BloopAK
BloopAK
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The Overlooked Arts Fighters (+ Amiya)
#arknights #nogacha
Come say hi! discord.gg/fARsM69sGc
Thubmnail by @heseipikmin6415
Took me a while, sorry lol.
มุมมอง: 7 104

วีดีโอ

Sometimes all you need is a Crusher
มุมมอง 1.4Kหลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc I originally did clear this stage with Warfarin instead of Sussuro, but I decided that I was carried enough bringing Hoederer, so I swapped one burst medic out for another. Operators Used Wind Chimes [E2 L50] [S1 M3] Quartz [E2 L70] [S1 M3] Hoederer [E2 L60] [S1 M3] Cutter [E2 L40] [S2 L7] Gavial [E2 L40] [S1 M2] Sussurro [E1 L60] [S2 L5] P...
Arknights Stage 4-6 "Ignorance" CM | No Gacha, Elite 1 Level 40-55 Operators
มุมมอง 501หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Operators Used Folinic [E1 L40] [S2 L6] Kroos [E1 L55] [S1 L7] Dur-nar [E1 L40] [S2 L7] Tequila [E1 L50] [S2 L7] Snowsant [E1 L40] [S1 L7] Wild Mane [E1 L40] [S1 L7] THRM-EX [E2 L90] [S3 M3]
What Makes a Good Operator?
มุมมอง 4.2Kหลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Thumbnail and that one video that had his name on it: www.youtube.com/@heseipikmin6415 Sorry for the video's lack of editing. I am a bit lazy and wasn't too sure how exactly to make this video POP that well. So enjoy my voice I guess.
Arknights Stage 4-5 "Bureaucracy" CM | No Gacha, Elite 1 Level 50 Operators
มุมมอง 564หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Operators Used Courier [E1 L40] [S2 L7] Grani [E1 L40] [S2 L7] Caper [E1 L50] [S2 L7] Quartz [E1 L50] [S1 L7] Kroos [E1 L55] [S1 L7] Absinthe [E1 L50] [S1 L7] Ansel [E1 L55] [S1 L7] Hibiscus [E1 L55] [S1 L7] Bena [E1 L50] [S1 L7]
Arknights Zwillingstrüme im Herbst Stage 10 "Messe König" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 1.4Kหลายเดือนก่อน
#arknights #nogacha #EmpressesVoiceCup Come say hi! discord.gg/fARsM69sGc Operators Used Breeze [E1 L50] [S1 L7] Ansel [E1 L55] [S1 L7] Ethan [E1 L50] [S1 L7] Lessing [E1 L50] [S1 L6] Tequila [E1 L50] [S2 L7] Melantha [E1 L50] [S1 L7] Quartz [E1 L50] [S1 L7] Valarqvin [E1 L50] [S2 L7] Bena [E1 L50] [Skill Irrelevant] Yato [E2 L90] [S3 M3] Caper [E1 L50] [S2 L7]
Crusher Gaming
มุมมอง 3.2K2 หลายเดือนก่อน
#arknights Come say hi! discord.gg/fARsM69sGc
An Honest Discussion on Crushers
มุมมอง 25K2 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Thumbnail by www.youtube.com/@heseipikmin6415 Large number = large fun :))))
Arknights Stage 10-15 "Fleeing Through Fire" | No Gacha, Elite 1 Level 50 Operators (8 Ops)
มุมมอง 5102 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc This stage really aint a red stage Operators Used Sideroca [E1 L40] [S2 L7] Highmore [E1 L50] [S1 L7] Kroos [E1 L40] [S1 L7] Scene [E1 L50] [S2 L7] Honeyberry [E1 L40] [S1 L7] Beagle [E1 L50] [S1 L7] Bison [E1 L50] [S2 L7] Courier [E1 L40] [S1 L7]
Arknights Stage 10-14 "Aim" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 4312 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Operators Used Jessica [E1 L40] [S1 L7] Scene [S1 L50] [S2 L7] Highmore [E1 L50] [S1 L7] Bena [E1 L50] [S1 L7] Savage [E1 L40] [S1 L7] Gavial [E1 L50] [S1 L7] Courier [E1 L40] [S1 L7] Valarqvin [E1 L50] [S2 L7] Sideroca [E1 L40] [S2 L7]
Arknights Stage 10-12 "At Vendetta's Close" | No Gacha, Elite 1 Level 50 Operaotrs (4 Ops)
มุมมอง 3152 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Highmore doing 80% of the work yet getting 25% of the credit Operators Used Highmore [E1 L50] [S1 L7] Honeyberry [E1 L40] [S1 L7] Heavyrain [E1 L50] [S2 L7] Lava the Purgatory [E1 L40] [S2 L7]
