hey ive been doing art of like game ideas and i think im pretty good for someone whos not like copying much or watching much tuts at all and its been lonely can i like add u on disc and stuff and u can like teach me or sum cuz i rlly need it i wanna know what u think about my ideas also
As a game VFX Artist, I would love to make couple of corrections so that people that want to try it out, don't get confused. Effects are actually made inside of an engine (Unreal, Unity, Godot) with help of particle editors (Niagara, Shuriken Particle System, VFX Graph) and not Blender. We usually use Blender to create meshes for our effects, but not to create effects inside it. So if you want to make effects for games then grab the engine first and look for tutorials for specific particle editor. Thanks for video though, glad that people talk about this beautiful specialization that not too many know about.
I'll also add : It's not nearly easy. It's technical, especially if you work for video games that aim medium computers. It's paid 100K$ a year for a good reason.
You basically have two ways of doing VFX : 1) Particles (hundred/thousands of dots/3D/2D objects, doing thing) 2) Mesh shape. Basically a 3D object that you animate with blender or a vfx program. For example Niagara in UE5. @@tannermorgan6089 Once you can merge both to create what you have in mind, you are pro.
I wouldn't say we learned nothing at all. It's more like we learned the first 5 - 10% and the rest of the lesson is fragmented in some deeper rooms of the dungeon. The 'LINK' 🥁 at the end does seem to open up another level in the dungeon (admittedly, not 100%). Spoiler alert: the next vid features *Blender Nodes* recipes that require a lot of self-research to figure out WHY the node recipe works (I haven't yet been able to find some supplemental tutorials to help understand the second-layer of tutorials yet).
Literally nothing was explained in the video other than the obvious things. People focus too much on the memes and not enough on the fact this guy barely explains anything.
cuz the guy barely knows anything. He doesn't know what he's talking about most of the time. Look at the damn title, this isn't even game animation, this is game vfx. And most of this stuff you would be doing in the engine, not in blender, the guy's an idiot.
If you're already slightly familiar with how 3d apps work, the video explains a decent bit tbh. You need to know how to texture a basic object though, and specifically how to apply a scrolling texture to it. This provides the alpha channel (showing which area is visible vs transparent), allowing you to make a simple flat rectangular plane become an animated curved flame shape instead, for instance. Then you have to chose what colours the texture will have (and likely animate their transitions too), and hey presto, you've got a simple texture animation. If it all sounded Greek to you though, then you'll wanna look up a dedicated scrolling texture / moving texture tutorial, and you'll be making them in no time. Good luck!
As a game animator who also does some vfx I'd also like to add another correction to the ones given by @manusvfx - this video is not about Animation, it's about VFX. It's different fields which require different skillsets, and most studios, even smaller ones, have different people for animation and vfx. It's actually quite painful confusion when people at work assume that if you're 'an animator' you can do vfx as well, because 'hey, it's moving, it must be animation!'. The correct answer would usually be either "no, I am an animator, I don't do VFX", or "ok, I can do this VFX but that's another job title, so I'd like to get paid extra for that".
@@theshadowunity8260 I'm not the OP, but I also do VFX and these are not made using Blender but the game engine you work on (unless you need meshes with specific shapes, but in most cases you make them with quads). TemTem was made in Unreal, so I assume they made those on Unreal. The engine doesn't matter much though. Engines don't make games, people do. You could do these on Unity or Godot if you wanted to, so just grab whichever engine looks more intuitive to you.
Glad to see some other VFX people on the comments XD. Im also a Realtime VFX Artist and although I initially felt a little suspicious about the title, this was a great video and it amazed me how you synthetized the core of it al in under 7 min. Great work!
For anyone wondering this video references the Riot Games VFX video a lot, and many of the B-roll effects shown are by students of VFXA / VFX Apprentice which I would HIGHLY recommend for anyone wanting to get into the industry
I love vfx because it uses a lot of different skills. Textures are made in photoshop, models in blender, the shader is made in the engine. The shader itself is a whole beast to tackle as well requiring math knowledge and knowledge about computer graphics as a whole. On top of this if you know C# or whatever you can implement that into your vfx as well. The amount of skills necessary to be in the top 1% of game vfx artists is crazy.
