Nintendo Forecast
Nintendo Forecast
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How Star Fox Strikes Back
What is the future of Star Fox? This forecast looks at the future for the franchise in games or perhaps even film or television.
Did You Know Gaming's brilliant Star Fox Armada video - check it out: th-cam.com/video/A2Af_XXRMmI/w-d-xo.html
Thanks to this brilliant Reddit contributor: www.reddit.com/r/starfox/comments/x938ib/behold_an_attempt_at_translating_an_interview/
มุมมอง: 3 096

วีดีโอ

Where are the missing Paper Mario devs?
มุมมอง 4.5K7 ชั่วโมงที่ผ่านมา
Note: Unless something radical happens, this will be my last Paper Mario video for a while - but I think it's a really important one. Paper Mario The Thousand Year Door was a great success but this video researches the likelihood of another game from the team coming soon by comparing the credits for The Origami King to The Thousand Year Door. What could Intelligent Systems be doing next? 00:00 ...
Why Thousand Year Door is so important
มุมมอง 4.6K12 ชั่วโมงที่ผ่านมา
Following up my previous video on the Paper Mario survey, this is a look at the strategy that's underpinning Nintendo's current moves with respect to Paper Mario.
Nintendo still has questions about Thousand Year Door...
มุมมอง 5K19 ชั่วโมงที่ผ่านมา
Paper Mario The Thousand Year Door has released and yet Nintendo is still issuing surveys. This latest one needs another deep dive... Previous survey video: th-cam.com/video/wevvmXLp-lM/w-d-xo.html
MercurySteam's Next Metroid [Reupload]
มุมมอง 3.1Kวันที่ผ่านมา
This is a re-release of an older video. I wanted to fix the graphics and sound issues on that video and also to try out a new format for forecast graphics at the end - let me know what you think compared to the old style (which is also in the video for comparison at 1:44). And don't worry, there are new videos coming soon. The end of Metroid Dread leaves the Metroid franchise open. After Metroi...
Nintendo's new approach?
มุมมอง 6Kวันที่ผ่านมา
Could we soon see not just Pokémon Day and Mar10 day but Zelda Day and even DK Day? It's time to look at Nintendo's approach to anniversaries.
Why Nintendo (mostly) ignores this genre
มุมมอง 9K14 วันที่ผ่านมา
Mario Kart 8 Deluxe, F-Zero 99... these are rare exceptions on a Switch library that has been very light on first-party racers. Where are Wave Race, Excitebike, Diddy Kong Racing...? Well, this video we're going to look at the reasons that Nintendo has progressively moved away from racers. 00:00 How Nintendo shuns racing games 03:06 The reasons why 09:44 Looking forward
Nintendo's Acquisition of Shiver - How It Benefits Them
มุมมอง 9K14 วันที่ผ่านมา
I don't often do newsy videos but this one really deserved some attention. My thoughts and some early investigation into Shiver following their recent acquisition by Nintendo. Why them? Why not Panic Button? What does this mean for the Switch successor? All this and more discussed! My Intelligent Systems deep dive - th-cam.com/video/mKaQyAkzHss/w-d-xo.html John Schappert - www.gamesindustry.biz...
Paper Mario... After Paper? [Reupload]
มุมมอง 2.8K14 วันที่ผ่านมา
What aesthetics could Paper Mario have after paper? This is a reupload of an older video from last year that had some graphical issues and I thought with TTYD coming up, it was time for a rerelease!
Iwata's wisdom still applies
มุมมอง 7K21 วันที่ผ่านมา
Following up a question on another video from @ekurisona663 , this video explores how AI could be used in development, design and gameplay. 00:00 The AI landscape 04:14 Nintendo's point of view 08:35 Two Types of Program 12:58 AI Benefits 19:48 Craft
How Pikmin 4 Broke Big
มุมมอง 10K21 วันที่ผ่านมา
How did Pikmin become a huge success in Japan? We explore how Pikmin finally made it big. Note: This video was uploaded before the latest sales numbers. As I've been having some internet troubles recently, I haven't been able to update the video. Also - the thumbnail... Pikmin Take Japan or Pikmin Takes Japan? The creatures or the game? What do you think?
Just me from a year ago being AWESTRUCK by Tears of the Kingdom. (That's it. That's the video.)
มุมมอง 2.8K21 วันที่ผ่านมา
Okay, this is a slightly off-brand video calling back to the launch of Zelda: Tears of the Kingdom. While I usually focus on forecasting and analysis, I also think there's space now and then just to sit back and be wowed. I've been sitting on this video for a year and it still makes me smile. It's easy when looking back with a critical eye to forget the sheer joy of something new. If this video...
Manufacturing the Switch Successor
มุมมอง 11K28 วันที่ผ่านมา
With Shuntaro Furukawa's statement on the Switch successor, we know that attention will soon turn to manufacture of the Switch 2. What will that look like and what are the unique challenges that Nintendo may be wrestling with behind the scenes? 00:00 The Challenges 05:41 Cause of "Internal Delay"? 10:40 Component Competition 16:08 Semiconductors 22:00 How Nintendo Stays Nimble Videos I referenc...
Switch Successor announcement from Nintendo's president
มุมมอง 7K28 วันที่ผ่านมา
Shuntaro Furukawa has announced that more information about the next Nintendo console, the successor to the Switch, is coming. Although it's currently Switch 2 sizzle with very little steak, it's still an important moment. I don't normally do these sorts of videos but I couldn't let this moment pass without marking it!
The Rules
มุมมอง 9Kหลายเดือนก่อน
In this video, I unpack a little more what the revelations from the Governance document means and what it doesn't and try to build a picture based on the Nintendo financial obligations due to fair play rules. My previous video: th-cam.com/video/wPAGmiPMs-U/w-d-xo.html Nintendo Prime's (@nintyprime) take: th-cam.com/video/NY3UrEiouhA/w-d-xo.html This is the best comprehensible overview of the Fa...
Will they announce Switch 2 soon?
มุมมอง 13Kหลายเดือนก่อน
Will they announce Switch 2 soon?
Whatever happened to Nintendo's deal with Forever?
มุมมอง 4.8Kหลายเดือนก่อน
Whatever happened to Nintendo's deal with Forever?
They're Gone - Unless...
มุมมอง 10Kหลายเดือนก่อน
They're Gone - Unless...
The Challenges Ahead
มุมมอง 7Kหลายเดือนก่อน
The Challenges Ahead
Nintendo tried to break China but...
มุมมอง 6Kหลายเดือนก่อน
Nintendo tried to break China but...
TWO titles from the Mario Kart team in 2025? | EPD 9 Developer Deep Dive
มุมมอง 6Kหลายเดือนก่อน
TWO titles from the Mario Kart team in 2025? | EPD 9 Developer Deep Dive
Some big names
มุมมอง 11Kหลายเดือนก่อน
Some big names
Full Questionnaire Deep Dive | Nintendo's Thousand Year Door Strategy
มุมมอง 7Kหลายเดือนก่อน
Full Questionnaire Deep Dive | Nintendo's Thousand Year Door Strategy
Why don't Nintendo just buy the Paper Mario devs? | Intelligent Systems deep dive
มุมมอง 9Kหลายเดือนก่อน
Why don't Nintendo just buy the Paper Mario devs? | Intelligent Systems deep dive
Release Schedule Explained
มุมมอง 7Kหลายเดือนก่อน
Release Schedule Explained
The Plan to Make Metroid HUGE
มุมมอง 14Kหลายเดือนก่อน
The Plan to Make Metroid HUGE
Will "Switch 2" use VR?
มุมมอง 5Kหลายเดือนก่อน
Will "Switch 2" use VR?
Uncovering the budget of Breath of the Wild and Tears of the Kingdom
มุมมอง 44K2 หลายเดือนก่อน
Uncovering the budget of Breath of the Wild and Tears of the Kingdom
What I learned forecasting Nintendo for a year
มุมมอง 8K2 หลายเดือนก่อน
What I learned forecasting Nintendo for a year
Why So Much Cash?
มุมมอง 11K2 หลายเดือนก่อน
Why So Much Cash?

