A quote I liked from Xemnas is gone. Xemnas: Riku, are you not jealous of Sora? Also, the drive time loading and Xemnas reaction command being bad screwed me plenty of times on Critical mode.
I managed to accidentally coax it out of him in 2.5 JP just once but have been unsuccessful in getting him to taunt either of them during that fight since.
Imma Xehanort Weird, because I've gotten both of them on my very first fight against him which really made me happy because on my KH2 copy HE NEVER SAYS THEM! I think ive heard the riku one twice on my original copy and i have done that fight i don't know how many times...
Imma Xehanort I also remember in the third part of the Xemnas fight (when you fight him in the head of the Nobody Dragon) that after you do the skyscraper RC the second time, he doesn't give an angry yell. I liked hearing that 'cause it really made me feel like I was pressuring him and giving him a real fight. I still loved playing 2.5 HD English the whole way through, but I can't deny that everything mentioned by Bizkit has bothered me at one point or another.
+KingHoneyBadger pcsx2 is pretty much the same as a regular ps2, without backwards compatibility, but can play any region game as long as you have a BIOS file for that region. however, PCSX2 does require a particularly powerful pc, as emulation is pretty costly on pc performance. i used to run kh2fm with the default settings on a Pentium 4 about a year ago, and performance was pretty bad.
***** What settings are you actually changing. You apply settings once, and you're done. most of the time you don't need to change shit other than if yoy're running more than 2 cores and then you'd have to change the affinity to 2
Regarding the point of Square not patching their HD re-releases - actually they did just patched Type-0 HD, removing its heavy blur and fixing the camera a bit. It was a small patch, but they made it, because people complained. I wonder where should we share this video for Square to notice it though.
+Serj Angelo The heavy blur isn't removed; it's optional. Additionally, it doesn't affect the game's performance. Type-0 didn't suffer from performance issues, but the rest of the HD remasters do, and Square Enix doesn't want to fix that because it's much more work than fixing camera controls and motion blur. Let's not forget that Type-0 is a PS4 game, a console with a ton of support as of now. The PS3 will be discontinuing soon, so it's pointless to patch games on PS3.
I thought I was crazy when I fought Xemnas on my 2.5 critical run. I remembered just spamming triangle when I was a kid. And when I was younger, I could barely beat the game in standard (I sucked) so it blew my mind that the final boss was so much harder than before.
Kh2/Fm Saix DM: "All shall be lost to YOU!!!" Sephiroth (Second Phase): "Know your place" Saix(basic attack): "DUH, DUH, BE GONE!" Phil:" Get Up on the Hydras' Back!" Xaldin: *Teleports* "Sora!" Jafar:"Japalachuafacha" Saix(Basic Attack): "RUH,RUH,RUH,RUH, MOVE ASIDE!" Saix(Basic Attack)"AERAAAAGHHHHH" Xigbar(DM):"Lets see how you dance" Kh2.5ReMiX Saix DM:"........" *Starts attacking* Sephiroth(Second Phase): "............" *Summons dark orbs* Saix(basic attack):"......., Duh,.....GONE!" Phil:"............" *Exclaiming silently* Xaldin:*Teleports* ".......!" Jafar:"Japala............" Saix(basic attack): "RUH,..........,...........,...........,..........!" Saix(Basic attack) "............................" XIGBAR:"Lets See how.............." 2.5 needs help
Dante Zeigler Are the Saix ones for DF or normal fight? Cos I could hear him fine in my copy in all the data fights but I don't recall the story fight...
The one I really miss is during armour Xemnas 2 fight in final bosses. After doing the building RC and breaking the shield, then doing snowflake skip, Xemnas usually lets out one of those long drawn out roars as you dodge and glide towards him. Completely gone from 2.5 unless he was taunting Riku or Sora just before the RC, in which case it does play for some reason.
+MikachuTuhonen agreed. an excellent game such as KH2FM doesn't deserve such a terrible port :/ although, during my playthrough, it never crashed once for me, so maybe i was lucky x) one glitch i did pull off was somehow getting the battle music and the out of battle music to play simultaneously. it was during the mushroom heartless minigame in Christmas Town.
I KNEW the final Xemnas fight wasn't that hard in the original!! Thought I was going crazy when I couldn't chain the reaction commands together during my 2.5 playthrough. I didn't notice the load times to be honest, but I can understand the frustration.
xNINJAxLUMPIAx Don't tell me !!! I can't beat his data Battle at LV1 because of that, my god in the original KH2 this was one of my favorite Boss Battle but they completely fucked up here.
I had the same experience, I was playing on Proud Mode and was fairly high leveled. I died many times that I got the timing down for the Reaction Commands but they didn't always appear
Escasnored That's exactly how I felt. I thought my memory was failing about not taking a single hit when I would replay that Final Xemnas fight on PS2 when I first played 2.5 (it had been a good 3 years at least that I hadn't played KH2 due to a broken PS2). Then I found out it was a common bug in the port that people experienced. It's absolutely ridiculous that they actually considered that mess ready for full release.
+joeshadowman Bullshit. It's obvious that this port was rushed. Look at other remastered games for the PS3 like the Ratchet and Clank collection, Jak and Daxter collection, Tomb Raider collection and more.
Kingdom080500 Look, I'm not saying that it isn't the fault of Square, I was just explaining why it didn't work. And it's a well know fact that the PS3's operating system sucks. Square didn't know how to use it, but the games you mention are made by in house developers. They've been working with the PS3 the most. They would know how to fix the bugs. Square didn't bother to care, so it ended up like that.
Anyway though, when I fought Sephiroth I was thinking "that flash step sounds like it has a lot less hits than I remember?" But I was right the audio isn't too big of a deal but having some of those more consistent ones back would be nice like man hearing it hit that many times sounds a lot scarier than a few slower ones
xnomura95x why? What is the point of fixing a version if they're going to release a new one. If they can, they'll try and sell the fixes on the newest system. Square has no interest investing time and money into what they obvious consider "pointless fixes" because they obviously don't understand these things.
@Grade > why? What is the point of fixing a version if they're going to release a new one. Well, if they don't give a fuck about their customers, then I guess there really *is* no point.
One of my big complaints is to the music at the final Xemnas battle starting too late killing the mood. In the original game, right after he says "yours" the song starts. In the 2.5 version however; it starts 3 seconds after he says "yours" which completely kills the mood.
+TrollForce I totally agree with you. I think there were a few other moments where the music didn't start on cue and it definitely affected the mood of the scene. These are tiny details, but they can influence the overall feeling of the game.
I think you mean the data fight when you skip the cutscene of him spawning in. Three seconds after saying "Anger and hate..are supreme." the music starts.
+Kingdom080500 Nah, the song timing is actually about 2 seconds off in the cutscene. If you look up the cutscene right before final Xemnas, and compare between 2.5 and 2, the difference is definitely there. Again, these are very small, seemingly insignificant details, but to someone who played that fight literally hundreds of times as a kid and knew all of the lines and cues, it immediately stands out.
I'm glad someone pointed this out. My god that was the biggest mood killer. As soon as he said "yours" on PS2, the beat dropped and shiz got real. Now it's so delayed and unimpactful.
Also don't forget the annoying part of these games not being available digitally because of Hikaru Utada's dumb contract that forbids her songs from being distributed digitally.
That is probably why 2.5 won't be on PS4 as it seems like every PS4 game is available for download. Which begs the question: will we not hear the theme song in KH3?
That's something to consider when releasing games for the PS4. Shuhei Yoshida of SCE confirmed all PS4 games be available for digital download and will enforce such a policy like they do with the Vita, so that will become an obstacle for Square Enix to publish Kingdom Hearts III or even Kingdom Hearts 2.8 for that very platform because Utada is against her content being digitally distributed.
