Fun fact about the Castle Crush glitch in this video. Speedrunners have found a way to abuse the same glitch. Which instantly completes the level when they become rambi. There's another level where instead of turning into a rambi barrel, they create a cannon which is supposed to take you to a bonus level. Since there is no bonus level attached to it, it just takes you to the end of the world instead.
[ytg] Well, I can share a Speed Docs video about the history of DKC2 Speedrunning that explains that glitch in detail (as well as its use in other levels): th-cam.com/video/DBs9voTuQ3U/w-d-xo.html . Totally recommended
While I’m not defending MN9, the “better than nothing,” line was an off-hand comment made by Inafune’s English translator during the release livestream. Inafune acknowledges that the game was less than it could have been and takes full blame for it, but the quote wasn’t from him.
Anthem is so cheap in Australia, that people have been buying it just to get the PS4 case. Because it's cheaper than buying a replacement case by itself. Ha.
I mean, $4.95 AUD for PS4 or XB1 versions (online & in-store), or $1 AUD for PC (in-store only), at EBGames... kinda shows how much the price has plummeted
Why buy a replacement case when you can just pick up a random one off the shelf and then just walk out the store with it? Seems like a waste of money buying replacement cases if you ask me.
@@drakethedragon457 probably a critical programming error. Likely due to how much of the dialogue involves your inputted name. Perhaps a name of under 4 letters put a missing code in most of the text input, rendering the game totally kaput.
Given the other elements Larry mentions such as the Wii U port being cancelled but then restarted after backers complained, frame rate issues and long loading times. It's clear the devs just didn't give the time and resources for that port as it wasn't something the originally wanted to do. I imagine it was more a case of QA going "hey we found this major easy to do issue" and the higher ups decided to fix it in a patch which might have been enough to convince Nintendo's submission process at the time. Which does make one wonder why did Nintendo allow it to pass submission? But, and this is just speculation, given the Wii U wasn't a big seller, the game came out June 2016 and the Switch was not that far away, maybe Nintendo was more focused on caring for the system they had more faith in.
@@Larry I did hear from a friend that part of the reason it sucks so bad, is because a malicious member of the team tried to sneak in several religious references without the rest of the team's permission, which the others of the team caught too late, and while they did their best to remove all of it, they did not have enough time before the release date to correct the problems with the game caused by removing all of it. They had two options: Keep the religious references in the game but leave it a bug-free mess, or remove the references and render the game a mess caused by removing them. We know which option they picked.
Yeah... Even as someone who likes Mighty No. 9 despite its shortcomings, it honestly baffles me how little they cared about the Wii U port. I already knew that port was trash for performance reasons, but I had no idea it could brick a Wii U just by shooting or quitting to the main menu too! They should've just never released the Wii U version... Really glad I got the ps4 version instead.
"Hi" and yes Larry, I definitely read them. I'm not deaf, but my hearing.. well.. it's kindof shit at times, so I rely on subtitles almost always to make sure I heard things right. The subtitles are very much appreciated, as are your videos
I didn't see the previous msg but excuse me if you need subtitles u may still be legally deaf in your country please get a test it may help more than u think , I'm not trying to insult allison but I have hearing difficulties due to never wearing ear defense at the army but really ear defense is not an ideal thing to get used to it's fine on a range but meh it's not worth risking your life to save your ears in my case lol and im somewhat of a grenade magnet lmao
I also read the subtitles except my hearing is perfect. However, I grew up with a really loud family (I was definitely the loudest) so the subtitles are definitely needed. I still use them when I am alone because I grew up with them and I think that they're part of the reason why I'm a good reader.
I do wanna actually thank you for your dedication to adding in captions- not only does it do a great service for the deaf/hard of hearing, but it’s nice having a little something to read, and the personal touches make it even better.
That one makes me feel really bad for them. Depending on how the uninstall script is created/executed, it might have been as simple as a space between the drive name and the path name, and no doubt a recursive flag was given, making the script think it was supposed to recursively delete two directories. Of course one of those directories would have been the drive root. I haven't looked into it, but it really could be as simple as a single character typo.
@@tzuyd The glitch was a bug in the uninstaller, just as you thought. The first patch that came out patched the _installer._ Without that patch, it would _only_ install to drive C. If you installed the game to any directory other than the default, and didn't patch the game before uninstalling it, it would essentially try to delete every file on your hard drive. Only files set to read-only (or files currently in use by Windows, since Windows itself won't let you delete files that are in use) would be safe.
That Diddy's Kong Quest is incredibly bizarre in its own right. It's worth experimenting with the seriously effed up looking bugs that result from it. When I first learned about it from another bug hunting channel it legit looked like there as a dead Diddy Kong hanging from a noose. It reminds me of the Missingno corruption.
It's related to how the game was coded. For some retarded reason, they broke the way the game recognizes names and characters to such a degree, they were unable to fix it. As that entailed resorting to a previous build that the developers either could not fix or scrapped during development.
Well, I can confirm the Sonic twitter is just as memey as it was 3 months ago. So it was a win-win; we kept our funny twitter AND the first funny twitter man got a promotion.
There was this awesome JRPG for the DS called "Nostalgia", since it was meant to evoke the feeling of playing an RPG from the times of the NES while still keeping a variety of modern quality-of-life improvements. There was a glitch that could kick in late in the game that was completely impossible to fix, and was possible to come up by itself rather than being triggered by an action that an aware player could just avoid doing. Late in the plot, the party would have to fight a dragon using their airship, in a rather fun and epic boss battle. The dragon would demand a rematch without the use of the airship, and only after a second victory would the dragon do what was needed to progress. If the glitch kicked in, the dragon would just flat-out not start the second battle. Most of the time, things would play through normally, but every single time a player reached that part of the game, there was a chance that the glitch would activate. This glitch not only persisted through the save file, but if the player were to delete the save and replay the full eighty-plus hours to get back to this point, it was guaranteed to happen every future time, across every future save in the cartridge, with the only possible solution being to buy a new copy of the game and replay the entire damned thing while hoping that the glitch wouldn't come up this time as well. If you had really bad luck, you might end up going through even more cartridges, praying that maybe this one would be the one to let you finish the game. (And this was a damn good game too.) And yes, for anybody unaware, a DS game's save data was saved to the cartridge, not the console itself like a modern console, so you bought a new copy of the game, and you had to start from the very beginning.
