Just bought this, it's so useful, I didn't think it fair to download it for free. Hopefully people will start to build their own library of modules and the addon can cope with multiple libraries in the future. I will certainly have to play around myself and see if I can create something. A video tutorial on this aspect would be helpful I think at some point.
I would love to see this taken to the next level, and have the building be one that can be entered, and rooms procedurally filled with furnishings. For my specific use: I'd want medieval type houses instead of modern skyscraper/ apartments. But this is incredibly impressive
at least you could use this as a starting point, and then add interiors to buildings you want to have them, that still saves a lot of time! but yes, interiors too would be next level. Hmm, now i want to see if i can make my town and put it in CryEngine 5.7
@@GES1985 nope unreal latest version is 5.2, and I've tinkered with 5.1 awhile and wasn't that impressed. Certainly not 120gb for just the tools impressed ha.
If anyone need's help getting the geo node into projects, 1. save the buildify file. 2. Append the "Building" node from the buildify file into preferred project. 3. Add the node to a plane with the geo nodes drop down. I know this isn't convenient but it works :)
Looks amazing! I was creating building generator for Blender in Python 2 or 3 years ago just for fun, crating a very simple parametrized building verte-by-vertex . And now I see THIS...
Wow, this is amazing! I bought it instantly, no way I'll take this for free! It's gonna save me/us a lot of precious time and money! Thank you very much for sharing!
I've been looking for a tool like this. Would have liked to seen a video on the export and implementation into Unreal or Unity. Overall great video thanks for sharing.
I think this might be useful in a city builder game like Cities Skylines so you can make buildings that can fit different tile sizes and unusual shapes to fill in empty spaces.
@@omega72519 It could be used in a different city building game, it doesn't have to be City Skylines. I just think it's cool to be able to make your own buildings like this.
Oh my God, that'd be so cool! Everything on the map changing in real time. I could see that being really useful if you wanted to have an open world game where everything exists in 4D. Add in, NPC's that have an LLM brain, so they all say completely original stuff. And if you harm them, they'll respond realistically.
That's looks like a great tool. Thanks for introducing it. Which Text-to-Speech software did you use for the comment? It's still a bit choppy, but it sounds great.
Will try to do an update once the author share the new free library, as we said the quixel megascans is only free with Epic games engine so stay tuned.
@@architecturetopics I understand. Even if it’s just cubes and rectangles and other primitives. I have a desert town asset bundle I bought on blender market some years back that looks just like the one in the beginning of the video but I’ve been trying to figure out how to use it with buildify and I can’t figure out the arrangement in the outliner and collections. So even if it’s just boxes and cubes and cones it’s ok. Just so we can understand the hierarchy.
Ok the creator of this must have the biggest brain ever my flipping goodness I love it!!!! thank you so much I will make sure to donate to the creator cuz this is ganna do so much for me and its free to use in every way?? My brew thats a greatest ever the creator deserves a lot.
This made me realize that...Sure buildify works wonders, but together with Open Street Mapping made it drop the fps to single digits, thus I must upgrade. Goodbye money (and for the record, no, the parts aren't cheap in my country)
Don’t be one that just downloads free tools like this and continues with life. At least make a donation big enough to buy them a coffee. They deserve something for their time.
Hiç birşey boşa gitmedi. Sana deneyim olarak geri döner merak etme.. İlerde hazır bir bina yapmak istemediğinde , modelleme becerileri seni herzaman kurtarır.. 3d dünyasında herşey bir tecrübedir.
Anyone who reads this, please report the channel above, @Morpheus471. As reason set "Hate speech against a protected group", additional notes "Writes russian propaganda comments". Also you can report comment, as reason set "Promotes terrоrіsm". That's almost surely ruzzіаn trоll, but easily can be just zоmbіfied one. Thanks everyone, together we'll stop ruzzіan lіe.
Hello, I used a realize instance at the end of the node, and then my texture disappeared, and the UVs of the model also disappeared. Why is this? How can I save UVs and textures and export them to FBX to Unity or UE4?
