love the knife, cyclone combo, with your s class mods you have crazy fast dps for physical and shields. If you only run those two you can quick swap between them as well.

  • @lazypotato01
    @lazypotato01 ปีที่แล้ว +4

    I could only last long enough for taking down a sentinal frigate with a phase beam, infra knife, and photon cannon. When getting swarmed, phase beam shield leach is godly. Pirates and sentinels are nothing if I can leech off their shield. Phase beam mods and maxed-out photon cannon are Too Perfectly OP.

  • @TheBamaChad-W4CHD
    @TheBamaChad-W4CHD ปีที่แล้ว +1

    Great video. I tend to use the infraknife most of the time. It just looks good and sounds good to me. I enjoy it for combat and mining roids. The best weapon is actually the positron ejector though. It us actually the best weapon and roids tool period. A couple of upgrades on it to allow for more rounds before overheat and it's a true beast. It tears through ship shields and then hull like paper. Fast and efficient at mining too.

  • @biggie7929
    @biggie7929 2 ปีที่แล้ว +1

    YOOOO I'M MATTS 1,000TH SUB!!!! well done man, very good and informative, good quality and to the point. You deserve it man.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +1

      Thanks for Watching and Thanks Greatly for the Subscription! I still can’t believe i even hit 1k.

    • @biggie7929
      @biggie7929 2 ปีที่แล้ว

      @@Colmatt now we just need this video, but the waypoint update 😀 999 didn't look right so i had to make it 1k, still can't believe you don't have more subs.

  • @marshi8042
    @marshi8042 ปีที่แล้ว +2

    The infra knife is very strong with upgrades. I pair it with the rocket launchers. As you said, wear out the shield, then rocket launcher. However, the rocket launcher isn't the most accurate, but the infra knife is just as effective on the hull as the shield. With upgrades, the infra knife fires a lot faster, and you'll get much more generous overheating. Pair that with very minimal bursts, for endless fire, can easily fully take care of any ship, should your rocket miss/not one shot

  • @ps3dubbs
    @ps3dubbs ปีที่แล้ว +2

    A few hundred hours into the game and Ive never used infra knife or the shotgun variant for my ship 🤣 will definitely give them a try!! TY!!!

    • @dajam9035
      @dajam9035 ปีที่แล้ว +1

      You should definitely give the shot gun a chance. That thing is op af maxed out 😂

    • @DerEchteBold
      @DerEchteBold ปีที่แล้ว +1

      I used only photon cannons for around 900 hours of NMS, everything else I tried didn't seem worthwile.
      Just recently I changed to the infra knife, it gets overheated quicker and the auto-lock often misses the ships when you're through the shield but it does the damage so much faster
      and although it's supposed to be weaker against shields, maxed out it still whizzes them away ultra-fast.
      I don't think it's worth bothering with any short-range weapons in this game.
      The only thing I'd use besides the knife now is maybe a phase beam, so you can charge your shields if needed and keep shooting at the same time.

  • @russellfautheree4650
    @russellfautheree4650 6 หลายเดือนก่อน +1

    There are plenty of slots for tech if you expand your slots the right way, so there won't be issues for those who wouldn't mind using three weapons. I roll with the Infra-Knife, Cyclotron, and Rocket Launcher. Open with Cyclotron until their shield is gone, shoot a rocket, then quickly switch to Infra-Knife. You can spam Infra-Knife while the Rocket Launcher cools, so it'll be ready for you to move on to your next target. With upgrades to these weapons on a capable Fighter, you can expect to shred a single pirate fighter ship in a matter of seconds. Sentinels take a little longer, of course, but the strategy still works on them.

  • @gagefoshee7243
    @gagefoshee7243 2 ปีที่แล้ว +7

    The best combo is the ballista to delete shields/stun the ship and infra knife to shred the hull

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +2

      Oh yes, you can gun down the enemies like its nothing with that combo!

