5 years ago a close friend moved to Europe to work on an ‘open world Star Wars game’. I was so excited and proud of him. 5 years later I’m not getting it.
@@theinternetofficer6594 Sonic had a momentary embarrassment in the 00s due to fan enter puberty, but it holds up very well in time, and is thriving in age of retro resurgent. Sonic is now considered cooler than Starwars, Lonny toon is cooler than Starwars.
This is Disney Wars, no one is allowed to have any personality traits beyond "they are nice", nor do modern SW writers have any life experiences that allows them to write anything more interesting than that. Makes me wish Platinum Games got their hands on the Star Wars license and just made Metal Gear Rising in the Star Wars universe, just to wash away the taste of lameness that the new Star Wars leaves in my mouth.
1) It's a Dizney game.. which means the main character can only be the "Goodest Guy, EVER!" A paragon of virtue So of course you can't steal or even raise a gun to an NPC. An outlaw game - where you can't break any laws. 2) It's a Ubisoft game... which (in 2024) means *terrible* AI and game mechanics, repetitive missions and a boring experience overall
guy? please don't tell me she identifies as a dude. It's bad enough she makes herself look about as homely as possible when she actually could be beautiful with the right hairstyle and makeup
It isn't even Assassins Creed with a Star Wars skin. Imagine AC4 with it's systems but instead of ships it's space ships. Plunder other space ships, trade stuff, upgrade your ship and fight against legendary space pirates.
@@gargoyled_drake Nah, it flopped by any reasonable metric. Cause, if the sales arent good at launch, it wont get any better over time after the release "hype" cycle is over. Very rarely do sales pickup after the launch window, unless it's boosted by some unforeseen event. It'll sale more, but the amount will be minimal.
@@MyZ001 yup. So you contradicted yourself by writting my answer to your "Nah" response. This is Star Wars we are talking about. Anytime there is anything going on within the star wars universe. All star wars games and movies are pretty much being highlighted around the world. Just because... Star Wars.
Let’s be real: if it wasn’t for lightsabers and the force, this franchise wouldn’t nearly be as popular as it is. Unless you’re a diehard fan, what’s the appeal in a Star Wars open-world stealth game? Sounds boring asf
@@AdamsAquaria I personally was caught by the charm of the rp and character creation aspect, the only way it could be better to me is if it were online like WoW. I’m also achievement hunting Kotor 2 on steam EDIT: Skill trees are also fun for me. I’m not saying it’s perfect, but for what it was in its time it definitely was great and still is a timeless classic of “what could’ve been” everyone should give a try
@@AdamsAquaria I'm a literal zoomer and still found them great. A lot of games from that era, but you need patience which is lacking in our current era to really enjoy it.
Preach! Those games are amazing. They feel like open world games, much better than outlaws. Also, auto hdr on Xbox or pc makes the game even more beautiful. If you haven’t experienced that yet, do it.
If you’re playing for the story, yes. The gameplay itself is pretty terrible. Not even because of its age, it is just not really a gameplay forward type game.
Are the later generation game engines too hard or expensive to program or something? Many of these new games render huge vistas beautifully but have such rudimentary game mechanics. In terms of the limited variety of the mission design and gameplay, this looks more like something from the 1990s than a 21st century AAA title. Are the corporate overhead and marketing costs being laden on these games taking away too much budget from the creatives? And why the washed-out colour palette? Un-modded Starfield, Concord and now this one all look so muddy. It's perplexing.
It's the cutscenes. In a movie, you could have two actors sit in a restaurant booth and have a casual conversation with two cameras. It'd be a cheap, easy scene. In a game that wants realistic graphics, this has to painstakingly recreated. Somebody has create and rig two models. They have to be puppeteered through every hand gesture, every quirk of the lips, every blink and nod. The restaurant background has to be laid with innumerable objects designed and placed manually. The lines have to spoken and then the mouth and tongue have to be manipulated to match the sounds. And if it's screwed up just a little bit, it falls into the uncanny valley. There are some shortcuts with mo-cap, but it's still a very labor-intensive, expensive process. In the 90's, they got by with the models being rotated to face one another and some text boxes popping up. Those kind of cutscenes could be easily copy-pasted all over the place or even procedurally generated. The models each had like maybe ten broad gestures / poses that could also be endlessly reused.
It's not the technology, it's the people. Gameplay isn't given the proper attention, because they don't really want to be making games. Some people are very conscious that games don't have the prestige of movies, so everything they do is an attempt to fix that. They make cinematic games that really just want to be movies.
@@DZ-X3 I agree, but i do think is the technology and the misuse of it. As fidelity grew so did everything in the games, more polygons for everybit that "needed" it, now because of that developers take ages making just one room. Before a single mapper could make an entire campaign, but now he has to rely on a team to make a single scene. And because the graphics take the "very" needed attention to match those recent released movies the gameplay is an afterthought (for examples like outlaws or starfield).
I think a lot of it has to do with the team sizes. Back in the day games were made with just a few dozen people but now you've got hundreds of people sometimes spread across different companies working on the same game. That means none of the people working on it really have a say in the design like they would have in the 90s and corporations are only interested in making things look pretty and ripping off other successful games like uncharted.
Look up a picture of the original Halo 1-3 dev team. Aka bungie circa early 2000s. Then look up a picture of 343 industries team pictures. THAT is your answer. I won't make any statements but just take a look at the people making these games, they are not people who understand what is cool or what is interesting in a video game.
I don’t know why but “open world game” just automatically implies “Ubisoft tower climbers” for me. So yeah, the part “no parkour sounds weird” really is true
Yeah, I was never going to play this, even if every other flaw had been fixed. As long as it's set in the reboot continuity, I'm not interested. This would just be part of the backstory to depressed Jake Skywalker getting beaten up by Rey on an island.
@@TurdF3rguson That's very interesting. Not the claim this guy is making, which is obviously false. But it's interesting to consider why someone would feel the need to lie like that.
It really seems like they had an idea for a linear game that was forced to be a open world game. Not saying this game would be great as an linear title, but at least then it could focus on set pieces and the like. Without ever having to pretend it's an open world game.
When my friends and I heard about massive developing a star wars game, we figured they'd do the division in space. It just couldn't be anything else we said, then we saw the trailer and were like 'that's it?'
It should of been game you got to play with custom character creator to generator your choice of character this would more inclusive and choices in starwars races / cultures etc etc etc could been a lot of fun
They created an entire game based around the idea that you'd want to see the story of their cheap imitation of Han Solo. Clearly, not many people were interested in that. But if they let us make our own Rodian bounty hunters, Duros smugglers, Twi'lek con men, Verpine gunslingers... then all they'd need to do is get out of the way and let us create our own stories.