Why did I watch this? When it comes to glitches in game I never have them happen to me till I hear about them. Did not know about crashes now I bet the next time I play the game I will continuously get them. P.S. good vid like always
hacked console and HDD(pal ps3 slim, ntsc game) compared to disc: 1) Area load times are much shorter but still ~1-2 seconds longer than ps2 2) Missing sound bits are still missing 3) Final xemnas RC fails to appear ~1-3 times during full attack 4) Drive forms load much faster than normally but pause buffer is recommended 5) Pre fight freeze only happened on cerberus (10 playthroughs) and it's barely noticable (few frames) 6) Xemnas 1 crash still exists 7) No random deaths/damage (so far) 8) BBS command styles load instantly(up to 0.25 seconds load) 9) BBS areas load much faster
matra11ramaks Sweet, thanks for all the info and testing! It's sad to know that some of the issues in this video could still persist on PS4 even with data install. Let's hope they see this video even more then. Your post confirms that Final Xemnas & missing sound effects are NOT tied to load times being too long.
Bizkit047 Final Xemnas bug could still be from load times, because while it still fails the RC it isn't as often as "regular" game . Unfortunately i don't have SSD to check if it would still be the case
matra11ramaks Unless I misread, you said it fails to appear 1-3 times during full attack, that's roughly the same as normal, or did you mean something else?
After 6 years KH 1.5 and 2.5 Remix is released on Epic Games for Windows PC and they really delivered. -Mechanics are much better, drive works basically instantaneously as it should. -Game runs very well as it has never crashed through my playthroughs. Load times are much quicker, no final Xemnas glitch ever. -Sound effects are flawless in my experience of approx. 600+ hours played -Thank the lord there are soft resets without save points required. Glad I got back into the Kingdom Hearts franchise literally months after it released on Epic Games
Thanks for your comment. I was wondering how many of these coaches are fixed nowadays. I’m glad that you newcomers didn’t have to deal with any of this. Every year goes by and it gets easier and easier to get into Kingdom Hearts. So SE are doing something right.
Not sure if anyone else noted this, but I had an experience where you can create lag pauses by activating a Drive form while enemies load up. During a practice playthrough in CoR in the last Nobody mob fight, i used a drive into Final to finish off a Dragoon to start the next wave, but since both the drive and the enemies were loading at the same time, it created a lag pause. Most likely ENG 2.5 problem, since JP 2.5 lacks the lag pauses. This could explain why Riku summit fight also lag pauses when loading a Drive, since Rapid Thrusters are being loaded in at the same time.
I THOUGHT I WAS THE OLNY ONE WHO NOTICED SOUND EFFECTS! Thank YOU! Also when maleficent is next to the cornerstone of light in Disney castle talking to queen mini and the gang there is no evil music. But there was in original KHFM. :(
Hello, I am from the future. In the PC version, from my experience, the load times are instant for drives and summons, and pretty much instant after death. I haven't tested every crash, but Experiment doesn't crash occasionally for me anymore.
Hey Biz this is Darkrai48 from the streams just wanted to say great video and I 100% agree they should fix these problems. Even though I have 100% the Jiminy Journal on english 2.5 I do really get bugged by its problems so I hope Square will fix them so I can truly enjoy my favorite game. Thanks for the video cant wait to see more videos and streams.
After seeing the video, i realised that the sound effects are missing, thank you for that :) And I also have to say, it somehow was better on the PS2, because like you said, the loading times are much longer than that, and I notice an input delay on big TVs(On the PS3 Version). I didn´t try that with the PS2, but now I have to say, it´s not as good as I thought. Thanks Bizkit :D
***** The problem with KH2 is that the save system is made up of a single save file. Lose that and EVERY SINGLE ONE of your saves made in KH2 is lost. In BBS, you can create a save file and multiple backup files, so if you accidentally delete/corrupt say, a save of Aqua's story, you can just use a backup save.
Wow man, having reached the end of my playthrough of the PS4 port, I'm so glad to not have come across these issues. Loading in particular seems to be in a really good state and I was impressed by that even without knowing it was shitty in PS3. I'm frankly glad I skipped this title for PS3.
I didn't even realize that slow loading time caused the final Xemnas fight throw to be broken as hell. I kept getting killed by that and I had no idea why because I was using the reaction commands properly. That's insane.
It's not confirmed that load times were the cause of the Xemnas Fight being glitched, but it's a valid theory since everything else in the game loads slower then before.
Wondered about the Xemnas issue thought it was me being shit on critical lmao. Had a couple lags here and there yeah the load times are atrocious. Great vid biz
This was the sole reason why I play the original PS2 release of KH2, it runs better and it plays to it's full intended potential. But at least I get to see Xigbar's cool sniper gun in the 2.5 release, but that'd mean playing the whole broken game again.
You can dodge Larxene's (AS) Desperation Move by simply popping Valor Form, I shit you not. Pop it right as she starts, and it takes so long that she burns through the whole move before your form loads. Kind of awesome actually. Makes it dodgeable before you get Dodge Roll or a Quick Run with invincibility frames.
bluroguevyse08 If you used that same form earlier in the fight, you'd die instantly cuz it keeps it in memory. Also, that idea only works in English 2.5. In JP 2.5 you'd get hit that way, since forms load slightly faster there. Also, using drive load times on purpose as a way to dodge things is a bad idea due to sometimes the load times for them are variable and can be faster or slower than you expect, which can randomly put you in terrible situations
I don't import, so I had to wait until English came out (I'm American) (also, it was amazing to finally play this game after watching you play it all these years). As far as Larxene AS, it was reliable. In my extensive and recent experience with English 2.5, sometimes the form you used earlier still takes the same amount of time to load in the exact same fight (which surprised the shit out of me the first time it happened). I have no idea what factors determine this. Perhaps using another form and then using the first one again, but it would need to be tested. In this case, I don't remember if it consistently loaded slow or not, but since I had two forms (Valor and Wisdom), I could Valor the first time and then Wisdom the 2nd (first healing Doland if need be ;). So as long as you kill her in 2 DMs or less, it won't matter and you never need to test it at all. Anyway, when Larxene AS appeared in my Lvl1 CM playthrough, I didn't want to wait until Twilight Town to fight her (returning to TT gets you Limit form, which allows sufficient form leveling to gain Invincibility Frame growth abilities, as I'm sure you know), so the only option for dodging her DM at this point in the game was this strategy I came up with. I could still easily dodge it via [Dodge Roll --> Quick Run] on repeat when I fought her Data later (yeah, you can Glide, but it feels kind of cheap and I'm sure I don't need to justify 'restricted Org fights' to you; restricting can be very satisfying and fun). Side note: Pulling off the Genie Final --> Reflega, Vicinity Break, Explosion strat against Larxene is incredibly satisfying. Whoever came up with that is goddamn genius. Saw it in your WR vid and was incredulous. Thanks for posting sick vids, dude.
It's tough when you have the exact same team that's working on KH3 have to work on these HD remasters on the side. They really just should have gotten a new team altogether to work on them.
That is a completely dumb idea, especially when they realized how KH1 and 2 are such good games while making these ports, which helped out greatly in KH3's development.
The only issue I have is that when I'm in the middle of the game, the screen beeps and then it says loading trophy data or something like that, and then it takes me right back to select a game.
Im really glad other people are running into problems and its not just me im literally stuck and can't continue in the game because it freezes during a cutscene every time so I doubt i will even be able to finish the game which is sad because this game was on of my favorites when i was younger.
Hey bizkitz great video, other thing that i realize is that at least in english version there are some frame drops in some sections like in the last page of pooh world there is a huge frame drop.
In regards to the sound issue, I wouldn't say it's minor. It can effect gameplay on a personal level. When you hear a specific sound you can read the next move if you don't catch it with your eye. At least that's how it is for me. Not really something that needs to be fixed but should be added. Control mapping or the option to use the japanese controls in the english version.
There was another Final Xemnas glitch in the Story So Far. I don't know what actually triggers it but what it does is it makes Xemnas invisible for a bit making the battle longer. For my trigger of the glitch, he did the juggling attack to spam reversals but I spammed triangle too early (I think?) and it caused the Riku Session attack, and once I was finished with it. All I saw was just orbs being thrown at me when nothing was there. It kind of fixed itself when he did another attack but still Squares really not looking at the game carefully to still have a glitch in the game.