    • @Ace2014Ace
      @Ace2014Ace ปีที่แล้ว

      I use phase bean to drain shields and heal me then the shotgun for instant deletion

  • @keytoxa019
    @keytoxa019 ปีที่แล้ว +9

    Infra-knife accelerator is OP with a few upgrade modules

  • @entropy11
    @entropy11 2 ปีที่แล้ว +36

    infra knife, 3 mods in main, 3 mods in tech, don't need anything else.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +7

      And that’s why its my favorite weapon in the game. Because unlike the positron ejector you can fire from miles away and still do insane damage.

    • @solidmoon8266
      @solidmoon8266 2 ปีที่แล้ว +8

      @@Colmatt having Phase beam for that shield regen is always a good secondary.

    • @kitstorm5326
      @kitstorm5326 ปีที่แล้ว +1

      Hi - what do you mean by 3 mods main and 3 mods tech? You can only have 3 mods max, 4 including the anomaly mod… can you explain please?

    • @entropy11
      @entropy11 ปีที่แล้ว +3

      @@kitstorm5326older version of the game worked differently.

    • @great_hedgehog8199
      @great_hedgehog8199 ปีที่แล้ว

      @@kitstorm5326 inventory changed in the last update, previously there were two types of inventories that you could install tech in.

  • @Dr.Gunsmith
    @Dr.Gunsmith 2 ปีที่แล้ว +3

    God tier your Photon and it’s lethal.

  • @rogue_xiv
    @rogue_xiv ปีที่แล้ว +1

    Epic informative NMS upload @Colmatt, thank you! We haven't gamed NMS on PS for some time and I was confused when after the update all my starship's weapons and tech were all misconfigured or not installed. With the current version can we still setup the weapons with the chain of upgrades in the general cargo inventory? Also that is new to us that we can still 3 more connected upgrades in the technology section per onboard weapon, I've never tried that. That's some off the hook firepower. Game On • Be well kind gamers!

  • @michaelboulos3272
    @michaelboulos3272 2 ปีที่แล้ว +1

    Another great vid!! Thanks for uploading!!!
    There's more upgrades for multi tool and starship weapons available from black market... perhaps a video exploring the best you've found??

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +1

      Thanks for Watching! And yes for sure ill show off some black market upgrades. Ive been thinking of a S-Class vs X-Class video!

  • @mochlod
    @mochlod 2 ปีที่แล้ว +2

    I am a former positron acolyte, loved that shotgun. Recent changes in the game have made the Infraknife supreme. Im rocking 60k+ dps and it tears up shields and hulls with not much noticeable difference.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      Same here, ever since the infraknife buff its been my go to for space combat.

    • @sir.roe-say
      @sir.roe-say ปีที่แล้ว

      @Jose I think it can get up to 130 k raw dmg and 110k shield dmg if you have the 4 super charger in 2 by 2 square(2 on top and 2 on the bottom)

  • @thedeekabides
    @thedeekabides ปีที่แล้ว +3

    Infra Knife for quick damage.
    Rockets for a heavy finishing blow.
    Phase Beam to vampire enemy shielding, as my Sentinel ship doesn’t accept star shield batteries and I don’t want to use all my sodium/radiant shards.

    • @ToraAnbu
      @ToraAnbu 8 หลายเดือนก่อน

      The phase beam is pretty bad.. almost all other weapons are better than the beam maxxed out.

    • @thedeekabides
      @thedeekabides 8 หลายเดือนก่อน +1

      @@ToraAnbu it’s not for damage. It’s a tool to restore shield integrity. I have a sentinel ship and so it won’t take the typical resources to rebuild shield strength when in combat.

    • @ToraAnbu
      @ToraAnbu 8 หลายเดือนก่อน

      @@thedeekabides fair enough, in that case it’s actually pretty good. I also seem to have replied to the wrong comment? I could swear I replied to someone that said the phase beam is the best weapon in the game. You didn’t even call it fantastic or anything. I think it was either a TH-cam bug showing me a different comment or I mistakenly replied to a different one.

