Stylised fighting FXs in Blender - step by step tutorial
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- เผยแพร่เมื่อ 25 มิ.ย. 2024
- Beginner friendly tutorial on how to create stylised FXs for your fighting scenes in Blender.
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00:00 intro
00:18 base material
02:36 Streak material
08:24 Animating the streaks
14:53 Shockwave effect
20:49 Shockwave animation
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Can You tell if it possible to buy your course by reference Number?
Highly recomanded !
Dude, you're a godsend. Consistent quality. Bought your animation course and couldn't be happier about it, man!
Thanks for your kind words and support. Happy you like the course
Yup. My mech finally took its 1st ugly baby steps.
little tip , you said u cant scale it , u actually can if u parent it all to an empty and scale the empty , this way the animation scale doesn't get effected but u change the physical scale of the object
I had previously bought "The Art of Effective Rigging" course, and now "Alive!". Excellent quality and content, highly recommended!
Before I purchased this course , I was just character artist and wasn’t really into the animation but after going through some materials in the course, I’m starting to think animation is fun and want to learn more!
Thank you so much for putting so much dedication and effort to craft this master course! I’m looking forward to keep learning more from it!
On 18:14, Don't forget to reset Location of Mapping node to 0m!
And on 18:45, if your circle move opposite direction, turn 180 degree all your UVs.
Vos animations sont incroyables ! Bravo 👏
Amazing fx and the tutorial was easy to understand!
Amazing tutorial, thank you!))
This is one of the best tutorial on youtube! Amazing explanation and result! Thank you so much!
You are doing an amazing work giving out so much consistent and useful information....your content is going to help me so much. Definitely going to sign up for your course
I always thought that you had to simulate things or make 50 nodes to make a simple FX.
Thanks for this tutorial and I think a course on FX can be really useful. next year maybe?
YEs, thinkinbg of it at some point
the most friendly tutorial!👍👍👍👍👍👍
Great tutorial! Thank you :)
this is my first time watching ur tut. it's so well made. i'm definitely saving for art of rigging course in may
Brilliant tutorial. Lovely and clear and full of illuminating information. Thanks very much.
Thank you, keep going I hope a fight between two people appears in this amazing way
Super tuto ! Assez facile à comprendre et à refaire soi même, merci !
Love your videos!
I love the slylized vfx
Awesome 3d tutorial skills, BC rich on the background, gojira t-shirt and a cool accent. I see a man of culture here.
very cool, thank u
god bless you thanksssss like someone else would have make it a course but u are built diffretn thanks dude ::)))))DDDDD
Thanks
badass
WOW! this one is amazing. Thank you sir.. definetally support your gumroad. please more content like this Thanks
You're a legend
Your Course Document led me here, best regards and stay healthy!
Thnaks for using it :)
You are a genius man and you have made every course better than the previous one. Thank you for your knowledge sharing and ofcourse I got the course :)
Thanks,
Very much appreciated !
Bonjour, très bon tuto! ton accent français ma permis de comprendre plus facilement même si mon anglais est moyen! :D thx!
I know this is an old video and stuff but i would like to ask abiut the streak because I am currently having a hard time with the part when you connected the gradient texture with the mix shader everything around the circle became transparent, mine stayed as a plane with shadows on the corners, can you tell me how to fix it pls?
I just bought The art of rigging and Alive animation course today. Thank you Mr Pierrick Picaut for the wonderful courses. I have a one-course request; Can you please show us how to model and texture and animate a snake? Snake coiling, crawling, opening its hood, and closing hood like that. I would love to buy that course. Thank you
I wish you would do more intermediate to advanced poly modeling tutorials if not an entire course if it's on your list .
Love the Gojira shirt! Cheers for the greatu tutorials, as always!
😆 got tones
@@PierrickPicaut_P2DESIGN also noticed your Rammstein CD in the Alive! tutorial :D
je voulais juste comprendre à quoi servent tous ces Animation Editors mais maintenant je me sens intéressé par l'animation 3D
You and sociamix put the technical and artistic skills way too high.
Greetings from Tunisia.
Would love to see some unreal engine- Niagara tutorials as well
Wow!! I just find how to do.
This is some great stuff man! I would love to see if you knew a way to rig an non-specific eye for games. Keep it up man!!
