Tutorial: Blender Cloth Sewing - Basic Shirt

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 232

  • @goreogre
    @goreogre 10 หลายเดือนก่อน +30

    Been doing this today, so to anyone that's having trouble an their clothes becomes a garbled mess: make you character larger, like 5x times larger, that fixed any problems for me. As a guide, my character now measures at 2.5 meters on the Z axis. good luck!

    • @rafone3026
      @rafone3026 8 หลายเดือนก่อน +1

      taking big an tall to a new level

    • @spindriftstudio2727
      @spindriftstudio2727 6 หลายเดือนก่อน

      This helped me too, also turned Max Sewing Force up to 20.

    • @danielgoncalves3980
      @danielgoncalves3980 2 หลายเดือนก่อน

      Thank youu

  • @FoxxyFantasy77
    @FoxxyFantasy77 3 ปีที่แล้ว +85

    I tried to recreate this watching your video….. let’s just say that I need LOTS of practice……

    • @mastart4971
      @mastart4971 3 ปีที่แล้ว +1

      and so do I.... it is bad

    • @AndrewMacLaine
      @AndrewMacLaine 3 ปีที่แล้ว +17

      Yeah, he moves REALLY fast and uses a lot of hotkeys/shortcuts. It's not a bad tutorial, but you can tell he's more well versed in this program than the viewer who would be watching it. We newbies will get there, though.

    • @vegasboy5931
      @vegasboy5931 2 ปีที่แล้ว +1

      So what is it that’s hard to follow? He literally mentions every key he uses

    • @saif0316
      @saif0316 2 ปีที่แล้ว +3

      @Part-Time Gamer what is this? Commenters on a tutorial not just blindly praising the video? blasphemy!

    • @saif0316
      @saif0316 2 ปีที่แล้ว

      @Part-Time Gamer I just wanna reassure you as someone whose been practicing seriously for the last couple of months .. it will get easier!

  • @Maleduclasse
    @Maleduclasse ปีที่แล้ว +7

    you have been extremely clear and linear explaining this, THANKS

  • @mikebert
    @mikebert ปีที่แล้ว +53

    if the shirt doesnt fall correctly, just increase the vertex mass in physical properties of the shirts cloth modifier

    • @mon0ghost
      @mon0ghost ปีที่แล้ว +4

      TYSMM

    • @Pos44Dami
      @Pos44Dami ปีที่แล้ว +3

      you need to add a collision onto the model too don't forget that

    • @suerinaa
      @suerinaa ปีที่แล้ว +2

      I increased the vertex mass the shirt is shriving up and falling away from the model.

    • @suerinaa
      @suerinaa ปีที่แล้ว +4

      nor is it sewing together

    • @pbzz_22
      @pbzz_22 ปีที่แล้ว +1

      @@suerinaa bending model --- linear

  • @ThatElfNerdVODS
    @ThatElfNerdVODS 2 ปีที่แล้ว +79

    Every time I attempt this, the cloth mesh becomes a garbled mess that jitters and falls apart...

    • @SMGJohn
      @SMGJohn 2 ปีที่แล้ว +5

      Then you are doing something wrong, its simple as that.

    • @greenlightstudio5302
      @greenlightstudio5302 ปีที่แล้ว +97

      @@SMGJohn well obviously his doing something wrong, clearly his seeking help on rectifying the problem

    • @internetbeing2086
      @internetbeing2086 ปีที่แล้ว +2

      I had the same problem, have you tried turning off gravity?

    • @internetbeing2086
      @internetbeing2086 ปีที่แล้ว +1

      recalculate outside

    • @midaro00
      @midaro00 ปีที่แล้ว +2

      worked for me

  • @elgarnanx
    @elgarnanx ปีที่แล้ว +1

    First, I would like to say thank you for this awesome tutorial. Second, I'm slightly new to blender at the beginner and intermediate level. I want to note few things: at the bottom left screen, it is slightly diffcult to take notes of any key that you have pressed on the video. This tutorial seems to be slightly fast, and it is difficult to follow. You speak fast for a few people to follow. Especially, for people whose English is their second language. I wish you mentioned more about any more obstacles that a user would face during the editing and simulation process. Any common mistake that a user would make during the building, editing, etc. I want to thank you again for this video.

  • @Buliwyf71
    @Buliwyf71 3 ปีที่แล้ว +16

    Nice video, I still haven't tried it. I was wondering, is it possible to make more realistic sleeves? Sewn only underneath, as it is normally done.

