Creating Decals in Unreal Engine 5

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  • เผยแพร่เมื่อ 8 ต.ค. 2024

ความคิดเห็น • 31

  • @SEANandSYD
    @SEANandSYD ปีที่แล้ว +6

    Thank you, great tutorial that covers more than just basics. Like the 'receives decal' checkbox, super helpful for decaling walls while leaving the window frame(s) out of it

    • @bezpuza
      @bezpuza 7 หลายเดือนก่อน

      receives decal - it was an eye-opener for me!)

  • @daiki2284
    @daiki2284 ปีที่แล้ว +2

    from this one video alone, i can tell that you are v underrated, thanks for the vid!! 😄

    • @PeytonVarney
      @PeytonVarney  ปีที่แล้ว +1

      thanks for the kind words!

  • @kat.s.a8920
    @kat.s.a8920 2 ปีที่แล้ว +1

    Thanks bruh I am a Begginner So I'm still Looking for Such Short STRAIGHT FORWARD TUTORIALS so that I can Learn Fast

  • @kevincoulman2206
    @kevincoulman2206 2 ปีที่แล้ว +1

    Great tutorial! Can’t wait to try this out on my level!

  • @markymark3668
    @markymark3668 3 หลายเดือนก่อน +3

    1:55 is what you're here for

  • @bezpuza
    @bezpuza 7 หลายเดือนก่อน +1

    I'm trying to use trash decals for my scene, but those objs turn out flat! Even the crumpled bottle decal in the rendering comes out completely flat(((

  • @Franksjonathan35
    @Franksjonathan35 7 หลายเดือนก่อน +1

    Quick question, can you mask out the part of the decal on say a house (square). I only want the debris on the front of the house, not the sides. I understand you can uncheck "receives decal" on a specific mesh but not sides. Does that make sense what I'm asking? haha.

    • @Kevoin_
      @Kevoin_ 7 หลายเดือนก่อน +1

      Try scaling the thickness of the decal so that its only as thick as you need it to be to cover the front wall

  • @saenkoandrew
    @saenkoandrew 2 ปีที่แล้ว +1

    cool decals tutorial

  • @goatfacegames
    @goatfacegames ปีที่แล้ว +1

    Very helpful, thanks!

  • @sergeydet3004
    @sergeydet3004 6 หลายเดือนก่อน

    Хороший урок! Автору спасибо большое!

  • @SlappyNote
    @SlappyNote 5 หลายเดือนก่อน

    Great video! In certain areas of my level I need a decal that is completely flat and doesn't show the normal map of the surface it's being applied on top of. I'm currently placing decals in those areas on squares as a work around, but I prefer not to do that since that's just adding to the tris count. What settings/setup should I create to achieve a completely flat decal effect? Thank you :)

  • @Maxschellenberg
    @Maxschellenberg ปีที่แล้ว +2

    Nice, but how do we get decal blend modes back? I can't find out how to layer my decal with normals on top of a another texture with normals.

  • @Yamagatabr
    @Yamagatabr 4 หลายเดือนก่อน +1

    Thanks!

  • @alinarangi7826
    @alinarangi7826 9 หลายเดือนก่อน +1

    Thanks man 👍🙏

  • @TinShackVideos
    @TinShackVideos ปีที่แล้ว +2

    Thanx for the tut,
    How do you get rid of the flag/pin thing?

    • @PeytonVarney
      @PeytonVarney  ปีที่แล้ว +2

      If you hit g on your keyboard then it shouldnt show up. The flag I think you are talking about is the debug pin for the decal so you can click on it if having issues

    • @TinShackVideos
      @TinShackVideos ปีที่แล้ว

      @@PeytonVarney
      Thanx

  • @tmilker
    @tmilker ปีที่แล้ว +2

    Thanks a lot! Could you do one on Mesh Decals for UE5 too?

    • @PeytonVarney
      @PeytonVarney  ปีที่แล้ว +2

      Yes, I could cover mesh decals

  • @kspkowo
    @kspkowo ปีที่แล้ว +1

    Thank you, easy to follow tutorial.

  • @sb4photos
    @sb4photos 3 หลายเดือนก่อน +1

    hi. how about a decal onto a cloth ?
    or bake into a material?
    or react to wind :)

    • @PeytonVarney
      @PeytonVarney  3 หลายเดือนก่อน

      It can simply work on cloth if you do this method but if you are wanting it to be "baked" into the material and also interact with wind. I would instead recommend putting the texture or design into the material or texture itself instead of having it as a separate decal. Let me know if you had a specific use case you were thinking!

  • @mengru_lee1607
    @mengru_lee1607 ปีที่แล้ว +1

    Help me a lot! thx

  • @dazwraps8213
    @dazwraps8213 3 หลายเดือนก่อน +1

    I am using Unreal Engine 5.4 Substrate Materials. How can I create the decals under that sistem? Thanks

    • @PeytonVarney
      @PeytonVarney  3 หลายเดือนก่อน

      I was trying to wait for maybe another version before getting more acquainted with the substrate system. It is potentially similar but probably comes down to the material type and making sure there's still a decal option for that.

  • @mindped
    @mindped ปีที่แล้ว +1

    Weak tutorial. Doesn't cover anything about unreal engines 5 new decal settings that they used to have in 4 but removed for 5 in favor of making them into pins... for example does it do normal only... that type of stuff.

    • @kevincoulman2206
      @kevincoulman2206 ปีที่แล้ว +5

      "You're the weak one. You will never know love or friendship and I feel sorry for you" - harry potter

    • @LordsofMedia
      @LordsofMedia ปีที่แล้ว +2

      @@kevincoulman2206 harry potter is for chicks