  • @deltaneptune5985
    @deltaneptune5985 3 วันที่ผ่านมา

    I like to use the Phase Beam because it actually recharges your own shield with the shield of your enemies which is nice if you are fighting multiple enemies at once

  • @odoylerules360
    @odoylerules360 ปีที่แล้ว +8

    You use the cyclotron ballista to bring down shields, then flick over to the rocket launcher for one shot now that the hull is exposed, then flick over to the infra-knife accelerator to finish it off before its shields recharge. That's the optimum weapon setup for combat in this game. It's not complicated.

    • @mcflyingfury
      @mcflyingfury ปีที่แล้ว +1

      I tried out a cyclotron/infra-knife combo a while ago, but after upgrading both as much as was practical, I realized that the infra-knife still did more damage against shields than my cyclotron did. So I switched to just using it, which also allowed me to fit more upgrades to my ship.

    • @lucasstafford1084
      @lucasstafford1084 ปีที่แล้ว

      that was an impressively derisive way to voice your opinion, I'm impressed lol. Maybe don't do that though.

    • @odoylerules360
      @odoylerules360 ปีที่แล้ว

      @@lucasstafford1084 Sorry. Once I set that 3-weapon combo up, all the enemies became trivial. Since rockets do all their damage in split second bursts, their dps pretty much stacks with whatever other weapon(s) you're using. It felt optimal.

    • @StevenNguyen1903
      @StevenNguyen1903 ปีที่แล้ว

      @@odoylerules360 Rocket takes ages to kill anything. I went for a 4 slot adjacent supercharged infra-knife setup and my ship can pump out 120k dps, with the recent frigate space-battle I took like 15-20s to melt down the entire thing.

    • @HappyGick
      @HappyGick ปีที่แล้ว

      That's the setup I was thinking about. Cyclotron for shields, then one shot with rocket launcher. Doesn't seem effective against Sentinels though. They recharge their shields way too fast. For Sentinels I'd say Ejector or Knife are better.

  • @jameyisrael9473
    @jameyisrael9473 3 หลายเดือนก่อน

    This is cool but my favorite ship that I normally always use is my living ship with tons of tech and weapons. The photon cannon is the best choice I think.

  • @F1fan4eva
    @F1fan4eva ปีที่แล้ว

    Thank you for the concise and straight to the point video

  • @themotion0640
    @themotion0640 2 ปีที่แล้ว +2

    Hey Colmatt! cool video as always but did you know that if you hold the s key on your keyboard your ship vill automaticly point and turn in the attacker ships direction. With this feature you can attack them and see numbers more easily.

    • @NattMixon
      @NattMixon 2 ปีที่แล้ว +1

      L2 on console

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +1

      I actually forgot about that, I turned off the assisted flight controls so I completely forgot they were even in the game. That would have been helpful, Ill make sure in future ship videos to turn it back on. Thanks!

    • @ravinbunii6252
      @ravinbunii6252 2 ปีที่แล้ว

      Dont forget that you can set it to be toggled instead of holding the button. Idk if can on pc but on ps4 definitely can

  • @sntki8561
    @sntki8561 ปีที่แล้ว +1

    I love the photon blue lasers maxed and infra red knife

  • @haden636
    @haden636 ปีที่แล้ว +1

    1:20 this is going to be very immature of me but I just can't help it. He said do do 😏 for those who are just like me have fun replaying it over and over 🤣

  • @julilla1
    @julilla1 2 ปีที่แล้ว +1

    This is a great run down, thanks!

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      Glad it was helpful, also Thanks for Watching!

