Kingdom Hearts II Final Mix - Bad Abilities?

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 760

  • @dmas7749
    @dmas7749 7 ปีที่แล้ว +747

    Holy shit KH2's combo animations are pure AWESOME.

    • @wyattwilkerson768
      @wyattwilkerson768 4 ปีที่แล้ว +44

      We can all agree that all kingdom hearts games have badass animations

    • @solsun7350
      @solsun7350 4 ปีที่แล้ว +36

      @@wyattwilkerson768 I dunno about 3 sometimes fam

    • @zapunknown
      @zapunknown 4 ปีที่แล้ว +33

      Soleil/Hinata 3 also has awesome animations

    • @asra-5180
      @asra-5180 4 ปีที่แล้ว +32

      @@zapunknown you mean mostly good for looks, but bad for combat.

    • @xx_wasabi-_-xxgg
      @xx_wasabi-_-xxgg 4 ปีที่แล้ว

      Ikr

  • @bradhedgehog12
    @bradhedgehog12 3 ปีที่แล้ว

    I’m glad I was able the handle them

  • @dannymckenzie8329
    @dannymckenzie8329 3 ปีที่แล้ว

    I beat kingdom hearts and kh2 multiple times on the PS2 back in the day and never knew anything about what i was doing, i knew so little in fact that having began playing them for the first time in years im finding it incredibly easy to do things that used to elude me, like beating riku and the whole gang of 3 at the start of kh1 and leveling up a few times by using parries, and micromanaging the behavior of party members early on to save items or force the criteria into existence for exp boost in kh 2. Like i used to just button mash and wonder why i couldnt beat anything on proud mode, but nkw proud mode is easy. I guess ill have to give critical mode a try.

  • @MrTucan13
    @MrTucan13 9 ปีที่แล้ว

    Hmm. I usually always equip retailiating slash. I think it's pretty good to use if you're a casual player and know your fights well. Like it's really useful on Marluxia if it hits you in the air. And on Seph.
    Another thing. I thought the moveset you presented about the "Dodge slash" ability was slapshot? Idk..

    • @MGSnake1_2
      @MGSnake1_2 9 ปีที่แล้ว +1

      Titxnium-_- wat

    • @ramsrock39
      @ramsrock39 9 ปีที่แล้ว +1

      Titxnium-_- did you know if you use Hidden Dragon and Retaliating Slash it does even more damage? It makes Marluxia's hair cutting ability far less deadly

    • @MosessOfToday
      @MosessOfToday 9 ปีที่แล้ว

      Titxnium-_- hits you in the air?

    • @Bizkit047
      @Bizkit047  9 ปีที่แล้ว +7

      Titxnium-_- I don't wanna be like a huge dick or anything, but if you know the fights well, you won't need Retaliating Slash, because it is never better for a fight than not equipping it. So that's not good advice to say. Aerial Recovery is MUCH better alternative to Retaliating Slash in every situation. And not sure what your last sentence means, Dodge Slash is the long spinning slash attack, Slapshot is only a quick hit attack, as shown in the video.

    • @darklink2nd
      @darklink2nd 9 ปีที่แล้ว +3

      Titxnium-_- Retaliating Slash is generally terrible. I used to use it and as I played the game more and more as years went on I realized a lot of the fights I had difficulty on were because I'd always want that immediate gratification of countering their attacks with that move, not knowing it immediately cancels Once more and Second chance. Meaning bosses that do not stagger will immediately hit you and you'll die in a place you really didn't have to die at. Aerial Recovery does the same but you can immediately act out of it into like Reflega or something, unlike Retaliating slash, so it's a much better alternative.

  • @StickmanSham
    @StickmanSham 9 ปีที่แล้ว +223

    3:26 thats because kingdom key is too short for slapshot to work the best
    looking back on this, most keyblades are about the length of kingdom key so its a good criticism of slapshot, but thats only an issue really if you dont have combo master which you get shortly after slapshot in FM

    • @niog4534
      @niog4534 3 ปีที่แล้ว +16

      Nobody commented yet here? Neat.

    • @astramornstar
      @astramornstar 3 ปีที่แล้ว +20

      Was wondering the same thing, how strange.

    • @splashkid16
      @splashkid16 3 ปีที่แล้ว +5

      Love your vids man

    • @Averagesakakienjoyer
      @Averagesakakienjoyer 9 หลายเดือนก่อน

      Didn’t ask

    • @Vlyg11
      @Vlyg11 9 หลายเดือนก่อน

      ​@@Averagesakakienjoyer do we need your permission to comment? no, also if you didn't ask, how about you fuck off and ignore them?

  • @BloodShutEyes1
    @BloodShutEyes1 9 ปีที่แล้ว +641

    You know what? I play this game pretty often and I would not call myself casual by any means, but I actually learned a few things from this. Thank Biz

  • @zie4570
    @zie4570 3 ปีที่แล้ว +276

    Retaliating Slash carried me through Sephiroth's fight whenever i failed to read his weird knockup attack

    • @kelving420
      @kelving420 3 ปีที่แล้ว +45

      I always purposefully take the hit just to make a cool aerial combo. That knockup attack does little to no damage and never made a difference to me anyways.

    • @thepotatoofheaven
      @thepotatoofheaven 3 ปีที่แล้ว +12

      @@kelving420 it's bad if u have 1 hp left though otherwise its a good opening to do more damage

    • @destroyermcw626
      @destroyermcw626 3 ปีที่แล้ว +2

      @@thepotatoofheaven Yes this

    • @jR0xas
      @jR0xas 3 ปีที่แล้ว

      You can just reflect once in the air and it does the same thing but I guess it doesn't look as cool.

    • @inazumarai7690
      @inazumarai7690 2 ปีที่แล้ว +1

      though it was horrible when you pressed square too early and attacked the air, letting sephiroth land a free combo on you

  • @ShiningDestinyKai
    @ShiningDestinyKai 9 ปีที่แล้ว +499

    Sometimes I really wonder what they were going for with Dodge Slash. It's super slow, whiffs constantly, and hell even the animation looks pretty silly.