ความคิดเห็น

  • @Joker22593
    @Joker22593 31 นาทีที่ผ่านมา

    The problem with Star Fox is that nintendo doesn't really care about it as a set of characters with strong stories. The Star Fox IP is literally only for tech demos of new hardware. Only Star Fox 64 is any good, and that's probably more luck than plan, considering the track record of the series.

  • @10191927
    @10191927 7 ชั่วโมงที่ผ่านมา

    Ok, as a big Star Fox fan, let me throw my two cents on how to revive this franchise. Here’s what I would do for gameplay and stages with adding some rougelite elements, maybe have stages use different vehicles before each mission, or choose to go on foot. It allows stages to be revisited multiple times with stage secrets and hidden bosses, and may add narrative to the overall story. So let’s say you start a mission to fight Andross invading army, do you choose the Arwing and it would be on rails, or choose the land master, or choose to fight on foot in the streets of Corneria in 3rd person? Or choose the submarine and fight in the ocean on the same planet. Branching multiple paths within the same stage that can also unlock branching paths in the games main map. For 3rd person Fox or playing as other characters can have stages where they may need to solve puzzles, explore areas and maybe have missions where they have to save planets from Andross forces. I do think variety would be great, and having a fully fleshed out selection of vehicles or choosing to go on foot would open up the game a lot more, it can have on rails or be open exploration. Another thing I’d like to see is some very creative worlds and environments, they could really create some amazing environments with today’s modern tech and bring the franchise up to date. Look at how good Metroid Dread looks with a strong sci-fi aesthetic. Like the Star Fox team could investigate ancient alien ruins or something and it would be akin to a Zelda temple with puzzles and a boss, and adds to the overall story. Each Star Fox world can be densely packed with secrets, thrilling sequences, and epic boss encounters, with plenty of opportunity to revisit worlds multiple times to discover all the hidden stuff in stages or alternate bosses. Some stages would of course be strictly on rails like space dog fights and boss battles, another thing they could do to is building bases on stages you have, and I’d like to see something like the passive ghost players like in Mario Wonder. Other players can passively visit Star Fox stages you build bases on and maybe have some interactive element, and passive ghost players can help others discover secrets in stages, or passive players can drop occasional bombs or laser upgrades for the Arwing or other vehicles. Those are just some ideas I have how I would approach it, it would keep the core identity of what makes Star Fox what it is but also not be afraid to try taking on stages from different angles, and with games like Metroid, Zelda, Wonder, there’s definitely plenty of foundational groundwork for a Star Fox game to really wow people with a solid game, I feel there’s a lot of untapped potential.

  • @adistantwail8419
    @adistantwail8419 13 ชั่วโมงที่ผ่านมา

    Star Fox needs to proritize its storytelling. There's so much untapped potential made with its world, anime shorts, and fan projects like A Fox in Space. They also need to rework the gameplay. I believe a mix of open air environments with an empasis on exploration combined with linear segments for boss fights and storytelling is the way to go. So basically Assault cranked up to 11. This franchise would have been so much bigger by now if it wasn't so mishandled and squandered by Miyamoto.

  • @theakiwar9118
    @theakiwar9118 17 ชั่วโมงที่ผ่านมา

    We don’t even need to discuss it. The next 2D Metroid is certain to come out in 2025/2026 given if they don’t cancel it A 2D Metroid is heavily alluded to be in the works in the financial reports of Mercury Steal And the leaker who leaked Dreads Mercury Steam development a year prior, also said another 2D Metroid is in development weeks ago. Wether it’s a remake or Metroid 6. Time will tell

  • @illusive-mike
    @illusive-mike 17 ชั่วโมงที่ผ่านมา

    Considering how horribly stunted the 9th generation of home consoles turned out, a (fully expected) leap to around PS4 levels of performance would put Nintendo in direct competition for a good number of multiplatform releases, especially considering Sony's own recent stats indicating that about half of active PS players are still on PS4 themselves, as well as Square Enix's statements about PS5 exclusivity holding them back. And it's not even that different from the launch of the Switch, with the Nintendo hybrid system still being a full generation behind the "competition", yet that's going to mean even less now than it did then because the "impossible ports" of yesteryear are standard procedure today.

