Do Wolves Work As A Base Defense In Valheim

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  • เผยแพร่เมื่อ 2 มี.ค. 2021
  • In this Valheim guide, we test to see if wolves can be used for base defense against raid events.
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ความคิดเห็น • 342

  • @natanaelgeraldo8950
    @natanaelgeraldo8950 3 ปีที่แล้ว +67

    FYI, how the wolves' AI work is that when you tell them to stay, they will patrol around the radius of where you told them to stay, so if a wolf sees an enemy they will chase until the max radius of its "stay-point" and then return. It's to prevent them from chasing a deer or w/e for miles and you risk losing them.

    • @melelconquistador
      @melelconquistador 3 ปีที่แล้ว

      I was wondering about that

    • @SchooledSavage
      @SchooledSavage ปีที่แล้ว

      That’s why I started NOT pressing stay now, so they can roam the plains around my base lol

  • @Pops6185
    @Pops6185 3 ปีที่แล้ว +20

    Skeletons are the wolves favorite treat.

  • @ectheleon11
    @ectheleon11 3 ปีที่แล้ว +33

    Wolves also after you let them just respawn everywhere will be found alllll over your island that you've put your base on. They will get outside your base walls and then will breed outside as they kill deer/boar and eat the meat, they will drop puppers everywhere... my island literaly has about 120+ wolves all over it... lol.

    • @jamesbryant8133
      @jamesbryant8133 3 ปีที่แล้ว +2

      Pupper island

    • @grisch4329
      @grisch4329 3 ปีที่แล้ว +5

      Yep, every time I go chop wood I find a bunch more tame wolves running around murdering everything they can find. I usually bring back any I can get to and set them up in spots around my base for defense. It's pretty funny though that the game is actually mimicking the ecological destructions humans enact with invasive species pretty well.

    • @melelconquistador
      @melelconquistador 3 ปีที่แล้ว

      Isle of dogs

    • @Sasquach19899
      @Sasquach19899 3 ปีที่แล้ว +1

      Same. I started with just a mated pair in front of my main gates and they just started feeding on deer/necks. I don't even have an accurate estimate as to how many I have. They have started crossing the water to another island and are starting to breed there. At this point the exterior of my base is an auto farm for all the basic resources.

  • @DrRippenShitten
    @DrRippenShitten 3 ปีที่แล้ว +59

    I'm going to build a base with a funnel entrance with a raven throne right at the gate. When a raid happens I shall sit at the throne and calmly say "release the hounds". I shall watch as my glorious fur Armada decimates the foolish rabble that dare to enter my sanctum!!!

    • @agisilaospout7807
      @agisilaospout7807 3 ปีที่แล้ว +3

      Dude thats the viKing spirit

    • @greenranger2764
      @greenranger2764 3 ปีที่แล้ว +3

      That comment was hilarious and priceless!

    • @Kadath_Gaming
      @Kadath_Gaming 3 ปีที่แล้ว

      PLEASE VIDEO THIS 😎🤣😂

  • @DanishHellhound
    @DanishHellhound 3 ปีที่แล้ว +13

    The key to wolf defense, is to have the wolves stationed at the perimeter of the base, and then further towards your base. The wolves will kill the creatures the moment they spawn. also make sure to have some wolves that you NEVER pet, because then those wolves will roam around without limits. aaaaand now you have the whole biome secured (maybe even neighboring biomes too).

  • @mykeh3155
    @mykeh3155 3 ปีที่แล้ว +18

    I know a lot of people are against it, but it would be cool if you could get late-game shackles or something that have runes engraved into them to control some weak enemies like skeletons. Imagine having a handful of archers stationed in towers or along walls around a base.

  • @agentnukaz1715
    @agentnukaz1715 5 หลายเดือนก่อน +7

    The troll raid absolutely decimates my army of no stars but since I upgraded to 2 star, they are still useless cus I get raided by drakes 😑

  • @shawnfehrenbach8286
    @shawnfehrenbach8286 9 หลายเดือนก่อน +3

    I've used Wolves as base defense for awhile and it's amazing. Wolves will stay within a range but that range depends on if you clicked on them and told them to 'Stay' or if they are new wolves that grow from Pups in which case their roam distance is about twice as far. Try to build where there is a population of deer or boar that might roam through. If that's not the case you will have to feed them often yourself to keep them healthy and to grow their numbers.
    As a safety measure I keep a small pen inside my base walls with a few 2 tar wolves in case I lose all the ones outside.

  • @WardenWolf
    @WardenWolf 3 ปีที่แล้ว +10

    Other people: "Wolf breeding pens". Me: Massive walled base that I just let them run around loose in.