I always wonder how this works. I know DS games were capable of writing to a data address that wouldn't be wiped with a save file (hence only one Manaphy egg per Pokémon Ranger cart), so it might have something to do with that, but... how does a glitch like this even happen, anyway? Is it triggered by the game reading data for RNG, or a memory overflow of some kind, perhaps? But then if it was something like that, you'd think that wouldn't affect future saves...
Hopefully wiping the save file would fix it. Not deleting the save file in game, but actually overwriting it by external means. In Sonic Advance, the "delete everything" option doesn't delete the Chao Garden progress. I had to actually overwrite the save file using a GBA memory stick to restart Chao Garden. I also had a problem with Heroes of Might and Magic on the GBC. An overflow glitch ruined my cartridge. I over-leveled and all the data was corrupted. But erasing the save file with a Mega Memory Card fixed it. A final example is for some of the Fire Emblem games. You can erase your save files, but your records and support conversations remain. A lot of games have the option to erase files, but sometimes there is data they don't remove.
Heard a rumor once that the barrel glitch in Diddy's Kong Quest can actually overheat your SNES and catch it on fire. Now that's one way to brick a console.
The one in Diddy's Kong Quest happened to a neighbor kid. He was... not amused, to say the least. Gave the rest of us a good chuckle though: he was the one kid with tons of games and all of us could barely hold onto our three favorites, and he kept teasing us about it, so we couldn't help but not feel all that bad. ^^ (Also: "Hi!" - thank you for the subtitles, I really appreciate them. :))
@@GiordanDiodato That's not bad at all. I wish I could forget. Whenever I think of it I have a montage of dystopian Dragon Age and Mass Effect sequels flash through my mind.
10:48 To be fair, Keiji Inafune never said that. His translator was giving his own thoughts for like over a minute after translating Keiji's. (Just to be clear, I don't just excuse his poor decisions on Mighty No. 9., but I do feel it is unfair to attribute this quote which many used against him when he never said it.)
@@want-diversecontent3887 Can't be wrong if he never said it. I speak Japanese. I can confirm he didn't say that. Blame him for actual mistakes he made with its development if you want, but that quote should be nothing but a meme, not even actually attributed to him.
TayoEXE In Want’s defense, learn what a sarcasm tag is. In your defense, Want could have phrased it to convey the sarcasm better. Also, I agree. While I think the game was a dumpster fire and don’t commend any of the decisions he made while developing it, Inafune never said that quote- his interpreter did when he had no right to speak freely about, let alone shit talk, the game the person he’s interpreting made whilst translating for said person. It was just stupid on the translator’s part, and unfortunately caused a huge controversy over Inafune about what he supposedly thought of the game.
My score card shows: 1. Console is only "apparently" bricked; it can be recovered. 2. Cartridge (not console) is bricked. 3. PC (not console) HDD is erased. 4. Console is bricked 5. Cartridge (not console) is bricked. Larry, I love your videos... even if your titles are a little click-baity. :)
I'd count 3, tbh. Completely wiping EVERY file from your PC, including the actually absolutely vital files your PC cannot run without, would count as bricking it, imo. Sure, you can reinstall Windows, but any console can also technically be recovered if you completely replace the memory on it. I definitely wouldn't count 1, 2, or 5, though. A cartridge bricking itself is just too small-scale to count. Replacing a game (as long as it's still in production, of course) is generally fairly cheap. Replacing an entire console or computer is pretty damn expensive though.
I'd say 3 counts, as DuskTheUmbreon explained, but unlike them, I'd say 1 counts too. I mean, you have to boot into Safe Mode and reconstruct your hard drive! Even if it's fixable, you've still bricked your system.
@M J oh if only it was because the uninstaller assumed the default path. No. The game had a couple files that were named the same as a couple system critical Win98 files in the system directory. The uninstaller, as a consequence, would destroy the system critical files.
I love how people are arguing for at least another one to count. Lmao as of that invalidates the overall point at all. Definitely a misleading title. Make a generalized video about game glitches causing hardware malfunction. Don't lie.
In order to fix the Age of Empires bug, you had to find some way to clear the cartridge's SRAM. Back then, this was impossible, as the means to do so didn't exist yet - you need a specific tool and its corresponding software in order to decrypt the SRAM and zero it out.
I bought a bottle of top quality Tequila for that very reason before remembering that I hate Tequila, rendering it an expensive bottle shaped paperweight.
The Castle Crush glitch is a really interesting one. Fun to experiment with on an emulator. It seems the possibilities of what it can do are endless, turn you into different characters/sprites, crash to the Game Over-error screens and even the anti-piracy one, delete saves, etc. It's actually fairly rare that it will do the worst case scenario of breaking the whole game permanently, but there is still a risk there, so anyone doing it on cartridge... well, hope you didn't pay too much for it.
I believe the "An irregularity has occurred" message in Diddy's Kong Quest, is actually the anti-piracy feature. It checks if the RAM is clean and a cheat device has not booted before the game did. If the RAM is not clean, it will display the message. It prompts you to "wait ten seconds" after turning off the power, to give the RAM a chance to clear. If the game then boots a second time with dirty RAM - a sign of a cheat device - the game will then deliberately hang up on the anti-piracy screen. The "irregularity" message is there because sometimes RAM will not clear between resets. It's going on a "two strikes and you're out" philosophy.
Spent about ten years calling it Diddy Kong's Quest, eventually realised and spent around another ten years calling it Diddy's Kong Quest. But nowadays they've merged in my brain and I can't help but say Diddy's Kong's Quest's haha.
Animal Crossing Wild World on DS had a game destroying glitch, but you had to actively work towards it. When the game generates your town scenery it does it by essentially placing giant pieces of furniture that you can't pick up. If you hack said scenery into your inventory and place down too much of it - or drop it rather than placing it - the cartridge crashes. You can't fix the problem because the 'erase town' option is on the main menu, which has to load your town in order to display.
I remember a discussion on a forum a few years back suggesting that the DKC2 bug in question could also cause a save loop when you next try to play the game...which was suggested could actually damage your *console* by generating an overcharge in an on-board capacitor that could discharge through the cartridge and damage connector pins in the cartridge port. I don't know this to be true or false...so if anyone does know for sure, I'd be interested to know.
@@mrshi29 I have done it may times, but ONLY once with a real cart and on the original SNES, but all I got was the error screen to wait 10 seconds after turning off the console with (fortunate) no damage to the hardware itself, nor my save files, other times I have saw the bad stuff of the glitch buuuut using an emulator on PC as a failsafe, because triggering the error screen gave me the warning of not doing it again with the intended way to play it back in the day.
