Just bought this, it's so useful, I didn't think it fair to download it for free. Hopefully people will start to build their own library of modules and the addon can cope with multiple libraries in the future. I will certainly have to play around myself and see if I can create something. A video tutorial on this aspect would be helpful I think at some point.
If anyone need's help getting the geo node into projects, 1. save the buildify file. 2. Append the "Building" node from the buildify file into preferred project. 3. Add the node to a plane with the geo nodes drop down. I know this isn't convenient but it works :)
@@user_abdulmalek Are you outside America, UK, or Canada, because sometimes websites are different in other countries? If not, maybe it requires a gumroad account. I'm not sure
Looks amazing! I was creating building generator for Blender in Python 2 or 3 years ago just for fun, crating a very simple parametrized building verte-by-vertex . And now I see THIS...
I would love to see this taken to the next level, and have the building be one that can be entered, and rooms procedurally filled with furnishings. For my specific use: I'd want medieval type houses instead of modern skyscraper/ apartments. But this is incredibly impressive
at least you could use this as a starting point, and then add interiors to buildings you want to have them, that still saves a lot of time! but yes, interiors too would be next level. Hmm, now i want to see if i can make my town and put it in CryEngine 5.7
@@GES1985 nope unreal latest version is 5.2, and I've tinkered with 5.1 awhile and wasn't that impressed. Certainly not 120gb for just the tools impressed ha.
looks exciting! I'm still super novice to blender but learning more every single video. this looks like a fanastic tool to have. I'll be sure to throw it some euros after checking out more vids on it.
Wow, this is amazing! I bought it instantly, no way I'll take this for free! It's gonna save me/us a lot of precious time and money! Thank you very much for sharing!
I've been looking for a tool like this. Would have liked to seen a video on the export and implementation into Unreal or Unity. Overall great video thanks for sharing.
Oh my God, that'd be so cool! Everything on the map changing in real time. I could see that being really useful if you wanted to have an open world game where everything exists in 4D. Add in, NPC's that have an LLM brain, so they all say completely original stuff. And if you harm them, they'll respond realistically.
I think this might be useful in a city builder game like Cities Skylines so you can make buildings that can fit different tile sizes and unusual shapes to fill in empty spaces.
@@omega72519 It could be used in a different city building game, it doesn't have to be City Skylines. I just think it's cool to be able to make your own buildings like this.
That's looks like a great tool. Thanks for introducing it. Which Text-to-Speech software did you use for the comment? It's still a bit choppy, but it sounds great.
Don’t be one that just downloads free tools like this and continues with life. At least make a donation big enough to buy them a coffee. They deserve something for their time.
Will try to do an update once the author share the new free library, as we said the quixel megascans is only free with Epic games engine so stay tuned.
@@architecturetopics I understand. Even if it’s just cubes and rectangles and other primitives. I have a desert town asset bundle I bought on blender market some years back that looks just like the one in the beginning of the video but I’ve been trying to figure out how to use it with buildify and I can’t figure out the arrangement in the outliner and collections. So even if it’s just boxes and cubes and cones it’s ok. Just so we can understand the hierarchy.
I am doing a house model in sketchup and import the sketchup model into blender and added the materials. After that i had to add some additional staircase to hose model. So i added the staircase in sketchup model, and again import the revised sketchup model into blender then i realized i have to add all the material from the beginning like i did before 😥. Is there have a way to update the existing sketchup model in blender ? (Like synching in Lumion) Thank you
Ok the creator of this must have the biggest brain ever my flipping goodness I love it!!!! thank you so much I will make sure to donate to the creator cuz this is ganna do so much for me and its free to use in every way?? My brew thats a greatest ever the creator deserves a lot.
Hiç birşey boşa gitmedi. Sana deneyim olarak geri döner merak etme.. İlerde hazır bir bina yapmak istemediğinde , modelleme becerileri seni herzaman kurtarır.. 3d dünyasında herşey bir tecrübedir.
Anyone who reads this, please report the channel above, @Morpheus471. As reason set "Hate speech against a protected group", additional notes "Writes russian propaganda comments". Also you can report comment, as reason set "Promotes terrоrіsm". That's almost surely ruzzіаn trоll, but easily can be just zоmbіfied one. Thanks everyone, together we'll stop ruzzіan lіe.