  • @Arch-Nemesis
    @Arch-Nemesis 3 ปีที่แล้ว +28

    Tier 2 wolf dies, drops 4 meat, survivors eat it and make 2 new wolves, the defense only grows!

    • @sindahir3
      @sindahir3 3 ปีที่แล้ว +1

      haha yeah right. maby shovel a pit so the range guys wont shoot from outside and when they are in the pit they will be tear down.

  • @stickmanbrains
    @stickmanbrains 3 ปีที่แล้ว +9

    For those of you short on time, the TL;DR is Yes*
    *Except wolves won't attack the wolf raid.
    *Can't attack the Drakes obviously.
    *Can't kill Fulings unless you have a lot of 2-stars or a wolf trench.

  • @Ben-lu2wo
    @Ben-lu2wo 3 ปีที่แล้ว +6

    "It's dangerous to go alone.
    Take this wolf."

  • @KatelynCate
    @KatelynCate 3 ปีที่แล้ว +13

    Just spent most of last night finding, taming and breeding 2 Star Wolves and I'm terrified this video is about to ruin my day. 😬

    • @The1Trollmonkey
      @The1Trollmonkey 3 ปีที่แล้ว +1

      Just make sure to breed a few dozen instead of like 10

    • @dra6o0n
      @dra6o0n 3 ปีที่แล้ว +1

      Keep em safe inside your base perimeter as a last ditch defense.
      in raids players can kill armies of them quicker than rely on AI NPCs which can risk damage to your base.

  • @dawmanchannel2837
    @dawmanchannel2837 2 ปีที่แล้ว +9

    made an unlimited lox farm near my base and let them roam around, your pretty much safe from all the raids but drakes. its for sure interesting to watch with so many lox roaming and attacking dear, bore, necks, greywarfs and anything that decides to step near your base.

    • @watchd0ge820
      @watchd0ge820 2 ปีที่แล้ว

      Lox can breed?

    • @greod1006
      @greod1006 ปีที่แล้ว

      @@watchd0ge820 You can also ride them :)

    • @joet7136
      @joet7136 ปีที่แล้ว

      An army of wolves and lox would be awesome.

  • @TheMitchBarron
    @TheMitchBarron 3 ปีที่แล้ว

    This was an awesome video! Just when i think you couldn't possibly come up with something else! Great job!

  • @Keandros
    @Keandros 3 ปีที่แล้ว +7

    I'd recommend building a barn/kennel with a roof before the drake raids start to protect your boars and wolves. My friends and I play together on a dedicated server, we have been holding off on killing Bonemass because one of us went out of town. It's given us time to prepare for the drakes with defensive towers and barns to protect our tamed creatures.

    • @gregoryquint7653
      @gregoryquint7653 3 ปีที่แล้ว

      Wow. Thanks. I didn't think of this and actually had a drake raid at my first base while I was working there....my wolves and boars will now have roofs over them! Thanks so much! I'm going for Moder tonight! Long prep...

  • @notirish
    @notirish 3 ปีที่แล้ว

    Yet another great video from the best Valheim youtuber so far! keep up the good work this will take you far my friend

  • @j.andrino4643
    @j.andrino4643 3 ปีที่แล้ว +4

    Make watcher's towers around your base, being the wolf den below each tower. They will be protected from drakes and they'll get rid of melee threats while you haunt ranged ones

  • @MelodramaticOne
    @MelodramaticOne 3 ปีที่แล้ว

    Loving all of the Valheim videos! Keep it up!

  • @angelbass2975
    @angelbass2975 3 ปีที่แล้ว +2

    I have been using wolves for a while. They are within my base walls with access to the trench and to the outside. In the travel from the third base of the wolf location, we took 4 and they dropped babies along the way. so we have wolves all over to run around without any issues on our main island. Now we easily have 50+ in the vicinity of our main base. Great video!

    • @chrisgatton621
      @chrisgatton621 3 ปีที่แล้ว +1

      LOL it never fails, every time I try to move any or take them hunting they drop babies out in the wild.

  • @Tomcatntbird
    @Tomcatntbird 3 ปีที่แล้ว

    Wow, excellent info! Tyvm for the vid!

  • @casualgroundzcharon1504
    @casualgroundzcharon1504 3 ปีที่แล้ว +2

    I love your vids man! Every time i got one in my inbox and i watch it after looking i instantly switch to the game so Adictive.. Greetings from Belgium ;)

    • @Valkmir
      @Valkmir 3 ปีที่แล้ว +1

      Me 2, also from belgium

  • @VuurBarbaar
    @VuurBarbaar 3 ปีที่แล้ว +13

    lets set them to "stay"so they will run around. that got me XD. it is like my gfs dog.

