Eagle One Development Team
Eagle One Development Team
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Top 3 Blockout Blunders - CS2 Maestro #1
Ready to build the CS2 map of your dreams? Avoid these 3 common pitfalls that can waste time and cause frustration with your blockouts!
Please visit our discord for all your Source 2 needs:
discord.gg/eagle-one
For the basics, please watch the CS2 starter course:
th-cam.com/play/PLHSLq5FjjRw0TA2VFfQ6C2liVfW1NuUHN.html
0:00 Intro
0:34 #3 - Building with blocks
1:10 #2 - Zero contrast
1:49 #1 - Art passing too early
2:24 Outro
Titles and Transitions by: Zarthbenn
Example map by Marnamai (cs_ferry & de_hacienda) :
MFrooninckx
มุมมอง: 878

วีดีโอ

Valve approved doors - Hammerhead #4 (Counter Strike 2)
มุมมอง 1.9Kหลายเดือนก่อน
It's no secret that Valve makes the most beautiful doors around! Learn how to make your own with a few techniques and steps that would guarantee your work get their seal of approval! This was made for CS2 version of Source 2 Hammer Please visit our discord for all your Source 2 needs: discord.gg/eagle-one Download the map for the here: drive.google.com/file/d/14r5cWvycKGQPyshQeI-kVuG0Qike5c7H/v...
Creative Sound Design Tools - CS2 Audio Academy #2 (Counter Strike 2)
มุมมอง 1.1Kหลายเดือนก่อน
Kick your shoes off and hydrate on this fountain of audio knowledge- the creative sound design tools for CS2 are unearthed for us all to furnish our vmaps with sonic life. If theres anything you’d like to add or ask, please comment below! [Audio Essentials In 4 Minutes - CS2 Audio Academy #1 (Counter Strike 2)](th-cam.com/video/6BqNhaPDi48/w-d-xo.html) Please visit our discord for all your CS2,...
Rogue Arena - S&box Trailer (Facepunch Game Jam)
มุมมอง 2.3K2 หลายเดือนก่อน
Are you ready to fight your way to freedom? Team up in co-op with up to 3 other friends as you take on the roles of a Knight, an Alchemist, a Wizard, or a Ranger in this rogue-like Arena style combat game! Level up your characters and persist through waves to reach the final battle and claim your crown! Made for the FacePunch Game Jam using S&box Source 2 engine by the Eagle One Development Tea...
Radgen minimap creation - CS2 Mapping Academy #11 (Counter Strike 2)
มุมมอง 3.2K3 หลายเดือนก่อน
Frustrated with the Valve supplied minimap generator? Thankfully Jimwood has created Radgen for the community to use! We dive into how to setup and create your CS2 minimaps using a must have community tool! Download the latest Radgen: cdn.discordapp.com/attachments/1152183063300804648/1194296271968673892/RadGen_-_v1.0.0.zip?ex=662c6bd4&is=662b1a54&hm=d49be28c3c2b0ef80a0e28028bf5622d35811ce5cfd3...
Audio Essentials In 4 Minutes - CS2 Audio Academy #1 (Counter Strike 2)
มุมมอง 1.5K3 หลายเดือนก่อน
This is the day you take your CS2 mapping to a new level of immersion with the knowledge to design your own audio experiences. Please visit our discord for all your Source 2 needs: discord.gg/eagle-one This tutorial covers these topics; 0:00 Intro 0:55 Using Valve assets, 1:30 Using the sound entities, 3:20 Playtesting efficiently. 3:55 Outro Input for the entities : bot_quota 0; game_mode 0; g...
CS2 Mapping Academy #10 - VIS Optimization (Counter Strike 2)
มุมมอง 6K6 หลายเดือนก่อน
VIS is one of the most important facets of Source 2 level design. Learning how the engine optimizes your maps is important so that everyone can enjoy it! Learn how to take control of VIS in this tutorial! Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer. Even if you are fam...
CS2 Mapping Academy #9 - Overlays (Counter Strike 2)
มุมมอง 3.4K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to utilize overlays. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit our discord for...
CS2 Mapping Academy #8 - Displacement Tool (Counter Strike 2)
มุมมอง 3.9K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to utilize the displacement tool. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit ou...
CS2 Mapping Academy #7 - Vertex Painting (Counter Strike 2)
มุมมอง 4.1K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to utilize vertex painting. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Download the Subrect ...
CS2 Mapping Academy #6 - UV Operations (Counter Strike 2)
มุมมอง 4.9K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to utilize all the UV operations. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Download the Su...
CS2 Mapping Academy #5 - Faces Overview (Counter Strike 2)
มุมมอง 7K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to manipulate meshes with faces. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit our...
CS2 Mapping Academy #4 - Edges Overview (Counter Strike 2)
มุมมอง 8K6 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to manipulate meshes with edges. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit our...
CS2 Mapping Academy #3 - Vertices Overview (Counter Strike 2)
มุมมอง 13K9 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand how to manipulate meshes with vertices. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit ...
CS2 Mapping Academy #2 - Blockout Basics (Counter Strike 2)
มุมมอง 25K9 หลายเดือนก่อน
Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand the blockout basics. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow! Please visit our discord for all...
Wise Guys - Map creation tutorial (S&box)
มุมมอง 2.5K10 หลายเดือนก่อน
Wise Guys - Map creation tutorial (S&box)
Portyard - Wise Guys (S&box)
มุมมอง 1.7K10 หลายเดือนก่อน
Portyard - Wise Guys (S&box)
CS2 Mapping Academy #1 - Source 2 Hammer Starter Course (Counter Strike 2)
มุมมอง 199K10 หลายเดือนก่อน
CS2 Mapping Academy #1 - Source 2 Hammer Starter Course (Counter Strike 2)
S&box - Killhouse
มุมมอง 2.5K11 หลายเดือนก่อน
S&box - Killhouse
Wise Guys - How to play! (S&box)
มุมมอง 2.7Kปีที่แล้ว
Wise Guys - How to play! (S&box)
Hammerhead #3 - Sci-Fi Architecture in Source 2 (Counter Strike 2, S&box, HLA)
มุมมอง 4.6Kปีที่แล้ว
Hammerhead #3 - Sci-Fi Architecture in Source 2 (Counter Strike 2, S&box, HLA)
Hammerhead #2 - Greek Architecture in Source 2 (Counter Strike 2, S&box, HLA)
มุมมอง 4.7Kปีที่แล้ว
Hammerhead #2 - Greek Architecture in Source 2 (Counter Strike 2, S&box, HLA)
Hammerhead #1 - Make a house in Source 2 (Counter Strike 2, S&box, HLA)
มุมมอง 8Kปีที่แล้ว
Hammerhead #1 - Make a house in Source 2 (Counter Strike 2, S&box, HLA)
S&box - Ophelia Research Bay
มุมมอง 2.8Kปีที่แล้ว
S&box - Ophelia Research Bay
S&box - Thorinium
มุมมอง 3.6Kปีที่แล้ว
S&box - Thorinium
How we Made the First Exercise Gamemode in S&box (Terry Squat Simulator Dev Log)
มุมมอง 1.3K2 ปีที่แล้ว
How we Made the First Exercise Gamemode in S&box (Terry Squat Simulator Dev Log)
Exit Song (Reprisal) - Terry Squat Simulator OST
มุมมอง 6562 ปีที่แล้ว
Exit Song (Reprisal) - Terry Squat Simulator OST
Main Theme - Terry Squat Simulator OST
มุมมอง 1.3K2 ปีที่แล้ว
Main Theme - Terry Squat Simulator OST
Get fit in s&box! | Terry Squat Simulator Trailer
มุมมอง 1.5K2 ปีที่แล้ว
Get fit in s&box! | Terry Squat Simulator Trailer
Castle Mini-Golf Course in S&box? | Chateau Map Trailer
มุมมอง 2K2 ปีที่แล้ว
Castle Mini-Golf Course in S&box? | Chateau Map Trailer

