I think it'd be cool if you guys looked at some pre-rendered scenes from video games. It's a little different, but I think it'd be cool to get a VFX guy's opinion on video game effects.
I agree but I think half the e fun is trying to figure out what is practical and what is cg. After a while with games it just becomes, “that’s pretty, that’s ugly, and that has a unique style.”
One CGI destruction sequence that really struck me at the time is in Rogue One, the scene where the hammerhead pushes one of the star destroyers into the side of another one, and the way the ship crunches into the other one in a way that made it look like it was an old VFX model coming apart in chunks as it broke apart (if that makes sense)
Rogue One is the best Disney Star Wars Movie. It has the best story, characters, effects and improves the original trilogy instead of hurting it. The Darth Vader scenes at the beginning of "Star Wars" (OG Name of A New Hope) particularly hit harder when you know that both Leia and Vader know that they are bullshitting each other.
The stuff with the bad plates just feels like the definition of “we’ll fix it in post.” Is the solution to this having more VFX people on set? I’d love to hear you guys talk about potential solutions
More VFX supervisors on set doesn't mean that the decision-makers will listen to the advice or that they'd be able to foresee every possible issue for post. Also one of the issues was that they wanted to change the entire scenery so that's just something you can't fix at the moment.
I 100% understood the gut blender in the theater. In my mind the rings were spinning like a coin and also orbiting one another and just grinding the insides to a demonic goo! I'm glad my imagination and what I was witnessing were so close. You guys kick ass! The best guests. The best information and background on the films, techniques and silly side stories. Please never stop doing this.
@@FranciscoHOS congrats sir you found out you have an opinion but guess what if I said it sucks you’re not going to change my mind! It was a terrible trashy rushed film and marvel has gone downhill big time since end game! Eternals was not good either, but you fan boys keep feeding them your money!
I'm always impressed by how these industry professionals with INCREDIBLE bodies of work are so humble and laidback. Every single person you've featured on this channel are so down to earth. You can tell they're very passionate about their work but they don't actually brag about how good they are.
The stories of rotoscoping everything out makes me think that these budget films are actually just too big to be efficient. There are some really clever technical achievements, but with so much money and the power of post-processing, they really can just brute-force their way around having to make plans or have foresight.
I agree, I have some friends in the industry. One of them worked on a popular tv show, back in the day with film they would get everyone on their marks, start rolling, really try to get a good cut. Now, he says they just keep the camera rolling the whole time. No need to take it that seriously, you can find what you need in the recording. It reminds me a bit of working with medium format cameras with film vs. digital. With those cameras the film is so expensive, you really take time to get your shot right. With digital, you just hold down the shutter button and hope to find something in lightroom.
I think it's why the cgi in these films will age badly (and already looks bad imo) even though it is technically amazing. There is 0 vision behind these shots, the director doesn't really even have control it's more just a paint by numbers according to a whole lot of mbas in a boardroom looking at focus group data.
I think my favorite part of this react series is seeing how happy the creators are to have a place where they can talk about their work. You can tell how much it means to them to have their accomplishments celebrated like this. It’s a good vibe.
Yeah, they were (and in some ways still are) so underappreciated. I would also like to see other professionals to be able to share their input like hair&make-up&prosthetic artists, folley artitsts, guys who build and design sets, location scouts..., there are so many interesting jobs contributing to make a great film or TV series who also have to interact or cooperate with digital artists.
It would be cool to do a "Sound Designer" react episode and see how sound effects are created for films. It's surprising how much of the sound we hear in film is added in post. Also Kevin James' "Sound Guy" series, especially the one for "A Star Is Born" is some very impressive effects matching the lighting and green screening (I'm assuming that's what it is?)
I love this idea! I think if they ever did this, I'd love to see them talk about the sound design of the new Blair Witch movie. That drove the movie so hard!
Man, the sheer amount of work to just fix the ruined plates blows me away. I remember sitting in the theater being blown away by all the fluid sims & water animations, but seeing this really gave me a whole new appreciation for the VFX in this movie. I see a lotta folks complaining about how drab everything looked in the end & I honestly, that's really all you can do with such bad plates. Otherwise everything just looks like it doesn't belong.
I agree there wasn't much to be done, most of the cgi and green screen in the movie just wasn't good. The cgi on the dragon itself was fine, but still most was just mediocre. Especially the green screen.
It's not as much the plates as it is the lighting decisions. Both this and Endgame had a sky that completely blocked the sun with everything magically lit at indoor brightness. It just looks unnatural, either the sky is that blocked by weather/dust and it's so dark you can barely see 50 yards, or the cloud layer lets enough light through and we get marbled sunlight under a cloud layer that's brighter than the ground. And for Endgame: You can't have the sun blocked out by dust clouds and the air at ground level be perfectly clear for miles.
Coolest destruction scene hands down: the atomic breath scene from Shin Godzilla. There's also some stunning shots of skyscrapers crumbling in the ending of that movie. Been hoping you guys would cover it for a while!
@Seanus Patricus In his earlier stages, yeah. By the end he looks like a sentient tumor! It's also interesting to see how the budget was clearly straining because some scenes have the best CGI out there and others are a little shaky. That's what happens when you blow the whole budget on a complicated suit that never makes it into the movie!
Replying to make sure this comment gets attention, great setup to the scene to show how scary the concept of a Godzilla is and the amount of power behind that version of the atomic breath.
@@domi7411 I was looking for it the other day, but I couldn't find it. They've definitely covered the Legendary series though. If you find it, let me know which episode it's in!
If you have an object in a movie, it's more advisable to (if you can) remake it in CGI so that it's easier to tweak/remaster in the future. Static/Real objects can only go so far.
Is it just me or are all of the VFX and Stunt professionals that come on to Corridor just the most humble, seriously awesome people. Like you hear about so many movie stars that are somewhat mean, but then you get these titans from behind the scenes and they are just lovely people sharing their passion.
It is you, let's face it what you see on social media said and done by people that seem "dicks" Are only like that, because they can. In reality most people are nice and even respectful. It's when they , sit behind a computer where that changes. We are used to seeing that by now, that we take that as a absolute truth.
It’s INSANE seeing the people you’re getting to join you on the couch in all of these series lately!! Really cool seeing the experts in all of these categories truly enjoy and appreciate what you guys are doing here 👍🏼
The time travelling time lapse from "The Time Machine" is an interesting take on a destruction scene. I honestly haven't watched that movie since it came out, but that scene always stuck with me.
"this whole scene is entirely digital" is not that shocking of a phrase anymore lol. id be more surprised to hear "this whole scene is practical effects"
Not really, think of most scenes when two people just talk that is usually all practical! I’d argue the opposite of what your saying since no well planned out movie should have 100% cgi in any scene!
@@WaddickLawnCare Yeah a small scene, but a large fight between two armies (like 10k people) would nowadays actually be more mindblowing if it was done entirely practical. 😉
These guys inspired me to do VFX despite having a bare bones of a laptop but these pushed to do something special not only in VFX but also in filmmaking in general
You should do “Making the X-Men Rated R”, especially the scene with Quicksilver saving everyone in the mansion as time is slowed. As there’s a lot of potential and possibilities for that lol
@@WaddickLawnCare Learn to differentiate the actors from the characters. Regardless of who are doing the stunts, we still see Shang-Chi and the Mandarin on screen.
Black Sails has the best water simulation and naval battles I've seen on TV. nearly every shot in the show is full of CGI and my immersion was never broken
Been a long time since I've seen that. How many seasons did they end up making? I remember having some trouble with the CGI in the beginning, you know, ship at sea at night looked a bit wonky, but it got better really quick.
I feel bad now because back on opening night when I did my Shang-Chi review, my main complaint was the 3rd act looking like CG and the water looking fake to me. That was my only complaint with the movie and everything else was positive, but now I just feel bad that I said that lmao they put so much work trying to make it look real
They tried their best, but sadly they have a timeline to meet and Marvel is not paying them enough to make photo-realistic water+dragon CG, like they've said, it took a long-ass time to render like this...
@@joedavid4545 it's not about how many movies they cover, it's about how many techniques and innovative effects they expand on. And this one was packed with info
I'd love to see you guys react to: -Spiderman 1 2002 vfx -Spiderman 3 vfx (venom, sandman) -Silent Hill 2006 - the otherworld transitions, the monster designs, and a scene towards the end where Alessa "integrates" herself into Rose -Fight club intro! One of my favourite intros in films.
