Sonic Unleashed is Exactly Half Bad

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  • เผยแพร่เมื่อ 20 ก.ค. 2023
  • Sonic Unleashed was a drastic departure from Sonic's roots, but it left quite an impression on many fans. Is it any good?
    Music by ‪@AccelioMusic‬: open.spotify.com/artist/28JyJ...
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ความคิดเห็น • 151

  • @gamingwithdream2005
    @gamingwithdream2005 11 หลายเดือนก่อน +56

    When Jason was recording the werehog lines, he was actually sick. I don’t remember the illness he had but it was messing with his voice and throat

    • @spontman
      @spontman  11 หลายเดือนก่อน +36

      I vaguely remember hearing about that. Really paints a new perspective on the death scream. Poor guy.

    • @gamingwithdream2005
      @gamingwithdream2005 11 หลายเดือนก่อน +35

      @@spontman Yeah, Sega’s treatment of their voice cast is very scary. Between this, Roger almost leaving the voice role two years ago due to the pay and just recently, finding out that Ryan almost came back to the role after Jason but Sega wanted him to leave his union. It’s awful in there.

    • @spontman
      @spontman  11 หลายเดือนก่อน +30

      @@gamingwithdream2005 Every time I'm reminded of that fact about Ryan I get sad. Can't believe we almost had the GOAT back only for him to get screwed over like that.

    • @jetskis6958
      @jetskis6958 10 หลายเดือนก่อน +5

      I am pretty sure he had strep throat, poor guy

    • @froster1247
      @froster1247 10 หลายเดือนก่อน +7

      Thats sucks but it does give the werehog voice more character.

  • @calsalitra4689
    @calsalitra4689 11 หลายเดือนก่อน +45

    Having replayed this game somewhat recently and making an effort to do the Hot Dog missions, here's the conclusion I came to: Unleashed is an amazing game to master, but every flaw it has comes together to make the first playthrough suck. I'll explain what I mean for both Daytime and Nighttime stages.
    For the Daytime stages, they have the same flaw that Sonic 1 has, in that the game doesn't want you to go fast. Gameplay mechanics encourage you to go fast, collecting rings and boosting and drifting and sliding your way to the goal. However, the boost is so fast that when using it you can't feasibly react to many of the obstacles. Thus, on a first playthrough you'll either boost and turn your brain into mush slamming into walls, or you won't boost and awkwardly jog your way to the end. Not boosting is the better option of course, but either way you aren't given a good impression.
    Of course, for every gameplay section there's someway to go fast as hell through them without losing your speed, and on that point I disagree about the level design. The level design is great when mastered since there's always a way to go through them quickly (in particular, the drift you criticized only requires you to stop boosting around that corner and start boosting again afterwards), but falls into the issue I mentioned earlier that on a first playthrough you won't know what combination of moves will work for this particular section. Mastering it feels great since you learn how you can go fast and never have to slow down, but for most players they'll experience the first playthrough and think "this sucks".
    For the Nighttime stages, they have the flaw of encouraging a glacial pace of progression. These stages being your primary source of XP and medals requires you to tediously comb through every last one of them while killing as many enemies as possible to level up. This pads out their runtime enormously, on top of the first playthrough issue of figuring out what to do. The frequent combat doesn't help matters, as well as the tendency of later levels to kill you instantly for screwing up.
    Of course, once you play through the stages to complete the Hot Dog missions or just to get an S rank, these issues largely disappear. Despite how long they drag on for a first playthrough, most of them are barely any longer than the Daytime stages when you aren't scouring for medals or killing unnecessary enemies, and the Werehogs moveset is surprisingly good at speeding things up. My favorites for this are the drill attack, uppercut, and one of the air combos. The drill allows you to make tight turns without giving up speed, the uppercut gives you more vertical distance than double-jumping and allows you to skip sections, and the air combo in question (the one where you spin and throw yourself forward) allows you to cross a surprisingly long distance.
    As a result, most Night stages are actually pretty dynamic. A first-time player can't possibly experience this though since they have to farm these stages for mandatory progression and XP to make future levels go faster. Mastering them feels great since you can time your Unleashed uses to blitz combat, bypass some of the puzzles, and speed through the ones you can't, but for most players they'll experience the first playthrough and think "this sucks".
    Ultimately, while the highs of Unleashed are the peak of the Boost formula (imo), they are unfortunately hidden behind the worst slogs as well. The best that Unleashed has to offer is more than enough to form a cult following, but you can't expect any reasonable player to get there when the journey is a slog.

    • @LiveHedgehog
      @LiveHedgehog 11 หลายเดือนก่อน +10

      These are exactly my thoughts. Unleashed is my favourite Sonic game, but probably entirely because I've played it so much that I know it like the back of my hand.

    • @danielmartin2116
      @danielmartin2116 10 หลายเดือนก่อน +4

      I think you just summed up why I don't like the Werehog. I can't stand when games feel like they drag in terms of pacing, and it didn't give me any good first impressions. Even if the Werehog sections did get better the more you played....what's going to compel me to re-play a game I didn't like the first time?

    • @LiveHedgehog
      @LiveHedgehog 10 หลายเดือนก่อน +4

      @@danielmartin2116 imo this game is popular with people who played it as kids (e.g. me). You don't have the money to buy different games so you repeatedly play the ones you do, and you eventually learn to love it. I reckon Heroes is the same.
      They're not good games to play if you've got a big library and can't dedicate time to them.

