The video has great editing and flow! There are two things I'd like to point out though. The microphone quality could be increased, and also pay attention to the sound mixing. For example, the voice at the end can hardly be heard. Can't wait to see more of these. Keep it up. 👍
Please make a tutorial for surf maps. The surf rails in Hammer 2 are so hard to master and you get stuck if you change the degrees. I cant find any tutorials online only some for Hammer 1 that dont help. Please. PS: Love your Videos!
Hey, great tips. Btw. throughout of CS:GO there were always some mirrored maps in the workshop and now in CS2 there are also some. Can you make a tutorial on how to mirror a complete map like mirage? (:
Hey, Im currently working on a map and Ive been watching your videos that have helped me alot. I was wondering if you know how to create those customs loading screens like on official maps where they show B site as an example. Thanks
this format but more centered on rotation loops and timings and angles to clear and utility pls. ps: inferno is a bad map that plays the same all the time because it isn't open enough. was good format for arena shooter gameplay, not for slow and tactical physics that csgo introduced. personally i would benefit most from seeing the planning process in more details. i had a lot of fun just building random stuff back in the days, but trying to hit professional standards is a planning nightmare solo
Good thing i watched previous videos to avoid those mistakes 😎
😁
The video has great editing and flow!
There are two things I'd like to point out though. The microphone quality could be increased, and also pay attention to the sound mixing. For example, the voice at the end can hardly be heard.
Can't wait to see more of these. Keep it up. 👍
Thanks for the tips!
very cool
Thank you
Keep doing great work 🙏
Thank you, I will
No problems at all, after watching your entire series, those principles had burned into my genes.
You are soaking in the good habits
Please make a tutorial for surf maps. The surf rails in Hammer 2 are so hard to master and you get stuck if you change the degrees. I cant find any tutorials online only some for Hammer 1 that dont help. Please.
PS: Love your Videos!
I do have the same Problem. Would be very kind if you could explain it in a tutorial. Especially the round and curvy ones. Greetings
Will do!
I'll look into it!
Hey, great tips. Btw. throughout of CS:GO there were always some mirrored maps in the workshop and now in CS2 there are also some. Can you make a tutorial on how to mirror a complete map like mirage? (:
Your invite for your Discord isnt valid anymore. Can you update the Invitation to your Discord in the description please?
Thank you for the heads up - I've updated the link
Hey, Im currently working on a map and Ive been watching your videos that have helped me alot. I was wondering if you know how to create those customs loading screens like on official maps where they show B site as an example. Thanks
I am alwas stuck in detailing and texturing
I have no idea how to build without blocks, what else am I supposed to use?
Use blocks to build the basics, but dont use them for EVERYTHING. Use the mesh based operations
this format but more centered on rotation loops and timings and angles to clear and utility pls. ps: inferno is a bad map that plays the same all the time because it isn't open enough. was good format for arena shooter gameplay, not for slow and tactical physics that csgo introduced. personally i would benefit most from seeing the planning process in more details. i had a lot of fun just building random stuff back in the days, but trying to hit professional standards is a planning nightmare solo
Glad you love the format!
🥨