Jason Chan
Jason Chan
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Suno AI Generated Songs - 4 tracks (Mandarin Pop)
00:00 - 將進酒
07:01 - 蛛網之舞
11:00 - 渴望再多凝視你一眼
15:28 - 戰神
มุมมอง: 0

วีดีโอ

Happy Lunisolar New Year 2024 - AI Generated MV feat. 周深 - 浮光
มุมมอง 142 หลายเดือนก่อน
I wish everyone a happy lunisolar new year :) The video was created on Pika.art with 158 pieces of SDXL generated images, all AI stuffs.
SDXL & SVD AI Generated MV - YOASOBI - Gunjou 群青
มุมมอง 434 หลายเดือนก่อน
Rendered/generated as images first using SDXL, then animated them using SVD. #AI #STABLE DIFFUSION Music Credit: YOASOBI - Gunjou 群青 - th-cam.com/video/NyUTYwZe_l4/w-d-xo.html
Merry Christmas 2023 SDXL & SVD
มุมมอง 234 หลายเดือนก่อน
AI generated using SDXL & SVD. Wish everyone a Merry Christmas and a Happy New Year :)
Unreal 5.1 Chinese New Year 2023 Tribute Short
มุมมอง 237ปีที่แล้ว
Just a series of random real-time scenes I created for Chinese New Year 2023 with Unreal 5.1 - RT Lumen and Nanite enabled, sorry about the low asset quality on some of the buildings & meshes as I got them for free from 3rd party websites (most high quality assets need to be paid and are quite expensive). Personally, I've always fancied the idea of using real-time rendering as a form of media f...
Unreal Engine 5.1 Cinematic - Edo Autumn
มุมมอง 17Kปีที่แล้ว
Recently, I've been doing some testing with UE5.1 to try out some of its new visual features and improvements. Initially, it started out as a quick test of me throwing a bunch of Megascan and high-quality assets into a huge open world landscape. But then I got too deep into this and ended up turning it into an hour long cinematic video. Assets aside (environment assets from Megascan & MAWI Broa...
Unity Enemies Demo - RTX 3080 4K DLSS
มุมมอง 658ปีที่แล้ว
Unity's latest demo - enemies, first unveiled earlier this year is now available for download. It's indeed a very impressive visual showcase of real-time rendering of human characters. In my opinion, the lady in this demo looks near perfect with no obvious uncanny valley at all. The footage is captured on my PC at 4K (1440p upscaled via DLSS), as you can see, this is simply a demo for showcasin...
Metro Exodus Tribute feat. Dimash Kudaibergen
มุมมอง 147ปีที่แล้ว
The recent death of video game animator Andrii Korzinkin, who worked on the development of Metro Exodus at 4A games, has sent shockwaves to the gaming community, especially those who are fans of the Metro series, me included. Andrii was reportedly killed while defending his home country - Ukraine. I created this tribute video in honour of Andrii's death and those that were killed in this sensel...
Unreal Engine 5 Forest Demo
มุมมอง 167Kปีที่แล้ว
A photorealistic forest demo running in Unreal Engine 5 captured at 4K on my PC. I think it's a pretty impressive showcase of Lumen's GI solution which is technically a cheaper form of ray-tracing lighting, so every shade and bounce light you see here are all calculated in real-time and will change dynamically, no baking whatsoever. Hats off to PolyAsset3D for creating all the assets and made t...
CS50 Recipe Diary
มุมมอง 65ปีที่แล้ว