Arknights Stage 10-11 "Battered and Bruised" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 3372 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Operators Used Highmore [E1 L50] [S1 L7] Courier [E1 L40] [S1 L7] Dur-nar [E1 L40] [S2 L7] Gavial [E1 L50] [S1 L7] Erato [E1 L50] [S1 L7] Bena [E1 L50] [S1 L7] Abstinthe [E1 L50] [S1 L7] Minimalist [E1 L50] [S2 L7] Sideroca [E1 L40] [S2 L7] Yato [E2 L90] [S3 M3] Flamebringer [E1 L50] [S1 L7]
[Arknights] BOTZU'S GAMEPRESS GAMESHOW (Special Guest @KyuHikari)
มุมมอง 5712 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc KyuHikari: www.youtube.com/@KyuHikari Thumbnail: www.youtube.com/@heseipikmin6415 First time doing something of this scope, hope you guys enjoy!
Arknights Stage 10-10 "Shadows of Days Past" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 2082 หลายเดือนก่อน
#arknights #nogacha Come say hi! discord.gg/fARsM69sGc Operators Used Highmore [E1 L50] [S1 L7] Quartz [E1 L50] [S1 L7] Shalem [E1 L40] [S2 L7] Gavial [E1 L50] [S1 L7] Hibiscus [E1 L40] [S1 L7] Fang [E1 L40] [S1 L7] Astgenne [E1 L40] [S2 L7]
Arknights Stage 10-9 "Friends in Far Places" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 2.5K2 หลายเดือนก่อน
Arknights Stage 10-9 "Friends in Far Places" | No Gacha, Elite 1 Level 50 Operators
Arknights Stage 10-8 "No Time to Mourn" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 1532 หลายเดือนก่อน
Arknights Stage 10-8 "No Time to Mourn" | No Gacha, Elite 1 Level 50 Operators
I went this whole time not realizing I could UPGRADE THE IS4 SKILL TREE
มุมมอง 2832 หลายเดือนก่อน
I went this whole time not realizing I could UPGRADE THE IS4 SKILL TREE
Castin spells to kill angel cowboy man
มุมมอง 7082 หลายเดือนก่อน
Castin spells to kill angel cowboy man
Arknights Stage CV-8 "So Long, Stooge" | No Gacha, Elite 1 Level 40-50 Operators
มุมมอง 2.2K2 หลายเดือนก่อน
Arknights Stage CV-8 "So Long, Stooge" | No Gacha, Elite 1 Level 40-50 Operators
The ONE bad operator
มุมมอง 8K3 หลายเดือนก่อน
The ONE bad operator
Thing go slow
มุมมอง 2.5K3 หลายเดือนก่อน
Thing go slow
Arknights Stage 10-7 "Bound by Pain" | No Gacha, Elite 1 Level 50 Operators
มุมมอง 6543 หลายเดือนก่อน
Arknights Stage 10-7 "Bound by Pain" | No Gacha, Elite 1 Level 50 Operators
Arknights Stage 10-6 "Kin or Otherwise" ADVERSE | No Gacha, Elite 1 Level 50 Operators (8 Ops)
มุมมอง 2333 หลายเดือนก่อน
Arknights Stage 10-6 "Kin or Otherwise" ADVERSE | No Gacha, Elite 1 Level 50 Operators (8 Ops)
Arknights Stage 10-6 "Kin or Otherwise" | No Gacha, Elite 1 Level 50 Operators (6 Ops)
มุมมอง 2703 หลายเดือนก่อน
Arknights Stage 10-6 "Kin or Otherwise" | No Gacha, Elite 1 Level 50 Operators (6 Ops)
Arknights Stage 10-5 "Breath of the City" ADVERSE | No Gacha, Elite 1 Level 50 Operators
มุมมอง 1763 หลายเดือนก่อน
Arknights Stage 10-5 "Breath of the City" ADVERSE | No Gacha, Elite 1 Level 50 Operators
Arknights Stage 10-5 "Breath of the City" | No Gacha, Elite 1 Level 50 Operators (7 Ops)
มุมมอง 3763 หลายเดือนก่อน
Arknights Stage 10-5 "Breath of the City" | No Gacha, Elite 1 Level 50 Operators (7 Ops)
Arknights Stage 10-4 "Warning Shot" ADVERSE | No Gacha, Elite 1 Level 40 Operators
มุมมอง 1.2K3 หลายเดือนก่อน
Arknights Stage 10-4 "Warning Shot" ADVERSE | No Gacha, Elite 1 Level 40 Operators
Arknights Stage 10-4 "Warning Shot" | No Gacha, Elite 1 Level 50 (6 Ops)
มุมมอง 1203 หลายเดือนก่อน
Arknights Stage 10-4 "Warning Shot" | No Gacha, Elite 1 Level 50 (6 Ops)
Arknights Stage 10-3 "Heads Down" ADVERSE | No Gacha, Elite 1 Level 50 Operators (6 Ops)
มุมมอง 723 หลายเดือนก่อน
Arknights Stage 10-3 "Heads Down" ADVERSE | No Gacha, Elite 1 Level 50 Operators (6 Ops)
Arknights Stage 10-3 "Heads Down" | No Gacha, Elite 1 Level 50 Operators (4 Op)
มุมมอง 693 หลายเดือนก่อน
Arknights Stage 10-3 "Heads Down" | No Gacha, Elite 1 Level 50 Operators (4 Op)