  • @napoleonfeanor
    @napoleonfeanor 19 ชั่วโมงที่ผ่านมา

    I think it's hard to analyse that if you aren't personally familiar with the games. The WiiU one already failed because of being WiiU. I'd say don't make it an only on-rails game. Focus on the flying sections. Make it longer with a cinematic story mode. I doubt it will happen anyways. Maybe Nintendo should start making lower budget games for lower price and allow some experimentation. Nintendo has so many great dormant IPs and that would allow them to try things out without full risk.

  • @RMarr-uy9hf
    @RMarr-uy9hf 19 ชั่วโมงที่ผ่านมา

    A starfox rail shooter would be a good technical demo for some Switch 2 VR capacities. Being in a vehicle and moving straight to the horizon might mitigate any motion sickness if done well. Plus, the straightforward geometry of the ships and other assets will help to make the performance go far above the performance expectation for a young Switch.

  • @alphamarigi
    @alphamarigi 20 ชั่วโมงที่ผ่านมา

    How exactly is F-Zero adequated when Mario Kart uses the same cup system? Star Fox should just have more levels than previous entries. Multiple adventures like Kirby Super Star.

  • @crithitjace
    @crithitjace 20 ชั่วโมงที่ผ่านมา

    What we need is another Star Fox dinosaur planet like game. Except this time you could get Sega to do it. Get the team behind like a dragon on it to create an action. RPG where Fox does more mercenary work on foot and not just in the air with the dog fighting sequences being pulled from A vibe similar to panzer dragoon. It will print money.

  • @stardogsmasher6217
    @stardogsmasher6217 20 ชั่วโมงที่ผ่านมา

    If you're to ask my how Star Fox should strike back to the public conscience, it has to be the import of the two GameCube games, Star Fox Adventures and Assault. Given what happened to Star Fox Zero, there's a big chance that a good amount of the fan base (myself included) are just getting sick and tired of Star Fox 64 being remade, even that was a reboot of the SNES title. Plus it be nice to see the next generation experience the two games that were released back in the day on modern day consoles. For what I want the next Star Fox game to be like, I would take heavy inspiration from the original Star Wars Battlefront 2 with it's on-foot combat gameplay while keeping Star Fox's Arwing and Landmaster gameplay styles like Star Fox Assault. Assault was the step in the right direction by evolving the series in both gameplay and it's story. Speaking of which, the story needs to be a continuation from Star Fox Assault as Command's narrative is so bad and from what I heard not even considered canon to the story's timeline. I'd like to have my girl Krystal back in the spotlight again as well as others like Panther and Tricky be brought back because there's potential in those characters to know more of. I do have a spin-off type game in mind one being a backstory type game on Krystal surviving Cerinia's downfall, a Halo Reach type game if you will, but a new game needs to be made first. For media, I'm not really sure if a movie can pull through 100%. Just look at the Mario Bros movie as it doesn't feel like a proper movie but rather a Illumination type movie (A youtuber Charriii5 did a rewrite to make the movie better, I recommend checking it out). However, I do think a television series can work really well, but what style should it take. Well, in my opinion, an anime should be the way to go given that Star Fox Zero got an animated short the Battle Begins and it looks so cool. The story like again needs to take place around the Adventure and Assault timeline because as I said, retelling SF64's story is going to get really old and limits the potential of the storytelling the series has to offer. For theme park rights, I actually did came up with two ideas in mind. One being a laser tag type attraction which features Star Fox Assault's weapons and gameplay style. Another being a roller coaster type simulation where you fly around with the Star Fox crew in space.

  • @jag1087
    @jag1087 21 ชั่วโมงที่ผ่านมา

    For now the best use of Star Fox for Nintendo is adding the games to the NSO service. Maybe they can make a Star Fox 99 iteration, which could be fun and low budget. A more expansive Star Fox world, with many more anthropomorphic animals, would be cool, but I don’t see Nintendo making any big expensive risks with the franchise.

  • @nexas3018
    @nexas3018 21 ชั่วโมงที่ผ่านมา

    This video is StarFox Assault erasure. Bandai Namco developed it and they would be a great choice to develop a remaster or new game.

  • @garoozies914
    @garoozies914 22 ชั่วโมงที่ผ่านมา

    Starfox would make a great roguelike imo. Rail shooter + roguelike seems like an interesting combination.

    • @napoleonfeanor
      @napoleonfeanor 19 ชั่วโมงที่ผ่านมา

      No

    • @garoozies914
      @garoozies914 12 ชั่วโมงที่ผ่านมา

      @@napoleonfeanor nice counterpoint.

  • @reeseseater12
    @reeseseater12 23 ชั่วโมงที่ผ่านมา

    I don’t think you need to reinvent the wheel with Star Fox. Planet exploration with an overarching story; free space combat sections between the exploration sections. I think that could easily work. You got your space ship dog fighter combined with an on foot (or land vehicle, maybe a combo of both) exploration sections and you do have a unique and highly imaginative game. Especially if there are multiple routes you can choose between to get to the final goal

  • @bolladragon
    @bolladragon วันที่ผ่านมา

    What really breaks my heart is that SF has a a bit of a reputation of spin-offs being pitched or rumored, fans getting excited by that, and absolutely nothing happening. You mentioned a Musou game. Well, Hyrule Warriors happened because a StarFox Warriors game was pitched and Nintendo asked for Zelda instead. And don’t get me started on the rumored StarFox Grand Prix, a literal honeypot to catch leakers!