A little flask web-application I created for CS50x final project 2022. Here's the Github link for this project: github.com/cmcjas/CS50x-Final-Project-2022/tree/main/recipe diary.
Unreal Engine Cinematic - A Tribute to Yorkshire (Queen's Platinum Jubilee celebration)
มุมมอง 481ปีที่แล้ว
I was inspired by my recent trip to North Yorkshire, therefore I decided to create a real-time cinematic in Unreal Engine as a tribute to the beautiful scenery in Yorkshire, and just in time for Queen's Platinum Jubilee celebration. Sorry for my amateur skills :P Copyright Disclaimer: All assets used in this video were imported from Unreal Marketplace and Quixel Megascans, all credits go to the...
UE5 Cinematic Teaser - Lumen in action
มุมมอง 320ปีที่แล้ว
Copyright disclaimer: All assets used in this video were imported from Unreal Marketplace and Quixel Megascans, all credits go to the artists that created these assets. I am only responsible for the editing, the lighting setup, the cinematic shots and a few of the compositions & elements from this video. Maps used in this video are the following: - City Park Environment Collection www.unrealeng...
Unreal Engine Visuals Showcase
มุมมอง 1922 ปีที่แล้ว
All footages were recorded on my PC in 4K, except the two trailer footages that featured in this video, namely Black Myth - Wukong and Project RYU. All the editing was done by me. Please note that I do not own any of the music that featured in this video (see Music Credits below). 0:00 UE4 Elevator Demo 0:57 UE4 Car Configurator by Kevin Abramo 1:54 UE5 The Market of Light 3:56 UE4 Mo house by ...
amd fx 6100 +gtx 650 ti most wanted 2012 short footage
มุมมอง 2.1K11 ปีที่แล้ว
I bought this budget PC (£390) for family use creative apps, not primary for gaming. But I'm curious to see how does it perform with games :) OS: Windows 8 pro 64 bit MOBO: ASUS M5A78L-M/USB3 CPU: AMD FX 6100 stock GPU: Palit GTX 650 ti stock MEMORY: 8gb OC 1600mhz In game settings: 1920x1080 1080p max settings ultra (average fps with fraps: 34 fps)
amd fx 6100 + gtx 650 ti crysis 2 short footage
มุมมอง 2.9K11 ปีที่แล้ว
I bought this budget PC (£390) for family use creative apps, not primary for gaming. But I'm curious to see how does it perform with games :) OS: Windows 8 pro 64 bit MOBO: ASUS M5A78L-M/USB3 CPU: AMD FX 6100 stock GPU: Palit GTX 650 ti stock MEMORY: 8gb OC 1600mhz In game settings: 1920x1080 1080p max settings ultra dx11 enabled high res enabled high motion blur. (average fps with fraps: 28fps)
Shogun2 big battle performance test running on Dell n5110 gt 525m.
มุมมอง 1.6K12 ปีที่แล้ว
Shogun2 big battle performance test running on Dell n5110 gt 525m.
The witcher 2 running on Dell n5110 gt 525m. (2)
มุมมอง 4.5K12 ปีที่แล้ว
The witcher 2 running on Dell n5110 gt 525m. (2)
The witcher 2 running on Dell n5110 gt 525m.
มุมมอง 2.5K12 ปีที่แล้ว
The witcher 2 running on Dell n5110 gt 525m.
Transformers movie theme music cover
มุมมอง 13712 ปีที่แล้ว
Transformers movie theme music cover
RIVER FLOWS IN YOU COVER
มุมมอง 4012 ปีที่แล้ว
RIVER FLOWS IN YOU COVER
WHAT I'VE DONE COVER
มุมมอง 5412 ปีที่แล้ว
WHAT I'VE DONE COVER
THE A TEAM COVER
มุมมอง 2212 ปีที่แล้ว
THE A TEAM COVER
ENCHANTED.wmv
มุมมอง 3512 ปีที่แล้ว
ENCHANTED.wmv