If you think this is the most pathetic tutorial from this channel then why not tell me the name of a similar but good tatorial on youtube, and i will definitely going to check it, because i kinda need one.
Hey smeaf, this was an awesome video! I have a video suggestion for you: how to make an arcane style animation in blender, Ive found heaps of tutorials but none that really nail the characters, camera movements and environments like the show.
@@Smeaf I’ve seen videos using software such as Fotosketcher to generate the painterly-esq textures and also videos that speak about camera projection, but they never really give you a Tutorial, it’s always an explainer on the theory of the style. For reference of the style there’s cinematic ads for the game Valorant and also a love,death,robots episode which is called in the tall grass. This NPR style is becoming more prominent in animations even being seen in puss on boots, and I know for a fact that there’s heeaaaps of people that want a clear, concise and easy to follow video that can enable them to make their art, and that’s your specialty!
I arse about in blender and find although upbge can amazingly do near realtime rendering with even indirect lighting from emission materials- its not quite there unless you got a gpu worth a squillion bucks (like most AAA games with RT). Using the 2.5x base is the only practical blender g.e- in which case every effect is faked for performance and you don't need a spaghetti maze of nodes to create shadeless glow materials!
hmmm.....im watching smeaf just want to make a animation....but this.....game animation change my goal.....as always mr.smeaf.....thx for very very good tips end vids
Thank you I wanna learn game vfx and try to get better but there is like no video on how they work In depth and seeing so many portfolios with crazy ones made wanna know HOW
New subscriber with notification bell, I am a Roblox game creator already reaching 3 years, so I must improve my games even more, so I decided to make those animations within the new games I will make, thank you
Any word of progress into this program turning into an app soon to the App Store. I’m really thinking of upgrading to a new iPhone pro because I don’t really want to carry around my iPad Pro for camera tracking 😂
thanks for the tutorial! you broke it down very well and made it so easy to learn and understand. but idk if you knew this, but you can't just export blender shaders into other game engines
That was quite fun video, but I find the title misleading a lot. You are talking about the VFX, not about the animations like keyframed or procedural animations of characters, creatres and so on (what I have had in mind).
Well, yes but no. You cannot simply animate effects on a game engine, you have to do it either by code or using animation lapse if it's a particle effect, if it's a shader, you'll have to use code.
ngl imo I always found tutorials to be mind numbingly boring, but it's the first time I think I can say that I have sat through a whole tutorial on something I'm completely inexperience on while laughing my ass on the random edits and also being educated. this is frickin awesome
The first 1,000 people to use the link will get a 1 month free trial of Skillshare: skl.sh/smeaf03231
you are so crazy and i like you
i can make my own web so i'm good thanks!
hey ive been doing art of like game ideas and i think im pretty good for someone whos not like copying much or watching much tuts at all and its been lonely can i like add u on disc and stuff and u can like teach me or sum cuz i rlly need it i wanna know what u think about my ideas also
As a game VFX Artist, I would love to make couple of corrections so that people that want to try it out, don't get confused.
Effects are actually made inside of an engine (Unreal, Unity, Godot) with help of particle editors (Niagara, Shuriken Particle System, VFX Graph) and not Blender. We usually use Blender to create meshes for our effects, but not to create effects inside it. So if you want to make effects for games then grab the engine first and look for tutorials for specific particle editor.
Thanks for video though, glad that people talk about this beautiful specialization that not too many know about.
I was wondering about that. Your comment answered my question - thank you!
💯% Fact
I'll also add : It's not nearly easy. It's technical, especially if you work for video games that aim medium computers. It's paid 100K$ a year for a good reason.
can you elaborate a little on what you mean by meshes for the effects. maybe an example
You basically have two ways of doing VFX :
1) Particles (hundred/thousands of dots/3D/2D objects, doing thing)
2) Mesh shape. Basically a 3D object that you animate with blender or a vfx program. For example Niagara in UE5. @@tannermorgan6089
Once you can merge both to create what you have in mind, you are pro.