@@user-zh4vo1kw1z Sandman I'm pretty positive they didn't. Maybe they did Fight Club in stunt doubles react, but not vfx I think. They did talk about an intro of another David Fincher film.
There was this movie The Day After Tomorrow, I think is the name. Growing up, I loved it so much. It was actually my very first English language movie. I remember it having some pretty good effects for its time
I have a destinct memory of this film from when I was younger watching it. It's when they're in the library burning the books to keep warm and you see the frost slowly creep over the whole city up to the door of the room they're in
One of my favorite movies. Still holds up. There’s everything, giant waves, ice chasing people, cgi wolves, 6 tornadoes at once, helicopters falling from the sky. It’s awesome.
Hey guys! :) Suggestion for you: Thinking back to the discussion you all had about the animation and motion blur of the wings of the ornithopters from Dune, I recently re-watched Star Wars: Revenge of the Sith and there is a scene when the film first visits the Wookiee planet of Kashyyyk where the establishing shots show similarly dragonfly-winged ships flying around. Would love to see you all compare and contrast those with the ornithopters from Dune given the 16-year gap between those movie’s releases! That same effect with the wings on the ships from Episode 3 look, at least, to my untrained eye, very good (because, of course they do, it’s ILM).
The people at Weta always seem to be some of the coolest, most laid-back folks in every interview I've seen, regardless of what department they work in. Not to mention, they all produce some of the best looking work in the entire industry. They really do apply so much more science to the craft than anybody could ever possibly imagine. They're not just amazingly talented and creative artists... They are literally wizarding masters of their crafts. It's such a treat to see and hear them talk about their work.
That guy has the spirit of a true pro. It’s pretty interesting hearing how most of the time they don’t even have control of what the footage is. Sometimes the studio gives you the footage and you have to make it work no matter what. Too many people trashing on vfx artists these days.
It'd be real cool for you guys to look at bad CGI again... you've been receiving guests and gushing about their work (deservingly so) but seeing bad things and the HOW it could be fixed would be fun again
Have you guys ever looked at “The Chronicles of Narnia” movies? Just rewatched them and was surprised at how good they looked to me Off the top of my head: -Aslan seems like an impressive recreation of a lion in all three -There are blends of practical costumes with CGI in the first two movies -The White Witch’s spirit encased in ice from the second movie has ice reacting to the actress in ways I’ve never seen before -The river god from the end of second movie -The water filling up the room from the picture frame at the beginning of the third movie -The giant, stationary wave at the end of the third movie
Not sure if this is just me, but I’d love to see an animators react to Arcane. I really love the animation in that show, and I’d be interested in seeing a breakdown of it
"We're there to support the story." You guys are freaking heroes for that. I understand that sometimes changes need to be made, but 20 - 30 years ago, we had true visionary directors who would work within their limits or meticulously plan things out ahead of time and make absolute masterpieces. The fact that you have to rotoscope out whole scenes because someone changed their minds about what it should be really makes it feel like lazy directing. None of the directors working on Marvel movies will ever get close to people like Robert Zemeckis and Stephen Spielberg. That's why they need immensely talented VFX people like you.
Hearing about how often the visual plan of shots changes and they just roto out even set they actually made makes the production of the Mandalorian even cooler. It was nearly all captured in camera, so they had to make those decisions and stick to them, not just think "well, we'll fix it in post"
@@l4nd3r yes but the point is the use of the LED walls means whatever background they choose is captured in camera. It’s not like a green/blue screen where they can just change their mind and redo the entire environment/background months later in post.
I love Shang Chi so so much. And I greatly appreciate learning more about the work that was put into creating the master piece. Thank you to everyone that worked so incredibly hard to pull this off!
What I love of this show is that they give the possibility to all the awesome people that's working behind the scene that never get credit for their work if the work is good and get destroyed if not. We all take for granted that the graphics must be at top everytime without knowing the real hard work done here. Thank you for that
Really loved this episode - great insights and a hilarious guest. The last minute of just chatting and joking around was awesome; thanks for not cutting that out
Would love to see you guys do a full break down of the Fan Film “Batman: Dead End”. Still one of the coolest fan made crossovers ever done and still holds up despite time. I remember hearing the tales of people lining up at cons to experience multiple viewings of it
@@badgerthepirate totally, but like the other guy said, there wasn't really much in the way of practical effects in the way that this channel looks at them
Coolest destruction imo is still the Inception scene when they're sitting outside the cafe. Would be interesting to know how much of it is practical since Chris Nolan is a madman
I could have sworn I've seen a breakdown somewhere, but that cafe scene was initially meant to be about 80% practical, meaning actually blowing up some things onsite. But as they weren't given permission to do practical explosions, since it was an actual busy location in France and the local government didn't want risk damage to infrastructure, much of it is CG. I think some composites of real explosions are mixed in too. The filming of the actors was simply them sitting there "reacting" to nothing.
They used air cannons concealed in the set to blow debris into the air. They weren't allowed to do explosions in that street. Ofcourse, cannons were so powerful enough to blow away vehicles
I would really love to have an in depth dive into the Transformers of the Transformers movies, how those models were made, transform and how all the parts are created.
VFX people are so cool. They love their work, and they give credit to those involved in the projects with them, and they just look like they always have so much fun!
It so good to see the sub count going up. You guys are Great and it’s been a treat watching you guys over the years. I still pull up old videos. Especially one of my all time favorites “NODE PC Building” with Freddie and Brandon.
I love the open discussion about on screen troubles and actualities. This is amazing and honestly is a platform that I think could evolve in the same vein as Hot Ones. You ask great questions with relevant direct discussions about CGi and the movie industry. I think a lot of us can evolve out perception of cinema by absorbing what these videos touch on.
Oh I love the idea of the conversation topics being as thoughtful as Hot Ones interviews. They’re already really engaging but that extra flair of research into their guest would elevate these episodes for sure
My favorite recent scene of destruction is the first time Godzilla uses his atomic breath in Shin Godzilla (2016). The whole movie overall is a great demonstration of modern Japanese CGI.
let's be real tho that movie is an outlier in Japanese films. I feel it's a bit off to say ita a demonstration of modern Japanese CGI when the others don't really compare.
It looks like I'm in the minority when I say that I was not really impressed with the effects in this movie, or just Marvel in general. It's gone way past the line of being remotely realistic. A lot of people point to the Black Panther fight as an example of Marvel relying too much on digital effects, but I think this entire movie is guilty of it too. I've found myself completely disconnected from these movies.
You are not alone. When I watched Shang-Chi one of the biggest problems with film was that literally everything felt way too "smooth and clean". I'm one the guys who likes cgi when it's used to make things to look real but with recent Marvel movies they have took the road "make everything afterwards/change everything afterwards" and that way it's literally missing real world "grittiness". Everythings just looks like fake because it is fake. It makes watching the movie very disoriented experience.
I totally agree. But clearly, they won't criticize because 1, they have a guest who worked on it, and 2, the celebrity guest appearances get them views, praise, sponsors, and connections.
This is the exact reason why I feel a bit sad for all these awesome people CD brings on the couch, they often have obligation to praise the work they don't even seem to be especially proud of, and you can detect that forced politeness every time when the guest starts talking about the "excruciating amount of work that X took to render". I mean look at Sean here, you can clearly see the look in his eyes that translates his praise to "I did not want to become a VFX expert just to be tortured by an army of producers that cannot even calculate the number of issues the goddamn Australian sun will create for us"
The one thing I really notices everytime with every movie with large CGI scenes is that, they always make the weather so cloudy that the sun is never seen, cause they shot these in a closed studio, and they can't replicate the brightness of the sun with studio lights or even in the CGI. Look at Avengers Endgame, it was dark even though it's day time 'cause in the story, the dark clouds were formed by that huge explosion by Thanos, but behind the scenes, it was planned to do it so that the final battle is not sunny, and it's hard to do VFX when the scene has sunlight.
I guess it's not about that they don't know how to make it realistic . It's about the mood . Obviously it's a battle and they got rid of the sun cause it's gonna be more cool if it overcast day and gloomy mood
Have you never noticed how 90% of the movie was sunny while still having CGI? Hmmm it's almost like CGI has become so good that they don't need to hide it and maybe the director was trying to set a dark, gloomy atmosphere for a gloomy scene.
@FN-1701AgentGodzillaRangerPrime Ω It's not ugly. I agree to some who replied that it made the scene more gloomy atmosphere which I believe created an impact on the experience.