I feel like at some point Ubisoft had a really talented gameplay designer, a really good character designer, a really good level designer, and a really good set designer, and they made the earlier Tom Clancy, Assassins Creed, and Far Cry games. But now everyone left the company and the only one left is the good set designer. Ubisoft games still have great sets, but everything else is a mess
Have you actually played any games or are you just another arm chair developer ? Avatar was really good and outlaws is fun Generally though because people hate women and Ubisoft I knew there was gonna be rage baiting TH-cam clout chasers
I don't understand why they made her so noodly if she's gonna be punching everyone. Give this girl some muscle or give her a blackjack/some kind of blunt weapon.
All they had to do was reskin Far Cry 3,4,5 or 6, or Ghost Recon: Wildlands/Breakpoint with speeder bikes and Star Wars mooks. That's all they had to do and they would have had literal dump trucks of money being driven up to Ubisoft headquarters.
It didn’t have to be ground breaking yeah. People love republic commando. Not because its the most in depth game or has the craziest mechanics. Its just a first person star wars clone game which is surprisingly a small niche. So the people looking for that kind of game are bound to love it just for that alone
Star Wars is mostly just culture war bait these days, the only remaining fans aren’t even fans, they’re anti-fans who get a sense of identity out of consuming content while complaining about how “woke” it is.
Yooooowww, how does this video only have 420 views? It’s so well made! This deserves millions of views! I only realized that you have just 97 subscribers after watching the whole video. I was so immersed in the great storytelling. Nice video!
Thanks, this was very insightful. What irritates me in this discourse is when ppl say "it's just another Ubisoft game, with starwars slapped on it" "it doesn't do anything original". I wouldn't mind if that was the case. I didn't mind Wildlands' repetitive tasks, because of freedom of approach the game gave you. I didn't mind how cringe watchdogs 2 story was, cause of how interactive the world was. Outlaws got none of those qualities. The problem isn't the continuation of legacy, the problem is it's going backwards. Hitman and Uncharted are masterpieces in their own category, and I wouldn't expect an ubi open world game to match their fidelity. But the fact they cannot even match their own previous 7/10 titles is baffling
Small update: I've played the game now, after two months, for the first time, about 20 hours. It's an ok open world game. I really like reputation mechanics, how different levels of faction trust affect the open world. I like the so called jobs - small simple quests that seem to be procedurally generated (they're probably predefined and finite, but I wouldn't mind infinite number of them), although they never harm your reputation which is weird. I like nyx, and how you can interact with world and ai trough them. Shooting and stealth are too barebones, you should have more gadgets available. Level design should be more interesting, allowing for more Nyx uses and other interactions with enviro. Didn't see much of story, was more interested in game mechanics.
@@norbertpaternoster Can you give more of a review? You vaguely mention a bunch of mechanics and elements, most of which you like. So what's the _problem_ with the game? Is your definition of "ok" a 7/10 or a 5/10?
Modern Star Wars problem is that is just... Lame. It feels like it's written by Ned Flanders, everyone is a "nice guy" or a "nice girl" that has no other personality traits beyond being nice. This one is a criminal and yet can't do anything evil, they even gave her a generic cute pet for the "pet parent" audience. And I don't think this has any possible fix because in the end it's due to Disney's obsession with infantilizing everything to an absurd degree. It honestly makes me wish for a developer like Platinum or Hideaki Itsuno to get their hands on Star Wars and just make the edgiest game possible just to balance things out.
It is so obvious they originally intended to let you select between a male or female protagonist but removed the male option at some point anticipating it would get them brownie points. It didn't, lol. The game was also completely doomed from the start thanks to Disney interference. On top of mandating a marketable and merchandisible mascot/sidekick, they also completely banned any "evil" or "bad" behavior from the protagonist. So you end up playing a milquetoast, Mormon equivalent of an Outlaw. And it is as fun as it sounds.
If that’s even true it wasn’t cut for any sexism reasons. If you look at Fallout 4 or Cyberpunk 2077 you can see a lot of gamers complain about being offered a role playing experience- only to be shoehorned into one type of character. Studios see this, panic and remove appearance customization to compensate. Not understanding that gamers are stupid crybabies, nobody cares if we have less autonomy in a story as long as that story is good.
You hit me with a little surprise there at the end mentioning the division. The first game was probably some of the best PVPvE games I've ever played. I think I put roughly 8-900 hours into it. I was a little disappointed with the second game but crossing my fingers for the third game.
congrats buddy on getting your video in the algorithm, I was a TH-camr for 8 long years, I can tell you that if you keep this up you are gonna really succeed. just be careful and dont get burned out like I did. just keep that passion and excitement going and dont feel like you are obligated to pump out so many videos a week.month ect. That personality is what makes you stand out, I subbed. good luck.
Easy : it's Star Wars made by ubisoft. A broken franchise made by a mid, at best, developer. What exactly people were expecting? A fucking goty contender?
Enjoyable whole. Basically boils down to the same thing that's affecting movies, too: things made not because someone had passion for something, but because some exec with a spreadsheet said they wanted something for a certain market segment.
All I wanted was a open world Star Wars RPG like Fallout or the Elders Scrolls series where you could create your own character and adventure through out in the Galaxy where you could do quests (but not force too.) like joining the Galactic Empire, Rebel Alliance, be a bounty hunter a Jedi or sith and etc, but apparently it’s too hard to do smh
Star Wars: Galaxies has entered the chat... I was playing and obsessed with Morrowind when it was released. I think Iwas playing the SWG beta when I realised: "Wait, this is online Star Wars Morrowind!"
An open world star wars bounty hunter game has to legit be one of THE best settings for a video game maybe ever. I can't even think of any better settings than this. You have to really try to fuck something like that up.
That UC4 comparison was absolutely awesome and helped me realize Star Wars Outlaw is not as "decent" as I first assumed. I didn't even think the heist scenes were similar until you explained. But I did realize the platforming was bootleg Uncharted. And yes, Watchdogs 2 is great. Lol
Just wanted to comment about how amazing this video essay is. Like you did a WAY better job with pacing, theme, and keeping everything tied together over the course of the video than a lot of bigger youtubers I watch. I loved the way everything got wrapped up and connected at the end of the video and the little tie to the parkour comment at the very beginning and the assassin's creed "reveal" at the end was perftect. Keep up the good work!
I say most of the blame is thanks to Disney and their atrocious handling of the IP. There's a lot of apathy in general for the series that no one cares about Star Wars anymore. If it was handled better, this game would've made a billion dollars by now.
One of the best explained reviews that I've seen, that doesn't just involve the yelling and tropes that so many other youtubers have. Great job dude, thanks for the review!
@@lefisheauchocolat968Star Wars 1313 was a game in-development in the early-2010s by LucasArts. It had gameplay that looked to be similar to Uncharted in terms of movement, gunplay and set pieces, and was to be set in the underworld of Coruscant on level 1313. The game was cancelled when Lucasfilm and LucasArts were sold to Disney. The title is referenced in a plot arc in the final Clone Wars season when Ahsoka Tano ends up falling to level 1313 after crashing a speeder bike.
