It's clear that Platinum does best when given creative freedom. Korra and TMNT had Viacom constantly breathing down their necks and it shows. Devastation was a quick cash in for a license that was about to expire, so no one cared what it was as long as it shipped on time, and the game was much better off because of it.
@@DeltaAssaultGaming sorry but that’s kinda a bad take. This game has nothing to do with the Cybertron games and was never meant to, it’s it’s own thing. The fact Platinum made such a great game, with amazing combat on a tight budget is stellar.
@@DeltaAssaultGamingwhat are you smoking on? One is a third person shooter, other is a hack and slash. Also if you look any forum, top ten list or articles about transformers games, every single one hails devastation as the best game
Transformers Devastation is literally one of my favorite games of all time. The combat is so damn fun, I love all the different weapons, I love the boss fights, I love the art style, and the SOUNDTRACK is also an all time favorite of mine. "TRAAAAAAANSFORMERS! FACE THE DEVASTATION!"
Blitzwing in Devastation is partly why he's my favorite 'con. His theme goes so hard and he just has an amazing model and he has his fire and ice powers from Animated!
i first played this because it was free with ps+ and thought it might be fun and i replayed twice enjoying every minute of it except the Plattform bart with the plattforms coming out of the wall
Oh man, Tramsformers Devastation is ABSURDLY fun. You can tell where they had to cut corners, but I thought it was an absolute blast, and I'm low-key a bit bummed they never gave us a full on sequel with more characters and expanded levels and themes.
It's pretty surreal seeing this video in the midst of the Microsoft's acquisition of Activision. You have impeccable timing and commentary as always, Austin 😄
Legend of Korra had soooooo much potential. Honestly, I think it could have been one of the better licensed games if it were given more time and budget. Solid groundwork, just needed a little more to be one of the great ones
I think LoK is the best Avatar game... and that makes me so sad. I just want Platinum to get another chance to make a fully fleshed out game. Honestly I still download it from time to time just to play for a night lol
@@adeptdamage3669 If it was given more time, had Aaron Ehasz (the head writer of ATLAB) back as the head writer of the show, and cut out all the bull-crap that was holding it back (such as the contradictions to lore established in ATLAB, the soap opera-ish melodrama, having Korra be subjected to the Worf Effect and so on), it would’ve been a phenomenal show.
@@adeptdamage3669 I watched ATLA and TLOK about a year ago, having previously just seen some ATLA episodes on Nick. Honestly, I like TLOK better for it's story. The problem the show had is that it is basically 3 shows in one, as the first and second seasons were made with no renewal assured. Book 2 is... Kinda bad. They could however give continuation to seasons 3 and 4 and they are great. TLOK book 3 is my favourite of the whole Avatar franchise. Altough I do think the characters in ATLA are better... But Korra is better than Aang as a character. Yeah, I said it
It's weird to hear someone call Karai an "obscure" character, given how important she was in both the 2003 and 2012 Turtles TV shows. In the former show, she became the new Shredder after Ch'rell was banished to deep space, and in the latter, she was Hamato Yoshi/Splinter's biological daughter and even joined the group after finding out Shredder had been lying to her for her whole life.
I remember playing the Korra game a few years back and finding it to be a slog and boring... UNTIL I realized that I could hold down my attack buttons, charge up and do some REALLY explosive attacks. THEN the game got a lot more wild and fun to play.
my fav combo of items: - talisman that keeps your Chi (what you're attacks are charging up) max'd at all times but halves your health - talisman that prevents all stuns, staggers, and knockbacks when Chi is fully charged - also the talismans for health regen and mov speed
It seems like the main problem with Licenced games is the Licensing contracts. Most of these cases are like ball-chains of requirements, restrictions, helicopter managing and marketing holding everyone by the balls - and still failing to sell them or budget them or price them properly. In that way, how are the devs supposed to deal with making good games if their publishing arm is powerful but incompetent and draconic? Then the games fail and the blame falls on the devs and the marketers go and say "you didn't do what we told you to do, that's why you failed, not because we suck at our jobs".
Licensed games has tons of bothersome things to deal with to be made, they try to do the best they can with the bs rules they are given and budget, unfortunate, if they were given the ammount a aaa game is given, the result would be insane.
@@wolfan20 Don't be so sure about that, throwing money at a problem only gets you so far. Money is not equal to quality, it all depends on the development pipeline, leadership and financial meddling. If budget is a problem i'd say in a lot of cases it is an issue of either mismanaging because you think more=better (i.e. more developers=quality) or that you spend your marketing budget in a stupid way, marketing for the wrong people or doing audience research on the wrong audience - i.e. instead of going to the RPG crowd, they go to the sports game crowd and do the game for them, then go to the RPG crowd and say "you guys are going to love how innovative we are" and basically don't deliver anything the RPG crowd likes, then say the problem is the RPG crowd.
Platinum went down hill after spending too much time and budget trying to do these licensing deals with other companies. They should have kept focusing on their own IPs. Where is Vanquish 2?!
The Legend of Korra game is interesting, because it technically had a sibling game on the 3DS that was a bad tactical RPG (I made this comment before watching ahead sorry for the redundancy), and yet these two games give the impression that there is in theory a good game set in the Avatar franchise. I hope that in some point in the future, and this is a total pipe dream, that Viacom sees the value of allowing a prolific studio to take the reins and make their own spin on Avatar, and to give them the time and funding to make it not just a decent or good licensed game, but a worthwhile gaming experience like PSpider-Man
True, the Avatar franchise deserves a AAA game of it's own, Platinum's take on Korra was the closest we got to that dream, hopefully Viacom sees the potential of tracking down a talented studio, small or big to make a AAA quality game based on any of their IPs, would love it if the TMNT got that treatment as well as Avatar.
Idea: a series of games that take place before Last Airbender where you play as one of the Avatars before Aang with each game changing who you play as.
When I was little I vividly imagined an Avatar MMORPG where each nation acted as a starting zone and class. I remember the Nick website having a 3D PVP game that sorta functioned as something similar, but it wasn't anywhere close to the sort of open-world scope I wanted, and I was hoping it meant that a bigger game would eventually come. It made a lot of sense to be hopeful for an Avatar MMO in the mid-2000s when Avatar was airing and when MMORPGs were a lot more trendy, but even if that's unlikely in 2022 I still think there's so much potential there for an RPG where the plot changes based on the type of bending you initially choose to align with.
The Korra game is one of the few things I felt like getting a platinum trophy in. That one Naga section took me Hours. HOURS. Guess I'm gonna do it again.
I know it's never gonna happen, but I still really want Platinum to make a Kill la Kill game. I at least hope their brief stint with these licensed games doesn't completely discourage them from doing others in the future.
Quite lucky to have prepared a video about Activision just as the company got bought by Microsoft, hope that the bots reward you with extra views and relevancy!
I think that one will be fine. The fact that it isn't necessarily tied to any other project in any capacity probably helps alleviate any problems as far as time constraints go.