    • @lyrebird712
      @lyrebird712 3 ปีที่แล้ว +14

      Fairly certain you would do this with something like a cylinder and sew an open portion of it back together. I haven't tried it in blender, but that is how I've done it in Marvelous Designer.

  • @imanmachukwu6849
    @imanmachukwu6849 2 ปีที่แล้ว +6

    Hello. Thank you for the tutorial. Followed along. Do you know why it doesn't quite "sew" tithe vertices? Mine bring them close but when you go close enough, you discover they aren't touching. Though the cloth sim is working.

  • @christinamayerhofer2321
    @christinamayerhofer2321 2 ปีที่แล้ว +6

    Hi I followed this tutorial step by step and am pretty happy with the outcome.
    I have one problem though: the sleeves wont completely fall down onto the arm, the ends of the sleeves where the shirt is sewn together always stays up like a tent. I have already played around with all the options in the cloth pane. anyone got an idea what this could be?

    • @alexmaxi1163
      @alexmaxi1163 ปีที่แล้ว +2

      Bro trust me this guy hes not gonna help you he just wasting our time

  • @javierlupai23
    @javierlupai23 5 หลายเดือนก่อน

    It helped me a lot, Greetings from Chile

  • @xylvnking
    @xylvnking ปีที่แล้ว

    worked perfectly zero issues 10/10

  • @dreamingacacia
    @dreamingacacia ปีที่แล้ว

    cool tutorial, subbed. Gotta watch again once I got a proper sleep.

  • @loganfairbairn4605
    @loganfairbairn4605 2 ปีที่แล้ว +4

    Starts at 1:32

  • @MrReactric
    @MrReactric 3 หลายเดือนก่อน

    how to fix connection line problem. (hard edges)

  • @bipgtm768
    @bipgtm768 3 ปีที่แล้ว +3

    That was really helpful. Thanks

  • @roachjpg9134
    @roachjpg9134 ปีที่แล้ว

    this was incredibly helpful n straightforward ty!!!

  • @ArtSurvivesArtist
    @ArtSurvivesArtist 11 หลายเดือนก่อน

    This is one of those times if I had someone to talk me through it I would do much better. I was stumped as soon as the video started when I noticed that your version of blender is different from mine. Mine being 3.6. Right from the start I couldn't get my gridlines or the plane to be the same size as yours. 2:22 after mirroring the plane, it won't split into 2 when I hit G and then mouse to the right.

  • @tunnis7us
    @tunnis7us 2 ปีที่แล้ว +1

    for some unknown reason my t shirt keeps on moving like wind is blowing it hard it doesn't attach like that at all :(

  • @TheSimsAlina
    @TheSimsAlina 17 วันที่ผ่านมา

    can you fix the mause and keyboard clicks on the screen.
    By the way, I would like to see more of your video content. health to your labor.

  • @foughtwolf
    @foughtwolf 3 หลายเดือนก่อน

    How the hell do you even get the model into Blender? Im trying to pull an FBX from a Unity package via export and import and it just turns into a horrific spaghetti monster.

  • @bek8796
    @bek8796 ปีที่แล้ว +1

    it doesn't work for me when I enable sewing. In general, when I add a cloth sim to the shirt it doesn't fall or move at all, just stays in place
    I checked if I was still in edit mode and made sure everything was correct, but it just doesn't work or snap together

  • @lordofthelair6716
    @lordofthelair6716 2 ปีที่แล้ว +1

    When i added the mirror modifier the object didn't duplicate.

    • @DeadAngel74
      @DeadAngel74 2 ปีที่แล้ว

      make sure your curser on blender is in the very middle and you have to be in edit mode so you move the mesh not the object, also to make it touch when it goes back in you have to hit the little box that says clipper after you have moved the boxes apart.

  • @loewi9223
    @loewi9223 3 ปีที่แล้ว +4

    8:14 if I hit the space bar there, my plane does not collide/collapse down, and it does not form itself into cloth either. what step did I miss??

    • @3kelvinhong
      @3kelvinhong 3 ปีที่แล้ว

      Did you set 'cloth' modifier for the t-shirt? You also need to set 'collision' modifier for the mannequin.

    • @loewi9223
      @loewi9223 3 ปีที่แล้ว +2

      @@3kelvinhong yes, I did all those steps.. problem might be an interference with the arms. Will figure that out after retopologizing!