I swear i've never seen someone say as much and at the same time say NOTHING AT ALL like this in a long time...
Fr, I can't say that I've learned anything at all from this
For real what a waste of time wtf smeaf 🙄
I wouldn't say we learned nothing at all. It's more like we learned the first 5 - 10% and the rest of the lesson is fragmented in some deeper rooms of the dungeon. The 'LINK' 🥁 at the end does seem to open up another level in the dungeon (admittedly, not 100%). Spoiler alert: the next vid features *Blender Nodes* recipes that require a lot of self-research to figure out WHY the node recipe works (I haven't yet been able to find some supplemental tutorials to help understand the second-layer of tutorials yet).
I want his editor to edit my life
Same
I'll get right on that
Anything for you
@@Smeaf what about me?
@@sigmathanos5030but of course!
This is simply one of the videos i have ever seen
Literally nothing was explained in the video other than the obvious things. People focus too much on the memes and not enough on the fact this guy barely explains anything.
Bro I thought it was just me, and then in the end he just points you to another video lol wtf
cuz the guy barely knows anything. He doesn't know what he's talking about most of the time. Look at the damn title, this isn't even game animation, this is game vfx. And most of this stuff you would be doing in the engine, not in blender, the guy's an idiot.
Right i thought the same thing!! It's crazy
If you're already slightly familiar with how 3d apps work, the video explains a decent bit tbh. You need to know how to texture a basic object though, and specifically how to apply a scrolling texture to it. This provides the alpha channel (showing which area is visible vs transparent), allowing you to make a simple flat rectangular plane become an animated curved flame shape instead, for instance. Then you have to chose what colours the texture will have (and likely animate their transitions too), and hey presto, you've got a simple texture animation. If it all sounded Greek to you though, then you'll wanna look up a dedicated scrolling texture / moving texture tutorial, and you'll be making them in no time. Good luck!
He knows nothing about anything, just another grifter
1 minute video prolonged unnecessarily
for real
He needs money
As a game animator who also does some vfx I'd also like to add another correction to the ones given by @manusvfx - this video is not about Animation, it's about VFX. It's different fields which require different skillsets, and most studios, even smaller ones, have different people for animation and vfx. It's actually quite painful confusion when people at work assume that if you're 'an animator' you can do vfx as well, because 'hey, it's moving, it must be animation!'. The correct answer would usually be either "no, I am an animator, I don't do VFX", or "ok, I can do this VFX but that's another job title, so I'd like to get paid extra for that".
Fun fact, smeaf is actually a 3d model with a million scrolling animations rendered in unreal engine 10
Don't tell them the secrets
@@Smeaf lol
the editing of this video is hilariously good
a video that ı opened up for learning something suggests me to watch another video for this. now thats great.
I'm the VFX artist who made the effects for Temtem at 01:57 hehehe glad you like them 💖
did you make it in blender or unity or unreal?
@@theshadowunity8260 I'm not the OP, but I also do VFX and these are not made using Blender but the game engine you work on (unless you need meshes with specific shapes, but in most cases you make them with quads).
TemTem was made in Unreal, so I assume they made those on Unreal.
The engine doesn't matter much though. Engines don't make games, people do. You could do these on Unity or Godot if you wanted to, so just grab whichever engine looks more intuitive to you.
Thank you Mr.Beast!!
Glad to see some other VFX people on the comments XD.
Im also a Realtime VFX Artist and although I initially felt a little suspicious about the title, this was a great video and it amazed me how you synthetized the core of it al in under 7 min.
Great work!
Also super funny edit!
I hate and love your videos simultaneously. Talk nonsense for minutes to explain 30 seconds of good information.
letsgoooo finaly a smeaf videoo :DD
With more to come
dog backflips made me laugh so hard (4:05)
Thankyou sooooooom much! great editing!