  • @datwitchyswordfan
    @datwitchyswordfan หลายเดือนก่อน

    You can take out the shields on a Sentinel Interceptor very easily with just the proton cannons, and then quickly switch and fire the rocket launcher to instantly kill the Sentinel and/or any other ship with its shields down. This is also the *’starting technology’* of any starting ship for a new save. So, unless you want to pair the space shotgun that can shred hulls with the space ballista that can tear through shields, just from the start you can very quickly and easily dispatch most enemy fighters with just protons and rockets.
    Just remember to craft some starship batteries for when your own shields get low. Especially against a Sentinel Dreadnought.

  • @jimishank9148
    @jimishank9148 ปีที่แล้ว

    I tried them all to see which ones I liked best. I stick with just two weapons. Infra Knife and Rockets. ( I disable the photon cannon, its to weak). You can bring shields down fast with the Info knife and then eliminate them quick with the rocket. You wipe out several enemies quickly and easily. Good thing is it does not matter which ship ( fighter, shuttle, hauler, interceptor or solar ) you install them on it the same damage unlike photo cannon. Cyclotron Ballista is a fun option too.

  • @jcwheat71
    @jcwheat71 2 ปีที่แล้ว +9

    I use the Photon cannon at long range, switch to Positron at close range. I'll use the phase beam if I need a shield boost.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      I normally try to run 1 maxed out weapon per ship but I’ll swap it up on each ship to keep the combat fresh.

    • @jcwheat71
      @jcwheat71 2 ปีที่แล้ว

      @@Colmatt Certainly a viable strategy using one weapon. If I liked the way the infra-knife worked that could easily be a single weapon loadout.

  • @psychwardgaming7701
    @psychwardgaming7701 2 ปีที่แล้ว +2

    Personally, I go with a positron, cyclotron combo.... sometimes with a little rocket finisher just for a little flare or free fireworks. Otherwise I go with the infraknife/positron combo so it cover distance and up close all on 1 little ship.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      Ive never actually tried the infraknife/positron combo, ill for sure have to give that a try. It sounds really op.

    • @VndNvwYvvSvv
      @VndNvwYvvSvv ปีที่แล้ว

      Flair? 😬 🤮

  • @SplarcieRS
    @SplarcieRS หลายเดือนก่อน

    nice, i have two ship setups already both sentinel ships. one uses positron ejector for about 30k dps to shields then rocket launchers to 1 tap ship and the other ship uses infra knife overclocked to the max so it is always just a beam. I'm just floating around space with a c-ram in NMS lol

  • @SecretData001
    @SecretData001 ปีที่แล้ว

    To add up a bit.
    - Photon Cannon is the only weapon with built-in lock-on, and despite the animation, it is a hitscan weapon, making it the easiest weapon to land hits.
    - Phase Beam has the longest range of 3000 while everything else have 1500 except Positron Ejector that has 750, same as mobs attack range, but with stupid autolock mechanic it requires much closer range and/or special techniques to land some continuous hit properly. But very good at being a secondary to recharge shield, especially in Living Ship (Grafted Eyes) which almost all the upgrades give Shield Recharge bonus when grown to S.
    - Cyclotron Ballista has largest projectile hitbox makes it second easiest to shoot next to Photon Cannon

    • @Zion800
      @Zion800 ปีที่แล้ว +1

      Thanks, I was actually wondering why the other weapons felt weaker to me... but I rely heavily on the built in lock on since I swerve in an out a lot to avoid hits, hence the reason the photon cannon felt more powerful. I hadnt realised that the auto lock on wasn't working for the other weapons.

  • @Saifon2000
    @Saifon2000 ปีที่แล้ว

    With a ship with 4 supercharge slots squared.. the infra knife is insane.. but back up weapons are cycletron to slow ship down and the rocket launcher to one shot.. I carry those 3 main weapons maxed out and with the infra being supercharged.. it's so much fun combo.. infra the shields and cycle to cycletron (no pun intended) to disable shields.. then the rocket launcher for the one shot kill.. just because we all love to shoot rockets at stuff.. lol.. :).