  • @WallMeat89
    @WallMeat89 วันที่ผ่านมา

    Star Fox should return as an online multiplayer game, something like Warhawk from the PS3 only more family-friendly. That game had aerial dogfighting and on-foot third-person shooting with an arcadey feel and was just fun but lacked personality. Not sure if Nintendo feels like that would cannibalize Splatoon sales, but in this age of live-service season passes and whatnot, this is the only Star Fox I can imagine that would sell

  • @storyteller2285
    @storyteller2285 วันที่ผ่านมา

    I would take Star Fox into a much more niche route. Go all-in on the on-rails gameplay but mix it with both air combat as well as a on-rails cover shooter, a huge emphasis on character personality and story to boot. Give each level multiple routes and multiple endings for a plenty of variety similar to 64. I would change the art style to something more cartoony like the Battle Begins animated short film to enhance the quirkiness of the world and characters. The biggest feature I would add would be to change characters on the fly during missions with each character having unique abilities both active as well as passive. (Yes, you can finally save Fox while playing as Slippy.) The story would be about Fox and crew being the mercenaries that they’re always said to be, this time working for themselves instead of fighting on behalf of the government during wartime. As a sequel to 64 Star Fox will be traveling the Lylat system picking up odd jobs to protect the rebuilding Lylat citizens while fighting off a rising Pirate syndicate looking to carve their own territory from the ashes of war. And of course Star Wolf will be the secondary antagonists as usual, this time Wolf being a tough-love mentor in the world of mercenaries since this would be Fox’s first time being a Merc during peacetime and not following orders from the military. A foil to Fox’s “good soldier” attitude. Yeah I’ve had a lot of time to think about my dream sequel game since Nintendo won’t give one to us.

  • @sebastianguerrero6617
    @sebastianguerrero6617 วันที่ผ่านมา

    Honestly for me personally I wouldn't want retro studios to work on dmstar fox, I just don't think they're good developers or make good games

  • @joshsocshift
    @joshsocshift วันที่ผ่านมา

    I do think that Starlink presented a new gameplay model for Starfox, and it did sell best on the Switch (and early in its lifespan). I think that the toys to life element of Starlink hampered its sales significantly, but that Nintendo may have seen the promise for that overall gameplay and world style. Given that Nintendo often doesn't revisit the same franchise multiple times in a generation, I think they probably consider Starlink to be the Starfox 'entry' on the Switch, and may be planning to having a refinement of the Starlink formula on the next console. Planets/moons you can freely navigate, with more traditional on-rails segments as you either move between planets, or during missions. Bandai Namco or Sega could be good options for developers, but I also wonder if directing the project may be something that would interest Sakurai. Obviously we all want him to be getting on with the next Smash Bros (as I'm sure Nintendo do too), but it could be a good project for him to do afterwards. Kid Icarus Uprising was (I think) well received as an on-rails action shooter, so Sakurai may well be a good fit to relaunch the franchise (if he doesn't get stuck making Smash DLC for the next decade).

  • @antenna.
    @antenna. วันที่ผ่านมา

    Rare NintendoForecast L

  • @thirosgaming7981
    @thirosgaming7981 วันที่ผ่านมา

    Your videos are part of my morning routine now - keep up the fantastic work :)

  • @fritospie7982
    @fritospie7982 วันที่ผ่านมา

    It seems like Nintendo has been building a vr game system since the Wii. First they needed the controlers which they’ve continued to refine with subsequent systems. Then they needed a portable system which they’ve refined with the Wii U and now the switch. They are slowly building a vr system.

  • @GabePlaysYT
    @GabePlaysYT วันที่ผ่านมา

    Unpopular opinion, but I really enjoyed Adventures. I loved the Zelda-esque adventure of traveling all over Dinosaur Planet, the deeper narrative, and the occasional Arwing segment. It felt like a much fuller game in comparison to most of the series. I'd love for them to tackle something like that again

  • @GamesAndAnimes
    @GamesAndAnimes วันที่ผ่านมา

    I wish for a Star Fox 2 remake. A very good game, but limited because of the original hardware.

  • @tuskoub
    @tuskoub วันที่ผ่านมา

    I’m shocked how thoroughly overlooked Star Fox Assault was in this video. Its mix of On-Rails Shooter battles and grounded Third Person Shooter battles felt like a great way to progress and modernize the franchise. Even proverbially “plugging it into their GameCube Remaster Machine” would make for a fine release that doesn’t seem unlikely

    • @MrRedGreenBlue1
      @MrRedGreenBlue1 19 ชั่วโมงที่ผ่านมา

      I would love a StarFox Assault remaster on gamecube, even if it's ANOTHER remake atleast it's moving us past Starfox SNES/64! The only huge update I'd really want other then voice acting and graphics is I'd want the other Starwolf members playable in multiplayer, I think originally it was just Wolf? Which was a shame because Leon's been my favourite starfox character since I was a kid and Panther was such a great addition to the Starwolf cast that I think he more then made up for losing Pigma AND Andrew in one game.

    • @F-ZERO
      @F-ZERO 15 ชั่วโมงที่ผ่านมา

      I came here to make this same comment

  • @Louis_Varga
    @Louis_Varga วันที่ผ่านมา

    A remake of Star Fox Adventures is what I would be most interested in.

  • @MartKart8
    @MartKart8 วันที่ผ่านมา

    I like the channel called ice cream man, on TH-cam has made a lot of Starfox videos, called StarFox Horizons. For me I found StarFox Command the dullest StarFox game, I hate the strategy element for the game, protect the Great Fox from getting blown up and that was most of the game. I like strategy for Fire Emblem games as it makes more sense for me.

