How to Make a Game Responsive In Construct 3

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ความคิดเห็น • 33

  • @eugene_ynwa90
    @eugene_ynwa90 4 ปีที่แล้ว +1

    Pretty good tutorial. I was struggling with this pretty long.

  • @Atropos148
    @Atropos148 4 ปีที่แล้ว +1

    Thank you so much, this is a very well made video

  • @hujiolgames6137
    @hujiolgames6137 3 ปีที่แล้ว +1

    A very useful tutorial ... Thank you very much. :-)

  • @emdemd8822
    @emdemd8822 4 ปีที่แล้ว +2

    Nice job ... keep going

  • @alexanderivanov899
    @alexanderivanov899 ปีที่แล้ว

    Nice. very thanks

  • @nugiemurpy
    @nugiemurpy 2 ปีที่แล้ว +1

    can you explain how to get a magic number like 2000,1500,750 for calculate scale of object?

  • @MissGabyOficial
    @MissGabyOficial 4 ปีที่แล้ว +1

    Nice , Make google play configuration tutorial please

  • @gameofpivot
    @gameofpivot 3 ปีที่แล้ว +1

    what viewport fit mode did you use (cover or auto) and what fullscreen mode (letterbox?) i copied what you did but i couldnt get my tiled BG to fully cover the screen even when i change its size... i dont understand what i did wrong there...

    • @aliatdoondookstudio7453
      @aliatdoondookstudio7453  3 ปีที่แล้ว +3

      Hey,
      Viewport fit: Auto
      Fullscreen mode: Scale outer
      Also you need to enable Unbounded scrolling for layouts.

  • @otherknights
    @otherknights 2 ปีที่แล้ว

    Thank You!!!

  • @lionliing.gamedev
    @lionliing.gamedev 4 ปีที่แล้ว +1

    very informative

  • @RecraftedS
    @RecraftedS 3 ปีที่แล้ว

    What what's the original viewport width and height you used and what Fullscreen scale mode did you use?

    • @aliatdoondookstudio7453
      @aliatdoondookstudio7453  3 ปีที่แล้ว

      The original layout size was 1080x1920 with default scale of 1
      During the game, based on the player's screen size, the game will be responsive (as mentioned in the video)

  • @terakiei
    @terakiei 3 ปีที่แล้ว

    Awesome!

  • @soulman902
    @soulman902 3 ปีที่แล้ว

    Does this work when publishing as an iOS/Android app or only in a Browser with HTML? I'm not familiar enough with Contruct 3 to know how publishing apps works for it.

  • @sweetalert480
    @sweetalert480 2 ปีที่แล้ว

    hi, where can i get the source code of this tutorial?

  • @JeZuKrIzToO
    @JeZuKrIzToO ปีที่แล้ว

    Hi, Thanks for the video. I liked it very much, but there is a problem :( I can't understand it, it is easy to handle 3 images but from more images with X and Y positions it is impossible for me. Would it be possible that you could create a plugin that would make the game automatically Responsive? is that possible? Wouldn't it be easier for everyone? :) I think you would sell a lot of plugins, because that's what we all need. Thank you very much.

  • @roberto01631
    @roberto01631 4 ปีที่แล้ว

    Hi how did you bring up the screen where you try the resolutions?

  • @avids6185
    @avids6185 3 ปีที่แล้ว

    Hi Ali nice video,
    Do you also know how to make moving/scrolling background responsive?

    • @aliatdoondookstudio7453
      @aliatdoondookstudio7453  3 ปีที่แล้ว

      There are lots of game genres (and backgrounds with different scrolling and sizes) and there is no certain way to work for all. But basically you need to make the background as big as needed to support all types of screens(That's the way I use usually).

    • @avids6185
      @avids6185 3 ปีที่แล้ว +1

      @@aliatdoondookstudio7453
      Thank you Ali I already found the way to do it.
      By the way I use set position this way
      X= scrollx
      Y= scrolly
      Is the same as
      X= viewportntwidth
      Y= viewporthight

    • @aliatdoondookstudio7453
      @aliatdoondookstudio7453  3 ปีที่แล้ว

      Cool! As long as it works, be happy :D