I remember I was whining to my fellow TMNT loving friend about how we haven't had a good game in so long and then that game got announced like the next day lol
Yeah, I'm pretty happy to have bought Transformers Devastation on Steam before it got removed. Its a great game and its a shame it can't be bought anymore.
I actually really enjoyed Korra. It's one of my favorite Platinum games. The gameplay is just so much fun once you unlock all of the elements. And Turtles was definitely designed for MP. It was a lot of fun playing with people, but was a slog alone.
I have the kora game. Transformers, Turtles reshelled, and mutants in Manhattan.always buy cheap licensed games, usually on sale just in case i ever want to play them, knowing they will be hard to get later. War for and fall of Cybertron are great too.
Transformers Devastation is the video game I've always wanted being a fan of the franchise. I could only imagine what would've went down if this game came out in 86!!! The fact that Platinum perfectly apes the look and the feel of the 80's cartoon and seamlessly melds in their brand of gameplay is awe inspiring imo. 👍🏿👍🏿
22:20 I'd hesitate to call Karai an "obscure TMNT villain", but this is another banger video nonetheless. I regret not picking up Korra before it got delisted but I'm glad I can still enjoy Transformers Devastation.
She kind of is but isn't at the same time (it's weird to explain). The movies she's appeared in have basically all wasted her (which is a damn shame when you realize she's been in 3 films back to back), and since she wasn't in the 80s cartoon, she's not someone who anyone outside of fans who've seen the 4Kids and Nick cartoons really know about. So calling her "obscure" despite having a presence in basically every TMNT adaptation and film past the 90s (which, as I've said, do a terrible job of explaining who she is to the uninformed) isn't technically wrong, to me at least.
@@LeopoldLitchenstein Your reasoning definitely makes sense. I just think that her prominence in the overall franchise despite not being in the original TV show kinda elevates her from the "obscure" label. Idk, I just find it weird that someone consuming TMNT related media nowadays wouldn't know who Karai is.
@@davidgn40 True but mileage varies. The franchise is mostly the cultural icon it is now because of the 87 cartoon, so if it wasn't in that show, it's not likely to be acknowledged by the general public. Maybe the 90 movie too, but that's pushing it
@@LeopoldLitchenstein I’d say the cartoon and funnily enough the Turtles in Time arcade cabinet, even my local gas station had one for years when I was real little.
Very True. Also, love the killer soundtrack. It’s so good. Too bad there won’t be a sequel for Devastation, that would’ve been so cool. “Soundwave superior, Autobots inferior!” - Soundwave
I mean in many studio tours, it’s the only one out of the trilogy shown in the selection of games they’ve made. And Kenji Saito IIRC said that they have a day to bring their transformers toys to work and play with them, they love transformers!
I remember being so excited for the Korra game only to hear how bad the reviews were and never looked into it more. Well done and interesting video as always!
Remember platinum games at that time, They had a lot of cool games but the problem is they were struggling financially. I remember the president putting out a statement saying that they can't live on original Ip's alone and that they were looking into doing license work. It was such a shock for me to hear that cause they had such great games
I've owned the "Activison Trilogy" since each of their releases and enjoyed every single of them. I need to play Korra more, since I just started it up and played through it all one night and never went back. Devastation I love with all my heart and go back once a year to beat it, though I only like playing as Optimus. His gameplay and combat style is AMAZING. Turtles was another game I loved. In some way it felt like the evolution of the old beat em ups, but with a more open world exploration. The bosses is where the game is at though, and i love the fact that due to your performance in the level you could get an upgraded super boss! Like Bebop jumping in to help Rocksteady, or Shredder Mutating into Super Shredder. Fun fact, both Turtles and Devastation are available local for the XB1 and PS4 for $5-10 each depending on game or platform. Our local Walmart never sold out, and now just has them on their budget game shelves.
I am proud to say I once held the world record on Legend Of Korra's global leaderboards for about an hour. I was also one of the first people globally to complete the game. Ah, to be a young man wasting his life again...
the fact Korra was a $15 budget title is exactly why i was always baffled by how harshly that game was judged. i mean yeah it isn't as good as Bayonetta, but it was a solid character action game for its price. and Transformers was pretty solid as well. never got the chance to play TMNT though.
Great video! I was game tester at activision and TMNT was one of the game I tested during my contract. I still remember those sessions. The qa team was so invested in this game. Getting all the platinum trophies was really hard and since it's a multiplayer game we needed to be flawless players and managing our moves cooldown in certain ways. The worst part of our testing was this: the missions in each map are assigned randomly. In order to get a certain mission to start, we needed to reboot, grind, reboot a map endlessly. In order to get special event like "super shredder" at the end of the game it was reeally hard too because you have to make the level before the boss, without dying, in very hard mode. Then you met shredder and there's a pourcentage% of chance to fight "super shredder". Meaning you need to restart the stage many times to get the chance to fight it. And all this was to restart over and over at each new game builds platinum was sending to us... Yeah it was really "repetitive" like you and the critics says, but I kept good memories of this game overall :)
I really like this became a video, the Platinum Games/Activision Licensed Collaboration Trilogy, a very fun subject about some fun, but flawed games, heck I was also one of the few mad lads that bought Legend of Korra before it got delisted, I enjoyed it and do plan on coming back to it and seeing it fully complete.
Transformers was incredible! One of my favorite Transformers games. Music, graphics and gameplay was so damn good. Its a shame I missed the TMNT game, I wanted to try it out
Korra was a solid game for what it was. I remember saying the same thing about reviews, wondering what people were expecting for a $15 download title. Platinum gave you $15 worth of Platinum style, that was accessible to a younger audience. Transformers left me a little disappointed though. It was too repetitive for my taste. Still enjoyed it overall. I don’t remember anything about the TMNT game, accept that I played it.
I remember seeing so many folks hating Transformers Devastation so much that this was partially what motivated me to create that Transformers Devastation combo video, set to music by "Weird" Al no less. I'm not sure if that video ever helped convince people to buy the game, but it has become the video people will share when asking if TD was any good, so there's that.
Interesting thing about Pro-Bending, it didn't have a definitive ruleset until the Platinum game cuz in the show every match had cheaters or ended early.
I would have put it as the ruleset wasn't revealed to the audience, not that it didn't exist. Then again, anything that doesn't actually make it onscreen doesn't count. And some things that do.
@@boobah5643 The wiki page on it was an absolute mess for a long time because of how inconsistent the show was with it. Once this game came out the rules finally got defined.
Out of the three, Thransformers Devadtation was dedinitely my favorite, especially in the music department. Their boss themes were more varied and memorable compared ro TMNT's and Korra's but that's just my opinion lol My only issue with the game (aside from the fact that it wont let me play as decepticons) was the ranking system.
The bosses on tmnt were very good, not awesome or perfect, but certainly interesting, problem was, not a well ambiented level for them, the same conditions, etc.
@@wolfan20 agreed. The boss battle themselved were pretty good held back vy some design hiccups. Also unpopular opinion but their themed were sorta repetitive since they were all just metal rock with not much variety. With Transformers Devadtation, you had techno rock, epic rock, metal rock, etc. They're not bad per say, pretty good I migh add, just wished they could have made their themes a bit unique.
