Hey everyone, I've had a few people saying they have issues with the audio balancing on this video. If you're also having that problem, here's a fixed version which should be easier to hear for you! th-cam.com/video/_Hnxr75gR6s/w-d-xo.html
Codemasters: We apologize for our mistake. We've fixed it, and here's another retail-priced game, for free, to make up for your wait due to our blunder. EA: Deal with it.
@@KonEl-BlackZero Oh, the irony. Evil fighting evil. Not all who are wicked are of the same kin. How does this help us, though? It doesn't, because Donald Trump and EA both exist to rip off and scam people. If 2 heads on a 7 headed hydra fight and one eats the other, the eaten one still grows back.
You can't access the game, period. It doesn't even reach the title screen, you're stuck on a menu where you choose between Terminator 2, a music program, or an image program.
@@kylecampbell565 It's about to get very nerdy right now because now we have to argue if Sauron is worse than Hitler (in a universe where Sauron exists of course). I would say Sauron is worse. I mean, how can you beat the damage he did to Middle Earth? He brought every prosperous race to its knees. His main source of power is so bad just being around it makes you evil and you have to be extremely humble to resist it. Hitler was in two wars but he was a solider in one of them and a lot of historians place the success of Hitler's campaign on the events that set up World War 1. It doesn't end there. So much of Hitler's success was due to Germany as a whole making a series of bad decisions. That lack of agency just isn't intimidating.
This is why I was ranting about these jackholes long before Battlefront II. It's also why they and those like them WILL NOT comply to, work with, or give a flipping fig about the customers, their own public image, or Congress.
Technically Madden NFL 06 came out in 2005 considering these games come out in preparation to football games every year between fall to winter. I haven’t been following the games since the 09 game but just giving you a heads up. Still fuck EA.
*Changes game currency from Yen to Dollar for American localization (also breaks the game to boot)*. *Game is still called _Tokyo_ Xtreme Racer 3*. Now that's what I call logic.
@@Larry This is exactly why I like your channel, Larry. You always talk about games and systems that almost no other channels talk about, always nice to see something different and interesting about game history.
Could name Gran Turismo 2, since it was originally going to have a Drag Race mode, Rayman: Raving Rabbids (due to one minigame is impossible to get a high score), and a majority of 7th gen games with online-based achievements. That, and Cheetahmen II.
@@Mace2.0 GTA 3. You can skip over a mission that then becomes unavailable because you kill the boss of that mission in a different one. Meaning you can't 100% it.
before it was patched in the xbla version of banjo kazooie if you do the puzzle mini game in bajo's house your screwed as they changed it to where if you pick up notes they stay picked up. so if you did not pick up the notes in the picture before hand your out of luck.
10:35 Interesting. One of the games I bought for PSP was The Sims 2 Pets, also an EA game. I remember that my savegame got bugged or something once I reached a certain level of progression. As a result, the game seems to be loaded, but with all progression gone. It happened twice when I started another game and stopped playing.
Oh man, that last one was pure gold. I literally responded out loud with "of course not, this is EA we're talking about here" to Larry's question seconds before he gave the exact same answer (great minds think alike, eh?). But even I wasn't prepared for EA's "deal with it" response. Oh EA, your corporate villainy never ceases to amaze, amuse and infuriate all at once.
...At least Dark Castle on the Megadrive (which was published by EA) could still be beaten, on top of being easy to sequence break. But 2006? I guess that's what inspired John Riccitiello to be with 'em.
Yep, one of my favourites was Emperor Battle for Dune, box states you need a 400 MHz or better processor, cool says 18 year old me with a K6-2/500... needed instruction sets only found on Pentiums and the K6-3 series processors. I doubt they'll ever change whilever they're still one of the biggest publishers around.
2006: EA releases Madden on PSP which hard crashes and corrupts save data. 2019: EA releases Anthem which hard crashes and *allegedly bricks PS4s. *"It's like poetry, it rhymes."* - George Lucas
@@CheesusSweetThey still allowed the games to be shipped in their current state, which was nearly unplayable. Instead of delaying the projects for further fixing, they just said *"screw it."* and sold it as it was.
Probably the most successful game with an "Impossible to beat" Status is Gran Turismo 2 on the PS1; while there are drag cars buyable in the game's dealerships, the drag race category itself was never added in due to Sony putting pressure on Polyphony to get the game out for Christmas. As a result it was only possible to get a ~98% completion rate for the game. A re-issue of the game was also released to fix a data corruption glitch later on, and this newer print run also readjusted the progression tracking to compensate for the lack of drag racing.
Actually, the two fully kitted out drag cars (the HKS 180SX and HKS Skyline R33) are only available as prize cars, and the Dodge Intrepid ES, although it can be modified to resemble a drag racer, can only be bought in its standard road car form. but yeah :)
Just when I thought that EA couldn't be more evil, they actually told people who were complaining about their broken Madden NFL 06 port to "deal with it". Wow. Just wow! 🤦♂️
I was blissfully unaware of the legend that is LJN until I watched a load of old AVGN episodes recently (about a decade behind the rest of the world). Saw the LJN logo on that cartridge, and thought "Of course..." :) Truly stunning performance from EA, seizing pole position from LJN in this list of shame.
@@zeldamaniac14 LJN was a Toy manufacturer who published licenced games by hiring outside developers to white box the game for them. It caused the quality to jump wildly Avgn actually found a Spider-Man game he liked published by LJN for SNES Maximum Carnage
@@zeldamaniac14 To EA's credit, they wanted to help save a dying industry, hence why they're infamous for snapping up companies left, right, and center: they wanted fledgling developers to bring their A game or NO game at all. That's about the ONLY bone I can throw 'em, though; gaming might be a business, but the rule of thumb is: treat your consumers with respect. >:3
Not to mention EA based the first John Madden game off of source code stolen from Bethesda... They promised to publish their football game but instead literally ripped it off and backed out of the deal. EA at its finest. Though with Bethesda's recent track record it retroactively serves them right. Fuck em both. XD
@@LevantineR1 Bosses had poor memory. Without spare keys lying around they'd never go back to their rooms if they ever lost their keys, when they left to grab something to eat or whatever.
I can only imagine anyone claiming that wasn't alive or old enough to think before 2010. It was well before 2010 when they were first acknowledging their reputation for quite literally being evil. I had a friend who worked for EA during one of their legendary periods of employee abuse and mass layoffs. They've been doing pretty much all of their weird garbage for ages. They were considered a villain of the gaming Industry at least as far back as 03.
@@Larry if anyone can, it's you. I swear, I know a lot of obscure video game trivia, but I always learn something new every time I watch one of your videos. That's more than I can say for Did You Know Gaming.
#5. No boss in Bubble Bobble. Codemasters sent out patched copies after four months. #4. The most accurate Asteroids clone for the home market crashed and the patch for the game was sold as the sequel. #3. A yen to dollar conversion made it impossible to beat the final boss in a racing game. #2. Commodore failed production of an entire console just because their pack-in game couldn't be started. #1. Deal with crashing your PSP when a serious game crash is not fixed. Classic EA.
kind of surprised the Atari 7800 version of Impossible Mission wasn't mentioned here. In that game you have to search various objects in each of the rooms to find puzzle pieces that are required to finish the game. There are also computers in some of the rooms you can use to disable robots, traps, and such. The thing is, in the NTSC version, some of the puzzle pieces are hidden in the computers but you can't search the computers, so the game really lives up to it's name by being impossible.