  • @simonodstrcil3919
    @simonodstrcil3919 3 ปีที่แล้ว +18

    I didn't event know that fulligs can raid your base... now I'm scared

    • @Bullminator
      @Bullminator 3 ปีที่แล้ว

      A ditch defeats them easy.

    • @cyrielroelofs
      @cyrielroelofs 3 ปีที่แล้ว

      I'm at day 36 and none of my bases has been attack yet, started to think base defend isn't important at all really

    • @Bullminator
      @Bullminator 3 ปีที่แล้ว

      @@cyrielroelofs Once you finish final boss, goblins will spawn in meadows :D (at night)

    • @fourtwentyshorts
      @fourtwentyshorts 3 ปีที่แล้ว +1

      @@cyrielroelofs you are still in the very begging of your path in Valheim my fellow Viking.

  • @Brawneteer
    @Brawneteer 3 ปีที่แล้ว +4

    Ideally you would have a bunch of two star wolves spread out around the place, and you'd be helping them out, so I'd say realistically the goblin raid probably wouldn't be too concerning as long as you were throwing arrows down range at targets.

  • @FantusyFailure
    @FantusyFailure 2 ปีที่แล้ว

    Glad to see youre back bro.

  • @johnniewalker9737
    @johnniewalker9737 3 ปีที่แล้ว

    absolutlely awesome! Cheers bruv.

  • @jopharhautman9716
    @jopharhautman9716 3 ปีที่แล้ว +3

    I love my wolves defending my base. Works great. Collect loot in the morning.

  • @Photobooksbybrandi
    @Photobooksbybrandi 3 ปีที่แล้ว +3

    I have been breeding a rather large wolf pack that i stationed all around my base. I have only managed to tame and breed 1 star wolves and no star and the skeletons massacre my wolf packs. Last time that event happened while i was relighting my lighthouse. When i came down most of my 20ish wolves near the event were dead. I always keep some inside so I am in the process of breading them back. But the skeletons are no joke. The surtlings will also take out quite a few mostly from fire damage.

  • @SpringoStar
    @SpringoStar 3 ปีที่แล้ว +3

    Wolves need a bit of "boarder control building" to be at their best. For starters, imo, you should always have a trench around your main structure. Large enough to prevent a troll or equally larger enemies from hitting your base. This will also prevent your wolf pack from attacking your own structure during raids. Rear your wolves in a pit or a thick stone structure outside of this trench. Once tamed, either build a staircase for them to get out, destroy a portion of your Stone Wall, or you can always raise the ground up until they can just simply walk out. I also recommend in your main trench to either breed two star boars or have one main two star wolf for stragglers that fall over the edge. Nothing can destroy ground, so this is a great thing to remember while building trenches or outer ground walls. Adding in free roaming high level boars is also beneficial. They will take down the stray wolves that come in the horde, as well as skeletons. If you are building a stone castle, and it is high off the ground level, you can always keep one wolf inside to breed again if you loose them all. Archers are by far the worst for wolves. This can be remedied by the free-born bred wolves, or large boar. Obviously drakes and high level goblins are issues as seen above for both tamed creatures. Side note: Lox do not co-exist with Wolves or Boar! Be forewarned. They will be destroyed as Lox just kill everything that comes near them. So make sure to keep trenches separating them from your other tame animals. Also, they are not as smart finding their food again once they've gone aggro. You will constantly have to check to see if they are near a food source or they will remain hungry. If you have a herd of Lox outside your main trench, pretty much everything that attacks will be killed. (Minus Drakes and a few other high level enemies.) Hope this helps!

  • @bobthealmightybread
    @bobthealmightybread 3 ปีที่แล้ว

    BRO this is epic thanks !

  • @AurioDK
    @AurioDK 3 ปีที่แล้ว +6

    How do you get to tame 10 wolves at once? You terraform a pit in square shape and wait for the "you are hunted event". The wolves will be out to eat you and you will lead them across the narrow bridge you constructed above the pit with a little gap towards another point where you safe. You will then turn around and destroy the first part of the bridge having all wolves falling into the pit.
    Now you have a bunch of wolves to feed. Don´t know if it works, I built the pit but never triggered the hunt event, it works in my mind though :-D.

  • @Emanemoston
    @Emanemoston 3 ปีที่แล้ว

    Thanks FS, awesome.

  • @Bullminator
    @Bullminator 3 ปีที่แล้ว +3

    The best defense is to make a tunnel with spikes (a hole into your base as mobs love those) and at the end of it 20 bee hives that will murder anything that is not a flying. Goblins however can still destroy spikes.

    • @jamesbryant8133
      @jamesbryant8133 3 ปีที่แล้ว

      Do the bees cause damage 😳
      Cool, I just assumed they went to a passive state after I take them.