    • @denniz8423
      @denniz8423 3 ปีที่แล้ว +1

      @@loewi9223 same problem.. any solution yet?

    • @BadNessie
      @BadNessie 2 ปีที่แล้ว +3

      @@loewi9223 I just found out it seems to make a difference HOW you apply the modifier. I couldn't make it work neither. It only worked when I clicked on the cloth button directly in the physics section. When I used "add modifier" and selected the same there it wouldn't make it work for reasons unknown to me. Hope this makes it work for you, too!

    • @BadNessie
      @BadNessie 2 ปีที่แล้ว

      @@denniz8423 I just sent a reply in this comment thread, *maybe* it's helpful.

  • @AndyKnudsen
    @AndyKnudsen ปีที่แล้ว

    I can't get this to work. The cloth wont fall, no matter what I do. Do I have some switch turned off or something?

  • @SilverMouse810
    @SilverMouse810 ปีที่แล้ว

    I’m attempting to edit a vroid model that I accidentally made too revealing in the clothes 😢and almost got banned from twitch because of it!! So I want to learn as much as I can to make clothes for my avatar!

  • @almuayidulislam
    @almuayidulislam ปีที่แล้ว

    Why does the shirt sag even after applying stitch modifier?

  • @vitorborges9117
    @vitorborges9117 3 ปีที่แล้ว

    man this is life savior

  • @gothex8305
    @gothex8305 ปีที่แล้ว +1

    for me the shirt is not falling someone now how to fix?
    edit: when i set Bendig model to linear then it kinda work

  • @janfehr9122
    @janfehr9122 2 ปีที่แล้ว +1

    I had the problem that when I hit spacebar/started the simulation, absolutely nothing would work.
    It was becuase my character modell was way way too big, absolutely gargantuan, a realy big boi.
    So I scaled it down and it worked.
    Maybe this helps someone

    • @losersbrand
      @losersbrand ปีที่แล้ว

      Was looking for this comment , did you scale the model only?

  • @keepinmahprivacy9754
    @keepinmahprivacy9754 2 ปีที่แล้ว

    can't get past 3 minutes into the tutorial, because after i extrude the face, when i try to rotate it, the entire mesh wants to rotate as well and there seems to be no info on the web about how to stop that without adding hooks or something that you are obviously not doing

  • @NL11224
    @NL11224 14 วันที่ผ่านมา

    What about if my model wasn't in T pose?

  • @Prostudios_
    @Prostudios_ 8 หลายเดือนก่อน

    Nice tut ❤

  • @Zro3e
    @Zro3e 28 วันที่ผ่านมา

    mirror modifier doesn't work like it it does in the video

  • @nattvandrarn1
    @nattvandrarn1 2 ปีที่แล้ว +1

    How would one go about making an open jacket? if it's mirrored i cannot edit the back without the front closing :I

    • @Crgb777
      @Crgb777 5 หลายเดือนก่อน

      Apply the mirror once satisfied with the cloth sim appearance. Then in edit mode split (Rip) the center edge down the middle.

  • @totila42
    @totila42 2 ปีที่แล้ว

    It does not work, results are fuzzy. I miss information details. Result depons on what ? Polygon count, sewings number, position ? I get stretching issues every time

  • @zefsam
    @zefsam 3 ปีที่แล้ว +2

    Awesome video!! Quick question how can I make the cloth follow my character. My collision is ag the very end and still stays still

    • @lemon1720
      @lemon1720 2 ปีที่แล้ว

      Parent it?

  • @SpensPens
    @SpensPens ปีที่แล้ว

    any tips to reduce clipping between the cloth and body?

  • @LambVisionStudios
    @LambVisionStudios 2 ปีที่แล้ว

    cant seem to get it working right on higher poly models

  • @hevinnelson2741
    @hevinnelson2741 ปีที่แล้ว

    Can I download a cloth from online and just slap on a cloth modifier

  • @jine7123
    @jine7123 3 ปีที่แล้ว +1

    The long dress im trying to make, the straps over the shoulders keep falling through the shoulders when I simulate.. Pls help

    • @bruhmoment1835
      @bruhmoment1835 2 ปีที่แล้ว

      Turn on collision for the character mesh?