  • @KeijoKurkkuGaming
    @KeijoKurkkuGaming 6 หลายเดือนก่อน

    Position ejector for me, very high dmg and forgiving on the aim, very good video, thx

  • @keimahane
    @keimahane 2 หลายเดือนก่อน

    This was very helpful, thank you.

  • @donzid9180
    @donzid9180 ปีที่แล้ว

    Infra-knife is best for me hands down! Fast, deadly, and effective. In a supercharge slot with upgrades, it’s all I need.

  • @linzenmeyer
    @linzenmeyer ปีที่แล้ว +2

    I use 3, photon, missiles and the shield charging weapon. Cycling through these keeps my shields up and theirs down....especially useful combo while playing solo vs 4+ enemies

  • @dastaten
    @dastaten หลายเดือนก่อน

    I've been really happy with my Photon Cannon with three S class upgrades. It's not the ultimate, I know, but it takes down both shields and hulls fairly quickly. I wanted more of an edge, though, so I just installed the Cyclotron Ballista. Now I can take down enemy shields quick with the Ballista, then switch to my Cannon to finish them off.

  • @ninjallama1
    @ninjallama1 ปีที่แล้ว

    Awesome video, thanks for the explanations 👍

  • @eeveeofalltrades4780
    @eeveeofalltrades4780 ปีที่แล้ว

    Based on my experience, yes, the Infra-Knife is the best. It's even better than the cyclotron balista at breaking shields

  • @chuckchan4127
    @chuckchan4127 5 หลายเดือนก่อน

    Infra-knifr is technically the highest DPS and is great for nuking Frieghter ships, but i find it very awkward to use in dog fights. Sometimes i have the sights aimed right on the ship even head on and i still miss.
    Cycltron Ballista helps slow down ships. Excellent secondary weapon even with zero over charged slots used.
    I used to use the Positron Ejector but its not a gold choice for Frieghter ships.
    Mu new favorite is the Photon Cannon: can shoot a long time, has some auto aim, and deals solid damage.

  • @XEyedN00b
    @XEyedN00b 2 ปีที่แล้ว +2

    I use maxed photon cannon, but I also have a shuttle with Positron Ejector for resources hoovering when planetside

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      I didn’t even think to mention gathering resources but yeah the positron ejector is definitely the best for that!

  • @namelastname8540
    @namelastname8540 ปีที่แล้ว

    I like to chip down the shields with maxed out photon, then deal most of the hull damage with a rocket launcher. If the attacking ship survives, the photon cannon can chip off the rest

  • @rainmanslim4611
    @rainmanslim4611 ปีที่แล้ว +2

    I like using the psyctron ballista combined with rockets for a nice satisfying 1-2 combo. You only need one or 2 S class upgrades on each and you can down enemies in a nice 1-2 rhythm. The fact the ballista slows them down just lines up the next shot so nicely.

    • @VndNvwYvvSvv
      @VndNvwYvvSvv ปีที่แล้ว +1

      This like the best pairing for those who don't mind switching.

  • @geraldaugustus739
    @geraldaugustus739 ปีที่แล้ว +1

    I find the playstyle of shredding shields with cyclotron and then switching to hit rockets is super satisfying just in terms of playing mechanics. That said, if you aren't using auto targeting and you miss the rocket it feels REAL bad. Also, if you don't have it in a fighter don't bother, because if you're not one-shotting with rockets it feels real bad to wait on that cooldown.

    • @NobleNemesis
      @NobleNemesis ปีที่แล้ว

      For this reason I do it like this: Cyclotron with mods to burn shields, then scale to rockets (no mods) once they're down or close to down with one shot, then quickly to Infraknives with mods to delete the remainder.

