How FNaF4 Works: A Comprehensive AI Breakdown

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  • เผยแพร่เมื่อ 19 พ.ค. 2024
  • Made this video out of a comment I made on r/technicalfnaf: / how_does_fnaf_4s_ai_work
    Editing this together took forever, so I hope this video will be a helpful resource for anyone looking to learn about how FNaF4 works. Regardless, I appreciate all the support on the previous two videos and I've already got a fun little video in the works that I hope won't take quite as much time.
    Thanks to Folmic, GBAura, and others for giving me feedback, I appreciate it a ton ♥
    Become a Taken+ member for only $0.99 at participating restaurants:
    / @itztaken
    If you're wondering if the game functioned any differently in older versions, it did! Check out the changelog here: docs.google.com/document/d/1g...
    Yes! I know the video is quiet as fuck, this will be fixed in future videos, do not worry!
    Corrections! Fredbear/Nightmare's AFK kill is 25 seconds, not 15 seconds like in the script.
    Also, despite saying that the kitchen acts the same as the middle, I still show the possibility for Chica to go to the hall from the kitchen; she cannot!
    FAQ:
    Q: I heard breathing, closed the door for long enough, but they didn't leave. What happened?
    A: Close the door when you hear them breathing, and you’ll always be safe. Right? Unfortunately, not exactly. There’s a small oversight, another discovery by Folmic, where if you close the door right at a 10-second interval, Bonnie or Chica may not be able to be cleared. This is because during the door closing animation, you’re not considered to be listening to the door, allowing them to move back to the far hall, but then you finish closing the door and trigger that mechanic that moves them back, but disables clearing them.
    Because this animation is 10 frames long, it essentially means that you have a 1/60 chance of the door not working. Your only real recourse is if you notice that you hear footsteps from that side right after closing the door, and not after, and then you can just open it, check for breathing and close it again if you’re right.
    Q: I closed the door on Fredbear/Nightmare, but I still died?
    A: Animatronics can only be cleared from the door or closet at 3-second intervals, so that means that you were unfortunately too slow.
    Q: What does the breathing sound like?
    A: I play part of the sound at 3:34. You need to watch out for subtle sounds and be patient, the full sound (along with every other) can be heard here: • Five Nights at Freddys...
    Q: What about the Halloween Edition animatronics (Nightmarionne, Nightmare Mangle, etc.)?
    A: They're just reskins. The only differences are that you can't see Nightmare Mangle in the hall (and she makes radio noises when he's in the closet), and there is a music box that plays whenever Nightmarionne is active
    Q: What about the cupcake?
    A: That is Nightmare Chica's bedroom jumpscare if she's by the door for too long (3:08 for how long)
    Chapters:
    0:00 Intro
    0:26 The Basics
    1:33 Bonnie & Chica
    4:32 Foxy
    6:29 Freddy
    7:47 Fredbear & Nightmare
    9:57 Miscellaneous
    11:19 Plushtrap
    12:57 Outro
  • เกม

ความคิดเห็น • 2.3K

  • @itztaken
    @itztaken  ปีที่แล้ว +5855

    *CORRECTIONS & FAQ HERE*
    Yes, I know the video is quiet! Also if you were concerned about loud jumpscares, they have been muted :)
    *Corrections!*
    1. _Fredbear/Nightmare's AFK kill is 25 seconds, not 15 seconds like in the script._
    2. _Nightmare Balloon Boy's starting aggression is still randomised from 1-3 like Plushtrap, only being more aggressive (1-5) after the first successful movement._
    3. _Also, despite saying that the kitchen acts the same as the middle, I still show the possibility for Chica to go to the hall from the kitchen; she cannot!_
    4. _Bonnie takes an additional second compared to Chica before being able to attack._
    *FAQ:*
    *Q:* _I heard breathing, closed the door for long enough, but they didn't leave. What happened?_
    *A:* Close the door when you hear them breathing, and you’ll always be safe. Right? Unfortunately, not exactly. There’s a small oversight, another discovery by Folmic, where if you're closing the door during a 10-second interval, Bonnie or Chica may not be able to be cleared. This is because during the door closing animation, you’re not considered to be listening to the door, allowing them to move back to the far hall, but then you finish closing the door and trigger that mechanic that moves them back, but disables clearing them.
    Because this animation is 10 frames long, it essentially means that you have a 1/60 chance of the door not working. Your only real recourse is if you notice that you hear footsteps from that side right after closing the door, and not later, and then you can just open it, check for breathing and close it again if you’re right.
    *Q:* _I closed the door on Fredbear/Nightmare, but I still died?_
    *A:* Animatronics can only be cleared from the door or closet at 3-second intervals, so that means that you were unfortunately too slow.
    *Q:* _What does the breathing sound like?_
    *A:* I play part of the sound at 3:34. You need to watch out for subtle sounds and be patient, the full sound (along with every other) can be heard here: th-cam.com/video/TG0X18Rx20o/w-d-xo.html
    *Q:* _What about the Halloween Edition animatronics (Nightmarionne, Nightmare Mangle, etc.)?_
    *A:* They're just reskins. The only differences are that you can't see Nightmare Mangle in the hall (and she makes radio noises when he's in the closet), and there is a music box that plays whenever Nightmarionne is active
    *Q:* _What about the cupcake?_
    *A:* That is Nightmare Chica's bedroom jumpscare if she's by the door for too long (3:08 for how long)

    • @nacim1024
      @nacim1024 ปีที่แล้ว +83

      because the video is quiet I am scared to turn up the volume

    • @poopydiaper5288
      @poopydiaper5288 ปีที่แล้ว +21

      Yes, I have another question. I’m trying to beat night 7 right now, and I’ve only died to nightmare twice, no other animatronics on that night. The first time I died, i was at the left door at 3 am, then it turned to 4 am. I went to the right, shined the light, he wasn’t there. I went to the left, shined the light, he was there. I closed the door and still died. And I only shined the light on him for around 1 second. The second time, I used a different strategy, which is no flashlight and just closing the door for 3 seconds. I was again at the left, turned 4 am, went to right, closed the door, went to left, closed door. And died again. I don’t even wanna know how to beat it, I just want to know why this is happening.

    • @itztaken
      @itztaken  ปีที่แล้ว +101

      @@poopydiaper5288 Nightmare will move at every movement opportunity, so there's no ambiguity as to whether he's at the door or not. There's no reason you should be at a door where he isn't. If you closed the door and died, it means you took too long.

    • @MKGames_YT
      @MKGames_YT ปีที่แล้ว +13

      @@itztaken So I had a question about the breathing, is there a time limit for how long you can stay at the door and hear them breath? Do they jump scare if you listen too long?

    • @royalblanket
      @royalblanket ปีที่แล้ว +10

      And that PM typo four minutes in lmao

  • @TheBadDeadFox
    @TheBadDeadFox ปีที่แล้ว +27169

    FNaF4 protagonist is homophobic because they don't let Foxy come out of the closet

    • @Vinesus
      @Vinesus ปีที่แล้ว +4507

      The worst part is I can’t even argue with your assessment

    • @Mr_questionman
      @Mr_questionman ปีที่แล้ว +1376

      Your profile makes me think you hate the protag

    • @Wolfpurr
      @Wolfpurr ปีที่แล้ว +371

      I literally see you everywhere lolz

    • @remixtheidiot5771
      @remixtheidiot5771 ปีที่แล้ว +636

      i hate that i love that i hate that i love this.