  • @RadanValenta
    @RadanValenta 3 ปีที่แล้ว +4

    Wolf hitting troll for 133.7 - true hero :D

  • @SethanderWald
    @SethanderWald 3 ปีที่แล้ว +1

    If I understand it correctly, they'll only patrol a certain radius from where the "stay" order was given. So if you spaced them out more when you told them to stay, they might not have the same issues with ranged.

  • @FADWC
    @FADWC 3 ปีที่แล้ว +1

    This was awesome! Hahaha

  • @felipedias5770
    @felipedias5770 3 ปีที่แล้ว +2

    At my game the wolves had no problem defending against anything, not even the Fuling, but I’m talking about 20+ 2* wolves

  • @meenaforsythe712
    @meenaforsythe712 ปีที่แล้ว

    That's some funny play-by-play analysis.

  • @falco830
    @falco830 3 ปีที่แล้ว +6

    Next do wolves vs Boss’s

  • @layoyeda2129
    @layoyeda2129 3 ปีที่แล้ว +5

    so a natural earth wall with one opening full of wolves will handle most things at least til we can breed the lox

  • @pedrohmr22
    @pedrohmr22 3 ปีที่แล้ว

    That is awesome.

  • @Smaxey843
    @Smaxey843 ปีที่แล้ว

    Oh holy smokes that’s awesome.

  • @lordsherifftakari4127
    @lordsherifftakari4127 3 ปีที่แล้ว +4

    Wolves vs Horde would run better with you operating as Ranged Fire Support targeting shamen and softening up Berserkers
    use the best Bow at hand and your best available Arrows then go to town from a rock or other high place raining death rom above.

  • @chronomage13
    @chronomage13 3 ปีที่แล้ว +10

    The ai definitely needs some work. Feel like half the times the wolves got hurt was because they werent aggroing properly.

    • @dra6o0n
      @dra6o0n 3 ปีที่แล้ว +2

      Wolves that are idle have a max engagement range. If you use them for defense they become limited to their chase range.
      Just leave em in your base as a basic protection or travel with them to build outposts in safety without distractions.
      Use them for boss fights too, as they can be used to idle near a weak boss spawner to farm them for loot.

  • @ericchappell9442
    @ericchappell9442 3 ปีที่แล้ว +2

    Hey man, cool video. Was wondering what triggers the events and which ones specifically? I have read which ones can come after killing which bosses, but I have built a base in the meadows with forest and mountain boimes near me. Every event I have had has been drakes and fire guys. I have killed bonemass, but no further. But have killed almost every other monster in other biomes. Would be cool to know if adjacent biomes affect events as well.

  • @chucknorris5907
    @chucknorris5907 3 ปีที่แล้ว

    Great video FS! Very entertaining and informational. Was wondering if you could do a skill video as to what levels your skill faster? Is it stamina used? For example does bow skill level faster rapid firing many shots or slow shooting charged attacks? Does block raise faster depending on how much damage is negated or stamina used for the block. Should i be blocking 4 necks or 1 troll to lvl my block faster? You get the idea. Thanks in advance.

  • @FADWC
    @FADWC 3 ปีที่แล้ว +13

    Yo could you stand on that rock, build a fence around the wolves that "hunting" you, and tame them??

    • @PsyTramper
      @PsyTramper 3 ปีที่แล้ว +5

      Taming doesn´t work when they have aggro on something.

    • @alexketteman5202
      @alexketteman5202 3 ปีที่แล้ว +12

      @@PsyTramper - True, but if you build the fence around them, let the timer for the raid count down, then you leave the area and let them go to stasis, you may have just hacked a quick way to get a free wolf pack hahahahhahaha

  • @brycekempf1322
    @brycekempf1322 3 ปีที่แล้ว +1

    I think the "confusion" against ranged attackers is a mechanic created so that they can dodge arrows when you are fighting the wolves. I think the AI in the game does serpentine movements to dodge any ranged attacks by the player.

  • @Ghingis00
    @Ghingis00 3 ปีที่แล้ว +7

    So basically they could work as a base defense until that point when you are able to get them...

    • @karnijj1
      @karnijj1 3 ปีที่แล้ว +1

      the events (raids) continue long after you acquire the wolves and you will still face each of the enemies shown here. So, it's useful to a point and as always, Firesparks vids are to educate, so now you won't waste your time if you think the wolves aren't useful.

    • @Ghingis00
      @Ghingis00 3 ปีที่แล้ว

      @@karnijj1 I just check, I forgot that some of the raid are enemy based event.. so we were both wrong, but you are right, there can be use for them..
      Boars, Greydwarfs (and their variants), Draugars, Drakes (this is where you reach the wolfs) and goblins won't attack you after you killed the related boss.
      Skeleton, blobs, trolls, wolves and surtlings can attack you (typically after you killed their related boss and one of their kin).