This video covered the 2.5 problems well, but let's also hope that, if SE ever winds up making plans for a PS4 set in the future(even if they currently aren't at this time as Nomura stated not long ago), that 1.5's issues are also rectified. It doesn't have as many that were prevalent in 2.5, and they occur much more rarely, but many people have experienced either freezing during certain segments(usually right before the ending FMV), or this atrocious sound bug where your speakers make a ton of those grating, booming noise. At first, people had assumed it was just a faulty batch of discs. However, that was proven wrong when people noted these same errors occurred in original Japanese copies during some streams, as well as the fact many international copies shared the same problem across multiple regions. Even if these problems are relatively minor compared to the more common ones of 2.5 due to how rare they occur(with a good deal of fanboys dismissing the fact just because it never happened to them), it's still a thing that must be fixed if they're ever to do another re-release.
Man, the Xemnas stuff especially just makes me wonder what idiot playtested this port. How do you not see that the SINGLE Drive Form you're allowed to use during Xemnas 1 doesn't work, along with what's supposed to happen during *the very first attack* of Final Xemnas!
So i started to play KH2 FM on the PS5 as part of the 1.5+2.5 port and actually noticed even more issues! I was trying to fight Lexeaus literally as soon as the AS became available and noticed that randomly when he does the 3 hit combo where he smashes the ground and makes rock pillars hit where your at, the second hit just doesnt do anything. No rocks would spawn and there wouldnt even be any hit boxes. After having this happen multiple times i started to feel like the several dropped inputs for Upper Slash and reflect werent my fault and neither were the dodge rolls that would randomly fail and kill me
Well said, Bizkit. I've noticed the problems in the English version of 2.5, and the load times are just... Ridiculous. Not to mention the pauses before fights that throw my mental timing off. Still, though these glitches break the game, I love 2.5. It is, however, necessary that Square Enix fix these problems if there is to be a PS4 port.
In addition, there's a glitch in the data fight with Vexen. When the does he's snow flake attack it dissapears while the hit box is still active. So you get hit at random.
The only thing I really noticed was the drive form load, but after this I realized that there's so much more wrong. I though I was just bad at Xemnas which is why I kept dying haha. Hopefully these things are fixed if they decide to make a PS4 port!
Hmm, interesting video. I can definitely agree with the long loads on the drive forms but I actually have never run into any lag/load times on battles like you showed. Never had any freezes either, and as far as I can tell the sound effects seemed fine (though it might be hard to catch that). Regardless, that issue with Xemnas (especially when fighting data version) makes it very frustrating...
The PS2 was a bit of an oddball architecture, particularly in the way data had to be fetched. In many cases, optimizations were so fine tuned that physical position of the data on the disc were crucial. Translating such optimizations to the PS3 is undoubtedly a formidable task, though that does not in any way excuse the new, sometimes very blatant game-breaking bugs that have been introduced.
My KH2FM keeps crashing and takes me back to the game select screen. It happens when I try to fight Terra or when I load a save file or go to a different room BBS works fine.
+TheVenXIII The same thing happens to me when farming for drive orbs in the cavern of rememberence during screen transitions, and only there. Oddly enough, this only happened in my critical run and not on standard difficulty.
It occasionally did this during my 2FM playthrough, but it got insanely bad by TWNTW. Tried to leave the place...crash. Tried to fight Lexaeus...crash. BEAT Lexaeus after a long fight...CRASH. After beating the game and eventually wanting to do Data Org, it just crashed to the select screen every time now.
Thanks for the Drive form pause buffer trick. From what I know on the PS2 the data on the DVDs was actually organized so that it would reduce loading times, and the drive itself was functioning differently then a PS3 drive. A Data Install would be great, at least partial (character and weapon models, animations etc.) but we won't get it on a PS3. PS4 requires games to be installed to the hard drive though.
I thought I was the only one who ran into that crash at Xemnas 1, but geez this game isn't really optimized for PS3. If only Square allowed for a data install option, I would be a lot happier hearing all of the sound effects correctly played and faster load times
They should add an option that allows you to restart a boss battle over again after you lose, instead of reloading the last checkpoint, which in 2.5 is atrocious, making you run back to the where the boss is, trigger another load screen, skip the cutscene, trigger ANOTHER load screen... Only to have you fail in five seconds flat. The amount of time it takes to begin the boss battle was longer than that of my attempts to beat terra. Ugh. BBS has this option too..
0:09 - 0:16 WAIT WHAT !? Ohhh yes ! I hope square enix makes a 3rd remake of KH2. And in my opinion of 2.5 theres nothing much wrong with it besides one thing. They shouldn't replaced roxas' voice from his original tovm ventus'. Sure roxas is the nobody of sora and has the appearance of ventus since ventus is apart of sora's heart but you cant ruin a classic in KH2. Also, i have no idea why square enix removed some of the best sound effects such as the absent soulliette battle cries and quotes in the 2.5 remix. In the original KH2 the story bosses (the orgisation members) all died with quotes at the. Saix: "if i had a heart" Xigbar: "I lost ? Me ?!" Xemnas: "Curses ... keyblade" Luxord: "You played the game quiet well" Whereas, all the absent souliette boss dont have battle quotes during the battle of once defeated. Other than sound effects. Drive loads times and the xemnas glitch wasnt a problem since ive watched ***** data org battle guide and it helps a lot.
Yeah thats the one im reffering to for roxas, the 2.5 remix doesnt have the orginal voice of roxas, they replaced it with ventus'. As for the absent silhouette the orginal japnese version the voices and battle quotes were removed aswell.
***** ohh i completely forgot about 358/2 days but yeah i guess that makes sense. Overally my opinion is that roxas' old battle cries were a lot more i would say more like roxas and better. But in terms of kingdom hearts logic: yeah roxas has the appearance of ventus since ventus a piece of soras heart but roxas is his own person; he deserves his old battle cry back, dont know why square changed it :/
Randomly decided to boot up my PS3 for old times sake after this popped in my recommended, and yeah, it's really this bad lol Glad these issues would be fixed on the PS4 port. Plus bonus points for Square not being lazy and fixing the initial PS4 port too. Remember seeing vids on that, yikes 😬 Wonder of Square is also gonna make a PS5 update too? I hope they do, although I can't really see a huge need tbh. Anyways, kinda nostalgic as the PS3 version of KH2 were some of my favorites gaming memories. KH2fm's lvl1 runs are what got me into challenge runs and always playing games on the hardest difficulty. Playing 2FM lvl1 from beginning to end on my PS3 for the last time while waiting for my PS4 to ship so I play KH3 is kinda bittersweet ngl
i have this problem where kingdom hearts 2 final mix wont load my save i can load other games and my other KH2 FM saves but whenever i try to load this one save it just sends me back to the game selection menu
I remember when I was in that fight where you fight nobodies with Squal in the beginning of the game ( first time you visit Hollow Bastion) and suddenly Sora got into a T-stance. I remember this happening to me in kh2fm but that was only when I use codes to play as other characters or change the move sets.but I wasn't doing that in KH2.5 . also my game wasn't pirated or anything like that. its really weird that it happened
Dude gave me an idea how to beat Xemnas Data battle on Critical now. I didn't even think about the Reflect spam when he throws you up for massive damage.
Wow. As someone who didn't own a PS3 but was anticipating a KH2.5 PS4 port, I'll have to keep this video in mind before purchasing it and see if they fix this crap. Hard to say if they will or not, because while they just patched Type-0, FFX HD for the PS4 still suffers from RNG issues and a music glitch that didn't even exist in the PS3 version. We should definitely find a way to express these concerns.
PlainOlJoe I agree, if we're vocal about it, it seems they may listen, which is what I hope this video accomplishes. When you port something and make it worse than previous versions...that's poor porting.
I noticed some sounds not playing but I have not experienced a single crash or freezing before a battle before in KH2FM in English. Im currently playing the game in Japanese now so idk whats up.
So it wasnt just me then...i always thought the lag pauses were something unique to my game or that my PS3 was being dumb because I had never seen or heard anyone else talk about them in 2.5 HD well I guess im not entirely wrong in the sense that it is unique to my game, it just happens to be unique to all the overseas versions apparently...at least I know im not crazy then whenever i see it consistently good to know, thanks for the informative video
Wow, I never encountered any of the crashes or strange loading hiccoughs. The load times yes, but not the strange ones like with Larxene, the scene with Mulan, and Riku's summit battle. I did noticed that the drive forms felt slower to load however. I have experienced the Xemnas throw glitch. I could have sworn I was just timing things wrong.