    • @CaptainCJ97
      @CaptainCJ97 9 ปีที่แล้ว +18

      They must of not gave a fuck

    • @zionhagler12
      @zionhagler12 9 ปีที่แล้ว +12

      +Joey Copenhaver right. And those three hits adds to the combo, more damage that way. I like being flashy with my moves. Slapshot isn't in my favor.

    • @emishimaru-sama6449
      @emishimaru-sama6449 6 ปีที่แล้ว +59

      Well, back In KH1, It was way sillier. It used to be a mid-ranged attack to approach the enemy, but Instead, It was a long sweep, which left you vulnerable for half a second...

    • @BurningFinger92
      @BurningFinger92 6 ปีที่แล้ว +24

      I loved dodged slash caused it looked cool lol

    • @davidpoa7775
      @davidpoa7775 6 ปีที่แล้ว +21

      ShiningDestinyKai Dodge slash is to show how crazy sora is for not even eating his damn dinner his mother made for him!😂😂😂😂😂

  • @ZeldaFan2004
    @ZeldaFan2004 9 ปีที่แล้ว +255

    Aerial Dodge is superior to Retaliating Slash anyway. The immunity to taking a hit if you time your usage of Aerial Dodge properly allows you to regain defensive control of the battle. Which, is much more important in difficult battles and boss fights, especially if you miss proper timing on a dodge roll. But, then again, I always choose the shield in the beginning because I favor earlier access to defensive abilities to offensive ones.

    • @deathzexion
      @deathzexion 5 ปีที่แล้ว +36

      But... you can have both of them activated and they serve very different purposes. Activate both of them, use the most useful one according to the situation.

    • @godli6063
      @godli6063 4 ปีที่แล้ว +2

      death-kuja exactly

    • @shadowsnake5133
      @shadowsnake5133 2 ปีที่แล้ว +3

      @@deathzexion okay, but the misinput thing is still an issue, so while normally I'll agree, this is a situation where one is just better, why equip the weaker one?

    • @Fenyx_Birb
      @Fenyx_Birb ปีที่แล้ว +3

      I mean i never really accidentally activate retaliating slash.

  • @MildlySad444
    @MildlySad444 5 ปีที่แล้ว +44

    Berserk charge is kinda just one of those cute party tricks. You know, "HEY GUYS CHECK THIS OUT, INFINITE COMBO!"

    • @burbotime
      @burbotime 3 ปีที่แล้ว +7

      Yo, you wanna learn how to do a FOCKEN INFINITE?

    • @VicinalElk44104
      @VicinalElk44104 ปีที่แล้ว +1

      It's really good against marluxia and that other one that unlocks when you best the game in Disney castle(can't think of the name) in the fact that you can basically stun lock them and take most if not all their health away. Especially with that Disney castle boss. It takes too much nonsense to beat otherwise unless you're on top of your game. Some people wanna 100% the game without too much fuss, which is understandable. In these cases, ways to cheese him like this as well as fenrir and all negative combos really works wonders. Berserk works well against sephiroth to take him down pretty quickly as well. As long as you're ready to stop him whenever he does his instakill ability, berserk makes him manageable as well. It doesn't work with all bosses, but a majority, yes. It also helps with that one annoying mushroom XIII in Radiant Garden in that area where you fight the "Dance, water! Dance!" Dude. The mushroom requires you to get a bunch of hits on it before you can defeat it properly. The berserk let's you do it pretty much first try if your timing is even halfway decent.

    • @MildlySad444
      @MildlySad444 ปีที่แล้ว +1

      @ipoopedahammer2219 oh nah for sure, it's practically required to beat xigbar on lvl 1, at least without losing your sanity and not only that mushroom but that one mushroom at mysterious tower, that's the only way I've been able to beat that one, either berserk+Aeiral spiral or berserk+master form

    • @noVva555
      @noVva555 3 หลายเดือนก่อน

      Berserk charge its only good for that XIII Mushroom in Yen sid tower

  • @diswazzi1683
    @diswazzi1683 5 ปีที่แล้ว +131

    Aerial dive looks so odd though lmao

    • @casualvanilla
      @casualvanilla 4 ปีที่แล้ว +43

      Less of a dive and more of a seizure.

    • @internalforce
      @internalforce 4 ปีที่แล้ว +36

      Aerial Spasm

    • @asra-5180
      @asra-5180 4 ปีที่แล้ว +6

      Not everything that is good needs to look good. Just look at food, There is great food that looks bad.

    • @lightmaker5648
      @lightmaker5648 3 ปีที่แล้ว +3

      @@asra-5180 Yeah but if your constantly gonna be fighting over and over, wouldn't you want something more appealing to the eye?

    • @rsotuyo15
      @rsotuyo15 3 ปีที่แล้ว +6

      In slow mode it looks off but in the intended speed I think it looks cool

  • @CaptainCJ97
    @CaptainCJ97 9 ปีที่แล้ว +72

    Doge slash is just silly

    • @ChibiTails
      @ChibiTails 9 ปีที่แล้ว +46

      +CJAdams97 such spin, many hit. wow.

    • @Nikita-ze8ii
      @Nikita-ze8ii 7 ปีที่แล้ว

      ChibiTails helped me in Cavern of Remembrance. Otherwise, it was hard deflecting the projectiles without Reflect.

    • @DarkFrozenDepths
      @DarkFrozenDepths 7 ปีที่แล้ว +1

      if the finisher boosting abilities are buffed based on hits landed instead of combo strings, then dodge slash actually has a use.
      otherwise, it is total crap

    • @Bizkit047
      @Bizkit047  7 ปีที่แล้ว +21

      I've tested Dodge Slash with Combo Boost, it adds nothing

    • @DarkFrozenDepths
      @DarkFrozenDepths 7 ปีที่แล้ว +9

      in that case, dodge slash has no use except for being flashy...