Hello, I used a realize instance at the end of the node, and then my texture disappeared, and the UVs of the model also disappeared. Why is this? How can I save UVs and textures and export them to FBX to Unity or UE4?
Depends on the capabilities of your rig. You can run what ever or as many of anything as you want and create some amazing super game and as long as YOUR pc can handle it, you can make it. However, in development, especially open world games, developers try and watch the amount of meshes and sprites that will appear in an area to kind of keep the game running smooth.
This made me realize that...Sure buildify works wonders, but together with Open Street Mapping made it drop the fps to single digits, thus I must upgrade. Goodbye money (and for the record, no, the parts aren't cheap in my country)
now those fake indy game startups can make even quicker fake trailers
Hahahaha
I'd rather their stuff any day over the garbage that AAA studios make. Or AAAA now..such a joke
@@Fivemacsnu uh
@@Fivemacs Go buy "day before " then . Oh wait that scam game get ban
😂😂
Just bought this, it's so useful, I didn't think it fair to download it for free. Hopefully people will start to build their own library of modules and the addon can cope with multiple libraries in the future. I will certainly have to play around myself and see if I can create something. A video tutorial on this aspect would be helpful I think at some point.
its free LOL
@@JarppaGuru Yeah, I know, but wanted to reward the developer by making a payment.
@@ColinTCS you can in the site
@@shadybandit7 Already done that, that's why JarppaGuru couldn't figure out why I paid. 😉
@@ColinTCS what a great lad . even if you only paid $1
If anyone need's help getting the geo node into projects, 1. save the buildify file. 2. Append the "Building" node from the buildify file into preferred project. 3. Add the node to a plane with the geo nodes drop down.
I know this isn't convenient but it works :)
😢I want to get this tool... but it is not available on my site
@@user_abdulmalek Are you outside America, UK, or Canada, because sometimes websites are different in other countries? If not, maybe it requires a gumroad account. I'm not sure
@@user_abdulmalekuse vpn
Looks amazing! I was creating building generator for Blender in Python 2 or 3 years ago just for fun, crating a very simple parametrized building verte-by-vertex . And now I see THIS...
Accounts Services , Personal And Business Transaction , Payment Handle All Over World
con todo por sufriendo ಥ‿ಥ
Damn the possibilities are endless with this. Great tut, will definitely try these out 😊
I would love to see this taken to the next level, and have the building be one that can be entered, and rooms procedurally filled with furnishings. For my specific use: I'd want medieval type houses instead of modern skyscraper/ apartments. But this is incredibly impressive
at least you could use this as a starting point, and then add interiors to buildings you want to have them, that still saves a lot of time! but yes, interiors too would be next level. Hmm, now i want to see if i can make my town and put it in CryEngine 5.7
@@eclipsegst9419 lol @ cryengine 5.7
@@GES1985 What? Its the best looking engine on the planet.
@@eclipsegst9419 I honestly just thought you were calling unreal engine cryengine
@@GES1985 nope unreal latest version is 5.2, and I've tinkered with 5.1 awhile and wasn't that impressed. Certainly not 120gb for just the tools impressed ha.
looks exciting!
I'm still super novice to blender but learning more every single video.
this looks like a fanastic tool to have. I'll be sure to throw it some euros after checking out more vids on it.
hi 😝😝
This looks fantastic. Are the different colors on the buildings for adding textures?
Wow, this is amazing! I bought it instantly, no way I'll take this for free! It's gonna save me/us a lot of precious time and money! Thank you very much for sharing!
Accounts Services , Personal And Business Transaction , Payment Handle All Over World
Thanks a lot man!!! This is exactly what I have been looking for. I'll save a huge amount of time in my comics backgrounds.
Why would you just put screenshots of backgrounds?
Cool! can you give me link of your comic? I mean webcomic.
@@MannyXN I expect that the screenshot is converted into a basic colourspace before being placed behind the focus/character.
This is just next level. 3D modelling is the new future.