Yeah, that's exactly what I do. Estimating the time, it takes two seconds longer to use a Drive Form. As it turns out, when the 'E' in 'pause' flips, two seconds have just passed, assuming you count from zero like a stopwatch.
I’m guessing they really did fix all these issues with the PS4 port, yeah my game on 2.5 chugged a couple of times but never crashed, never lagged, everything worked fine, load times were on par with ps2 version.
unrelated kinda, but i hate how in re:com on ps4, there's this weird lag after fights where sora just. stands there for a good 5 seconds before the game realizes that the fight's over. ooooof. square, please. it's not every fight either just totally random?
Seems like they didn't fix the sound effects in the PS4 version. I was wondering why there was some missing quotes and why things didn't play like they did before. However, they did fix the load times; they work very excellent, even faster than the PS2 version(of course), and the glitches are gone, but there are some minimal ones.
I got 1.5 and 2.5 about a month ago and am loving them I didn't even realize about these issues as i never played the ps2 originals except for the drive load times witch luckily my friend told me about the pause technique before I started playing I hope square does a good job with 2.8 witch they should because only one of the games is a port
Its funny for how in the TFS livestream of KH1 in 1.5 where they found a glitch that broke the game, they laughed at the fans of KH1 proclaiming "WHERE IS YOUR GAME NOW?!!?!?" Whereas thanks to you, now I learned that KH2 in 2.5 has a LOT more problems than KH1 did in the PS3 ports. Funny how things work like that...they took more time to clean up KH1 for the port but didn't bother that much with KH2, the most popular of the titles. Somebody didn't think that through apparently.
no wonder when i was fighting final xemnas i couldn't use react commands to dodge his throw arm move, it kept using riku's reaction command every time. i had to disable his commands in order to dodge SOME of xemnas moves but not all. i remember in ps2 original kh2 i could have riku's moves enabled and still dodge ALL reaction commands coming from xemnas's attacks.
In addition to all the things you've pointed out, I've actually died a number of times to Data Roxas on level 1 because his dash attack would just ignore my block. I'm not sure if that was intended to be possible by the developers considering you're usually able to block that move. In case you're wondering what I mean, there is a video on my channel showing what happened
Ben This is actually an issue in original 2FM as well. It's distance based where he can get through Guard (probably somehow start the hitbox behind you). A solution to this is to just Dodge Roll or Quick Run the attack instead or simply get far from him, it has a distance cap
I found an issue with Timeless River's sounds that it would make a nasty Audio sound if Sora did a move or did something to make a lot of noise, similar to headphones that can't handle certain sounds.
This one time when i was fighting data Roxas, he hit me with that spiral leap attack and my screen turned competitively white. I thought my game froze but the fight was still going on. I could here Roxas still making his grunts and Sora getting hit but the screen was still white. I finally died and it went to the normal game over screen. It was pretty weird
Bizkit047 Actually, it was an issue present in the original KH2FM as well. If you use Firaga or Blizzaga on Hooded Roxas, there are split frames where it can still come out during the keyblade duel. And, if you hit Hooded Roxas on exactly frame 1 of the keyblade duel with this, you will knock him out of the duel, and the screen will stay white because the flash is attached to his A.I, which you just interrupted by hitting. Alternatively, if your spell hits him on any other frame, you will knock him out of the duel and Sora will still be able to steal his keyblades, or the duel will drop with Sora going through the normal animation and eventually being vulnerable to whatever attack Roxas throws out next.
Though I've never encountered the Xemnas 1st fight crash, or really paid much attention to the sound effect issue, I have noticed the loading times issue (as that was pretty obvious) and the Final Xemans reaction command issue (which got me killed in my Critical Mode run-through). I wouldn't mind them fixing it for a PS4 port, but I would honestly prefer them just patch it for PS3.
I don't know if this is a bug or glitch,but in the Data Final Xemnas Fight when Xemnas traps Sora and we have to use Riku to stop Sora being defeated by Xemnas,the lifebar of Sora runs off very fast,in a way that it's almost imposible to get throught that part
I've had problems with crashes but for me their extremely rare. Some of the boss fights not saying things when their suppose to, never had that problem either. A problem I did have is going into drive forms and getting attacked after activating drives, but it wasn't bad not like the one you showed in the video. Basically the enemy would get thrown into the air and I'd have time to attack back. It's rare but that drive punish has happened to me, it's not very often that I would be attacked by that. I have experience the Xemnas's throw attack and the reaction commad failing on me but majority of the time it doesn't happen to me. It would be pretty nice to have a soft reset too.
Your continuing lack of a pretentious dubstep-backed intro animation is much appreciated.
Ah so you know the gamers joint as well?
**coughcoughgamer’sjointcoughcough**
Still so accurate
The reason why I don't like that guys channel.
Steven Hesson really? That’s the only reason? You’re a more kind man than I.
A quote I liked from Xemnas is gone.
Xemnas: Riku, are you not jealous of Sora?
Also, the drive time loading and Xemnas reaction command being bad screwed me plenty of times on Critical mode.
I managed to accidentally coax it out of him in 2.5 JP just once but have been unsuccessful in getting him to taunt either of them during that fight since.
Imma Xehanort Weird, because I've gotten both of them on my very first fight against him which really made me happy because on my KH2 copy HE NEVER SAYS THEM! I think ive heard the riku one twice on my original copy and i have done that fight i don't know how many times...
Imma Xehanort
I also remember in the third part of the Xemnas fight (when you fight him in the head of the Nobody Dragon) that after you do the skyscraper RC the second time, he doesn't give an angry yell. I liked hearing that 'cause it really made me feel like I was pressuring him and giving him a real fight.
I still loved playing 2.5 HD English the whole way through, but I can't deny that everything mentioned by Bizkit has bothered me at one point or another.
+Imma Xehanort Is that quote from DDD? That's the only one I haven't played and I don't remember that quote
gamerprince1999 No, it's from KH2. Why else would I bring it up?
I have come to love these simple, direct, and descriptive videos.
Naruto strikers shinobi & dbxv 🎉
PS2 Master Race
(͡° ͜ʖ ͡°)
+Alpha Blazer You mean PCSX2 master race.
+KingHoneyBadger pcsx2 is pretty much the same as a regular ps2, without backwards compatibility, but can play any region game as long as you have a BIOS file for that region. however, PCSX2 does require a particularly powerful pc, as emulation is pretty costly on pc performance. i used to run kh2fm with the default settings on a Pentium 4 about a year ago, and performance was pretty bad.
+Tyler Garrett Dude you're just too f-in lazy
***** What settings are you actually changing. You apply settings once, and you're done. most of the time you don't need to change shit other than if yoy're running more than 2 cores and then you'd have to change the affinity to 2
Regarding the point of Square not patching their HD re-releases - actually they did just patched Type-0 HD, removing its heavy blur and fixing the camera a bit. It was a small patch, but they made it, because people complained. I wonder where should we share this video for Square to notice it though.
+Serj Angelo The heavy blur isn't removed; it's optional. Additionally, it doesn't affect the game's performance. Type-0 didn't suffer from performance issues, but the rest of the HD remasters do, and Square Enix doesn't want to fix that because it's much more work than fixing camera controls and motion blur.
Let's not forget that Type-0 is a PS4 game, a console with a ton of support as of now. The PS3 will be discontinuing soon, so it's pointless to patch games on PS3.
I guess they never did. Square really need to be more transparent with their customers lol
I thought I was crazy when I fought Xemnas on my 2.5 critical run. I remembered just spamming triangle when I was a kid. And when I was younger, I could barely beat the game in standard (I sucked) so it blew my mind that the final boss was so much harder than before.
This is exactly what Square needs to view and work upon
Kh2/Fm
Saix DM: "All shall be lost to YOU!!!"
Sephiroth (Second Phase): "Know your place"
Saix(basic attack): "DUH, DUH, BE GONE!"
Phil:" Get Up on the Hydras' Back!"
Xaldin: *Teleports* "Sora!"