It might just be me, but the Legend of Korra game is one of the better Avatar games in the series. It plays well, it has good controls, a fun pro-bending minigame.
I had so much fun with the pro-bending minigame you unlock after finishing the game, it does give you a lot more replayability and a better scenario where the pro-bending makes more sense!
Platinum Games is one of those Studios that does miracles with the right budget and a good concept. I think their Trilogy was mostly just them trying to keep the doors open and having to deal with Activision Bullshit.
As soon as you mentioned Transformers Devastation, I checked my ps4 and I still have it downloaded and I found a physical copy of TMNT MIH for $15 a few years ago at a GameStop and I kept ATLoK on my ps3. I'm surprised Activision didn't just keep them out for download or was there a problem with licensing?
I have the Turtles game on 360, I think, and the thing I found the most disappointing about it was that it didn't have local multiplayer. It's the perfect license for couch co-op.
I showed my girlfriend the Korra game last year and she instantly fell in love. She didn’t play video games growing up, but loved everything Avatar, so her being able to fight and move around as Korra blew her mind. She had a great time but still agrees that the game deserved way more to get its full potential.
17:33 there's actually additional unlockable difficulties! I played through Devastation so much so many times, one of my favorite games from Activision in memory
video games are definitely art and i think that it makes sense that we view these works as such. because art goes a couple of ways. there's the art of the soul, which often doesn't pay money, and there's the art of the world, where money is readily exchanged. one is often challenging to the viewer, the other is always easy. obviously people gravitate towards easier content to consume, but how do you make something easy? well, it's hard to make something easy. especially if you want to be innovative at the same time. in my opinion, that's what we see here: platinum is paying the bills, like renaissance painters sculpting medici mausoleums. Regrettably they messed up the balance between easy and challenging... in my eyes, platinum's "soul art" would be the games like nier and bayo, probably because of the passion for the project. they aren't meant to "entertain everyone" just to entertain kamiya and co. they are personal, and they can criticize it and tweak it based on their own expectations and preferences.
The thing is, even for budget licensed kid game they still managed to make the gampelay part of it fun to play (even tho after a few hours of playing you will see how the budget and the creativity ended). But In the end, if given enough creativity freedom, time and budget Platinum can makes some of the best games ever Bayonetta, Metal Gear Rising, Wonderfull 101, Vanquish, Nier series, Astral Chains, Mad World and there's Starfox Zero and Babylon's Fall the two unwanted foster child of the company
Sponginess is what i hate the most in videogames. Like my biggest problem with nier automata was that there is a leveling system in there. Wich allows you to go and fight a lvl 50 boss as lvl 25, but your damage output will be so small that it would take you 40 minutes of same fight, while the boss have like 3 different attacks in total. When you come there at lvl 50 tho he dies from 3 hits.
RPG systems in a nutshell I once got lost SO HARD in one game that when I got to the area boss AT LAST... I *Stomped* and bullied the next area... until their boss punted me. XD
Given that Bayo 2 and Korra released at the same time, I simply assume that Korra was handed to the B team at platinum. Take on new staff, give them a licensed project that's bound to sell on brand recognition alone, let them get their feet wet and make mistakes on the safest endeavour they can. This was standard practice for license games right?
Devastation rules. I love the extra content they plugged in with clearly limited assets. Secret Prime and Magnus Difficulties keep completionists rolling.
I really enjoyed the transformers game. Pretty good pace and the combat was tight. They set it up for a sequel or at least download content and I was excited for what they would do next.
I would love to give the Turtles game a try. Even though the reception of these games wasn't great, it would be cool of Microsoft to reobtain the licenses for these titles and maybe put them all in one and rerelease them as the Platinum license trilogy.
I got Mutants In Manhattan on release date because I am a die hard Turtles fan and I gotta say I loved it. I just wish I people to play it with because it felt weird playing single player when it very clearly needed three other players for it to be a true Turtles experience.
Like to see all 3 of the games get a re-released remaster complete extended edition with some minor re-tweaks and rebalance gameplay, and sold as physical copies too. Meaning complete, if the game had any dlcs it's there already. And for extended maybe for Korra a extra level/stage and more outfits. For Transformers add in a Decepticons story mode and able to play some of the decepticons. For Ninja turtles, maybe better padding for the missions and layout and gameplay and maybe more outfits/skins, and like a Black and White or Black and white and Red Mirage color mode.
Good point. I wish this was easy as you say. Ive been wanting Dead space 1, 2 and 3 to have remakes for the ps4/ps5 with improved graphics and tweaks here and there but thatll never happen. I never even played the games. I just watch playthroughs about them. I even want a Catwoman game but different from the Batman formula. Just Catwoman with some story made up. Just think about it. It would be cool. These companies just dont want anyone to win🤦🏿♂️
@@tylerspradley8618 Alot of companies just like to milk the same generic game and microtransactions them. Even if the game is broken... They mostly want to make more money but being cheap and scummy about it.
I liked the tmnt game. Only complaints are the spongy regular enemies and alot of abilities being shared between all turtles so they did feel samey in that regard. But it was good time with my friend
Transformers: Devastation is one of my favorite games of all time. The more time you familiarize yourself with the game the more satisfying the gameplay becomes. The perfect game for casual speedrunning. Also the music is so freaking awesome.
With how amazing as of a series it is, it’s honestly a surprise that Avatar hasn’t really gotten a genuinely great game. And for how superb PlantinumGames are, you can kinda tell that these licensed titles are some of their lower efforts, whether due to rushed deadlines or being handed to less capable devs.
If they were given unfair deadlines that’s understandable, but otherwise, not trying just because they’re making a licensed game is not very excuseable. The fifteen dollar one probably gets a pass though, and from the sounds of it Transformers was unfairly reviewed and actually did have effort put into it.
100% of the blame can be put on Activisions for these games being mediocre imo. Everyone knows what platinum can do if there aren't time (and low budget) constraints on them.
Bullshit. Platinum is literally just as overrated and to blame....They make garbage games.....Im sorry but Bayonetta ain't that good and its DMC but with a female and angels.....Vanquish is pretty god awful and LOVES to rip control away from the player every chance it gets like every 30 seconds at some points. Wonderful 101 wasn't very good either. Metal Gear sold well because the box said Metal Gear....Transformers was deep as a condom and like 2hrs long, TMNT had the same problem...Making garbage doesn't change that you made garbage and thats not completely on Activision.....Transformers looked for stupid people who jerk for joy over anything Gen 1 and TMNT tried so hard to straddle 87, 03 and 12 nostalgia.........90% of Platinum games are 3-4hr games that your expected to play 2500 times.
@@lutherheggs451 bayonetta and devil may cry are two different gameplay styles.Bayonetta focus's on risk vs reward and devil may cry focus's on complex combos.both devil may cry and bayonetta are stationary character action games which means all enemy types are combo fodder the main problem of both devil may cry and bayonetta is that all enemy types and boss types are non-interactable which means combo sponges.the main problem of both bayonetta and devil may cry is all they give is new weapons with short ab lib move sets both devil may cry and bayonetta are never going to take risks evolving the genere.devil may cry 5's V was not a step forward though.action games right now need interaction while fighting enemy types so combat does not feel all damge spongy when it comes to boss types as well.in devil may cry 5 i just wish boss types would have some sort of interaction quick time events do not count.when i hit said boss in said action games i want interaction not a combo sponge.