The DOS port of _Teenage Mutant Ninja [Hero] Turtles_ can't be finished. There's a jump in the sewers that *cannot* be cleared a good way into the game.
@@daffers2345 To be honest, I'm surprised that _Mega Man_ and _Mega Man 3_ (there's no 2) for DOS can be finished. Those seem like they would have something game-breakingly wrong. megaman.fandom.com/wiki/Mega_Man_(DOS)
@@MicroChirp Apparently, the newly-released versions of _Metal Gear, MGS,_ and _MGS 2: Substance_ on GOG.com don't have those problems. The "Konami Collector's Series: Castlevania & Contra" pack, however, _does_ seem to be low quality. (Check user reviews before any DOS-based Konami purchases.)
Pretty much what happened with NHL for a while there... Maybe still is. If they didn't kill online for I wanna say 15 then I'd play that every now and then. Only mode I was actually interested in playing was the manager and pro modes honestly. Just gave me something to do when I borrowed my brother's NHL 12 game.
ok I looked at the release date since I wanted to say a time when it good that Europe got it last and wth, Europe was before USA. htf did USA get this crap version?
@@unbearablename that only works if they explicitly say beta or early access. If it's a full release and they did it now then they would most likely be receiving a class action lawsuit. I know LG received one a few years ago, because of a phone breaking hardware problem with the G4. They had pretty much the same response too, which was deal with it or pay us to fix it.
You know, Bethesda also released Fallout 76 even though it was buggy as fuck. Their reason? They could always patch the problems away later. But hey, those inbreds somehow ended up editing older revisions of patches, always somehow bringing back bugs that were previously fixed! What utter incompetence, and Todd Howard displays a narrative whose manipulativity can be compared to EA's and Android Wilson's.
sorry i hate ea so much its not possible to hate them more talking of madden buying exclusive rights to nfl rather than making a decent game that ended up forcing sega to sale 2k cry
Madden 06 on PSP notwithstanding, Madden 05-12 were the best Madden games. Madden 13 killed the Franchise by removing all the content into the barebones experience it is today.
An interesting anecdote is this also happened to Capcom's Card Fighter DS, where after getting to a certain opponent on I think the 8th floor on the second part of the story, the game would freeze up and you couldn't progress. Emailing Capcom, they would tell you do send them the cart and they would send you back a fixed ds cart with an apology letter and a pack of SNK trading cards, both of which I still have!
It's worth noting that the racer you can't beat in Tokyo Xtreme Racer 3 isn't the final boss, they're a special type of racer known as "wanderers," which only appear under certain circumstances, some of which are very specific. The one that makes the game impossible is one of those wanderers, and they require you to have that amount of cash for them to appear and challenge. Since you can't beat them, the ACTUAL final boss won't appear, as it requires all of the wanderers and normal racers to be beaten
Cheetah men 2 I dont think was ever released to the public. Action 52 is an oddball since it's a collection of games some you can finish, some you cant, and some you cant even play at all. Tbf I doubt he wanted to retread that game we all know what a beautiful mess it is.
@@puffnisse MikeySpiky200, a Scottish kid (well, he was a kid at the time) actually did an even more thorough review of _Action 52_ long before AVGN did his. Mikey actually played through every level of all 52 games on the cartridge (at least, all of the levels that actually worked!).
It’s annoying the info in the vid is inaccurate. Calling Whirlwind Fanfare a final boss is like calling the unkillable goomba in Mario 64 a final boss.
Harvest Moon: Back To Nature on the PS1 was released broken where a glitch would kick in when your character got married, the game would lock up and prevent any farther progress. The glitch was fixed and people who had bought the game and informed Ubisoft, the publishers, about the glitch received new copies of the patched game.
That's hilarious about T2 not progressing beyond the title screen. Wish I could say I was surprised about EA's response to the Madden bug. DEAL WITH IT!
EA became anti-consumer almost immediately after the lifeblood of the company, Trip Hawkins, left (in 1994). That was really when EA started going for exclusive licensing, buying then ruining smaller software houses, and other nonsense. Trip Hawkins was the absolute heart of EA's original philosophy...that games were art, and game developers and programmers were artists deserving of credit and accolades. They didn't choose the name Electronic Arts on a whim...it was the embodiment of all they stood for...and it's been a horrifying joke for a very long time now.
The only difference between EA then and now is that there was no internet then to let you know all the crap they were pulling. Well, that and they don't have LJN around to make them look good by comparison.
@@singaporesammy Eh, LJN (Acclaim) had a few games that weren't stinkers - the T2 arcade ports by Probe weren't too bad, and MK2 was great (though Sculptured's SNES port stomped all over Probe's ports to other platforms).
@@singaporesammy Maximum Carnage was a good time for LJN if we're talking quality, but otherwise yeah they were dropping NES poop all over. Still I played a few of those games repeatedly either because it was that challenging or I just enjoyed the crap out of it. Like Bill and Ted's excellent adventure, random as all hell with the layout but oddly enjoyable for me.
There's also "Dexter's Laboratory" for the Game Boy Advance, which has the same problem. Near the end, a key item disappears from the player's inventory too quickly, thus not being usable when it needs to. What's even worse; when it got a recall copy, the cartridge looks exactly the same as the version with the oversight, so there was a chance the recall copy would just have you replay the entire game, only to be soft-locked again! And that doesn't even count the fact that the game in question is glitched in other areas(i.e. ranged weapons shooting at ground level regardless of aiming height), diagonally panned, slippery in control, and extremely long for a GBA game!
Even when that game was new I thought it looked like something out of a bargain bin. Pro tip: don't use the first fonts you find when you search "free fonts" for something you're intending to sell.
I was a victim of the 06 Madden Fiasco.... I learned a lot about unbridled caaapitalism that Christmas morning....(not including the lack of a Santa Claus)
“25 years at EA and I still struggle with the external perception that we’re just a bunch of bad guys. We love making and playing games. Unfortunately, when we make mistakes on games, the world knows about it because it’s of a size and scale.” - Matt Bilbey, EA
I'm not surprised. I mean, not only did they basically corner the market for two sports genre video games that are highly popular, but the crashing happened on a version of the game that most people probably deemed unimportant, even if they were into Madden.
Most big company's do scummy business practices if not all, some are just better at hiding it. EA really seems to reach out for that negative attention though.
With how long EA has been in the game, it would take more than just one or two blunders to bring them down. It's a shame how far so many of the once-greatest developers have dropped in recent years.
@@Yusuke_Denton It may be the free market but EA crap is largely ignored/forgiven by the media cause they are making video games if their behavior was in any other industry they would be savaged. Imagine a General Motors released a vehicle who's electrical system shut the car off every time the driver put the car in reverse and GM's response to the costumers who bought it was "Deal with it!"