ความคิดเห็น

  • @juicyjuustar121
    @juicyjuustar121 7 ชั่วโมงที่ผ่านมา

    I just wish I HAD Sideroca

  • @Mal_arknights
    @Mal_arknights วันที่ผ่านมา

    audio is very quiet

  • @1tapsgodz
    @1tapsgodz วันที่ผ่านมา

    Can anyone suggest me a ak ytuber that also does these philosophical type videos. I really can't get enough of these videos. I fking love em.

  • @SarisWinterwisp
    @SarisWinterwisp 2 วันที่ผ่านมา

    You've inspired me to raise and use Quartz, as well as subscribe. I really like your style of content and approach, fully backing up claims with clear and qualitative evidence. I look forward to further content and if you cover other underused archetypes!

  • @kristianhoy2455
    @kristianhoy2455 3 วันที่ผ่านมา

    The speech at the end was very good, reminds me why I like these unit-driven games

  • @benedict6962
    @benedict6962 3 วันที่ผ่านมา

    There are no bad operators, just dokutahs who refuse to pronounce names correctly

  • @sibericusthefrosty9950
    @sibericusthefrosty9950 3 วันที่ผ่านมา

    Please discuss about the 'Mountain Effect,' as people tend to undervalue his capability because always treat him as a "drop and forget," yet when his S2 just wouldn't make the job done, people would instead try to make it work instead of changing their strategies (the amount of people I see deploying Mountain first and then complain about lacking DP is absurd).

    • @cat-vv9xb
      @cat-vv9xb 2 วันที่ผ่านมา

      I find this hard to believe when flagpipe is such an integral and iconic part of standard gameplay.

  • @arks_knights
    @arks_knights 3 วันที่ผ่านมา

    Viviana needs her nuke skills

  • @Smwnwn
    @Smwnwn 3 วันที่ผ่านมา

    When I first upgrading and start using Sideroca, I thought s2 would be more frequent used skill (as gamepress recs too). But when I start to use her more, I find s1 more versatile on her and ended up defaulting s1 almost everywhere. On the paper s2 seems offers more dmg and more sustained heals, but -1 range on 1 block ground op is too much hit on versatility and she will also only starts hitting enemy when they can hit you which could lower the dps compared to starts hitting on 1 tile front.

  • @shiron1076
    @shiron1076 4 วันที่ผ่านมา

    i had to do a spittake after seeing 1:41 Hoederer doin 11789 phys on an empowered attack

  • @januszpolak254
    @januszpolak254 4 วันที่ผ่านมา

    Arts Fighters suffer from same issue that non 6* Dreadnaughts where their class encourage them to be helidrop units but they can't do that. It's other reason why Surtr is so good.