What i appreciate as a TF fan is that game had SO MUCH LOVE PUT IN with the classic actors (i love ya Michael Bell. my Raziel) and Vince DiCola at the music who was the same composer from the 86 movie. woops got so excited i commented before i finished the bit.
With regards to the licensed Platinum games I think they highlight the company's weaknesses. When they don't throw enough manpower into a game it usually comes across as very half-baked. While the Korra game was definitely reasonably priced, I agree, it was also presumably priced so low because Platinum and Activision knew it was subpar. And releasing subpar games can affect a company's reputation, especially because everyone really wanted a good Avatar or Korra game. Lots of people would've been willing to put down money for a $30 or $40 Avatar game if it could play better. Recently with them making so many games at the same time, all of them have been falling flat. Babylon's Fall and Bayonetta 3 and Astral Chain, some of their recent big games, all suffer from a lack of refinery and rewarding gameplay. Compare them with the classics like Bayonetta 1 and 2 and The wonderful 101 and Nier: Automata, you can definitely see the differences. Korra was just a preview of the issues Platinum would have in the following years.
Korra is honestly a bit of an underrated game, people just had way way to high expectations given Platinum's name was on it ignoring it was a cheap digital only product. In that vain, I had a good time with it.
Everytime I see someone talking bad about the 2k3 TMNT games, I have to say how good they are. They are 3D beaten up, yeah, but they were made in a good way. You have exploration, good combat and more. Not like, the tie in 2007 TMNT movie, who pretty much puts action here and there only
I find it funny how they said the TMNT game wouldn't have local co-op multiplayer because they wanted to focus on making it run at 60fps but it still came out locked at 30fps anyway, makes me wonder if something happened.
I wish I would’ve bought the Legend of Korra when I had the chance. I know it may not be the best game out there but I love the franchise itself and I would love a chance to play it.
Korra was fun, but too short and way too repetitive. TMNT, I never played. But Transformers Devastation was and still is one of my absolute favorite character action games. I remember kicking myself for selling my copy years back, and going on a freaking crusade to find a physical copy that wasn't scalper levels of expensive. Finally found one, and man is Devastation still so awesome. Great gameplay, fantastic soundtrack, multiple characters, etc. Its just a shame that the rumored Decepticon and other DLCs got canned when Platinum had the rights ripped away.
That's too bad, it could've breathed more life into TF Devastation, also potentially making the delisting situation worse with additional DLC to acquire aside from the game itself.
@@bobafett4265 There was one DLC pack, but all it included was a weapon, and two skins for Bumblebee (Golden Bumblebee) and Optimus (Nemesis Prime) and that was it. Now you can never get them again.
I never played Korra or TMNT but Transformers Devestation made me a Platinum Games fan, I only played Bayonetta, Vanquish, Nier and Metal Gear Rising because I played Devestation.
I'm currently playing TMNT Mutants in Manhattan, two last levels to go and I enjoy it. Sure, it could be more diverse, but the combat have great potential and I like the character art style. It could be great while playing a co-op. I've also tried Transformers Devastation but had to take a break due to work obligations, but it will be played next. For what I've tried it's really great, combat and art style. To bad I cannot try The Legend of Korra, finding a key for it is impossible.
Tbh, it was a mistake to restrict licensed games to Platinium, a studio made of a guy who blocked sega on twitter for them refusing to give Bayonetta glasses and proceeds to give more characters glasses.
It's clear that Platinum does best when given creative freedom. Korra and TMNT had Viacom constantly breathing down their necks and it shows. Devastation was a quick cash in for a license that was about to expire, so no one cared what it was as long as it shipped on time, and the game was much better off because of it.
Devastation wasn’t very good though. It sucks compared to War For Cybertron.
@@DeltaAssaultGaming sorry but that’s kinda a bad take. This game has nothing to do with the Cybertron games and was never meant to, it’s it’s own thing. The fact Platinum made such a great game, with amazing combat on a tight budget is stellar.
@@DeltaAssaultGaming shit take kekw
@@DeltaAssaultGamingwhat are you smoking on? One is a third person shooter, other is a hack and slash. Also if you look any forum, top ten list or articles about transformers games, every single one hails devastation as the best game
I’d guess that would explain it
Transformers Devastation is literally one of my favorite games of all time. The combat is so damn fun, I love all the different weapons, I love the boss fights, I love the art style, and the SOUNDTRACK is also an all time favorite of mine.
"TRAAAAAAANSFORMERS! FACE THE DEVASTATION!"
Blitzwing in Devastation is partly why he's my favorite 'con. His theme goes so hard and he just has an amazing model and he has his fire and ice powers from Animated!
I too massively enjoy this game
i first played this because it was free with ps+ and thought it might be fun and i replayed twice enjoying every minute of it except the Plattform bart with the plattforms coming out of the wall
Same dude, it and Wonderful 101 are downright my favorite Platinum games. Not having a huge budget didn't hold them back at all.
Ehh, it's not good at all lol. Glad that you enjoyed it but these 3 games suck.
Transformers Devastation is a fun, quick playthrough and a GORGEOUS game.
I would love to see another Transformers game like Devastation.
@@TommyDeonauthsArchives Yea Transformers devastation is really really really fun
Transformers Devastation's soundtrack is so goddamn killer and I didn't expect it to be like that when I first played it a few years ago
Killer soundtrack. The level design of that game got old really fast but the boss fights were always hype.
Hell yeah! the soundtrack kicks ass, and i love it.
Oh man, Tramsformers Devastation is ABSURDLY fun. You can tell where they had to cut corners, but I thought it was an absolute blast, and I'm low-key a bit bummed they never gave us a full on sequel with more characters and expanded levels and themes.
Legend of Korra having a budget game from Activision really tells you a lot about the way Nickelodeon treated the series.
It's pretty surreal seeing this video in the midst of the Microsoft's acquisition of Activision. You have impeccable timing and commentary as always, Austin 😄
Yeah I was kind of hoping he was going to put something in here acknowledging that but apparently not.
Still yep gotta give it to him for the timing.
There's also like all the lawsuits.
@@thewarzoneformerlyknownass4498 we got a Pony out of the stable
@@DubExp ponies and xbots lol perfect combo
It's been a year?
Legend of Korra had soooooo much potential. Honestly, I think it could have been one of the better licensed games if it were given more time and budget. Solid groundwork, just needed a little more to be one of the great ones
I think LoK is the best Avatar game... and that makes me so sad. I just want Platinum to get another chance to make a fully fleshed out game. Honestly I still download it from time to time just to play for a night lol
@@freakyfro99 Same here. So much potential still sitting there
Same can be said be about the show.