If I recall correctly, Charlie's Angels for the Game Cube is unbeatable as well. I think once you beat the 3rd level it just loops you back to the beginning of the 3rd level, making it impossible to get past the 3rd level, and thus making it impossible to beat the game. If I recall correctly JonTron had an episode about this
"Never Discovered Game-Killing Bug As They Couldn't Be Bothered to Playtest that Far" Sounds like the exact same thing is happening with Pokémon Sword and Shield, except that it's an autosave glitch that wipes the data of every game in your library!
@@Tailzy26 Only for switch systems that had a specific type of SD card, and the issue wasn't even on Sword and Shield's end, it was a Switch Hardware issue
They appeal to the lowest common consumer. The people who don't watch videos like this bringing light to their crappy practices just the people who see something they are interested in and buy it without much thought.
A small correction for you about TXR 3, Whirlwind Fanfare is not a boss. Like shown in the clip, she's a wanderer. Wanderers are not affiliated with any team or boss and have their own requirements for battle, like one guy needing you to drive a kei car or have a certain license plate character. Also a small nitpick is the amount needed is not an entry fee in the traditional sense, you just need it in your bank. It's a real shame we can't battle her without a cheat, because you have no way of battling the official last boss, "???", and seeing the final cutscene and end credits.
Lessons learned: 1. Remember to add the boss in time for the release date 2. Do a full playtest 3. Do an actual money conversion for your game 4. Tell a developer how your console works before they convert a game for it 5. Actually fix a patch and don't tell gamers to "deal with it"
Gamer: "I went into debt buying loot boxes. Can I receive some compensation?" EA: "Firstly: they are not loot boxes, they are surprise mechanics. Secondly: Deal with it. It's not our problem."
That would actually be the correct response in that case. The responsibility for spending your money wisely is entirely on you, not EA or any other game developer.
Ross on Ross's Game Dungeon did a play through of a game which was impossible to beat without modifying the game code. Polaris Snocross is a snowmobile racing game released in 2000 for the PS1, N64 and the PC. While this may not be true for the PS1 or the N64 versions of the game, but in the PC version, the game has a rubber AI turned up to 11. Rubber AI is standard in some racing games. If you're slow, the AI slows down to give you a handicap, making it easier for you to catch up. Though if you're constantly in first place, the AI is always behind you, waiting for you to make a single mistake so they can overtake you. Though in Polaris Snocross, it wasn't just rubber AI for the track you were playing on, it was cumulative. Building up after each race you won. So if you beat enough races, winning at fist place, the game became unbeatable because the AI would be literally impossible to beat.
Surprised you didn't include Jet Set Willy. There was a competition for the first people to beat the game, but it wasn't beatable because one of the enemies would go past the boundary of the game, overwriting the ZX spectrum's memory and corrupting the game. The devs claimed that the corrupted levels were 'filled with poison gas'. Some people did beat the game and claim the prize, but it was by hacking the game to be beatable.
That actually reminds me of an anecdote. There's an old Mac game called The Colony, which the developer did an LP of and was telling stories about the game during. One of the enemies can actually burrow through walls to get at you. In development, the game would just sorta crash for unknown reasons. Took a while to figure out said enemy was a little too good at going through the walls and would sometimes go out of bounds and start messing with the rest of the memory. This one was fixed before the game got shipped out, but it was so similar to this I had to share it regardless.
Ar Tonelico 2 has a boss fight that you have to beat in three turns or else the game crashes due to a translation error. So it's technically possible to beat the game, I guess, just really hard and not due to actual difficulty. The same boss later appears as a much stronger optional boss with the same glitch making it even harder to avoid the bug and continue. Again, optional, so technically doesn't prevent the game from being beaten, but I wanted to point out the US publisher's absolute incompetence. The game also features several other bugs, and a half-assed English dub that caused then to delete parts of the existing Japanese audio that was also available in the game, which was due to Sony' USs anti-Japanese policies at the time, but still worth highlighting as part of a lazy, stupid publisher's incompetence.
Interesting, I heard this game was really good and I was interested in getting into the Ar Tonelico games (mostly for the soundtrack) do you know if it was fixed for the PAL version?
Me: "Good thing a massive game company would never dump a problem on consumers with no fix in sight like EA did with Madden" Nintendo, still handing out broken joycons: "Oh haha, funny you should mention that..."
Nintendo continuing to sell a broken product despite an incredibly easy fix (replacing the graphite-like material in the control stick detectors with a more durable material) is nothing like Sw/Sh, which was designed from the ground up with different priorities and systems than other pokemon games. There's no way to "fix" Sw/Sh. Not that it needs fixing lmao, I've been playing it and now it's one of my favorite in the series
5:33 YES!!!!!! I was so hoping you'd cover that, because I can't F'IN BEAT IT BECAUSE OF THE ERROR! 6:48 1. That isn't to beat the final boss, it's to fight one of the last special cars to get to the boss. 2. Hmmmm, action replay will work you say? HMMMMMMMM.
I was really confused watching the opening, because a bunch of those went by and it was 'Wait, I beat that one...and that one...and that one...' All the same, it was nice seeing Spy Hunter and War of the Monsters getting some love!
I remember 2 games that I bought being recalled and replaced: MSR on the Dreamcast (bizarre scoring bug that rewarded failure) and Harvest Moon on the PS1 (black-screen crash when you got married). That second one was more egregious, because it only happened after many hours of play, at the moment you achieved one of the main goals of the game. Ouch.
Hey everyone, I've had a few people saying they have issues with the audio balancing on this video. If you're also having that problem, here's a fixed version which should be easier to hear for you!
th-cam.com/video/_Hnxr75gR6s/w-d-xo.html
Could you please give me the name of the musical track at 7:40 Larry
you could be like EA and tell people to just deal with it....
You know what? Where were you when EA told people to "deal with it." You'd have really torn EA a new one. XD
5 times youtubers couldn't level their audio properly in videos
Deal with it.
"Deal with it". Oh my god, that's awful even by EA standards.
Fancy seeing you here
Didn't expect to see you here, Dry-Bread.
@@ItsCosmoTewulf I'm a really long time Larry fan
Are you implying EA was once not total A-Holes?
They're "the worst company" for a reason.
Never change EA, never change.
Codemasters: We apologize for our mistake. We've fixed it, and here's another retail-priced game, for free, to make up for your wait due to our blunder.
EA: Deal with it.
Tanara Kuranov Ea is surely amoral.
We handle it by not handling it.
All the more reason to love Bubble Bobble, and all the more reason to hate EA! Seriously, other than SPORE, has EA made a legitimately good game?
@Java Monsoon ...Fair call.
@@mr.saturn Burnout and SSX series of games
I weep for the child who spent 10 hours grinding money in Tokyo Racer 3 to fight the final boss only to get capped at $99,999,990
Right here
Daniel Marsh God Speed you poor bastard. :(
"Deal with it"
And it would be so easy to fix by just changing some simple numbers. Everyone who ever used a savegame editor has an idea just how easy it could be.
@@danielmarsh1302 fr? Poor guy lol.
IRS: We haven’t received a tax form from you in 10 years.
EA: Deal with it.
It's In The Mail
EA doing the one thing that not even the Joker is brave enough to do: take on the IRS
@@judge_dreddpool7593 EA is Evil, Actually
Can you imagine if ea told the government to "deal with it"?