    • @gliscorpropagandaaccount1764
      @gliscorpropagandaaccount1764 ปีที่แล้ว +531

      Or prevent him from going in the closet where he feels more comfortable

  • @derpypotato677
    @derpypotato677 ปีที่แล้ว +4705

    1:50 This is probably for balance. It wouldn't make sense to let the opposite nightmare kill you while actively dealing with one of them.

    • @bababooey5402
      @bababooey5402 ปีที่แล้ว +371

      I think it's how I managed to clutch Night 2 when both fucking jumped to my door at the same time lmao

    • @Dupson9
      @Dupson9 11 หลายเดือนก่อน +94

      @@bababooey5402 There is big time window before they can jumpscare you, they don't do it instantly after they come at your door and you decide to deal with foxy/freddy/other hall nightmare first. That would be just dumb. And honestly it's the best fnaf gameplay and balance wise (or its SL custom night honestly I can't decide lol)

    • @mattybrunolucaszeneresalas9072
      @mattybrunolucaszeneresalas9072 11 หลายเดือนก่อน +5

      I don’t understand what he means though.
      “ if you clear them, but keep it shut” what does that mean?

    • @Dupson9
      @Dupson9 11 หลายเดือนก่อน +47

      @@mattybrunolucaszeneresalas9072 It means that you've closed the door after the breathing was heard. Sucsesfully repelled nightmare from the door, but you're still holding the door after they're gone.

    • @mattybrunolucaszeneresalas9072
      @mattybrunolucaszeneresalas9072 8 หลายเดือนก่อน +3

      @@Dupson9yes?? Continue! What happens and why?

  • @ferringsylveon219
    @ferringsylveon219 ปีที่แล้ว +3847

    The Nightmares behaviors are very terrifying if you think about it. They react to light with anger and extreme aggression, they move around the house a bit like intelligent humans. It's alot less they're stalking you, and they know where you are, but don't attack because they take sadistic pleasure in seeing the protagonist at the height of terror.

    • @lpfan4491
      @lpfan4491 11 หลายเดือนก่อน +414

      It is fun how literal of a reflection to the reality outlined in the story they actually are. Foxy is even the only one to have a nonlethal jumpscare, for obvious reasons.

    • @ericpalacios920
      @ericpalacios920 11 หลายเดือนก่อน +85

      @@lpfan4491 sorry I don't know the FNAF lore, why would it be obvious foxy should have a non lethal jumpscare?

    • @Nottheoutline420
      @Nottheoutline420 11 หลายเดือนก่อน +8

      @@lpfan4491 pls answer

    • @yumijandro7761
      @yumijandro7761 11 หลายเดือนก่อน +258

      @@ericpalacios920 in the minigames the older brother jumpscares the kid with a Foxy mask on

    • @mjdevlog
      @mjdevlog 10 หลายเดือนก่อน +55

      dude even like, how they can teleport to the closet, and even though this might me just a nightmare, kitchen sounds while chica is there is terrifying

  • @4SeasonProducer
    @4SeasonProducer ปีที่แล้ว +1861

    Other fnaf games are scary af however. All of its scary aspect can be avoided by just turning the volume off. However. This game actually forces you to not only turn on the volume but also to use an headset since your chances of victory relies on sounds the animatronic makes. Making each jumpscare scary

    • @EclipseEngCorp.
      @EclipseEngCorp. 11 หลายเดือนก่อน +36

      just got my first jumpscare in fnaf 4 [ i skipped it when it came out] i dont know why he didnt leave the door, i did everything i could but freddles were at stage 3..

    • @yumijandro7761
      @yumijandro7761 11 หลายเดือนก่อน +92

      You also got to listen in fnaf 3, Springtrap makes noise when he goes into the vents and when he walks.
      Making noise when he walks is not that important I guess, but I think the vents part is important

    • @lpfan4491
      @lpfan4491 10 หลายเดือนก่อน +59

      ​Interesstingly, there is technically a consistent soundless method for the maingameplay as recently discovered. Fredbear/Nightmare is the only part that actually requires sound to not be an RNG-fest.

    • @tf_is_this_shit
      @tf_is_this_shit 10 หลายเดือนก่อน +5

      And makes your ear go die die

    • @Lucidtundra
      @Lucidtundra 8 หลายเดือนก่อน +1

      Oh well 😂

  • @haibara_jin
    @haibara_jin ปีที่แล้ว +8464

    I was beyond sleep deprived watching this, so the explosion and slow Foxy flips at 4:37 made me laugh so hard I started crying. Good stuff, love technical breakdowns of these games.

    • @themetalmario77
      @themetalmario77 ปีที่แล้ว +203

      I hadn't gotten to that timestamp when I saw this comment, and I really hoped that was some insane secret I've never heard of

    • @spudthespudgungamer7112
      @spudthespudgungamer7112 ปีที่แล้ว +161

      The fact he slides a little makes it all the funnier

    • @uglyrobot1975
      @uglyrobot1975 ปีที่แล้ว +85

      I WAS JUSF ABOUT TO COMMENT THIS- bro his soft focused voice and then the sudden confusing explosion only to reveal the foxy character ☠️☠️☠️

    • @rokamayono8590
      @rokamayono8590 ปีที่แล้ว +24

      THE WAY JE SPINS IN 😂😂

    • @PHERNO_
      @PHERNO_ ปีที่แล้ว +13

      Sleep deprived podcast mentioned

  • @thomasthetrain3715
    @thomasthetrain3715 ปีที่แล้ว +2060

    Something I noticed when playing the console port is when you pause the game, the animatronics all reset to the living room (aside from Freddy), which on Night 6/7/8 means you can pause the game when Fredbear appears and have him be active along with every other animatronic.

    • @itztaken
      @itztaken  ปีที่แล้ว +573

      Clickteam said that bug was fixed in the next patch around 9 months ago. I would've assumed the next patch would have come around by now, odd.

    • @strangevol5264
      @strangevol5264 ปีที่แล้ว +149

      Yknow, if they decide to update it, they should add an extra difficulty for Fredbear + the others.

    • @montydoesgames
      @montydoesgames ปีที่แล้ว +54

      @@strangevol5264 or just add a Custom Night

    • @AlkalineSphere
      @AlkalineSphere ปีที่แล้ว +37

      @@strangevol5264 40/40/40/40 mode lol

    • @OnePunchYume
      @OnePunchYume 11 หลายเดือนก่อน +27

      @AlkalineSphere yeah just give the protagonist a tablet with cameras installed around the house.

  • @itsduckietime4473
    @itsduckietime4473 ปีที่แล้ว +1620

    As a fellow game dev, it’s really cool to see how Scott programs the AI in his games. So fascinating!

    • @supportthecooldogelord8139
      @supportthecooldogelord8139 11 หลายเดือนก่อน +11

      What games have you made?