There is a scene in the 3rd Maze Runner film, were the main cast jump out of a skyscraper and the camera follows them. I've always wondered how that scene was done, could you react to it? The entire movie has great effects, I think.
you guys should definitely take a look at Superman and Lois, it’s a fantastic show with amazing CGI for a tv show budget that span off of supergirl (with their… not so great CGI)!!
Yeah totally amazing, dunno how CW messed up all the other DC shows so bad if they can do this. its that meme with the GF being all the other CW DC shows and the Guy looking at Superman and Lois 🤣
Very instructive - particularly regarding the reshooting of scenes when the need for green/blue footage was later realised (!) and so the pitfalls of shooting large scenes outside. I had no idea the light on the east coast Australian film sets could be such an issues - but it makes sense of course. Battlefields on misty plateaus will have very different light.. Thank you guys - very interesting to see and hear a little of the processes involved.
9:00 this highlights my problem with entire sets being cg. in this unwelcoming, hostile, rocky, volcanic environment, they manage to find a PEREFECLT flat area to fight in. No slight undulations, cracks or even smaller lose rock. just a perfectly flag stage.
Well, it is in front of what was a constructed “prison gate”. Makes sense the people who built the dragon plated barrier to keep the demons locked up flattened the area to make construction more easy.
The village fight in Shang-chi feels incredibly small and weak and unfocused, and is by far the worst part of the movie. This video pretty much explains it. They built a whole small village and it still feels like it was done in a single room in a studio, because they ended up replacing a lot of it anyway.
Yeah, its kinda badly managed. They had this beautiful set pieces and all the actors/stunt performers on set - why not shoot in the sun and do it all practical? When the demon gate opens they could have inserted a short CGI scene where the weather changes and be done with it.
@@RyoMassaki That weather change was a bad idea anyway. Just like Endgame, the big fight is lit in a dark and low-contrast way that makes it look less real. Those scenes need a more realistic lighting, not as extreme as a cloudless sunny sky, but a normal cloudy sky that generates all those areas with different light intensity. Not this "the sky is so dark that all we get is diffuse lighting that's as dark as a dimly lit basement with some spotlights on the characters".
6:30 This is exactly what bothers me (and not just me) regarding modern Marvel movies. All the Marvel movies are weirdly desaturated with low contrast levels, everything looks like gray concrete. Can't believe they actually built a giant set and filmed on location, just to replace much of it with CG and repaint the highlights. The raw footage captured on location with no post processing actually looks better. It's been like 20 movies and I still don't get why they are going with this dimmer color palette. These are superhero movies, there's nothing wrong with more vibrant colors.
I 100% agree. “We realized we had really good contrast and shape to our lighting from the direct sunlight….so we made sure to REMOVE all that and cgi it into bland grey instead!”
@@CadenButera It's like when oversaturation of bloom was all the rage for a while and everything was massively blue/orange, except now its desaturated grey to make it look "real"
@@cmerk100 These movies look like constant overcast. There's a huge ass dragon fighting a giant demon but the color palette makes it look boring. It's a pity they put so much effort into that last fight scene, just to fail eventually. The bus scene and the cage fight were actually better and made with much less effort. I'm probably not the only one who's sick and tired of 'big generic CGI monster fight' at the end of each movie. I know these vfx guys worked their asses off and the scene is impressive on a technical level... but it fails miserably on an artistic level. Today Hollywood has excellent craftsmen, but unfortunately 0 artistic talent (with some notable exceptions) and that's what movies supposed to be, art. Even though I'm a comic book guy since childhood, Scorsese had a point... P.s.: all that impressive rendering with the dragon, but the pacing is completely off. Everything moves so fast there's no time to process it. This is what happens when you have a top vfx studio like Veta paired up with an inexperienced director. Huge ass monsters should not be moving that fast, the water shouldn't be moving that fast, it looks completely weightless. In contrast that one scene from Attack on Titan thrown there for reference had a LOT more weight to it.
That is amazing how the water sims were a blend of lots of people doing different parts and how they were able to keep every organized and truck it out on time
Watching this made me realize how poorly planned the action sequence for the finale was. I generally disliked the climax due to the over usage of CGI, but seeing this i can understand how much they had to work on to make it palatable.
Seems to be typical for Marvel movies. I think they have 2 writing teams that are not allowed to talk to each other: One writes the finale action scene and the other one writes the rest of the movie. When both are done, the second team gets 2 days to fit the action scene the first one has written into their script.
Yo I saw that and was goddamn annoyed At some point I looked at my parents who were watching with me and I don't think they even NOTICED and that made me curse Corridor for giving me the knowledge that saved me from my ignorance
@Midnight rain young Katherine Keener (Sorian) Especially bad when she is first introduced, it looks like they just pasted old footage of her on a double
There’s an amazing shot in lord of the rings the two towers when Frodo Sam and Gollum were in front of the black gates where Gollum is grabbing and caressing at Frodo’s shirt and cloak. I have no clue how they did the interaction so well with a full CG character (I think) and real clothes. I know you’ve already looked at lord of the rings but I’d be interested in how they did that
Thanks for all the good work, crew. Your videos are always fun, educational and feature interesting, insightful guests. I'm not even a special effects artist yet I thoroughly enjoy these videos as a cinephile who endeavors to understand "how things work" in a general sense. I know this applies more to Stuntmen React, but have y'all ever looked at the monster truck stunts in the Ace Ventura sequel, When Nature Calls? Just popped into my head and wanted to throw your way. Thanks, Corridor Crew, for putting out great content!
"VFX Artists React to Bad & Greate CGi in Music Videos" - There's lots of music videos over the last 40 years so quite a few episodes can scratch the service. Plus, I'm sure a lot of VFX artists have stories working on them.
The whole "Gut blender" reminded me of when Adam Savage described how they invetned uses for every little bolt, exhaust etc. A hidden story that makes sense and makes it better.
Something I think you guys could do justice to would be to have a video that explains and explores how different studios or VFX houses can work on the same film and have all the scenes from different studios match each other in the film. Things like shared assets, to organizing, etc. What tools and processes are used to unify the work start to finish when multiple independent teams are involved. If I recall correctly as an example, Sonny in iRobot was done by multiple studios and you pointed that out in a previous episode. Maybe also find examples where there are more obvious differences between scenes in the same project that viewers often overlook, but you guys can discern. I would enjoy such content.
I'm disappointed that so much of the final fight scene in Shang-Chi is digi doubles. Chinese film culture is steeped with actors that have strong kung-fu/fighting backgrounds, and instead of doing something like The Matrix and training all the actors up for eight months pre-shoot, Marvel said to hell with it and just made the whole thing in a computer. You'd think of all their movies, this would be the one where they would hire popular actors from the kung-fu genre and actually save money by just getting them on set in front of a camera and letting them do what they do best. Either to train the actors you have, do the fight choreo themselves and face replace, or some combo of both. The Matrix was all training. If they can teach Keanu kung-fu, they can teach anyone.
Oh buddy, wait till you see the behind the scenes of Spider-man No Way Home, You're in for a treat Even the scenes that look practical that you think, "okay that's actually the actors fighting" have CGI or special effects in every scene!
What we learned here is that the directors are just making a lot of unnecessary budgets for the CGI department. This is why the budget is going crazy.....
well, sometimes option is necessary, because often time, you can't even imagine what the best for the scene. it is part of the research and development. it's easy to just judge thing based on the finished product. but often time, you can't even visualize how alien world, how planet, how imaginary country look like. and you have to be ruthless to cut out things that not work in order to create the best Scene even though it look like that the director is wasting money, Big chunk of it is goes toward employing more people, the props guy, the catering guy, the driver, extra, all of them got benefit from it, even though their work might not be used in the movie
@@jensenraylight8011 This is why they produce pitches, scripts, previz and concept art. And if they do a rough rework or a complete rethink compared to the previz, to me that is incompetence, lack of foresight or egoism when they don't listen to their environment. This could be a weakness of the director or of those who hired him.