Man, with how much I played Diddy's Kong Quest, I have no idea how I NEVER once got the glitch in the first place. Especially with how easy it is to perform it in the first place.
The Diddy'sKong Quest bug is very interesting. The amount of stuff that can happen woth that bug is crazy. Tranforming into objects, transforming into enemies, weird textures, even amalgamations of several sprites combined
Yeah, it seems like the DS may not have had as strict QA standards as some other Nintendo consoles. I remember another case of a Bubble Bobble game which was literally impossible to complete. A boss in one level would simply never spawn, and so there was no way to proceed. And, like, you can see how the Age Of Empires bug might slip past playtesting, but for the Bubble Bobble game to be approved, it means that NOBODY at Nintendo actually played it through.
@@BinglesP I think they patch so vehemently (even the good bugs, that's what you mean) because they are super stingy about controlling the games on THEIR terms. Exactly what they wanted, nothing else. They attacked the fucking game genie when it came out, and never looked back.
@@BinglesP the only ones that it really hurts are Speed runners. also, the less glitches there are in a game, the better the chance the game runs smoother overall.
Damn, this was not only interesting, but gave some practical advice: I actually do own a copy of Diddy’s Kong Quest for SNES and it’s one of my favourite games. Good to know and remember to be careful with this in the future! 😳
Supposedly I'm told that whats happening in DKC2 is that the SRAM data gets overwritten and having a "bad" SRAM header is what can prevent the game from booting. There's a glitch in Paper Mario for the N64 that can do this too, but I forget what it was called.
2 words Larry: LIVESTREAM MORE! There are many people waiting to give you donations in livestreams. Also, you do such a great job with these videos, thanks for going so far with em. The glitch in Age of Empires I have had trouble locating info for online because I came across it in a video from All Time Gaming a couple years ago but couldn't remember which game from Majesco it was. This was a fun one, thanks Larry.
@@viscountrainbows6452 Technically, this was only stated in the SMB1 manual, so they didn't even originally have eyes. But, yes, all your powerups are from toads that were turned into blocks.
I remember having to start Beyond Good And Evil over from start because one of the tag-along characters that you need to get through doors didn't follow me to next level. I was near the end of the game.
I knew DKC2 would be on this lol. We use it to beat the Level over 3 minutes faster. originally 2 and a half minutes faster but later found an even earlier instance to use it to wrong warp. We can even do a variation in other levels to wrong warp although those seem less likely to break the game.
Reminds me of when I managed to "brick" my Pokemon Stadium 64 cartridge as a kid. You could use your Pokemon Blue / Red Gameboy game to transfer pokemon (if I remember it right), but if the Gameboy game happened to have a different language than your Pokemon Stadium game... well, then it would permanently break all the names in the game: They were all split in the middle, and turned around. Pikachu would become Chupika, and so on.
Disgaea Dimension 2 had one. There was a spell in the game, Omega Fire, that caused the PS3 to attempt to load something, but this process wasn't properly terminated. Thus, every time the spell was cast, this process would begin, but not end. This would stack up over a session, and somehow bypassed the normal safety protocols, and would eventually overheat, and melt the processor, bricking the console. This bug has since been patched, but, it's still kind of hilarious that the game's fire spell burned so hot, it actually melted the processor.
I ran into one of these once. WWF Attitude for the Sega Dreamcast has a bug that will crash the game and make the GD-ROM drive speed up into overdrive and burn out the motor if you don't power off the console fast enough. Later Phantasy Star Online hackers discovered the bug as well and found a way to trigger it online, potentially bricking the consoles of their targets.
Larry: "5 Game Breaking Glitches That Bricked Your Console!" The video: one game-breaking glitch that bricks consoles, one glitch that breaks your cartridge and can't be fixed, one glitch that breaks your cartridge but can be fixed, one glitch that erases your hard drive, one glitch that corrupts your hard drive. I mean, sure, they're astonishing bugs. But the video title isn't accurate.
I mean, I’d consider the hard drive dumps as crashes. Sure, the hardware can be recovered, but you’re spending a hell of a lot of time reinstalling that lost data. It might not cost you financially, but time, patience, and sanity are just as bad of costs.
I regard them as crashes too! But they didn't "brick" the console. "Bricking" has a specific meaning; it means that a piece of hardware has been made usable, and is *unfixable* (has been "turned into a brick") with anything less than replacement parts and a soldering gun. So, like, the "red ring of death" bricked consoles; hard drive corruption did not brick consoles, as you can fix that without even undoing any screws. It remains a mystery why Mr. Bundy Jr. said these five "game breaking glitches" "bricked your console" when only one of these glitches ever bricked someone's console.
That's how you chase the algorithm though, sadly. If Larry wants to be relevent, it's been proven the way Larry writes his titles is one of the main ways to get attention. Often you'll see clickbait videos listed as (number) + (adjective) + (keyword) + (promise) So (5) (game breaking) (glitches) (that bricked your console) The algirothm loves these video titles and promotes videos that use them more heavily.
Castle Crush doesn't ENTIRELY brick the cart, but the game will crash past the title screen when you try to view the save screen. As mentioned in the video, you can clear the save data by removing the S-Ram battery! Also, clubba crashes the game because there's not enough V-Ram, not S-Ram!
Hi, I read the subtitles! A buddy of mine did manage to brick his copy of Secret of Mana, somehow, ostensibly through a glitch in the snow area where you can get extra mana orbs and upgrade the sword to the Mana Sword permanently. Doing that does make the game unbeatable, though I don't know exactly what else he did to make his entire cart brick. (it's an American version fwiw)
I haven't even watched the video yet, but I was thinking about you the other day and was like I miss watching your videos. And wondered if you were still doing videos, and I'm so glad you are!!
@@zigazav1 Diddy's Kong Quest wasn't rushed, they couldn't fix the bug at all. Also, Duke Nukem Forever, Devil's Third, Yandere Simulator, Anthem, Daikatana, Too Human and Psychonauts 2 are examples that prove Miyamoto's quote is incorrect and pure nonsense. Completing your games on time matters more than rushing and delaying them because a delayed game will still be forever bad no matter what you do with the time. Development Hell is a cruel entity that can nullify anyone's progress.
I actually had no idea about the Pool of Radiance one... My dad and I found it once in a bargain bin at a book store and it honestly was something we truly enjoyed playing, yet it's harrowing to know that we were playing with such a time bomb of a game.