Well, most of EA developers are Anti Trump after all
@@KonEl-BlackZero Oh, the irony. Evil fighting evil. Not all who are wicked are of the same kin. How does this help us, though? It doesn't, because Donald Trump and EA both exist to rip off and scam people. If 2 heads on a 7 headed hydra fight and one eats the other, the eaten one still grows back.
@@needsLITHIUM i am just here to learn about cool facts about games, man
@@KonEl-BlackZero ju...just leave him
@@needsLITHIUM dude, Don't bring politics in this conversation
What happened to the peter molyneux joke?
I guess it dissappeared, just like his career.
They stopped being relevant... just like him.
A burn so bad Pete didn't even need to see this to feel it. Ouch!
Good point. Especially with the last game on the list.
Isn't that the racist guy on Twitter?
@@popespalace823 You're thinking of Stefan Molyneux.
Can't even get past the title screen? What could possibly be worse than that? "The next game is by EA..." Ah. I see.
The only video game company that can win any type of "Worst..." award, EAsily.
There's a ZX Spectrum game where you can't even move the player.
And EA's game would still be worse
You can't access the game, period. It doesn't even reach the title screen, you're stuck on a menu where you choose between Terminator 2, a music program, or an image program.
10:37
Hi everyone welcome to
*J O H N M A D D E N* football
aeiou
@@jeremyabbott4537 holla holla get $
aeiou
aeiou
uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu9999999999999999999999999999999999999999999999999999uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Imagine playing Madden '06 on an emulator, and wondering why your computer automatically shuts down...
I think just the emulator would close, not the computer
Deal with it
🤦♂️
Someone should hack madden ‘06 to not crash when doing a turnover
That's not how that works.
I hired all these developers to make Fallout 76
omg Todd..
tell me lies, tell me sweet little lies.
I've heard everything
It was time for Thomas to leave. He had seen everything.
Goddamnit Todd!
Best. Comment. Ever.
Putting EA on the same level as Sauron is really offensive towards Sauron, man.
Yeah, EA is even worse than Hitler and Satan/Lucifer
Joe Frew hmmm debatable on Hitler
@@kylecampbell565 It's about to get very nerdy right now because now we have to argue if Sauron is worse than Hitler (in a universe where Sauron exists of course).
I would say Sauron is worse. I mean, how can you beat the damage he did to Middle Earth? He brought every prosperous race to its knees. His main source of power is so bad just being around it makes you evil and you have to be extremely humble to resist it.
Hitler was in two wars but he was a solider in one of them and a lot of historians place the success of Hitler's campaign on the events that set up World War 1. It doesn't end there. So much of Hitler's success was due to Germany as a whole making a series of bad decisions. That lack of agency just isn't intimidating.
@@joefrew1614 Nope, comparing EA to either of them is also offensive to both people, atleast they don't hide the fact they are evil.
LordDiscord yeah, You’re completely right about that, LordDiscord
Hey, the top entry is EA.
Turns out they were complete "Extreme Analholes" already prior to lootboxes.
You thought lootboxes was the first thing they did?
@@drifter402 Well, I remembered them destroying Westwood and Bullfrog. But I attributed that to incompetence instead of malice.
Electronic fArts
This is why I was ranting about these jackholes long before Battlefront II. It's also why they and those like them WILL NOT comply to, work with, or give a flipping fig about the customers, their own public image, or Congress.
EA also seem to have a habit of releasing games that hard crash the system they're running on. Stay classy guys.
*2006*
EA: You want us to do our job?
Nah, Deal with it
*2019*
EA:Why is everyone thinking us as the bad guys?
Technically Madden NFL 06 came out in 2005 considering these games come out in preparation to football games every year between fall to winter. I haven’t been following the games since the 09 game but just giving you a heads up.
Still fuck EA.
Hell, that claim of "Full-Franchise Mode on PSP" shown in this video could've been grounds for a false advertising lawsuit.
Someone should have threatened EA with a class action lawsuit, then told them to "deal with it" :D
TVBForever I was going to say that, but we don’t know exactly when EA responded
EA wouldnt not produce terrible grammar in 2019 for a start.
Every ad I was served during this video was for an endless, freemium mobile game.
I think TH-cam may have a sense of humour.
They don't. I've seen an ad where the main actor was Amy Schumer.
@@BinglesP that in itself is just stupid
*Changes game currency from Yen to Dollar for American localization (also breaks the game to boot)*.
*Game is still called _Tokyo_ Xtreme Racer 3*.
Now that's what I call logic.
Game still takes place in Tokyo
They use yen in Tokyo
@@iamanidiotbut5523 Exactly, they shouldn't have changed the currency.
American companies like to pretend other countries don't exist. You see it all the time with dubbed anime.
Love that you had a vectrex game on here!
Hey, oddman
I love your videos
I like to spread things out, always confused me why most channels don't acknowledge games pre-Xbox 360/PS3 era on TH-cam :S
@@Larry This is exactly why I like your channel, Larry. You always talk about games and systems that almost no other channels talk about, always nice to see something different and interesting about game history.
@@SammEater Same. Shows how so many gaming channels don't know shit about gaming in the end.
A possible sequel video: "Games You Can't 100% Complete Because Of Developer Mistakes"
Could name Gran Turismo 2, since it was originally going to have a Drag Race mode, Rayman: Raving Rabbids (due to one minigame is impossible to get a high score), and a majority of 7th gen games with online-based achievements. That, and Cheetahmen II.
@@Mace2.0 GTA 3. You can skip over a mission that then becomes unavailable because you kill the boss of that mission in a different one. Meaning you can't 100% it.
Space Station Silicon Valley on the N64 has a collectable you can't pick up.
@@dcflake5645 Wha? Which mission is that?
before it was patched in the xbla version of banjo kazooie if you do the puzzle mini game in bajo's house your screwed as they changed it to where if you pick up notes they stay picked up. so if you did not pick up the notes in the picture before hand your out of luck.
The whole "PSP bricking" thing is quite the surprise mechanic before surprise mechanics were a thing.
...For better or for worse...
10:35 Interesting. One of the games I bought for PSP was The Sims 2 Pets, also an EA game. I remember that my savegame got bugged or something once I reached a certain level of progression. As a result, the game seems to be loaded, but with all progression gone. It happened twice when I started another game and stopped playing.
EA on Terminator 2:it's not a game that can't get past title screen, it's an exciting advert to by our console at £160
Oh man, that last one was pure gold. I literally responded out loud with "of course not, this is EA we're talking about here" to Larry's question seconds before he gave the exact same answer (great minds think alike, eh?). But even I wasn't prepared for EA's "deal with it" response.
Oh EA, your corporate villainy never ceases to amaze, amuse and infuriate all at once.
...At least Dark Castle on the Megadrive (which was published by EA) could still be beaten, on top of being easy to sequence break. But 2006? I guess that's what inspired John Riccitiello to be with 'em.
I also said the exact same thing!
Yep, one of my favourites was Emperor Battle for Dune, box states you need a 400 MHz or better processor, cool says 18 year old me with a K6-2/500... needed instruction sets only found on Pentiums and the K6-3 series processors. I doubt they'll ever change whilever they're still one of the biggest publishers around.