    • @savieira
      @savieira 3 ปีที่แล้ว +2

      Also taming them is not that hard. If you're not adamant about only getting a 2☆ you could tame a regular wolf before all bosses with a stakewall pen, some meat and a little luck/patience. I tamed 2 right after killing the 1st boss. They're super handy to keep a perimeter while I mine copper.

  • @alanvenneman6323
    @alanvenneman6323 ปีที่แล้ว

    This would be a good experiment with on a base with your standard defenses plus a viking who fights alongside his pack! Go in there with a two handed weapon and just go nuts staggering fulings. Your wolves will finish them off no problem. I worry about the drakes and bats though. The wolves will get killed for sure. That is until you get magic, then you can give your wolves the protective bubbles. That will nullify the staggering issue. The bubbles also protect against poison.

  • @peterlyaskovsky1473
    @peterlyaskovsky1473 2 ปีที่แล้ว +3

    2 star wolves on free roam around the base for ages, slowly multiplying on deers and other meaty dudes. Well, I have no idea how many are over there, but I think I have 3 concentrated packs about 30+ wolves each. I must admit I stopped to care about ground raids long ago, since they literally decimate ANYTHING, and yes, goblins included. It looks like 20+ wolves in a pack cross that "critical mass" line when they just stunlock any target and shred it. All I have to do in terms of maintenance is to collect loot once in a while (mostly as a cleanup, really) and throw away some extra meats I got from exploration runs. Luckily i haven't got a single drake raid (his majesty random I guess), and bats are not a big deal either. More an annoyance rather than a threat. TLDR: 2 star wolves, no less than 30 in a pack, with steady supply of meat (Meadows / BF) = totally self sufficient horde of destruction

  • @perforations6234
    @perforations6234 3 ปีที่แล้ว +4

    does anyone know what happens if you have patroling wolves with you in the swamp, and you enter a crypt? Also probably there's not much sense taking them into mountains, becuase they won't attack wolves at all, right?

  • @Talbot305
    @Talbot305 3 ปีที่แล้ว +19

    Boars saved me tonight from a Drake raid but not one survived tho 😂

    • @rubiitoxic
      @rubiitoxic 3 ปีที่แล้ว +1

      Do boars actually attack for us or are they hostile to drakes?

    • @korpse3893
      @korpse3893 3 ปีที่แล้ว

      Breed more! My giant boar pen survived, and took minimal losses (1🤣)

  • @jasonlatta2000
    @jasonlatta2000 3 ปีที่แล้ว

    It seems like they would be especially effective with a wall that has one opening to funnel the ranged monsters into closer quarters and help keep the wolves from attacking one solo

  • @mufeeda5607
    @mufeeda5607 3 ปีที่แล้ว +1

    "i have a feeling this round is going to go bad.......oh no wait, the wolves were no match for them"

  • @Fade_Bloodlace
    @Fade_Bloodlace 3 ปีที่แล้ว +2

    I loved this - what a great experiment!
    What command did you use to spawn another set of tame 2-star wolves for this test?

  • @ryansimper8011
    @ryansimper8011 3 ปีที่แล้ว +3

    Lox will defend against wolf raid.
    I have 12 tamed lox scattered together with 200+ 2 star wolves outside of my huge base. Yes, I have low fps when I'm on that huge base lmao.
    Wolves count either goes up or down, at night, fulings are spawning and raiding my base and at morning deathsquitos are spawning and sniping wolves.
    Dead wolves drops meat, so they kept breeding wolves before night. Sometimes I cull them because I get too much FPS drops.

  • @KeyboardCentral
    @KeyboardCentral 3 ปีที่แล้ว +1

    Hmm cool!!!

  • @DerWichtel
    @DerWichtel 3 ปีที่แล้ว +5

    Bees are also a good base guard. They make noise when attacked and can damage greydwarfs pretty hard.

    • @jamesbryant8133
      @jamesbryant8133 3 ปีที่แล้ว

      That's so cool.
      Need to move mine now

    • @JarrettAlley
      @JarrettAlley 3 ปีที่แล้ว +1

      Try using a ward as a signal. Works really well

  • @geronimo5537
    @geronimo5537 3 ปีที่แล้ว +1

    I have been curious about this one.

    • @Firespark81
      @Firespark81  3 ปีที่แล้ว +1

      Were you surprised by the results?