Saying "Hi" in the comments because I so greatly appreciate the captions you've provided, thank you for doing so. Love all of your content as well, so you have my eternal gratitude.
That montage at the start had me in stitches! XD
I watched it a few times before watching the rest of the video.
Visions of that guy who couldn't stop shitting cannonballs through his pants are going to stay with me for a while
I think I'm gonna have that same image seared into my brain. Make it stop!
@@SIDEKICKDUSTY agreed... what IS that from?!!??!
@@SnDFrostey I think its from the Conan game
Fun fact about the Castle Crush glitch in this video. Speedrunners have found a way to abuse the same glitch. Which instantly completes the level when they become rambi. There's another level where instead of turning into a rambi barrel, they create a cannon which is supposed to take you to a bonus level. Since there is no bonus level attached to it, it just takes you to the end of the world instead.
Can you link a speedrun that does this?
Yeah would like to actually see it in action
[ytg] Well, I can share a Speed Docs video about the history of DKC2 Speedrunning that explains that glitch in detail (as well as its use in other levels): th-cam.com/video/DBs9voTuQ3U/w-d-xo.html . Totally recommended
That's definitively playing with fire
New guy trying to learn the strat
Didn't know he needed a specific powerup
Rip
Speedrunners or TASers?
While I’m not defending MN9, the “better than nothing,” line was an off-hand comment made by Inafune’s English translator during the release livestream. Inafune acknowledges that the game was less than it could have been and takes full blame for it, but the quote wasn’t from him.
WatrDragn The fact that _anybody_ on staff said that is damning, regardless if Inafune said it or not.
@@nameless-user still attributing the quote to the wrong person is dishonest and pathetic.
As someone who backed at the handheld level, I got nothing.
@@ccggenius Yup, me too. Now I've completely lost interest in the game, and wouldn't touch it if you paid me.
@@RusticRonnie especially when it's the main creator.
Anthem is so cheap in Australia, that people have been buying it just to get the PS4 case. Because it's cheaper than buying a replacement case by itself. Ha.
I mean, $4.95 AUD for PS4 or XB1 versions (online & in-store), or $1 AUD for PC (in-store only), at EBGames... kinda shows how much the price has plummeted
eLNeroDiablo i seen it in family dollar for 3 bucks
@@DVDRAR they have so many copies of that game in my local Family Dollar that it can have it's own shelf.
Why buy a replacement case when you can just pick up a random one off the shelf and then just walk out the store with it? Seems like a waste of money buying replacement cases if you ask me.
@@Laynel8 Why buy something when you can just steal? /s
I had the Age of Empires one happen to me. My nickname growing up was "Mo" so my cart died one day in. It's a shame, it was a really fun game.
Didn't have it but I'm Kay so I feel that
Mo glitches, Mo problems.
That's so weird...
But how does it kill the cart? The game is a ROM and cannot be overwritten.
@@drakethedragon457 probably a critical programming error. Likely due to how much of the dialogue involves your inputted name. Perhaps a name of under 4 letters put a missing code in most of the text input, rendering the game totally kaput.
That Mighty No. 9 one was just mind-boggling, how the hell did that get past QA? Literally two things you cannot avoid doing.
Given the other elements Larry mentions such as the Wii U port being cancelled but then restarted after backers complained, frame rate issues and long loading times. It's clear the devs just didn't give the time and resources for that port as it wasn't something the originally wanted to do. I imagine it was more a case of QA going "hey we found this major easy to do issue" and the higher ups decided to fix it in a patch which might have been enough to convince Nintendo's submission process at the time. Which does make one wonder why did Nintendo allow it to pass submission? But, and this is just speculation, given the Wii U wasn't a big seller, the game came out June 2016 and the Switch was not that far away, maybe Nintendo was more focused on caring for the system they had more faith in.
They really didn't give a shit about the Wii U port, they only reluctantly released it as backers threatened refunds.
if i had to guess how it got past QA testing, its as simple as they didn't bother. they just ported it and forgot about it.
@@Larry I did hear from a friend that part of the reason it sucks so bad, is because a malicious member of the team tried to sneak in several religious references without the rest of the team's permission, which the others of the team caught too late, and while they did their best to remove all of it, they did not have enough time before the release date to correct the problems with the game caused by removing all of it. They had two options: Keep the religious references in the game but leave it a bug-free mess, or remove the references and render the game a mess caused by removing them. We know which option they picked.
Yeah... Even as someone who likes Mighty No. 9 despite its shortcomings, it honestly baffles me how little they cared about the Wii U port. I already knew that port was trash for performance reasons, but I had no idea it could brick a Wii U just by shooting or quitting to the main menu too! They should've just never released the Wii U version...
Really glad I got the ps4 version instead.
"Hi" and yes Larry, I definitely read them. I'm not deaf, but my hearing.. well.. it's kindof shit at times, so I rely on subtitles almost always to make sure I heard things right. The subtitles are very much appreciated, as are your videos
I didn't see the previous msg but excuse me if you need subtitles u may still be legally deaf in your country please get a test it may help more than u think , I'm not trying to insult allison but I have hearing difficulties due to never wearing ear defense at the army but really ear defense is not an ideal thing to get used to it's fine on a range but meh it's not worth risking your life to save your ears in my case lol and im somewhat of a grenade magnet lmao
I also read the subtitles except my hearing is perfect. However, I grew up with a really loud family (I was definitely the loudest) so the subtitles are definitely needed. I still use them when I am alone because I grew up with them and I think that they're part of the reason why I'm a good reader.
I have shitty hearing too!! You got audio processing disorder as well?
The glorious return of your friend and mine Guru Larry.
Dont you mean just "our"?
Been waiting for what feels like years
Tricolorrr533 I take it that it’s a peppa pig reference. Larry = mr potato
I thought Larry was your son
😀😀😀
Diddy Kong: throws a barrel at a wall
The game: AAAAAAAAAAAAAAAAAAAAAA
Hahagagagagaggagagagagahahahahahahahaha
@@lolboi9702 Mr. Krabs is here lol 😂
I do wanna actually thank you for your dedication to adding in captions- not only does it do a great service for the deaf/hard of hearing, but it’s nice having a little something to read, and the personal touches make it even better.
Pool of Radiance be like:
"Oh, so you're uninstalling our MASTERPIECE?"
"Fuck, might as well uninstall everything."