Jafar:"Japalachuafacha"
Saix(Basic Attack): "RUH,RUH,RUH,RUH, MOVE ASIDE!"
Saix(Basic Attack)"AERAAAAGHHHHH"
Xigbar(DM):"Lets see how you dance"
Kh2.5ReMiX
Saix DM:"........" *Starts attacking*
Sephiroth(Second Phase): "............" *Summons dark orbs*
Saix(basic attack):"......., Duh,.....GONE!"
Phil:"............" *Exclaiming silently*
Xaldin:*Teleports* ".......!"
Jafar:"Japala............"
Saix(basic attack): "RUH,..........,...........,...........,..........!"
Saix(Basic attack) "............................"
XIGBAR:"Lets See how.............."
2.5 needs help
Dante Zeigler Good compilation, I probably could have made over a 10 minute video displaying all the audio problems alone lmao
I was wondering why Phil doesn't say anything, and I thought it was because they decided to remove the audio for some reason lol
Dante Zeigler Are the Saix ones for DF or normal fight? Cos I could hear him fine in my copy in all the data fights but I don't recall the story fight...
Are you saying you like Phil's constant screaming?
The one I really miss is during armour Xemnas 2 fight in final bosses. After doing the building RC and breaking the shield, then doing snowflake skip, Xemnas usually lets out one of those long drawn out roars as you dodge and glide towards him. Completely gone from 2.5 unless he was taunting Riku or Sora just before the RC, in which case it does play for some reason.
Thank you for this video! Hopefuly Square sees it.
+MikachuTuhonen agreed. an excellent game such as KH2FM doesn't deserve such a terrible port :/ although, during my playthrough, it never crashed once for me, so maybe i was lucky x) one glitch i did pull off was somehow getting the battle music and the out of battle music to play simultaneously. it was during the mushroom heartless minigame in Christmas Town.
I KNEW the final Xemnas fight wasn't that hard in the original!! Thought I was going crazy when I couldn't chain the reaction commands together during my 2.5 playthrough. I didn't notice the load times to be honest, but I can understand the frustration.
Final Xemnas was so frustrating at LVL 1 because of the RC issue, but I eventually beat him
Fuck yeah! I was wondering why the fuck it was so hard to dodge the strands!
xNINJAxLUMPIAx Don't tell me !!! I can't beat his data Battle at LV1 because of that, my god in the original KH2 this was one of my favorite Boss Battle but they completely fucked up here.
I had the same experience, I was playing on Proud Mode and was fairly high leveled. I died many times that I got the timing down for the Reaction Commands but they didn't always appear
Escasnored That's exactly how I felt. I thought my memory was failing about not taking a single hit when I would replay that Final Xemnas fight on PS2 when I first played 2.5 (it had been a good 3 years at least that I hadn't played KH2 due to a broken PS2). Then I found out it was a common bug in the port that people experienced. It's absolutely ridiculous that they actually considered that mess ready for full release.
It's nice to know that the stutters at the start of AS Larxene and others are normal.
I really don't get how they could just let all of these bugs slide. I also don't get how the ps2 loaded the game perfectly fine but the ps3 can't.
Amanda Miller My guess is because of BBS and the movie sharing the space with FM
Rush i guess
+Amanda Miller Honesty, the PS3's operating system just sucks.
+joeshadowman Bullshit. It's obvious that this port was rushed. Look at other remastered games for the PS3 like the Ratchet and Clank collection, Jak and Daxter collection, Tomb Raider collection and more.
Kingdom080500 Look, I'm not saying that it isn't the fault of Square, I was just explaining why it didn't work. And it's a well know fact that the PS3's operating system sucks. Square didn't know how to use it, but the games you mention are made by in house developers. They've been working with the PS3 the most. They would know how to fix the bugs. Square didn't bother to care, so it ended up like that.
Anyway though, when I fought Sephiroth I was thinking "that flash step sounds like it has a lot less hits than I remember?" But I was right the audio isn't too big of a deal but having some of those more consistent ones back would be nice like man hearing it hit that many times sounds a lot scarier than a few slower ones
They should make a patch and fix theese problems on the PS3 version first and then think about a PS4 version
xnomura95x why? What is the point of fixing a version if they're going to release a new one. If they can, they'll try and sell the fixes on the newest system. Square has no interest investing time and money into what they obvious consider "pointless fixes" because they obviously don't understand these things.
Garde Noir Well they should do this for the gamers that still play the PS3 version. If I buy a game I want it without bugs and issues.
+xnomura95x i think a install option like they did in bayonetta ps3 would work
@Grade
> why? What is the point of fixing a version if they're going to release a new one.
Well, if they don't give a fuck about their customers, then I guess there really *is* no point.
Garde Noir Why? Because customers paid for a product they don't expect to be glitched and bugged to the tits, that's why.
My game doesn't lag this bad. I'm either very lucky or the European version is better optimised for some reason
Good Vid Biz, let's hope they errect these flaws x
SQUARE, ARE YOU WATCHING!?
One of my big complaints is to the music at the final Xemnas battle starting too late killing the mood. In the original game, right after he says "yours" the song starts. In the 2.5 version however; it starts 3 seconds after he says "yours" which completely kills the mood.
+TrollForce I totally agree with you. I think there were a few other moments where the music didn't start on cue and it definitely affected the mood of the scene. These are tiny details, but they can influence the overall feeling of the game.
I think you mean the data fight when you skip the cutscene of him spawning in. Three seconds after saying "Anger and hate..are supreme." the music starts.
+Kingdom080500 Nah, the song timing is actually about 2 seconds off in the cutscene. If you look up the cutscene right before final Xemnas, and compare between 2.5 and 2, the difference is definitely there. Again, these are very small, seemingly insignificant details, but to someone who played that fight literally hundreds of times as a kid and knew all of the lines and cues, it immediately stands out.
Emmitt Smith Ohhhh, I see.
I'm glad someone pointed this out. My god that was the biggest mood killer. As soon as he said "yours" on PS2, the beat dropped and shiz got real. Now it's so delayed and unimpactful.
Also don't forget the annoying part of these games not being available digitally because of Hikaru Utada's dumb contract that forbids her songs from being distributed digitally.
That is probably why 2.5 won't be on PS4 as it seems like every PS4 game is available for download.
Which begs the question: will we not hear the theme song in KH3?
+I'm Nori That's dumb. They could just release the game normally, who cares about a digital release?
That's something to consider when releasing games for the PS4. Shuhei Yoshida of SCE confirmed all PS4 games be available for digital download and will enforce such a policy like they do with the Vita, so that will become an obstacle for Square Enix to publish Kingdom Hearts III or even Kingdom Hearts 2.8 for that very platform because Utada is against her content being digitally distributed.
+I'm Nori 2.8? But DDD used orchestrated Simple and Clean. That still counts?
Kingdom080500 Utada is still given credit for the theme song as a whole. That would explain Dream Drop Distance not being available digitally.
Why did I watch this? When it comes to glitches in game I never have them happen to me till I hear about them. Did not know about crashes now I bet the next time I play the game I will continuously get them.
P.S. good vid like always
hacked console and HDD(pal ps3 slim, ntsc game) compared to disc:
1) Area load times are much shorter but still ~1-2 seconds longer than ps2
2) Missing sound bits are still missing
3) Final xemnas RC fails to appear ~1-3 times during full attack
4) Drive forms load much faster than normally but pause buffer is recommended
5) Pre fight freeze only happened on cerberus (10 playthroughs) and it's barely noticable (few frames)
6) Xemnas 1 crash still exists
7) No random deaths/damage (so far)
8) BBS command styles load instantly(up to 0.25 seconds load)
9) BBS areas load much faster
matra11ramaks Sweet, thanks for all the info and testing! It's sad to know that some of the issues in this video could still persist on PS4 even with data install. Let's hope they see this video even more then. Your post confirms that Final Xemnas & missing sound effects are NOT tied to load times being too long.
Bizkit047 Final Xemnas bug could still be from load times, because while it still fails the RC it isn't as often as "regular" game . Unfortunately i don't have SSD to check if it would still be the case
matra11ramaks Unless I misread, you said it fails to appear 1-3 times during full attack, that's roughly the same as normal, or did you mean something else?
at worst 3 times(i guess i had crap on HDD), usually fails once
After 6 years KH 1.5 and 2.5 Remix is released on Epic Games for Windows PC and they really delivered.