    • @Natur827
      @Natur827 10 หลายเดือนก่อน +41

      @@supportthecooldogelord8139 gears of war

    • @jozatheman
      @jozatheman 10 หลายเดือนก่อน +2

      fr

    • @dd123.-
      @dd123.- 10 หลายเดือนก่อน +35

      can u make a game on how cool i am

    • @jozatheman
      @jozatheman 10 หลายเดือนก่อน +1

      @@dd123.- depends what kind of game you want it to be

  • @Yqe-
    @Yqe- ปีที่แล้ว +825

    Finally someone who properly explains mechanics without being overly clickbait or inaccurate

    • @walfip_
      @walfip_ 10 หลายเดือนก่อน +18

      He and Tech Rules

  • @vobeyt
    @vobeyt ปีที่แล้ว +4466

    This man is CRIMINALLY underrated, great editing and video man. Very informative.

    • @devenanaya8678
      @devenanaya8678 ปีที่แล้ว +12

      Oh man he is wanted by the cops

    • @vobeyt
      @vobeyt ปีที่แล้ว +10

      @@devenanaya8678 Hes got 6 Stars in GTA, Hes always on the run

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +1

      I’m also underrated, but the algorithm hates lol, I promise that I’m not a waste your time.

    • @devenanaya8678
      @devenanaya8678 ปีที่แล้ว

      @@LavaCreeperPeople what do you make?

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +1

      @@devenanaya8678 So far, Videos criticizing Roblox. My latest video is the definitive version and it took me like 5 months to make. It’s 46 minutes long and only has 263 views despite adding tags, eye catching thumbnail, decent titles, lengthy description with keywords, and more. I just don’t know man

  • @etepapu8276
    @etepapu8276 ปีที่แล้ว +1228

    Probably one of the most terrifying fnaf games i've played, and probably my favorite.
    Like, you can know where they are, you can predict where they go by hearing them, but you still can have the feeling of "What If I'm wrong?", which is made even worse considering that if you close the door on a moment you shouldn't, you'll be just making them get closer without knowing or having a feeling of "Did I lose track of them?", Which seeing your flashlight flickering just makes it worse to feel, specifically when you check a empty hall and it starts happening.
    It makes the gameplay so interesting for me in some way.

    • @itztaken
      @itztaken  ปีที่แล้ว +228

      This is exactly how I feel about this game! The listening mechanic works wonders to make you doubt your own hearing abilities (though the eardrum shattering jumpscares might play a part in that). The flashlight flickering is also a really cool touch to put the pressure on when the danger is high; almost everyone panics when that starts happening. The only other game that could hold that looming anxiety for as long, was FFPS.

    • @Gio-kg4gb
      @Gio-kg4gb ปีที่แล้ว +11

      @@itztaken what's ffps?

    • @itztaken
      @itztaken  ปีที่แล้ว +57

      @@Gio-kg4gb Freddy Fazbear's Pizzeria Simulator

    • @Delta21OnYT
      @Delta21OnYT 11 หลายเดือนก่อน +99

      @@itztaken Freddy's First Person Shooter

    • @auh4806
      @auh4806 11 หลายเดือนก่อน +10

      ​@@Delta21OnYTreal

  • @EpicGamer_SansheeFreddy
    @EpicGamer_SansheeFreddy 9 หลายเดือนก่อน +46

    6:29 *F e d d y*

    • @SubroOrbus
      @SubroOrbus หลายเดือนก่อน

      FedEx

  • @puff7145
    @puff7145 ปีที่แล้ว +192

    The flashlight flickering is such an underrated mechanic for ramping up the tension. Even without it giving away much information it's still simple to make the connection about being in danger, and from then on, whenever you notice it happening you really get the feeling of "Oh fuck I'm about to die aren't I"

  • @distinguishedallureproduct879
    @distinguishedallureproduct879 ปีที่แล้ว +105

    It took me this long to realize that FNAF is basically just horror chess against a computer lol, just like in the Thing it gets so crazy that it's almost impossible to beat 😅😂

    • @YEY0806
      @YEY0806 ปีที่แล้ว +27

      Not just Fnaf, you will be surprised how a lot of games function on what can be considered "DnD mechanics"

  • @Mr._Tru3
    @Mr._Tru3 ปีที่แล้ว +615

    Fantastic in-depth video on the inner workings. Although you got one thing wrong - footstep sounds don’t change panning depending on where you are in the room. For example regardless of whether you were on the left or right and Bonnie made footsteps, you’d still only hear them in the left ear, and likewise with Chica’s footsteps in the right ear.
    Also wanted to point out that if you’re playing the Halloween Edition, beating Fun with Balloon Boy will give you a 2 hour boost on any of the first 5 nights and only 1 hour on any of the later nights

    • @itztaken
      @itztaken  ปีที่แล้ว +136

      I did say the volume and panning are dependent on where you are in the room, and where it came from. Maybe "respectively" would've helped clarify that

    • @Mr._Tru3
      @Mr._Tru3 ปีที่แล้ว +28

      @@itztaken ah I see. I did get confused on that

  • @Real_Nutella
    @Real_Nutella 7 หลายเดือนก่อน +23

    You forgot that Nightmare will frequently trick you, and keep running back and forth between the left and right hallway. Eventually he will pick a side, but it's good to have earbuds so you can hear him faking you out. Also, if you hear Nightmare Fredbear or Nightmare laugh, AND you hear footsteps after, it means the laugh is fake. If there are no footsteps and JUST the laugh, you have to check the bed or closet.

  • @ex1une
    @ex1une ปีที่แล้ว +306

    i'm so happy there's no loud jumpscares! thank you for the quiet video but still entertains me and my ears well! thank you for the hardwork and the edits, you are soooo underrated. keep up the good work

    • @predetor4448
      @predetor4448 11 หลายเดือนก่อน +26

      Oh thank god I was looking for a comment like this so I could continue the video in peace 😂

    • @aidancase1627
      @aidancase1627 11 หลายเดือนก่อน +7

      @@predetor4448 hahaha I was doing exactly the same thing!

    • @ProdMattef
      @ProdMattef 6 หลายเดือนก่อน +3

      @@aidancase1627 SAME

  • @NowhereBunny
    @NowhereBunny ปีที่แล้ว +831

    I really love videos that look at the code to see their exact mechainc, please make more i love to hear it for the other titles!

    • @itztaken
      @itztaken  ปีที่แล้ว +85

      The most likely next one is FFPS, but not quite soon.

    • @The_Red_Scare
      @The_Red_Scare ปีที่แล้ว +8

      Same!

    • @Justeeeevy
      @Justeeeevy ปีที่แล้ว +4

      @@itztaken quite the endeavor to take on that game, best of luck, I will definitely be sticking around to see it!

  • @werewolfsins3777
    @werewolfsins3777 11 หลายเดือนก่อน +72

    Even as a grown up, I still find Fnaf 4 to be the scariest out of all the other fnaf games. Not because the animatronics look scarier or that there are no cameras, it's all about the sound and anxiety that's building up and you can't even catch a break at all.