I'm sure the game is fun and provides an adequate level of entertainment. I just have little to no interest in the Star Wars universe anymore. I don't want to invest hours of my valuable time in a world that I know ultimately leads to something as stupid as Rey Palpatine killing her granddad with the power of dual wielded lightsabers
For me it's the simple fact that it didn't take place DURING a Major War. War in Star Wars is the best part, why all of these Games Semi-Open World or otherwise have to take place in this niche Pre-War After-War BORING time period is beyond me. Just make a Non-Canon Storyline where I can choose to a Smuggler, Jedi, Sith, hell, even a Droid during a Chaotic Timeframe. Instead of during a Boring Rebel Regime or a Small Area ehere half of the most advanced Stormtroopers just happen to exist soley to stop you. Like comon! Even DURING those Time Periods you have plenty of Action Packed Areas or Political Groups of Characters you COULD interact with, even make up, but you choose a Small Group of poorly developed people if anyone at all besides a bot companion and your lonesome self. It's not just Outlaws that has this problem for me. Every Star Wars Game besides Old Republic somehow has the most EMPTY Premise despite having the ENTIRE Star Wars Universe to work with...
I've been playing recently, after patches and having a good time. Its not ground breaking, but its fun being able to do ground missions, hop into your ship and take off into space and do stuff there, while customizing your ship, etc
That’s interesting that you mention Outlaws tried to be multiple games, because I’ve heard that the developers created Kay Vess to be a blend of many ethnicities, only for her overall appearance to suffer. “It’s sorta like poetry, so that they rhyme.”
The thing is that Hogwarts Legacy also has the exact same problems and yet it sold over 20 million copies. I guess most people need more than "Open World Star Wars" alone as a selling point these days.
To be fair... The Harry Potter IP hasn't had anything super mainstream or relevant since the completion of the movies/books (other than like 1 book/play?), unlike Star Wars, who have had movies, games and shows.
hogwarts actually has some decent combat to it, you can do some cool combos and juggles with the spells, we can't say that about this game, there's also more spells than guns and grenades here.
Hogwarts Legacy has character customization and doesn't cost $130 for all the DLC content. That alone makes it massively more appealing as just a basic product.
Basically I found Star Citizen. Might be buggier, but atleast you can do everything you can think of in there. You could break laws, get sent to prison, have your fried try to break you out and succeed, you can have space battles with capital class ships, where you have a crew of 14 people all work together, or just explore 2 star systems... This game is so small and so boring.
What is "bad" about AC? That last claim in the video, that AC is bad too, doesn't make sense at all, because there are so many AC titles which are quite different. Is the suggestion that they are all bad? Does not make sense to me. BTW, I have played bad games, but AC Origins and Odyssee weren't one of them. The world building is fantastic and while there is room for improvement for sure, playing the games was a ton of fun.
@@coolcat23 obviously it’s very subjective and every assassin’s creed game has things going for it. First of all, I said assassin’s creed is not outlaws level bad, and there’s even people enjoying outlaws (i think), and there’s some good parts to that game as well. For me personally the main issue with assassin’s creed is probably that I am old and nostalgic for the early entries of the series. I played every assassin’s creed except mirage, but for me every installment since origins was overall a letdown. The parkour is dumbed down to the point where you can basically just walk up every surface in a straight line like spider-man, the stealth is so optional that it may as well no longer be there (especially odyssey without one hit stealth kills, what’s up with that?), the worlds are pretty but filled with uninteresting repetitive side quests and collectibles that not even the game itself expects anyone to actually collect (for example in odyssey there’s different collectible maps that you can buy but they don’t even add up to seeing all collectibles on the map, so even with those you can’t go 100% an area). The stories are ridiculously padded out with fetch quests, the combat is fun but gets boring quickly, enemy “difficulty” is regulated by making them bullet sponges that deal more damage and not by giving them more complex AI or moves or something, the games are full of ubisoft’s micro transaction stores, which often don’t just include cosmetics but actual in game buffs as well (and even if it was only cosmetic it’d still be annoying for someone like me who would prefer collecting every outfit available). Of course none of these makes the games objectively bad, but it’s enough for me to no longer consider the games good overall. Hope that cleared things up a bit :)
@@99Hatman Not sure why Odyssey was a let down for you. If I had to choose, I'd pick Origins (played it to 100%) but I'd love to have the Spartan kick in Origins and the scenery in Odyssey is fantastic. It's like taking a holiday. Personally, I love the fact that almost everything is climbable. It gives one so much freedom about navigation. In Tomb Raider, Lara can swing over a 300m chasm, but cannot overcome a garden fence. That's just stupid. I don't think stealth has become optional. Running into a settlement at daylight, at the very least at early levels, is not recommended. I always took a stealth approach anyhow, even later, and loved it, so couldn't say whether a less careful approach would have worked as well. Certainly, it wouldn't be as fun. I remember one hit stealth kills in Odyssey; just doesn't work with very strong enemies, which is OK, AFAIC, as a challenge to find another entry point or come up with a different approach. Collectibles don't bother me. One can enjoy the game without them. I completed Origins 100% because I loved the game so much, but it does not bother me that there are some items in Odyssey which I missed. I agree that enemies that are just time consuming to wear down are not that interesting, but it is also satisfying having found a way to defeat difficult ones. For many legendary animals in Odyssey, for instance, I lured bounty hunters into the area and then made sure the animal saw them. The bounty hunters then did a considerable job of wearing the animal down. Such fun! I agree that there are only so many different quest kinds and the side quests can become repetitive, but overall, the main story gave me sufficient motivation to get through the amount of grinding that was there. I never ever bothered with any microtransaction and couldn't care less about the outfits I missed. There were plenty of great in-game outfits. So apparently, many of the things you mentioned are ignorable, AFAIC. Well, it is a matter of taste, so no need to disagree about whether a game is good or not. For me the story and the graphics gave me more than sufficient motivation to put up with anything that wasn't ideal. My biggest pet peeve are the millions of weapons one has to look at and discard and that one has to change between inventory and store in a slow and repetitive manner to manage weapons and clothing, etc. I'd prefer just having five weapons or so and keep upgrading those. N.B., never played Valhalla because in my view Vikings and stealth don't go together at all. I might pick it up as a Viking game for really cheap, but I don't see it as an AC game. It annoys me, that it was so successful. :) I wish Origins were the most AC game ever, to entice the company to value what they did right with this game.
@@coolcat23 of course it’s a matter of preference and taste, I’m just bummed the newer games don’t meet my tastes as much as the old ones did, in my opinion unity was the peak. But there’s lots of people who like you think origins was the best, and there’s lots of people who think one of the older games was best. It’s understandable but still unfortunate that the devs can’t please everyone :P
@@99Hatman FWIW, I played Unity and thought it was very good. Enjoyed it a lot. The controls are clunkier (using a PC), though, than on Origins, and the combination of graphics and scenery wasn't as spectacular compared to Origins.