    • @geronimo5537
      @geronimo5537 3 ปีที่แล้ว

      @@Firespark81 knowing how much damage the wolves bite, not really. but they did prove to be more of a viable defense than I thought.
      the next question is, which wave is best to leave on to farm. I like to attack the bosses in a differnt save. so only the animals attack in my main area. but cores or intestines would also be useful farming waves.

  • @felloongamer416
    @felloongamer416 3 ปีที่แล้ว

    This is cool. what about Lox? I'm just into iron age so there is quite a bit I'm still learning. Been watching all your vids. good work as usual.

  • @wigg1yscott554
    @wigg1yscott554 2 ปีที่แล้ว +3

    11:56 "He's very smashy smashy" 🤣🤣😂😂

  • @Timmy-hx8dy
    @Timmy-hx8dy ปีที่แล้ว

    Very entertaining now i want to go tames a pack of wolves hahahahah

  • @DH-lc4do
    @DH-lc4do 3 ปีที่แล้ว +1

    Wolves are great for Surlings and maybe even fulings. but what you really need is Defense 2 star Boars to take out the Skeletons.

  • @ice9ify
    @ice9ify 3 ปีที่แล้ว +2

    I didnt even know you could tame wolves lol, I am at the stage that I am still running away from them lol

  • @kathrynck
    @kathrynck 3 ปีที่แล้ว +5

    I don't think you'd need 50-100 to handle the goblins.
    2x the wolves (20) would be twice the DPS output... which translates into 1/2 the incoming damage (due to enemies dying quicker). In military tactics this "concentration of firepower" is understood to have effectiveness which is closer to multiplication than simple addition. The movie 300 is based entirely on the idea of denying a large force that advantage. 10 wolves + 10 more after they're all dead does NOT equal the power of 20 wolves all at once. I would guess that around 20-30 wolves would work (with some losses) if they were all spawned from the start.

    • @cc_256
      @cc_256 3 ปีที่แล้ว

      With shaman's AoE damage i'm pretty sure they would die as fast no matter how many.

    • @kathrynck
      @kathrynck 3 ปีที่แล้ว

      @@cc_256 possibly

  • @greenranger2764
    @greenranger2764 3 ปีที่แล้ว +7

    The wolves are pretty good. Anything that flies will destroy them pretty quickly. Especially the death mosquitoes in the plains.

  • @Vernoc
    @Vernoc 3 ปีที่แล้ว +2

    1 put about 30 arround my base. they killed all animals and now i have more then 200 arround my base and a large area. dangerous for fps (15 instead 140) xD but the "free" born wolfes have no range limit and hunt every enemy till he´s dead

  • @unmog4223
    @unmog4223 3 ปีที่แล้ว +1

    next do lux versus the hoarde :p

  • @RyllenKriel
    @RyllenKriel 3 ปีที่แล้ว

    FiresBark!

  • @kurtisdiston4851
    @kurtisdiston4851 ปีที่แล้ว +3

    sadly tamed wolves don't attack enemy wolves... which would have been super useful in the mountains. Great at being guard dogs though.

  • @noinviismin7456
    @noinviismin7456 3 ปีที่แล้ว +1

    no animals were harmed in the making of this video.

  • @redcheeks3262
    @redcheeks3262 3 ปีที่แล้ว +6

    Finally a video where youre not ratling on like a gatling gun,much better !

  • @sm0k3_l62
    @sm0k3_l62 3 ปีที่แล้ว +1

    works very well I use wolves and a mote only thing is the dragons beat it

  • @robertgabriel5996
    @robertgabriel5996 3 ปีที่แล้ว

    Didnt watch the video yet, and it might be covered. But once drakes start spawning to raid you, say goodbye to every single wolf you have

  • @Worldowner
    @Worldowner 3 ปีที่แล้ว +1

    skeleton wave is like - give a bone to the dog.

  • @rambopang7736
    @rambopang7736 3 ปีที่แล้ว

    All your wolf survived during the troll attacks. So ya... OP~~

  • @Simultas87
    @Simultas87 3 ปีที่แล้ว +2

    One warning about wolves: they *WILL* destroy your base too to get to anything that's on the outside of your perimeter, so take that into account when designing your base and you're wanting to keep wolves in there too.

    • @WardenWolf
      @WardenWolf 3 ปีที่แล้ว

      Or just store them far enough into the base that they won't aggro.

    • @edemstories5956
      @edemstories5956 3 ปีที่แล้ว

      just came across this video but if you use a moat the wolves won't/can't cross it and most raids can't either. just have to watch for ranged attacks if you dont use a palisade

  • @dekar820
    @dekar820 3 ปีที่แล้ว

    Awesome stuff! How are these events trigger? Do they have a certain order they spawn? Thank you! Cheers!

    • @jamesbryant8133
      @jamesbryant8133 3 ปีที่แล้ว

      Im guessing console commands
      Anybody?