  • @discardedJunk
    @discardedJunk 11 หลายเดือนก่อน +20

    3:22 The editing here is actually pretty brilliant

  • @gabrielchastain6091
    @gabrielchastain6091 ปีที่แล้ว +1085

    Ya know the scariest thing in the game now that I know is that they will kill you if you don't move for too long
    It makes you feel tense to stay still
    And it's especially the scariest and eeriest with nightmare
    It's almost like
    A: if you can't find him for or fredbear for too long then the kid gives into the fear of not knowing where he is therefore his mind makes him automatically appear as that's what he is expecting to happen
    Or B: your dying and if you stop moving for too long your heart gives out and it stops beating and you flatline

    • @itztaken
      @itztaken  ปีที่แล้ว +212

      FNaF4 is definitely very unique in *always* having a threat. The other games would usually have some quiet time even on hard difficulties, but in FNaF4, whether it be Foxy, Freddy, or the always open doors, you _have to_ always be moving. Your only real downtime is at 6AM.

    • @gabrielchastain6091
      @gabrielchastain6091 ปีที่แล้ว +48

      @@itztaken yes
      That's one unique thing about alot of the fnaf games not moving atleast for me *I don't play them much and have never played 4 but once for somebody because I'm scared shitless of fnaf 4 because of the unpredictability*
      Is it's always more unnerving not to know what's happening
      In fnaf 1 you can't sit still too long as you worry foxy will get you and you won't see it coming or Freddy will get you those 2 are scarier then Bonnie and chica because while Bonnie and chica can sometimes suprise you most of the time you know it's coming, whereas Freddy and foxy are the real threats in terms of fear because you won't always know there coming because you don't have to flip up the camera for them to kill you so they can kill you whenever they please so they can always scare you
      Similarly fnaf 2 Foxy is the scariest
      He can always attack you if you take too long and he has scared me the most out of any animatronic because he's so sneakily designed to where even if you think he's got you your not sure and you don't have to flip up the mask or camera to die to him the puppet is the same way but you always know it's over when he's out unless your hoping 6 am roles around
      But once again that uncertainty both makes you afraid of him getting you and afraid of sitting still too long for the fear of him getting to you
      As for fnaf 3 Springtrap is at his scariest when you lose track of him because once more you don't know if your taking to long to get him or if you are good and what makes it scarier is when you realize he can get you really fast if you lose him because one bad vent move and he is either killing you or about too
      And it's even worse when you learn the Springtrap your looking at is not always him and is a second him that is fake
      Fnaf has always excelled with having that one threat that is unpredictable and not keeping up with him Is unsettling because for all you know youve tooken far too long and he's already ready to get you
      I really enjoy these videos I was disappointed that glitch tech only did fnaf 1 and so I enjoy people doing the other games since a video with pictures is easier and funner to learn it from rather than reading it
      I hope you do all the fnaf games I'd love to see them and I think the viewers including me also really enjoy this series of breakdowns

    • @moonl1314
      @moonl1314 ปีที่แล้ว +6

      @@gabrielchastain6091 great take

    • @TacticaLLR
      @TacticaLLR ปีที่แล้ว +1

      Hei

    • @gabrielchastain6091
      @gabrielchastain6091 ปีที่แล้ว +2

      @@TacticaLLR hello friend ❤️ how are chu
      U w U

  • @LolManI-75
    @LolManI-75 ปีที่แล้ว +122

    Fun yet well known fact: Freddy's the only reason you can't sit in the room the whole night, as he's the only one of the sole four animatronics that can directly kill you while you're just in the center of the room. None of the others can unless you either leave a door, leave the closet, or look behind & then whether you look back or be forced to look back to the front of the room to get jumpscared.
    Yes, Fredbear and Nightmare can also do so, but they're not apart of the main 4 animatronics, so they don't count as that's obvious about them.
    Also, I have a question: can Nightmare Foxy jumpscare you when you shut the door on him when he's at the far end of one of the hallways?
    The reason I ask this is because this works with Bonnie & Chica, since if you see them at the very far end of the hallway, you're supposed to just run back to the center, as they don't like the light from a far away distance. But if you shut the door on them, they come right up to the door, and once you open the door & flash your light, you're as good as dead. I wonder if that works with Foxy though

    • @-_deploy_-
      @-_deploy_- ปีที่แล้ว +23

      No, foxy cannot jumpscare you at the doors

    • @NicknineTheEagle
      @NicknineTheEagle ปีที่แล้ว +5

      @@-_deploy_- Foxy can jumpscare you when you return from a door.

    • @-_deploy_-
      @-_deploy_- ปีที่แล้ว +2

      @@NicknineTheEagle yes

    • @LolManI-75
      @LolManI-75 11 หลายเดือนก่อน +1

      @@-_deploy_- oh, okay, I thought he had a jumpscare at the doors for some reason

    • @TrisCodeine
      @TrisCodeine 9 หลายเดือนก่อน +2

      he didn’t mention this but chica’s cupcake can kill you if you haven’t checked right door in a while

  • @YoshiFan007
    @YoshiFan007 8 หลายเดือนก่อน +11

    It’s been seven years since the game came out but it’s nice to finally understand the “fake laugh” mechanic - as well as the super-fast reactions of Nightmare

  • @nanichidreem8897
    @nanichidreem8897 ปีที่แล้ว +24

    6:35 all my homies fear feddie

  • @Rigbyedits
    @Rigbyedits ปีที่แล้ว +414

    Between the editing style, your in depth research, and your personality you’ve earned my sub. Not that that’s an achievement because I’m this great person. Just wanted to say you’re doing a great job and I wish you more success as you progress.

    • @itztaken
      @itztaken  ปีที่แล้ว +20

      I'll take it!

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +2

      Bro I’m also underrated, but the algorithm hates me lol

    • @Rigbyedits
      @Rigbyedits ปีที่แล้ว +11

      @@LavaCreeperPeople if you’re saying you’re underrated then you’re not underrated. Especially because you’re posting almost exactly the same comment on comments that have 100+ likes on this video for some kind of sympathy. Maybe this is some kind of rage bait and I fell for it, but I want you to know people notice it and get annoyed by it. If you want more views take notes from this guy’s video and his new video too. As well as what I said I liked about him in this comment as those are commonly likable traits. I wish you luck and you’ll get it if you work on yourself and your content.

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +1

      @@Rigbyedits Oh. thanks man :)

    • @BerserkWolf
      @BerserkWolf ปีที่แล้ว

      @@Rigbyedits yo are u the same rigby from agario

  • @StarkMaximum
    @StarkMaximum ปีที่แล้ว +237

    Clear, concise, genuinely funny when the video calls for it, and to be quite honest, the breakdown I needed the most! I've seen a few people play FNAF4, and for some reason it's the one I struggle to follow the most. I know it's all based on sound, but because of the way some people record the game, it's sometimes tough to hear what they're hearing, and many times I'm just watching someone run to a door and react to a sound _they_ heard but _I_ didn't. This video really sheds some light on how the game works, and hopefully makes it easier to follow in the future. It's a real slam dunk of a video, and I appreciate you making it for _specifically_ this game!