  • @ShadowImage7
    @ShadowImage7 7 ปีที่แล้ว +250

    i remember how i just wanted to equipped every ability just to feel like a badass, now i use abilities that can actually help me but i wish there was an ability to get donald to heal me faster

    • @OneGamer2EnvyThemAll
      @OneGamer2EnvyThemAll 7 ปีที่แล้ว +73

      Donald can be customized so that he heals Sora at a lower health threshold, but he still can't be customized to be particular about his heal targets.

    • @NotoriusBenjamin
      @NotoriusBenjamin 6 ปีที่แล้ว +1

      xXShadow_ImageXx i

    • @giuseppeprofiti6823
      @giuseppeprofiti6823 6 ปีที่แล้ว +56

      The first time I played Kingdom Hearts I never equipped any ability until the last boss, when my sister discovered that there was an ability that made you see the enemy's health bar. Silly me, never actually caring about customization...

    • @Dice-Z
      @Dice-Z 5 ปีที่แล้ว +28

      @@giuseppeprofiti6823 *Humble bragging intensifies*

    • @giuseppeprofiti6823
      @giuseppeprofiti6823 5 ปีที่แล้ว +23

      @@Dice-Z lol!
      I was just dumb and it made my life so much harder.

  • @uknownada
    @uknownada 8 ปีที่แล้ว +267

    Retaliating Slash has always been useful to me. Especially for something like the Sephiroth fight; when he slashes Sora in the air then teleports up to slash again, you can easily counter this and do an air-combo with Retaliating Slash. I've never had any problems with it regarding poorly timed presses. I HAVE encountered poorly timed presses when trying to guard, though; I end up dodge rolling or quick running when I don't want to.

    • @Xalocin
      @Xalocin 6 ปีที่แล้ว +17

      uknownada exactly, as long as you know when to use it, it’s very useful

    • @gamaliel5584
      @gamaliel5584 6 ปีที่แล้ว +4

      for example its just very bad for that specific move on the battle against lingering will that he showed on the video, since it negates your second chance ability but its not the absolute worst imo

    • @crisscrosszx
      @crisscrosszx 6 ปีที่แล้ว +6

      Gamaliel everything you do on that fight will kill you on every try untill you either pick a guide (because revenge values were not handed over to the player. Someone had to craxh it's head and prolly game codes to understand that) or use the negative fenrir combo (guess what? There's little to no chance of you figuring any of those by accident)

    • @treddox5880
      @treddox5880 6 ปีที่แล้ว

      I turned it off because sometimes it took me farther away from my target instead of towards it.

    • @samuell24
      @samuell24 6 ปีที่แล้ว +17

      uknownada the sephiroth fight is the only place it’s useful, other than that it’s trash

  • @rodo1252
    @rodo1252 5 ปีที่แล้ว +25

    I remember berserk charge being useful against Lingering Will, joined with the 3 slash air attack ability, since he cant break out of the combo for a long time. I may be remembering wrong, tho.
    Edit: watched your LW cheap tactics video. Its there. I didnt know it was considered "cheap". It was just my natural reaction to such a bossfight, because horizontal slash abusing was part of my regular combo.

    • @mydogeatspuke
      @mydogeatspuke 2 ปีที่แล้ว +2

      Some people like to pretend doing anything except basic combos to kill a boss is cheap, cheese or downright cheating. Fact is, all these things are in the game for a reason and you're encouraged to use them for all kinds of situations that are impossible to pass without them, so why wouldn't you use them in boss fights too if they help?

  • @uknownada
    @uknownada 8 ปีที่แล้ว +31

    I remember when I played vanilla KH2 years ago, and I was around level 45, but could never beat Sephiroth. Obviously because I was really underleveled, but I was persistent. Then I got the Berserk Charge ability from the Berserk Keyblade, and won on my first try with it.

  • @NeroDante89
    @NeroDante89 9 ปีที่แล้ว +76

    Awesome video Biz. Question : will you be covering the "good abilities" next ? I've always wondered how Flash Step actually works during boss battles.

    • @johnsother2440
      @johnsother2440 5 ปีที่แล้ว +25

      Yeah, yeah... I'm late. But FS completely changed my life, so here: Flash Step is an ability that essentially parries enemy attacks when you attack them at the same time. Pair it with the dash attack move, and you can just zip into an enemy's attack circle and start a combo.
      For example; when Sephiroth turns red, he'll do a move where he slides to the side, then comes in with a combo that absolutely devastates your hp. However, w/ flash step and dash attack equipped, you can immediately attack him the moment he begins the combo, and bc he's vulnerable, you'll parry his blows and begin your combo.

  • @jaredhoozky123
    @jaredhoozky123 9 ปีที่แล้ว +101

    Can you do a video on the "best equipment" nobody has done it before and id love to hear your opinion!

    • @Neviognc
      @Neviognc 9 ปีที่แล้ว +73

      ribbons and full bloom + . The end.

    • @StickmanSham
      @StickmanSham 9 ปีที่แล้ว +15

      Nevio Šafranko magic recovery in 14 seconds with the right setup (multiple full bloom+s and ultima weapon gets you MP haste abilities)

    • @ChibiTails
      @ChibiTails 9 ปีที่แล้ว +3

      +StickmanSham Add Wisdom form to that and it only takes 10 seconds.

    • @keith3278
      @keith3278 8 ปีที่แล้ว

      +ChibiTails and just for the heck of it how fast could it charge if you had everything and were standing on top of a save point

    • @ChibiTails
      @ChibiTails 8 ปีที่แล้ว

      Keith Pickett
      lol I don't even have to measure that one, if you go to the menu while standing on a save point it charges instantly

  • @dolphinboi-playmonsterranc9668
    @dolphinboi-playmonsterranc9668 5 ปีที่แล้ว +3

    It's called dodge slash because the enemy is likely to dodge that dumbass spin.