  • @motaz-cx6ei
    @motaz-cx6ei 9 หลายเดือนก่อน

    at 8:30 i did the sewing option and it did shrink but it didnt stop at the character figure it kept shrinking and falling i hope you tell me why

  • @lamarfelton8465
    @lamarfelton8465 ปีที่แล้ว

    Hello, still beginner in Blender, where do you have the 3d human model ?

  • @TPXStranger
    @TPXStranger 2 ปีที่แล้ว +1

    Hi!
    Thanks a lot for the tutorial.
    But does anyone can explain why it's so necessary to have t-shirt mesh consist of almost even squares?

    • @BadNessie
      @BadNessie 2 ปีที่แล้ว +4

      Hi, I'm *far* from being an expert but from what I understand it becomes relevant when applying textures or color patterns, especially when painting on the surface. I can't quite explain it but at that stage it becomes important so it makes sense to take it into consideration very early on. The further you get into the project the harder it becomes to readjust it without messing with a lot of other factors you've already put work into.

    • @TPXStranger
      @TPXStranger 2 ปีที่แล้ว +2

      @@BadNessie sounds quite reasonable! Thanks

    • @CritelliArt
      @CritelliArt 2 ปีที่แล้ว +6

      The simulation is based on the topology. So if the squares are wonky your cloth simulation will be as well.

  • @VOZAlberto
    @VOZAlberto 2 ปีที่แล้ว

    I added the mirror modifier but it doesn't make a another one, I moved with G but there's only one.

    • @ByTheGrace0fGod
      @ByTheGrace0fGod 2 ปีที่แล้ว +1

      The mirror modifier works along the local axis of your mesh. Be sure to have the good one enabled. Also, check your origin point.

  • @TerickLamontVisuals
    @TerickLamontVisuals 2 ปีที่แล้ว

    Do you have a video on all the hotkeys you are using? Im going to look for it.

    • @ByTheGrace0fGod
      @ByTheGrace0fGod 2 ปีที่แล้ว

      If you follow Blender Guru's doughnut tutorial, you'll learn the main ones easily. If I recall correctly, for Blender 2.8, he even made a PDF with all the hotkeys.

  • @JustinThorLPs
    @JustinThorLPs 2 ปีที่แล้ว

    how would i use this if i was intending to make a model for 3D printing?

  • @euclois
    @euclois 2 ปีที่แล้ว

    how do i pose the model after the cloths?

  • @attachaiarrayayarn8219
    @attachaiarrayayarn8219 2 ปีที่แล้ว

    wow so awesome😍😍😍

  • @Geremia08
    @Geremia08 ปีที่แล้ว

    You should show your keystrokes for those new to Blender.

    • @PIXXO3D
      @PIXXO3D  ปีที่แล้ว

      Bottom left of the screen.

    • @Geremia08
      @Geremia08 ปีที่แล้ว

      @@PIXXO3D Oh thanks. The text blendered in. 😄

  • @jaectrgames
    @jaectrgames ปีที่แล้ว

    hey i have a question, can we export this as a package file?

  • @LostKitty64x
    @LostKitty64x ปีที่แล้ว

    this doesn't work the cloth never collides with my mesh

  • @crxssova5359
    @crxssova5359 2 ปีที่แล้ว

    hey im new here, just wondering how do i get the figure (doll)

  • @kskitten8047
    @kskitten8047 3 ปีที่แล้ว

    for some reason, the mirror modifier is not recognising planes as mirrorable objects for me, is there a way to fix this?

    • @8TeenX
      @8TeenX 2 ปีที่แล้ว +1

      I had the same issue. Try going into edit mode and then adding the mirror. (Make sure you have the plane selected) That’s what worked for me.

  • @MrSagu-um5zq
    @MrSagu-um5zq ปีที่แล้ว

    can i save it as ydd?

  • @guggiman7197
    @guggiman7197 19 วันที่ผ่านมา

    I followed every step and the shirt just crumples up into a ball

  • @mehmeteminguzel8963
    @mehmeteminguzel8963 2 ปีที่แล้ว

    is it working on 3.0?

  • @test-wf7sv
    @test-wf7sv 2 ปีที่แล้ว

    Hi, how come all the transformations evolve around the origin (e.g. at 2:03 ) or the selected object, edge (e.g. 2:44) , face, etc. instead of the 3D cursor? Whenever I get to those steps, the object transforms around the 3D cursor. I'm a complete beginner, I hope someone can help.