All Ubisoft had to do was copy Red Dead Redemption 2 game format, and they would have had a hit. They thought the "Star Wars" title alone was going to make it rain money for them. Only DEI could have made a sure win into a massive loss.
Nice Video. As a diehard Star Wars fan I finished the game and enjoyed it despite the flaws. In my opinion the Metacritic scores and the average review scores from reputable critics have it about right. I am glad I ignored the online trolling and trash talk found everywhere. I totally respect people who played the game and decided that the game was not for them and I agree that the game should not have been released in this state. I haven't played that many Ubisoft games, but this is the first I have completed and enjoyed in a long time. I am disappointed that this is yet another Star Wars product that will damage the franchise in this case seemingly for being rushed out and marketed as a finished product. To other diehard Star Wars fans like myself, I would recommend waiting for the upcoming patches and then give it a try. There is lots to enjoy exploring the world that Massive have recreated here.
This is such an amazingly polished video! The humor was great, the script was well thought out, and you didnt retread old ground like other TH-camrs. 10/10 and subbed!
Playing it now and its great. People just dont know how to enjoy a game anymore and it unfortunate. A lot of good games get review bombed right out of the gate by youtubers. Some of them will admit they only put 30 min into a game and then go on to say its bad.
The lack of splinter cell references for the stealth aspect, hurts me.
I CAN'T BELIEVE I DIDN'T THINK OF THAT
@@showyjozy idot
@@showyjozy idot
@@showyjozy Well, you know what they say about hindsight always being 20/20.
I'd even say it's more like 40/40.
40/40 is basically blind lol
5 years ago a close friend moved to Europe to work on an ‘open world Star Wars game’.
I was so excited and proud of him.
5 years later I’m not getting it.
Your friend could still be working on the rumored KOTOR remake …
@@cjmars822 KOTOR remake would be sick!
He works for Massive in Sweden.. so now I kinda hope he’s not involved lol
Friends don't let friends move to europe.
@@SVW1976they'll become cringe
Dont spread your woke bullshit views in our continent please, stay in USA, we dont want the lgbt and feminist propganda @@SVW1976
Starwars the most mismanaged IP in history
LOTRO: hold my ring
Halo says hi
@@A1stardan Halo had one terrible show and mediocre games, SW had a dozen shows and films shitting all over it
Sonic says hi
@@theinternetofficer6594 Sonic had a momentary embarrassment in the 00s due to fan enter puberty, but it holds up very well in time, and is thriving in age of retro resurgent. Sonic is now considered cooler than Starwars, Lonny toon is cooler than Starwars.
you play as an outlaw but you arent allowd to be an outlaw
sadly, that one you have to take it to disney.
@@lucasLSD nah, I just play a different game you know..
When I saw a female protagonist as an Outlaw, I assumed it would be utter cr**
This is Disney Wars, no one is allowed to have any personality traits beyond "they are nice", nor do modern SW writers have any life experiences that allows them to write anything more interesting than that.
Makes me wish Platinum Games got their hands on the Star Wars license and just made Metal Gear Rising in the Star Wars universe, just to wash away the taste of lameness that the new Star Wars leaves in my mouth.
This comment says it all 👉
Rule #1 of the outlaw code: Never hurt another person's feelings.
Genuinely can’t tell if that is a quote lifted from this game or a joke, God I hate this modern world!
1) It's a Dizney game.. which means the main character can only be the "Goodest Guy, EVER!" A paragon of virtue
So of course you can't steal or even raise a gun to an NPC. An outlaw game - where you can't break any laws.
2) It's a Ubisoft game... which (in 2024) means *terrible* AI and game mechanics, repetitive missions and a boring experience overall
guy? please don't tell me she identifies as a dude. It's bad enough she makes herself look about as homely as possible when she actually could be beautiful with the right hairstyle and makeup
@@HugoStiglitz88 what?
I'm curious, isn't Jedi: Survivor also a disney game? Cal does some bad shit in that
man imagine a star wars game with cyberpunk like gameplay. Cyberpunk perfected what it was like to be a vigilante in a video game
@@HugoStiglitz88 Bro is so self-absorbed and detached from reality that he's forgotten the phrase "good guy".
It isn't even Assassins Creed with a Star Wars skin. Imagine AC4 with it's systems but instead of ships it's space ships. Plunder other space ships, trade stuff, upgrade your ship and fight against legendary space pirates.
💯
That Ubisoft was Ubisoft at its peak or at least a better place. This is no longer that company
I would upvote this, but you are at 66 likes and I don't want to ruin it
AC4 is the GOAT fr
@TheDeanthedon yeah and orgins was the official end of the peak odyssey was the beginning of the end still a decent game but not AC
Rumor has it, the original idea behind outlaws was to make a Mandalorian Division.... Yep, they threw that out to make this...
That game would have been shooting fish in a barrel. I guess they didn't think they could do it well
The game, by all accounts, is average and plays it super safe in terms of characters, combat, and settings.
Which is still better than the standard from AAA titles.
Game only just released too. I think it's a bit too soon to say it flopped 😂💊👌
@@gargoyled_drakeit's worse. Don't know a single AAA game that has this lazy gamedesign for 80 year old men. Haven't seen a worse game ever.
@@gargoyled_drake Nah, it flopped by any reasonable metric. Cause, if the sales arent good at launch, it wont get any better over time after the release "hype" cycle is over.
Very rarely do sales pickup after the launch window, unless it's boosted by some unforeseen event. It'll sale more, but the amount will be minimal.
@@MyZ001 yup. So you contradicted yourself by writting my answer to your "Nah" response.
This is Star Wars we are talking about. Anytime there is anything going on within the star wars universe. All star wars games and movies are pretty much being highlighted around the world. Just because... Star Wars.
Let’s be real: if it wasn’t for lightsabers and the force, this franchise wouldn’t nearly be as popular as it is. Unless you’re a diehard fan, what’s the appeal in a Star Wars open-world stealth game? Sounds boring asf
Ubisoft has an inherent inability to give control over to the player. Sadly, it is even more apparent in this game.
I wonder what their dev team looks like
that explains why
Star Wars Knights of The Old Republic 1/2 still hold up pretty nicely even without graphic mods
@@AdamsAquaria I personally was caught by the charm of the rp and character creation aspect, the only way it could be better to me is if it were online like WoW. I’m also achievement hunting Kotor 2 on steam
EDIT: Skill trees are also fun for me. I’m not saying it’s perfect, but for what it was in its time it definitely was great and still is a timeless classic of “what could’ve been” everyone should give a try
@@AdamsAquaria I'm a literal zoomer and still found them great. A lot of games from that era, but you need patience which is lacking in our current era to really enjoy it.