I am doing a house model in sketchup and import the sketchup model into blender and added the materials. After that i had to add some additional staircase to hose model. So i added the staircase in sketchup model, and again import the revised sketchup model into blender then i realized i have to add all the material from the beginning like i did before 😥. Is there have a way to update the existing sketchup model in blender ? (Like synching in Lumion) Thank you
Damn, so sad to see this no effort or anything hopefully there's still a talented people there who don't cut shorts and actually put love and effort to what they're doing
The building doesn't show up when I open the blend file .. It's just the modules that show in the viewport.. Is it compatible with any specific blender version? Im on 3.2
I'm also using blender 3.2 as shown in the video so it should open normally, I don't have any affiliation with the Buildify to give you a specific answer but you can line the author for more info and any feed.
You will need to rebuild the the building with the modular assets that the generator used.. with the floor plane being the only new thing. Unless there is a way to get the building as a whole.. and if you use map data it will only export the 2d map and no buildings. So it's worthless
Bruh. I've had Blender for so long but have been too spooked to actually get on and learn to use it. Now? Whelp, might as well try to figure out this fucking thing...
now those fake indy game startups can make even quicker fake trailers
Hahahaha
I'd rather their stuff any day over the garbage that AAA studios make. Or AAAA now..such a joke
@@Fivemacsnu uh
@@Fivemacs Go buy "day before " then . Oh wait that scam game get ban
😂😂
Just bought this, it's so useful, I didn't think it fair to download it for free. Hopefully people will start to build their own library of modules and the addon can cope with multiple libraries in the future. I will certainly have to play around myself and see if I can create something. A video tutorial on this aspect would be helpful I think at some point.
its free LOL
@@JarppaGuru Yeah, I know, but wanted to reward the developer by making a payment.
@@ColinTCS you can in the site
@@shadybandit7 Already done that, that's why JarppaGuru couldn't figure out why I paid. 😉
@@ColinTCS what a great lad . even if you only paid $1
I would love to see this taken to the next level, and have the building be one that can be entered, and rooms procedurally filled with furnishings. For my specific use: I'd want medieval type houses instead of modern skyscraper/ apartments. But this is incredibly impressive
at least you could use this as a starting point, and then add interiors to buildings you want to have them, that still saves a lot of time! but yes, interiors too would be next level. Hmm, now i want to see if i can make my town and put it in CryEngine 5.7
@@eclipsegst9419 lol @ cryengine 5.7
@@GES1985 What? Its the best looking engine on the planet.
@@eclipsegst9419 I honestly just thought you were calling unreal engine cryengine
@@GES1985 nope unreal latest version is 5.2, and I've tinkered with 5.1 awhile and wasn't that impressed. Certainly not 120gb for just the tools impressed ha.
If anyone need's help getting the geo node into projects, 1. save the buildify file. 2. Append the "Building" node from the buildify file into preferred project. 3. Add the node to a plane with the geo nodes drop down.
I know this isn't convenient but it works :)
Looks amazing! I was creating building generator for Blender in Python 2 or 3 years ago just for fun, crating a very simple parametrized building verte-by-vertex . And now I see THIS...
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con todo por sufriendo ಥ‿ಥ
Wow, this is amazing! I bought it instantly, no way I'll take this for free! It's gonna save me/us a lot of precious time and money! Thank you very much for sharing!
Accounts Services , Personal And Business Transaction , Payment Handle All Over World
This is amazing crazy!!! 😭😭😭
An awesome tool for sure, glad you liked it.
You got that right, brother!
Amazingly
Amazingly* 🤓
@@Lycans_world just tried to give him a better word lol
This looks fantastic. Are the different colors on the buildings for adding textures?
This is just next level. 3D modelling is the new future.
You mean AI modelling
@@higorss you dont even know how to spell modeling
BRO THIS IS SO SKILLED PLUGIN
The creator is VERY VERY talented
who is normaly giving up for free a plugin like this?
I've been looking for a tool like this. Would have liked to seen a video on the export and implementation into Unreal or Unity. Overall great video thanks for sharing.