    • @sanguinetales
      @sanguinetales ปีที่แล้ว

      Positron after Rockets is easy enough

    • @marinblaze
      @marinblaze ปีที่แล้ว +1

      Put the rocket launcher in supercharged slot, you should be one shotting enemies in most cases

  • @tntmaxter8607
    @tntmaxter8607 ปีที่แล้ว

    Best starter weapon imo is using a positron eyector or the photon cannon to destroy shields then hit em with the rockets of the starter ship, works wonders for being the starter weapon

  • @thereaver8083
    @thereaver8083 3 หลายเดือนก่อน

    I've found the best technique for phase beams is fire in short, second-long bursts kinda like phasers from Star Trek. I don't think they've overheated on me once since I started doing this. (I also have S-class upgrades, but the idea still works.)

  • @MLG_Someone
    @MLG_Someone ปีที่แล้ว

    My personal favorites are the Cyclotron Ballista, Infra Knifes, and Rockets

  • @hovant6666
    @hovant6666 ปีที่แล้ว +1

    I really wish the Rocket Launcher got its own upgrade modules, rockets are so cool

    • @marinblaze
      @marinblaze ปีที่แล้ว +1

      homing upgrade, long range upgrade...

  • @ShadowDeus
    @ShadowDeus ปีที่แล้ว

    3 weapons you need.
    Infra Knife
    Posi Ejector
    Ballista
    Also to fully upgrade youll need to hunt down parts on the black market.
    also look at the techs like a big circuit board... swap component around to link and amplify other components...
    all tech works this way weither it be Ship, Freighter, Exosuit, Multitool, or Exocraft.
    For my ships they all have about:
    600DP
    Forgot my shield strength i think its like 700 or 800 not sure.
    150HR
    2200M
    I sacrafice my ships Hyper drive cuz my freighter jumps about 5000LY and i dont go anywhere with out my freighter close by.

  • @referencer101
    @referencer101 ปีที่แล้ว +1

    The phase beam actually charges your shield with no upgrades, the upgrade just gives you extra on the initial impact

    • @scorpionregent648
      @scorpionregent648 ปีที่แล้ว

      Add S class mods to it, use it often and you will never need to charge your shields from the menu.

  • @SushiArmageddon
    @SushiArmageddon ปีที่แล้ว +1

    Phase beam is great in permadeath where I dont want to risk dying.

  • @Tropical_j_
    @Tropical_j_ หลายเดือนก่อน

    I’ve ran the Infra-Knife and Positron Ejector and I’ve had no want or need for anything else. For enemy ships, Positron shots until I overheat, then switch to Infra to finish them off (if they weren’t dead already). For freighters/“boss” ships, the Infra melts everything

  • @Glostahdude
    @Glostahdude ปีที่แล้ว

    I love my photons and switch to torpedo as soon as their shields are down! Insta-death!

  • @CAM-c2t
    @CAM-c2t 8 หลายเดือนก่อน

    On a s class-you will find that it will take an amazing five,photon Canon upgrades,possibly a A or x class at the very last/list,it is possibly the very best upgrade of all.

  • @pleb_scape
    @pleb_scape หลายเดือนก่อน

    if you put the accuracy boosting upgrade for the positron onto a supercharge slot, it may become accurate enough with enough range to really be an insane choice, especially if all supercharge slots are close by for a huge positron boost

  • @clintUofR08
    @clintUofR08 ปีที่แล้ว

    For those that stick to the photon cannon: I hear you, I feel you. But switch to a fully upgraded infraknife, and you'll see it's just an upgraded photon cannon. It shoots exactly the same way, but with WAY higher damage and slower to overheat. It's the same stinking weapon with higher numbers.

  • @JustinRampage
    @JustinRampage 2 ปีที่แล้ว

    I have been using the Infra-Red Accelerator to eat an enemy ship's shield and then I switch to rockets to finish the job. I love it.

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว +1

      That's normally the combo I try to run. I'm hoping we can get a rocket launcher buff or more upgrades in the future as well though. I would love to use the rocket launcher as a standalone weapon.

  • @LAaron7
    @LAaron7 2 หลายเดือนก่อน

    amazing vid man!