I wish you could make this a series....like water ,fire, earth destruction
Thank u Smeaf
Thank you for watching!
Thank you so much for your videos
Thank you so much for watching!
This is why we subscribe to Smeaf.
THIS IS VISUAL EFFECTS NOT ANIMATION!
For anyone wondering this video references the Riot Games VFX video a lot, and many of the B-roll effects shown are by students of VFXA / VFX Apprentice which I would HIGHLY recommend for anyone wanting to get into the industry
It's a no brainer
I want to but money is a slight problem rn
@@majestic8274 They have a free track and they're open to questions from anyone, definitely a worthwhile thing to try
your meme folder goes so fucking deep
I love vfx because it uses a lot of different skills. Textures are made in photoshop, models in blender, the shader is made in the engine. The shader itself is a whole beast to tackle as well requiring math knowledge and knowledge about computer graphics as a whole. On top of this if you know C# or whatever you can implement that into your vfx as well. The amount of skills necessary to be in the top 1% of game vfx artists is crazy.
Saved for future use! That will definitely come in handy, so thanks again
Awesome! Glad it could help
Informative and cracks me up
That's what we like to hear
2:16 nice, blinx the time sweeper.
Almost graduated from Smeaf Academy
Epic moment right here
I really like Smeaf's videos. There are so many memes and the editing is very well done. Good job to whoever edits Smeaf's videos!!
Love algorithm appealing thumbnails
BROO i frikking love the memes
They flow through my veins
Damn Smeaf, this series of tutorial got me hooked than The Last of Us show.
Lmao, ain’t no way!
3:40 is where it starts. Its a Note to meself so move along.
If you think this is the most pathetic tutorial from this channel then why not tell me the name of a similar but good tatorial on youtube, and i will definitely going to check it, because i kinda need one.
Hey smeaf, this was an awesome video! I have a video suggestion for you: how to make an arcane style animation in blender, Ive found heaps of tutorials but none that really nail the characters, camera movements and environments like the show.
That'd be awesome!
That'd be a doozy of a video!
I'd love to see what kind of vids you've seen, since it is more or less a very specific art style
@@Smeaf I’ve seen videos using software such as Fotosketcher to generate the painterly-esq textures and also videos that speak about camera projection, but they never really give you a Tutorial, it’s always an explainer on the theory of the style. For reference of the style there’s cinematic ads for the game Valorant and also a love,death,robots episode which is called in the tall grass. This NPR style is becoming more prominent in animations even being seen in puss on boots, and I know for a fact that there’s heeaaaps of people that want a clear, concise and easy to follow video that can enable them to make their art, and that’s your specialty!
I feel like all of this a person should understand by default.
This guy knows how to TH-cam
Smeaf tutorial on editing please
HUH HOW DID I MISS THIS VIDEO ON RELEASE?
It's a tragedy most foul
3:40 "it's super easy" 😭
I arse about in blender and find although upbge can amazingly do near realtime rendering with even indirect lighting from emission materials- its not quite there unless you got a gpu worth a squillion bucks (like most AAA games with RT). Using the 2.5x base is the only practical blender g.e- in which case every effect is faked for performance and you don't need a spaghetti maze of nodes to create shadeless glow materials!
i love smeaf
Sparking zero DBZ took reference of this video lol
You did not explain how I can use it to delete the cylinder I can not continue
Ohh this will be so helpful once I actually get my projects going! (some of these days hehe)
I have a unique airship design, all sketched out, that I'd like to 3D animate. What will take my sketches and 3D animate them?
hmmm.....im watching smeaf just want to make a animation....but this.....game animation change my goal.....as always mr.smeaf.....thx for very very good tips end vids
Thank you for checking them out!
@@Smeaf waiting for the next mr.smeaf vids
Im actually taking the same course but for unreal engine 4
this video could've been a single minute
Great video Smung, thank you for helping me continue to make (and never publish) my indie games.
Thanks for the content, have a good one
PEA!