Just found this channel this morning and I am so happy about this channel
I think this might be useful in a city builder game like Cities Skylines so you can make buildings that can fit different tile sizes and unusual shapes to fill in empty spaces.
Would be hard to port it from Python to C++ cause that game is in Unity, the end results are imported into Unreal
@@omega72519 It could be used in a different city building game, it doesn't have to be City Skylines. I just think it's cool to be able to make your own buildings like this.
Imagine having this in a video game, where buildings are just growing and warping like Inception while you're trying to avoid getting trapped
Oh my God, that'd be so cool! Everything on the map changing in real time.
I could see that being really useful if you wanted to have an open world game where everything exists in 4D.
Add in, NPC's that have an LLM brain, so they all say completely original stuff. And if you harm them, they'll respond realistically.
That's possible with procedural generation. you could use prefabs created with this as the "library"
Anyone know of a way to somewhat easily add destruction to these buildings? Or can you make them individual meshes and destroy them manually?
Great stuff man- loved it
Gonna usw this for my fps game! So cool!
That's looks like a great tool. Thanks for introducing it.
Which Text-to-Speech software did you use for the comment? It's still a bit choppy, but it sounds great.
Damn the possibilities are endless with this. Great tut, will definitely try these out 😊
Thanks for the free tool. Way to support the Blender community
Hoping this can be used in Cities Skylines.
City skylines devs will go crazy with this
How do you export with the building intact.. and not just the modular assets that requires you to rebuild it by hand.
This is exactly what i searched for but what about textures ? Looks like they are missing
Thank you so much for sharing ❤
LIFESAVER! ABSOLUTE LIFESAVER!
i really needed this for a project thanks
please can you do tutorial with custom module? like the desert clay house? or from mega scan
Will try to do an update once the author share the new free library, as we said the quixel megascans is only free with Epic games engine so stay tuned.
@@architecturetopics I understand. Even if it’s just cubes and rectangles and other primitives. I have a desert town asset bundle I bought on blender market some years back that looks just like the one in the beginning of the video but I’ve been trying to figure out how to use it with buildify and I can’t figure out the arrangement in the outliner and collections. So even if it’s just boxes and cubes and cones it’s ok. Just so we can understand the hierarchy.
0:10 How lucky that you chose my country
Ok the creator of this must have the biggest brain ever my flipping goodness I love it!!!! thank you so much I will make sure to donate to the creator cuz this is ganna do so much for me and its free to use in every way?? My brew thats a greatest ever the creator deserves a lot.
Good job
this is good i have been looking for your blender works
When I open the render view, the texture all turn to purple like there're a missing material :((((
These addons bruh are so fuckin amazing😭
thanks for this amazing news ...u got a new sub...
Nice Maaan , As Always 🔥
How this Free.....Blender Community Never Let us Down.
Right blender still amazed us everyday
Time saving plug in👍🏻👍🏻
This is amazing for cities skylines
I felt so bad when I downloaded it for free, but I really had no choice 😣. I am sure I will pay for it soon.
Cool!
This made me realize that...Sure buildify works wonders, but together with Open Street Mapping made it drop the fps to single digits, thus I must upgrade. Goodbye money (and for the record, no, the parts aren't cheap in my country)
Don’t be one that just downloads free tools like this and continues with life. At least make a donation big enough to buy them a coffee. They deserve something for their time.
if Cities: Skylines 2 had this...
Now make this into a game like cities skylines, where I can GTA my Forza with 7 Day To Die like Minecraft but in Squad for a Just Cause vibe.
A game game game.
Me, who wasted a week creating a primitive buildings for my bachelor's degree game project: **Hank realization meme**
Hiç birşey boşa gitmedi. Sana deneyim olarak geri döner merak etme.. İlerde hazır bir bina yapmak istemediğinde , modelleme becerileri seni herzaman kurtarır.. 3d dünyasında herşey bir tecrübedir.
