Lighthoof Dryden
Lighthoof Dryden
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Beautifying The Grim Reaper (And His Catacombs)
Wherein death gets a makeover, and the catacombs get curvy
Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin
Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/
Threads: www.threads.net/@lighthoof_dryden
Discord: discord.gg/mzThCVSAWa
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PLAY THE DEMO!
lighthoofdryden.itch.io/disinherited-demo
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All music composed by Dryden Thomas
The 3Blue1Brown video I reference:
th-cam.com/video/KuXjwB4LzSA/w-d-xo.html
มุมมอง: 6 362

วีดีโอ

The 5 Stages of Polishing My Roguelike Demo
มุมมอง 10K21 วันที่ผ่านมา
Stage 5 is not "acceptance", but stage 6 IS "continue" Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa GET THE DISINHERITED DEMO AAAA lighthoofdryden.itch.io/disinherited-demo All music composed by Dryden Thomas FAN ARTS Pyroqua ...
Controller Support Is NO JOKE [Disinherited Devlog]
มุมมอง 7Kหลายเดือนก่อน
"I'll just add controller support real quick in the last two days" Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa Website: DisinheritedTheGame.com All music composed by Dryden Thomas, except the elevator music moment which was M...
SPRINTING Toward My Game's 100-Day Deadline [Disinherited Devlog]
มุมมอง 10Kหลายเดือนก่อน
Two days 'til Judgment Day. Let's get so productive. Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas FANART FEATURES FRAJA473 DRAHMEN LAX www.youtube.com/@LAXAHDASIE NOAH DOT noah...
Redesigning My Game's Spookiest Boss [Disinherited Devlog]
มุมมอง 8K2 หลายเดือนก่อน
Cilice is coming 💛 Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas FAN ART SUBMISSIONS: forms.gle/7jFuFvSdTJ68bQ4A8 MINI GAME SUBMISSIONS: forms.gle/TGnhBKGRYf6Vjmrr6 God-Tier Disinherited Fan ...
Giving You A MAP Of My Indie Game [Disinherited Overview Devlog]
มุมมอง 9K2 หลายเดือนก่อน
This thumbnail is kinda like the antidote to last week's, huh Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas. Except that moment where i played the chocobo theme on recorder for some reason MI...
Creating New Ways To SUFFER In My Game [Disinherited Devlog]
มุมมอง 12K2 หลายเดือนก่อน
Because Samuel had it too easy, before. Join the Channel! th-cam.com/channels/Id6dSaE77w7C6y910enyng.htmljoin Wishlist Disinherited! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas \\\\\\\\ FAN ART CREDITS ///////// LudicrousBiscuit: Artstation: www.artstation.com/artwork/6Nd9v5 Game: ...
Time is RUNNING OUT for my 100 Day Challenge! [Disinherited Devlog #8]
มุมมอง 11K3 หลายเดือนก่อน
Guess I gotta make Samuel go f a s t e r MINI-GAME SUBMISSION FORM docs.google.com/forms/d/e/1FAIpQLScm-UCJkCSnAfezPl52scVyyDBOrl3O8xp9iEApTjcj qaNw/viewform?usp=sf_link Wishlist! store.steampowered.com/app/2935710/Disinherited/ Threads: www.threads.net/@lighthoof_dryden Discord: discord.gg/mzThCVSAWa All music composed by Dryden Thomas
REDESIGNING My Favorite Boss [Disinherited Devlog #7]
มุมมอง 11K3 หลายเดือนก่อน
REDESIGNING My Favorite Boss [Disinherited Devlog #7]
A SHOCKINGLY Productive Week of Game Dev [Disinherited Devlog #6]
มุมมอง 11K3 หลายเดือนก่อน
A SHOCKINGLY Productive Week of Game Dev [Disinherited Devlog #6]
Creating The ANTAGONIST Of My Indie Roguelike [Disinherited Devlog #5]
มุมมอง 11K3 หลายเดือนก่อน
Creating The ANTAGONIST Of My Indie Roguelike [Disinherited Devlog #5]
My Game Needed A Thieving Robot Frog [Disinherited Devlog #4]
มุมมอง 11K4 หลายเดือนก่อน
My Game Needed A Thieving Robot Frog [Disinherited Devlog #4]
My Game's Boss Music Got Too Intense. So I Called My Mom. [Disinherited Devlog #3]
มุมมอง 12K4 หลายเดือนก่อน
My Game's Boss Music Got Too Intense. So I Called My Mom. [Disinherited Devlog #3]
86 Days Left To Finish My Indie Roguelike [Disinherited Devlog #2]
มุมมอง 13K4 หลายเดือนก่อน
86 Days Left To Finish My Indie Roguelike [Disinherited Devlog #2]
100 Days To Finish My Indie Roguelike - Week 1 [Disinherited Devlog #1]
มุมมอง 15K4 หลายเดือนก่อน
100 Days To Finish My Indie Roguelike - Week 1 [Disinherited Devlog #1]
How My Indie Game ALMOST won $10,000 [Disinherited Devlog #0]
มุมมอง 22K4 หลายเดือนก่อน
How My Indie Game ALMOST won $10,000 [Disinherited Devlog #0]
How I Made A RISKY Game Design In A Week
มุมมอง 7K5 หลายเดือนก่อน
How I Made A RISKY Game Design In A Week
Why Difficulty Is So Hard To Design
มุมมอง 1.7K6 หลายเดือนก่อน
Why Difficulty Is So Hard To Design
4 Ways To Choose A Game's Art Style
มุมมอง 4.8K7 หลายเดือนก่อน
4 Ways To Choose A Game's Art Style
The 9 Elements of Video Game Art Style
มุมมอง 44K7 หลายเดือนก่อน
The 9 Elements of Video Game Art Style
How To Make Enemies "Think" [Lighthoof DevLog 3]
มุมมอง 7K7 หลายเดือนก่อน
How To Make Enemies "Think" [Lighthoof DevLog 3]
Tight Controls VS Realistic Movement (and other early decisions) [Lighthoof Devlog 2]
มุมมอง 2.3K8 หลายเดือนก่อน
Tight Controls VS Realistic Movement (and other early decisions) [Lighthoof Devlog 2]
How To Find Your Dream Game [Lighthoof Devlog 1]
มุมมอง 2.4K8 หลายเดือนก่อน
How To Find Your Dream Game [Lighthoof Devlog 1]
Lighthoof - First Gameplay Trailer
มุมมอง 3.7K11 หลายเดือนก่อน
Lighthoof - First Gameplay Trailer