ความคิดเห็น

  • @user-xu2vi5ok5d
    @user-xu2vi5ok5d 6 หลายเดือนก่อน

    Thanks Michael...

  • @Igndraw
    @Igndraw 8 หลายเดือนก่อน

    We're finally starting to reach realistic forest in games! a few more years and it'll be awesome to play the new games.

  • @abdaullh_gamer
    @abdaullh_gamer 8 หลายเดือนก่อน

    I can't wait see gta 6 rage 9 😢❤

  • @kevinf745
    @kevinf745 11 หลายเดือนก่อน

    can i get the download? of the project

  • @monolous1919
    @monolous1919 ปีที่แล้ว

    このリアルなグラフィックの中にあるファンタジーな植生の感じ、 realにunrealって感じがして好き

  • @felipinho66xt
    @felipinho66xt ปีที่แล้ว

    🤩

  • @Lokvi_25
    @Lokvi_25 ปีที่แล้ว

    Sons of the forest meh, this is better

  • @CRIMINAL827
    @CRIMINAL827 ปีที่แล้ว

    I need Green Hell 2 to look like this!

  • @CharlieRoush
    @CharlieRoush ปีที่แล้ว

    How do you optimize this? I have tried to make a scene but it just kept crashing.

    • @LHITShappy
      @LHITShappy ปีที่แล้ว

      Just to clarify, as mentioned in my description, I was only responsible for the recording of the demo, the work itself was originally created by Kaizen Digital Interactive (used to be PolyAsset 3d) please check out his/her channel for more details. With regards to UE5, haha yes it can be quite unstable and crashy out of the box with Lumen and Nanite enabled, especially when you've ran out of vram or used alot of high quality assets, you could perhaps lower the settings and res for the editor, or try different methods of culling.

  • @Jayzengames
    @Jayzengames ปีที่แล้ว

    what demo is this?

  • @danieldouglasclemens
    @danieldouglasclemens ปีที่แล้ว

    It looks good, but still artificial due to the lack of movement of plants and trees. I am currently most impressed when really extreme weather conditions hit the environment. Strong winds with bending trees, leaves being tossed into the air, moving grass and foliage, puddles or even snow building up, the correct physical behaviour of mud and uneven ground on vehicles. And what I always find missing in forests is also at least a few smaller animals (e.g. birds). We have now officially reached fotorealism in specific areas. Yay! Next step: Same quality in VR and realistic sensory feedback (not just haptics) and at the same time reducing price and size/weight of necessary components and increasing availability.

  • @King-O-Hell
    @King-O-Hell ปีที่แล้ว

    Reminds of a game I played called Green Hell. hehe This is unbelievably beautiful

  • @carljcmjk8609
    @carljcmjk8609 ปีที่แล้ว

    Why don’t you post in your description that’s this is a demo and free for anyone to use

    • @LHITShappy
      @LHITShappy ปีที่แล้ว

      In my first paragraph, I’ve cited PolyAsset 3D (recently changed to Kaizen Digital Interactive) as the original author and that the demo is available to the public. You can visit his/her channel to get the download link for this demo.

  • @Kyle_Craine
    @Kyle_Craine ปีที่แล้ว

    3:00 - музыка словно из советского кинофильма

  • @Simsonlover222
    @Simsonlover222 ปีที่แล้ว

    the next witcher game will be unreal engine... yaay :)))

  • @donathlinder404
    @donathlinder404 ปีที่แล้ว

    langweilig! Ist ja nicht mal was Echtes dahinter!!!

  • @lukes472
    @lukes472 ปีที่แล้ว

    Imagine this forest for Ancestors Humankind

  • @rovhalt6650
    @rovhalt6650 ปีที่แล้ว

    Great. Now Star Citizen is gonna have to update their engine again.

  • @daveynorton
    @daveynorton ปีที่แล้ว

    4:16 Slender vibes

  • @firstnamelastname4685
    @firstnamelastname4685 ปีที่แล้ว

    are this project free to download

  • @jaimywieanders3613
    @jaimywieanders3613 ปีที่แล้ว

    They finally caught up with CryEngine 5 not impressed here

  • @Elsalover
    @Elsalover ปีที่แล้ว

    3:09 that grass was floating bruh Fix that bud 😂😂😂😂😂😂😂😂😂

    • @LHITShappy
      @LHITShappy ปีที่แล้ว

      Haha thanks for pointing out. This demo was originally created by PolyAsset 3D (aka Kaizen Digital Interactive) as mentioned in my description, so all credits go to the original author, I’m only responsible for the recording. Since I’ve also worked in UE5, I know foliages are usually painted with UE’s brush tool which can detect collision on landscape. Assets asides, there’s actually not much hand work involved in creating the landscape, as most things are being automated by the software. So I guess the floating is probably caused by the collision being bugged out on the software side of things or the author accidentally used the wrong z-axis offset on the grass.

  • @Elsalover
    @Elsalover ปีที่แล้ว

    That hand work was HORIBBLE AND HILARIOUSLY BAD 😂😂😂😂😂

  • @corsinivideos
    @corsinivideos ปีที่แล้ว

    jesus this is mental

  • @TheLevitatingChin
    @TheLevitatingChin ปีที่แล้ว

    Looks shit. When's unreal 6 out?

