is there a way to do this with just the shirt? Like if i were to import a 3D model into blender like a jacket what would be the process for just applying physics to that 3d model only
Thanks, smooth teaching, nice pace, and clarity. each step. by step. I enjoy how you explain thing, all the info is stated and the timing is great to follow!
This looks really good. Why don't games use this kind of cloth simulation (in most games the clothes seem to be attached to the character)? Is it too taxing on the hardware if it is for a game?
And if I have size of the t-short and lines of where it is connected, is it possible to somehow create it in blender and try to put it on how you did it? can you advice maybe some resources or what to google?
Thank you but the fabric does not touch the skin. How to reduce the space between the skin and the skin?
Collision Distance ~ 0.001
is there a way to do this with just the shirt? Like if i were to import a 3D model into blender like a jacket what would be the process for just applying physics to that 3d model only
Parenting the shirt to the body was great advice thank you!!
Any time! 🤘🏼
Ppreciate the video bro! Also, are you South African?
No probs! Yup I'm from Cape Town!
hi can you tell me how to prevent my clothes from just falling off? i parented but the robes just go down and down....
Hi - I know this is an older video, but would this help with getting long kimono like sleeves to fall down a raised arm? Thanks :-)
Thanks, smooth teaching, nice pace, and clarity. each step. by step. I enjoy how you explain thing, all the info is stated and the timing is great to follow!
Appreciate your comment!
u can use alt+s for better scaling the shirt
I saw what you did there with the choice of colors.
:)
I didn’t, EXPLAIN THIS!
@@MemoDeemo Ukrainian flag colors.
Socialist commies
Very useful tutorial. Thanks bro.
Hey how would I do the opposite?
Clothes fly off?
Here's a reference, reaction to a punch.
th-cam.com/video/lvfdo-fAJ6E/w-d-xo.html
Excellent Tutorial! Just what I needed to know.
If I do this on a cloth for a game character, then export it to the game, will it have those physics inside the game?
Yes if you bake the cloth animation it should work.
@@Ruan3D I tried it but the cloth tears apart in pieces and it falls flat on the ground. It's a bra
i like the jelly effect on the shirt :D
This looks really good. Why don't games use this kind of cloth simulation (in most games the clothes seem to be attached to the character)? Is it too taxing on the hardware if it is for a game?
Well as you can see in the video the simulation was not able to run very well in real time, which is why it was rendered out (baked)
Great man! can i exportate all these features to unreal engine?
I think you can export the cloth animation as an Alembic (.abc) or a USD file. I haven’t tried yet but should be possible.
why my cloth breaks when i play animation?
Make sure the cloth does not intersect your model at all, also play with the cloth settings, like the bending parameters etc. Good luck!
ihav watch alot of vedios ur the best
6:11 Figure still passes right through the shirt. Done here.
Awesome tutorial
Glad you liked it!
I'm a beginner, could you provide a model of the object to help me ?
Your teaching method is wonderful !
And if I have size of the t-short and lines of where it is connected, is it possible to somehow create it in blender and try to put it on how you did it? can you advice maybe some resources or what to google?
How to get body mesh
To model it 😁
Great ❤
my physics seems to go up and down but it doesnt have lateral movement for some reason...
Thanks
Great tutorial, thank you! And a nice voice to boot
Hey is it possible to automate this workflow using python blender api?
🔥
BEST TUTORIAL SUBBING RN
could be used to put in unreal engine?.
can you please tell me why my mirrored object not taking ctrl+J. is there a tutorial for that. i have already subscribed.
Be sure u applied the mirror modifier
:O
fake
thanks
realy good toturial