  • @markiemoo9265
    @markiemoo9265 ปีที่แล้ว +19

    Love the artistic choice of making the video about as loud as the sound cues are in FNAF4
    Great video btw
    Just so darn quiet

  • @Zi-zr4ip
    @Zi-zr4ip ปีที่แล้ว +17

    The vid is really informative and the editing is soo good. tbh I don't really mind if the vid is "quiet," it gives it a more eerie vibes lowkey.

  • @internetexplorerpony
    @internetexplorerpony ปีที่แล้ว +110

    After seeing the video of how fnaf1 ai works, I am hungry for more game explanations. The ai voice narrated one for fnaf2 left me unsatisfied and Fandom does not list how they work most of the time for some reason given the resources of the reddit. So as suggested by the fnaf1 video, I went to r/technicalfnaf to read up on other games. Thanks for making this video about fnaf4, while 1 is already well made, do you plan to make one for 2, 3, and more?

    • @itztaken
      @itztaken  ปีที่แล้ว +54

      Tech Rules has been in the process of making one for FNaF2 (and some other game in the series that he won't reveal/isn't SL), so I probably won't do 2.
      I could do 3, I already have the documentation for basically everything, but explaining specifically the odds for where he'll move is a bit tedious, and finding the right flow to explain both Springtrap and the phantoms appears to be difficult.
      I have all the documentation for SL's main nights, but it's generally not that interesting. What you see is what you get for the most part.
      uh UCN is out of the question lol (though full documentation is out there)
      One for FFPS would actually be perfect, it's not *too* complex, the actual mechanics are hard to decipher while playing, there are a lot of myths I *need to* disprove, and I can provide some extra information for the minigames and such if it's a bit too short. It's also pretty much 100% documented.
      FFPS explained isn't going to be the next video, but it might come up at some point {:}

    • @blueyandicy
      @blueyandicy ปีที่แล้ว +2

      @@itztaken do UCN and 3 pls senpai 💙💙

    • @bababooey5402
      @bababooey5402 ปีที่แล้ว

      ​​@@itztaken I know that, being a Unreal game instead, FNAF VR is considerably harder to open and understand, but I think it'd be neat having a video out there detailing exactly every AI change made to returning modes and explaining the more confusing AI of some of the new modes, including Dreadbear DLC.

    • @Archive385
      @Archive385 11 หลายเดือนก่อน

      DJSterf has done analysis of the games, one of the most thorough FNaF YTers, especially in terms of challenges completed

  • @crystaljiang5976
    @crystaljiang5976 ปีที่แล้ว +106

    the editing only gets better ^^ keep it up

    • @Orochiex3
      @Orochiex3 16 วันที่ผ่านมา

      omg its sand undertale

  • @kokichiouma1280
    @kokichiouma1280 5 หลายเดือนก่อน +9

    nightmare balloon boy is just balloon boy after puberty

  • @bananaman3056
    @bananaman3056 ปีที่แล้ว +2

    I love the transitions between each segment of the video truly amazing and informative

  • @autumnleaf2513
    @autumnleaf2513 ปีที่แล้ว +74

    This is the only video I've been able to find for explaining FNAF 4. While I have never played the game, it is my favorite game to watch as it's easily the most scary to me atmosphere wise.
    So what I'm trying to say is thank you for making this video.

  • @eclipsevoid_
    @eclipsevoid_ ปีที่แล้ว +137

    Incredible analysis! Are you planning to do this for any other FNaF game? I think these in-depth breakdowns are a really cool idea!

    • @itztaken
      @itztaken  ปีที่แล้ว +44

      The most likely next one is FFPS, but not quite too soon.

    • @eclipsevoid_
      @eclipsevoid_ ปีที่แล้ว +8

      @@itztaken Alright, still, very good video!

  • @user-ch6dg2ct9f
    @user-ch6dg2ct9f ปีที่แล้ว +4

    THE TRANSITIONS FOR FEDDY AND FOXY ARE AMAZING!!!
    And the video itself was really interesting. I was always curious how games like this work

  • @Rissa_1322
    @Rissa_1322 6 หลายเดือนก่อน +1

    I don't play these games but it's cool how thorough this is and I like having the timer on the side of the map, it really helps conceptualize what you're describing

  • @Jabutimado
    @Jabutimado ปีที่แล้ว +18

    This kind of videos is very interesting to me. I have been getting into fnaf fan games development in clickteam for a while, so understanding how the official games actually work from a technical point of view helps so much.

  • @johnnodwarf1201
    @johnnodwarf1201 ปีที่แล้ว +29

    I've always wanted breakdowns like these for all the games, this is great

  • @milkyyymilkkk
    @milkyyymilkkk ปีที่แล้ว

    I love your editing style, thank you so much for this whole vid😭💗

  • @titon7608
    @titon7608 ปีที่แล้ว +4

    Very well made Video! Glad it got recommended to me. The Bedroom UI and edits really helped visualize things. Hope to see more like it =)

  • @Daglom
    @Daglom ปีที่แล้ว +26

    Amazingly fine tuned video just like the mechanics of this game, videos like these make me love the 4th installment of the series even more

  • @abd360g5
    @abd360g5 ปีที่แล้ว +15

    This is a very excellent video, very well made. I liked how you explained how the animatronics worked with visuals (with the countdown timer & movement opportunity success). I hope you eventually do it with the other FNAF games & you could make it a mini series.

  • @centius3563
    @centius3563 11 หลายเดือนก่อน +2

    A very informative video indeed. In general, the video explains the mechanics and gameplay of fnaf 4. I want more videos like this where people just discuss the games and the features of these games.

  • @chrisbradshaw9494
    @chrisbradshaw9494 ปีที่แล้ว +15

    I really appreciate how much work you put into this video , I watched this to help me with fanaf 4 but couldn't help but realize how precise you have been. This really is a well made video! Well done dude and thanks for the gameplay tips 👍 👏

  • @gargoylegray7725
    @gargoylegray7725 ปีที่แล้ว +34

    Yes I freaking love learning about the fnaf games' programming! Thank you for taking the time to make this video I've been looking for more

  • @Markm8
    @Markm8 ปีที่แล้ว +28

    Can you please increase your video adio next time it’s pretty quiet so whenever a ad plays it super earrapes me due to me increasing my adio

    • @itztaken
      @itztaken  ปีที่แล้ว +18

      Ooh, yeah I noticed that before but I don't think I increased it enough. I'll make sure in future :)

    • @Markm8
      @Markm8 ปีที่แล้ว +3

      @@itztaken thks

  • @cocosmin410
    @cocosmin410 10 หลายเดือนก่อน +5

    You will probably not see this,but thank you for making this video and help me understand more how fnaf 4 works! ❤
    Its been some time sience I played it and realized I have problems recognizing the sound cues especially of animatronics walking so I was just looking for a video that shows me the sounds,but when I got this detailed video of fnaf 4 mechanics 😮🎉
    Congrats,good luck with ur channel 👍

  • @chimkitendi9709
    @chimkitendi9709 ปีที่แล้ว +1

    I absolutely love your high quality incredible transitions, blowing up Bonnie and foxy spinning onto screen? Cinema

  • @Linventor
    @Linventor ปีที่แล้ว +20

    I have never, and likely will never, play this game.
    But man, do I love technical breakdowns of games!