@@KugleeKuglee here the thing, pitches, script, previs and concept art can't show you everything. it doesn't guarantee you anything. there are a lot of things that are great in paper, but fall short in reality, you can't predict it. waste is a part of process, you can't have 100% efficiency, even 80% efficiency is still a miracle. if you never handled a project at marvel scale, then you probably stilldon't know anything about it. it's easy to judge other people, but, ever thought that you probably will do worser than the director you insulted if you are the one that directed the project? you probably will failed miserably, because you don't know what you don't know. you probably will take a sh*tty decision that break the whole movie, because you insisted to have 0 waste and 100% efficiency in project. you will let your ego to lead you, instead of being ruthless and do the right thing. unless you have achieved a great thing yourself, you have no right to call someone incompetent
Hey here's a whole new genre for you: action sports films. 99% of adventure/outdoors/sports films are live action without VFX, but some use VFX to introduce intrigue, rearrange composition, or maintain themes throughout the film. A few that come to mind: *Dark Matter (snowboarding) - use gorgeous time lapse plates for b-reel and has a really neat "no human" segment at 19:52 *Life Cycles (Mountain Biking) - "Seasons" segment uses wipes across an active shot to show transition between seasonal foliage on a trail. I'm sure there are plenty more out there. Climbing, skiing, wing suit flying, longboarding, surfing etc etc. Just a matter of finding the bigger budget films that allot for some VFX work in the edit. Who knows, maybe you'll catch someone making a fib and making something look more impressive than it really was!
I always find it amusing when someone says "You won't even believe how much CGI is in this shot" whilst looking at the fakest, most obvious green screen shot ever.
1:59 yeah, the simulations are cool, but I find it SO weird the way they "stitched" the shots together, it looks like the water is moving in an unnatural way (well yes, but I mean after the big wave, that water coming back is too unnatural)
As much as I really love what WETA does and they've done so many amazing things especially in the digital field, watching the whole final battle just left me with this sensation of watching a cool graphics demo. I'm still waiting for something that hits me as hard as Lord of the Rings did
Sean Walker seems cool, and he obviously knows what he's doing. But the CGi in Shang-Chi looks way too glossy to me. It looks like a painting rather than lived-in reality. Takes me completely out of the moment.
I was wondering if they were going to acknowledge that the big CGI monster fight at the end was one of the common complaints about the movie. I understand it was a highly technical, resource intensive project, and appreciate hearing what went into it. But sometimes the best of intentions don't turn out so hot, y'know?
Hey guys, I'm a huge fan from Bolivia! I think I've never seen you analyse stuff made by Oats Studios. I found it on Netflix and couldn't believe how insane their VFX looked. Much love guys
God, the production pipelines on these high budget movies are so brutally and upsettingly inefficient. I can't imagine being a producer watching all this money just blow into the wind because departments won't communicate
Then having to entirely get rid of harsh light in post is insanely inefficient, feel so bad for the VFX artists having to rectify so many mistakes in post
@@michaelcookfilm And the shot was better with the sun light as well. The third act looked fake because it had the most boring lighting. Would be a lot cooler if we had bright sunny weather. Would make the whole scene more pleasing and it would look more realistic.
Thanks for watching er'body! If you want to watch this entire show from the beginning you can do that here ►
th-cam.com/video/_4WrKeoeZhk/w-d-xo.html
Do reacting to the wolves and cgi from twilight saga
I want to see an "Editor's React" and see how editors can change an entire scene just through the various cuts and sequences.
awesome idea
I second that.
This guy edits *exists*
Great idea
that'd be about storytelling and this channel DOES NOT focus on storytelling
it's all about the pixels here, man, come on.
I think it'd be cool if you guys looked at some pre-rendered scenes from video games. It's a little different, but I think it'd be cool to get a VFX guy's opinion on video game effects.
Yessss
Might want to give them some examples.
They did for like 2 episodes and stopped. I'd love to see them react to pre-rendered cutscenes in games like Deus Ex Human Revolution.
I agree but I think half the e fun is trying to figure out what is practical and what is cg. After a while with games it just becomes, “that’s pretty, that’s ugly, and that has a unique style.”
Something like god of war, mayhaps?
I was a background extra on 'Shang-Chi' and watching this video brought back so many memories! And yes, the Ta Lo village set was massive!
Too bad you're all replaced with shitty cgi
really?
@@tanaykumar1043 no, they’re lying
thats amazing!
@@brandonsargent7105 really?
Love the "down to earth" vibes all these VFX artists put off throughout this series. Always educational, interesting, and fun! Thanks!
One CGI destruction sequence that really struck me at the time is in Rogue One, the scene where the hammerhead pushes one of the star destroyers into the side of another one, and the way the ship crunches into the other one in a way that made it look like it was an old VFX model coming apart in chunks as it broke apart (if that makes sense)
I feel like you could do an entire episode on Rogue One. There is a lot of big CGI explosions and scenes.
Rogue One is the best Disney Star Wars Movie. It has the best story, characters, effects and improves the original trilogy instead of hurting it. The Darth Vader scenes at the beginning of "Star Wars" (OG Name of A New Hope) particularly hit harder when you know that both Leia and Vader know that they are bullshitting each other.
Up
@@thevikingbear2343 revenge of the sith begs to differ
The stuff with the bad plates just feels like the definition of “we’ll fix it in post.” Is the solution to this having more VFX people on set? I’d love to hear you guys talk about potential solutions
More VFX supervisors on set doesn't mean that the decision-makers will listen to the advice or that they'd be able to foresee every possible issue for post. Also one of the issues was that they wanted to change the entire scenery so that's just something you can't fix at the moment.
It’s why the movie ended up being poor
I 100% understood the gut blender in the theater. In my mind the rings were spinning like a coin and also orbiting one another and just grinding the insides to a demonic goo! I'm glad my imagination and what I was witnessing were so close. You guys kick ass! The best guests. The best information and background on the films, techniques and silly side stories. Please never stop doing this.
Same here. I just knew he was making some sort of gut cyclone and I was glued
Sean's pained smile is the face of a professional who's tired of having to roto everything because directors are just like "we'll fix it in post."
And they wonder why the movie sucked?
@@WaddickLawnCare It really didn't
@@FranciscoHOS congrats sir you found out you have an opinion but guess what if I said it sucks you’re not going to change my mind! It was a terrible trashy rushed film and marvel has gone downhill big time since end game! Eternals was not good either, but you fan boys keep feeding them your money!
@@WaddickLawnCare You saying Shang Chi sucked?? That movie was amazing
@@dispozablehero9829 the third act looked super fake
I'm always impressed by how these industry professionals with INCREDIBLE bodies of work are so humble and laidback. Every single person you've featured on this channel are so down to earth. You can tell they're very passionate about their work but they don't actually brag about how good they are.
Youd be surprised how scummy the people they work for are though
The stories of rotoscoping everything out makes me think that these budget films are actually just too big to be efficient. There are some really clever technical achievements, but with so much money and the power of post-processing, they really can just brute-force their way around having to make plans or have foresight.
ryan reynolds talked about that in Deadpool, how the lack of money made then more creative
Yeah its wild. “Eh, I dunno. WETA will make it pretty”
I agree, I have some friends in the industry. One of them worked on a popular tv show, back in the day with film they would get everyone on their marks, start rolling, really try to get a good cut. Now, he says they just keep the camera rolling the whole time. No need to take it that seriously, you can find what you need in the recording.
It reminds me a bit of working with medium format cameras with film vs. digital. With those cameras the film is so expensive, you really take time to get your shot right. With digital, you just hold down the shutter button and hope to find something in lightroom.
I think it's why the cgi in these films will age badly (and already looks bad imo) even though it is technically amazing. There is 0 vision behind these shots, the director doesn't really even have control it's more just a paint by numbers according to a whole lot of mbas in a boardroom looking at focus group data.
It's the definition of throwing money at at problem, and it tends to work pretty well, so they won't stop any time soon.
I think my favorite part of this react series is seeing how happy the creators are to have a place where they can talk about their work. You can tell how much it means to them to have their accomplishments celebrated like this. It’s a good vibe.
Yeah, they were (and in some ways still are) so underappreciated. I would also like to see other professionals to be able to share their input like hair&make-up&prosthetic artists, folley artitsts, guys who build and design sets, location scouts..., there are so many interesting jobs contributing to make a great film or TV series who also have to interact or cooperate with digital artists.
It would be cool to do a "Sound Designer" react episode and see how sound effects are created for films. It's surprising how much of the sound we hear in film is added in post. Also Kevin James' "Sound Guy" series, especially the one for "A Star Is Born" is some very impressive effects matching the lighting and green screening (I'm assuming that's what it is?)