    • @zhmmod_games758
      @zhmmod_games758 6 หลายเดือนก่อน

      Is this question still on?

  • @spencermckay8222
    @spencermckay8222 2 ปีที่แล้ว +2

    I hit spacebar and mine crumbled into a ball and then fell to the floor. Don't need that.

  • @MapleCity124
    @MapleCity124 2 ปีที่แล้ว

    how do you fix the gap between the sewing?

    • @vegasboy5931
      @vegasboy5931 2 ปีที่แล้ว

      Your shirt is not big enough for the character or the sewing force is too low

  • @messirastaroth7644
    @messirastaroth7644 10 หลายเดือนก่อน

    Is it vanilla? Or some addon for the clothes has been used

  • @danielbrugovsky6018
    @danielbrugovsky6018 ปีที่แล้ว

    "Get it to realistic scale." Proceeds to make a 7 meter giant.

  • @naghm8180
    @naghm8180 3 ปีที่แล้ว

    The only helpful video

  • @theannoynggamerlovestheusa2566
    @theannoynggamerlovestheusa2566 2 ปีที่แล้ว

    Vest?

  • @SounEMedi420
    @SounEMedi420 ปีที่แล้ว

    its now sewing together can someone help me

  • @Mina_0098
    @Mina_0098 2 ปีที่แล้ว

    I wish I could do this to make lots of clothes and other things in Zepeto and earn money in real life.

  • @perjuhimkrtchyan6355
    @perjuhimkrtchyan6355 ปีที่แล้ว

    Omg I couldn't 😓

  • @vermeildesign
    @vermeildesign 2 ปีที่แล้ว

    Gonna add this comment here too
    pds8475 3 weeks ago
    Hi I'm having a problem where the seams are not pulled together and leave a gap between the front and back. I have tried increasing the amount of loop cuts so there are more edges but that doesn't make a difference. I also tried adjusting the sewing force but again that doesn't make it any better. I have tried working through multiple tutorials and used multiple character models in case something about the model I was using was causing the issue. No matter what I try there is a large gap along the seams. Does anyone know what could be causing this?

    • @ByTheGrace0fGod
      @ByTheGrace0fGod 2 ปีที่แล้ว

      You might want to lower the distance under self-collision.
      Also, you can apply the cloth modifier and merge the vertices in edit mode to fill the gaps. Be sure to be happy with the general shape before doing that.

  • @yaradotexe
    @yaradotexe 2 ปีที่แล้ว +2

    WHY ARE YOU SO FAST? and also why is my middle line thing not on the middle line thing as yours?? why cant you just explain it instead of rushing through it? i didnt even understand enough to ask questions

  • @bejayvinas9160
    @bejayvinas9160 ปีที่แล้ว

    its not working

  • @mastart4971
    @mastart4971 3 ปีที่แล้ว +1

    My shirt looks like as if it went through a huge Mammal . . .

  • @topy706
    @topy706 8 หลายเดือนก่อน

    tbh its looks kinda meh and it would be faster just sculpting it. or fork out the money for marvelous designer

  • @OmniAmity
    @OmniAmity 2 ปีที่แล้ว

    my shirt looks like a potato sack and does not form to the body.

  • @alex-y5f4g
    @alex-y5f4g 6 หลายเดือนก่อน

    so we don t respect the metric sistem in Blender?? you said use a realistic scale (which is a huge scale in metric sistem) why ???

  • @tanakritsakda9772
    @tanakritsakda9772 3 ปีที่แล้ว +2

    This is fake.

  • @pompachakraborty5224
    @pompachakraborty5224 3 ปีที่แล้ว +1

    Hmm..... only one question from me...
    How many videos are you going to make on meta rig and cloth sewing back to back -_-?
    why not try some other content like time-lapses of something "epic" or tuts on something abstract?

    • @blasemusha4001
      @blasemusha4001 3 ปีที่แล้ว +4

      Ok bungus

    • @pompachakraborty5224
      @pompachakraborty5224 3 ปีที่แล้ว

      @@blasemusha4001 wdym tho?

    • @lemonworm
      @lemonworm 3 ปีที่แล้ว +2

      wtf are you talking about they literally have like dozens of videos between this and the last cloth sewing one, many of which could be used for abstract purposes
      and even if they WERE exclusively doing those videos, theres hundreds of tutorial channels, why would you even care?