@@adeptdamage3669
If it was given more time, had Aaron Ehasz (the head writer of ATLAB) back as the head writer of the show, and cut out all the bull-crap that was holding it back (such as the contradictions to lore established in ATLAB, the soap opera-ish melodrama, having Korra be subjected to the Worf Effect and so on), it would’ve been a phenomenal show.
@@adeptdamage3669 I watched ATLA and TLOK about a year ago, having previously just seen some ATLA episodes on Nick. Honestly, I like TLOK better for it's story. The problem the show had is that it is basically 3 shows in one, as the first and second seasons were made with no renewal assured. Book 2 is... Kinda bad. They could however give continuation to seasons 3 and 4 and they are great. TLOK book 3 is my favourite of the whole Avatar franchise. Altough I do think the characters in ATLA are better... But Korra is better than Aang as a character. Yeah, I said it
What I would give for a Transformers Devastation sequel, or DLC where you can play as the Decepticons. The game is soooo good.
I'd give up my copies of Transformers Battlegrounds and Rise of the Dark Spark. Not like I'd be losing anything good.
It's weird to hear someone call Karai an "obscure" character, given how important she was in both the 2003 and 2012 Turtles TV shows. In the former show, she became the new Shredder after Ch'rell was banished to deep space, and in the latter, she was Hamato Yoshi/Splinter's biological daughter and even joined the group after finding out Shredder had been lying to her for her whole life.
Oh I kind of remember her,
That's one of the series I caught a handful of episodes for and remember enjoying
She's even been featured in shredders revenge, so now you can play as her In a good game😂😂
I remember playing the Korra game a few years back and finding it to be a slog and boring... UNTIL I realized that I could hold down my attack buttons, charge up and do some REALLY explosive attacks. THEN the game got a lot more wild and fun to play.
I Am looking at the combo videos right now!
XD
my fav combo of items:
- talisman that keeps your Chi (what you're attacks are charging up) max'd at all times but halves your health
- talisman that prevents all stuns, staggers, and knockbacks when Chi is fully charged
- also the talismans for health regen and mov speed
It seems like the main problem with Licenced games is the Licensing contracts. Most of these cases are like ball-chains of requirements, restrictions, helicopter managing and marketing holding everyone by the balls - and still failing to sell them or budget them or price them properly. In that way, how are the devs supposed to deal with making good games if their publishing arm is powerful but incompetent and draconic? Then the games fail and the blame falls on the devs and the marketers go and say "you didn't do what we told you to do, that's why you failed, not because we suck at our jobs".
Licensed games has tons of bothersome things to deal with to be made, they try to do the best they can with the bs rules they are given and budget, unfortunate, if they were given the ammount a aaa game is given, the result would be insane.
@@wolfan20 Don't be so sure about that, throwing money at a problem only gets you so far.
Money is not equal to quality, it all depends on the development pipeline, leadership and financial meddling.
If budget is a problem i'd say in a lot of cases it is an issue of either mismanaging because you think more=better (i.e. more developers=quality) or that you spend your marketing budget in a stupid way, marketing for the wrong people or doing audience research on the wrong audience - i.e. instead of going to the RPG crowd, they go to the sports game crowd and do the game for them, then go to the RPG crowd and say "you guys are going to love how innovative we are" and basically don't deliver anything the RPG crowd likes, then say the problem is the RPG crowd.
@@hirobeez But in this cases, is more of a case of time more than anything.
Platinum went down hill after spending too much time and budget trying to do these licensing deals with other companies. They should have kept focusing on their own IPs. Where is Vanquish 2?!
@@CogniVisionthey can't afford to do that anymore.
If they didn't make nier: automata they'd be dead.
The Legend of Korra game is interesting, because it technically had a sibling game on the 3DS that was a bad tactical RPG (I made this comment before watching ahead sorry for the redundancy), and yet these two games give the impression that there is in theory a good game set in the Avatar franchise. I hope that in some point in the future, and this is a total pipe dream, that Viacom sees the value of allowing a prolific studio to take the reins and make their own spin on Avatar, and to give them the time and funding to make it not just a decent or good licensed game, but a worthwhile gaming experience like PSpider-Man
True, the Avatar franchise deserves a AAA game of it's own, Platinum's take on Korra was the closest we got to that dream, hopefully Viacom sees the potential of tracking down a talented studio, small or big to make a AAA quality game based on any of their IPs, would love it if the TMNT got that treatment as well as Avatar.
And OF COURSE the 3DS is what I was able to play
Took it as a Challenge Gamer run. Had fun.
XD
Idea: a series of games that take place before Last Airbender where you play as one of the Avatars before Aang with each game changing who you play as.
When I was little I vividly imagined an Avatar MMORPG where each nation acted as a starting zone and class. I remember the Nick website having a 3D PVP game that sorta functioned as something similar, but it wasn't anywhere close to the sort of open-world scope I wanted, and I was hoping it meant that a bigger game would eventually come. It made a lot of sense to be hopeful for an Avatar MMO in the mid-2000s when Avatar was airing and when MMORPGs were a lot more trendy, but even if that's unlikely in 2022 I still think there's so much potential there for an RPG where the plot changes based on the type of bending you initially choose to align with.
That Korra 3DS game was basically Fire Emblem.
The Korra game is one of the few things I felt like getting a platinum trophy in. That one Naga section took me Hours. HOURS.
Guess I'm gonna do it again.
I know it's never gonna happen, but I still really want Platinum to make a Kill la Kill game. I at least hope their brief stint with these licensed games doesn't completely discourage them from doing others in the future.
Arc system works' one was good tho so I guess we can wait.
Quite lucky to have prepared a video about Activision just as the company got bought by Microsoft, hope that the bots reward you with extra views and relevancy!
I'm so glad that I picked up Transformers Devestation when it was on PS+ some time ago! such an awesome game
Man, with how lack luster the TMNT games have been for the past decade, I'm really hoping Shredder's Revenge turns out to be good.
I think that one will be fine. The fact that it isn't necessarily tied to any other project in any capacity probably helps alleviate any problems as far as time constraints go.
Ditto. It looks great visually and im optimistic about the developer that is involved being people who did Scott Pilgrim.
I remember I was whining to my fellow TMNT loving friend about how we haven't had a good game in so long and then that game got announced like the next day lol
It’s peak
Yeah, I'm pretty happy to have bought Transformers Devastation on Steam before it got removed. Its a great game and its a shame it can't be bought anymore.
Thankfully its very easy to download thanks to fans archiving it.
I actually really enjoyed Korra. It's one of my favorite Platinum games. The gameplay is just so much fun once you unlock all of the elements. And Turtles was definitely designed for MP. It was a lot of fun playing with people, but was a slog alone.
I have the kora game. Transformers, Turtles reshelled, and mutants in Manhattan.always buy cheap licensed games, usually on sale just in case i ever want to play them, knowing they will be hard to get later. War for and fall of Cybertron are great too.
I wish I was u
War and Fall are both in my top 10 favorite games ever.