  • @plaxunlumilost2206
    @plaxunlumilost2206 5 วันที่ผ่านมา

    It's funny that you say " arts fighter class is about 1v1 an enemy" then I thought "huh surtr can 1v1 almost every map in the game.." 😂

  • @wildfire_
    @wildfire_ 5 วันที่ผ่านมา

    as someone with both astesia and vivi, my verdict is that arts guards are confused. the general idea is that they are dreadnoughts with arts damage, but they have all the same draw backs as well as their own problems. Generally, arts damage is only better than physical in low investment or low end content because most popular physical dps' can punch through high defense like nothing, any physical damage past the enemy's defense is true damage. on the other hand, arts damage gets ruined by res no matter what stage your at, and the base attack is consistently lower physical. In regard to a general usage case, they don't do as much arts damage as the average caster of the same rarity since they're melee, they have lower single target damage than dreadnoughts because physical tends to be stronger in high end content, they're squishier than any and all defenders (shout out to arts defenders and duelists for robbing them of every single defensive niche).

    • @fieldrequired283
      @fieldrequired283 2 วันที่ผ่านมา

      I think the biggest problem with arts guards is the lack of low res, high defense enemies that deal arts damage. Almost all enemies with good arts damage also have high res, so there's no niche for arts guards the way Dreadnaughts have low def casters as an ideal target. I guess the problem with making your arts damage enemies low res is that then it just circles back around to ranged Casters being better, with their typically high res and more accessible arts damage over a wider area.

  • @desislavvelchev8728
    @desislavvelchev8728 5 วันที่ผ่านมา

    I feel like you spent too much time focusing on Mousse's atk debuff interaction with her own DEF, but wouldn't it be much more impressive against things like arts damage, or in nerfing bosses so other operators can tank them?

  • @stripedgillette3580
    @stripedgillette3580 5 วันที่ผ่านมา

    Financially irresponsible? But I got Surtr for free. 😞

  • @manwolf4142
    @manwolf4142 5 วันที่ผ่านมา

    good video

  • @dryptosaurus
    @dryptosaurus 5 วันที่ผ่านมา

    I just want to let you know that the chests deal true damage based on the damage they receive, and the mushroom gives DEF. So putting the mushroom down to protect Amiya is wasteful.

  • @NikkiTheViolist
    @NikkiTheViolist 5 วันที่ผ่านมา

    just realized: the (slim) majority of Arts Guards are fire-themed Surtr (obviously), Amiya (Wrathful Cerulean Flame), Viviana (previously known as the Candle Knight), Astesia (her arts are likely similar to her sister's which are obviously both star and electricity-themed, both of which are fire-adjacent) not Mousse, not Sideroca

    • @monochrome4937
      @monochrome4937 3 วันที่ผ่านมา

      Arts users tend to have fire powers interestingly. Eyja, Reed, Blaze, Ifrit, Skyfire and quite a few more I can't list all

    • @cat-vv9xb
      @cat-vv9xb 2 วันที่ผ่านมา

      @@monochrome4937 It's more accurate to say most art users control temperature. Temperature goes up you get fire, like eyja, temperature goes down you get ice, like frostnova or santalla.

  • @Nazuiko
    @Nazuiko 5 วันที่ผ่านมา

    You don't own Viviana? Im sorry :(

  • @NikkiTheViolist
    @NikkiTheViolist 5 วันที่ผ่านมา

    actually, thinking about it it is actually possible to get Elite 0 Guard Amiya: (1) have a friend put Guard Amiya in their supports (2) only put E0 units in your squad (3) There! You now have Elite 0 Guard Amiya in your squad!

    • @cat-vv9xb
      @cat-vv9xb 2 วันที่ผ่านมา

      Yes, that's how the E0L1 doctors do it. Seen 0 sanity LOWY do that a few times in the past.

  • @almondbread8255
    @almondbread8255 5 วันที่ผ่านมา

    I think that comparing surt to anyone in her class is stupid She's definitely a complete outlier Like a presidents kid next to regular middle class kids She should be compared only with other hellidrop/instant delete button operators

  • @macsenpai7006
    @macsenpai7006 5 วันที่ผ่านมา

    Arts Protectors (Defenders) doesn't even have a 6-star operator yet.