  • @TAiiNE
    @TAiiNE 3 ปีที่แล้ว +3

    Another thing I have noticed with animal AI, and what may be making tames seem to 'vanish'. And this goes for the AI of everything.
    The AI will always try and pat all the mobs and enemies back to their spawn location. So say you found a boar or wolf you want to tame, you drag it off back to your taming pen... now watch it. Does it hug a wall, roam back and forth and kinda... act like it wants to run back to where it was? Yes, that is exactly what is happening. Even after tamed, the AI will still attempt to make it return back to its spawn area.
    Now the issue comes in that this can cause them to glitch through walls if you say leave the base, and have the area unloaded. Loading back in they can slip though and may appear to have vanished. But if you go back to where you found them, they'll be wandering about.
    This does not effect animals that are bred and born in an area, as it seems then it sets the spot it popped into as the spawn and the area it should stay at.
    I use to think some of my tames were just up and vanishing and I was getting annoyed by it, until I happend to return to base and notice a boar outside its pen... it then booked it out of there. Following it, it ended back up where it had been found. I than did this for all the other animals I had tamed, and sure enough, all the tames that were still wild tamed that I thought had vanished, is instead roaming where they had been originally.

    • @Revenant483
      @Revenant483 3 ปีที่แล้ว +2

      Good to know that if you use wolves for defense, you need to breed them immediately and just worry about the bread tames.

    • @DrRippenShitten
      @DrRippenShitten 3 ปีที่แล้ว

      I guess there really is no place like home

    • @TAiiNE
      @TAiiNE 3 ปีที่แล้ว +1

      @@Revenant483 This is what I recommend until they fix the ai or so. I was having the issue of my boars and wolves vanish until I caught the one boar glitch through the wall and saw it running off. So it seems best to get them where you want them, tame them, and right off breed them before you head off anywhere.

    • @Revenant483
      @Revenant483 3 ปีที่แล้ว +1

      @@TAiiNE Thanks for the information. This is very helpful! :)

    • @TAiiNE
      @TAiiNE 3 ปีที่แล้ว +1

      @@Revenant483 Def make sure where you breed them is where you want them to stay put. So if something does happen, say a raid damages their pen and they escape.. they will return back to that area.
      I now actually allow my animals to free roam the yard of my base instead of penning them up, they don't go anywhere sense they were all born there and stay in a nice little area of their own.
      With this wolf idea. I'm thinking of setting up the mass breeding system he showed in another video thats all confined inside my base, but dumps the animals outside as there born to build up a defense army while keeping the breeders safe to replace any that die in battle.

  • @deekay9804
    @deekay9804 3 ปีที่แล้ว +1

    I had about 25 1* wolfs within my base walls, I went out hunting and when I came back they were all dead. I think a drake attack killed them. Now I'm raising 2* ones and making a covered area but doubt it will help with the drakes.

  • @krisbeal8173
    @krisbeal8173 3 ปีที่แล้ว

    Awesome video. How do you control the wolves? I haven't tried to tame any yet, but some day I will.

    • @SingaporeLyfe
      @SingaporeLyfe 3 ปีที่แล้ว +1

      After you tamed, there will be 2 modes that you can switch whenever you press E on the wolf.
      1. Follow you (you should use this if you were taming on mountain and bringing back to your base)
      2. Stay: it doesn't completely stay still but stays and patrols in a radius around the position you commanded this

  • @vexxcat6069
    @vexxcat6069 3 ปีที่แล้ว

    finally first love your vids

  • @knotkool1
    @knotkool1 3 ปีที่แล้ว +3

    wish i could find 2 star wolves. i've found 1 2 star boar.

  • @rtheactech
    @rtheactech 3 ปีที่แล้ว +5

    i manage to tame em....and i duno where they run off just to attack surrounding enemies. LOL then when wolves increased in numbers...my potato comp started to lag. >.

    • @WardenWolf
      @WardenWolf 3 ปีที่แล้ว +1

      Yeah, that's a problem. If you feed them to heal them, they reproduce, so you kind of have to put any wolves you feed in solitary confinement.

  • @FurisBrother85
    @FurisBrother85 3 ปีที่แล้ว

    Yea I actually knew this I have a wolf in my base to keep out the creeps 🤣🤣🤣

  • @UllyrWuldan
    @UllyrWuldan 3 ปีที่แล้ว

    Man I'm so glad me and my dudes bum rushed Swamp and Mountain boss, so I don't get got by Wolves randomly haha

  • @melelconquistador
    @melelconquistador 3 ปีที่แล้ว +3

    I like the wolves as they are, because they help with fights that would have otherwise had the risk of steep losses. Fights such as with the trolls who would smash structures, not everyone wants a moat. However, a moat filled with wolves sounds rad.
    Same can be said for players that prefer not only an absence of a moat, but those of us who do not desire walls or other perimeter defensive structures.