-Mechanics are much better, drive works basically instantaneously as it should.
-Game runs very well as it has never crashed through my playthroughs. Load times are much quicker, no final Xemnas glitch ever.
-Sound effects are flawless in my experience of approx. 600+ hours played
-Thank the lord there are soft resets without save points required.
Glad I got back into the Kingdom Hearts franchise literally months after it released on Epic Games
Thanks for your comment. I was wondering how many of these coaches are fixed nowadays. I’m glad that you newcomers didn’t have to deal with any of this. Every year goes by and it gets easier and easier to get into Kingdom Hearts. So SE are doing something right.
Not sure if anyone else noted this, but I had an experience where you can create lag pauses by activating a Drive form while enemies load up. During a practice playthrough in CoR in the last Nobody mob fight, i used a drive into Final to finish off a Dragoon to start the next wave, but since both the drive and the enemies were loading at the same time, it created a lag pause. Most likely ENG 2.5 problem, since JP 2.5 lacks the lag pauses.
This could explain why Riku summit fight also lag pauses when loading a Drive, since Rapid Thrusters are being loaded in at the same time.
I THOUGHT I WAS THE OLNY ONE WHO NOTICED SOUND EFFECTS! Thank YOU! Also when maleficent is next to the cornerstone of light in Disney castle talking to queen mini and the gang there is no evil music. But there was in original KHFM. :(
Hello, I am from the future. In the PC version, from my experience, the load times are instant for drives and summons, and pretty much instant after death. I haven't tested every crash, but Experiment doesn't crash occasionally for me anymore.
I have been looking for this video for years!
I'd like to thank you for this informative video years later.
Hey Biz this is Darkrai48 from the streams just wanted to say great video and I 100% agree they should fix these problems. Even though I have 100% the Jiminy Journal on english 2.5 I do really get bugged by its problems so I hope Square will fix them so I can truly enjoy my favorite game. Thanks for the video cant wait to see more videos and streams.
After seeing the video, i realised that the sound effects are missing, thank you for that :)
And I also have to say, it somehow was better on the PS2, because like you said, the loading times are much longer than that, and I notice an input delay on big TVs(On the PS3 Version). I didn´t try that with the PS2, but now I have to say, it´s not as good as I thought.
Thanks Bizkit :D
Can we just talk about how unacceptable it is that the PS3 has a "Game Data Utility" feature which is fucking awesome and 2.5 just refuses to use it?
I know! BBS uses it, why not KH2?
What is that supposed to do?
***** The problem with KH2 is that the save system is made up of a single save file. Lose that and EVERY SINGLE ONE of your saves made in KH2 is lost. In BBS, you can create a save file and multiple backup files, so if you accidentally delete/corrupt say, a save of Aqua's story, you can just use a backup save.
KeybladeWielderXV Seriously? And KH 2.5 lacked this? What... the hell.
whilst i like the nostalgia of playing the PS2 game, i feel its a huge risk of losing saves. 1.5 and ReCOM also suffered from this issue
Wow man, having reached the end of my playthrough of the PS4 port, I'm so glad to not have come across these issues. Loading in particular seems to be in a really good state and I was impressed by that even without knowing it was shitty in PS3. I'm frankly glad I skipped this title for PS3.
I didn't even realize that slow loading time caused the final Xemnas fight throw to be broken as hell. I kept getting killed by that and I had no idea why because I was using the reaction commands properly. That's insane.
It's not confirmed that load times were the cause of the Xemnas Fight being glitched, but it's a valid theory since everything else in the game loads slower then before.
Wow, good thing I finally looked back at this video after playing 2.5FM for myself. I'll need that pause buffer for Drives.
On the load time thing for drive forms it actually saved me and gave me my first win against lingering will
I am so glad that I'm not the only one who noticed the Xemnas RC fails.
Srsly! The loading times are RIDICULOUS! No need to hold back on that one!!!
Way to go with such feedback! :)
Thumbs up.
Wondered about the Xemnas issue thought it was me being shit on critical lmao. Had a couple lags here and there yeah the load times are atrocious. Great vid biz
Lol I like how you had to point out the load time at the end xD.
Here before this gets recommended to everyone
8:29
The Xigbar gun sounds, they were back to normal on the PS4 version. On the PC version, it sounds like incomplete like in the PS3 version. Why?
I didn't realize I was the only one with problems in the xemnas final fight, glad to know it wasn't just me not tapping fast enough
PSA:The loading time issues are completely fixed if you play this game on RPCS3
This was the sole reason why I play the original PS2 release of KH2, it runs better and it plays to it's full intended potential. But at least I get to see Xigbar's cool sniper gun in the 2.5 release, but that'd mean playing the whole broken game again.
You can dodge Larxene's (AS) Desperation Move by simply popping Valor Form, I shit you not. Pop it right as she starts, and it takes so long that she burns through the whole move before your form loads. Kind of awesome actually. Makes it dodgeable before you get Dodge Roll or a Quick Run with invincibility frames.
Well, that's one benefit. However, the form might just load too quickly and you might die in the middle of the DM.
I've done it several times recently. It's an observation. It works. The form does not load too quickly, and you do not die in the middle of the DM.
bluroguevyse08 If you used that same form earlier in the fight, you'd die instantly cuz it keeps it in memory. Also, that idea only works in English 2.5. In JP 2.5 you'd get hit that way, since forms load slightly faster there. Also, using drive load times on purpose as a way to dodge things is a bad idea due to sometimes the load times for them are variable and can be faster or slower than you expect, which can randomly put you in terrible situations
I don't import, so I had to wait until English came out (I'm American) (also, it was amazing to finally play this game after watching you play it all these years). As far as Larxene AS, it was reliable. In my extensive and recent experience with English 2.5, sometimes the form you used earlier still takes the same amount of time to load in the exact same fight (which surprised the shit out of me the first time it happened). I have no idea what factors determine this. Perhaps using another form and then using the first one again, but it would need to be tested. In this case, I don't remember if it consistently loaded slow or not, but since I had two forms (Valor and Wisdom), I could Valor the first time and then Wisdom the 2nd (first healing Doland if need be ;). So as long as you kill her in 2 DMs or less, it won't matter and you never need to test it at all. Anyway, when Larxene AS appeared in my Lvl1 CM playthrough, I didn't want to wait until Twilight Town to fight her (returning to TT gets you Limit form, which allows sufficient form leveling to gain Invincibility Frame growth abilities, as I'm sure you know), so the only option for dodging her DM at this point in the game was this strategy I came up with. I could still easily dodge it via [Dodge Roll --> Quick Run] on repeat when I fought her Data later (yeah, you can Glide, but it feels kind of cheap and I'm sure I don't need to justify 'restricted Org fights' to you; restricting can be very satisfying and fun). Side note: Pulling off the Genie Final --> Reflega, Vicinity Break, Explosion strat against Larxene is incredibly satisfying. Whoever came up with that is goddamn genius. Saw it in your WR vid and was incredulous. Thanks for posting sick vids, dude.
well there you go,we have our ps4 announcement.Lets hope they will fix averything.
It's tough when you have the exact same team that's working on KH3 have to work on these HD remasters on the side. They really just should have gotten a new team altogether to work on them.
That is a completely dumb idea, especially when they realized how KH1 and 2 are such good games while making these ports, which helped out greatly in KH3's development.
@@Kingdom850 Well, not too much really, sadly.
I did the same exact thing with the first Xemnas fight on my PS3 and not once did it ever crash on me.
The only issue I have is that when I'm in the middle of the game, the screen beeps and then it says loading trophy data or something like that, and then it takes me right back to select a game.
Im really glad other people are running into problems and its not just me im literally stuck and can't continue in the game because it freezes during a cutscene every time so I doubt i will even be able to finish the game which is sad because this game was on of my favorites when i was younger.
Hey bizkitz great video, other thing that i realize is that at least in english version there are some frame drops in some sections like in the last page of pooh world there is a huge frame drop.