  • @Victorvonbass
    @Victorvonbass 5 วันที่ผ่านมา

    I see Mousse I like the video. Thats how it works.

  • @lingerlights
    @lingerlights 5 วันที่ผ่านมา

    Nice video

  • @lingerlights
    @lingerlights 5 วันที่ผ่านมา

    Fun fact, cutter is not a arts guard

  • @nashhope
    @nashhope 5 วันที่ผ่านมา

    Hello Bloop! ❤

  • @oberon5657
    @oberon5657 5 วันที่ผ่านมา

    Glad to see some Mouse appreciation, recently m3'd s1 for that considerable passive debuff

  • @Khroniclas
    @Khroniclas 5 วันที่ผ่านมา

    Surtr actually has a defensive part in her kit, but it is really weird. Selfsustain? Nah. Defence? Nah. Barrier, shields? No and no. How about not dying for 8 seconds after being murdered? Yay let's go baby! So basically she doesn't care about staying alive until she has already died... Yeah strange, helpful, but strange. The weird part is that her S1 and S2 have no survival in her kit, Mousse reducing enemy attacks, Sideroca healing herself, etc. Amiya boosts her own talent during skill which gives her more defence so... Surtr's only skill that increases her survivability in the short term is S3, it gives her more max hp and fully heals herself. That is pretty damn good. But this skill, just like her talent, is weird for survival since she starts chain smoking, slowly destroying her own body until she collapses. So much for that max hp, which in this case actually just makes it harder for medics to keep her alive... So what did we learn today? Technically Surtr has some survival aspects, but they are all related to her dying which is a bit goofy. You'd also expect more survival in a kit of this class than Surtr eventually got. Yeah Surtr is a weird arts fighter, but I wouldn't go as far as to say that she abandons the whole subclass. I would say that she is not pulling a Mountain, I think she is pulling a Vigil, but actually did so rather succesfully somehow.

    • @freakdeath1020
      @freakdeath1020 5 วันที่ผ่านมา

      More like Surtr was designed to be a braindead meta Op to begin with. She doesn't have survivability like other Arts Guard but she has +5000HP in her S3 and invulnerability. On paper, she shouldn't be this meta because of the dying issue, but players are willing to compromise because Surtr can kill "anyone" before she dies especially on event stages before her release had bosses that had less to no RES. Edit: I forgot that she hit 3 enemies unlike vivianna, that's why she's Meta.

    • @Khroniclas
      @Khroniclas 5 วันที่ผ่านมา

      @@freakdeath1020 Well yeah, everything in her kit is so strong that she really feels like she should have released in year 4 or something. But you should also remember, some of the most popular dps operators were already used as helidrops, meaning you drop them on a tile, activate skill, undeploy once enemy is dead or skill ends. Surtr's suicide doesn't even remotely change the way you used her compared to operators like Ch'en s2, Silverash s3 or Eyja s3 back then. Some dps stayed on the field of course, usually eg Blaze/Exu/Thorns, but many dps were used similarly to Yalter/Omertosa back then due to long skill cycles. Nowadays we expect dps operators to cycle their skill faster than their redeployment timer such as Mlynar, Gavialter or still Exu, so Surtr feels relatively more annoying with her suicide, this was no issue at her release since her direct competition was used like this and they did way less damage than Surtr. So from the old perspective, Surtr being meta makes much sense on paper. Only in modern Arknights you'd expect her to be less relevant on paper, since many operators do more damage than her in faster cycles and why bother with 8s death defiance when you can kill the enemy faster and/or heal yourself for absurd amount frequently.

    • @Nazuiko
      @Nazuiko 5 วันที่ผ่านมา

      "Somehow"? By giving her Jupiter sized numbers. Instead of double strikes she hits FOUR enemies, whereas Sideroca loses range she goes up to Mystic Caster S1 range; where she couldve gotten +30-70% HP, she just gets a flat five THOUSAND, where she could get 120% attack she gets +330%. (interestingly; Without masteries the boost is a much more reasonable 240%; still super high but technically less than Amiya-Guard's damage amplification against a single target. And she only hits three enemies. SL7 or S3M1 Surtr doesnt look so egregious... its only at S3M3 and her talent that makes her such an abomination) Surtr just takes everything she can do and magnifies the numbers tremendously. The design on its own isnt bad

    • @Khroniclas
      @Khroniclas 5 วันที่ผ่านมา

      Indeed.