    • @kabeam5643
      @kabeam5643 ปีที่แล้ว

      Play it, please, it's a thrill even if you're scared of jumpscares like me.

  • @slinkraidsagain
    @slinkraidsagain ปีที่แล้ว +55

    Why can't youtube show me more channels like this?! i don't care about celebrity drama and the endless spew of influencer garbage, THIS is what i'm here for!
    Great video, Great editing, Great info, I FORGOT WHAT GOOD CONTENT WAS LIKE! how come stuff like this only gets 3.4k views and all the effortless Top 10 channels get 10s of millions?

    • @itztaken
      @itztaken  ปีที่แล้ว +15

      you have brought the algorithm upon me

  • @deathviper309
    @deathviper309 10 หลายเดือนก่อน

    i really like your breakdown video and i hope you will make another breakdown for all the fnaf game. this breakdown was what im looking for all this time man. i really hope you make another breakdown videos , i enjoy and love it thanks!

  • @dap_r
    @dap_r 11 หลายเดือนก่อน +1

    Hey man I've seen the breakdowns and I'd like to hear more, not only fnaf 4, but also with other fnaf games! I'll be waiting for more contents!

  • @elledewin
    @elledewin ปีที่แล้ว +4

    This video was really well made, good job and it was really informative. It would be interesting to see a video like this on FNaF 3 if you know as much about that game.

  • @ContinuedBear
    @ContinuedBear ปีที่แล้ว +4

    There are some very smart editing choices here that help with flow, well done

  • @sparky4788
    @sparky4788 ปีที่แล้ว

    The editing is just perfect, your music is at its peak ! Is that Thatcher in the end ??? I love everything, you really added *this* thing that was missing in your first remix

  • @Rotomoo
    @Rotomoo 9 หลายเดือนก่อน

    Bro i love this series, keep it up!

  • @417Owsy
    @417Owsy ปีที่แล้ว +15

    2:42 it always baffled me how literal 1 ton mechanical nightmares are able to walk as softly as this

    • @YEY0806
      @YEY0806 ปีที่แล้ว +11

      Just imagine hearing a sound cue of them smashing through the floor like Poe from Kung Fu Panda 😂

    • @mattybrunolucaszeneresalas9072
      @mattybrunolucaszeneresalas9072 11 หลายเดือนก่อน +8

      It’s at the back of the house
      You call that quiet?

    • @yeetusdeletus4144
      @yeetusdeletus4144 6 หลายเดือนก่อน +3

      Maybe that's what makes them a nightmare. I mean, tf are you gonna do to the 1 ton animatronic that has assassin creed like stealth?
      If a purely metal machine is chasing me with above average stealth, who's to say it won't have mike Tyson level hands? That thought alone is terrifying, why tf does it need it?

  • @FrankLoq
    @FrankLoq ปีที่แล้ว +3

    I love this type of technical videos, most of fnaf videos are just gameplays, analysis and its kinda boring always the same type of content, keep it up like this

  • @Twinkers111
    @Twinkers111 11 หลายเดือนก่อน +1

    As a student learning game mechanics in school, this was such an informative video. Thank you :)

  • @noahkristensen6225
    @noahkristensen6225 ปีที่แล้ว

    I must say that your animation skills with the characters are amazing!

  • @pykeplayer4007
    @pykeplayer4007 ปีที่แล้ว +7

    I literally didn't know Foxy had to "get in" the room, I thought he just spawned in the closet eventually. I've never seen that animation when he goes back to the shadows from the hallway, and I thought I was a hardcore FNAF fan lmao

  • @mmmmythical
    @mmmmythical ปีที่แล้ว +46

    Really well done video that earned my sub! This game fascinates me, it’s a mastery of sound design, but understanding the inner workings of the code is something I never thought I needed, but I’m more than happy to finally have learned. This video was really well made and clearly read researched thoroughly to cover every possible detail. My only critique was that some parts of the video moved a bit fast, but I think your use of graphics to explain things did compensate most of the time. And thanks for muting the jump scares lol I was dreading that

    • @itztaken
      @itztaken  ปีที่แล้ว +7

      I appreciate the feedback! Pacing is definitely a good spot for improvement for me; I try to be as concise as possible, but I also sometimes just speed by complicated sections assuming everything made sense.

    • @mmmmythical
      @mmmmythical ปีที่แล้ว +3

      @@itztaken Of course! Yeah I can imagine it’s not super easy especially with a video as dense as this, there’s a lot to unpack and you definitely don’t want it to drain on for an hour either. You covered it all very concisely though, and I think your graphics really helped make it work too

  • @ChaR0ot
    @ChaR0ot 11 หลายเดือนก่อน

    This is incredibly helpful even at this time of year, thank you for the video

  • @porterwilliams1390
    @porterwilliams1390 ปีที่แล้ว +1

    Really great video, I'd love to see your explanation on how the previous 3 games' a.i. works as well!

  • @Laguito7517
    @Laguito7517 ปีที่แล้ว +3

    great analysis !!! just correcting about Foxy, I realized that for him to enter the room he makes two footsteps, one to move left or right, and another depending on which direction he is (which is the second step sound you showed) . Now if you don't check the second step of the direction he's in, he goes into the closet.

  • @garand115
    @garand115 ปีที่แล้ว +3

    Very similar to the tech rules video, and just as useful. Thanks dude.

  • @aw_1890
    @aw_1890 ปีที่แล้ว

    I've been playing this game for a while and I didn't know what to do, but this video has explained it better and I kind of know what to do now. Cheers for this video and I've liked+subbed 👍

  • @Coolstarburst
    @Coolstarburst ปีที่แล้ว

    I LOVE THIS VIDEO AND WHAT YOU’VE DONE!! Fnaf 6’s mechanics at heart would be SOOO COOL TO LEARN ABOUT

  • @deadbunny2938
    @deadbunny2938 ปีที่แล้ว +10

    1:50 I think they both fail the movement opportunity when your door is closed so that you never get sandwiched in an inescapable situation from both animatronics at the same time. You can't be in two places at once after all.

    • @The_Goku69420
      @The_Goku69420 ปีที่แล้ว

      Mitosis

    • @yiumyoumsan6997
      @yiumyoumsan6997 11 หลายเดือนก่อน

      @@The_Goku69420 help what

    • @The_Goku69420
      @The_Goku69420 11 หลายเดือนก่อน

      @@yiumyoumsan6997 basically you duplicate yourself, now you can be in 2 places at once

  • @Shadrake
    @Shadrake ปีที่แล้ว +13

    This video is amazing, love the editing, the visuals help so much!

  • @fnanythingilikedaf3031
    @fnanythingilikedaf3031 ปีที่แล้ว +2

    In all of those years that had been pass, I don’t think I ever see a very detailed video about FNAF 4 gameplay before! I never played FNAF 4 but if I get a chance to, I will surely remember this video!