  • @jeebiv4961
    @jeebiv4961 6 ปีที่แล้ว +8

    I actually use Auto Limit with Duck Flare on super bosses, usually to just avoid the first attack. In my experience, Auto Limit is only really good with Donald's limits for a cheap escape from an attack.

  • @GamerGirlEmber
    @GamerGirlEmber 5 ปีที่แล้ว +8

    the moment you mentioned auto forms/summons I knew what you were talking about on those. I never ever equip those just cause from experience... I didn't like it at all. The other abilities are good points too, never thought of retaliate slash to be bad in certain fights... I will keep most of these in mind. thanks.

  • @ninjabuddy1
    @ninjabuddy1 5 ปีที่แล้ว +32

    I love how many abilities have specific use cases or can be outright negative and how you can customize down to the nitty gritty and turn them off entirely.
    For that reason I can't understand why there isn't any apparent way to disable attraction flow in khiii

    • @bobosmith101
      @bobosmith101 2 ปีที่แล้ว +1

      Correct me if I'm wrong, but can't you just....NOT hit the attraction flow button?

    • @raptorlewis273
      @raptorlewis273 2 ปีที่แล้ว +1

      You could not hit the button and you can cycle through your passives with L2. Besides in KHIII you arguably have more legit customization in III since the game isn't so biased towards melee. On top of that, Formchanges literally have unique playstyles you can focus on. And, finally, KHII's other fatal flaws include: bosses with Second Chance and the game having too many situational abilities that are hardly useful unless, again, it's all about physical damage. In III, the game is built entirely around utility and personal choice. But, please fanboy, keep slandering III because it's not II or II FM.

  • @bayardkyyako7427
    @bayardkyyako7427 6 ปีที่แล้ว +7

    Drive converter is also awesome when fighting the mushroom in agrabah with limit form to grind tranquility items. Other abilities I had no trouble with

  • @jamiemarchant
    @jamiemarchant 7 ปีที่แล้ว +26

    I don't find "Auto Summon" or "Auto Limit" useful but I do find the Auto forums extermly useful in a pinch.

  • @Kainvainslay
    @Kainvainslay 3 ปีที่แล้ว +1

    Lol KH2 best game of all time. But seriously though, I would say fucking dodge slash was the worst ability in the game, bar none. Never equip that garbage

  • @spinoking9168
    @spinoking9168 2 ปีที่แล้ว +1

    Just because an ability is bad in some situations doesn’t mean it’s an overall bad ability. A lot of these have their uses and are meant to be situational to help with certain bosses/situations. But I do agree with a few like the auto limit and summon.

  • @Xaddgx
    @Xaddgx 9 ปีที่แล้ว +4

    I have only ever had one good use of Retaliating Slash, and that was against a Roxas boss hack when he knocked me at the edge of the stage with the end of his grounded multi-keyblade slash where I was at 1 HP, no Elixirs, no drive, no MP, and he had only a little bit of one bar left. Aerial Recovery would have killed me, but Retaliating Slash just barely managed to set up the final combo I needed, since you can combo the critical stagger into things before the weak hit comes out. Retaliating Slash has its extremely niche uses, but that's it. Aerial Recovery is definitely the better move under almost every circumstance.

  • @MasterJunior93
    @MasterJunior93 4 ปีที่แล้ว +1

    I will counter the auto drive ability. There were moments when auto limit actually does save me and help me make a comeback, but having MORE THAN ONE AUTO DRIVE, yes that can be annoying. Suggestion: just pick the ONE drive form you are most comfortable switching automatically, problem solved.

  • @PawsOfFate
    @PawsOfFate 6 ปีที่แล้ว +5

    I've only had ONE instance where Berserk Charge was useful to the point that it saved me from dying. It was my first play-through on KH2 for PS2 during the Xaldin fight in Beast's Castle. I was getting owned by the laser sweep on the bridge and used Cura only to have my HP almost erased soon afterwards. Out of desperation I used Master Form IIRC, only for it to go Anti-Form to my dismay and my heart sank. Since I couldn't heal, even if I did have MP, I went all in only or find out that while in Anti-Form using Berserk Charge I could stun lock Xaldin infinitely, and without retaliation, all the way until I both got my MP back and the form reverted. The Anti-Form / Berserk Charge combo literally saved me from dying, while also doing a nice amount of damage to Xaldin if I remember correctly. I was able to heal afterwards and finish the fight.
    Although that ability did save me, you are right, that ability is trash. I NEVER used it again after that fight, despite the fact it's pretty much the reason I didn't lose. The fact that it requires such a specific set-up makes it both hard to use and harder to justify equipping as a result. Never played KH2:FM though, so I don't know if it's easier to force something like Anit-Form to make it useful when you actually WANT to use it.

    • @cking1340
      @cking1340 5 ปีที่แล้ว +2

      I'm pretty sure it's not berserk charge. When you drive your HP and MP go to max. This happens even to Anti-form. The only way that would be possible is if you were battling Sephiroth with it (not possible still) and he used his attack to put your HP to 1 and MP on recharge

  • @Chaineh
    @Chaineh 9 ปีที่แล้ว +5

    I basically already did what you said, but I had a hard time understanding slapshot, so naturally I equipped it. Thanks for the explanation!

  • @tiernanstevens117
    @tiernanstevens117 8 ปีที่แล้ว +1

    aerial recovery does the same as retaliation. because it counts as the combo against you ending. so it negates once more and second chance

    • @Bizkit047
      @Bizkit047  8 ปีที่แล้ว +2

      +tiernanstevens117 However, it has s, while Retaliating Slash does not

  • @haziq12ish
    @haziq12ish 4 ปีที่แล้ว +1

    Do one for kh3 and kh 1

  • @Ando1428
    @Ando1428 4 ปีที่แล้ว +2

    Retaliating smash isnt bad. Its not used well by players. Thats not the atks fault.