ความคิดเห็น

  • @WhispersInTheDxrk
    @WhispersInTheDxrk วันที่ผ่านมา

    the best thing I've heard today was that the demo is in Sydney 🙏 hope to see you there

  • @prakashautoelectrical1077
    @prakashautoelectrical1077 3 วันที่ผ่านมา

    Maybe show the lantern in Samuels belt

  • @hunter4hire
    @hunter4hire 4 วันที่ผ่านมา

    I think a final level should be a must. A satisfying end to the story. Maybe Samuel finds a fake goblet of eternal life, after defeating the Pain guy. that makes death disappears at the last level, however it made death more powerful, and now He's your final Boss. Maybe there's a cut scene, when Samuel picks up the goblet, and how it looks like it defeats death, but instead it made it more powerful. The boss level, Death is immune from all attacks, however the level can be more like a regular level with caverns. Samuel must place the 4 beads of life, on each pedestal, and then a beam of light binds death, and he can now be killed. The beads of life can spawn throughout the previous levels. And if the player doesn't have them. Tough luck. (although life beads should not be allowed to be duplicated.) This looks like a ton of works, these are just ideas. Love your work, and can't wait to play the finished product.♥♥♥

  • @hunter4hire
    @hunter4hire 4 วันที่ผ่านมา

    Great stuff. All the recommendation for no death mode, hard death mode, 1 hp mode, infinite mode, ect.. I think some should be unlocked after completion of the game, while others, maybe tied to achievements. Can't wait to get my hands on the completed game. ♥♥♥ Also, I think a final level should be a must. A satisfying end to the story. Maybe Samuel finds a fake goblet of eternal life, after defeating the Pain guy. that makes death disappears at the last level, however it made death more powerful, and now He's your final Boss. Maybe there's a cut scene, when Samuel picks up the goblet, and how it looks like it defeats death, but instead it made it more powerful. The boss level, Death is immune from all attacks, however the level can be more like a regular level with caverns. Samuel must place the 4 beads of life, on each pedestal, and then a beam of light binds death, and he can now be killed. The beads of life can spawn throughout the previous levels. And if the player doesn't have them. Tough luck. (although life beads should not be allowed to be duplicated.)

  • @chris-rv8yh
    @chris-rv8yh 5 วันที่ผ่านมา

    Ive been watching here and there since the blackthornprod video and i have to say your progress is looking good

  • @cruzeduhh
    @cruzeduhh 5 วันที่ผ่านมา

    this guy is awesome

  • @Bass68195
    @Bass68195 5 วันที่ผ่านมา

    Yo Dryden if u see this I’d like to lyk I had one rlly weird run playing the demo where on every single decoration it caused me to fall through the floor somehow idk waht was going on but just thought I’d lyk love ur work man!

    • @LighthoofDryden
      @LighthoofDryden 5 วันที่ผ่านมา

      Thank you!! I “fixed” the tilemap and it broke it (but only in the build, not in my editor, which is just awesome 😂) I’m uploading new builds tonight!