Preach! Those games are amazing. They feel like open world games, much better than outlaws. Also, auto hdr on Xbox or pc makes the game even more beautiful. If you haven’t experienced that yet, do it.
Greatest game of all time
If you’re playing for the story, yes. The gameplay itself is pretty terrible. Not even because of its age, it is just not really a gameplay forward type game.
Are the later generation game engines too hard or expensive to program or something? Many of these new games render huge vistas beautifully but have such rudimentary game mechanics. In terms of the limited variety of the mission design and gameplay, this looks more like something from the 1990s than a 21st century AAA title. Are the corporate overhead and marketing costs being laden on these games taking away too much budget from the creatives? And why the washed-out colour palette? Un-modded Starfield, Concord and now this one all look so muddy. It's perplexing.
It's the cutscenes. In a movie, you could have two actors sit in a restaurant booth and have a casual conversation with two cameras. It'd be a cheap, easy scene.
In a game that wants realistic graphics, this has to painstakingly recreated. Somebody has create and rig two models. They have to be puppeteered through every hand gesture, every quirk of the lips, every blink and nod. The restaurant background has to be laid with innumerable objects designed and placed manually. The lines have to spoken and then the mouth and tongue have to be manipulated to match the sounds. And if it's screwed up just a little bit, it falls into the uncanny valley. There are some shortcuts with mo-cap, but it's still a very labor-intensive, expensive process.
In the 90's, they got by with the models being rotated to face one another and some text boxes popping up. Those kind of cutscenes could be easily copy-pasted all over the place or even procedurally generated. The models each had like maybe ten broad gestures / poses that could also be endlessly reused.
It's not the technology, it's the people. Gameplay isn't given the proper attention, because they don't really want to be making games. Some people are very conscious that games don't have the prestige of movies, so everything they do is an attempt to fix that. They make cinematic games that really just want to be movies.
@@DZ-X3 I agree, but i do think is the technology and the misuse of it. As fidelity grew so did everything in the games, more polygons for everybit that "needed" it, now because of that developers take ages making just one room.
Before a single mapper could make an entire campaign, but now he has to rely on a team to make a single scene.
And because the graphics take the "very" needed attention to match those recent released movies the gameplay is an afterthought (for examples like outlaws or starfield).
I think a lot of it has to do with the team sizes. Back in the day games were made with just a few dozen people but now you've got hundreds of people sometimes spread across different companies working on the same game. That means none of the people working on it really have a say in the design like they would have in the 90s and corporations are only interested in making things look pretty and ripping off other successful games like uncharted.
Look up a picture of the original Halo 1-3 dev team. Aka bungie circa early 2000s.
Then look up a picture of 343 industries team pictures. THAT is your answer. I won't make any statements but just take a look at the people making these games, they are not people who understand what is cool or what is interesting in a video game.
I don’t know why but “open world game” just automatically implies “Ubisoft tower climbers” for me.
So yeah, the part “no parkour sounds weird” really is true
No Rockstar game has a single ubisoft tower in it
I got the reference. Hint : it's the game which most people thought killed prince of persia ( including me )
but now I played it recently.
The writing in this video is better than in most Ubisoft games
Rarely have I seen such a polished, inspired and catching video from such a small channel. Holy shit brother, gained an instant sub!
I know! I was going to say, the production value is incredible for a channel with 238 subs.
This channel is going places
I thought he hade atlest like 5k subs he only has like 800 what
Same here amazing ❤️
I don't understand what's the high quality? Are you high? Its just recorded gameplay 😅
Ubisoft made it AND it's Disney Star Wars, NOT George Lucas Star Wars.
Yeah, I was never going to play this, even if every other flaw had been fixed. As long as it's set in the reboot continuity, I'm not interested. This would just be part of the backstory to depressed Jake Skywalker getting beaten up by Rey on an island.
@@DZ-X3 I might not even get it when it’s $10 in 6 months lol.
@@TurbidTG1I wish it was good enough for that
@@DZ-X3 It actually has nothing to do with the Disney movies. Still a pretty mediocre game, though.
@@TurdF3rguson That's very interesting. Not the claim this guy is making, which is obviously false. But it's interesting to consider why someone would feel the need to lie like that.
Calling this “Assassin’s Creed without guns and parkour” is an insult to the Assassins Creed franchise.
Modern assassin’s creed is an insult to the assassin’s creed franchise
@@DeependDevsnah, *ORIGINS* is definitely one of the best AC games
Yeah but they had to try for origins, if it sucked it probably wouldve killed the franchise bc they were doing something different.
Assassin creed is a shit franchise to begin with
@@ZoeyZoco origins is a superhero game not an AC game. You can literally stick to walls. It's pathetic
It really seems like they had an idea for a linear game that was forced to be a open world game. Not saying this game would be great as an linear title, but at least then it could focus on set pieces and the like. Without ever having to pretend it's an open world game.
When my friends and I heard about massive developing a star wars game, we figured they'd do the division in space. It just couldn't be anything else we said, then we saw the trailer and were like 'that's it?'
It should of been game you got to play with custom character creator to generator your choice of character this would more inclusive and choices in starwars races / cultures etc etc etc could been a lot of fun
They created an entire game based around the idea that you'd want to see the story of their cheap imitation of Han Solo. Clearly, not many people were interested in that. But if they let us make our own Rodian bounty hunters, Duros smugglers, Twi'lek con men, Verpine gunslingers... then all they'd need to do is get out of the way and let us create our own stories.
They don’t actually want to be inclusive. Or any of the other stuff.
@@DZ-X3 Can't merchandise a player-made character.
I love this game.
Nix then sell a 3-D file of your character that could be sent of for 3-D printing
I feel like at some point Ubisoft had a really talented gameplay designer, a really good character designer, a really good level designer, and a really good set designer, and they made the earlier Tom Clancy, Assassins Creed, and Far Cry games. But now everyone left the company and the only one left is the good set designer. Ubisoft games still have great sets, but everything else is a mess
Have you actually played any games or are you just another arm chair developer ?
Avatar was really good and outlaws is fun
Generally though because people hate women and Ubisoft I knew there was gonna be rage baiting TH-cam clout chasers
This is very very very very true.
@@LeonJohnson-yi3hg talk about ragebait lmao
@@LeonJohnson-yi3hginteresting take😂
I hate at 9:02 how she knocks out a man with 3 little wimpy punches, only one to the face, and that’s how she knocks her enemies out cold. 😵💫🤦♂️
It’s even worse. There are games that have punching as a main source of fighting and they are amazing (RE7: End of Zoe)
I don't understand why they made her so noodly if she's gonna be punching everyone. Give this girl some muscle or give her a blackjack/some kind of blunt weapon.