Not sure what you mean but if you check my rigging course I will show you how to rig a game ready face
@@PierrickPicaut_P2DESIGN OH I'M SORRY. I meant to write non-spherecal eyes. Again I'm sorry
@@alvarosuperman well, it depends, if you can’t to keep the iris round, then I would play with shader, using projection. I think this is something that can be done in unity.
Browse my TH-cam channel, you will find a cartoon eye tutorial that may help
@@PierrickPicaut_P2DESIGN thanks for the quick reply. Keep it up
Wow Pierrick, you really need to take a break. We don’t want you to burn out man 😎🤟🏽
Don't worry it was already recorded
Can you make a tips and tricks of how to do sword fights?
hi @pierrick picaut thanks for the tuto, I have a problem with the noise texture it takes the hols plan and when I tried to reduce it, it disappear and thanks again
Fighting* (in the image title) haha Excellent video btw, I'm looking forward to buy your new course :D
😳…….
That was……..
Intentional…… no it wasn’t
Please more videos editing
I want to be like you one day
👌💎
Do you have a video on how to export it to unreal engine ?
In the shading editor for the circle, when i put the same material it changes to the plane as well, what should i do?
Does this apply to cycles as well?
How did you get the bag to deform like that with every punch?
Can you make an updated version of this? It no longer works in the current version of blender.
Make effect of zenitsu 6 fold thunder breathing please
can we use it in cycles?
Do you show how to weight paint, and Animate characters with cloth like tunics in blender? My weight paint on this apron for one of my characters is trash lol jw.
Does this work in blender 2.8 too. Cuz even I put 0.5,0.5 to x and y (after switching to texture) locations the gradient won't get centered.
On sent tellement l'accent français haha, excellent tuto btw
How do you transfer these effects in a game engine like unity or Unreal engine?
Relax with the videos, I'm still busy with your animation course :D.
Is this gonna work for unity? Mobile games especially
Can you Import Blender animations and fx to unreal engine?
how do we add this to our animations?
Update:
Tinkering a bit I was able to control how noisy the edges of the circle become by inserting another color ramp node between the mix RGB node output and the MixShader FAC input. That seemed to get me back to what Pierrick was working with: Where the FAC value of the mix node now noises up the edges gradually as you see demonstrated around 6:49.
Initial post:
Hi Everyone, I ran into an issue I'm wondering if anyone else has and hwo they solved it ?
My results differ starting at 6:49 when plugging in the Mix RGB node color output into the Mix Shader FAC input, I don't get the nice circle in the center, (my gradient values are exactly the same as Pierrick's. And so when I adjust the Fac value like Pierrick describes I only get the circle to pop on/off or the noise to pop on/off but never the sweet distortion effect he shows around the circles edges.
To be Clear I matched the values of ever single node to make sure I didn't miss anything so I'm a bit lost. Did some node behaviors change since this recording ? I'm on Blender 2.93. Would love to know if anyone else ran into this and if they solved it, how ?
Another color ramp node (between mix RGB and Mix Shader) with constatnt Interpolation and white color pos 0.2~0.3 looks perfect match with video to me.
Epic tutorial!
I am having troubles importing the VFx into unity - I read somewhere that I will need to re-create this shader in unity as well.
Is there any other way to import the full asset?
I don’t think so.
@@PierrickPicaut_P2DESIGN Thanks for the quick reply!
Guess I'll have to create it in shader graph
Embarrassed to say this, but I finally realized what the P2 in your name stands for.
And what is it? 😁
When you have notifications on lmao
After finalizing this course, what could it be my level of knowledge, basic medium or advanced Animator?
.
intermediate but you can only be considered advanced when you have a lot of work as well as animation work of your own.
amazing video , real quick are you french ? I know it's out of context but just wanted to know ope I'm not being rude haha
Yes I am ☺️
What's the difference between the course alive and the art of effective rigging? as I have art of effective rigging
One is about rigging the other about animation… these are 2 different topics
Can this effect export game engines like unity?
No, but you can re-create it the same way
Do we have to download the videos or can we watch them online somewhere?
What does it stand for?
@@ainaopeyemi339 What?
If you buy the course on gumroad, you can stream the videos
Fighting made FX easy
Toi t’es français
Serais tu français ?
Ok mais ça a l air dur
How has no one realised that the thumbnail says 'figting' instead of 'fighting'? hahaha
They did 😅
@@PierrickPicaut_P2DESIGN ahh okay, fair enough haha
Tu es français n'est ce pas