You mean AI modelling
@@higorss you dont even know how to spell modeling
This is amazing crazy!!! 😭😭😭
An awesome tool for sure, glad you liked it.
You got that right, brother!
Amazingly
Amazingly* 🤓
@@Lycans_world just tried to give him a better word lol
Just found this channel this morning and I am so happy about this channel
I've been looking for a tool like this. Would have liked to seen a video on the export and implementation into Unreal or Unity. Overall great video thanks for sharing.
Great stuff man- loved it
finally an advance in tecnology that i can say im proud of humanity
Gonna usw this for my fps game! So cool!
BRO THIS IS SO SKILLED PLUGIN
The creator is VERY VERY talented
who is normaly giving up for free a plugin like this?
Thanks for the free tool. Way to support the Blender community
This might be the only reason I'd consider getting blender
thanks for introducing and sharing!
Imagine having this in a video game, where buildings are just growing and warping like Inception while you're trying to avoid getting trapped
Oh my God, that'd be so cool! Everything on the map changing in real time.
I could see that being really useful if you wanted to have an open world game where everything exists in 4D.
Add in, NPC's that have an LLM brain, so they all say completely original stuff. And if you harm them, they'll respond realistically.
That's possible with procedural generation. you could use prefabs created with this as the "library"
i really needed this for a project thanks
City skylines devs will go crazy with this
this is good i have been looking for your blender works
Nice Maaan , As Always 🔥
Anyone know of a way to somewhat easily add destruction to these buildings? Or can you make them individual meshes and destroy them manually?
I think this might be useful in a city builder game like Cities Skylines so you can make buildings that can fit different tile sizes and unusual shapes to fill in empty spaces.
Would be hard to port it from Python to C++ cause that game is in Unity, the end results are imported into Unreal
@@omega72519 It could be used in a different city building game, it doesn't have to be City Skylines. I just think it's cool to be able to make your own buildings like this.
That's looks like a great tool. Thanks for introducing it.
Which Text-to-Speech software did you use for the comment? It's still a bit choppy, but it sounds great.
LIFESAVER! ABSOLUTE LIFESAVER!
I wonder if there will ever be interior cells or at least the ability to hollow out these buildings to add interiors?
thanks for this amazing news ...u got a new sub...
Time saving plug in👍🏻👍🏻
so so cool, do u do units as well ?
Thank you so much for sharing ❤
I needed this 8 years ago 😂
How to do same in unity or unreal like in games townsacper and tiny guild any idea
Bro I don't have words tnx u and the Creator of this add-ons
(TNX 9999999999)
Amaaaaazing ❤️
How do you export with the building intact.. and not just the modular assets that requires you to rebuild it by hand.
Worth it to buy it, thanks.
How this Free.....Blender Community Never Let us Down.
Right blender still amazed us everyday
Oh my... TIS AMAZING
First time free thanku so much😆😍😍😍😍😍😍😘😘😘😘😘
Don’t be one that just downloads free tools like this and continues with life. At least make a donation big enough to buy them a coffee. They deserve something for their time.
Hoping this can be used in Cities Skylines.
Programmation i love it xD
These addons bruh are so fuckin amazing😭
please can you do tutorial with custom module? like the desert clay house? or from mega scan
Will try to do an update once the author share the new free library, as we said the quixel megascans is only free with Epic games engine so stay tuned.
@@architecturetopics I understand. Even if it’s just cubes and rectangles and other primitives. I have a desert town asset bundle I bought on blender market some years back that looks just like the one in the beginning of the video but I’ve been trying to figure out how to use it with buildify and I can’t figure out the arrangement in the outliner and collections. So even if it’s just boxes and cubes and cones it’s ok. Just so we can understand the hierarchy.
This is exactly what i searched for but what about textures ? Looks like they are missing
I am doing a house model in sketchup and import the sketchup model into blender and added the materials. After that i had to add some additional staircase to hose model. So i added the staircase in sketchup model, and again import the revised sketchup model into blender then i realized i have to add all the material from the beginning like i did before 😥.