That one makes me feel really bad for them. Depending on how the uninstall script is created/executed, it might have been as simple as a space between the drive name and the path name, and no doubt a recursive flag was given, making the script think it was supposed to recursively delete two directories. Of course one of those directories would have been the drive root. I haven't looked into it, but it really could be as simple as a single character typo.
@@tzuyd The glitch was a bug in the uninstaller, just as you thought. The first patch that came out patched the _installer._ Without that patch, it would _only_ install to drive C. If you installed the game to any directory other than the default, and didn't patch the game before uninstalling it, it would essentially try to delete every file on your hard drive. Only files set to read-only (or files currently in use by Windows, since Windows itself won't let you delete files that are in use) would be safe.
I completely forgot Anthem even came out, thank you for the reminder
Well if you have anuy wobbly tables where you live, it makes for a great support!" :D
I did too.
Actually, no thanks. I was doing a good job of forgetting Anthem's existence.
i knew it existed, but i haven't heard even a peep about it so long, it faded from memory.
@@Larry already taken care of by my copy of Battleborn that goes 100% unplayable this January
That Diddy's Kong Quest is incredibly bizarre in its own right. It's worth experimenting with the seriously effed up looking bugs that result from it. When I first learned about it from another bug hunting channel it legit looked like there as a dead Diddy Kong hanging from a noose. It reminds me of the Missingno corruption.
It was Flippy. You were watching Flippy
I'd love to know why having a name shorter than 4 characters causes Age Of Empires on the DS to brick the cartridge. Sounds like a good youtube video.
It's related to how the game was coded. For some retarded reason, they broke the way the game recognizes names and characters to such a degree, they were unable to fix it. As that entailed resorting to a previous build that the developers either could not fix or scrapped during development.
That guy who handles the Sonic twitter page deserves a medal for all his glorious shit-posting.
That guy DID get a promotion, however because of that is now no longer running the Twitter account.
@@lifeiscrap103 I mean atleast he's moving up in the world, it's a shame that it won't be the same but hey good on him getting a promotion
Sonic Twitter was raining memes
Well, I can confirm the Sonic twitter is just as memey as it was 3 months ago. So it was a win-win; we kept our funny twitter AND the first funny twitter man got a promotion.
Thats major poggers for that guy.
There was this awesome JRPG for the DS called "Nostalgia", since it was meant to evoke the feeling of playing an RPG from the times of the NES while still keeping a variety of modern quality-of-life improvements. There was a glitch that could kick in late in the game that was completely impossible to fix, and was possible to come up by itself rather than being triggered by an action that an aware player could just avoid doing. Late in the plot, the party would have to fight a dragon using their airship, in a rather fun and epic boss battle. The dragon would demand a rematch without the use of the airship, and only after a second victory would the dragon do what was needed to progress. If the glitch kicked in, the dragon would just flat-out not start the second battle.
Most of the time, things would play through normally, but every single time a player reached that part of the game, there was a chance that the glitch would activate. This glitch not only persisted through the save file, but if the player were to delete the save and replay the full eighty-plus hours to get back to this point, it was guaranteed to happen every future time, across every future save in the cartridge, with the only possible solution being to buy a new copy of the game and replay the entire damned thing while hoping that the glitch wouldn't come up this time as well. If you had really bad luck, you might end up going through even more cartridges, praying that maybe this one would be the one to let you finish the game. (And this was a damn good game too.) And yes, for anybody unaware, a DS game's save data was saved to the cartridge, not the console itself like a modern console, so you bought a new copy of the game, and you had to start from the very beginning.
I'm lucky it didn't happen to me when I played or someone would have suffered a DS SHURIKEN! XD
Could it be avoided using save states on an emulator, I wonder?
I always wonder how this works. I know DS games were capable of writing to a data address that wouldn't be wiped with a save file (hence only one Manaphy egg per Pokémon Ranger cart), so it might have something to do with that, but... how does a glitch like this even happen, anyway? Is it triggered by the game reading data for RNG, or a memory overflow of some kind, perhaps? But then if it was something like that, you'd think that wouldn't affect future saves...
Sounds like its possible to fix it by saving a corrupted save over the one you have.
But one would need to tools necessary to make a bootleg game tho.
Hopefully wiping the save file would fix it. Not deleting the save file in game, but actually overwriting it by external means.
In Sonic Advance, the "delete everything" option doesn't delete the Chao Garden progress. I had to actually overwrite the save file using a GBA memory stick to restart Chao Garden.
I also had a problem with Heroes of Might and Magic on the GBC. An overflow glitch ruined my cartridge. I over-leveled and all the data was corrupted. But erasing the save file with a Mega Memory Card fixed it.
A final example is for some of the Fire Emblem games. You can erase your save files, but your records and support conversations remain. A lot of games have the option to erase files, but sometimes there is data they don't remove.
The reason Majesco didn’t fix Age of Empires is because the bug was so hard coded that Majesco couldn’t find it
Then just release a version that doesn’t let you enter in a name under 4 characters.
@ people would revolt over such a thing
Ubisoft’s glitches are comedy gold that they must be a subject for a fact hunt episode on its own.
I second the motion.
It'll be 45 minutes of Larry laughing at a montage of various glitches. Sign me up.
AC Unity for the win.
That's why they are called Bugisoft
Well bethesda have that title
0:31 That face spinning in nearly gave me a heart attack.
Heard a rumor once that the barrel glitch in Diddy's Kong Quest can actually overheat your SNES and catch it on fire. Now that's one way to brick a console.
Also, utter garbage
Reminded me of my Sega Master System...
Not sure why it burned up back then, cause I was still a kid XD
@@Ramsey276one Did you play an awful game on it?
Extreme Wreck 2000 Nah XD
I had a few games.. I am guessing now it might have been a power surge. Something I knew nothing about when I was around 10!
@@Ramsey276one That power surge basically terminated your Master System.
The one in Diddy's Kong Quest happened to a neighbor kid. He was... not amused, to say the least. Gave the rest of us a good chuckle though: he was the one kid with tons of games and all of us could barely hold onto our three favorites, and he kept teasing us about it, so we couldn't help but not feel all that bad. ^^
(Also: "Hi!" - thank you for the subtitles, I really appreciate them. :))
“Anthem will brick your PS4”
“But….it’s on a discount”
is it bad that I forgot Anthem exists?
Literally been watching you for 11 years.
"There's so much gold in those poisonous mines!" says Snake Oil Salesman EA.
Aqualung! Bro I was watching your GB2 walkthrough earlier, please do the Sega Genesis version!