ความคิดเห็น

  • @stanis4554
    @stanis4554 2 วันที่ผ่านมา

    Impossible to follow... I will need an slower video tutorial

  • @wordedon
    @wordedon 3 วันที่ผ่านมา

    your series of videos and crash course have been a HUGE help. tried this out today and wish i knew about it sooner. many thank yous 🙏

  • @CheesedCheese
    @CheesedCheese 4 วันที่ผ่านมา

    definitely not a beginner course, 4 minutes in and I have paused and rewound dozens of times to try and catch key presses for shortcuts and shit and end up having to google when I don't even know wtf is happening or what anything is called because I'm trying to learn

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 3 วันที่ผ่านมา

      Check out episode 2 it’s more your pace then! I also have a 50 episode crash course series you can start from

  • @Natrexq
    @Natrexq 5 วันที่ผ่านมา

    THX

  • @hallo8359
    @hallo8359 5 วันที่ผ่านมา

    thx

  • @Museonaut
    @Museonaut 6 วันที่ผ่านมา

    Why does my pivot point keep snapping back to the origin? Why can't I change it?

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @LEDs
    @LEDs 6 วันที่ผ่านมา

    You're a legend for making this video

  • @nikolu9560
    @nikolu9560 8 วันที่ผ่านมา

    Dude I watch this video after my overlay of street lines projects on the car model that runs on the street.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @nikolu9560
    @nikolu9560 8 วันที่ผ่านมา

    No problems at all, after watching your entire series, those principles had burned into my genes.