    • @shreksnow1918
      @shreksnow1918 วันที่ผ่านมา

      (Copy and paste of a comment I made on a different video and the correction I later put out. It talks about some true cringe that was made by Event Horizon’s creator) Here’s some truly HILARIOUS information about UndyingNephalim/IceCreamMan (Star Fox Event Horizon’s creator). However many years back he made these two RPG Maker Zelda fan games. They had their rough edges an amateurish writing, but had a lot of passion behind them. For a long time I was wondering why the guy disowned it. Then once I watched a let’s play of the second game Time’s Menagerie I knew. There was a lot of really sus stuff with horny underage characters, he crammed his cringe Deviantart-tier weggie fetish into it, he made nude loli drawings of his waifu Saria (they didn’t have “details”, but it was still disturbing. This one character who’s like an incel/simp for Saria brought her back to life and told her that he’s basically her father. She also didn’t have any memories so mentally and physically she was a child), and at one point you come across this poor Zora woman who had been kidnapped by an octopus man and used to breed an army of Octoroc-Zora hybrids (she had been missed for a few decades and since there was an entire civilization of them in a cave you know she had to endure CONSTANT assault. The octopus man’s brother and husband of his victim met up with him and told the guy that everything is ok and that he can be redeemed. This is right after learning his brother rap d his wife). He also made this comic called The Gerudo Wars around the same time and the fan wiki has an “interesting” summary. In one paragraph it talks about the Kokiri who are “an immortal race of eternal children”, and right below in the description of one of the panels is says that Saria (one of said immortal forever children) is heavily pregnant. Insert my boy PPP screaming WOAH BUDDY!!! What makes it worse is the guy didn’t even age her up and she looked YOUNG. One of the key hallmarks of bad writing where the author has an oc or an already existing character act as their self insert was present, with Link being responsive for her child pregnancy😂🤣🤮. Fortunately, the guy was like 15 when he made this and has since moved on from that “phase”. It shouldn’t be used to slander him as a pdf file because I don’t think he’s one (or at least I hope he’s not. It’s clear the guy still really likes his loli waifu. He also aged her up a bit for his rts and shipped this ambiguously aged girl with a much older man. When confronted about this his response was that Hyrule is a backwards medieval society and that kind of thing happened then. In other livestreams the guy will go on and on about how much better medieval society was and how we should go back to the good old days. On one of these streams he and one of the guys who helps him with the Zelda fanfic lore were going on and on about the symbolic beauty of inbreeding🤣🤮 (think back to what I mentioned about what one of the characters said about Saria being like his daughter). I was just dying laughing! I wish I could remember what stream it was and had the timestamp I’d HAPPILY share it😂). Although, ruthlessly mocking the guy for the various dumb things he’s said and done in the past and sharing the magic is fair game.

    • @shreksnow1918
      @shreksnow1918 วันที่ผ่านมา

      A few corrections. I recently reread the wiki and Saria wasn’t actually impregnated by Link. What really happened was she ate some herbs that caused a pregnancy and one of the other Kokiri murdered Link because he thought that Link was a forest demon who forcibly impregnated Saria. You can definitely see how I got that twisted, and the thing about Link being UndyingNephalim/IceCreamMan’s self insert still stands. Also, once I was laughing at his inbreeding idea in the comments and he corrected me by saying it was actually meant to represent decay/stagnation. He also had the plan to make two of his oc villains be siblings who got it on at the beginning of time and now hate each other (one of them is this Bionicle looking guy who’s actually an owl man and created the Ooccaa in his canon. The other was genderbent bootleg Sauron and she merged with this spider hive mind making her basically immortal)🤣🤮. I kept laughing at him for that beyond atrocious idea that he sadly never went through with and gave a cope answer that it’s fine because lots of Pagan myths have inbreeding and he needs to tie it in with real world symbolism/mythology, even though a good chunk of those ideas don’t make a lot of sense within the narrative. I doubt the guy would go after kids, but he clearly doesn’t understand optics and it would be VERY easy to twist his words and make him look like a sicko. Fairly recently he did a stream and at one point he used Genshin Impact to dunk on BOTW/TOTK by saying it’s the better game. Even if it is better you really DON’T want to praise that game because a good chunk of k if the player base are creepy and there’s some YOUNG looking loli characters (the game’s wiki categorized them as short girls. Building on that one of them has lowest eyes that are used to represent neonatal features of girls who are maybe 3 feet tall, and if you like that you’re a shortaphile😂). I agree that BOTW is flawed (can’t speak on the sequel since I haven’t played it), but if he wanted to bring up a game that’s did a lot of the same things better he could’ve mentioned something truly great like Cube World’s Alpha version (it has INSANE exploration thanks to leveling up, procedurally generated dungeons, a wide array of different enemies, hang gliders, climbings, pets that help you in battle and some can be ridden, and other things like that. Such a shame the retail game threw away so much of what made the earlier build truly great). Unless the guy pulls a Vaush and shows off a goon stash with kiddy content or has Discord kittens there’s no evidence that he’s into kids (maybe aside from Saria). The guy is very talented and I’m thankful he’s been working on those cool projects, but he has done certain things that definitely would’ve turned him into to a lolcow. His INSANE skillset and the fact he doesn’t meltdown when criticized or made fun of (at least he’s smart enough to do all that behind closed doors. CodemanCZ basically confirmed that my mix of legitimate criticism and laughing hysterically at his cringy past caused Neph to hide my comments and was malding about me in his private Discord/hugbox). There is part of me that wants to see someone confront him about his past and make him meltdown mid stream, but the guy doesn’t deserve that and it could potentially kill Event Horizon. I don’t have any malice towards the guy and wish him success. Something else interesting about about the guy is that he’s taken the hard stance that introducing sci-fi elements into Zelda is a bad thing. As long as it’s a gradual introduction and they don’t go too far I think it’s fine. I’m going to play armchair psychologist and assume it’s a subconscious effort to distance himself from his older work. In Time’s Menagerie it was revealed that the Twilight Realm was actually the moon, the Fairies of Tarm were changed to these weird 4D entities who were masters of genetic engineering, along with Majora and the Goddesses being implied to be aliens. There was also this cool weird part in his Total War Zelda mod where the Bionicle looking guy used Skyloft to nuke a city like Independence Day to try to kill genderbent bootleg Sauron and her hoard of Gomha. There’s probably other examples I can’t think of off the top of my head.