    • @pompachakraborty5224
      @pompachakraborty5224 3 ปีที่แล้ว

      @@lemonworm As u say, boomer.... what I meant is that pixxo is kinda overdoing with the same meta rig and cloth sewing tuts with the release of new blender versions...... he shud try different content for his channel (let it be tut or timelapse or quick tip).... sculpting is great and so is "abstract". Moreover, it wud be good to see pixxo's "abstract" arts.
      Getting triggered for saying abstract without legitimately understanding what I spoke about. NOICE -_-

    • @blasemusha4001
      @blasemusha4001 3 ปีที่แล้ว +2

      @@pompachakraborty5224 ok bingis

  • @AF-ei5yi
    @AF-ei5yi ปีที่แล้ว +2

    Why cover up the bottom right corner with that banner? Makes no sense.

  • @priyanshurathaur
    @priyanshurathaur ปีที่แล้ว +4

    where i get this 3d character of human?

  • @lynalurex283
    @lynalurex283 2 ปีที่แล้ว +47

    AWESOME TUTORIAL, very well explained and straight to the point

  • @blacktalon3893
    @blacktalon3893 2 ปีที่แล้ว +8

    I have a question that has me going insane - Why is the cloth sim not smooth, it's super jittery and I can't find anyway of making it right.
    Does anyway know of a way to make it flow instead of jitter around?

    • @yayaskyrim493
      @yayaskyrim493 2 ปีที่แล้ว +3

      Roughness of the collision objects that your cloth collides with. Try adjusting that, it sounds like it needs to be less rough. Worth a try

    • @blacktalon3893
      @blacktalon3893 2 ปีที่แล้ว

      @@yayaskyrim493 Thanks, I'll give that a shot!

    • @roachjpg9134
      @roachjpg9134 ปีที่แล้ว +1

      i know this comment is old as hell but just in case anyone else was having the same problem (i was too lol) all i had to do was increase the vortex mass! under physics properties > cloth > physical properties. honestly just messing w all those settings can usually get you somewhere if you're stuck lol

  • @patrickhaworth7122
    @patrickhaworth7122 2 ปีที่แล้ว +4

    I have followed this and so many other tutorials. I still cannot find how to make my seams as nice. It confounds and befuddles.

  • @vincentavila8807
    @vincentavila8807 2 ปีที่แล้ว +11

    This is the best video on sewing “vanilla” in blender yet!!!!! Great job bro!!! You rock !!!

    • @williamrachello3699
      @williamrachello3699 2 ปีที่แล้ว

      What other type of sewing is there in blender besides "vanilla"?

    • @vincentavila8807
      @vincentavila8807 2 ปีที่แล้ว +1

      @@williamrachello3699 i meant, with no add on’s!!! 😂 there are other videos that require a add on’s. This video have me quick results and was easy to follow

    • @williamrachello3699
      @williamrachello3699 2 ปีที่แล้ว +1

      @@vincentavila8807 ah ok makes sense. What are some helpful add-ons that you've seen for sewing?

    • @vincentavila8807
      @vincentavila8807 2 ปีที่แล้ว +1

      @@williamrachello3699 marvelous designer, simply cloth, seam to sewing, etc…

    • @williamrachello3699
      @williamrachello3699 2 ปีที่แล้ว +1

      @@vincentavila8807 awesome thanks!

  • @videorowtv5198
    @videorowtv5198 2 ปีที่แล้ว +3

    It doesn|t work, it goes straight throught the character :(

    • @AnabolicStudios
      @AnabolicStudios 2 ปีที่แล้ว +1

      did you add a collision to the character? that might help

    • @videorowtv5198
      @videorowtv5198 2 ปีที่แล้ว +2

      @@AnabolicStudios Yeah, I did

  • @ForeverToronto
    @ForeverToronto 3 ปีที่แล้ว +2

    you did go a tad bit fast, I pressed space and it went haywire

  • @RustyPeng
    @RustyPeng 2 วันที่ผ่านมา

    Mine looks awful and I done the same as him, I fixed the issues with gabled mess, but my seams look horrible and it doesn't look anywhere near as natural.

  • @zhmmod_games758
    @zhmmod_games758 6 หลายเดือนก่อน +1

    How to do it the extra part...it keeps not attace to the body and fall apart

  • @fares8124
    @fares8124 3 ปีที่แล้ว +11

    Whenever I sew it together some of the stitches are still there, and it doesn't pull together entirely, is there any way to fix this?