@@GiordanDiodato That's not bad at all. I wish I could forget. Whenever I think of it I have a montage of dystopian Dragon Age and Mass Effect sequels flash through my mind.
"The empire of sex"
Why is this hilarious
Not so funny after you destroyed the cart choosing that name :P
@@Larry Looks like the nut was a big one.
Larry Bundy Jr The game gets the last laugh :P
Idk, maybe you were born in 1965
The joke is on the player who chooses to type it in.
10:48 To be fair, Keiji Inafune never said that. His translator was giving his own thoughts for like over a minute after translating Keiji's.
(Just to be clear, I don't just excuse his poor decisions on Mighty No. 9., but I do feel it is unfair to attribute this quote which many used against him when he never said it.)
no he is wrong you are dumb /s
@@want-diversecontent3887 Can't be wrong if he never said it. I speak Japanese. I can confirm he didn't say that. Blame him for actual mistakes he made with its development if you want, but that quote should be nothing but a meme, not even actually attributed to him.
Knowing Inafune... He probably thought that.
TayoEXE In Want’s defense, learn what a sarcasm tag is. In your defense, Want could have phrased it to convey the sarcasm better.
Also, I agree. While I think the game was a dumpster fire and don’t commend any of the decisions he made while developing it, Inafune never said that quote- his interpreter did when he had no right to speak freely about, let alone shit talk, the game the person he’s interpreting made whilst translating for said person. It was just stupid on the translator’s part, and unfortunately caused a huge controversy over Inafune about what he supposedly thought of the game.
It should be used against him. He should be ashamed of himself and what he has done to Capcom and that kickstarter
Got to love the Official Sonic The Hedgehog twitter.
Yeah
Nah it stopped being good years ago.
@@drifter402 Sonic Mania?
@@thomasedwardharrison2879 Not even Christian Whitehead's Sonic 3 fanfic could save it.
My score card shows:
1. Console is only "apparently" bricked; it can be recovered.
2. Cartridge (not console) is bricked.
3. PC (not console) HDD is erased.
4. Console is bricked
5. Cartridge (not console) is bricked.
Larry, I love your videos... even if your titles are a little click-baity. :)
I'd count 3, tbh. Completely wiping EVERY file from your PC, including the actually absolutely vital files your PC cannot run without, would count as bricking it, imo.
Sure, you can reinstall Windows, but any console can also technically be recovered if you completely replace the memory on it.
I definitely wouldn't count 1, 2, or 5, though. A cartridge bricking itself is just too small-scale to count. Replacing a game (as long as it's still in production, of course) is generally fairly cheap. Replacing an entire console or computer is pretty damn expensive though.
I'd say 3 counts, as DuskTheUmbreon explained, but unlike them, I'd say 1 counts too. I mean, you have to boot into Safe Mode and reconstruct your hard drive! Even if it's fixable, you've still bricked your system.
@M J oh if only it was because the uninstaller assumed the default path. No.
The game had a couple files that were named the same as a couple system critical Win98 files in the system directory. The uninstaller, as a consequence, would destroy the system critical files.
I love how people are arguing for at least another one to count. Lmao as of that invalidates the overall point at all. Definitely a misleading title. Make a generalized video about game glitches causing hardware malfunction. Don't lie.
@M J the uninstaller for Myth 2 would erase the whole drive
To be fair, some of us did giggle over the "Mighty No 2" joke, Larry. 👍
Keiji Inafune didn't say that. His translator offhandedly did. Not really defending the game but yeah.
In order to fix the Age of Empires bug, you had to find some way to clear the cartridge's SRAM. Back then, this was impossible, as the means to do so didn't exist yet - you need a specific tool and its corresponding software in order to decrypt the SRAM and zero it out.
Take a shot every time Larry says "paperweight" 🤣
I bought a bottle of top quality Tequila for that very reason before remembering that I hate Tequila, rendering it an expensive bottle shaped paperweight.
Nope.. I got work to do... Later
Take a shot everytime the game doesnt brick the system.
I'd rather not.... otherwise I will become a paperweight myself!
PAPERWEIGHT
Lol don't worry Larry, it took me 20 years to realize Diddy's Kong Quest is a pun. Diddy's...conquest 😧
When I went to bed last night it was Diddy Kong’s Quest. How do I get back.
The Mandela Effect is at work here.
It's always been Diddy's Kong Quest. The joke wouldn't work otherwise.
@@replica9000 Ah, Mandela effect, my arch nemesis...so we meet again!
When I went to bed last night it was Berenstain Bears.
At least this universe still has Bimmy in double dragon 2.
*DKC 2 shows up on the list*
"I already know where this is going"
That was probably every true games reaction
As soon as the Mighty No 9 theme started playing, a deep, chilling sadness filled my whole body.
The Castle Crush glitch is a really interesting one. Fun to experiment with on an emulator. It seems the possibilities of what it can do are endless, turn you into different characters/sprites, crash to the Game Over-error screens and even the anti-piracy one, delete saves, etc. It's actually fairly rare that it will do the worst case scenario of breaking the whole game permanently, but there is still a risk there, so anyone doing it on cartridge... well, hope you didn't pay too much for it.
Hi, I love that you include subtitles, as someone with a hearing condition it makes me really happy that I can enjoy the video 😁
I knew castle crush would be on here.
MIghty Number 9 makes your Wii U cry like an anime fan on prom night
Anthem: proof people will buy anything if it’s cheap
Good thing they bought it, imagine if EA had to learn from their mistakes /s
Also Fortnite.
I think Epic Store is a better proof of this particular concept
But shit, it was 99 cents!
I mean it's really not that bad of a game, especially for $10 or less lol
I believe the "An irregularity has occurred" message in Diddy's Kong Quest, is actually the anti-piracy feature. It checks if the RAM is clean and a cheat device has not booted before the game did. If the RAM is not clean, it will display the message. It prompts you to "wait ten seconds" after turning off the power, to give the RAM a chance to clear. If the game then boots a second time with dirty RAM - a sign of a cheat device - the game will then deliberately hang up on the anti-piracy screen.
The "irregularity" message is there because sometimes RAM will not clear between resets. It's going on a "two strikes and you're out" philosophy.
I feel like my brain has scrambled itself. How could I never seen that it was Diddy's Kong Quest too?
I literally had to re-voice that segment at the last moment as I kept calling it Diddy Kong's Quest in it.
Spent about ten years calling it Diddy Kong's Quest, eventually realised and spent around another ten years calling it Diddy's Kong Quest. But nowadays they've merged in my brain and I can't help but say Diddy's Kong's Quest's haha.