  • @Darkstar263
    @Darkstar263 11 หลายเดือนก่อน

    The Positron Ejector has been the most useful ship weapon for me.
    It does a lot of damage to enemy pilots. And gets rid of their shields quickly.

  • @joenelson3571
    @joenelson3571 2 ปีที่แล้ว

    Photon Canon to take out shield far range,
    Cyclotron to take finish shield close range,
    Rockets to take them out when shield’s off!

  • @gallaros9
    @gallaros9 12 วันที่ผ่านมา

    I love having multiple weapons on the ship, but cycling through them is such a chore

  • @Frogoth
    @Frogoth 2 หลายเดือนก่อน

    I have an interceptor but I couldn't do any damage fights were taking so long. Then I found out I had not installed my infra knife on an overclocked slot. That makes a huuuuuuge difference I smoke every ship in few seconds.

  • @hesperidesbell4643
    @hesperidesbell4643 17 วันที่ผ่านมา

    You’re also forgetting that each weapon has a dedicated purpose
    The cyclotron is mainly for taking down shields, the phase beam also does similar except it leeches it to recharge your own shields.
    I mainly run cyclotron ballista + infra knife

  • @normaldavid
    @normaldavid ปีที่แล้ว

    I just use the photon lasers with the missiles. Lower their shields, then blow them up. Usually works.

  • @smcfadden1992
    @smcfadden1992 ปีที่แล้ว

    my first dreadnought battle, the civilians died the pirates escaped, my second one the same thing happened but i realized i can just fly through their shield generators breaking them doing little to no damage to myself lol

  • @raventherenagade1222
    @raventherenagade1222 ปีที่แล้ว

    I like the phase lasers, reminds me of star trek and star wars

  • @HellOnFourLegs
    @HellOnFourLegs 2 หลายเดือนก่อน

    I like the cyclotron ballista is like a chunky infra knife accelerator although it damages the hull like you are cooking a chicken by slapping it

  • @araujootton
    @araujootton ปีที่แล้ว

    I was using the Cyclotron Ballista to take down shields, Positron Ejector for close combat and Rocket Launcher to finish enemies, but after I maxed out my Infra-Knife Accelerator I don't even need any other weapon on my main starship, it never heats, take down enemies in seconds, are perfect for close or long range, and I can melt down Dreadnaughts in a matter of seconds with only 1 weapon. My stats for the Infra-Knife Accelerator are Peak Damage 77k and Shield Damage 44k.

  • @akylyz1875
    @akylyz1875 2 ปีที่แล้ว +1

    InfraKnife all day everyday. My build in game knocks more that 70k DPS using IK. It's just an infinite pink death beam at this point. I only use positron for low orbit mining. Cyclo is what I use for a backup

    • @Colmatt
      @Colmatt  2 ปีที่แล้ว

      Yes, it is overpowered in its current state. I'm hoping we will also get some more weapons in a future update.

  • @Ace2014Ace
    @Ace2014Ace ปีที่แล้ว +1

    If you keep pressing the fire button instead of holdinging it, no weapon other than the rocket launcher can overheat, even without upgrades.

  • @electricbullshark765
    @electricbullshark765 10 วันที่ผ่านมา

    I find photon cannon for shields, ejector for hull, a quick kill duo.