  • @FRKN016
    @FRKN016 11 หลายเดือนก่อน

    You made the video very detailed, it took all my question marks, thank you

  • @RandomDude1487
    @RandomDude1487 5 หลายเดือนก่อน +7

    I don’t need to buy FNAF 4, I just have nightmares of it.

    • @KeylebLovesPiano
      @KeylebLovesPiano 23 วันที่ผ่านมา +1

      You’re playing the dream version

  • @Quicksilvir
    @Quicksilvir ปีที่แล้ว +8

    I heckin love horror game mechanic breakdowns.

  • @bob13311999
    @bob13311999 10 หลายเดือนก่อน +1

    This guy with his nice collection of SSF2 Videos that do decent suddenly drops a banger that has 400k and then this one with 1 million in a month. Props to you bro!

  • @-Ventrix-
    @-Ventrix- 11 หลายเดือนก่อน +1

    The editing is amazing. It feels like a 200k production quality

  • @drewsterboi
    @drewsterboi ปีที่แล้ว +5

    yo, this vid is awesome man!

  • @localinternetclown
    @localinternetclown ปีที่แล้ว +11

    Probably something that's already been noted, but the times at 4:01 say "PM" instead of "AM". Not sure if this is stylistic or not, just something I noticed. Anyways, great video! This is probably one of the most interesting dissections of FNAF AI since the Tech Rules video on FNAF 1. There's definitely some things to work out for the future, but for what seems to be your first 10+ minute breakdown, it's a great first step. Keep up the good work!
    Edit: And you have subtitles! Good subtitles, too! Thank you so much, you have no idea how many other creators don't bother to do them/find someone who will. I struggle sometimes with processing audio, so this is a huge help for me.

    • @itztaken
      @itztaken  ปีที่แล้ว +25

      > the times at 4:01 say "PM" instead of "AM". Not sure if this is stylistic or not
      I am blaming all future typos on stylistic choice

    • @localinternetclown
      @localinternetclown ปีที่แล้ว +2

      @@itztaken i mean that's one way to escape the consequences of your actions i guess

  • @micahhall441
    @micahhall441 11 หลายเดือนก่อน +1

    Thank you for taking up the torch for Tech Rules

  • @kwingle
    @kwingle 6 หลายเดือนก่อน +1

    I really appreciate the closed captions!

  • @1snivy10
    @1snivy10 ปีที่แล้ว +8

    Oh fuck yeah, thank you yt for showing me this video so soon

  • @user-cd4bx6uq1y
    @user-cd4bx6uq1y 10 หลายเดือนก่อน +6

    These games are the perfect example of using discovery and intuition as part of the gameplay

  • @saikenshin45
    @saikenshin45 11 หลายเดือนก่อน +2

    Really nice and in depth explanation of how the characters work. I was wondering if you were planning on doing any of the other games or need the resources (like game files) to some of them? If so, I'd be glad to help! (I can also help you to understand anything you might not with the Clickteam games since i am quite experienced with the engine)

  • @shootingstar7881
    @shootingstar7881 ปีที่แล้ว

    Loved the editing, great video!

  • @aquaticchaos1717
    @aquaticchaos1717 10 หลายเดือนก่อน +6

    I imagine both Bonnie and Chica can fail a movement opportunity when dealing with just one of them so that it’s made more fair towards the player. If the other one was at the door ready to attack when you dealt with one and this didn’t fail for both, you’d be absolutely screwed no matter what.

  • @connorself
    @connorself ปีที่แล้ว +3

    I remember a year ago I streamed me playing fnaf4 to the FNAF speedrunning server. I had never played FNAF4 and I was losing my shit as the funny noises were scaring the shit out of me. Needless to say, I died a lot and still cannot live down how badly I played it
    If only this guide existed then

  • @IndiMccraw
    @IndiMccraw 10 หลายเดือนก่อน

    This is great, if you do more of these types you’ll definitely blow up. Especially with the revived hype of the movie coming out you should get great views

  • @chasenielsen8993
    @chasenielsen8993 2 หลายเดือนก่อน

    Already watched this like 5 times and it’s getting better each time

  • @Hunbun999
    @Hunbun999 ปีที่แล้ว +3

    I love videos like this! Are you planning on making any on other fnaf games?

    • @itztaken
      @itztaken  ปีที่แล้ว +2

      There'll be one for FFPS eventually

  • @yellowbananago
    @yellowbananago 11 หลายเดือนก่อน +4

    0:52 Very nice video, but can we talk about how that transition was sick asf

  • @Evixyn
    @Evixyn ปีที่แล้ว

    This is heavily helpful for making this master peice of the franchise more enjoyable with the foresight and additional knowledge.

  • @Sunny_Haven
    @Sunny_Haven ปีที่แล้ว +2

    Thanks for lowering the jumpscare noises when showing the jumpscares. ^w^

  • @thesmilingman7576
    @thesmilingman7576 ปีที่แล้ว +6

    10:15 always thought it meant Freddy was close to killing you since it seems to happens when all the freddles are on the bed

    • @itztaken
      @itztaken  ปีที่แล้ว +5

      Well, Freddy does tend to give a lot of danger, and the Freddles are on the bed most of the time, so you're not that wrong.

  • @tim3less._tae486
    @tim3less._tae486 11 หลายเดือนก่อน +4

    5:23 theres actually a very low sound of foxy running in your room and opening the closet door (use headphones max volume to hear) since the player was at the left door you can hear this audio in your right headphone (and vice versa)

    • @mattybrunolucaszeneresalas9072
      @mattybrunolucaszeneresalas9072 11 หลายเดือนก่อน +1

      Yes

    • @Ghost_9960
      @Ghost_9960 3 หลายเดือนก่อน

      Bro no one's going to do volume at max. Do you want us to be dead?

    • @tim3less._tae486
      @tim3less._tae486 3 หลายเดือนก่อน

      There are some maniacs out there who do (Me)
      @@Ghost_9960

  • @Omaryasali
    @Omaryasali 11 หลายเดือนก่อน

    BRO THANK YOU SOOOO MUCH I WAS STUCK ON NIGHT SEVEN aka nightmare mode and thanks to your tips about nightmares footsteps it helped me complete it thank you so much bro❤

  • @grunkfussthefunnyclown4038
    @grunkfussthefunnyclown4038 ปีที่แล้ว +1

    So underrated channel. Can you make another Breakdown video please, it´s so fun to watch