  • @nikolu9560
    @nikolu9560 8 วันที่ผ่านมา

    I finish my second map after your alyx tutorial and face a lot of problems at UV. It is just too difficult to understand for a beginner. But I keep forgetting ot understanding the modeling hotkeys and logics if I don't practice in a actual map.

  • @nikolu9560
    @nikolu9560 8 วันที่ผ่านมา

    My gosh, I had followed you all the way from Alyx hammer editor series, finish all of that, and come to you CS series. Had to say CS series is too much faster than the alyx editor one, I am glad I had finish all that courses. You 've done such a great job, and I am truely appreciate all the time and effort you made this.

  • @MrNosounder
    @MrNosounder 9 วันที่ผ่านมา

    Nice video bro

  • @Treixgee
    @Treixgee 10 วันที่ผ่านมา

    Will not let me adjust pivot points attempting curved hallway. Try face and edge can’t seem to move the pivots

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @AutomaticBanshee
    @AutomaticBanshee 11 วันที่ผ่านมา

    Hey! My game CTD's whenever I place a prop/object into the scene and use GPU Path Tracing, do you have any idea what could be causing this? I have an RTX capable AMD card

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @Denny-ee2ds
    @Denny-ee2ds 12 วันที่ผ่านมา

    Hello sir, may I ask if this mode can be used on all source2?

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @anra3852
    @anra3852 12 วันที่ผ่านมา

    Good thing i watched previous videos to avoid those mistakes 😎

  • @josefvielhaber2220
    @josefvielhaber2220 12 วันที่ผ่านมา

    Your invite for your Discord isnt valid anymore. Can you update the Invitation to your Discord in the description please?

  • @metax1899
    @metax1899 12 วันที่ผ่านมา

    Please make a tutorial for surf maps. The surf rails in Hammer 2 are so hard to master and you get stuck if you change the degrees. I cant find any tutorials online only some for Hammer 1 that dont help. Please. PS: Love your Videos!

  • @AntiTankLover
    @AntiTankLover 13 วันที่ผ่านมา

    We need more of these kinds of channels doing source 2 hammer stuff

  • @barry_crisp
    @barry_crisp 13 วันที่ผ่านมา

    Keep doing great work 🙏

  • @StefanRIZEA_
    @StefanRIZEA_ 13 วันที่ผ่านมา

    The video has great editing and flow! There are two things I'd like to point out though. The microphone quality could be increased, and also pay attention to the sound mixing. For example, the voice at the end can hardly be heard. Can't wait to see more of these. Keep it up. 👍

  • @metasamsara
    @metasamsara 13 วันที่ผ่านมา

    this format but more centered on rotation loops and timings and angles to clear and utility pls. ps: inferno is a bad map that plays the same all the time because it isn't open enough. was good format for arena shooter gameplay, not for slow and tactical physics that csgo introduced. personally i would benefit most from seeing the planning process in more details. i had a lot of fun just building random stuff back in the days, but trying to hit professional standards is a planning nightmare solo

  • @K3TAL
    @K3TAL 13 วันที่ผ่านมา

    very cool

  • @mister.9909
    @mister.9909 14 วันที่ผ่านมา

    My skybox is black for some reason

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @cheese22
    @cheese22 14 วันที่ผ่านมา

    How should we quit the play test of the map after we're done testing it and want to go back to working on it in hammer? do I just type "disconnect" in the console of the windowed game play test? Thank you so much for this incredible resource too!! I really appreciate it :D

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @czarekdupa
    @czarekdupa 18 วันที่ผ่านมา

    great educational video as always but the volume is so low

  • @Furple
    @Furple 18 วันที่ผ่านมา

    Update link please

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @ironeagles4219
    @ironeagles4219 19 วันที่ผ่านมา

    I don't have the bevel menu. It's automatically with the grid. So I can't make a curved edge.??

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @GttiqwT
    @GttiqwT 21 วันที่ผ่านมา

    how come my shadows are a dark and harsh black on the 3d skybox? how can I fix this.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @gereral1_jackofalltrades
    @gereral1_jackofalltrades 23 วันที่ผ่านมา

    do you know how to get smooth shadows on cylinders? How do we view luxels size on each texture? View lightmap in hammer 2 does not exist. I can view them in the console mat_luxels command. Is there an option in the viewer to see these boxes? How do you adjust luxel size on texture surface?

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @StefanRIZEA_
    @StefanRIZEA_ 23 วันที่ผ่านมา

    This is amazing. Keep it up!