    • @nuffin7411
      @nuffin7411 3 ปีที่แล้ว

      What is good or bad in the hands of someone who knows what they are doing is not necessarily the same as what is good or bad for someone who doesn't. And this video is very obviously targeted primarily at those who don't.

  • @TheAnimatedGamer
    @TheAnimatedGamer 5 ปีที่แล้ว +15

    KH3 now revolves around auto commands

    • @dattos140
      @dattos140 5 ปีที่แล้ว +4

      Yeah god i miss my combos and all my magic wheres magnet? Or time? My babys are gone my combos are so short

    • @TheAnimatedGamer
      @TheAnimatedGamer 5 ปีที่แล้ว

      @@dattos140 I mean magic actually isnt bad in the game. Stop hasn't even been in a main kh game since 1 and aero is basically magnet

    • @dattos140
      @dattos140 5 ปีที่แล้ว +2

      @@TheAnimatedGamer aero isnt magnet because it triggers flowmotion so you cant even do anything with it and stop was usefull the only two spells i used were thunder and water plus cure i guess i just never found a use for anything else besides certain enemys being weak to some types.
      Its only 6 just like kh2 but it feels so little i cant describe it... maybe its because they adopted a little of ddd and bbs so i expect lots of diffrent magics and attacks but idk brah feels a little plain

    • @TheAnimatedGamer
      @TheAnimatedGamer 5 ปีที่แล้ว +1

      @@dattos140 aero only triggers flow motion when you run into it aside from that it has nesr same properties that magnet does. You can do aero to thunder, aero to rising spiral, aero to high tier water, you can even do aero to shotlock
      I personally dont use stop cause I found it useless but the most basic magic I always used in KH games so it doesnt bother me

    • @dattos140
      @dattos140 5 ปีที่แล้ว +1

      @@TheAnimatedGamer but i wanna do combos like xxo water xxx but everytime i go into it it triggers flowmotion magent never did that and magnet was way stronger in pulling enemys in

  • @sofielundsskolan
    @sofielundsskolan 6 ปีที่แล้ว +2

    Aren't some - or all - of the "bad" abilities situational as well? It was a good long while since I played KH at all, but I remember liking to be able to choose from all three options when getting hit in mid-air, for instance. If you're up against a boss (like lingering will shown in the video accompanying the ability) against which it is inadvisable to use retaliating slash, then of course don't use or even equip it. Dodge slash one-on-one is pretty meh, but I don't see why it would always necessarily be bad; against mobs for instance the wide slashes work really well to keep enemies in check. And the argument that you won't get to your finishers quickly entirely depends on if you are even aiming for them to begin with; the same case could be made against combo pluses. Which makes no sense since they are obviously there to accomodate certain strategies.
    tl;dr: This video to a certain extent sounds to me more like a number of personal preferences rather than an objective analysis

    • @ShadowbannedAccount
      @ShadowbannedAccount ปีที่แล้ว

      Dodge Slash can be good for Combo Boost. I get the bad things about it, but I like to equip it.

  • @Ventus2077
    @Ventus2077 6 ปีที่แล้ว +2

    I find some of those abilities to be useful at some specific points, for example Berserk Charge is VERY useful in Sephiroth boss fight since he gets many hits from such an ability without resisting much. Every ability has its usefulness at some point and after alll, it’s an RPG game and such exclusions and inclusions are vital for a strategic continuity of different boss fights. But at the end, I do agree that these abilities you’ve mentioned are important to exclude in some challenging boss fights especially the ones that were added within the Final Mix version

  • @BlinkLed
    @BlinkLed 6 ปีที่แล้ว +2

    I feel slightly embarrassed. I've been playing this game for something like 7 years and I never knew how bad dodge slash was. I never made the connection with wiffing and the combo modifiers.

  • @xNINJAxLUMPIAx
    @xNINJAxLUMPIAx 9 ปีที่แล้ว +1

    This video is really helpful in explaining what these abilities actually do, the description for the abilities in game are somewhat vague and can be misleading

  • @g3neralrevan27
    @g3neralrevan27 5 ปีที่แล้ว +2

    I do use berserk charge with ultima weapon though; you can easily delete one of sephiroth's health bars repeatedly, in most of his phases. After he hits you into the air, aerial dodge, then spam horizontal slash. Watch as sora carries Sephiroth across the map until you get your mp back, then trinity limit/cure. Repeat. Win.

  • @Ventus199811
    @Ventus199811 9 ปีที่แล้ว +3

    I really like your voice! And you also make it really easy to understand, like in the Terra farming video. ^-^

  • @steelseraph7413
    @steelseraph7413 3 ปีที่แล้ว +1

    Auto Limit can be handy during the Roxas and Axel data battles because of my strategies.
    For Axel, I guarded his opening and did a combo on him to trigger his Clear Light command and then I spammed blizzaga at him. After Clear Light I cast blizzard 4 times before jumping to dodge, and then I would continue to dodge like this until he started walking towards me, then I cast another blizzard. If I needed to heal, instead of using Cure, I would instead use the Trinity limit. I was using Oathkeeper so I could get off 3 Breaks before the limit wore out. When the limit did end I'd pop a Hi-Potion and start enough combo, allowing me to deal a lot of damage and heal instead of just healing. If I ever needed to heal while in MP recharge, I'd change into Limit form and spam Sonic Blade when I got to 1 HP. Because of the fire wall I'd end up getting caught in a loop of constantly Sonic Blading but MP Rage usually allows me to get away with this until the Drive runs out. When I fought Roxas, my strategy was mostly the same.
    Auto-Limit was useful in these fights because there was rarely if ever Reaction commands to exploit. Instead of constantly swapping between the two command menus, I could just stay on the one with Trinity Limit instead. Since I use Trinity Limit first it's more important I be able to reliably trigger it, then I play more cautiously while MP recharge is up.

  • @itsddashrock
    @itsddashrock 8 ปีที่แล้ว +14

    Useful little vid here..