John Carpenter's The Thing and the Director's Cut of Das Boot stand out to me as having some of the best sound design in cinema
I love this idea! I think if they ever did this, I'd love to see them talk about the sound design of the new Blair Witch movie. That drove the movie so hard!
Yeah, it would also be awesome to have a foley artist talk about their work!
That would be awesome
would absolutely love to see that
Man, the sheer amount of work to just fix the ruined plates blows me away. I remember sitting in the theater being blown away by all the fluid sims & water animations, but seeing this really gave me a whole new appreciation for the VFX in this movie. I see a lotta folks complaining about how drab everything looked in the end & I honestly, that's really all you can do with such bad plates. Otherwise everything just looks like it doesn't belong.
In the end, the movie ended up looking bland. It's a real shame
I agree there wasn't much to be done, most of the cgi and green screen in the movie just wasn't good. The cgi on the dragon itself was fine, but still most was just mediocre. Especially the green screen.
It's not as much the plates as it is the lighting decisions. Both this and Endgame had a sky that completely blocked the sun with everything magically lit at indoor brightness. It just looks unnatural, either the sky is that blocked by weather/dust and it's so dark you can barely see 50 yards, or the cloud layer lets enough light through and we get marbled sunlight under a cloud layer that's brighter than the ground. And for Endgame: You can't have the sun blocked out by dust clouds and the air at ground level be perfectly clear for miles.
Coolest destruction scene hands down: the atomic breath scene from Shin Godzilla. There's also some stunning shots of skyscrapers crumbling in the ending of that movie. Been hoping you guys would cover it for a while!
@Seanus Patricus In his earlier stages, yeah. By the end he looks like a sentient tumor! It's also interesting to see how the budget was clearly straining because some scenes have the best CGI out there and others are a little shaky. That's what happens when you blow the whole budget on a complicated suit that never makes it into the movie!
Replying to make sure this comment gets attention, great setup to the scene to show how scary the concept of a Godzilla is and the amount of power behind that version of the atomic breath.
I believe they’ve already covered shin gojira
Excellent suggestion!
@@domi7411 I was looking for it the other day, but I couldn't find it. They've definitely covered the Legendary series though. If you find it, let me know which episode it's in!
It’s just so weird that they are in a actual location yet for most scenes they end up using cgi for everything
If you have an object in a movie, it's more advisable to (if you can) remake it in CGI so that it's easier to tweak/remaster in the future. Static/Real objects can only go so far.
Most of marvel just looks pretty bad, but thats not really the vfx team's fault, its usually the shitty cinematography that ruins it
Well yeah lighting and other elements can ruin a shot making them have to replace it with CGI, but its a fantastic refrenece so it works out.
its so cool knowing that the dragons had CGI doubles, so they wouldnt get injured while making the movie. Those Dragons were really good actors.
Is it just me or are all of the VFX and Stunt professionals that come on to Corridor just the most humble, seriously awesome people. Like you hear about so many movie stars that are somewhat mean, but then you get these titans from behind the scenes and they are just lovely people sharing their passion.
yeah i’m amazed because of how talented and cool they are, but none of them have a big head
It is you, let's face it what you see on social media said and done by people that seem "dicks"
Are only like that, because they can. In reality most people are nice and even respectful. It's when they , sit behind a computer where that changes. We are used to seeing that by now, that we take that as a absolute truth.
@@MichelLinschoten wow you are so philosophical bro we are so lucky you are out here in youtube comments
They get paid a healthy amount of money to be that humble.
Yes, their guests are top notch.
It’s INSANE seeing the people you’re getting to join you on the couch in all of these series lately!! Really cool seeing the experts in all of these categories truly enjoy and appreciate what you guys are doing here 👍🏼
I could feel Wren's smile through the screen when Sean started talking about Attack on Titan lol
Same. 😂 I love AOT so much.
Eren was talking to him from the future
What a man he is...
The time travelling time lapse from "The Time Machine" is an interesting take on a destruction scene. I honestly haven't watched that movie since it came out, but that scene always stuck with me.
Ya super cool like the longest set of still shots ever
this shot it is incridible
Right? Literally the only thing I remember about that movie.
"this whole scene is entirely digital" is not that shocking of a phrase anymore lol. id be more surprised to hear "this whole scene is practical effects"
Not really, think of most scenes when two people just talk that is usually all practical! I’d argue the opposite of what your saying since no well planned out movie should have 100% cgi in any scene!
@@WaddickLawnCare Yeah a small scene, but a large fight between two armies (like 10k people) would nowadays actually be more mindblowing if it was done entirely practical. 😉
@@The_real_Arovor what a waste of money that more people can complain about! Surprised more people don’t complain of the waste movies make
These guys inspired me to do VFX despite having a bare bones of a laptop but these pushed to do something special not only in VFX but also in filmmaking in general
You should do “Making the X-Men Rated R”, especially the scene with Quicksilver saving everyone in the mansion as time is slowed. As there’s a lot of potential and possibilities for that lol
Deadpool and Logan are already R-Rated X-Men movies. Gotta go a step further into campy violence with "Making X-Men X-Rated" *ba dum tiss*
Whiip Lash
The mansion would be destroyed just with the speed of quicksilver.
I can see someone getting whiplash while he saves them. oh no
@@OfficialSuperComiks Exactly lmaoo
That final fight between Shang-Chi and his dad was pure art.
Except it wasn’t them and you could tell lol
@@WaddickLawnCare Learn to differentiate the actors from the characters. Regardless of who are doing the stunts, we still see Shang-Chi and the Mandarin on screen.
@@WaddickLawnCare so instead of the enjoying the fight scene you were intently examining the actor's faces?
@@LineOfThy as a film major stuff like that sticks out like a soar thumb!
@@WaddickLawnCare your problem
To all the VFX artists. Thanks for doing your magic. I can’t imagine the time y’all put into making these amazing renders possible.
Seriously bro !!
Black Sails has the best water simulation and naval battles I've seen on TV. nearly every shot in the show is full of CGI and my immersion was never broken
agreed, underrated show in many aspects
@@Yarblocosifilitico right?? I somehow didn't know about it till like 2/3 weeks ago and just finished it last night. 10/10 no notes
yeah I love that show, It was filmed in my country
that show was slept on, it's brilliant
Been a long time since I've seen that.
How many seasons did they end up making?
I remember having some trouble with the CGI in the beginning, you know, ship at sea at night looked a bit wonky, but it got better really quick.
I feel bad now because back on opening night when I did my Shang-Chi review, my main complaint was the 3rd act looking like CG and the water looking fake to me. That was my only complaint with the movie and everything else was positive, but now I just feel bad that I said that lmao they put so much work trying to make it look real
They tried their best, but sadly they have a timeline to meet and Marvel is not paying them enough to make photo-realistic water+dragon CG, like they've said, it took a long-ass time to render like this...
I wish I could convey how much I anticipate a Corridor Crew video each Saturday. Absolutely the best, thank you so much
This episode was a huge let down tho because they only talked about one movie. And honestly it’s not that great of cgi .
@@joedavid4545 I loved it
@@joedavid4545 it's not about how many movies they cover, it's about how many techniques and innovative effects they expand on. And this one was packed with info
I'd love to see you guys react to:
-Spiderman 1 2002 vfx
-Spiderman 3 vfx (venom, sandman)
-Silent Hill 2006 - the otherworld transitions, the monster designs, and a scene towards the end where Alessa "integrates" herself into Rose
-Fight club intro! One of my favourite intros in films.
these would be awesome!
These are great choices
For real. And maybe they can react to more than just one dumb lame moire the whole time
didn't they allready do fight club and sandman?
@@user-zh4vo1kw1z Sandman I'm pretty positive they didn't.
Maybe they did Fight Club in stunt doubles react, but not vfx I think. They did talk about an intro of another David Fincher film.
I would love to see the series: '''Lost in space'' in VFX Artists React. This show also has some amazing CGI in it. -- Love the series so far, Cheers!
this episode was so great, Sean has THE most contagious laugh. i love when guests come in ready to have fun!
I wish the guests would take it more seriously. this isn't a game....
@@JaredAfrica they're just not supposed to have fun? They're passing info throughout the video bruh
There was this movie The Day After Tomorrow, I think is the name. Growing up, I loved it so much. It was actually my very first English language movie. I remember it having some pretty good effects for its time
That is a really good one, especially the whole clip where the cargo ship is drifting through the partially submerged streets of New York City
I have a destinct memory of this film from when I was younger watching it. It's when they're in the library burning the books to keep warm and you see the frost slowly creep over the whole city up to the door of the room they're in
Its effects are still very good. The tornadoes, the tsunami, everything.