@Morpheus 💊 I'm from Ukraine, not just supporter
@@atlastv8958 Yeah, that was interesting and useful experience anyway
Anyone who reads this, please report the channel above, @Morpheus471. As reason set "Hate speech against a protected group", additional notes "Writes russian propaganda comments". Also you can report comment, as reason set "Promotes terrоrіsm".
That's almost surely ruzzіаn trоll, but easily can be just zоmbіfied one. Thanks everyone, together we'll stop ruzzіan lіe.
you can make interiors?
Hello, I used a realize instance at the end of the node, and then my texture disappeared, and the UVs of the model also disappeared. Why is this? How can I save UVs and textures and export them to FBX to Unity or UE4?
Hello thanks for the video ! One thing where can i change the roof for add gabled, hipped or others roof form please ?
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I am doing a house model in sketchup and import the sketchup model into blender and added the materials. After that i had to add some additional staircase to hose model. So i added the staircase in sketchup model, and again import the revised sketchup model into blender then i realized i have to add all the material from the beginning like i did before 😥.
Is there have a way to update the existing sketchup model in blender ? (Like synching in Lumion)
Thank you
Man, the future is now
amazing, imagine it generated interiors too
Oh my... TIS AMAZING
Damn, so sad to see this no effort or anything hopefully there's still a talented people there who don't cut shorts and actually put love and effort to what they're doing
This is awesome
Worth it to buy it, thanks.
Does this work for indoor environments as well? Trying to use it to build indoor sci-fi environments and not sure if it utilizes that.
Dayum
Programmation i love it xD
Does it do interior walls?
amazing
thank you brian tect to speach
The building doesn't show up when I open the blend file .. It's just the modules that show in the viewport.. Is it compatible with any specific blender version? Im on 3.2
I'm also using blender 3.2 as shown in the video so it should open normally, I don't have any affiliation with the Buildify to give you a specific answer but you can line the author for more info and any feed.
You have to switch engine to evee turn in high performance then you'll be fine
HelLo Guys! Its me AI!
Totally amazing
AWESOME!!!!!
Its not converting to mesh :( when i apply the geometry node its disappears...
Under OSM settings when I go from 3D to 2D the geometry node option is not available. I'm using 3.2. please help..anyone lol
The OSM program does not install for me, can you help me with that
Damn, model railroading just got a little cheaper for me 😁
How do i apply textures to the buildings?.. i’ve been using it.. it doesnt work well if all the buildings i generate are all of the same material
Is this what they used for map generation in the game Six Days In Fallujah?
Cities skylines and this.... omg
My brother, when transferring the project from Blender to Unreal, there are problems. How can we solve them? Please reply
brilliant sir
Legacy of Kain voice 😮
I am facing camera problem in this how to solve it
no variety, all one single type of frame. praise yourself pavel.
OSM is great!Envy from China
بسیرا عالی بود تشکر ممنون تان !
Thank you so much. ❤️
does it come with fitted furniture?
How well does it work when the buildings are exported into Unity or Unreal?
You will need to rebuild the the building with the modular assets that the generator used.. with the floor plane being the only new thing. Unless there is a way to get the building as a whole.. and if you use map data it will only export the 2d map and no buildings. So it's worthless
moderns lot more proximate to real estate to be developed,
how do you append it into a new scene without it breaking?
wtf what a crazy invention
What is the speech generator you used? I can hear it very often and don't know :(
Is there any alternative version of this for 3damax
This is soooooooo useful. 🙂
in my buildofy addon i am not getting different colors !
all are in same color
aMAZING bLENDER aDDON
Bruh. I've had Blender for so long but have been too spooked to actually get on and learn to use it. Now? Whelp, might as well try to figure out this fucking thing...
I dowloaded osm but i cant make it appear in the preferences/add ons what do i do?
Hello guy, do you have anyway to apply object from modifier into real model?
supeeeer cool❤
Is compatible with 3D models for After Effects???
you think i can use this for my school project? Utilitarian ethical system answers only
not working when i hit import it keep saying A valid directory for data in the addon preferences isn't set
bledner just crashed whenever I try to import the building with osm. I followed your instructions perfectly yet it just crashes every time
I am going to cryy..