    • @shreksnow1918
      @shreksnow1918 วันที่ผ่านมา

      Not making ANY of this up about the guy’s previous projects. You can check the Hyrule Conquest fan wiki for the Gerudo Wars comic and see the child pregnancy part is 100% real. There’s also play throughs of Time’s Menagerie if you want to see the story get VERY fanfictiony with the DISTURBING Saria nude loli drawings and poor Zora woman who’s the victim of sexual assault to create an army of Zora-Octoroc hybrids.

  • @DocenaFamily
    @DocenaFamily วันที่ผ่านมา

    Rant Time: I never played the main game of Star Fox Zero. I played the robot game that came with it, because that was more my vibe. Like this guy, I was never really into Star Fox as a game series. I played them since the SNES days, but mostly out of obligation because that's what the family wanted to play - to ooh and ahh at. I've beaten Star Fox and Star Fox 64, mostly because it was a rite of passage in the fam. I really got into Star Fox 64's multiplayer. I got into Star Fox Adventures and had fun with it (despite everyone's hate of it - I was oblivious to the hate at the time). Didn't get that into Assault, because, again, not really into Star Fox formula. Like the speaker, I was into Panzer Dragoon. I was also into on-rail shooters like Time Crisis and Ghost Squad. But Star Fox's gameplay, for whatever reason, never really stuck with me. Now that THAT'S out of the way: I don't know how to feel about Star Fox Zero. Or rather, people's opinions about Star Fox Zero. All of them claiming to be huge fans of the series say they absolutely DESPISED the controls, and that it utterly ruined the game. I took their word for it... until... years later, I realized there was such an utter bias against the Wii U that most people try to gaslight those that enjoyed it with horrid stories and call them blind liars. An easy example is a majority of players claiming that Splatoon 2 and 3's controls were far better than the Splatoon 1... when that's genuinely the furthest thing from the truth and I seriously can't understand why people think that. Wii U's motion controls were FAR more precise than joycons', at least in terms of shooter-genres. Also, people claiming that Smash 4's Amiibo never actually learned anything. Also extremely false, as the intelligence of Wii U Smash Amiibos was seriously more superior to Smash Ultimate's Amiibo. Sm4sh learned how to fight against you, Smash Ult poorly attempted to copy you. Their intelligences were night and day. Most of these stories and claims, not coincidentally, coincided with famous TH-camrs that hated the Wii U... which made me realize that: Either these people have never played the Wii U, or their opinions were formed by more charismatic influencers. The latter is not a horrid knock against their character: people do that all the time - on EVERY medium. It's a natural response. But the fact that these haters believe they're immune to this behavior, though, and treat their "opinions" as law? THAT, I can knock against. Point is, with the skewed bias against the Wii U, as well as the likely bias of the Star Fox players (most OG Star Fox fans hadn't properly played it since the N64 - most of them ran away from Adventures, and most of them also avoided Assault because they preferred home consoles over handhelds --- meaning, they were likely older players who weren't fans of adapting to new controls), I'm not sure what to believe. Were the controls TRULY that horrid? I'm an adaptive player, as I've played from the NES-forward, adjusting my hands and eye coordination to fit whatever control scheme was put in front of me. Nintendo, SEGA, Sony, Microsoft, arcade controls - you name it, I've likely adjusted to it. I'm fine with tank controls, over-complicated controls, and even over-simplified controls. I had no issues with odd camera angles, dual screens, VRs, or augmented realities. I found Kid Icarus Uprising's controls to be a little awkward at first, but adapted very quick to them. So... for someone like me, would the controls have been THAT bad? I don't know.I didn't play Star Fox ZERO's main game. I'm not that into Star Fox, so I felt no urge to. I bought it for the sake of family (in case anyone wanted to play it, they were bigger Star Fox fans than me), and because I wanted to play that base-defense game (for some reason I keep forgetting its name). I sold my copy when I was strapped for cash, and have only marginally regretted it... but now I genuinely regret it. ... Those cutscenes look gorgeous and fun. And it really goes to show the amount of effort they put into the game. Was it TRULY that bad? TRULY? Is there anyone here who has LEGITIMATELY completed the game from start to finish and did any side-completionist tasks (aka: not just speedrunning to say they completed it), that seriously hates its controls? Were people's claims exaggerated? Or were they legitimate? I'd genuinely like to know. And no, I don't want to hear it on Twitter or Reddit, or through a video essay, as those crowds have been biased from the start. I wanna' hear from someone who's actually played it, who actually enjoyed their Wii U, who's actually well-adaptive to new controls: Was it genuinely that bad? Oh, and I also played Starlink. Very fun game, even though the end-game didn't feel exciting and just felt more like crisis-management. All that said... To remark on the video's question... I think Star Fox going down a Mass-Effect-lite route would legit be amazing and get a lot of people into the series. Gathering party members, customizing teams and loadouts and skills, choices that affect the story, drama and tension... But on a much much lighter scale. Not because "family friendly", but because there's an ever-growing crowd of people who want to play shorter, less involving games. They don't want 100+ hour adventures, and would actually be happy to complete a game over the weekend. A Mass-Effect-lite would be a blessing to these people. One that they'd replay over and over again without fear of losing their lives and hours of sleep to it.

    • @orangeslash1667
      @orangeslash1667 21 ชั่วโมงที่ผ่านมา

      Fun Fact: the only reason this game was made is because Miyamoto wanted a flight game that can viewed at multiple angles for the sake of (spectacle). However it takes away accessibility, so you work harder to perform well Thankfully there's a minus button if you can't use the two screens, In addition to training mode.

  • @pattersong6637
    @pattersong6637 วันที่ผ่านมา

    My request if they did another one would be please don't make it be "Star Fox SNES again" like 64, Assault, and Zero all were. Do something different. No Andross etc. Broaden the universe.