  • @kramgamedev995
    @kramgamedev995 24 วันที่ผ่านมา

    Very good video, I learned a lot of new things about audio in source 2, but I still had a small doubt about how to leave the audio playing in a loop in a specific area

    • @beaumanedwards4063
      @beaumanedwards4063 16 วันที่ผ่านมา

      Hey glad you liked the video! Any lasting questions about looping audio in a small area?

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @BC-yl3qb
    @BC-yl3qb 24 วันที่ผ่านมา

    When I move the pivot point it doesn't stay there and the rotate on pivot doesn't work. any ideas why?

    • @ErPlatano
      @ErPlatano 14 วันที่ผ่านมา

      You just have to change editing mode from "use selection's local space" to "use world space". It's in the top bar where "select", "editing", "view", etc.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @batplaysstuff339
    @batplaysstuff339 25 วันที่ผ่านมา

    nothing works there is no radgen stuff in hammer like radgen_config

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @MTS_OK
    @MTS_OK 26 วันที่ผ่านมา

    thnx for awesome guide! Buy I have an issue. I can create map but if I tried publish map hammer always publish my first map! I deleted my first map but it always publish my first map.. I dont understand.. can you help me!

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @piggdsbest333
    @piggdsbest333 28 วันที่ผ่านมา

    Why is there so little content for CS 2 or source 2 overall ? So many maps are still need to be made, we got the exact same textures as CSGO, theres a couple of new model sure but not that many and they all feel the same. Why isn't there more content for CS 2 or source 2 ?

  • @ZaccoOfficial
    @ZaccoOfficial 28 วันที่ผ่านมา

    Wow. Source 1 overlays had like... one option...

  • @Tokit
    @Tokit หลายเดือนก่อน

    The flat door decal textures from source 1 are extremely jealous

  • @septimius7773
    @septimius7773 หลายเดือนก่อน

    Thank you for the video. I would like a tutorial about how to make a smooth transition form the water in the playable map to the 3D skybox, like in de_anubis. How to correctly place the combined lightprobes cubemaps and what settings to use.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

  • @Gucksav
    @Gucksav หลายเดือนก่อน

    its crazy how u just, made that

  • @Ilovebeingfat
    @Ilovebeingfat หลายเดือนก่อน

    Sami you done it again you beautiful bastard.

  • @koloreee
    @koloreee หลายเดือนก่อน

    Hey i have question. How do i get the 'active material' window on the left? my editor does not have it

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849 4 วันที่ผ่านมา

      We can help you with what you're looking for at our discord! discord.gg/eagle-one

    • @koloreee
      @koloreee 4 วันที่ผ่านมา

      @@eagleonedevelopmentteam849 thank you for the answer. i already figuerd it out. thx

  • @micholous
    @micholous หลายเดือนก่อน

    yeah i def hope i can do this stuff some day... holy moly.

  • @rovhalt6650
    @rovhalt6650 หลายเดือนก่อน

    1:17 NOOOO!! That's an Ngon!

  • @nausic
    @nausic หลายเดือนก่อน

    Thanks Eagle One and thanks Jimwood! <3

  • @matanmc
    @matanmc หลายเดือนก่อน

    i was expecting a final render at the end..

  • @PROJECTSSourceEngineLessons
    @PROJECTSSourceEngineLessons หลายเดือนก่อน

    Don't stop, colleagues.

  • @Irregular4.2
    @Irregular4.2 หลายเดือนก่อน

    love it chimona! the mapping community always gets permanently upgraded whenever Eagle One uploads a new vid!

  • @metasamsara
    @metasamsara หลายเดือนก่อน

    what's the point mapping for source2 when the game is full of cheaters, getting your map added to an operation a pipe dream, and community servers are dead? i'll start learning ue5 :/

    • @Jamacanbacn
      @Jamacanbacn หลายเดือนก่อน

      You can export maps from Source 2(Hammer) into Unreal 5. Unreal is an e n t i r e game engine which means it must achieve everything and is missing a lot of the quality tools and comforts of working in Hammer which is specially designed for creating levels. For making levels Hammer is one of the best tools for the job atm.

    • @wild_banan
      @wild_banan หลายเดือนก่อน

      community servers aint dead bruuuuuuuh (cs2browser exists). Also its one of the ways to get in the industry even if it doesn't get accepted in the game/ operation. UE5 is even harder to learn if you dont have a clear goal of what you want to achieve in your project.

    • @Irregular4.2
      @Irregular4.2 หลายเดือนก่อน

      source2 isnt just one game ;)

    • @rovhalt6650
      @rovhalt6650 หลายเดือนก่อน

      There's always S&box.

    • @mythicalgod
      @mythicalgod หลายเดือนก่อน

      CS2 Will be fixed, and when it gets fixed you're going to be ahead of other people, simple as that.

  • @kieranzgoku
    @kieranzgoku หลายเดือนก่อน

    never stop doing these tutorials