I always wonder if there is a higher up at EA, rubbing his hands together, twirling his long mustache and laughing Dick Dastardly style.
2006: EA releases Madden on PSP which hard crashes and corrupts save data.
2019: EA releases Anthem which hard crashes and *allegedly bricks PS4s.
*"It's like poetry, it rhymes."* - George Lucas
"Those who cannot learn from history are doomed te repeat it."
-George Santayana
Then blames the audience base for the game failing.
2032: EA releases Yfisnt which deletes all the money on credit cards
EA is the publisher not the dev. EA sucks but both games are from different devs just published by EA.
@@CheesusSweetThey still allowed the games to be shipped in their current state, which was nearly unplayable.
Instead of delaying the projects for further fixing, they just said *"screw it."* and sold it as it was.
Probably the most successful game with an "Impossible to beat" Status is Gran Turismo 2 on the PS1; while there are drag cars buyable in the game's dealerships, the drag race category itself was never added in due to Sony putting pressure on Polyphony to get the game out for Christmas. As a result it was only possible to get a ~98% completion rate for the game. A re-issue of the game was also released to fix a data corruption glitch later on, and this newer print run also readjusted the progression tracking to compensate for the lack of drag racing.
Actually, the two fully kitted out drag cars (the HKS 180SX and HKS Skyline R33) are only available as prize cars, and the Dodge Intrepid ES, although it can be modified to resemble a drag racer, can only be bought in its standard road car form. but yeah :)
They fixed that in the Greatest Hits version.
Just Cause 2 might be close, it's impossible to 100% legitimately because of (we believe) 2 missing structures.
Just when I thought that EA couldn't be more evil, they actually told people who were complaining about their broken Madden NFL 06 port to "deal with it". Wow. Just wow! 🤦♂️
EA: we even make LJN seem competent by comparison.
I was blissfully unaware of the legend that is LJN until I watched a load of old AVGN episodes recently (about a decade behind the rest of the world). Saw the LJN logo on that cartridge, and thought "Of course..." :) Truly stunning performance from EA, seizing pole position from LJN in this list of shame.
To be fair, EA is responsible for atrocities like Dark Castle. So yeah.
LJN looks GOOD compared to EA. Maybe Bethesda in some cases.
@@zeldamaniac14 LJN was a Toy manufacturer who published licenced games by hiring outside developers to white box the game for them. It caused the quality to jump wildly Avgn actually found a Spider-Man game he liked published by LJN for SNES Maximum Carnage
@@zeldamaniac14 To EA's credit, they wanted to help save a dying industry, hence why they're infamous for snapping up companies left, right, and center: they wanted fledgling developers to bring their A game or NO game at all. That's about the ONLY bone I can throw 'em, though; gaming might be a business, but the rule of thumb is: treat your consumers with respect. >:3
*EA:* It's not a game breaking bug, it's a surprise shutdown! Deal with it!
It's not piracy, it's a surprise discount!
You gotta get the bug patch DLC pack from a lootbox that drops the bug patch DLC 2% of the time!
Not to mention EA based the first John Madden game off of source code stolen from Bethesda... They promised to publish their football game but instead literally ripped it off and backed out of the deal. EA at its finest.
Though with Bethesda's recent track record it retroactively serves them right. Fuck em both. XD
EA: The surprise shutdown is amazing. The players are too stupid to appreciate it.
It's not a difficulty spike, it's a surprise challenge!
To think Ganon could have prevented Link from ever reaching him, by just not sticking a boss in one of the dungeons.
I've always wondered why they just let keys lie around the place.
Why doesn't Dr. Wily just design a room entirely filled with spikes so he can finally kill Mega Man and be done with it?
ohnoitschris the official twitter actually answered that when Mega Man 11 released. Spikes are expensive
@@LevantineR1 Bosses had poor memory.
Without spare keys lying around they'd never go back to their rooms if they ever lost their keys, when they left to grab something to eat or whatever.
nah just hide in a lootbox with a .5% chance of finding.
And people claim EA didn't became a shitshow until around 2010.
I could probably dig up stuff going back to the '80s about them.
Larry Bundy Jr Do it! Dig like Dig Dug and Shovel Knight combined!
I can only imagine anyone claiming that wasn't alive or old enough to think before 2010. It was well before 2010 when they were first acknowledging their reputation for quite literally being evil. I had a friend who worked for EA during one of their legendary periods of employee abuse and mass layoffs. They've been doing pretty much all of their weird garbage for ages. They were considered a villain of the gaming Industry at least as far back as 03.
In that case, I'd like to see the reaction of those people when they find out about games like Ultima 9 and Shaq-Fu XD
@@Larry if anyone can, it's you. I swear, I know a lot of obscure video game trivia, but I always learn something new every time I watch one of your videos. That's more than I can say for Did You Know Gaming.
I can already hear the AVGN saying "WHAT WERE THEY THINKING?!?!?" 😂
AAAAASSSSSS!!!
If there's one thing the Nerd knows, it's how to identify crappy and broken games. He would rip these a new one!
"I know. They _weren't_ thinking!"
*WHAT THE FUCK WERE THEY THINKING
In EA’s case, probably a plot to destroy humanity as we know it
#5. No boss in Bubble Bobble. Codemasters sent out patched copies after four months.
#4. The most accurate Asteroids clone for the home market crashed and the patch for the game was sold as the sequel.
#3. A yen to dollar conversion made it impossible to beat the final boss in a racing game.
#2. Commodore failed production of an entire console just because their pack-in game couldn't be started.
#1. Deal with crashing your PSP when a serious game crash is not fixed. Classic EA.
Thank you!!!
quick save the video before Larry deletes it!
He might, since there isnt any Peter Molyneux references.
That will be added in the reupload
@@Fazeof1p Nah, not enough demand. Deal with it.
Why would he delete it?
So EA was like "Well, it's your fault you are a Madden fan and buy our games." They just said the truth.
kind of surprised the Atari 7800 version of Impossible Mission wasn't mentioned here. In that game you have to search various objects in each of the rooms to find puzzle pieces that are required to finish the game. There are also computers in some of the rooms you can use to disable robots, traps, and such. The thing is, in the NTSC version, some of the puzzle pieces are hidden in the computers but you can't search the computers, so the game really lives up to it's name by being impossible.
Dang it the OP beat it to the joke out of all the people
speed luigi
The DOS port of _Teenage Mutant Ninja [Hero] Turtles_ can't be finished. There's a jump in the sewers that *cannot* be cleared a good way into the game.
I saw that on another channel ... I wonder if there are more PC games like that.
@@daffers2345 To be honest, I'm surprised that _Mega Man_ and _Mega Man 3_ (there's no 2) for DOS can be finished. Those seem like they would have something game-breakingly wrong.
megaman.fandom.com/wiki/Mega_Man_(DOS)
I actually read about that just the other day when I ended up on the Wikipedia page from the one for the RoboCop game.
Metal Gear on DOS is also a broken mess.
@@MicroChirp Apparently, the newly-released versions of _Metal Gear, MGS,_ and _MGS 2: Substance_ on GOG.com don't have those problems. The "Konami Collector's Series: Castlevania & Contra" pack, however, _does_ seem to be low quality. (Check user reviews before any DOS-based Konami purchases.)