    • @orangeslash1667
      @orangeslash1667 21 ชั่วโมงที่ผ่านมา

      I think Miyamoto run out of ideas for SF?

  • @Fuhiro3
    @Fuhiro3 วันที่ผ่านมา

    My only hope for Star Fox's return is that they reexamine on-foot missions. They are very fairly reviled in Assault but I think there's so much potential with the format that throwing it away like Zero did feels like a waste.

    • @orangeslash1667
      @orangeslash1667 21 ชั่วโมงที่ผ่านมา

      Fun Fact: the only reason this game was made is because Miyamoto wanted a flight game that can viewed at multiple angles for the sake of (spectacle). However it takes away accessibility, so you work harder to perform well Thankfully there's a minus button if you can't use the two screens, In addition to training mode.

  • @s.d.2621
    @s.d.2621 วันที่ผ่านมา

    Pokémon Snap but make it Star Fox. On rails, plenty of secret and hidden pathways, enemies, upgrades and weapons. Different choices made during one run could change what you see in the next run of the same planet/location. The same way you have to do various specific things in order unlock new Pokémon in Snap, this Starfox game could have various different and specific things to shoot and Ariel puzzles to solve to unlock new paths, collectibles or upgrades. Make each level widely repeatable.

  • @BubblegumCrash332
    @BubblegumCrash332 วันที่ผ่านมา

    As a 90s kid , it breaks my heart that Nintendo ignores Star Fox

  • @Allen_b-fx7zo
    @Allen_b-fx7zo วันที่ผ่านมา

    Your ability to communicate, entertain, educate, and predict is top tier my friend! 💎 Your voice is easy to listen to and I can feel your excitement on the subject matter without you having to get high pitched like some creators. I hope your Channel explodes exponentially. Stay fanning the flames of your expertise brotha.🤙🏼 May the algorithm catch fire on the kindle that is your current fan base. 🔥

    • @Allen_b-fx7zo
      @Allen_b-fx7zo วันที่ผ่านมา

      Also, in the future, if you wanna raise your voice in excitement, Let Loose man! no judgement.

    • @nintendoforecast
      @nintendoforecast 19 ชั่วโมงที่ผ่านมา

      Haha, thank you!

  • @PamonhasDePiracicaba
    @PamonhasDePiracicaba วันที่ผ่านมา

    I think Star Fox with open world elements could work.

  • @DSmaster8585
    @DSmaster8585 วันที่ผ่านมา

    I think the idea of a Star Fox section in the theme park is good! But considering how most of Nintendo's space themed series are on the less popular side, I think adding a space section to the park including Star Fox, Metroid, Pikmin and maybe Kirby (they could throw in Mario Galaxy elements in as well) could bring attention to all of these series and make Super Nintendo World feel less like separated sections and be more of a celebration of Nintendo!

    • @kurokamina8429
      @kurokamina8429 วันที่ผ่านมา

      I could imagine it being like that Pandora ride were you are on the back of those flying things from Avatar. I recently got to ride it and it was cool. Or something like smugglers run from galaxy edge

  • @sboinkthelegday3892
    @sboinkthelegday3892 วันที่ผ่านมา

    A Federation Force sort of thing. They'll launch a new Miiverse based on like a Rusty's Real Deal Baseball and animal-themed festival masks, your new Miis, that can be worn over Switch Sports characters.

  • @zoroark5714
    @zoroark5714 วันที่ผ่านมา

    I would like to see Lego make Star Fox sets.

    • @Gamerbropart2
      @Gamerbropart2 วันที่ผ่านมา

      Heck they already starting with Zelda so what’s stopping Nintendo to make it happen?

  • @1originalaccountname
    @1originalaccountname วันที่ผ่านมา

    In terms of a cooperative multiplayer game with tons of players, the best way to go would be the way Helldivers 2 does it. Have the galaxy be at war and you and your friends run though various missions to defend and liberate planets. Instead of 99 players working together, you could have literally everyone working towards the same goal as an entire galaxy spanning fleet. Another game that could be used as inspiration is Mount and Blade, where a large part of the game would be managing the Star Fox Mercenary Group, doing missions, making alliances, and making a name for your company on the battlefield. Other factions would have thier claims and fight each other, letting for large scale battles and emergent gameplay. Throw in ship, crew and equipment management and some RPG elements and you might have something special.

    • @kurokamina8429
      @kurokamina8429 วันที่ผ่านมา

      Star Fox Assault is like the series HellDivers. The Aparoids are awsome

  • @kurokamina8429
    @kurokamina8429 วันที่ผ่านมา

    The funny thing is that ever entry has an element or twi that if put together into one game can make an amazing Star Fox game. But the best and coolest idea would be to take Star Fox Assaults ideas and expand it into an almost Ratchet and Clank like game. Difference being that they could take the StarFox Command and SF 2 idea of playing different characters into the game to add variety and letting players get to really know these characters gameplay wise and personality wise. Taking Star Fox Adventures style of handling the arwing gameplay by spreading them across the game but actually making them longer then they are in Adv, more uniqe, and actually have bosses. All range mode included. Ultimately make it a 15hr experience in the story mode. They could include a classic mode that takes the arwing/ vehicle gameplay sections and put them in a classic 64 style map. That way old fans can enjoy it. But most importantly, on line multiplayer (probably a battle royal style mode to differ from Splatoon and Metroid prime).

  • @vianabdullah2837
    @vianabdullah2837 วันที่ผ่านมา

    I always wondered which studio could make a good Star Fox game. Perhaps Bandai Namco who made assault or Ubisoft who collaborated on Starlink. The franchise could be Nintendo's answer to Ratchet & Clank. You get a good mix of shooting and platforming in there.