@yurifairy2969 like the tank from the mandalorian, could imagine her knocking out stormtroopers with knuckles to the helmet
@@yurifairy2969 Disney influence
All they had to do was reskin Far Cry 3,4,5 or 6, or Ghost Recon: Wildlands/Breakpoint with speeder bikes and Star Wars mooks. That's all they had to do and they would have had literal dump trucks of money being driven up to Ubisoft headquarters.
a ghost recon style star wars game sounds insanely fun
It didn’t have to be ground breaking yeah. People love republic commando. Not because its the most in depth game or has the craziest mechanics. Its just a first person star wars clone game which is surprisingly a small niche. So the people looking for that kind of game are bound to love it just for that alone
It's a clear message of the spillovers created by disney. How? Bad movies/ shows that slowly but surely make fans apathetic to the 'star wars' IP
The Star Wars IP is completely spent. It no longer moves the needle and none of the old fans care. At all.
Star Wars is mostly just culture war bait these days, the only remaining fans aren’t even fans, they’re anti-fans who get a sense of identity out of consuming content while complaining about how “woke” it is.
Making a game about the first season of Mandalorian was a no brainer, instead they decided to go with this garbage
what makes you think ubisoft has the talent to make a good game in the first place.
Mandalorian was so boring wym
@@Thedeathdump if Mando was boring did you like anything new besides Rogue One? lol
@@ZombieSpliffs you got it exactly right everything else except rogue one been pretty garbage cringe
i love what the algorithm recommends me at 2 am. I'm gonna love seeing your channel grow
Yooooowww, how does this video only have 420 views? It’s so well made! This deserves millions of views!
I only realized that you have just 97 subscribers after watching the whole video. I was so immersed in the great storytelling. Nice video!
Brilliant script and delivery. One to watch I think.
I've never played Uncharted and now I want to, far more than Outlaws.
Thanks, this was very insightful. What irritates me in this discourse is when ppl say "it's just another Ubisoft game, with starwars slapped on it" "it doesn't do anything original". I wouldn't mind if that was the case.
I didn't mind Wildlands' repetitive tasks, because of freedom of approach the game gave you. I didn't mind how cringe watchdogs 2 story was, cause of how interactive the world was. Outlaws got none of those qualities.
The problem isn't the continuation of legacy, the problem is it's going backwards. Hitman and Uncharted are masterpieces in their own category, and I wouldn't expect an ubi open world game to match their fidelity. But the fact they cannot even match their own previous 7/10 titles is baffling
Small update: I've played the game now, after two months, for the first time, about 20 hours.
It's an ok open world game.
I really like reputation mechanics, how different levels of faction trust affect the open world. I like the so called jobs - small simple quests that seem to be procedurally generated (they're probably predefined and finite, but I wouldn't mind infinite number of them), although they never harm your reputation which is weird. I like nyx, and how you can interact with world and ai trough them.
Shooting and stealth are too barebones, you should have more gadgets available. Level design should be more interesting, allowing for more Nyx uses and other interactions with enviro.
Didn't see much of story, was more interested in game mechanics.
@@norbertpaternoster Can you give more of a review? You vaguely mention a bunch of mechanics and elements, most of which you like.
So what's the _problem_ with the game? Is your definition of "ok" a 7/10 or a 5/10?
Modern Star Wars problem is that is just... Lame.
It feels like it's written by Ned Flanders, everyone is a "nice guy" or a "nice girl" that has no other personality traits beyond being nice.
This one is a criminal and yet can't do anything evil, they even gave her a generic cute pet for the "pet parent" audience.
And I don't think this has any possible fix because in the end it's due to Disney's obsession with infantilizing everything to an absurd degree.
It honestly makes me wish for a developer like Platinum or Hideaki Itsuno to get their hands on Star Wars and just make the edgiest game possible just to balance things out.
I remember how in nights of the Old Republic you could harass a orphaned 8-year-old malnourished girl that can't speak the native language
Omg.. It's only after the video was finished, i realized you didn't have thousands of views somehow. Great video!
Right!? I thought the same!
Subscribed.
TH-cam is good at promoting smaller channels as of late
It is so obvious they originally intended to let you select between a male or female protagonist but removed the male option at some point anticipating it would get them brownie points. It didn't, lol.
The game was also completely doomed from the start thanks to Disney interference. On top of mandating a marketable and merchandisible mascot/sidekick, they also completely banned any "evil" or "bad" behavior from the protagonist. So you end up playing a milquetoast, Mormon equivalent of an Outlaw. And it is as fun as it sounds.
I fail to see this "obvious" thing you said, why do you think there was a male MC?
Yes that's right, it's the lack of a man that's the issue. Jesus christ, give it a rest.
Your slop failed, Gustav. Cry harder.
@@lucasLSDStar Wars fan base is traditionally male
If that’s even true it wasn’t cut for any sexism reasons. If you look at Fallout 4 or Cyberpunk 2077 you can see a lot of gamers complain about being offered a role playing experience- only to be shoehorned into one type of character. Studios see this, panic and remove appearance customization to compensate. Not understanding that gamers are stupid crybabies, nobody cares if we have less autonomy in a story as long as that story is good.
watching the player character knock out armoured troopers with her bare fists is wild
Okay this video was far more fair than i initially expected
omg it's Danny :)
Great stuff bro. quality of a much bigger channel, you got this
You hit me with a little surprise there at the end mentioning the division. The first game was probably some of the best PVPvE games I've ever played. I think I put roughly 8-900 hours into it. I was a little disappointed with the second game but crossing my fingers for the third game.
congrats buddy on getting your video in the algorithm, I was a TH-camr for 8 long years, I can tell you that if you keep this up you are gonna really succeed. just be careful and dont get burned out like I did. just keep that passion and excitement going and dont feel like you are obligated to pump out so many videos a week.month ect. That personality is what makes you stand out, I subbed. good luck.
It's a Dollar Store version of Beyond Good & Evil 2 with a Star Wars skin on it.
Easy : it's Star Wars made by ubisoft. A broken franchise made by a mid, at best, developer. What exactly people were expecting? A fucking goty contender?
So you haven't played it, check
Didn’t see a huge uncharted 4 comparison coming. Respect. Frickin love uncharted.
You’re great! I hope you’ll gain a lot of subscribers, you deserve it
Subbed after the intro. Love the line about Celeste's facial animation tech.
Enjoyable whole. Basically boils down to the same thing that's affecting movies, too: things made not because someone had passion for something, but because some exec with a spreadsheet said they wanted something for a certain market segment.
Hm, hello there! It appears the algorithm is starting to favor you, my good friend! Great video! I hope you make it far!
This video was really well made. Great job! Keep this up and the channel will blow up.
Solid video, glad it was in my rec’s. Keep up the good work
The way you alluded to it being assassin's creed early into the video was very clever! Well done
good ass video dude, can’t wait for more - subbed
On-rails open-world game story game.