    • @TheRealWalt
      @TheRealWalt 5 วันที่ผ่านมา

      Her sustain is that she kills enemies so she doesn't need to sustain.

  • @frosted-flaky
    @frosted-flaky 5 วันที่ผ่านมา

    kind of offtopic, but a Mousse Fact(tm): mousse's S1 is special among ATK debuffers by applying a negative ATK buff. in arknights normal ATK debuffs are multiplicative, which decrease effectiveness the more you stack, but mousse is technically an ATK buff which stacks separately, so she maintains full effectiveness combined with "proper" debuffs. i always found it funny that multiplicative effects increase effectiveness for buffs and decrease effectiveness for debuffs...

    • @bishamon1075
      @bishamon1075 5 วันที่ผ่านมา

      maybe it has something to do with enfeeble effect that comes from necrosis and hexer module..? since mousse atk debuff predates that.

    • @Nazuiko
      @Nazuiko 5 วันที่ผ่านมา

      Your last point is just a result of the curve; because the numbers are %s, stacking -% pushes each successive value closer to 0, and flattens the curve. Inversed, a positive % multiplier then steepens the curve as it approaches verticality.

    • @frosted-flaky
      @frosted-flaky 5 วันที่ผ่านมา

      @@bishamon1075 i think applies to independent ATK down effects like shamare too... mousse might be earlygame jank since i'm pretty sure she's the first ATK down op to come out and they didn't figure out how they wanted to implement it until later. according to silvergun's vid on the topic, mousse stacks additively to enemy ATK buffs so she isn't always the best solo debuffer, but it's a neat interaction nonetheless :)

  • @helmifaiz4504
    @helmifaiz4504 5 วันที่ผ่านมา

    Maybe this is a bit out of topic But seriously, who really wants Arts Fighter? Who was asking for basically Ground Caster? "Deals Arts Damage" traits is not enough for being different niches. You could also say that into pretty much all other subclasses such as Fighter, Liberator, Crusher, Mystic, Blast, Mech-Accord, Hookmaster, Chain-Healer, etc. The best operators from these subclasses have the most mind boggling kit that either nullify their subclasses weakness or just have massive number in each buffs

    • @nahimanaraoul5349
      @nahimanaraoul5349 5 วันที่ผ่านมา

      The reason why is simple Just look at the new CC

    • @nahimanaraoul5349
      @nahimanaraoul5349 5 วันที่ผ่านมา

      The long answer explains how some of the calculations work. As you know, Casters take more damage from ranged enemies, and the majority of them have poor defence. When you play a chapter with annoying enemies, such as the one in Chapter 6, where drones deal a lot of damage and you also have to deal with a lot of defence guards, they make excellent substitutions. Now they simply suffer the same thing the Geek archtype suffers or Art defenders. Most of the time their traits doesn't help them or worse go against them. Due to such an unfortunate case they most end of the time fail to be usable or not good enough to substitute. A good example of a similar class that dealt with it weakness is reaper class. Their traits/module pairer up with their skills allow them to overcome the weakness and be usable . For Art guard you just get vivianna where you have even a 4 star be a better sustainer. The class could have worked if their kit included some defense-related traits or allowed them to synchronise with their skills so it did not feel awkward for the players and actually functioned as a good substitute for a caster.

    • @Fazryhm
      @Fazryhm 5 วันที่ผ่านมา

      casters can't block (apart from Beeswax S2 and Dusk's freelings)

    • @nahimanaraoul5349
      @nahimanaraoul5349 5 วันที่ผ่านมา

      @@Fazryhm yes

    • @mosesnyper
      @mosesnyper 3 วันที่ผ่านมา

      Texas Alter is a pretty good arts fighter, I want her 😂

  • @maragazh9993
    @maragazh9993 5 วันที่ผ่านมา

    I had no clue Wildmane's S1 looked so silly

  • @brutusthecat6044
    @brutusthecat6044 5 วันที่ผ่านมา

    I will just quickly point out a max potential Perfumer heals 7% of her attack per second not 7.5% that Red number in the text is already included, never understood why the highlight the buffs from potential that way but they do.