@@Larry Oh, and hi in the comments haha.
Sounds like the Mandela effect strikes again.
*X-files tune plays*
The answer is obvious you all shifted in to another dimension this is the only reasonable answer
Animal Crossing Wild World on DS had a game destroying glitch, but you had to actively work towards it.
When the game generates your town scenery it does it by essentially placing giant pieces of furniture that you can't pick up. If you hack said scenery into your inventory and place down too much of it - or drop it rather than placing it - the cartridge crashes. You can't fix the problem because the 'erase town' option is on the main menu, which has to load your town in order to display.
Woo! Always a good day when there’s a new Larry Bundy Jr video!
I remember a discussion on a forum a few years back suggesting that the DKC2 bug in question could also cause a save loop when you next try to play the game...which was suggested could actually damage your *console* by generating an overcharge in an on-board capacitor that could discharge through the cartridge and damage connector pins in the cartridge port. I don't know this to be true or false...so if anyone does know for sure, I'd be interested to know.
Ahhh...always nice to hear a friendly "Hello, you!" from our friend Larry!
Diddy Kong: Throws Barrel at a wall. Throws invisible barrel at wall.
The whole game: INITIATE SELF DESTRUCT
Diddy Kongs Quest: SYSTEM OVERLOAD!!!
Love you Larry I needed a break from all the madness.
"Hi" from the subtitles
I played DKC 2 many times, and I've never encountered that glitch. I guess I've always had the patience to not toss that barrel so quickly.
Jason Hubbard neither have I. I tossed it if needed, but never caught it on the rebound of a wall... just chucked it at the enemy
@@mrshi29 I have done it may times, but ONLY once with a real cart and on the original SNES, but all I got was the error screen to wait 10 seconds after turning off the console with (fortunate) no damage to the hardware itself, nor my save files, other times I have saw the bad stuff of the glitch buuuut using an emulator on PC as a failsafe, because triggering the error screen gave me the warning of not doing it again with the intended way to play it back in the day.
Man, with how much I played Diddy's Kong Quest, I have no idea how I NEVER once got the glitch in the first place. Especially with how easy it is to perform it in the first place.
I wouldn't call it easy to perform tbh lol
The Diddy'sKong Quest bug is very interesting. The amount of stuff that can happen woth that bug is crazy. Tranforming into objects, transforming into enemies, weird textures, even amalgamations of several sprites combined
Remember hearing about the Age of Empires DS one....hahahaha, pretty nuts
As soon as Larry mentioned Age of Empires DS I knew where he was going with it, I went "It's that name thing isn't it?"
Always thought I had damaged the cart in some way, nice to know what really happened all these years later.
Yeah, it seems like the DS may not have had as strict QA standards as some other Nintendo consoles. I remember another case of a Bubble Bobble game which was literally impossible to complete. A boss in one level would simply never spawn, and so there was no way to proceed. And, like, you can see how the Age Of Empires bug might slip past playtesting, but for the Bubble Bobble game to be approved, it means that NOBODY at Nintendo actually played it through.
Came across it once, but remembered it not being easy to use as the PC version, at least AoE II.
@@jasonblalock4429 given what happened with MN9 on Wii U, that's a sound guess.
The guy shooting his reflection made me burst out laughing. I needed that.
Last time I was this early Peter Molyneux was in the intro
Yeah, I miss the old forked tongued slap head. xD
*Molyneux
@@MuchWhittering autocorrect is a bitch haha I have a friend with the last name spelled that way 😂 thanks
"Hi" - i got your hidden message 14:25 (from subtitles) and thanks !
Shhh don’t tell everyone, it’s our secret lol
we need a "glitch-off" contest between ubisoft and bethesda
id say bethesda wins in tottaly no. of glitches but ubi wins in tottal no. of game breaking glitches
@@BinglesP what does that mean?
@@BinglesP I think they patch so vehemently (even the good bugs, that's what you mean) because they are super stingy about controlling the games on THEIR terms. Exactly what they wanted, nothing else. They attacked the fucking game genie when it came out, and never looked back.
@@BinglesP the only ones that it really hurts are Speed runners. also, the less glitches there are in a game, the better the chance the game runs smoother overall.
No thanks, I'd like to keep the fabric of the universe intact.
Damn, this was not only interesting, but gave some practical advice: I actually do own a copy of Diddy’s Kong Quest for SNES and it’s one of my favourite games. Good to know and remember to be careful with this in the future! 😳
That Diddy’s Kong Quest big is beauty in its purest form
Supposedly I'm told that whats happening in DKC2 is that the SRAM data gets overwritten and having a "bad" SRAM header is what can prevent the game from booting.
There's a glitch in Paper Mario for the N64 that can do this too, but I forget what it was called.
2 words Larry: LIVESTREAM MORE! There are many people waiting to give you donations in livestreams. Also, you do such a great job with these videos, thanks for going so far with em. The glitch in Age of Empires I have had trouble locating info for online because I came across it in a video from All Time Gaming a couple years ago but couldn't remember which game from Majesco it was. This was a fun one, thanks Larry.
I really should, especially in the weekends between new videos going up.
"Unlikely to erase your hard drive" is like the tin of processed ham that proudly advertises "No pig anus!"
Ever since the Anthem system breaking bug, I never bothered even getting it.
Ah, the only Bundy that doesn't give me anxiety. Good to see you again
MSM: Did these games in fact turn these systems into bricks. False, they have in fact not been turned into bricks.
But the people of the Mushroom Kingdom have been turned into bricks.
@@moopert86 Is that why everything has eyes? Ye gods...
@@viscountrainbows6452 Technically, this was only stated in the SMB1 manual, so they didn't even originally have eyes. But, yes, all your powerups are from toads that were turned into blocks.
The Sega tweet at the expense of Mighty No. 9 still makes me laughs.
Hey Larry, I remember hearing about a bricking bug in FFXV when it was first released but maybe it has been properly patched since.
Interesting, I wonder if there's any info on that online?
I think I heard about that glitch, though that's the first time I've heard it brick a console
I remember having to start Beyond Good And Evil over from start because one of the tag-along characters that you need to get through doors didn't follow me to next level. I was near the end of the game.
"5 Games that brick your console"
2 were cartridge bricks, one was PC and one wasn't a bricking.
I knew DKC2 would be on this lol. We use it to beat the Level over 3 minutes faster. originally 2 and a half minutes faster but later found an even earlier instance to use it to wrong warp. We can even do a variation in other levels to wrong warp although those seem less likely to break the game.