One of my favorite movies. Still holds up. There’s everything, giant waves, ice chasing people, cgi wolves, 6 tornadoes at once, helicopters falling from the sky. It’s awesome.
I actually came here to suggest this movie. I hope they take a look at it.
Hey guys! :)
Suggestion for you: Thinking back to the discussion you all had about the animation and motion blur of the wings of the ornithopters from Dune, I recently re-watched Star Wars: Revenge of the Sith and there is a scene when the film first visits the Wookiee planet of Kashyyyk where the establishing shots show similarly dragonfly-winged ships flying around. Would love to see you all compare and contrast those with the ornithopters from Dune given the 16-year gap between those movie’s releases! That same effect with the wings on the ships from Episode 3 look, at least, to my untrained eye, very good (because, of course they do, it’s ILM).
The people at Weta always seem to be some of the coolest, most laid-back folks in every interview I've seen, regardless of what department they work in. Not to mention, they all produce some of the best looking work in the entire industry. They really do apply so much more science to the craft than anybody could ever possibly imagine. They're not just amazingly talented and creative artists... They are literally wizarding masters of their crafts. It's such a treat to see and hear them talk about their work.
That guy has the spirit of a true pro. It’s pretty interesting hearing how most of the time they don’t even have control of what the footage is. Sometimes the studio gives you the footage and you have to make it work no matter what. Too many people trashing on vfx artists these days.
I just signed up for the Corridor website and let me tell you... it's so worth it. I love the behind the scenes content.
It'd be real cool for you guys to look at bad CGI again... you've been receiving guests and gushing about their work (deservingly so) but seeing bad things and the HOW it could be fixed would be fun again
Have you guys ever looked at “The Chronicles of Narnia” movies? Just rewatched them and was surprised at how good they looked to me
Off the top of my head:
-Aslan seems like an impressive recreation of a lion in all three
-There are blends of practical costumes with CGI in the first two movies
-The White Witch’s spirit encased in ice from the second movie has ice reacting to the actress in ways I’ve never seen before
-The river god from the end of second movie
-The water filling up the room from the picture frame at the beginning of the third movie
-The giant, stationary wave at the end of the third movie
Yes! This would be an awesome episode to see, honestly! :D
Ofc! That's the series I've been missing.
I remember really liking the fight scenes in this Shang Chi. They cut away a lot less and it was much easier to follow what was happening.
Not sure if this is just me, but I’d love to see an animators react to Arcane. I really love the animation in that show, and I’d be interested in seeing a breakdown of it
yes. that is really art.
YES
All the yeses
I just love it how they give everything they can to make these scenes possible and then after it's done they laugh about themselves and the work
"We're there to support the story." You guys are freaking heroes for that. I understand that sometimes changes need to be made, but 20 - 30 years ago, we had true visionary directors who would work within their limits or meticulously plan things out ahead of time and make absolute masterpieces. The fact that you have to rotoscope out whole scenes because someone changed their minds about what it should be really makes it feel like lazy directing. None of the directors working on Marvel movies will ever get close to people like Robert Zemeckis and Stephen Spielberg. That's why they need immensely talented VFX people like you.
Hearing about how often the visual plan of shots changes and they just roto out even set they actually made makes the production of the Mandalorian even cooler. It was nearly all captured in camera, so they had to make those decisions and stick to them, not just think "well, we'll fix it in post"
Err? what. Mandalorian is mostly filmed in studio, that are almost none outside shots.
@@l4nd3r yes but the point is the use of the LED walls means whatever background they choose is captured in camera. It’s not like a green/blue screen where they can just change their mind and redo the entire environment/background months later in post.
@@l4nd3r ...Better touch up on your Mandalorian BTS. Majority is shot on LED projection not chromakey.
These videos always remind me of how impressive VFX and CGI is.
I love Shang Chi so so much. And I greatly appreciate learning more about the work that was put into creating the master piece. Thank you to everyone that worked so incredibly hard to pull this off!
What I love of this show is that they give the possibility to all the awesome people that's working behind the scene that never get credit for their work if the work is good and get destroyed if not. We all take for granted that the graphics must be at top everytime without knowing the real hard work done here. Thank you for that
Really loved this episode - great insights and a hilarious guest. The last minute of just chatting and joking around was awesome; thanks for not cutting that out
Man I now have even more respect for all the artists who’ve done those pristine roto works
Would love to see you guys do a full break down of the Fan Film “Batman: Dead End”. Still one of the coolest fan made crossovers ever done and still holds up despite time. I remember hearing the tales of people lining up at cons to experience multiple viewings of it
awesome short, but it was all practical, right? I don't remember a lot of effects going on.
where was the CGI in that one?
Hey dudes, practical effects are still effects. 😁 It's always cool to find out how they achieve the magic
@@badgerthepirate sure but its not really about costume effects lol
@@badgerthepirate totally, but like the other guy said, there wasn't really much in the way of practical effects in the way that this channel looks at them
Coolest destruction imo is still the Inception scene when they're sitting outside the cafe. Would be interesting to know how much of it is practical since Chris Nolan is a madman
I could have sworn I've seen a breakdown somewhere, but that cafe scene was initially meant to be about 80% practical, meaning actually blowing up some things onsite. But as they weren't given permission to do practical explosions, since it was an actual busy location in France and the local government didn't want risk damage to infrastructure, much of it is CG. I think some composites of real explosions are mixed in too. The filming of the actors was simply them sitting there "reacting" to nothing.
They used air cannons concealed in the set to blow debris into the air. They weren't allowed to do explosions in that street. Ofcourse, cannons were so powerful enough to blow away vehicles
non of it cos paris didnt want nolan blowing up their city
@@MarkSkater except the air cannons.. this is kinda why I wanna see the crew's breakdown
I think there already was a VFX react featuring that scene.
A deep dive episode into the render hardware would be amazing.
I would really love to have an in depth dive into the Transformers of the Transformers movies, how those models were made, transform and how all the parts are created.
The final scene in "Don't look up" is a really great destruction render. Also the nuclear blast from "Terminator" really great.
VFX people are so cool. They love their work, and they give credit to those involved in the projects with them, and they just look like they always have so much fun!
Not gonna lie, besides the Water CGI of Shang Chi, the movement of the Rings incredibly impressed me.
A suggestion would be Lava/Magma interactions from different films across the past few decades. Jurassic World 2, Volcano, etc
It so good to see the sub count going up. You guys are
Great and it’s been a treat watching you guys over the years. I still pull up old videos. Especially one of my all time favorites “NODE PC Building” with Freddie and Brandon.
I love the open discussion about on screen troubles and actualities. This is amazing and honestly is a platform that I think could evolve in the same vein as Hot Ones. You ask great questions with relevant direct discussions about CGi and the movie industry. I think a lot of us can evolve out perception of cinema by absorbing what these videos touch on.
Oh I love the idea of the conversation topics being as thoughtful as Hot Ones interviews. They’re already really engaging but that extra flair of research into their guest would elevate these episodes for sure
My favorite recent scene of destruction is the first time Godzilla uses his atomic breath in Shin Godzilla (2016). The whole movie overall is a great demonstration of modern Japanese CGI.
let's be real tho that movie is an outlier in Japanese films. I feel it's a bit off to say ita a demonstration of modern Japanese CGI when the others don't really compare.
11:00 This fight in the water only made me remember God of War when he faced Poseidon on Mount Olympus. Same energy
It looks like I'm in the minority when I say that I was not really impressed with the effects in this movie, or just Marvel in general. It's gone way past the line of being remotely realistic. A lot of people point to the Black Panther fight as an example of Marvel relying too much on digital effects, but I think this entire movie is guilty of it too.
I've found myself completely disconnected from these movies.
You are not alone. When I watched Shang-Chi one of the biggest problems with film was that literally everything felt way too "smooth and clean". I'm one the guys who likes cgi when it's used to make things to look real but with recent Marvel movies they have took the road "make everything afterwards/change everything afterwards" and that way it's literally missing real world "grittiness". Everythings just looks like fake because it is fake. It makes watching the movie very disoriented experience.
Same, even that water with the dragon/demon and the snake looks scuffed af
Waaah Marvel gib me CGI dragon. Go watch a documentary or something fuck outta here
I totally agree. But clearly, they won't criticize because 1, they have a guest who worked on it, and 2, the celebrity guest appearances get them views, praise, sponsors, and connections.