The load times look like a headache thank god ps4 version gets rid of that shit
The only problem that I found similar in ps3 and ps4 us version is that second xemnas fight reaction being 50/50 but besides that games flawless imo
In regards to the sound issue, I wouldn't say it's minor. It can effect gameplay on a personal level. When you hear a specific sound you can read the next move if you don't catch it with your eye.
At least that's how it is for me.
Not really something that needs to be fixed but should be added. Control mapping or the option to use the japanese controls in the english version.
Thanks for opening my eyes! Awesome to see that there is always at least 1 channel for your weird nieches, like tryharding KH! :))
There was another Final Xemnas glitch in the Story So Far. I don't know what actually triggers it but what it does is it makes Xemnas invisible for a bit making the battle longer. For my trigger of the glitch, he did the juggling attack to spam reversals but I spammed triangle too early (I think?) and it caused the Riku Session attack, and once I was finished with it. All I saw was just orbs being thrown at me when nothing was there. It kind of fixed itself when he did another attack but still Squares really not looking at the game carefully to still have a glitch in the game.
This video covered the 2.5 problems well, but let's also hope that, if SE ever winds up making plans for a PS4 set in the future(even if they currently aren't at this time as Nomura stated not long ago), that 1.5's issues are also rectified. It doesn't have as many that were prevalent in 2.5, and they occur much more rarely, but many people have experienced either freezing during certain segments(usually right before the ending FMV), or this atrocious sound bug where your speakers make a ton of those grating, booming noise.
At first, people had assumed it was just a faulty batch of discs. However, that was proven wrong when people noted these same errors occurred in original Japanese copies during some streams, as well as the fact many international copies shared the same problem across multiple regions. Even if these problems are relatively minor compared to the more common ones of 2.5 due to how rare they occur(with a good deal of fanboys dismissing the fact just because it never happened to them), it's still a thing that must be fixed if they're ever to do another re-release.
Man, the Xemnas stuff especially just makes me wonder what idiot playtested this port. How do you not see that the SINGLE Drive Form you're allowed to use during Xemnas 1 doesn't work, along with what's supposed to happen during *the very first attack* of Final Xemnas!
Very good video Biz!
So i started to play KH2 FM on the PS5 as part of the 1.5+2.5 port and actually noticed even more issues! I was trying to fight Lexeaus literally as soon as the AS became available and noticed that randomly when he does the 3 hit combo where he smashes the ground and makes rock pillars hit where your at, the second hit just doesnt do anything. No rocks would spawn and there wouldnt even be any hit boxes. After having this happen multiple times i started to feel like the several dropped inputs for Upper Slash and reflect werent my fault and neither were the dodge rolls that would randomly fail and kill me
I jumped in my chair when you mentioned the PS4 port of 2.5... What a great time to be a console gamer ;-;
Well said, Bizkit. I've noticed the problems in the English version of 2.5, and the load times are just... Ridiculous. Not to mention the pauses before fights that throw my mental timing off.
Still, though these glitches break the game, I love 2.5. It is, however, necessary that Square Enix fix these problems if there is to be a PS4 port.
In addition, there's a glitch in the data fight with Vexen.
When the does he's snow flake attack it dissapears while the hit box is still active. So you get hit at random.
i have experienced a glitch in timeless river the battle and field theme are playing at the same time has anybody else experienced this?
I had that in TWTNW
The only thing I really noticed was the drive form load, but after this I realized that there's so much more wrong. I though I was just bad at Xemnas which is why I kept dying haha. Hopefully these things are fixed if they decide to make a PS4 port!
Hmm, interesting video. I can definitely agree with the long loads on the drive forms but I actually have never run into any lag/load times on battles like you showed. Never had any freezes either, and as far as I can tell the sound effects seemed fine (though it might be hard to catch that). Regardless, that issue with Xemnas (especially when fighting data version) makes it very frustrating...
I don't know if it's worth mentioning, but I've gotten weird camera angles when dying and during Final Xemnas' laser dome move every now and again.
The PS2 was a bit of an oddball architecture, particularly in the way data had to be fetched. In many cases, optimizations were so fine tuned that physical position of the data on the disc were crucial.
Translating such optimizations to the PS3 is undoubtedly a formidable task, though that does not in any way excuse the new, sometimes very blatant game-breaking bugs that have been introduced.
My KH2FM keeps crashing and takes me back to the game select screen. It happens when I try to fight Terra or when I load a save file or go to a different room BBS works fine.
+TheVenXIII The same thing happens to me when farming for drive orbs in the cavern of rememberence during screen transitions, and only there. Oddly enough, this only happened in my critical run and not on standard difficulty.
It occasionally did this during my 2FM playthrough, but it got insanely bad by TWNTW. Tried to leave the place...crash. Tried to fight Lexaeus...crash. BEAT Lexaeus after a long fight...CRASH. After beating the game and eventually wanting to do Data Org, it just crashed to the select screen every time now.
Thanks for the Drive form pause buffer trick. From what I know on the PS2 the data on the DVDs was actually organized so that it would reduce loading times, and the drive itself was functioning differently then a PS3 drive. A Data Install would be great, at least partial (character and weapon models, animations etc.) but we won't get it on a PS3. PS4 requires games to be installed to the hard drive though.
I thought I was the only one who ran into that crash at Xemnas 1, but geez this game isn't really optimized for PS3. If only Square allowed for a data install option, I would be a lot happier hearing all of the sound effects correctly played and faster load times
Thank you., biz!
Posted in advance of the vids 5th birthday.
They should add an option that allows you to restart a boss battle over again after you lose, instead of reloading the last checkpoint, which in 2.5 is atrocious, making you run back to the where the boss is, trigger another load screen, skip the cutscene, trigger ANOTHER load screen... Only to have you fail in five seconds flat. The amount of time it takes to begin the boss battle was longer than that of my attempts to beat terra. Ugh. BBS has this option too..
0:09 - 0:16
WAIT WHAT !? Ohhh yes ! I hope square enix makes a 3rd remake of KH2.
And in my opinion of 2.5 theres nothing much wrong with it besides one thing. They shouldn't replaced roxas' voice from his original tovm ventus'. Sure roxas is the nobody of sora and has the appearance of ventus since ventus is apart of sora's heart but you cant ruin a classic in KH2.
Also, i have no idea why square enix removed some of the best sound effects such as the absent soulliette battle cries and quotes in the 2.5 remix. In the original KH2 the story bosses (the orgisation members) all died with quotes at the.
Saix: "if i had a heart"
Xigbar: "I lost ? Me ?!"
Xemnas: "Curses ... keyblade"
Luxord: "You played the game quiet well"
Whereas, all the absent souliette boss dont have battle quotes during the battle of once defeated.
Other than sound effects. Drive loads times and the xemnas glitch wasnt a problem since ive watched ***** data org battle guide and it helps a lot.
***** not during cutscenes. I mean when you go through the beginning of the game he uses ventus' voice not his original voice.
Yeah thats the one im reffering to for roxas, the 2.5 remix doesnt have the orginal voice of roxas, they replaced it with ventus'. As for the absent silhouette the orginal japnese version the voices and battle quotes were removed aswell.
***** ohh i completely forgot about 358/2 days but yeah i guess that makes sense. Overally my opinion is that roxas' old battle cries were a lot more i would say more like roxas and better. But in terms of kingdom hearts logic: yeah roxas has the appearance of ventus since ventus a piece of soras heart but roxas is his own person; he deserves his old battle cry back, dont know why square changed it :/
Thank you for not being a stupid fanboy, people like you are literally the only thing keeping the good old Videogame industry alive.
Randomly decided to boot up my PS3 for old times sake after this popped in my recommended, and yeah, it's really this bad lol Glad these issues would be fixed on the PS4 port. Plus bonus points for Square not being lazy and fixing the initial PS4 port too. Remember seeing vids on that, yikes 😬
Wonder of Square is also gonna make a PS5 update too? I hope they do, although I can't really see a huge need tbh.