Transformers Devastation is the video game I've always wanted being a fan of the franchise. I could only imagine what would've went down if this game came out in 86!!! The fact that Platinum perfectly apes the look and the feel of the 80's cartoon and seamlessly melds in their brand of gameplay is awe inspiring imo. 👍🏿👍🏿
For me it’s War For Cybertron. Devastation wasn’t very good imo
I see that Austin is part of the house of Black, very nice. As for the games, they may not be the best work of Platinum, but I still quite like them
22:20 I'd hesitate to call Karai an "obscure TMNT villain", but this is another banger video nonetheless. I regret not picking up Korra before it got delisted but I'm glad I can still enjoy Transformers Devastation.
She kind of is but isn't at the same time (it's weird to explain). The movies she's appeared in have basically all wasted her (which is a damn shame when you realize she's been in 3 films back to back), and since she wasn't in the 80s cartoon, she's not someone who anyone outside of fans who've seen the 4Kids and Nick cartoons really know about. So calling her "obscure" despite having a presence in basically every TMNT adaptation and film past the 90s (which, as I've said, do a terrible job of explaining who she is to the uninformed) isn't technically wrong, to me at least.
@@LeopoldLitchenstein Your reasoning definitely makes sense. I just think that her prominence in the overall franchise despite not being in the original TV show kinda elevates her from the "obscure" label.
Idk, I just find it weird that someone consuming TMNT related media nowadays wouldn't know who Karai is.
@@davidgn40 True but mileage varies. The franchise is mostly the cultural icon it is now because of the 87 cartoon, so if it wasn't in that show, it's not likely to be acknowledged by the general public. Maybe the 90 movie too, but that's pushing it
@@LeopoldLitchenstein I’d say the cartoon and funnily enough the Turtles in Time arcade cabinet, even my local gas station had one for years when I was real little.
@@HiDefHDMusic Ah, how could I forget
Let’s be honest transformers: devastation was the favorite child out of the trilogy activision/platinum license deal
Very True. Also, love the killer soundtrack. It’s so good. Too bad there won’t be a sequel for Devastation, that would’ve been so cool.
“Soundwave superior, Autobots inferior!”
- Soundwave
@@l.j.nguyen2586 that true but im still happy that this game exist plus having a kickass soundtrack
I mean in many studio tours, it’s the only one out of the trilogy shown in the selection of games they’ve made. And Kenji Saito IIRC said that they have a day to bring their transformers toys to work and play with them, they love transformers!
I remember being so excited for the Korra game only to hear how bad the reviews were and never looked into it more. Well done and interesting video as always!
I never played TMNT, but Devastation is one of my favourite of the Platinum line-up and LOK is good but clearly made on a budget.
Remember platinum games at that time, They had a lot of cool games but the problem is they were struggling financially. I remember the president putting out a statement saying that they can't live on original Ip's alone and that they were looking into doing license work. It was such a shock for me to hear that cause they had such great games
"No micro transactions, No live games" oh you sweet summer child of two weeks ago. How it can all change
I've owned the "Activison Trilogy" since each of their releases and enjoyed every single of them.
I need to play Korra more, since I just started it up and played through it all one night and never went back.
Devastation I love with all my heart and go back once a year to beat it, though I only like playing as Optimus. His gameplay and combat style is AMAZING.
Turtles was another game I loved. In some way it felt like the evolution of the old beat em ups, but with a more open world exploration. The bosses is where the game is at though, and i love the fact that due to your performance in the level you could get an upgraded super boss! Like Bebop jumping in to help Rocksteady, or Shredder Mutating into Super Shredder.
Fun fact, both Turtles and Devastation are available local for the XB1 and PS4 for $5-10 each depending on game or platform. Our local Walmart never sold out, and now just has them on their budget game shelves.
I've been wanting to pick up that turtles game but was late to the party. I'll have to check out my local Walmart and Meijer. (I'm in Michigan)
@@Yomeidient I miss Meijer..
The ost in devastation is insane. It's legit one of my favorite game osts ever.
I am proud to say I once held the world record on Legend Of Korra's global leaderboards for about an hour. I was also one of the first people globally to complete the game.
Ah, to be a young man wasting his life again...
the fact Korra was a $15 budget title is exactly why i was always baffled by how harshly that game was judged. i mean yeah it isn't as good as Bayonetta, but it was a solid character action game for its price. and Transformers was pretty solid as well. never got the chance to play TMNT though.
Great video! I was game tester at activision and TMNT was one of the game I tested during my contract. I still remember those sessions. The qa team was so invested in this game. Getting all the platinum trophies was really hard and since it's a multiplayer game we needed to be flawless players and managing our moves cooldown in certain ways. The worst part of our testing was this: the missions in each map are assigned randomly. In order to get a certain mission to start, we needed to reboot, grind, reboot a map endlessly. In order to get special event like "super shredder" at the end of the game it was reeally hard too because you have to make the level before the boss, without dying, in very hard mode. Then you met shredder and there's a pourcentage% of chance to fight "super shredder". Meaning you need to restart the stage many times to get the chance to fight it.
And all this was to restart over and over at each new game builds platinum was sending to us... Yeah it was really "repetitive" like you and the critics says, but I kept good memories of this game overall :)
I really like this became a video, the Platinum Games/Activision Licensed Collaboration Trilogy, a very fun subject about some fun, but flawed games, heck I was also one of the few mad lads that bought Legend of Korra before it got delisted, I enjoyed it and do plan on coming back to it and seeing it fully complete.
Transformers was incredible! One of my favorite Transformers games. Music, graphics and gameplay was so damn good. Its a shame I missed the TMNT game, I wanted to try it out
Korra was a solid game for what it was. I remember saying the same thing about reviews, wondering what people were expecting for a $15 download title. Platinum gave you $15 worth of Platinum style, that was accessible to a younger audience. Transformers left me a little disappointed though. It was too repetitive for my taste. Still enjoyed it overall. I don’t remember anything about the TMNT game, accept that I played it.
TMNT game is ok, slept on a little though
When Brody King showed up I seriously lost my shit, love his band and seeing him join the House of Black was so sick.
Kings of the Black Throne!
I remember seeing so many folks hating Transformers Devastation so much that this was partially what motivated me to create that Transformers Devastation combo video, set to music by "Weird" Al no less. I'm not sure if that video ever helped convince people to buy the game, but it has become the video people will share when asking if TD was any good, so there's that.
Your videos are SO good. Funny, informative, relatable, relevant. I can't miss a single one.
Interesting thing about Pro-Bending, it didn't have a definitive ruleset until the Platinum game cuz in the show every match had cheaters or ended early.
I would have put it as the ruleset wasn't revealed to the audience, not that it didn't exist. Then again, anything that doesn't actually make it onscreen doesn't count. And some things that do.
@@boobah5643 The wiki page on it was an absolute mess for a long time because of how inconsistent the show was with it. Once this game came out the rules finally got defined.
Transformers Devestation looks amazing. Short and repetitive run time aside, it looks so slick and as a Transformers fan it looks right up my alley.
It's really fun. If you like G1 Transformers and Bayonetta it's probably your niche.
If you like Transformers you will most likely enjoy it.