    • @Bass68195
      @Bass68195 5 วันที่ผ่านมา

      @@LighthoofDryden sounds amazing dude I’ll check it out later!

  • @chinkram
    @chinkram 6 วันที่ผ่านมา

    I love so much that violin song you use

    • @LighthoofDryden
      @LighthoofDryden 5 วันที่ผ่านมา

      Thank you!! I made it a long while ago 😄

    • @chinkram
      @chinkram 5 วันที่ผ่านมา

      @@LighthoofDryden I think I hear it on one of your devlogs a couple of months ago, and since then.. from time to time my brain reminds me of that melody, it is really charming..

    • @LighthoofDryden
      @LighthoofDryden 5 วันที่ผ่านมา

      @chinkram thank you, that’s so nice to hear 😄

  • @andrewvanhellstring6672
    @andrewvanhellstring6672 6 วันที่ผ่านมา

    *presses f to applaud* Really though, been watching your entire devlog since the competition and after much consolidation... Never wanted a "subscribe" button to mean more. Amazing work on this beautiful journey so far, I've been wish listed since day one and cannot wait for the rest of this journey! Only regret is not commenting sooner :)

    • @LighthoofDryden
      @LighthoofDryden 6 วันที่ผ่านมา

      Ayy I’m glad you’re commenting now! Thanks for your kind words, they really brightened my night 😄

  • @Antonn345
    @Antonn345 9 วันที่ผ่านมา

    Will this game be on nintendo switch? Because it looks so cool

    • @LighthoofDryden
      @LighthoofDryden 9 วันที่ผ่านมา

      Thank you!! I would love for it to be, but it’s probably a ways off!

  • @ShioriWhitefeather
    @ShioriWhitefeather 11 วันที่ผ่านมา

    i like ur shirt :3

  • @ShioriWhitefeather
    @ShioriWhitefeather 11 วันที่ผ่านมา

    someone out here stealin people's butts.

  • @ishaniyer4657
    @ishaniyer4657 11 วันที่ผ่านมา

    I wanna play the demo but I am unable to download it on my mac

  • @tropicalgamer2275
    @tropicalgamer2275 11 วันที่ผ่านมา

    Game launch when ???💫

    • @LighthoofDryden
      @LighthoofDryden 11 วันที่ผ่านมา

      I made a timeline and… it depends on how much content there is in the game!

  • @GingerNingerish
    @GingerNingerish 11 วันที่ผ่านมา

    Only a managed to have a few quick play session, but oh man, the art is so much more gorgeous and crisp when actually playing the game compared to the TH-cam videos, and all the new environment details... chef's kiss. Really enjoying it so far.

    • @LighthoofDryden
      @LighthoofDryden 11 วันที่ผ่านมา

      YOOO thank you!! I feel like I need to improve my capture somehow, because it does seem to really dampen stuff. Any reccs or tips are welcomed!!

    • @GingerNingerish
      @GingerNingerish 11 วันที่ผ่านมา

      @LighthoofDryden Nah, the video capture looks good. I just meant more so the limitation of TH-cam in general, not much you can do about it.

  • @Odinson-ih2kz
    @Odinson-ih2kz 11 วันที่ผ่านมา

    Came here from the 10k dev thing, i cant wait for this to be a real game. I'd play or watch ppl play this endlessly

    • @LighthoofDryden
      @LighthoofDryden 5 วันที่ผ่านมา

      Thank you!!! Working hard every day to make it a thing 😄😄

  • @Bloom8182
    @Bloom8182 12 วันที่ผ่านมา

    NOOOOOOOO NOT THE GILDED BEAD 😭

    • @LighthoofDryden
      @LighthoofDryden 12 วันที่ผ่านมา

      The gilded bead is safe, don’t worry!! Well… it’s been renamed and redesigned on the last 24 hours but other than that… the ability is the same!

    • @Bloom8182
      @Bloom8182 12 วันที่ผ่านมา

      @@LighthoofDryden Nice 😎👍 I like the idea of losing less light, so it's good it's staying!

    • @LighthoofDryden
      @LighthoofDryden 12 วันที่ผ่านมา

      @Bloom8182 ooops I forgot my own beads’ effects hahah. That one is gone sorry 😭 but it may live on in another relic somehow!

    • @Bloom8182
      @Bloom8182 12 วันที่ผ่านมา

      @@LighthoofDryden NOOOOOOOOOOO😭 That effect as a possible relic makes more sense anyway ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ Still can't wait for the release though!

  • @danielwilson3885
    @danielwilson3885 12 วันที่ผ่านมา

    I love this art style which is similar to mine and how you show us all the considerations in the sketches in the build up to the final visualisations! Just curious what digital media you use for the design work and if you use a graphics pad or a stylus or whatever?