This is the exact reason why I feel a bit sad for all these awesome people CD brings on the couch, they often have obligation to praise the work they don't even seem to be especially proud of, and you can detect that forced politeness every time when the guest starts talking about the "excruciating amount of work that X took to render". I mean look at Sean here, you can clearly see the look in his eyes that translates his praise to "I did not want to become a VFX expert just to be tortured by an army of producers that cannot even calculate the number of issues the goddamn Australian sun will create for us"
The one thing I really notices everytime with every movie with large CGI scenes is that, they always make the weather so cloudy that the sun is never seen, cause they shot these in a closed studio, and they can't replicate the brightness of the sun with studio lights or even in the CGI. Look at Avengers Endgame, it was dark even though it's day time 'cause in the story, the dark clouds were formed by that huge explosion by Thanos, but behind the scenes, it was planned to do it so that the final battle is not sunny, and it's hard to do VFX when the scene has sunlight.
I guess it's not about that they don't know how to make it realistic . It's about the mood . Obviously it's a battle and they got rid of the sun cause it's gonna be more cool if it overcast day and gloomy mood
5:08 They literally had to paint out the sun for the atmosphere.
Have you never noticed how 90% of the movie was sunny while still having CGI? Hmmm it's almost like CGI has become so good that they don't need to hide it and maybe the director was trying to set a dark, gloomy atmosphere for a gloomy scene.
@@Kareem_Essam then what about Avengers: Infinity War where the did shoot it outside
@FN-1701AgentGodzillaRangerPrime Ω It's not ugly. I agree to some who replied that it made the scene more gloomy atmosphere which I believe created an impact on the experience.
13:40 I love Jake's cameo
I love this series, but let’s be real, it has just been “CGI artists react to great VFX” for some time now 🤣
It’s probably the more they network the more bridges they build.. and not trying to burn them 🤫
yeah, it's pretty much become "vfx artists plug the latest vfx movies"
Yeah, there is no criticism anymore. Just sterile “this is cool and this is also cool”.
From time to time they are reviewing movies with janky CGI ...movies are just getting better lately.
(not the Marvel movies though)
I mean they did some bollywood
There is a scene in the 3rd Maze Runner film, were the main cast jump out of a skyscraper and the camera follows them. I've always wondered how that scene was done, could you react to it? The entire movie has great effects, I think.
Oh man one of my favorite movies/books
Look for the behind the scenes for winter soldier. They show it pretty clearly
Literally greenscreen with cg environment
+1
Me living in New Zealand I am loving the recognition that weta is getting and showing how powerful our little country can be
heck yeah! loving the recognition of their hard work friends over at digi are getting. wētāFX is truly a powerhouse
"That is not something you just simulate" is how im gonna explain all vfx to my friends... for the foreseeable future...
you guys should definitely take a look at Superman and Lois, it’s a fantastic show with amazing CGI for a tv show budget that span off of supergirl (with their… not so great CGI)!!
Yeah totally amazing, dunno how CW messed up all the other DC shows so bad if they can do this. its that meme with the GF being all the other CW DC shows and the Guy looking at Superman and Lois 🤣
Very instructive - particularly regarding the reshooting of scenes when the need for green/blue footage was later realised (!) and so the pitfalls of shooting large scenes outside. I had no idea the light on the east coast Australian film sets could be such an issues - but it makes sense of course. Battlefields on misty plateaus will have very different light.. Thank you guys - very interesting to see and hear a little of the processes involved.
"Tentacles are the hardest thing to animate"
Now there's an episode idea. Maybe even make it an animators react!
VFX Artists React to Hentai?
@@24cptjohnson monster porn lmfao
9:00 this highlights my problem with entire sets being cg. in this unwelcoming, hostile, rocky, volcanic environment, they manage to find a PEREFECLT flat area to fight in. No slight undulations, cracks or even smaller lose rock. just a perfectly flag stage.
Well, it is in front of what was a constructed “prison gate”. Makes sense the people who built the dragon plated barrier to keep the demons locked up flattened the area to make construction more easy.
It's a gate so it possibly has a flat surface before and after ther gate
You guys can checkout "The Greatest Game Ever Played 2005" movie's ball shots
The village fight in Shang-chi feels incredibly small and weak and unfocused, and is by far the worst part of the movie. This video pretty much explains it. They built a whole small village and it still feels like it was done in a single room in a studio, because they ended up replacing a lot of it anyway.
Yeah, its kinda badly managed. They had this beautiful set pieces and all the actors/stunt performers on set - why not shoot in the sun and do it all practical?
When the demon gate opens they could have inserted a short CGI scene where the weather changes and be done with it.
Yeah, because MCU have some color pallet they need to adhere, or they afraid it will look from different universe
I agree, it never felt like the battle was taking place in a super mystical land because the space felt contrived and small.
Why not just have it in the day! What's more unbelievable, magic rings of power and crazy demons, or crazy demons changing the weather
@@RyoMassaki That weather change was a bad idea anyway. Just like Endgame, the big fight is lit in a dark and low-contrast way that makes it look less real. Those scenes need a more realistic lighting, not as extreme as a cloudless sunny sky, but a normal cloudy sky that generates all those areas with different light intensity. Not this "the sky is so dark that all we get is diffuse lighting that's as dark as a dimly lit basement with some spotlights on the characters".
6:30 This is exactly what bothers me (and not just me) regarding modern Marvel movies. All the Marvel movies are weirdly desaturated with low contrast levels, everything looks like gray concrete. Can't believe they actually built a giant set and filmed on location, just to replace much of it with CG and repaint the highlights. The raw footage captured on location with no post processing actually looks better. It's been like 20 movies and I still don't get why they are going with this dimmer color palette. These are superhero movies, there's nothing wrong with more vibrant colors.
I 100% agree.
“We realized we had really good contrast and shape to our lighting from the direct sunlight….so we made sure to REMOVE all that and cgi it into bland grey instead!”
@@CadenButera It's like when oversaturation of bloom was all the rage for a while and everything was massively blue/orange, except now its desaturated grey to make it look "real"
@@cmerk100
These movies look like constant overcast. There's a huge ass dragon fighting a giant demon but the color palette makes it look boring. It's a pity they put so much effort into that last fight scene, just to fail eventually. The bus scene and the cage fight were actually better and made with much less effort. I'm probably not the only one who's sick and tired of 'big generic CGI monster fight' at the end of each movie. I know these vfx guys worked their asses off and the scene is impressive on a technical level... but it fails miserably on an artistic level. Today Hollywood has excellent craftsmen, but unfortunately 0 artistic talent (with some notable exceptions) and that's what movies supposed to be, art. Even though I'm a comic book guy since childhood, Scorsese had a point...
P.s.: all that impressive rendering with the dragon, but the pacing is completely off. Everything moves so fast there's no time to process it. This is what happens when you have a top vfx studio like Veta paired up with an inexperienced director. Huge ass monsters should not be moving that fast, the water shouldn't be moving that fast, it looks completely weightless. In contrast that one scene from Attack on Titan thrown there for reference had a LOT more weight to it.
It has to do with compositing. If you put a CG character or even a practical 2D element into a brightly lit plate it's just going to look off.
@@hazonku You are incorrect, sir
That is amazing how the water sims were a blend of lots of people doing different parts and how they were able to keep every organized and truck it out on time
Watching this made me realize how poorly planned the action sequence for the finale was. I generally disliked the climax due to the over usage of CGI, but seeing this i can understand how much they had to work on to make it palatable.
Seems to be typical for Marvel movies. I think they have 2 writing teams that are not allowed to talk to each other: One writes the finale action scene and the other one writes the rest of the movie. When both are done, the second team gets 2 days to fit the action scene the first one has written into their script.
I thought the whole village was cg except the main building they go into, at no point do they show off the whole set or make it feel real in any way.
I liked the way they covered the overuse of CGI by making it all dark and murky so we couldnt see it.
@@HenryLoenwind Typical for their lower tier franchises. Most of the effort goes to their A-list titles.
@@Mr.Meme01 such a waste of resources building that huge set for nothing!
You should react to a Netflix movie called the Adam project. Overall it has great VFX but with one hilariously bad CG character.
I know exactly what you’re talking about 😭
Yo I saw that and was goddamn annoyed
At some point I looked at my parents who were watching with me and I don't think they even NOTICED and that made me curse Corridor for giving me the knowledge that saved me from my ignorance
which one is it?