  • @lazyshadow5027
    @lazyshadow5027 ปีที่แล้ว

    Every weapon has had a nerf following waypoint, but besides that, the pros and cons of each go as follows:
    Photon cannon:
    Really good single-shot damage, but less DPS compared to other options. Great in PvP as hits tend to register often. However, it's not the best in PvE. However, all around, it's pretty good. It can lock on well with enemies too.
    Phase Beam:
    This is only really suited for PvE. The phase beam can't lock on well at all, has much worse DPS now than the photon cannon, and hits less frequent as well. Where it shines though is in its unique ability to drain shields, effectively allowing for quick and easy regen on the fly. Pair this with an infra-knife and you're practically invincible against sentinels.
    Cyclotron Ballista:
    It's the same as before: absolutely deletes shields but does not do well with the hull. It's only great for PvP though, at least in my opinion.
    Rocket Launcher:
    Pretty much the cyclotron ballista but in reverse. It one-shots most hulls with ease. Pairing this with the cyclotron is the PvP meta and has been for a long time. It hasn't changed much in terms of shield damage.
    Infra-Knife:
    Arguably the best weapon in the game, and it isn't close. It has more DPS than every single weapon in both damage types and shoots really fast too, meaning it shreds anything instantly. It can and will make you a one-man army in PvE. It's a photon cannon on steroids.
    The only problem is that it shoots so fast in PvP that hits don't register. Maybe if HG halved the fire rate and doubled the damage it could be better in PvP. Having improper hit registration, meaning ships don't receive damage, is completely unfair to this absolute beast of a weapon.

  • @SamFromSolitude
    @SamFromSolitude 9 หลายเดือนก่อน

    I’ve only ever used the Photon Cannon lol
    Although I did recently install the Positron since I heard it’s really good at quickly mining underwater rocks and plants.
    Probably gonna replace my Photon Cannon with the Infra Knife, that thing looks awesome maxed out!!

  • @lvcc560
    @lvcc560 ปีที่แล้ว

    Dude I have that same ship! I've never seen it anywhere since I got it.

  • @spike238
    @spike238 2 ปีที่แล้ว +1

    Photon Cannon - Infra Knife triple barrel , Max shields ,

  • @TEMPLARKILLER2010
    @TEMPLARKILLER2010 ปีที่แล้ว

    3 weapons you need for pvp/pve use the phase beam to keep healing your shields. Use the infra knife for best dps (even against shields) use the balista for dps against shield and slowing people down. So you can hug their ass.

  • @Dr.Gunsmith
    @Dr.Gunsmith 2 ปีที่แล้ว +5

    Max out Photon cannons and your in business.

    • @vahissapatteri
      @vahissapatteri ปีที่แล้ว +1

      Exactly, I've taken down like 30 frighters with maxed out photon cannons alone, in the past few irl days

  • @scottybeats5328
    @scottybeats5328 ปีที่แล้ว

    the phase beam isn't supposed to be held down. you tap it and it drops enemy shields and hull faster than holding it down.

  • @trevorsamuels8392
    @trevorsamuels8392 ปีที่แล้ว

    Hands down, the laser is the best thing for shields. There's nothing else that can cut through shields like butter and restore your own at the same time. Then you can just switch to infra-knives and take anything out with ease.

    • @xSpaceInvader
      @xSpaceInvader ปีที่แล้ว

      Infra melts shields too when it's maxed out right. I primarily use infra and only switch to use phase beam for recharging my ship shields. Fire rate damage and cool down maxed out with blackmarket mods makes it insanely powerful. I'm sitting on 120,000 damage.

  • @markandreoli2477
    @markandreoli2477 9 หลายเดือนก่อน

    Phase beam for shield drain, sentinal photon cannon for range and positron ejector up close.

  • @DeathxStrike18
    @DeathxStrike18 ปีที่แล้ว

    Infraknife seems good all around, Cyclotron is Good if you have positron as secondary. Essentually a you get shield down and when they come in close to get behind you you swap and shotgun blast close range.

  • @Ihaveausernametoo
    @Ihaveausernametoo ปีที่แล้ว +1

    Your settings must be very different that mine. Photon Cannon barely scratches anything for me.

  • @TheObservingConstalation
    @TheObservingConstalation 2 หลายเดือนก่อน

    I literally just have the knife and ballista for my fighter, the ballista with 4 shots destroys the Shields, and the knife proceeds to mow down the health within 5~ ish seconds.
    I do have to note: i have knife supercharged twice & balista super charged once