You're welcome, glad I'll someday get to become a Pea Published Game enjoyer
@@Smeaf Smeaf easter egg inbound.
Amazing.
it's easy, but you gotta know blender and all sorts of steep learning curves stuff.
Do you know that the dog or whatever thing in his profile picture, is now died. We all have been making memes of it but may he rest in peace
He lives on, through Smeaf
I laughed my ass off and learned a ton. Great.
You love to see it
Thank you I wanna learn game vfx and try to get better but there is like no video on how they work In depth and seeing so many portfolios with crazy ones made wanna know HOW
Yeah, it's just a bit of a hard topic to cover, without going step by step
6:03 'graph edilor'
out of all the problems one can have i cant delete the goddamn top and bottom
I’m late!
Edit: I now want to turn my computer on and try this out!
I expect you to *_S P R I N T_* to your PC
I wanna make the code lyoko monsters explosion can u make a video explaining how I can make it
What's the Clut of the lamb music doing at the end 🤣🤣🤣😂
This is some really good informations
was that date 12th of may or 5th of december? help ( 0:11 )
12th of May it’s so close!
@@Smeaf cheers I got those british dates so this stuff is confusing.
3:54 u sure thats a flat plane m8
Does it have to be vfx? What if all my characters are glb’s should I combine glb with vfx for animation or make the whole character vfx
0:23 let's cook animation
Let him cook
New subscriber with notification bell, I am a Roblox game creator already reaching 3 years, so I must improve my games even more, so I decided to make those animations within the new games I will make, thank you
What's the song that starts at 0:44?
Can you do video about retopology
I can
@@Smeaf then next video about retopology 😊😁
why does it look like finzar edited this video XD ?
Nice! Wish i could find a VFXs artist like you to join my project
what's the intro song please I'm dying to know
0:06 chongy boi 😀
What is the name of app
3:03 for the first princible :)
Bro really said i wasted ur time i want that extra ad money go to part 2...
Yo bro these videos are straight 🔥but how would you put something like this into a game like unreal engine, or Roblox studio?
Any word of progress into this program turning into an app soon to the App Store. I’m really thinking of upgrading to a new iPhone pro because I don’t really want to carry around my iPad Pro for camera tracking 😂
Is it possible to upload this to ue5 for your game?
no
How to add this effect for youtube video like MrBeast
How can i get a 360 of a room or outdoor space to use in a game. Do you have a video for that?
do you have to be good at math if u want to start animating ?
no but u need a big amount of motivation cause that extremely time consuming
smeaf where do you get your textures?
Gaming company's are very advanced
These are some QUALITY videos on animation, keep up the good videos :D
Thank you Mr Puppet!
Is it just me or do I hear Wii Sports sound effects?
How do you get it from blender to unity,?
This is one of the most incredible vfx tutorials!
really??? what did you actually learn?
@@nowherebrain how to design cool vfx for animations/video games
Awesome video my guy, can’t find a lot of vfx animation breakdowns on TH-cam
Love the work, love the editing, great content, keep it up.
thanks for the tutorial! you broke it down very well and made it so easy to learn and understand.
but idk if you knew this, but you can't just export blender shaders into other game engines
That was quite fun video, but I find the title misleading a lot. You are talking about the VFX, not about the animations like keyframed or procedural animations of characters, creatres and so on (what I have had in mind).
interesting!
how to make image to your vfx ?
Well, yes but no. You cannot simply animate effects on a game engine, you have to do it either by code or using animation lapse if it's a particle effect, if it's a shader, you'll have to use code.
7 minutes of referring to particle effects as "animations" im just gonna go back to doing what I was doing.
But how do i export this to ue5
Is there any skillshare courses for blender vfx anyone would recommend or yt vids?
Great! Please chapter your advert so I can skip it. Otherwise I have to jump around your video ruining your metrics. Help me help you.
ngl imo I always found tutorials to be mind numbingly boring, but it's the first time I think I can say that I have sat through a whole tutorial on something I'm completely inexperience on while laughing my ass on the random edits and also being educated. this is frickin awesome