  • @block36079
    @block36079 6 ปีที่แล้ว

    Retaliating slash is so fucking garbage, I noticed as soon as I put it on it made me get damaged after that I was completely done with it

  • @StickmanSham
    @StickmanSham 9 ปีที่แล้ว +1

    I once deflected terra's aerial attack with aerial recovery

    • @harmonicposting
      @harmonicposting 7 ปีที่แล้ว

      StickmanSham That is normal, Aerial Recovery gives you invincibility frames.

    • @StickmanSham
      @StickmanSham 7 ปีที่แล้ว

      PlasmaFlareon looking back at this comment i think I mean't to say the aerial recovery binded to square; the one that does damage

    • @harmonicposting
      @harmonicposting 7 ปีที่แล้ว

      StickmanSham Oh, then you mean Retaliating Slash. You probably parried it. ^^

  • @lislex11
    @lislex11 7 ปีที่แล้ว +1

    I remember fighting Marluxia at like lvl 21 it sucked

    • @alexjaramillo2520
      @alexjaramillo2520 7 ปีที่แล้ว

      Lislex1 Idk how you get to Marluxia at 21. I think the lowest you'll most likely get is 24-26

    • @Rusheman13
      @Rusheman13 4 ปีที่แล้ว

      @@alexjaramillo2520 he won't of gone out of his way to much for levelling and technically you can fight him at level 1 on crit thanks to 0 exp

  • @anthony199757
    @anthony199757 4 ปีที่แล้ว

    I can say without any doubt retaliating slash is a terrible ability. 98% of the time you will die in any of the harder bosses.

  • @taylordana3740
    @taylordana3740 7 ปีที่แล้ว +10

    you just have to know when it is the right time to use retaliating slash.... after the bosses' combo. it isnt a bad ability if you use it right. sometimes you use it, sometimes you shouldnt

    • @OneGamer2EnvyThemAll
      @OneGamer2EnvyThemAll 7 ปีที่แล้ว +1

      Until you have too much surplus AP (enough to equip all abilities), RS is too situational if can spare the AP to another ability.

    • @BlinkLed
      @BlinkLed 6 ปีที่แล้ว +2

      Having done a bunch of level 1 runs (though admittedly nowhere near having the experience of most KH2 runners) the only time I ever equip retaliating slash is for the sephiroth fight. At level 1 you can survive getting hit by his upper slash move, but as far as I can tell the only way to escape the ensuing combo is with retaliating slash. Other than that I never found it useful, aerial dodge trumps it pretty much every single time.

    • @thepanis696
      @thepanis696 6 ปีที่แล้ว

      NetWalkthroughs well you could just aerial Dodge into a combo or aerial dodge into a reflega either way you want take any damage from that attack

    • @squidbird9338
      @squidbird9338 6 ปีที่แล้ว

      NetWalkthroughs care to offer some tips for lvl 1 crit runs? I’m thinking of doing mine pretty soon.

    • @squidbird9338
      @squidbird9338 6 ปีที่แล้ว

      thepanis 69 if you know about lvl 1, I’d love to hear some tips or things to keep in mind cuz I’m thinking of doing my run pretty soon

  • @jespero93
    @jespero93 3 ปีที่แล้ว +2

    I did not know that KH2s combat was this complex. this is awesome!

    • @JackisJack_
      @JackisJack_ 3 ปีที่แล้ว +7

      KH2FM has some of the best, most deep combat in the entire ARPG genre. It tends to go unnoticed sadly.

  • @blessedstellaronhunter
    @blessedstellaronhunter 2 ปีที่แล้ว +1

    Wait, Dodge Slash? Maybe I’ve had it dropped a few times, but NEVER against super bosses.

  • @destroyermcw626
    @destroyermcw626 3 ปีที่แล้ว

    I’ll never use negative combo and don’t like berserk Critical was still fine but I turned on exp 0 at 99 and Proud on the first game.

  • @croatianguy105
    @croatianguy105 8 ปีที่แล้ว +1

    This video was educational. Thank you very much.

  • @rylandmalcolm3825
    @rylandmalcolm3825 5 ปีที่แล้ว +2

    yeah but they LOOK cool

    • @Sickmmaner
      @Sickmmaner 5 ปีที่แล้ว

      Ryland Malcolm
      This guy gets it.

  • @Mngalahad
    @Mngalahad 4 ปีที่แล้ว

    dayum dodge slash sucks, right. i remember thinking it was was but never just figured to remove it. probably because i had no idea which one it was.

  • @princeingram4016
    @princeingram4016 8 ปีที่แล้ว +1

    dodge slash and retaliating slash have always done me justice, so i cant say they're bad.

  • @destroyermcw626
    @destroyermcw626 3 ปีที่แล้ว

    Hmm weird With Kingdom key with Dodge slash I’ve never had problems and and my Drives take other key blades and Master keeps the To become one key blade because it seems cool for me but hardly ever and anti form

  • @shadowmaster90000
    @shadowmaster90000 5 ปีที่แล้ว +1

    Can you do another video like this for kh3?

  • @ButterStick64
    @ButterStick64 ปีที่แล้ว +1

    Hot take: Arial Finish is a contender for one of my least favorite. It does great damage but leaves you pretty open to attack.
    I had to turn it off when I fought Sephiroth because the stock finishers were better for me and got me on the ground sooner to dodge his other attacks.

    • @Bizkit047
      @Bizkit047  11 หลายเดือนก่อน

      It's not the best finisher for sure, though if you have Finishing Plus equipped you can do a secondary default finisher to get that same landing speed.

    • @ButterStick64
      @ButterStick64 11 หลายเดือนก่อน

      ⁠​⁠​⁠​⁠​⁠​⁠​⁠@@Bizkit047
      Yoooo, I feel like I commented this ages ago.
      I’m better versed in the combat now, I commented this because I didn’t know you can reflect Sephiroth’s air attack, land on the ground and combo him.
      Appreciate the comment.👍

  • @Bryan_witha_Y
    @Bryan_witha_Y 4 ปีที่แล้ว +1

    Could you do a KH3 version of this video please?