Its a great game. I wish we'd get an improved sequel
Out of the three, Thransformers Devadtation was dedinitely my favorite, especially in the music department. Their boss themes were more varied and memorable compared ro TMNT's and Korra's but that's just my opinion lol
My only issue with the game (aside from the fact that it wont let me play as decepticons) was the ranking system.
The bosses on tmnt were very good, not awesome or perfect, but certainly interesting, problem was, not a well ambiented level for them, the same conditions, etc.
@@wolfan20 agreed. The boss battle themselved were pretty good held back vy some design hiccups.
Also unpopular opinion but their themed were sorta repetitive since they were all just metal rock with not much variety. With Transformers Devadtation, you had techno rock, epic rock, metal rock, etc. They're not bad per say, pretty good I migh add, just wished they could have made their themes a bit unique.
It might just be me, but the Legend of Korra game is one of the better Avatar games in the series. It plays well, it has good controls, a fun pro-bending minigame.
I had so much fun with the pro-bending minigame you unlock after finishing the game, it does give you a lot more replayability and a better scenario where the pro-bending makes more sense!
I love Devastation and am super glad I had PS Plus when it was a free game lol.
What's especially cool about TF Devastation is almost every original VA came back, including even Sideswipe and Bumblebee's.
Platinum Games is one of those Studios that does miracles with the right budget and a good concept. I think their Trilogy was mostly just them trying to keep the doors open and having to deal with Activision Bullshit.
As soon as you mentioned Transformers Devastation, I checked my ps4 and I still have it downloaded and I found a physical copy of TMNT MIH for $15 a few years ago at a GameStop and I kept ATLoK on my ps3. I'm surprised Activision didn't just keep them out for download or was there a problem with licensing?
Yeah, the license deals likely expired. This happens to a lot of licensed games when the contract ends.
I have the Turtles game on 360, I think, and the thing I found the most disappointing about it was that it didn't have local multiplayer. It's the perfect license for couch co-op.
Understament of the century.
I showed my girlfriend the Korra game last year and she instantly fell in love. She didn’t play video games growing up, but loved everything Avatar, so her being able to fight and move around as Korra blew her mind. She had a great time but still agrees that the game deserved way more to get its full potential.
All three of these had some major potential ruined by varying factors. Definitely worth highlighting.
17:33 there's actually additional unlockable difficulties! I played through Devastation so much so many times, one of my favorite games from Activision in memory
video games are definitely art
and i think that it makes sense that we view these works as such. because art goes a couple of ways. there's the art of the soul, which often doesn't pay money, and there's the art of the world, where money is readily exchanged. one is often challenging to the viewer, the other is always easy. obviously people gravitate towards easier content to consume, but how do you make something easy? well, it's hard to make something easy. especially if you want to be innovative at the same time.
in my opinion, that's what we see here: platinum is paying the bills, like renaissance painters sculpting medici mausoleums. Regrettably they messed up the balance between easy and challenging... in my eyes, platinum's "soul art" would be the games like nier and bayo, probably because of the passion for the project. they aren't meant to "entertain everyone" just to entertain kamiya and co. they are personal, and they can criticize it and tweak it based on their own expectations and preferences.
Okami
The thing is, even for budget licensed kid game they still managed to make the gampelay part of it fun to play (even tho after a few hours of playing you will see how the budget and the creativity ended). But In the end, if given enough creativity freedom, time and budget Platinum can makes some of the best games ever Bayonetta, Metal Gear Rising, Wonderfull 101, Vanquish, Nier series, Astral Chains, Mad World and there's Starfox Zero and Babylon's Fall the two unwanted foster child of the company
Sponginess is what i hate the most in videogames. Like my biggest problem with nier automata was that there is a leveling system in there. Wich allows you to go and fight a lvl 50 boss as lvl 25, but your damage output will be so small that it would take you 40 minutes of same fight, while the boss have like 3 different attacks in total. When you come there at lvl 50 tho he dies from 3 hits.
That's kind of a mainstay of RPGs, unless the enemies level with you (which I don't like). I don't know, it works in some games and doesn't in others.
RPG systems in a nutshell
I once got lost SO HARD in one game that when I got to the area boss AT LAST... I *Stomped* and bullied the next area... until their boss punted me.
XD
It freaks me out that the turtles all have Kat's eyes from Gravity Rush. Like, they look exactly the same - it's really weird.
Given that Bayo 2 and Korra released at the same time, I simply assume that Korra was handed to the B team at platinum. Take on new staff, give them a licensed project that's bound to sell on brand recognition alone, let them get their feet wet and make mistakes on the safest endeavour they can.
This was standard practice for license games right?
Devastation rules. I love the extra content they plugged in with clearly limited assets. Secret Prime and Magnus Difficulties keep completionists rolling.
I just really wish Korra was physical. I've got the other two, but missed out on Avatar.
12:56 there's actually people working on mods to restore online functionality into all of those games, actually!
I really enjoyed the transformers game. Pretty good pace and the combat was tight. They set it up for a sequel or at least download content and I was excited for what they would do next.
The lack of a sequel to Transformers Devastation will never not make me lose sleep.
Piracy is a wonderful thing sometimes
I would love to give the Turtles game a try. Even though the reception of these games wasn't great, it would be cool of Microsoft to reobtain the licenses for these titles and maybe put them all in one and rerelease them as the Platinum license trilogy.
Devastation was on PS+ a couple years back so check your library, it might be there
this era of austin defending double a games that get too much hate is my fav keep fighting te good fight and not hopping on the hate bandwagon brudda!
I hear that Metal Wolf Chaos music in the beginning.
I got Mutants In Manhattan on release date because I am a die hard Turtles fan and I gotta say I loved it. I just wish I people to play it with because it felt weird playing single player when it very clearly needed three other players for it to be a true Turtles experience.
Like to see all 3 of the games get a re-released remaster complete extended edition
with some minor re-tweaks and rebalance gameplay, and sold as physical copies too.
Meaning complete, if the game had any dlcs it's there already.
And for extended maybe for Korra a extra level/stage and more outfits.
For Transformers add in a Decepticons story mode and able to play some of the decepticons.
For Ninja turtles, maybe better padding for the missions and layout and gameplay
and maybe more outfits/skins, and like a Black and White or Black and white and Red Mirage color mode.
Good point. I wish this was easy as you say. Ive been wanting Dead space 1, 2 and 3 to have remakes for the ps4/ps5 with improved graphics and tweaks here and there but thatll never happen. I never even played the games. I just watch playthroughs about them. I even want a Catwoman game but different from the Batman formula. Just Catwoman with some story made up. Just think about it. It would be cool. These companies just dont want anyone to win🤦🏿♂️
@@tylerspradley8618
Alot of companies just like to milk the same generic game
and microtransactions them.
Even if the game is broken...
They mostly want to make more money but being cheap and scummy about it.
I liked the tmnt game. Only complaints are the spongy regular enemies and alot of abilities being shared between all turtles so they did feel samey in that regard. But it was good time with my friend
Transformers: Devastation is one of my favorite games of all time. The more time you familiarize yourself with the game the more satisfying the gameplay becomes. The perfect game for casual speedrunning. Also the music is so freaking awesome.