  • @amarek_
    @amarek_ ปีที่แล้ว

    this music is base like the witcher 3. i really could imagine this to witcher 4 :) and the graphics are awesome :)

  • @justingood1443
    @justingood1443 ปีที่แล้ว

    I’m gonna sound like my dad did to my own kids “damn when I was your age we only had gta 5 now you have this” blah blah

  • @gaemyo0723
    @gaemyo0723 ปีที่แล้ว

    holy....!

    • @Danuxsy
      @Danuxsy ปีที่แล้ว

      holy what? 😏

  • @arnomeesters1
    @arnomeesters1 ปีที่แล้ว

    man, looking at this with my 4080, made me speechless and smile :)

  • @MadStoos
    @MadStoos ปีที่แล้ว

    Had to put my smartphone to a freezer to watch this demo

  • @jexter0
    @jexter0 ปีที่แล้ว

    is it possible to try run that on my pc? like is this public or private

  • @zorropopo
    @zorropopo ปีที่แล้ว

    How long do you estimate that we will see games with this graphic level, but in a very normalized way?

  • @Aaron_b_c
    @Aaron_b_c ปีที่แล้ว

    Lmk when it can hold >60 fps

  • @MrAtlas400
    @MrAtlas400 ปีที่แล้ว

    1 problem of modern graphics that you can’t actually interact with it. only watch. Physics are garbage. It’s not games but virtual museum.

  • @LiveWire134679
    @LiveWire134679 ปีที่แล้ว

    1FPS on console

  • @CarefaceCVP
    @CarefaceCVP ปีที่แล้ว

    Beautiful look

  • @mikehunt7888
    @mikehunt7888 ปีที่แล้ว

    Looks like the woods where I shit myself before I got my pants down.

  • @Al-cynic
    @Al-cynic ปีที่แล้ว

    turn the motion blur off

  • @dero4588
    @dero4588 ปีที่แล้ว

    My GTX 1060 cant ruin it

  • @pcigrock5874
    @pcigrock5874 ปีที่แล้ว

    some nextgen feeling from 2005-07 ea3

  • @baumstamp5989
    @baumstamp5989 ปีที่แล้ว

    this looks mind blowing, how much VRAM do you need to run such graphics clientside

    • @LHITShappy
      @LHITShappy ปีที่แล้ว

      A good question, when I was making this I did not keep playability and performance in mind, it’s simply for testing and visual showcase purposes. If I remember correctly it’s running at sub 10-20 fps in the viewport on an RTX 3080 10gb, the engine is also giving me a warning that I’m out of vram (used around 13-17gb according to task manager depending on scenes). So a project designed for client would need to be much more optimised, but I’m still very new to Unreal and not sure on how to fine tune and optimise a particular project. Having said that, I found that using tons of high/Nanite quality Megascan assets is not ideal for performance, it works fine for smaller scenes, but for something like a huge sprawling open world with millions of Megascan grass and foliages along with Lumen and Nanite enabled will quickly kill both the vram and frame rate such as the case here.

    • @baumstamp5989
      @baumstamp5989 ปีที่แล้ว

      @@LHITShappy that's good insight! thanks

  • @mho...
    @mho... ปีที่แล้ว

    the next 10+ years in gaming will be crazy!

  • @spaceman7915
    @spaceman7915 ปีที่แล้ว

    Had to keep reminding myself it's not real. From playing games in the 80s when sprites were the graphics, unreal and other early 3D engines of the 90's and early 2000, over the last 15 years the level of details and physics etc.. has just "exploded". I could only imagine this in my childhood and just imagine this level of details incorporated into holographics!

  • @user-eb1dt9pp8t
    @user-eb1dt9pp8t ปีที่แล้ว

    브금 이름좀 가르쳐주세요

  • @michaelmeredith912
    @michaelmeredith912 ปีที่แล้ว

    Beautiful! Thank you for posting such an amazing video. 🫶🏼🌱🏯

  • @gregkral4467
    @gregkral4467 ปีที่แล้ว

    beautiful. Thanks for sharing.

  • @mrgps4393
    @mrgps4393 ปีที่แล้ว

    ok the movement it feels robotik the graphics are one step before real. The lighting is the strong part. The objects have some plastic fortnite vibe. The overall feel is less 'cartoonish' and more realish