    • @asra-5180
      @asra-5180 4 ปีที่แล้ว +2

      All vanilla modifiers suck, only use the postgame abilities you get after updating. THE END
      And i am not even joking lmfao.

    • @heavyrain5949
      @heavyrain5949 3 ปีที่แล้ว +1

      There's nothing of note to even mention lol
      I guess~ Falling Slash, Triple Slash, Magic Flash, those duration extenders are also kinda crappy as they only extend the prompt availability and not the form itself.
      I haven't done a level up run of KH3 in forever, so any abilities one would get via level up I have no clue on.
      Kinda curious what Biz would come up with, although ranking the Keyblades is a more fruitful list imo

  • @CocoHikari583
    @CocoHikari583 6 ปีที่แล้ว +1

    Dodge Trash.

  • @DominoPivot
    @DominoPivot 9 ปีที่แล้ว +1

    Very interesting. I still love Berserk Charge simply for the epicness ensued and the amount of damage it can deal when mashing horizontal slash, but it's true that many bosses are just unbeatable due to the revenge value, and that it puts you in risky situations. Still, it got me through half the game in record time. I probably wouldn't use it in critical though.
    Thumbs up for the hate Retaliating Slash, I figure out it sucked during my last playthrough. And finally, I didn't know about Dodge Slash, I'll try to remember it.

  • @mcuboss8511
    @mcuboss8511 3 ปีที่แล้ว

    Once i thought that sephiroth is the hardest boss ever until i fought the lingerin will and mysterious figure in bbs.

  • @AC-03
    @AC-03 7 ปีที่แล้ว +11

    but I beat the lingering will with these bad ones

    • @AbiRizky
      @AbiRizky 6 ปีที่แล้ว +2

      You fucking badass

    • @block36079
      @block36079 5 ปีที่แล้ว

      Difficulty?

    • @atreyu979
      @atreyu979 5 ปีที่แล้ว

      Difficulty also lingering will is an extremely scripted boss meaning after a while you'll crush him whether or not you have trash abilities

  • @NumberJ42
    @NumberJ42 3 ปีที่แล้ว

    so basically turn off retaliating slash and dodge slash good to know

  • @unnath1762
    @unnath1762 3 ปีที่แล้ว

    I beat sephiroth mostly with reflect and berserk charge.

  • @kalythai
    @kalythai 4 หลายเดือนก่อน

    Retaliating slash negating Once More and Second Chance sounds so bad! It almost sounds like a programmer oversight.

  • @mattiag1846
    @mattiag1846 3 หลายเดือนก่อน

    2:40 For me these "skills" only make sense if you know how to level them up and consequently activate and deactivate them so if you lose life, you take advantage of the fusion that brings you back to life and with the excuse of increasing its level

  • @Nobody_Shroom
    @Nobody_Shroom หลายเดือนก่อน

    The only one I really disagree with is retaliating slash. It just matters when you use it. Other than that, good video :)

  • @destroyermcw626
    @destroyermcw626 3 ปีที่แล้ว

    Auto forms is what I equip but summons stay put and limits

  • @Tayce_t
    @Tayce_t 4 ปีที่แล้ว

    Bruh I've been playing this game all wrong. First I only equip keyblades based solely on highest strength and magic and then I just try to equip the most abilities I can get, later realizing that my moves were so weird.

  • @harisshahid3667
    @harisshahid3667 5 ปีที่แล้ว

    Fire is the worst in this game

  • @Astraldymensions
    @Astraldymensions 6 ปีที่แล้ว

    *wiffs on dodge slash*
    Me: Uh ah. Not today motherfucker.
    *gets closer and makes those wiffs touch Sephy*

  • @rigordemonic3191
    @rigordemonic3191 8 ปีที่แล้ว

    why is it in Asian? sorry don't know what lingo it's in

    • @michellelee3298
      @michellelee3298 8 ปีที่แล้ว

      +Rigor Demonic it's in japanese because this video was made before an english patch was released in america

  • @qvcybe
    @qvcybe 3 ปีที่แล้ว

    berserk is not bad with the Halloween town keyblade as at least in normal kh 2 it pars well and i have little issues with it then again i do wait to attack till i get use to the openings XD

  • @mattiag1846
    @mattiag1846 3 หลายเดือนก่อน

    00:50 The problem is not what it does, the problem is with certain enemies and bosses it doesn't stop them and you find that the enemy uses the hyper armor and you lose

  • @jarjar2930
    @jarjar2930 ปีที่แล้ว

    Also u know where the weird thing where you have to finish a boss with a finisher otherwise they just stay on 1hp - berserk doesn't count I have had too many boss attempts where they were stuck at 1hp cause I was using beserk

  • @MrThEwOrLdEnDsWiThU
    @MrThEwOrLdEnDsWiThU 9 ปีที่แล้ว

    you sound like trump from hearthstone idk why

  • @TightSweaters4
    @TightSweaters4 3 ปีที่แล้ว +1

    I've never heard Sora's anguished scream so much.

  • @saiyanscaris6530
    @saiyanscaris6530 4 ปีที่แล้ว

    now theres a challenge. level 1 critical mode no damage pro codes WITH all the BAD abilities equiped

  • @Goremize
    @Goremize 3 หลายเดือนก่อน

    even 9 years later I still find it funny how dodge slash is making people nerf themselves and make the game harder and they may not even realise it

  • @blaa6
    @blaa6 7 ปีที่แล้ว

    What are the three balls around Sora sometimes? Is that shield Reflega?

  • @goldengod9949
    @goldengod9949 ปีที่แล้ว

    I never understood how people played this game without precise provision

  • @ThisIsntAYoutuber
    @ThisIsntAYoutuber 3 ปีที่แล้ว

    If these randomizers runs from speedrunners likeBl00dy and Aceuhhhh have taught me anything, it’s that Berserk Charge is a godlike ability for one fight in particular, a bane of many speedrunners:
    Xigbar.
    Also has some use against Final Xemnas to skip the dome DM alongside Horizontal Slash.