  • @Areolainspecta
    @Areolainspecta 3 ปีที่แล้ว

    One way the wolves would work against the fuling raids is sniping at the shamans and brutes with frost arrows. The wolves can handle the rest

  • @chaoshead666
    @chaoshead666 3 ปีที่แล้ว +5

    i mean moat and wall defends me from invasions. problem i have things spawning inside. i know i can remove all the grass inside and nothing will spawn but that's ugly. im set up between planes and black forest so sometimes goblins spawn inside. i had 5-6 wolfs inside compound and two star goblin with couple friends spawned and annihilated them.

    • @montgomeryfortenberry
      @montgomeryfortenberry 3 ปีที่แล้ว +3

      I think you can remove the grass and then add grass back in with the tool and that counts as like a player area and stuff wont spawn, might be worth a shot

    • @9500sasquatch
      @9500sasquatch 3 ปีที่แล้ว +1

      You can use the cultivator to replace the natural grass that's removed, haven't tested it myself, but I think it should prevent spawning and keep up the aesthetic of the base.

    • @dra6o0n
      @dra6o0n 3 ปีที่แล้ว +3

      Build worktables inside your moats, they deny spawns in their radius.

    • @chaoshead666
      @chaoshead666 3 ปีที่แล้ว

      Thank you ill try and report back

    • @chaoshead666
      @chaoshead666 3 ปีที่แล้ว

      Apperantly mobs have set spots where can they spawn. I identified the place and removed grass. Not much like 5x5 area right at the wall. They spawn outside of the wall now. I dont think worktables denay spawn btw. And i will try residing the grass and lets see what happens.

  • @imwithstupid21
    @imwithstupid21 3 ปีที่แล้ว

    In reference to the AI being confused to the ranged attacks from the surtlings, the wolves, boars and lox are afraid of fire. You can use a torch in melee, or fire arrows to scare them.

    • @Firespark81
      @Firespark81  3 ปีที่แล้ว

      But they were confused with a skeleton as well. Did I cut that part I can't remember?

    • @theodoor7394
      @theodoor7394 3 ปีที่แล้ว

      @@Firespark81 They don't go to far from where you tell them to stay. So if a ranged enemy is too far, they'll chase it for a second before returning to their anchor point

  • @grzoniec7957
    @grzoniec7957 ปีที่แล้ว +1

    I have way too many wolves! I have been grabbing packs of 12-14 out of home moving them to other locations due to lagg..Farming feeding boar/chickens even more tedious.I`m hoping to get attacked to help thin the herd.I dont want to just kill them.

  • @jefflangham5113
    @jefflangham5113 3 ปีที่แล้ว

    No wolf paw reveal, doin me a disappoint.

  • @heartminer5487
    @heartminer5487 3 ปีที่แล้ว

    I always leave my wolves outside the base because then I don't need to feed them, and when raid comes it automatically works as population control. But I never lose all of them because they wonder pretty far from the base. The farthest I have seen tamed wolves wonder around is about... 300 meters or far far outside the rendering range and even the audio range from the edge of my base, which is always outside the range of raid spawn.

  • @KeaneKamina
    @KeaneKamina 3 ปีที่แล้ว +1

    first week of release, i got up to 80 wolves and posted them not only in the base but patrol sections roaming about. Have not had a problem, however, I did get a big 2 star boar factory going to throw some food out here and there.

  • @ladyofdragons5313
    @ladyofdragons5313 3 ปีที่แล้ว

    I didn't know if the wolves would stray very far even if I told them to stay in a particular area so I never used them for protection. I have a wall with ramparts I can go around and attack enemies with arrows.

    • @chrisgatton621
      @chrisgatton621 3 ปีที่แล้ว

      They'll chase deer and greylings and stuff, which will cause some to wander off a ways.

  • @user-yb6ft9zw6z
    @user-yb6ft9zw6z 3 ปีที่แล้ว

    oh my this reminds me of Conan Exile.

  • @Sebastian-But-Not-That-One
    @Sebastian-But-Not-That-One 10 หลายเดือนก่อน

    Just gonna hop in here and say that if your base is on raised train like mine, then having tamed lox wandering outside of it has protected me against all the raids I've had 😅
    (Haven't killed Yagluth yet so I don't know how they'll like the seeker raids though 😳....)

  • @benjaminbechter2132
    @benjaminbechter2132 11 หลายเดือนก่อน

    They stay kinda near where you click stay. That is why they come back to that area and don't venture far.