Still don't know why people continue to buy Madden these days. EA is a joke every new Madden is literally a copy-and-paste job with updated teams
Pretty much what happened with NHL for a while there... Maybe still is. If they didn't kill online for I wanna say 15 then I'd play that every now and then.
Only mode I was actually interested in playing was the manager and pro modes honestly. Just gave me something to do when I borrowed my brother's NHL 12 game.
TheHuskyK9 because gamers don’t buy them football fans do
Sometimes it's more literal than others. Legacy editions are _quite_ literally last year's game with this year's rosters.
Because they have a Monopoly on the licence.
because bro gamers
Here's a tid bit about that bubble bobble thing... That glitch was already patched for the european release so this is just for the USA version
ok I looked at the release date since I wanted to say a time when it good that Europe got it last and wth, Europe was before USA. htf did USA get this crap version?
The last one is basically the reason class action lawsuits exist in America
Sadly it's mostly lawyers that get anything, and anyone who bought the game would probably just get a $2 coupon for the next Madden game.
@@Yusuke_Denton Unfortunately, but at least the threat of being sued can sometimes scare companies into changing something
I'm honestly surprised that they didn't get sued, because they would if they pulled that stunt in todays market.
@@raistlarn If they pulled it today they'd simply release it as a beta or early access.
@@unbearablename that only works if they explicitly say beta or early access. If it's a full release and they did it now then they would most likely be receiving a class action lawsuit. I know LG received one a few years ago, because of a phone breaking hardware problem with the G4. They had pretty much the same response too, which was deal with it or pay us to fix it.
EA is still releasing unfinished games. They just get away with it because they can patch it later, maybe, if they feel like it.
Yeah but that's common practice these days.
BF3-BF1 atleast had some good actual content to wait to buy the dlc, BF5 is just shit
"We have a road map" is the new "Deal with it".
You know, Bethesda also released Fallout 76 even though it was buggy as fuck. Their reason? They could always patch the problems away later.
But hey, those inbreds somehow ended up editing older revisions of patches, always somehow bringing back bugs that were previously fixed! What utter incompetence, and Todd Howard displays a narrative whose manipulativity can be compared to EA's and Android Wilson's.
@clayton morrow EX-FUCKING-ACLTY! If retards would stop giving them money, they'd wire their shit tighter.
Hi everyone, welcome to JOHN MADDEN football.
And, goodbye.
The problem with the EA football game must have been Madden-ing.
... I'll show myself out.
slow golf claps
@@victimology7761 from the gallery featured in a PGA tour game
I’ll get my coat...
1:43 Ew! This version of Bubble Bobble looks horrible.
Yeah, I looked through reviews of the game, and they all complained how ugly the new sprites were.
@@Larry
And the cover was horrid
God I remember my mom getting that game for me. Hated the shit out of it.
@@constellationstation1628 Ouch.
Ikr
If you hate EA, you'll somehow hate them even more after watching this. But on the bright side...new LBJ video! ^^
Yeah! Lyndon B. Johnson was a great president
Lakota Corff damn. Beaten to the punch.
Lettuce, bacon, jam?
LeBron James has a video out??
sorry i hate ea so much its not possible to hate them more talking of madden buying exclusive rights to nfl rather than making a decent game that ended up forcing sega to sale 2k cry
Meanwhile Madden games have the same glitches as 2005 Madden games and theres been 15 "sequels"
It is the same game, with new textures and a few lineup changes. It is the definition of low effort content.
And people still buy it
If the PSP was still around, there is actually a pretty good chance that Madden 2019 would still have the shutdown bug.
@@dacypher22 True
Madden 06 on PSP notwithstanding, Madden 05-12 were the best Madden games. Madden 13 killed the Franchise by removing all the content into the barebones experience it is today.
An interesting anecdote is this also happened to Capcom's Card Fighter DS, where after getting to a certain opponent on I think the 8th floor on the second part of the story, the game would freeze up and you couldn't progress. Emailing Capcom, they would tell you do send them the cart and they would send you back a fixed ds cart with an apology letter and a pack of SNK trading cards, both of which I still have!
:D
It's worth noting that the racer you can't beat in Tokyo Xtreme Racer 3 isn't the final boss, they're a special type of racer known as "wanderers," which only appear under certain circumstances, some of which are very specific. The one that makes the game impossible is one of those wanderers, and they require you to have that amount of cash for them to appear and challenge. Since you can't beat them, the ACTUAL final boss won't appear, as it requires all of the wanderers and normal racers to be beaten
"You turn over the ball, you turn over your save progress."
-EA
Guru Larry was originally going to add Action 52 and Cheetahmen on this list, but then the video would be over an hour long.
Cheetah men 2 I dont think was ever released to the public. Action 52 is an oddball since it's a collection of games some you can finish, some you cant, and some you cant even play at all. Tbf I doubt he wanted to retread that game we all know what a beautiful mess it is.
Yeah, AVGN covered that whole thing pretty thoroughly, Cheetahmen 2 as well. Such a rare gem. A rare gem that is rare for justifiable reasons.
Watch avgn for that
@@periachi4961 But AVGN doesn't say what happened to the games, only that they are bad.
@@puffnisse MikeySpiky200, a Scottish kid (well, he was a kid at the time) actually did an even more thorough review of _Action 52_ long before AVGN did his. Mikey actually played through every level of all 52 games on the cartridge (at least, all of the levels that actually worked!).
You know the day will be good when there's a new Fact Hunt episode.
And one involving TXR3 aswell? The game that made me discover you guys.
Hello you
It’s annoying the info in the vid is inaccurate. Calling Whirlwind Fanfare a final boss is like calling the unkillable goomba in Mario 64 a final boss.
Harvest Moon: Back To Nature on the PS1 was released broken where a glitch would kick in when your character got married, the game would lock up and prevent any farther progress. The glitch was fixed and people who had bought the game and informed Ubisoft, the publishers, about the glitch received new copies of the patched game.
That's hilarious about T2 not progressing beyond the title screen. Wish I could say I was surprised about EA's response to the Madden bug. DEAL WITH IT!
Seriously, they've been like that since the 90s. Nothing's changed except their body count and new methods to nickel and dime players.
Is it just I, or does Terminator 2 on the C64 look better than Terminator 2 on the NES?
So, EA was anti-consumer back in 2005/6 as well?
How am I not surprised?
I am disappointed, considering that's the same year they released NFS: Most Wanted, a game I absolutely loved.
Same here.
one of the most successful deeply flawed games of the nfs franchise.
I guess '06 was their "start of darkness."
EA became anti-consumer almost immediately after the lifeblood of the company, Trip Hawkins, left (in 1994). That was really when EA started going for exclusive licensing, buying then ruining smaller software houses, and other nonsense. Trip Hawkins was the absolute heart of EA's original philosophy...that games were art, and game developers and programmers were artists deserving of credit and accolades. They didn't choose the name Electronic Arts on a whim...it was the embodiment of all they stood for...and it's been a horrifying joke for a very long time now.
I remember back in the 80's when seeing the EA logo meant you got a great quality product. I miss those days.