  • @Sean-qg3gg
    @Sean-qg3gg ปีที่แล้ว +3

    So, here’s my analysis, with a few questions, if you can please answer, and some tips:
    One thing that can happen when trying to get rid of Bonnie or Chica is they will leave before you have the door shut for 3 seconds, then you open and they will kill you. What happens here is that say you shut the door when they’re on their fourth second of movement opportunity, but the fifth second is actually their tenth second of their 50% chance to willingly go back to the hall. This isn’t the three seconds it takes to get rid of them, and they sense the door is closed, then they automatically rush back. So, you have to do the process again. It can’t happen twice, since it takes 3 seconds to get rid of them, 10 seconds for them to repeat the process. Does shutting the door stop Foxy from moving in the living room like it does for Bonnie and Chica?
    This is the only game where Chica is harder than Bonnie. With your map depiction when demonstrating the light, Chica can move from the kitchen (her middle living room state) to the hall, unlike Bonnie, so she is more likely to appear quicker. The game balances this by letting you hear her. There’s also Plushtrap, but he’s not a necessity. In FNAF 1, Bonnie moves slightly faster and can teleport. In FNAF 2, Toy Bonnie has a cutscene, comes quicker, and Shadow Bonnie’s a thing. The only advantage Chica has is that Withered Chica has a shorter movement pattern than Withered Bonnie. In FNAF 3, there’s no Phantom Bonnie, but Springtrap is the only one that can kill you. Plus, Phantom Chica isn’t a legitimate threat. In FNAF World, the Bonnie variants are generally considered to be stronger. Chica is absent in SL. PS has Scraptrap. In UCN, Nightmare Chica is a one-off event and Funtime Chica can’t kill you. While there is a Jack-O-Chica but no Bon-bon or Jack-O-Bonnie, Shadow Bonnie and Bonnet are also one-off events, there’s Springtrap and Scraptrap, and the Bonnie variants are generally more difficult than the Chica variants, and Withered Chica can even assist you. In Help Wanted, the gameplay mechanics for FNAF 1-3 are mostly the same. Chica’s only bonus in this game is being more difficult for repair, but that doesn’t make up for it. Also, Glitchtrap and Vanny. In SD, the Bonnie variants are generally considered to be more difficult. While we don’t see Glamrock Bonnie in SB, he is a more special animatronic by design, being like Freddy and Monty. Chica’s only unique trait is her experimental voice. Plus, Glitchtrap, Vanny, and Burntrap.
    Since Foxy goes up 1 progression every 5 seconds, while holding him for 1 second puts him down a progression, holding him for 5 seconds makes up for 20 seconds, which should be enough to make your cycle. Whereas Bonnie, Chica, and Nightmare have a 50% chance of selecting their destinations on successful movement, Foxy has a 90-10, so he’s more likely to run around after he moves from the middle. Why is his AI Level 10% and not 5%?
    Freddy is really easy. For your flashlight to be at the 10 danger indicator, there have to be 3 Freddles. If you spot the indication immediately, you have 20 seconds (12 on Mad Freddy) to repel him before he can kill you, giving you plenty of time to still have everyone be safe on your cycle since he only takes 3 seconds to fix. Though, it is a 2 in 3 chance that the 5 indicator will have 3 freddles, so you should check him anyway. But then again, why would you let him go free for 12-20 seconds? Also, can Freddy at progression 80 kill you when you’re even at the other doors? Because if not, then you can maybe just survive by not leaving a door.
    If Fredbear is getting ready to go into the closet or bed, but you don’t go to the other door for him to do it, will he just kill you after he’s ready or will he wait? For Fredbear, since he’s not at AI 20, he won’t always be moving into the hall when you don’t hear him. If this happens, leave after 9 seconds if you didn’t just start being put, so that he won’t just kill you. When you showed Nightmare on the bed then closet, that took less than 20 seconds. Can they go to the closet or bed as soon as one of the RNG is in the majority (Nightmare went to the closet after 11 seconds, which would be the required amount)? Does this also mean that they can interrupt their own cycles of 2 or 3 seconds? Also, since Freddy doesn’t have proper AI, does this mean 20/20/20/20 mode actually refers to Bonnie, Chica, Foxy, and Nightmare respectively? This shows how much of an afterthought Freddy should be, since he’s not even listed, which is unlike how Marionette is in FNAF 2.
    Do you have to shine your light for Plushtrap and BB to kill you, or will they eventually do it anyway? Considering that BB can kill you after half a second with the light while it takes Plushtrap 2, and seeing that BB’s aggression counts quicker, it seems he’s 4 times quicker. The longest he should take to reach you is 12 seconds, though I have seen him take longer. So, similar to FNAF 1, with the time listed when a percent is lost, it seems it’s inaccurate. Plushtrap’s max time to reach you is 34 seconds, which is longer than the minigame. Plushtrap’s shortest is slightly shorter than BB’s (inaccurate) longest. If you don’t reset his countdown, any extra noise BB makes will correlate with movement. If you mess up, it’s a 1 in 2 chance it correlates. If you mess up before he kills you, just flash the light every 2 seconds. On Ambience’s guide, he mentions that you should extend the amount of time you should wait by half a second each time, likely because he takes a half second to kill you. Is there any code that supports the idea that each failure makes them take longer?

    • @itztaken
      @itztaken  ปีที่แล้ว +2

      > _Does shutting the door stop Foxy from moving in the living room like it does for Bonnie and Chica?_
      no
      > _Chica can move from the kitchen (her middle living room state) to the hall_
      Oh, it looks like I made a mistake with that flashlight demonstration. The kitchen acts exactly the same as the middle living room, she isn't able to move to the hall from there. She was already in the kitchen, so I forgot and didn't fix it.
      > _Why is his AI Level 10% and not 5%?_
      Don't ask me ¯\_(ツ)_/¯
      > _Also, can Freddy at progression 80 kill you when you’re even at the other doors?_
      Yep, he is the only main night character that can kill you wherever..
      > _since Freddy doesn’t have proper AI, does this mean 20/20/20/20 mode actually refers to Bonnie, Chica, Foxy, and Nightmare respectively?_
      Maybe?
      > _Do you have to shine your light for Plushtrap and BB to kill you, or will they eventually do it anyway?_
      You have to shine the light to get jumpscared.
      > _seeing that BB’s aggression counts quicker, it seems he’s 4 times quicker._
      Not 4 times quicker, BB's aggression is a random number from 1 - 5, while Plushtrap's is only 1 - 3. Their longest should be the same 34s, but their shortest would be different. BB's would be 10 seconds, while Plushtrap's would be 12 seconds.
      > _Is there any code that supports the idea that each failure makes them take longer?_
      All of the mechanics are explained in this video. Lots of failures might suggest that the bonus aggression (which won't get reset until a successful movement) is low, but it's not an actual mechanic.

    • @Sean-qg3gg
      @Sean-qg3gg ปีที่แล้ว +1

      @@itztaken Thank you for answering all of these. The 4/20 mode one didn’t actually have to be answered, since it’s not data-based. Poor Chica is still the weakest in this game 😆.
      My bad about the Plushtrap and BB aggression question. I didn’t realize the aggression count display was also including the effects from the RNG. So BB was really just zooming during his depiction.

  • @kafurnakis1389
    @kafurnakis1389 ปีที่แล้ว +5

    this vid was very cool could you do it for the other games in the series?

    • @itztaken
      @itztaken  ปีที่แล้ว +2

      There'll be one for FFPS eventually

  • @omega4927
    @omega4927 4 หลายเดือนก่อน

    Editing goes hard, good job👍

  • @walterraschenbach4068
    @walterraschenbach4068 ปีที่แล้ว

    I love this kind of stuff, thanks for doing this!
    Also: 6:36 "Feddy"