Is there have a way to update the existing sketchup model in blender ? (Like synching in Lumion)
Thank you
Ok the creator of this must have the biggest brain ever my flipping goodness I love it!!!! thank you so much I will make sure to donate to the creator cuz this is ganna do so much for me and its free to use in every way?? My brew thats a greatest ever the creator deserves a lot.
0:10 How lucky that you chose my country
games like Cities Skylines 2 could actually use this kind of feature
thats just mesmerizing ❤❤💙💙
This is amazing for cities skylines
Nice work 🥂
I was speechless.
This is awesome
Hello thanks for the video ! One thing where can i change the roof for add gabled, hipped or others roof form please ?
Accounts Services , Personal And Business Transaction , Payment Handle All Over World
OSM is great!Envy from China
amazing, imagine it generated interiors too
Totally amazing
Thank you so much. ❤️
question: how do you get those different colors? Do you just change the material or do you use an addon or something?
Change the viewport display(the menu where you can select madcap display and so on) color to material or object. No add ons needed
Good job
Does this work for indoor environments as well? Trying to use it to build indoor sci-fi environments and not sure if it utilizes that.
You can make a video explaining how to make the equipment like this
When I open the render view, the texture all turn to purple like there're a missing material :((((
Me, who wasted a week creating a primitive buildings for my bachelor's degree game project: **Hank realization meme**
Hiç birşey boşa gitmedi. Sana deneyim olarak geri döner merak etme.. İlerde hazır bir bina yapmak istemediğinde , modelleme becerileri seni herzaman kurtarır.. 3d dünyasında herşey bir tecrübedir.
@Morpheus 💊 I'm from Ukraine, not just supporter
@@atlasoyundaa Yeah, that was interesting and useful experience anyway
Anyone who reads this, please report the channel above, @Morpheus471. As reason set "Hate speech against a protected group", additional notes "Writes russian propaganda comments". Also you can report comment, as reason set "Promotes terrоrіsm".
That's almost surely ruzzіаn trоll, but easily can be just zоmbіfied one. Thanks everyone, together we'll stop ruzzіan lіe.
I felt so bad when I downloaded it for free, but I really had no choice 😣. I am sure I will pay for it soon.
Hello, I used a realize instance at the end of the node, and then my texture disappeared, and the UVs of the model also disappeared. Why is this? How can I save UVs and textures and export them to FBX to Unity or UE4?
Man, the future is now
Cool!
wtf what a crazy invention
AWESOME!!!!!
brilliant sir
If I generate a ton of buildings with this tool, and import them to Unity or Unreal, will it cause the scene to lag?
Depends on the capabilities of your rig. You can run what ever or as many of anything as you want and create some amazing super game and as long as YOUR pc can handle it, you can make it. However, in development, especially open world games, developers try and watch the amount of meshes and sprites that will appear in an area to kind of keep the game running smooth.
Just wanted to know one thing.
Is the texturing same for all or have a bit difference.
How do I import the building into unity when I do it it only imports the base and the extra items not the building it self
Can anyone please find a way to change the material of the building, i would really appreciate to know how to change the colours!
you can make interiors?
How do i apply textures to the buildings?.. i’ve been using it.. it doesnt work well if all the buildings i generate are all of the same material
Thanks for sharing !!
aMAZING bLENDER aDDON
how do you append it into a new scene without it breaking?
What is the speech generator you used? I can hear it very often and don't know :(
I wonder if you can add interior to the buildings you generate
supeeeer cool❤
This is def how warzones buildings were made
Is compatible with 3D models for After Effects???
amazing
Does it do interior walls?
Thanks a lot for sharing
Это всё отлично конечно, но если города располагаются на идеально ровном рельефе, хотя при должной настройке, я думаю это не будет большой проблемой
Hello guy, do you have anyway to apply object from modifier into real model?
Is there any way that you can get a building to be entered just like in the game the sim mobile?
This made me realize that...Sure buildify works wonders, but together with Open Street Mapping made it drop the fps to single digits, thus I must upgrade. Goodbye money (and for the record, no, the parts aren't cheap in my country)
بسیرا عالی بود تشکر ممنون تان !
Is this what they used for map generation in the game Six Days In Fallujah?