Obviously Anthem would be on here and I'll never forget when I heard the news that day
Reminds me of when I managed to "brick" my Pokemon Stadium 64 cartridge as a kid. You could use your Pokemon Blue / Red Gameboy game to transfer pokemon (if I remember it right), but if the Gameboy game happened to have a different language than your Pokemon Stadium game... well, then it would permanently break all the names in the game: They were all split in the middle, and turned around. Pikachu would become Chupika, and so on.
All this time I thought it was Diddy Kong's Quest too.
Disgaea Dimension 2 had one.
There was a spell in the game, Omega Fire, that caused the PS3 to attempt to load something, but this process wasn't properly terminated. Thus, every time the spell was cast, this process would begin, but not end. This would stack up over a session, and somehow bypassed the normal safety protocols, and would eventually overheat, and melt the processor, bricking the console.
This bug has since been patched, but, it's still kind of hilarious that the game's fire spell burned so hot, it actually melted the processor.
Oh this'll be so neat. Appreciate the uploads
0:22 ok that tank bomb flipping and landed on top the building was awesome
As of now, let’s pray to god that Diddy’s Kong Quest won’t brick our Nintendo Switches. XD
I ran into one of these once. WWF Attitude for the Sega Dreamcast has a bug that will crash the game and make the GD-ROM drive speed up into overdrive and burn out the motor if you don't power off the console fast enough.
Later Phantasy Star Online hackers discovered the bug as well and found a way to trigger it online, potentially bricking the consoles of their targets.
Larry: "5 Game Breaking Glitches That Bricked Your Console!"
The video: one game-breaking glitch that bricks consoles, one glitch that breaks your cartridge and can't be fixed, one glitch that breaks your cartridge but can be fixed, one glitch that erases your hard drive, one glitch that corrupts your hard drive.
I mean, sure, they're astonishing bugs. But the video title isn't accurate.
I mean, I’d consider the hard drive dumps as crashes. Sure, the hardware can be recovered, but you’re spending a hell of a lot of time reinstalling that lost data. It might not cost you financially, but time, patience, and sanity are just as bad of costs.
I regard them as crashes too! But they didn't "brick" the console. "Bricking" has a specific meaning; it means that a piece of hardware has been made usable, and is *unfixable* (has been "turned into a brick") with anything less than replacement parts and a soldering gun. So, like, the "red ring of death" bricked consoles; hard drive corruption did not brick consoles, as you can fix that without even undoing any screws. It remains a mystery why Mr. Bundy Jr. said these five "game breaking glitches" "bricked your console" when only one of these glitches ever bricked someone's console.
That's how you chase the algorithm though, sadly. If Larry wants to be relevent, it's been proven the way Larry writes his titles is one of the main ways to get attention. Often you'll see clickbait videos listed as (number) + (adjective) + (keyword) + (promise)
So (5) (game breaking) (glitches) (that bricked your console)
The algirothm loves these video titles and promotes videos that use them more heavily.
Maybe a better title would've been "5 Glitches That Can Literally Break Your Game?"
At least the title didn't end in ...
The fact that Sonic dissed Mighty No. 9 cracks me up
A new LBJ video, that just made my day better.
@Fui Gebhardt1 ew racist
Mighty No.9: Make the bad guys cry like a developer on release night
My name isn't 'Yu'... I've been watching this channel for years now... How do you not remember my name?
oh, I thought he was talking to Chad Narukami
"Hi!" I read your Subtitles! I absolutley loved your interview over at Griffo's Retro Gaming! Was fantastic to watch!
Fucking Chris Chan jumpscare
I did indeed read the subtitles. Bravo, sir.
"5 games that brick consoles"
Very first example doesnt brick consoles. Second one doesnt either...
The third one is a PC game, not a console game.
Castle Crush doesn't ENTIRELY brick the cart, but the game will crash past the title screen when you try to view the save screen.
As mentioned in the video, you can clear the save data by removing the S-Ram battery!
Also, clubba crashes the game because there's not enough V-Ram, not S-Ram!
Hi, I read the subtitles!
A buddy of mine did manage to brick his copy of Secret of Mana, somehow, ostensibly through a glitch in the snow area where you can get extra mana orbs and upgrade the sword to the Mana Sword permanently. Doing that does make the game unbeatable, though I don't know exactly what else he did to make his entire cart brick. (it's an American version fwiw)
I haven't even watched the video yet, but I was thinking about you the other day and was like I miss watching your videos. And wondered if you were still doing videos, and I'm so glad you are!!
So you mean two game-breaking bugs that brick your console
Just to let you know Larry, I lolz every time you say: “I’ll get me coat.” Like every time.
I'm disappointed you didn't say they made your console as useful as a promise from Peter Molynieux.
I’m sad to say I was a victim of #1. As a child, nothing is more frightening then bricking your favorite console :/
Moral of the story - Don't buy a rushed game.
Hindsight is 2020
True there, a rushed game is "bad forever", as Miyamoto once said long long ago.
@@zigazav1 Diddy's Kong Quest wasn't rushed, they couldn't fix the bug at all. Also, Duke Nukem Forever, Devil's Third, Yandere Simulator, Anthem, Daikatana, Too Human and Psychonauts 2 are examples that prove Miyamoto's quote is incorrect and pure nonsense. Completing your games on time matters more than rushing and delaying them because a delayed game will still be forever bad no matter what you do with the time. Development Hell is a cruel entity that can nullify anyone's progress.
@@zigazav1 too bad people would argue "Duke Nukem Forever" (despite the fact it had a lot of changing teams and was restarted, what, 4 or 5 times?)
If it's really good but you missed out, get the RERELEASE with a included DLC XD
I actually had no idea about the Pool of Radiance one... My dad and I found it once in a bargain bin at a book store and it honestly was something we truly enjoyed playing, yet it's harrowing to know that we were playing with such a time bomb of a game.
Spoiler for the lazy: 4 of the 5 games bricked themselves and not the console, 1 of them is rumoured to brick it
So clickbait
PAPA BLESS
In this case with Larry, I can totally understand the clickbait considering TH-cam.
:21 Squatting Slav walk. :34 Chipotle binge.
I was asked to say "Hi" here. So: Hi
Saying "Hi" in the comments because I so greatly appreciate the captions you've provided, thank you for doing so. Love all of your content as well, so you have my eternal gratitude.
Hello you :>