Finally, good gameplay critique and not just whinging about how "wole" something is. Just subbed
It’s everything I wouldn’t want for an open world Star Wars game, id rather we got a KOTOR remake and expand upon that.
No way you have under 10k subs! This was super well made, loved the video
All I wanted was a open world Star Wars RPG like Fallout or the Elders Scrolls series where you could create your own character and adventure through out in the Galaxy where you could do quests (but not force too.) like joining the Galactic Empire, Rebel Alliance, be a bounty hunter a Jedi or sith and etc, but apparently it’s too hard to do smh
Star Wars: Galaxies has entered the chat...
I was playing and obsessed with Morrowind when it was released. I think Iwas playing the SWG beta when I realised: "Wait, this is online Star Wars Morrowind!"
12:26 What you did to deserve it was purchase a ubisoft Star Wars game.
could have been worse, it could have been Skull and Bones Star Wars
An open world star wars bounty hunter game has to legit be one of THE best settings for a video game maybe ever. I can't even think of any better settings than this. You have to really try to fuck something like that up.
That UC4 comparison was absolutely awesome and helped me realize Star Wars Outlaw is not as "decent" as I first assumed. I didn't even think the heist scenes were similar until you explained. But I did realize the platforming was bootleg Uncharted.
And yes, Watchdogs 2 is great. Lol
funnily enough i JUST beat uncharted 4 for the first time and your breakdown of the heist mission has me wanting to jump back in all over again
Damn I was expecting way more subscribers for the quality of this vid, you are killing it my man. You’re going places in the TH-cam game🙏
Just wanted to comment about how amazing this video essay is. Like you did a WAY better job with pacing, theme, and keeping everything tied together over the course of the video than a lot of bigger youtubers I watch. I loved the way everything got wrapped up and connected at the end of the video and the little tie to the parkour comment at the very beginning and the assassin's creed "reveal" at the end was perftect. Keep up the good work!
I say most of the blame is thanks to Disney and their atrocious handling of the IP. There's a lot of apathy in general for the series that no one cares about Star Wars anymore. If it was handled better, this game would've made a billion dollars by now.
One of the best explained reviews that I've seen, that doesn't just involve the yelling and tropes that so many other youtubers have. Great job dude, thanks for the review!
We got this instead of 1313, don't forget
1313 would have been so cool :(
What's 1313?
@@lefisheauchocolat968Star Wars 1313 was a game in-development in the early-2010s by LucasArts. It had gameplay that looked to be similar to Uncharted in terms of movement, gunplay and set pieces, and was to be set in the underworld of Coruscant on level 1313. The game was cancelled when Lucasfilm and LucasArts were sold to Disney. The title is referenced in a plot arc in the final Clone Wars season when Ahsoka Tano ends up falling to level 1313 after crashing a speeder bike.
@@rarewhiteape oh damn thank you, yea it really is a shame we got Outlaws instead of 1313
I think a better example would be that we got this, instead of knights of the old Republic remake
I'm sure the game is fun and provides an adequate level of entertainment. I just have little to no interest in the Star Wars universe anymore. I don't want to invest hours of my valuable time in a world that I know ultimately leads to something as stupid as Rey Palpatine killing her granddad with the power of dual wielded lightsabers
For me it's the simple fact that it didn't take place DURING a Major War. War in Star Wars is the best part, why all of these Games Semi-Open World or otherwise have to take place in this niche Pre-War After-War BORING time period is beyond me.
Just make a Non-Canon Storyline where I can choose to a Smuggler, Jedi, Sith, hell, even a Droid during a Chaotic Timeframe. Instead of during a Boring Rebel Regime or a Small Area ehere half of the most advanced Stormtroopers just happen to exist soley to stop you. Like comon! Even DURING those Time Periods you have plenty of Action Packed Areas or Political Groups of Characters you COULD interact with, even make up, but you choose a Small Group of poorly developed people if anyone at all besides a bot companion and your lonesome self.
It's not just Outlaws that has this problem for me. Every Star Wars Game besides Old Republic somehow has the most EMPTY Premise despite having the ENTIRE Star Wars Universe to work with...
Video starts at 10:58 and the answer is 12:02
HUH? 1.36k subs???
Nice video my friend
You totally deserve more subs
2:45 Scott Van Pelt jumpscare
edit : you bout to blow up my boiii
I've been playing recently, after patches and having a good time. Its not ground breaking, but its fun being able to do ground missions, hop into your ship and take off into space and do stuff there, while customizing your ship, etc
Someone share this with ubisoft, they need to know how bad they are now at making good video games!
It makes me so pissed every time the mc knocks out a stormtrooper by punching them in the helmet with bare fists... it's a helmet.
That’s interesting that you mention Outlaws tried to be multiple games, because I’ve heard that the developers created Kay Vess to be a blend of many ethnicities, only for her overall appearance to suffer. “It’s sorta like poetry, so that they rhyme.”
I promise you i absolutely forget about this game every single time until TH-cam Reminds me
Ubisoft is a sinking ship
Love your videos bro. You need way more subs!
I think it’s absurd that Outlaws isn’t just RDR2/GTA V in the Star Wars universe. Would’ve been the easiest layup in videogame history
Just give us more Cal Kestis and we’ll be straight. Jedi Survivor was fucking CRISPY and it def was, for the most part, open world.
The thing is that Hogwarts Legacy also has the exact same problems and yet it sold over 20 million copies.
I guess most people need more than "Open World Star Wars" alone as a selling point these days.
To be fair... The Harry Potter IP hasn't had anything super mainstream or relevant since the completion of the movies/books (other than like 1 book/play?), unlike Star Wars, who have had movies, games and shows.
hogwarts actually has some decent combat to it, you can do some cool combos and juggles with the spells, we can't say that about this game, there's also more spells than guns and grenades here.
Hogwarts Legacy has character customization and doesn't cost $130 for all the DLC content. That alone makes it massively more appealing as just a basic product.
Hogwarts has cool gameplay and variety. A quality game. Outlaws not. There is only one weapon. Animations suck. Story as well.
@@TheForever206 Yeah, that's what I was implying with the second part of my comment.
Basically I found Star Citizen. Might be buggier, but atleast you can do everything you can think of in there. You could break laws, get sent to prison, have your fried try to break you out and succeed, you can have space battles with capital class ships, where you have a crew of 14 people all work together, or just explore 2 star systems... This game is so small and so boring.
I’m not gonna try to argue assassin’s creed *isn’t bad*, but it’s still an insult to assassin’s creed to call outlaws an asssassin’s creed game :P
What is "bad" about AC? That last claim in the video, that AC is bad too, doesn't make sense at all, because there are so many AC titles which are quite different. Is the suggestion that they are all bad? Does not make sense to me. BTW, I have played bad games, but AC Origins and Odyssee weren't one of them. The world building is fantastic and while there is room for improvement for sure, playing the games was a ton of fun.