    • @LighthoofDryden
      @LighthoofDryden 12 วันที่ผ่านมา

      Oh, thank you! I use Procreate and an Apple Pencil 😄

  • @Bloom8182
    @Bloom8182 12 วันที่ผ่านมา

    5:47 MY SINGING MONSTERS REFERENCE Also DAMN this game's soundtrack is fire🔥🔥🔥🔥🔥🔥

  • @cae2212
    @cae2212 14 วันที่ผ่านมา

    Is it just me or does the grey of the new reapers cloak look a little too cold? I know its nitpicking and the rest of the new reaper in incredible but i somehow feel like he contrast with the colour scheme of the level instead of fitting in

    • @LighthoofDryden
      @LighthoofDryden 11 วันที่ผ่านมา

      Yeah, I see where you’re coming from on that for sure!

  • @Bloom8182
    @Bloom8182 14 วันที่ผ่านมา

    3:59 Twilit 😂

  • @bewky
    @bewky 15 วันที่ผ่านมา

    gorgeous

  • @saky23s
    @saky23s 15 วันที่ผ่านมา

    7:40 The way you say bonus to sound like bones 😂 top tier. Bones everywhere

  • @TriXJester
    @TriXJester 16 วันที่ผ่านมา

    I gotta say, I am very excited about this game because 1 I like rouge-likes and 2 I'm studying to go into funeral services and this just perfectly encapsulates my weird morbid interests with gaming.

  • @ntPingu
    @ntPingu 16 วันที่ผ่านมา

    The most visually appealing thing in the video is you 👀

  • @finnsteiger7697
    @finnsteiger7697 16 วันที่ผ่านมา

    My favorite episode so far! I love the new decorations that liven up the environment and the design of the Reaper!

  • @yoshiris6531
    @yoshiris6531 16 วันที่ผ่านมา

    that 6:34 reaper looked sus

  • @mattrobb3566
    @mattrobb3566 16 วันที่ผ่านมา

    Brilliant! In fact so impressive I am virtually speechless. Above all thanks for explicitly sharing your thought process and dev process with the before, new design and after results, it shows newbies like me what is possible. All I've got to do now is to become a intuitive game developer, artist and musician then I just need that good game idea and in about 10 years I'll have a game of similar quality in the store! Good luck down under.

  • @onedragoon
    @onedragoon 16 วันที่ผ่านมา

    Maybe you can make it so that every time a boss dies the grim reaper kills them instead of them just dying normaly

  • @VanillaSpooks
    @VanillaSpooks 16 วันที่ผ่านมา

    Lookin awesome! I feel you could add more depth to the background now as well, the new tiles are amazing and the atmosphere keeps getting better, some particle effects and modifications to the background could go a long way for depth! :)

  • @Blackthornprod
    @Blackthornprod 16 วันที่ผ่านมา

    Loving the progress on this gem on an indie game!

  • @Theplonkers27
    @Theplonkers27 16 วันที่ผ่านมา

    I just played the game it’s one of the best experiences I’ve had all week. Keep it up!

    • @LighthoofDryden
      @LighthoofDryden 16 วันที่ผ่านมา

      Aw, thank you, this is so nice to read!

  • @RKIOrbMage
    @RKIOrbMage 16 วันที่ผ่านมา

    Samuel’s new jump looks awesome! I think another way you could add more decorations (your system is genius btw) is with the use of particles!

  • @ethlane
    @ethlane 16 วันที่ผ่านมา

    The foliage is 10/10

  • @MarushiaDark316
    @MarushiaDark316 16 วันที่ผ่านมา

    Seeing two grim reapers on screen at once makes me think that should be a special mode or even post-end-game mode, like now you have to do everything over again but facing two at once, including during the final boss fight. And you should keep the old one for that phase for contrast so you can tell them apart.

  • @nerdchomp
    @nerdchomp 16 วันที่ผ่านมา

    The new reaper design is great! I agree the old was felt almost friendly. New one is more scary and threatening

  • @avibest
    @avibest 16 วันที่ผ่านมา

    I think bigger scythe would be scarier

  • @pedropesserl
    @pedropesserl 16 วันที่ผ่านมา

    please get technical into the algorithmic details of the game implementation like you did with the tiles more often! we're all nerds! we want that!

  • @unspi554
    @unspi554 16 วันที่ผ่านมา

    The game start to look awesome with all the polish !!

  • @Bitsy-Mation-wi6ry
    @Bitsy-Mation-wi6ry 16 วันที่ผ่านมา

    You should add Icarus wings as a sort of variant of the Cirrus wings. The more light you have, the less duration they have. Kinda like a corrupted variant that is more common.

  • @MrToe25Sings
    @MrToe25Sings 16 วันที่ผ่านมา

    This game is so cool I am so glad I found it on Blackthornprods yt