Anyways, kinda nostalgic as the PS3 version of KH2 were some of my favorites gaming memories. KH2fm's lvl1 runs are what got me into challenge runs and always playing games on the hardest difficulty. Playing 2FM lvl1 from beginning to end on my PS3 for the last time while waiting for my PS4 to ship so I play KH3 is kinda bittersweet ngl
i have this problem where kingdom hearts 2 final mix wont load my save i can load other games and my other KH2 FM saves but whenever i try to load this one save it just sends me back to the game selection menu
I remember when I was in that fight where you fight nobodies with Squal in the beginning of the game ( first time you visit Hollow Bastion) and suddenly Sora got into a T-stance. I remember this happening to me in kh2fm but that was only when I use codes to play as other characters or change the move sets.but I wasn't doing that in KH2.5 . also my game wasn't pirated or anything like that.
its really weird that it happened
I forgot about a lot of the voice clips because those battles are easier than the original
Dude gave me an idea how to beat Xemnas Data battle on Critical now. I didn't even think about the Reflect spam when he throws you up for massive damage.
Doing that strat on PS3/PS4 just gets you killed. The Reflects won't help if the RC drops to avoid getting hit
Maybe it's not a reliable strat, but it helped me with the data battle tho.
Wow. As someone who didn't own a PS3 but was anticipating a KH2.5 PS4 port, I'll have to keep this video in mind before purchasing it and see if they fix this crap. Hard to say if they will or not, because while they just patched Type-0, FFX HD for the PS4 still suffers from RNG issues and a music glitch that didn't even exist in the PS3 version. We should definitely find a way to express these concerns.
PlainOlJoe I agree, if we're vocal about it, it seems they may listen, which is what I hope this video accomplishes. When you port something and make it worse than previous versions...that's poor porting.
weird thing about the PS3 version of 2.5 is that most of the loading issues were nonexistent if playing off a CFW modded PS3
I noticed some sounds not playing but I have not experienced a single crash or freezing before a battle before in KH2FM in English. Im currently playing the game in Japanese now so idk whats up.
So it wasnt just me then...i always thought the lag pauses were something unique to my game or that my PS3 was being dumb because I had never seen or heard anyone else talk about them in 2.5 HD
well I guess im not entirely wrong in the sense that it is unique to my game, it just happens to be unique to all the overseas versions apparently...at least I know im not crazy then whenever i see it consistently
good to know, thanks for the informative video
And here I was thinking I was just off timing with the twilight Xemnas fight... damn it
Wow, I never encountered any of the crashes or strange loading hiccoughs. The load times yes, but not the strange ones like with Larxene, the scene with Mulan, and Riku's summit battle. I did noticed that the drive forms felt slower to load however. I have experienced the Xemnas throw glitch. I could have sworn I was just timing things wrong.
Yeah I never knew about pause buffering until I watched the first guy to level 1 Terra with no growth abilities
When pause buffering, it's usually safe to wait for the E in pause to flip. That's a good time to unpause.
Yeah, that's exactly what I do.
Estimating the time, it takes two seconds longer to use a Drive Form. As it turns out, when the 'E' in 'pause' flips, two seconds have just passed, assuming you count from zero like a stopwatch.
I’m guessing they really did fix all these issues with the PS4 port, yeah my game on 2.5 chugged a couple of times but never crashed, never lagged, everything worked fine, load times were on par with ps2 version.
unrelated kinda, but i hate how in re:com on ps4, there's this weird lag after fights where sora just. stands there for a good 5 seconds before the game realizes that the fight's over. ooooof. square, please. it's not every fight either just totally random?
Were these things ever fixed in a patch? I just got the money to buy them, I'm not so sure, maybe I should wait until I get my PS4...
Seems like they didn't fix the sound effects in the PS4 version. I was wondering why there was some missing quotes and why things didn't play like they did before.
However, they did fix the load times; they work very excellent, even faster than the PS2 version(of course), and the glitches are gone, but there are some minimal ones.
I got 1.5 and 2.5 about a month ago and am loving them I didn't even realize about these issues as i never played the ps2 originals except for the drive load times witch luckily my friend told me about the pause technique before I started playing I hope square does a good job with 2.8 witch they should because only one of the games is a port
The pause buffering solves all of the drive form loads. That’s what everyone did on ps2 and PS3
The foreshadow was strong with this video
Its funny for how in the TFS livestream of KH1 in 1.5 where they found a glitch that broke the game, they laughed at the fans of KH1 proclaiming "WHERE IS YOUR GAME NOW?!!?!?" Whereas thanks to you, now I learned that KH2 in 2.5 has a LOT more problems than KH1 did in the PS3 ports. Funny how things work like that...they took more time to clean up KH1 for the port but didn't bother that much with KH2, the most popular of the titles. Somebody didn't think that through apparently.
wait, they did? which episode what that so i can look forward to it?
i thought i was going crazy during that sephiroth fight. I remember that reaction command had a lot more sound effects to it...
no wonder when i was fighting final xemnas i couldn't use react commands to dodge his throw arm move, it kept using riku's reaction command every time. i had to disable his commands in order to dodge SOME of xemnas moves but not all.
i remember in ps2 original kh2 i could have riku's moves enabled and still dodge ALL reaction commands coming from xemnas's attacks.
In addition to all the things you've pointed out, I've actually died a number of times to Data Roxas on level 1 because his dash attack would just ignore my block. I'm not sure if that was intended to be possible by the developers considering you're usually able to block that move. In case you're wondering what I mean, there is a video on my channel showing what happened
Ben This is actually an issue in original 2FM as well. It's distance based where he can get through Guard (probably somehow start the hitbox behind you). A solution to this is to just Dodge Roll or Quick Run the attack instead or simply get far from him, it has a distance cap
Bizkit047 Okay, thanks for the help!
I found an issue with Timeless River's sounds that it would make a nasty Audio sound if Sora did a move or did something to make a lot of noise, similar to headphones that can't handle certain sounds.
DantesDeception I loud beep, right? I think I know what you're talking about.
Yep. Pretty much.
DantesDeception It's supposed to mimicking old time microphones when they couldn't handle that much, it's annoying, but intentional.
This one time when i was fighting data Roxas, he hit me with that spiral leap attack and my screen turned competitively white. I thought my game froze but the fight was still going on. I could here Roxas still making his grunts and Sora getting hit but the screen was still white. I finally died and it went to the normal game over screen. It was pretty weird
Nightshade21 Ah I remember hearing about this. Yea that's deff a 2.5 issue.
Bizkit047 Actually, it was an issue present in the original KH2FM as well. If you use Firaga or Blizzaga on Hooded Roxas, there are split frames where it can still come out during the keyblade duel. And, if you hit Hooded Roxas on exactly frame 1 of the keyblade duel with this, you will knock him out of the duel, and the screen will stay white because the flash is attached to his A.I, which you just interrupted by hitting. Alternatively, if your spell hits him on any other frame, you will knock him out of the duel and Sora will still be able to steal his keyblades, or the duel will drop with Sora going through the normal animation and eventually being vulnerable to whatever attack Roxas throws out next.
Xaddgx Drevol Brasse Ah okay, that's probably why it's so rare to encounter
Bizkit047 Yeah. Even Firaga will rarely ever hit frame 1.
Though I've never encountered the Xemnas 1st fight crash, or really paid much attention to the sound effect issue, I have noticed the loading times issue (as that was pretty obvious) and the Final Xemans reaction command issue (which got me killed in my Critical Mode run-through).
I wouldn't mind them fixing it for a PS4 port, but I would honestly prefer them just patch it for PS3.
I don't know if this is a bug or glitch,but in the Data Final Xemnas Fight when Xemnas traps Sora and we have to use Riku to stop Sora being defeated by Xemnas,the lifebar of Sora runs off very fast,in a way that it's almost imposible to get throught that part
I've had problems with crashes but for me their extremely rare. Some of the boss fights not saying things when their suppose to, never had that problem either. A problem I did have is going into drive forms and getting attacked after activating drives, but it wasn't bad not like the one you showed in the video. Basically the enemy would get thrown into the air and I'd have time to attack back. It's rare but that drive punish has happened to me, it's not very often that I would be attacked by that. I have experience the Xemnas's throw attack and the reaction commad failing on me but majority of the time it doesn't happen to me. It would be pretty nice to have a soft reset too.