With how amazing as of a series it is, it’s honestly a surprise that Avatar hasn’t really gotten a genuinely great game. And for how superb PlantinumGames are, you can kinda tell that these licensed titles are some of their lower efforts, whether due to rushed deadlines or being handed to less capable devs.
Dude imagine how hype would a Platinum Gurren Laggan game would be! 🔥
If they were given unfair deadlines that’s understandable, but otherwise, not trying just because they’re making a licensed game is not very excuseable.
The fifteen dollar one probably gets a pass though, and from the sounds of it Transformers was unfairly reviewed and actually did have effort put into it.
100% of the blame can be put on Activisions for these games being mediocre imo. Everyone knows what platinum can do if there aren't time (and low budget) constraints on them.
Bullshit. Platinum is literally just as overrated and to blame....They make garbage games.....Im sorry but Bayonetta ain't that good and its DMC but with a female and angels.....Vanquish is pretty god awful and LOVES to rip control away from the player every chance it gets like every 30 seconds at some points. Wonderful 101 wasn't very good either.
Metal Gear sold well because the box said Metal Gear....Transformers was deep as a condom and like 2hrs long, TMNT had the same problem...Making garbage doesn't change that you made garbage and thats not completely on Activision.....Transformers looked for stupid people who jerk for joy over anything Gen 1 and TMNT tried so hard to straddle 87, 03 and 12 nostalgia.........90% of Platinum games are 3-4hr games that your expected to play 2500 times.
@@lutherheggs451 bayonetta and devil may cry are two different gameplay styles.Bayonetta focus's on risk vs reward and devil may cry focus's on complex combos.both devil may cry and bayonetta are stationary character action games which means all enemy types are combo fodder the main problem of both devil may cry and bayonetta is that all enemy types and boss types are non-interactable which means combo sponges.the main problem of both bayonetta and devil may cry is all they give is new weapons with short ab lib move sets both devil may cry and bayonetta are never going to take risks evolving the genere.devil may cry 5's V was not a step forward though.action games right now need interaction while fighting enemy types so combat does not feel all damge spongy when it comes to boss types as well.in devil may cry 5 i just wish boss types would have some sort of interaction quick time events do not count.when i hit said boss in said action games i want interaction not a combo sponge.
I peep the malakai black shirt. Austin is a man of culture. Great Vid btw keep them coming!
Hal Laboratory actually made a Blade game for the GBC and the GB version of Ghostbusters 2.
What i appreciate as a TF fan is that game had SO MUCH LOVE PUT IN with the classic actors (i love ya Michael Bell. my Raziel) and Vince DiCola at the music who was the same composer from the 86 movie.
woops got so excited i commented before i finished the bit.
some games are art, some industrial merchandise, but I think there's an evolution and an end game
With regards to the licensed Platinum games I think they highlight the company's weaknesses. When they don't throw enough manpower into a game it usually comes across as very half-baked.
While the Korra game was definitely reasonably priced, I agree, it was also presumably priced so low because Platinum and Activision knew it was subpar. And releasing subpar games can affect a company's reputation, especially because everyone really wanted a good Avatar or Korra game. Lots of people would've been willing to put down money for a $30 or $40 Avatar game if it could play better.
Recently with them making so many games at the same time, all of them have been falling flat. Babylon's Fall and Bayonetta 3 and Astral Chain, some of their recent big games, all suffer from a lack of refinery and rewarding gameplay. Compare them with the classics like Bayonetta 1 and 2 and The wonderful 101 and Nier: Automata, you can definitely see the differences.
Korra was just a preview of the issues Platinum would have in the following years.
Korra is honestly a bit of an underrated game, people just had way way to high expectations given Platinum's name was on it ignoring it was a cheap digital only product. In that vain, I had a good time with it.
Everytime I see someone talking bad about the 2k3 TMNT games, I have to say how good they are. They are 3D beaten up, yeah, but they were made in a good way. You have exploration, good combat and more. Not like, the tie in 2007 TMNT movie, who pretty much puts action here and there only
Fan for life bc of the point you made during your intro
I find it funny how they said the TMNT game wouldn't have local co-op multiplayer because they wanted to focus on making it run at 60fps but it still came out locked at 30fps anyway, makes me wonder if something happened.
Sure TH-cam, Austin is definitely talking about Infamous 1.
best of PlatinumGames catalogue bar none
Another great video. I popped seeing the Malakai Black shirt. Good shit.
Excellent video as always but good taste with the Malakai Black shirt and FRESH-LY SQUEEZED
honestly idk why people expected these great big experiences on par with bayonetta they were budget liscenced titles.
Dat transformation sound effect! (chef's kiss*)
I wish I would’ve bought the Legend of Korra when I had the chance. I know it may not be the best game out there but I love the franchise itself and I would love a chance to play it.
Korra was fun, but too short and way too repetitive.
TMNT, I never played.
But Transformers Devastation was and still is one of my absolute favorite character action games. I remember kicking myself for selling my copy years back, and going on a freaking crusade to find a physical copy that wasn't scalper levels of expensive. Finally found one, and man is Devastation still so awesome. Great gameplay, fantastic soundtrack, multiple characters, etc. Its just a shame that the rumored Decepticon and other DLCs got canned when Platinum had the rights ripped away.
That's too bad, it could've breathed more life into TF Devastation, also potentially making the delisting situation worse with additional DLC to acquire aside from the game itself.
Yeah i had it on PlayStation plus and it was definitely a solid game
@@bobafett4265 There was one DLC pack, but all it included was a weapon, and two skins for Bumblebee (Golden Bumblebee) and Optimus (Nemesis Prime) and that was it. Now you can never get them again.
I never played Korra or TMNT but Transformers Devestation made me a Platinum Games fan, I only played Bayonetta, Vanquish, Nier and Metal Gear Rising because I played Devestation.
I'm currently playing TMNT Mutants in Manhattan, two last levels to go and I enjoy it. Sure, it could be more diverse, but the combat have great potential and I like the character art style. It could be great while playing a co-op. I've also tried Transformers Devastation but had to take a break due to work obligations, but it will be played next. For what I've tried it's really great, combat and art style. To bad I cannot try The Legend of Korra, finding a key for it is impossible.
Tony Hawk, Call of Duty, and Guitar Hero were legendary Activision published series
In 2019, I managed to get The Legend of Korra for my laptop by downloading it from a website.
THAT MALAKAI BLACK SHIRT THO
3:56 ORANGE CASSIDY
18:34 STUNNER ON SANTA
THOSE TMNT 2003 BEAT EM UPS WERE SO GOOD
FUCK NFTS THO
Tbh, it was a mistake to restrict licensed games to Platinium, a studio made of a guy who blocked sega on twitter for them refusing to give Bayonetta glasses and proceeds to give more characters glasses.
🤣🤣🤦🏿♂️🤦🏿♂️
Grasshopper Games next? 🤩
This whole video feels like ominous foreshadowing for the Babylon's Fall video
🥰 the T-shirt!
I just wanted to say it's hilarious how much an IGN review lives rent free in Austn's head
yeah