@@coolcat23 obviously it’s very subjective and every assassin’s creed game has things going for it. First of all, I said assassin’s creed is not outlaws level bad, and there’s even people enjoying outlaws (i think), and there’s some good parts to that game as well. For me personally the main issue with assassin’s creed is probably that I am old and nostalgic for the early entries of the series. I played every assassin’s creed except mirage, but for me every installment since origins was overall a letdown. The parkour is dumbed down to the point where you can basically just walk up every surface in a straight line like spider-man, the stealth is so optional that it may as well no longer be there (especially odyssey without one hit stealth kills, what’s up with that?), the worlds are pretty but filled with uninteresting repetitive side quests and collectibles that not even the game itself expects anyone to actually collect (for example in odyssey there’s different collectible maps that you can buy but they don’t even add up to seeing all collectibles on the map, so even with those you can’t go 100% an area). The stories are ridiculously padded out with fetch quests, the combat is fun but gets boring quickly, enemy “difficulty” is regulated by making them bullet sponges that deal more damage and not by giving them more complex AI or moves or something, the games are full of ubisoft’s micro transaction stores, which often don’t just include cosmetics but actual in game buffs as well (and even if it was only cosmetic it’d still be annoying for someone like me who would prefer collecting every outfit available).
Of course none of these makes the games objectively bad, but it’s enough for me to no longer consider the games good overall. Hope that cleared things up a bit :)
@@99Hatman Not sure why Odyssey was a let down for you. If I had to choose, I'd pick Origins (played it to 100%) but I'd love to have the Spartan kick in Origins and the scenery in Odyssey is fantastic. It's like taking a holiday. Personally, I love the fact that almost everything is climbable. It gives one so much freedom about navigation. In Tomb Raider, Lara can swing over a 300m chasm, but cannot overcome a garden fence. That's just stupid. I don't think stealth has become optional. Running into a settlement at daylight, at the very least at early levels, is not recommended. I always took a stealth approach anyhow, even later, and loved it, so couldn't say whether a less careful approach would have worked as well. Certainly, it wouldn't be as fun. I remember one hit stealth kills in Odyssey; just doesn't work with very strong enemies, which is OK, AFAIC, as a challenge to find another entry point or come up with a different approach. Collectibles don't bother me. One can enjoy the game without them. I completed Origins 100% because I loved the game so much, but it does not bother me that there are some items in Odyssey which I missed. I agree that enemies that are just time consuming to wear down are not that interesting, but it is also satisfying having found a way to defeat difficult ones. For many legendary animals in Odyssey, for instance, I lured bounty hunters into the area and then made sure the animal saw them. The bounty hunters then did a considerable job of wearing the animal down. Such fun! I agree that there are only so many different quest kinds and the side quests can become repetitive, but overall, the main story gave me sufficient motivation to get through the amount of grinding that was there. I never ever bothered with any microtransaction and couldn't care less about the outfits I missed. There were plenty of great in-game outfits. So apparently, many of the things you mentioned are ignorable, AFAIC. Well, it is a matter of taste, so no need to disagree about whether a game is good or not. For me the story and the graphics gave me more than sufficient motivation to put up with anything that wasn't ideal. My biggest pet peeve are the millions of weapons one has to look at and discard and that one has to change between inventory and store in a slow and repetitive manner to manage weapons and clothing, etc. I'd prefer just having five weapons or so and keep upgrading those. N.B., never played Valhalla because in my view Vikings and stealth don't go together at all. I might pick it up as a Viking game for really cheap, but I don't see it as an AC game. It annoys me, that it was so successful. :) I wish Origins were the most AC game ever, to entice the company to value what they did right with this game.
@@coolcat23 of course it’s a matter of preference and taste, I’m just bummed the newer games don’t meet my tastes as much as the old ones did, in my opinion unity was the peak. But there’s lots of people who like you think origins was the best, and there’s lots of people who think one of the older games was best. It’s understandable but still unfortunate that the devs can’t please everyone :P
@@99Hatman FWIW, I played Unity and thought it was very good. Enjoyed it a lot. The controls are clunkier (using a PC), though, than on Origins, and the combination of graphics and scenery wasn't as spectacular compared to Origins.
How is she knocking out troopers through their armor bare handed?
1:25 Wait Mario got a FPS game??😂😂😂
Yeah it does
I absolutely love your video style!! U just earned a new sub🎉
All Ubisoft had to do was copy Red Dead Redemption 2 game format, and they would have had a hit. They thought the "Star Wars" title alone was going to make it rain money for them. Only DEI could have made a sure win into a massive loss.
Solid video, gives a new perspective, bit cheeky at points and you have a realy great voice to listen too! Subbed.
The only thing MORE criminal than an “open Star Wars game” ? ….you yapping too much , and not getting to the point
Yea man and around the ten min mark that music was getting annoying as hell
This existing... And 1313 being cancelled and forgotten...😢
Great video but 6:34 funner isn’t a word
I didn’t realize these comments actually existed 😂
@@lrchesus we have to protect the English language against the tidal wave of internet rot that has deteriorated our beautiful language.
Ur right but 🤓
Language is always elvoving, if it's convenient and easy to understand, it will win out.
I bet you're funner at parties.
this is such a good video, how do you not have way more subscribers
soft and safe for modern sensitivities
"Why would I be able to rob people in an outlaw game?"
Nice Video. As a diehard Star Wars fan I finished the game and enjoyed it despite the flaws. In my opinion the Metacritic scores and the average review scores from reputable critics have it about right. I am glad I ignored the online trolling and trash talk found everywhere. I totally respect people who played the game and decided that the game was not for them and I agree that the game should not have been released in this state. I haven't played that many Ubisoft games, but this is the first I have completed and enjoyed in a long time. I am disappointed that this is yet another Star Wars product that will damage the franchise in this case seemingly for being rushed out and marketed as a finished product. To other diehard Star Wars fans like myself, I would recommend waiting for the upcoming patches and then give it a try. There is lots to enjoy exploring the world that Massive have recreated here.
Bro deserves 10k subs. Let's go!
It’s woke and has an ugly protagonist and is made by Ubisoft.
This is a great video man. Nice work
The main character alone tells us everything we need to know 🤦
Great vid!!! Nice work. 😊
We never wanted to play as a mullet woman that’s why
What tf does that even mean my dude.
This is such an amazingly polished video! The humor was great, the script was well thought out, and you didnt retread old ground like other TH-camrs. 10/10 and subbed!
Playing it now and its great.
People just dont know how to enjoy a game anymore and it unfortunate.
A lot of good games get review bombed right out of the gate by youtubers. Some of them will admit they only put 30 min into a game and then go on to say its bad.
“When you meet somebody who borrows all their personality traits from other things, you can tell. It feels insecure.”
That is a hard line.
What's the song starting at 12:26