Yeah, but that was the □〇△ EA logo.
The only difference between EA then and now is that there was no internet then to let you know all the crap they were pulling. Well, that and they don't have LJN around to make them look good by comparison.
@@singaporesammy Eh, LJN (Acclaim) had a few games that weren't stinkers - the T2 arcade ports by Probe weren't too bad, and MK2 was great (though Sculptured's SNES port stomped all over Probe's ports to other platforms).
@@singaporesammy Maybe but they published a lot of great games back then tbf.
@@singaporesammy Maximum Carnage was a good time for LJN if we're talking quality, but otherwise yeah they were dropping NES poop all over. Still I played a few of those games repeatedly either because it was that challenging or I just enjoyed the crap out of it. Like Bill and Ted's excellent adventure, random as all hell with the layout but oddly enjoyable for me.
I really want a Tokyo Extreme Racer remaster, I absolutely adore those games.
Too bad ubisoft owns the rights now.
Very yes. One of the best driving games ever.
Wasn't the last game Tokyo Xtreme Racer Drift 2? If that's the case then Ubisoft don't have the rights because the publisher of that game was Crave.
@@AqualLine92 Import Tuner Challenge is the last game. It got a name change.
I recently picked up Import Tuner on the 360 after I learned Ubisoft name changed the series.
Another game that has this kind of issue:
SNK vs. Capcom Card Fighters DS Game (Pre Rev1) will not let you proceed beyond floor 7 in the story mode.
There's also "Dexter's Laboratory" for the Game Boy Advance, which has the same problem. Near the end, a key item disappears from the player's inventory too quickly, thus not being usable when it needs to.
What's even worse; when it got a recall copy, the cartridge looks exactly the same as the version with the oversight, so there was a chance the recall copy would just have you replay the entire game, only to be soft-locked again!
And that doesn't even count the fact that the game in question is glitched in other areas(i.e. ranged weapons shooting at ground level regardless of aiming height), diagonally panned, slippery in control, and extremely long for a GBA game!
Dee Dee ain't to blame for that .
@@patricklee1633 Nah, it’s whoever made the recall cartridge look the same as the glitched ones
1:44 ...They cut corners on *every* part of this game, including the box art!
they cut so many corners I am surprised the box isn't a circle.
looks like something off deviantArt
Even when that game was new I thought it looked like something out of a bargain bin. Pro tip: don't use the first fonts you find when you search "free fonts" for something you're intending to sell.
I was a victim of the 06 Madden Fiasco....
I learned a lot about unbridled caaapitalism that Christmas morning....(not including the lack of a Santa Claus)
"caaapitalism"? Someone's been watching Jim Sterling.
Omar Kaj
Ayyyyyyy!
S E
Uh oh, someone didn’t get the joke!
S E
No wait, never mind - I didn’t get your joke, I thought you were calling me an asshole for some reason.
I guess it was too smart for me
"Turning a less buggy game into a sequel. Well, where have we seen that before?" Well? Where?
It's a constant in tabletop. Warhammer 40,000 is on 8th edition and it's still broken!
Honestly, when I heard that, I thought "Huh, didn't know they made a video game equivalent to Evil Dead."
“25 years at EA and I still struggle with the external perception that we’re just a bunch of bad guys. We love making and playing games. Unfortunately, when we make mistakes on games, the world knows about it because it’s of a size and scale.” - Matt Bilbey, EA
Wait, did I hear that right? The Commodore 64 GS was ~$50 MORE than the regular 64?
@@eddiehimself Being butthurt about Brexit has nothing to do with this subject
I like how you used the Siivagunner version of the Madden 92 theme.
wait really?
He did holy shit
DS games used EEPROM or Flash to save progress, not battery-backed SRAM.
At least the video is now copyright-protected in case WatchMojo come to town.
"Two overweight dinosaur children"
Now that's a name for my future restaurant!
EA: Where the only hard hitting action is you banging your head against the wall when the game becomes impossible to play.
EA: Making South Park's BP apology look sincere by comparison.
"We're sorry~"
And EA is still somehow in business after that one smh
I'm not surprised. I mean, not only did they basically corner the market for two sports genre video games that are highly popular, but the crashing happened on a version of the game that most people probably deemed unimportant, even if they were into Madden.
Most big company's do scummy business practices if not all, some are just better at hiding it. EA really seems to reach out for that negative attention though.
With how long EA has been in the game, it would take more than just one or two blunders to bring them down. It's a shame how far so many of the once-greatest developers have dropped in recent years.
@@RippahRooJizah EA once released an identical version of FIFA from the year before on the Wii. I shit you not this really happened
@@Yusuke_Denton It may be the free market but EA crap is largely ignored/forgiven by the media cause they are making video games if their behavior was in any other industry they would be savaged. Imagine a General Motors released a vehicle who's electrical system shut the car off every time the driver put the car in reverse and GM's response to the costumers who bought it was "Deal with it!"
Tokyo Extreme Racer 3 is one of my all time favs. Still worth a replay!
If I recall correctly, Charlie's Angels for the Game Cube is unbeatable as well. I think once you beat the 3rd level it just loops you back to the beginning of the 3rd level, making it impossible to get past the 3rd level, and thus making it impossible to beat the game. If I recall correctly JonTron had an episode about this
I'm more surprised from the Bubble Bobble part that Codemasters still exist
Yeah, they survived all the way to 2020, but have just been bought out. By EA...
@@JASpiring welp RIP
Tokyo Xtreme Racer 3 was full of bugs. That was a shame, as Zero was fun to play.
Apart from the obvious bug, for me it was pretty flawless. Great game, not as good as Tokyo Extreme Racer Drift 2 though.
Changing currency? Should have left as is. Just assumes your player base is too stupid to figure out Yen to Dollar
Aside from that one, I didn't see many of note.
"Never Discovered Game-Killing Bug As They Couldn't Be Bothered to Playtest that Far"
Sounds like the exact same thing is happening with Pokémon Sword and Shield, except that it's an autosave glitch that wipes the data of every game in your library!
The playtest was probably done in a vacuum system, where only one of those two is on the system
Wait for real?
@@Tailzy26 Only for switch systems that had a specific type of SD card, and the issue wasn't even on Sword and Shield's end, it was a Switch Hardware issue
All of those stories were great ha ha. Love it. And wow EA... "Deal with it"... I mean... why people still buy their crap is beyond me?
Cheers matey :)
@@Larry sup
They appeal to the lowest common consumer. The people who don't watch videos like this bringing light to their crappy practices just the people who see something they are interested in and buy it without much thought.
@@TheNexDude I already have watched a lot of videos about there shitty practices so I'm not surprised anymore
Remember folks, you can hate EA all you want, but never forget that they only still exist due to the fucknuggets that still support them.
One computer game I bought back in the 90's from a large retail store had a virus burned into the CD with the game.
"Is it still worth purchasing the game in the first place?"
YES. Tokyo Xtreme Racer 3 is still one of the best street racing games ever released.
Only import the Japanese version that isn't broken.
It's always a good day when Larry uploads a video.
