hello, and thanks again for all your info , i have a question about the private policy , i saw that you did a website page for it . for admob is it enought ? thanks
I'm no expert but I believe it is enough but I might update it anyway. I might mention that adverts in my apps are from Google's AdMob and that it is Google who collects info from my apps to serve personalised ads. I think as long as you mention in your privacy policy what info is collected and how it is used, it should be fine.
@@viverenegliusa8518 It is up to you what you use, things like iubenda will write something far better than what I could ever do and I guess if an app developer makes a lot of money or wants something more professional then they would use services like that. If you want to keep it free, Google Sites is a good option for a website and to get an idea for what to write in a privacy policy you could see what other people have written for their privacy policy by visiting some apps on the Google Play Store. You wouldn't be able to copy and paste them though so you would need to word things slightly differently and only mention things that would apply to your apps
It's hard to say for sure without looking at your project. But if you are seeing an error message, it could be that some details are missing so it might be worthwhile checking that you entered things like email, project name, author name. Also, check if the mobile advert plugin has the details filled in. Make sure the project ID is the same throughout. Also, you want to export it as an android app bundle when it's all finished as google stopped apk on google play store but I would recommend exporting it as a debug apk for testing it out on your phone. Hope this helps. If you are still having problems, I can take a look at it, my email is robclarke86@hotmail.co.uk For your peace of mind, you can send a bare bones version, leave the admob ID's blank, and remove any backgrounds or art or music that you don't want to share
I follow your steps and insert admob ads in a game and also publish the game but still the real ads not showing in other case the test ads showing. What is the reason of this?
Other people should be able to see real ads on your game even if you yourself see test ads. If you want reply here or email me the google play store link of your game to robclarke86@hotmail.co.uk and I can install your game and check if there are real ads showing on your game on my phone
Test ads should show on debug apk's. Sometimes the lag of loading an ad can cause it not to be seen so what seems logical in the event sheet doesn't always make it work
@@GameFavorites to test, I set "show" on the create intersticial ad action to True, and I put it in the "on start of layout" event. it does nothing, I waited for a couple minutes and nothing happens. the only difference is that now my app takes longer to load on startup.
@@chimingito I can take a look at it if you want and see if I can resolve the issue. You can send the cp3 file to my email: robclarke86@hotmail.co.uk In construct 3, click Menu, Project, Save as, save as single file. If there are things you don't want to share like artwork, extra levels, ad ID's etc, you can change or remove them and I can test with google's sample unit id's
@@GameFavorites I made a new empty project just to see if I could get an add to show, the only event is for a banner ad to show and it still doesnt work. it might be my phone idk, its a pixel 7
No worries. Since Construct 3 updated their software, the publisher ID field is no longer required and everything will work just fine without it. On the MobileAdvert plugin, just fill in the android application ID or ios application ID. I think those ID's contain your unique publisher ID inside them anyway so no need to do anything, it's probably the reason why Construct 3 got rid it.
Thank you ☺️ idk if this will work but it’s seems like it’s working 👌
That's great!
You get a lot of support from me in this video. I just recommend you be louder and slower. Just keep working!
Thanks. I will definitely keep that in mind for future videos
thx, it was very helpful
Glad to have helped
hi i dont have the 'publisher id' in the updated constrcut 3 mobile advert plugin property
hello, and thanks again for all your info , i have a question about the private policy , i saw that you did a website page for it . for admob is it enought ? thanks
I'm no expert but I believe it is enough but I might update it anyway. I might mention that adverts in my apps are from Google's AdMob and that it is Google who collects info from my apps to serve personalised ads. I think as long as you mention in your privacy policy what info is collected and how it is used, it should be fine.
@@GameFavorites so basically, if i write few things in a website , will be ok without pay some kind of website like iubenda?
@@viverenegliusa8518 It is up to you what you use, things like iubenda will write something far better than what I could ever do and I guess if an app developer makes a lot of money or wants something more professional then they would use services like that. If you want to keep it free, Google Sites is a good option for a website and to get an idea for what to write in a privacy policy you could see what other people have written for their privacy policy by visiting some apps on the Google Play Store. You wouldn't be able to copy and paste them though so you would need to word things slightly differently and only mention things that would apply to your apps
hello , if i can add mobile advert , android apk dont work ( fail ) . how can mix it ? help me pls
It's hard to say for sure without looking at your project. But if you are seeing an error message, it could be that some details are missing so it might be worthwhile checking that you entered things like email, project name, author name. Also, check if the mobile advert plugin has the details filled in. Make sure the project ID is the same throughout. Also, you want to export it as an android app bundle when it's all finished as google stopped apk on google play store but I would recommend exporting it as a debug apk for testing it out on your phone. Hope this helps. If you are still having problems, I can take a look at it, my email is robclarke86@hotmail.co.uk For your peace of mind, you can send a bare bones version, leave the admob ID's blank, and remove any backgrounds or art or music that you don't want to share
thanks bro
You're welcome
I follow your steps and insert admob ads in a game and also publish the game but still the real ads not showing in other case the test ads showing. What is the reason of this?
Other people should be able to see real ads on your game even if you yourself see test ads. If you want reply here or email me the google play store link of your game to robclarke86@hotmail.co.uk and I can install your game and check if there are real ads showing on your game on my phone
I can't even get the test ads to show, I have my events set up fine, and test mode is on, do they not show on debug apks?
Test ads should show on debug apk's. Sometimes the lag of loading an ad can cause it not to be seen so what seems logical in the event sheet doesn't always make it work
@@GameFavorites to test, I set "show" on the create intersticial ad action to True, and I put it in the "on start of layout" event.
it does nothing, I waited for a couple minutes and nothing happens. the only difference is that now my app takes longer to load on startup.
@@chimingito I can take a look at it if you want and see if I can resolve the issue. You can send the cp3 file to my email: robclarke86@hotmail.co.uk In construct 3, click Menu, Project, Save as, save as single file. If there are things you don't want to share like artwork, extra levels, ad ID's etc, you can change or remove them and I can test with google's sample unit id's
@@GameFavorites I made a new empty project just to see if I could get an add to show, the only event is for a banner ad to show and it still doesnt work. it might be my phone idk, its a pixel 7
nope, tested on a different phone and its the same, I give up, it just doesnt work.
Good job. thank you
good video but turn on your mic pls so we can hear ur voice
Thanks. I will definitely look into making my future videos louder
Thanks Bro, my help very i'm brazilian and i like your video +1 subscribe
I'm glad you liked it and also thanks for subscribing to the channel :-)
Muito bom! Obrigado
i only have android application id and ios application id
No worries. Since Construct 3 updated their software, the publisher ID field is no longer required and everything will work just fine without it. On the MobileAdvert plugin, just fill in the android application ID or ios application ID. I think those ID's contain your unique publisher ID inside them anyway so no need to do anything, it's probably the reason why Construct 3 got rid it.