  • @maragazh9993
    @maragazh9993 5 วันที่ผ่านมา

    Mousse justice!~ She's great, first E2 I got on my first account I lost. She was rlly nice vs bosses, but I always dreamed of getting Surtr. Just last week on my 3rd account (oopsie) I got Surtr, it's kinda strange going from a tactical single-target unique damage option with some light tanking capabilities to a unit who just murders everything and goes invincible. It's a little unfortunate just how much stronger Surtr is compared to Mousse... the only use case for her I see is to have her attacking while not blocking anyone so that some other unit gets the benefit of a debuffed enemy. Was also hoping to get Viviana- was my favorite NPC ever since her event, was super happy to see her as an arts guard, even if she wasn't the "strongest". Didn't get her, but being "weak" may come to my advantage, as next time she's around to headhunt she may be the distinction token character.

    • @Zack_Zander
      @Zack_Zander 5 วันที่ผ่านมา

      1480 days of Mousse being my assistant and still going. (957 days from the 3rd Anniversary Stat on 01/09/2023)

    • @PayAttEx
      @PayAttEx 5 วันที่ผ่านมา

      Surtr can't be everywhere though and she provides no real utility. The way hard content is now, you can no longer just Surtr stages, in fact it's impossible in the new CC. I've had Surtr for almost 2 years and she is a nuclear option, but often I don't bring her because I need a more precise tool than just kill everything in that direction.

    • @Zack_Zander
      @Zack_Zander 5 วันที่ผ่านมา

      @@PayAttEx Yeah, Surtr is primarily used to quickly deal with a boss and/or a swarm of enemies in a few seconds. But her major flaw is that she has to be redeployed after her skill use due to self-deletion.

    • @maragazh9993
      @maragazh9993 5 วันที่ผ่านมา

      @@PayAttEx I meeaan Surtr can't solo but I still used her for CC stuff with help from the other 6 unit slots I had.

    • @fieldrequired283
      @fieldrequired283 2 วันที่ผ่านมา

      Mousse is better because she only costs two morale in IS#. : )

  • @Mushabeans
    @Mushabeans 5 วันที่ผ่านมา

    Normal enemies and elites having more hp and res is more pain for arts fighter. Having res ignore as module would help them a lot. Great analysis as usual.

  • @kyubbikcat2281
    @kyubbikcat2281 5 วันที่ผ่านมา

    Wow, you attack speed calculations is WAY simpler than Gamepress.’

  • @mr.clevertrick8710
    @mr.clevertrick8710 5 วันที่ผ่านมา

    Viviana could've easily stood out if she simply has Mousse's atk down, its that simple. That means she has 2 means of increasing survivability instead of just one that relies on RNG.

    • @Zack_Zander
      @Zack_Zander 5 วันที่ผ่านมา

      Personally, I want her Skill 3 to be infinite duration on the second activation or maybe a unique duration that only drains on the second activation when there are no enemies in range.

    • @mosesnyper
      @mosesnyper 3 วันที่ผ่านมา

      I haven't built my Vivi because I already have Surtr but she is cute

    • @aadipdip1326
      @aadipdip1326 2 วันที่ผ่านมา

      i just wanted her shield to do something more. All her skills are focused to trigger her shield talent but her shield feels... waek.... not to mention that other operators who can generate shields have more effect after the shield broke like Archetto and Mudrock, or can be stacked like Mudrock (again), Whislash (Kazimierz only), and NTRK.

    • @Giovansbilly
      @Giovansbilly วันที่ผ่านมา

      ​@@aadipdip1326don't forget that Viviana's shield can only block melee hits

    • @aadipdip1326
      @aadipdip1326 วันที่ผ่านมา

      @@Giovansbilly yeah, too many restrictions in her shield talent. 1. only gain the shield when the boss is hit, 2. only block melee attacks like what you said, 3. cannot be stacked, and 4. no other effect after the shield broke. That only blocks melee attack is not a feature, its restrictions! others say that if it can block everything it will break by the mobs, oh come on... she can only get the shield by attacking boss and she can get back that shield easily anyway by her own multiple hits. her S2 increases her block count to 2, it can also make her shield broke by the mobs she blocks too right? i don't understand her... She is cute though so i built her to E2 lvl 20 S3M3.