    • @kurokamina8429
      @kurokamina8429 วันที่ผ่านมา

      Assault is the way to go, expand it with co op (which is what they originally were planning for the game), expanded the on foot gameplay (maybe like ratchet and clank rift apart). Bring back the personal ships from sf 2 and command (the red arwing and retro arwing in zero was such a massive tease of a new great idea).

  • @drbenben
    @drbenben วันที่ผ่านมา

    I think the best way to revive a series like star fox is to release ports on NSO, then a remaster of a popular title, soon after announce and release a limited tv series about the IP followed up with a new title for the series that highlights its best characteristics such as cinematic style and high tension space combat This same strategy could be used for many games such as f-zero and Metroid

  • @kurokamina8429
    @kurokamina8429 วันที่ผ่านมา

    4:39 Miyamoto, you mean the guy responsible for every bad decision ever made for this series? The last thing this series needs is Miyamoto.

  • @DavidSchertz
    @DavidSchertz วันที่ผ่านมา

    Hoping for a comeback of both Star Fox and Mega Man

  • @kurokamina8429
    @kurokamina8429 วันที่ผ่านมา

    4:11 I recommend checking out these Star Fox series animations A Fox In Space episode 1 and 2 And star fox Remadventures

  • @rpg_haven
    @rpg_haven วันที่ผ่านมา

    I think their best bet would be to deliver the best looking game they've ever made, with classic Star Fox on-rails missions. Essentially a new version of SF64 structure-wise, but with new gameplay ideas. Maybe new power-ups, vehicles or (god forbid) even crafting. Some new mechanic that adds an additional addictive quality. It won't sell gangbusters but also wouldn't require a massive budget. Another option would be Star Fox Lylat. Make it vaguely like Mass Effect 2 in structure, with a good story driving the experience. Explore the whole Lylat system, taking on missions, meeting characters, finding new gear. Space, tank, and on-foot gameplay, sort of like Adventures if you could fly anywhere in your ship and there were a bunch of flying missions. All culminating in a final push against Andross or some new threat.

  • @ZarkWiffle
    @ZarkWiffle วันที่ผ่านมา

    If you asked me what a Platnium led Star Fox would have looked like before Zero I would have imagined super flashy, cinematic Arwing sections with occasional on foot sections that play like sped up Bayonetta mixed with Melee Fox. Honestly I still want to see that game.

    • @bolladragon
      @bolladragon วันที่ผ่านมา

      Yes!! The fact it was SF1, again, still baffles me to my core.

    • @orangeslash1667
      @orangeslash1667 21 ชั่วโมงที่ผ่านมา

      @@bolladragon Fun Fact: the only reason this game was made is because Miyamoto wanted a flight game that can viewed at multiple angles for the sake of (spectacle). However it takes away accessibility, so you work harder to perform well Thankfully there's a minus button if you can't use the two screens, In addition to training mode.

    • @MediocreNed
      @MediocreNed 6 ชั่วโมงที่ผ่านมา

      @@orangeslash1667 A better idea would of been not nerfing the 3rd person aiming, so you don't have to swap cameras perspectives at all. It would let the strengths of gyro aiming to shine, instead of making everyone thing they're hot garbage.

  • @4shadow100
    @4shadow100 วันที่ผ่านมา

    Star fox could also sort of come back if 1 and 2 were in a super nintendo edition of a nintenfi world championship game. Besides that, i struggle to think of anyone. I see some people suggesting Bandai namco but that company changed a lot since namco made star fox assault, on top of them already working on several more lucrative titles like smash bros and supplemental development support for mario kart and arms. Chances of star fox coming back are still slim but there are lots of possibilities for how a nee gsme can be made and what group would be making it.

  • @rossruss6901
    @rossruss6901 วันที่ผ่านมา

    Honestly, you can't really have Star Fox stand on graphical power when like you said Nintendo has other series to do that these days like Zelda and Xenoblade. It also has other problems as mentioned in the video where Nintendo shot themselves in the foot, making the games either too different from one another so remaking them is out of the question, or there already remakes of 64 again. I think you are overrating Miyamoto's say, he's got a lot on his plate nowadays with helping with movies and is clearly more into Pikmin than he is his bygone Luke Foxwalker. I doubt any of the new staff care about Star Fox to help make one in-house since most of their hires are Japanese and Star Fox has never been rated super high in their eyes. I'd love a Star Fox TV show or Movie and while Sci-Fi series in film aren't super common, I don't think it would work out for Star Fox since most people don't know what that is and will most likely think it looks like Star Wars. I think saying someday Nintendo will do something with Star Fox might as well be saying if they remember it exists outside of being roster padding for Nintendo-related images nowadays. Lastly, no comparing the wait times for a new Star Fox to the wait times for a brand new 2d Mario game and the like is not fair since Mario will not only always be on Nintendo's mind, but has it's own dev team and always does well will always have a higher chance of getting a new game then something like Star Fox, double so since half the time Nintendo makes a new Star Fox game it's Star Fox 1 with new bells and whistles (64 is still good tho). Still, to end off this comment, the video is overall well made and I thank you for keeping things mostly real in the video with the low %s.

  • @ruolbu
    @ruolbu วันที่ผ่านมา

    Somber but not hopeless. The primary thing I'm genuinely holding on to is the fact that Star Fox has a good name and is a low hanging fruit. At some point it will likely be acknowledged again. Should the franchise resurface in a big way, I'm hopeful that some retro style on-rails side project is in the cards. ;) I'm a bit disappointed you did not talk about Star Fox Assault at all I believe. There is this niche of making it a vehicle swapping third person shooter. Less open world than what you described when you talked about BotW, but still far removed from the on-rails roots that seem to be unviable nowadays. Maybe more classic Halo? Halo is known for Multiplayer shooting, something Nintendo has covered with Splatoon. But what Splatoon imho lacks is an outstanding story mode. Star Fox could fill that niche of a third person story shooter, with cinematic wow effect. I did not like Assault, but that was more the execution than the concept.

  • @ausgod538
    @ausgod538 วันที่ผ่านมา

    I dont think its coming back anytime soon