A small correction for you about TXR 3, Whirlwind Fanfare is not a boss. Like shown in the clip, she's a wanderer. Wanderers are not affiliated with any team or boss and have their own requirements for battle, like one guy needing you to drive a kei car or have a certain license plate character. Also a small nitpick is the amount needed is not an entry fee in the traditional sense, you just need it in your bank. It's a real shame we can't battle her without a cheat, because you have no way of battling the official last boss, "???", and seeing the final cutscene and end credits.
Eyyy, it's a new video from the winner of the first Channel Awesome battle royale.
T-The first? There was a second?
@@LonelySpaceDetective Not yet
brads still on the channel right?
@@eijiniizuma6184 Maybe. But he's less a Winner and more like an Uncle Tom.
@@LonelySpaceDetective Not that I was aware of.
I remember the Taito plug-n-plays with Bubble Bobble never having 2-player, so those would also be on the list.
Lessons learned:
1. Remember to add the boss in time for the release date
2. Do a full playtest
3. Do an actual money conversion for your game
4. Tell a developer how your console works before they convert a game for it
5. Actually fix a patch and don't tell gamers to "deal with it"
EA's universal slogan: "DEAL WITH IT!"
EA SPORTS: DEAL WITH IT
"It's in the game... So you go deal with it!" 😁
Now I'm imagining the deal with it meme, with the ceo of Ea wearing sunglasses
@@dimentiorules And then he follows that up with "Now get the f*** out of mah building."
EA Surprise Mechanics: Deal with it.
Glad you're back. I thought something had happened to you, I really did.
Sort of did, been in and out of hospital. :(
@Larry Bundy Jr That's horrible to hear man. I really hope you're doing better and are on the way to recovery. Welcome back
Larry Bundy Jr hope you’re recovering alright buddy. Really enjoy your videos 👍👍
@@Larry Sorry to hear that. My best wishes mate :-)
@@Larry I bet it was Mr Biffo's fault, he's a bloody health and safety liability that man. :P
Gamer: "I went into debt buying loot boxes. Can I receive some compensation?"
EA: "Firstly: they are not loot boxes, they are surprise mechanics. Secondly: Deal with it. It's not our problem."
That would actually be the correct response in that case. The responsibility for spending your money wisely is entirely on you, not EA or any other game developer.
Ross on Ross's Game Dungeon did a play through of a game which was impossible to beat without modifying the game code.
Polaris Snocross is a snowmobile racing game released in 2000 for the PS1, N64 and the PC. While this may not be true for the PS1 or the N64 versions of the game, but in the PC version, the game has a rubber AI turned up to 11. Rubber AI is standard in some racing games. If you're slow, the AI slows down to give you a handicap, making it easier for you to catch up. Though if you're constantly in first place, the AI is always behind you, waiting for you to make a single mistake so they can overtake you.
Though in Polaris Snocross, it wasn't just rubber AI for the track you were playing on, it was cumulative. Building up after each race you won. So if you beat enough races, winning at fist place, the game became unbeatable because the AI would be literally impossible to beat.
Surprised you didn't include Jet Set Willy. There was a competition for the first people to beat the game, but it wasn't beatable because one of the enemies would go past the boundary of the game, overwriting the ZX spectrum's memory and corrupting the game. The devs claimed that the corrupted levels were 'filled with poison gas'. Some people did beat the game and claim the prize, but it was by hacking the game to be beatable.
That actually reminds me of an anecdote. There's an old Mac game called The Colony, which the developer did an LP of and was telling stories about the game during. One of the enemies can actually burrow through walls to get at you. In development, the game would just sorta crash for unknown reasons. Took a while to figure out said enemy was a little too good at going through the walls and would sometimes go out of bounds and start messing with the rest of the memory. This one was fixed before the game got shipped out, but it was so similar to this I had to share it regardless.
*dead-eyed blank stare/Monotone voice*
Must keep up with the Commodore.
Intro music source: OH NO! (PS1)
Thanks a lot for that!
@@JoaoAgile That PS1 game was only released in Japan.
BLOODY FINALLY, YOU ARE A HERO!
Larry is back at it again boys
Hi everyone, welcome to J O H N M A D D E N football
Ar Tonelico 2 has a boss fight that you have to beat in three turns or else the game crashes due to a translation error. So it's technically possible to beat the game, I guess, just really hard and not due to actual difficulty. The same boss later appears as a much stronger optional boss with the same glitch making it even harder to avoid the bug and continue. Again, optional, so technically doesn't prevent the game from being beaten, but I wanted to point out the US publisher's absolute incompetence. The game also features several other bugs, and a half-assed English dub that caused then to delete parts of the existing Japanese audio that was also available in the game, which was due to Sony' USs anti-Japanese policies at the time, but still worth highlighting as part of a lazy, stupid publisher's incompetence.
Interesting, I heard this game was really good and I was interested in getting into the Ar Tonelico games (mostly for the soundtrack) do you know if it was fixed for the PAL version?
JFC, you think the NFL would have pulled rights to the brand away after such a bad case of PR.
Weirdest thing is Madden never had the NFL license for the first few years!
@@Larry Didn't they even steal the source code for the first game? (probably learned that from you)
When it comes to the NFL getting bad PR, that wasn't even a blip on their radar.
It is even crazier because EA just got the exclusive NFL license that year so you would think they would make sure all ports were perfect.
Wasnt that the Michael Vick year?
Me: "Good thing a massive game company would never dump a problem on consumers with no fix in sight like EA did with Madden"
Nintendo, still handing out broken joycons: "Oh haha, funny you should mention that..."
And SWSH just being a bad game in general since the execs overworked their staff to pump something out.
Nintendo continuing to sell a broken product despite an incredibly easy fix (replacing the graphite-like material in the control stick detectors with a more durable material) is nothing like Sw/Sh, which was designed from the ground up with different priorities and systems than other pokemon games. There's no way to "fix" Sw/Sh.
Not that it needs fixing lmao, I've been playing it and now it's one of my favorite in the series
"The most important thing to have in a boss fight... IS A BLOOMIN' BOSS!" 😂
5:33 YES!!!!!! I was so hoping you'd cover that, because I can't F'IN BEAT IT BECAUSE OF THE ERROR!
6:48 1. That isn't to beat the final boss, it's to fight one of the last special cars to get to the boss. 2. Hmmmm, action replay will work you say? HMMMMMMMM.
I was wondering if someone else pointed this out
No way! A new Fact Hunt episode? I'm on mushrooms, aren't I?
How...do you forget...an entire GODDAMN BOSS?! That's one of those bad jokes that crops up in early 2000s sprite comics.
Me: first game
Me: Looks over at my copy of Bubble Bobble DS nervously
I was really confused watching the opening, because a bunch of those went by and it was 'Wait, I beat that one...and that one...and that one...'
All the same, it was nice seeing Spy Hunter and War of the Monsters getting some love!
I remember 2 games that I bought being recalled and replaced: MSR on the Dreamcast (bizarre scoring bug that rewarded failure) and Harvest Moon on the PS1 (black-screen crash when you got married). That second one was more egregious, because it only happened after many hours of play, at the moment you achieved one of the main goals of the game. Ouch.
New drinking game, take a shot every time Larry says _literally_
Does he know what it literally means?
That word is so stupidly overused by everyone that its lost its definition.