    • @naramamedowa9564
      @naramamedowa9564 3 ปีที่แล้ว

      the same

    • @tarwiswilfred133
      @tarwiswilfred133 3 ปีที่แล้ว +2

      Just extend the mesh outward where the stitches are not completely pulled and inward where the cloth is bulged out.
      Basically adjust the mesh until it fits the model perfectly, or maybe you want a loose fit, so extend or extrude and where you still see the stitches, it just need more mesh unti you get a proper seam.

    • @3kelvinhong
      @3kelvinhong 3 ปีที่แล้ว +1

      I found that enlarge both model can make the stitches smaller, under Physics -> Cloth -> Self-collision -> set Distance to 0.001m. Then enlarge your model to 5m tall or 10m tall should solve the problem.

    • @manooni
      @manooni 2 ปีที่แล้ว +1

      @@3kelvinhong A combination of both (extending the mesh and setting the self-collision to .001) worked for me. Thanks!

  • @magutanko
    @magutanko ปีที่แล้ว +4

    Hey, thank you for this video! Just the thing I needed, well spoken, explained and to the point. I appreciate it!

  • @TheDedictvi
    @TheDedictvi ปีที่แล้ว +1

    homeboy could slow down a lil so I dont have to dissect the video frame by frame and even then be confused what kind of shortcuts you have used

    • @jacksonlamme
      @jacksonlamme 3 หลายเดือนก่อน

      im sure its much easier 1 year later

    • @TheDedictvi
      @TheDedictvi 3 หลายเดือนก่อน

      @@jacksonlamme my adhd ass lasted two days until I gave up on blender. One year with this might as well be impossible 😂

    • @jacksonlamme
      @jacksonlamme 3 หลายเดือนก่อน

      im suffering through the beginner phase of blender (for the last month)

  • @samuelarya1625
    @samuelarya1625 2 ปีที่แล้ว +3

    how did you do that at 2:42?

    • @SevannM
      @SevannM 2 ปีที่แล้ว

      Press E to start extruding the vertices, then drag the mouse up, and left click when you're happy with the positioning.

  • @commandoslayer
    @commandoslayer 2 ปีที่แล้ว +2

    How can I render the cloth soft texture from frame 1?

  • @Disembodied
    @Disembodied 2 ปีที่แล้ว +1

    does anyone know how to elongate fabric? I have a hoodie in blender but i need to make the sleeves longer, sos

  • @aa72on
    @aa72on 4 หลายเดือนก่อน +1

    “Scale him up to a more realistic scale” *proceeds to create 18 foot tall man* that part made me laugh

  • @yhwach1
    @yhwach1 8 วันที่ผ่านมา

    can you make a tutorial on how i would recreate outfits from fanarts?

  • @mo7sin711
    @mo7sin711 3 ปีที่แล้ว +1

    the shirt keeps falling instead of sewing 🙄

  • @ninam7749
    @ninam7749 2 ปีที่แล้ว +4

    Wonderful tuto thank you!!! It helps a lot 🙏🏽👍🏽

  • @Stillcrown239
    @Stillcrown239 หลายเดือนก่อน

    I made pants, too! Are you proud?

  • @arayaentertainment2024
    @arayaentertainment2024 3 ปีที่แล้ว +1

    Bro, how do I leave the shape of the clothes without having to put the animation? I want to leave it with the shape

    • @a_leafdanial1181
      @a_leafdanial1181 3 ปีที่แล้ว +1

      apply the cloth at the modifier tab

  • @justinlawler420
    @justinlawler420 2 ปีที่แล้ว +2

    Hey quick question! Do you know if this will transition into Unity for VR avatars or for characters in games? Awesome videos! thank you

    • @thenotorious8382
      @thenotorious8382 2 ปีที่แล้ว

      you can apply the cloth from the modifier screen after ur happy with the end result

  • @Luka1180
    @Luka1180 7 หลายเดือนก่อน

    Couldn’t we do the same using actual drawn sewing patterns made in vector graphics (.SVG files)?

  • @favkisnexerade
    @favkisnexerade ปีที่แล้ว

    im trying to make clothes once a year but no matter what bledner version I use its always wrong for me. Close that looks like plastic, its stiff, lots of bugs at sew areas, etc etc
    marvelous designer works 1 to 1 as in tutorials IDK whats wrong with blender