  • @Shayanzass
    @Shayanzass 5 ปีที่แล้ว

    Thank god you pointed out how bad magic lock on is, my friend keeps telling me to equip it, and then magnet ends up in the fucking corner, now i can show him this and he can stfu.

  • @Thisisthegreatestatofalltime
    @Thisisthegreatestatofalltime 3 ปีที่แล้ว

    Aerial dive is more like aerial stroke imho.

  • @kristijanEX
    @kristijanEX 3 ปีที่แล้ว

    Slide Dash doesn't whiff if your Keyblade is long enough. Tested it on Sephiroth, Oblivion was a bit too short so I used the Guardian Soul for it's equally good Strength stat, but much longer reach.

  • @Ando1428
    @Ando1428 6 ปีที่แล้ว

    meh retaliating slash isn't by any means bad. its players who either don't know what they are doing or ones who don't know the attack patterns of there opponent its a matter of situation or skill. with survival skills you should learn your opponents skills and patterns. this is for the players who ignored tech points and such skills that were taught in kh1 by the kids..

  • @bluedragon5927
    @bluedragon5927 9 ปีที่แล้ว

    *****
    So EXP 0 doesn't increase strength?
    I see some people play with what I assume to be EXP 0 equipped and their pulling out massive chunks of health.

    • @syrelian
      @syrelian 7 ปีที่แล้ว

      The game has minimum damage limits based on enemy HP and the battle level, so even at Lv1 you still deal half decent damage with good skill, the real issue is your defense is ass

  • @BiTT_2000
    @BiTT_2000 4 ปีที่แล้ว

    i've been playing this game on level 1 recently and i've just arrived at the Roxas fight. after a few attempts i quickly realized Dodge Slash was very bad for this fight, but as it turns out, it's just bad in general. I guess now i should turn off Aerial Sweep, too.

  • @NinetyNineNo
    @NinetyNineNo 9 ปีที่แล้ว

    Isn't Retaliating Slash good against Sephiroth at least? Aerial Recovery has enough endlag that if you use it, you don't have enough time to interrupt his aerial combo.

    • @Bizkit047
      @Bizkit047  9 ปีที่แล้ว +7

      NinetyNineNo You just have to use Aerial Recovery a tad sooner, the timing is pretty much just as easy as Retaliating Slash. I don't think it's worth the risk of accidentally doing Retaliating Slash instead of a dodge, which is why I always recommend Aerial Recovery over it

    • @JackHole10000
      @JackHole10000 9 ปีที่แล้ว

      NinetyNineNo Yeah, every time I get launched into the air by Sephiroth, I just wait for him to TRY and continue his assault....and them BAM! He never knew what hit him.....Nah, yeah he did.

  • @TheSimpleSuperior1
    @TheSimpleSuperior1 4 ปีที่แล้ว

    You gonna do a bad abilities for kh3? Now that they added all the new abilities.

  • @jasonvernish7366
    @jasonvernish7366 4 ปีที่แล้ว

    You know dodge slash is bad when it reminds you of vortex

  • @Gogglehead-i7u
    @Gogglehead-i7u 9 ปีที่แล้ว

    I would argue that Retaliating Slash is great for story game, when in post game content, then not so much.

    • @Bizkit047
      @Bizkit047  9 ปีที่แล้ว +1

      ***** I would definitely argue against that. You start the game with Aerial Recovery, which is an incredibly superior ability that accomplishes the same thing AND has s to it. Especially on Crit where you can still Ret. Slash into an attack that kills you.

  • @theccarbiter
    @theccarbiter 3 ปีที่แล้ว

    glad to know i was right about the usefulness of these abilities when i was a kid

  • @leelduttis4086
    @leelduttis4086 4 ปีที่แล้ว

    I see this video is narrated by BiZ, voiced by Kit04 Lee.
    I’m so sorry.

  • @sttream6410
    @sttream6410 7 ปีที่แล้ว

    I Used These Moves To Beat Sephiroth And Retaliating Slash Was The Most Helpful, Even While I Had Once More And Second Chance.

  • @yoshimitsui2
    @yoshimitsui2 4 ปีที่แล้ว

    The only Auto ability I equipped, Auto Limit (Form). Helps a lot on Critical but annoying sometimes because of Anti Form.

  • @Lucasofyugioh
    @Lucasofyugioh 9 ปีที่แล้ว +1

    Thanks for the tips biz, I've been playing kh2 for a long time and I never knew any of this stuff or that any of the moves could really whiff. I just wish I knew this stuff sooner when I was fighting sephiroth and almost lost my mind from how hard it was when in reality all I had to do was get rid of abilities that I didn't need.

  • @samuell24
    @samuell24 6 ปีที่แล้ว

    Retaliating slash was ONLY useful for the sephiroth fight and that’s it. Otherwise it’s an easy way to get killed for sure on high difficulties.

  • @MultiGG2
    @MultiGG2 8 ปีที่แล้ว

    What about Aerial Finish? That move made players a sitting duck for bosses and normal enemies alike.

    • @tailsthefoxisawsom4162
      @tailsthefoxisawsom4162 8 ปีที่แล้ว

      +MultiGG2 i use it all the time. the damage is heavy and it traps most bosses as long as you don't have too many combo plus abilities.

    • @MultiGG2
      @MultiGG2 8 ปีที่แล้ว

      tails the fox is awsom Wasn't using any combo plus. When in use, there were times that it didn't hit enemies and while a player can't cancel that move once it's activated, gave plenty of time to bosses and norm enemies to attack from the side.

    • @tailsthefoxisawsom4162
      @tailsthefoxisawsom4162 8 ปีที่แล้ว

      MultiGG2 its preference. i like using it.

  • @Raining345
    @Raining345 ปีที่แล้ว

    Berzerk Charge carried me through Lingering Will