@Midnight rain young Katherine Keener (Sorian)
Especially bad when she is first introduced, it looks like they just pasted old footage of her on a double
@@cjnogodula oh damn I didn't realize thank you
The J.J. Abrams Star Trek movies!! Still can't believe you guys haven't reacted to those movies!!!
There’s an amazing shot in lord of the rings the two towers when Frodo Sam and Gollum were in front of the black gates where Gollum is grabbing and caressing at Frodo’s shirt and cloak. I have no clue how they did the interaction so well with a full CG character (I think) and real clothes. I know you’ve already looked at lord of the rings but I’d be interested in how they did that
Can you get George Lucas for the next one?
No shot! I would kill for that
Thanks for all the good work, crew. Your videos are always fun, educational and feature interesting, insightful guests. I'm not even a special effects artist yet I thoroughly enjoy these videos as a cinephile who endeavors to understand "how things work" in a general sense. I know this applies more to Stuntmen React, but have y'all ever looked at the monster truck stunts in the Ace Ventura sequel, When Nature Calls? Just popped into my head and wanted to throw your way. Thanks, Corridor Crew, for putting out great content!
Part 69 has to be made extra epic !
It has to be NICE
@@ultravioletron and not as boring as this one
We got a ten-year old in the comments section.
@@sadomars2446 10 year olds have fun unlike you old man
@@Sanzaru123 This one was pretty good for me. I was interested in the fluid animation, which is one of the hardest thing to make in cg
"VFX Artists React to Bad & Greate CGi in Music Videos" - There's lots of music videos over the last 40 years so quite a few episodes can scratch the service. Plus, I'm sure a lot of VFX artists have stories working on them.
Recalls how the first character morphs to really blow people away were in a Michael Jackson video.
Ah I suggested music videos, too! You're right, I think they could have a good run at those.
Man, gotta love how awesome Weta digital is! As a fellow new Zealander they make me proud
The whole "Gut blender" reminded me of when Adam Savage described how they invetned uses for every little bolt, exhaust etc.
A hidden story that makes sense and makes it better.
When are you guys gonna come out and tell us that you made the Will Smith slaps Chris Rock video and that the entire Oscars ceremony was CGI???
Something I think you guys could do justice to would be to have a video that explains and explores how different studios or VFX houses can work on the same film and have all the scenes from different studios match each other in the film. Things like shared assets, to organizing, etc. What tools and processes are used to unify the work start to finish when multiple independent teams are involved. If I recall correctly as an example, Sonny in iRobot was done by multiple studios and you pointed that out in a previous episode. Maybe also find examples where there are more obvious differences between scenes in the same project that viewers often overlook, but you guys can discern. I would enjoy such content.
I'm disappointed that so much of the final fight scene in Shang-Chi is digi doubles. Chinese film culture is steeped with actors that have strong kung-fu/fighting backgrounds, and instead of doing something like The Matrix and training all the actors up for eight months pre-shoot, Marvel said to hell with it and just made the whole thing in a computer.
You'd think of all their movies, this would be the one where they would hire popular actors from the kung-fu genre and actually save money by just getting them on set in front of a camera and letting them do what they do best. Either to train the actors you have, do the fight choreo themselves and face replace, or some combo of both. The Matrix was all training. If they can teach Keanu kung-fu, they can teach anyone.
Oh buddy, wait till you see the behind the scenes of Spider-man No Way Home,
You're in for a treat
Even the scenes that look practical that you think,
"okay that's actually the actors fighting"
have CGI or special effects in every scene!
@@robertthompson025 Yeah when I saw that Happys flat was cgi in the scene where all the villains are there, I was like wtf why
CG artists: how hard do you want the CG in Shang chi
Director: yes
I'd love to see an entire episode on practical effects, specifically on how effects in The Red Balloon (1956) were done.
I love Wenwu Tony Leung killed it. Nice work again corridor.
What we learned here is that the directors are just making a lot of unnecessary budgets for the CGI department. This is why the budget is going crazy.....
well, sometimes option is necessary, because often time, you can't even imagine what the best for the scene.
it is part of the research and development.
it's easy to just judge thing based on the finished product.
but often time, you can't even visualize how alien world, how planet, how imaginary country look like.
and you have to be ruthless to cut out things that not work in order to create the best Scene
even though it look like that the director is wasting money, Big chunk of it is goes toward employing more people,
the props guy, the catering guy, the driver, extra, all of them got benefit from it, even though their work might not be used in the movie
@@jensenraylight8011 This is why they produce pitches, scripts, previz and concept art.
And if they do a rough rework or a complete rethink compared to the previz, to me that is incompetence, lack of foresight or egoism when they don't listen to their environment. This could be a weakness of the director or of those who hired him.
@@KugleeKuglee here the thing, pitches, script, previs and concept art can't show you everything. it doesn't guarantee you anything.
there are a lot of things that are great in paper, but fall short in reality,
you can't predict it.
waste is a part of process, you can't have 100% efficiency,
even 80% efficiency is still a miracle.
if you never handled a project at marvel scale, then you probably stilldon't know anything about it.
it's easy to judge other people,
but, ever thought that you probably will do worser than the director you insulted if you are the one that directed the project?
you probably will failed miserably, because you don't know what you don't know.
you probably will take a sh*tty decision that break the whole movie, because you insisted to have 0 waste and 100% efficiency in project.
you will let your ego to lead you, instead of being ruthless and do the right thing.
unless you have achieved a great thing yourself, you have no right to call someone incompetent
Not directors, producers.
Hey here's a whole new genre for you: action sports films.
99% of adventure/outdoors/sports films are live action without VFX, but some use VFX to introduce intrigue, rearrange composition, or maintain themes throughout the film. A few that come to mind:
*Dark Matter (snowboarding) - use gorgeous time lapse plates for b-reel and has a really neat "no human" segment at 19:52
*Life Cycles (Mountain Biking) - "Seasons" segment uses wipes across an active shot to show transition between seasonal foliage on a trail.
I'm sure there are plenty more out there. Climbing, skiing, wing suit flying, longboarding, surfing etc etc. Just a matter of finding the bigger budget films that allot for some VFX work in the edit. Who knows, maybe you'll catch someone making a fib and making something look more impressive than it really was!
I always find it amusing when someone says "You won't even believe how much CGI is in this shot" whilst looking at the fakest, most obvious green screen shot ever.
1:59 yeah, the simulations are cool, but I find it SO weird the way they "stitched" the shots together, it looks like the water is moving in an unnatural way (well yes, but I mean after the big wave, that water coming back is too unnatural)
I agree, I think it has to do with the fact that the water starts flowing outwards and then in basically a single frame starts going back in
@@xarfram exactly
As much as I really love what WETA does and they've done so many amazing things especially in the digital field, watching the whole final battle just left me with this sensation of watching a cool graphics demo. I'm still waiting for something that hits me as hard as Lord of the Rings did
“We actually looked at a anime”
(Shows Legend of Korra)
Sean Walker seems cool, and he obviously knows what he's doing. But the CGi in Shang-Chi looks way too glossy to me. It looks like a painting rather than lived-in reality. Takes me completely out of the moment.
Just watched the first Iron Man again, and this looks like shit compared.
Maybe it was a look they were going for, of things being a bit mystical and otherworldly?
@@deathraygonzo6339 the first "iron man" is probably the only marvel movie that looks actually good.
@@beatc It's stands the test of time really well.
I was wondering if they were going to acknowledge that the big CGI monster fight at the end was one of the common complaints about the movie. I understand it was a highly technical, resource intensive project, and appreciate hearing what went into it. But sometimes the best of intentions don't turn out so hot, y'know?
Hey guys, I'm a huge fan from Bolivia! I think I've never seen you analyse stuff made by Oats Studios. I found it on Netflix and couldn't believe how insane their VFX looked. Much love guys
God, the production pipelines on these high budget movies are so brutally and upsettingly inefficient. I can't imagine being a producer watching all this money just blow into the wind because departments won't communicate
Then having to entirely get rid of harsh light in post is insanely inefficient, feel so bad for the VFX artists having to rectify so many mistakes in post
@@michaelcookfilm And the shot was better with the sun light as well. The third act looked fake because it had the most boring lighting. Would be a lot cooler if we had bright sunny weather. Would make the whole scene more pleasing and it would look more realistic.