    • @orangeslash1667
      @orangeslash1667 7 หลายเดือนก่อน +1

      @@danielmartin2116 The reason for the Werehog is that without him the game would be too short.

    • @danielmartin2116
      @danielmartin2116 7 หลายเดือนก่อน +2

      @@orangeslash1667 Yeah it would be, but I have the feeling reception for the game would overall be more positive rather than mixed

  • @neonjm8289
    @neonjm8289 11 หลายเดือนก่อน +25

    Come to think of it, out of all the 3D playstyles Sonic got, the boost was the one they worked with the most and didn't just ditch after a game or two. Though clearly by the time they made Generations they've pretty much done all what was possible with this format. Despite how fun boosting is, it's very limited it seems.

    • @Sydney_Angelyt
      @Sydney_Angelyt 9 หลายเดือนก่อน +4

      The Adventure gameplay lasted from Sonic Adventure to Sonic 06

    • @traviscunningham7062
      @traviscunningham7062 9 หลายเดือนก่อน +3

      And came back in Frontiers(kind of a mix with it and the Boost Formula)

  • @gokuuzumaki5748
    @gokuuzumaki5748 11 หลายเดือนก่อน +11

    8:14 the funny thing about that is in the Japanese version Werehog has a different voice from Sonic, so they definitely could have got someone else, but I'm fine with it either way lol.

  • @theonlyxenot
    @theonlyxenot 11 หลายเดือนก่อน +11

    I remember well in 2013 when I first saw that phase when Sonic was with Chip in that haunted house when Sonic turned into a werehog I was so scared that I went to my parents crying saying that Sonic is a monster. Ahh, sweet childhood, I miss those times.

  • @williammartinez5243
    @williammartinez5243 11 หลายเดือนก่อน +12

    Wow, I did not expect you to like the werehog. Most people dislike it but to me its like playing smash bros in 3D

  • @robertlauncher
    @robertlauncher 7 หลายเดือนก่อน +4

    I get why people dislike Eggmanland, but I feel like it was what it needed to be for the time. If we had Eggman building this up since Adventure, and it was just another standard Sonic level that was completely fair and brisk, it would’ve been an absolute dud thematically. Instead, it’s big, loud, and designed to be cruel to the player and Sonic. It’s Eggman finally realizing his goal and throwing it in Sonic’s face as hard and nonstop as possible

  • @fictionalmediabully9830
    @fictionalmediabully9830 11 หลายเดือนก่อน +6

    "Sonic the Fast" - Spontman

  • @Benjawin6671
    @Benjawin6671 11 หลายเดือนก่อน +17

    Let's not forget your ultimate reward for 100 percent
    NOTHING... not even a POSTCARD!

    • @traviscunningham7062
      @traviscunningham7062 9 หลายเดือนก่อน +1

      Not even playing as Tails?

    • @legoboy7107
      @legoboy7107 8 หลายเดือนก่อน +4

      Dang, not even the pointless postcard? Making Mario Sunshine's "reward" look decent in comparison lol.

    • @orangeslash1667
      @orangeslash1667 7 หลายเดือนก่อน +2

      @@legoboy7107 There is an 100% completion reward for Sonic Lost World, but the getting the red rings is difficult.

    • @MarkerMurker
      @MarkerMurker หลายเดือนก่อน +2

      Thankfully, the PS2/Wii version gives you a really cool unique level to play for 100% completion

  • @VampireA1056
    @VampireA1056 9 หลายเดือนก่อน +5

    Sonic Unleashed is the GOAT and the Werehog is fire.

  • @dotdotmod
    @dotdotmod 11 หลายเดือนก่อน +3

    8:16 Actually, that probably isn't the reason since they didn't do that with Sonic's JP voice actor didn't voice the Werehog, instead he was voiced by Tomokazu Seki.

    • @spontman
      @spontman  10 หลายเดือนก่อน +2

      Don't see how this disproves that. Could easily just come down to the US/JP localizers taking different directions.

  • @LiveHedgehog
    @LiveHedgehog 11 หลายเดือนก่อน +4

    I didn't even realise you could homing attack the day bosses, I've always boosted into them. That's the intended way, anyway.

    • @spontman
      @spontman  11 หลายเดือนก่อน +5

      I should've mentioned that you can do that too. In my experience I just found the homing attack to be less likely to kill me, lol

  • @elibonham4388
    @elibonham4388 5 หลายเดือนก่อน +2

    The werehog is pretty damn good when compared to other beat em ups. Its one of the better none sonic content in the series god i absolutley love this game.
    This and sa2 are amazing

  • @hackzicuackzicu1421
    @hackzicuackzicu1421 11 หลายเดือนก่อน +2

    16:11 YAAAAYYY IM NOT THE ONLY ONE WHO LIKES THE NIGHT STAGES

  • @sonicfanfirst
    @sonicfanfirst 11 หลายเดือนก่อน +1

    I just realized you reached 2k subscribers! Nice! 😮👏🏻

  • @randomsonicstuff9705
    @randomsonicstuff9705 4 หลายเดือนก่อน

    Great to see my favourite Sonic game reviewed with the SAME EXACT gripes that I have with it!
    Also, a note, but you can actually hit Day bosses in different ways! Or, well, at least that's what I found out with the Egg Beetle.
    Basically, you can boost up to them, stop the boost, wait for them to ready an attack and then boost into them again. They'll be sent hurdling and bouncing back and you can keep boosting into them 3 more times before you're back to the normal structure. Felt like you'd like to know since you were talking about the "limit" on hits you can give to a boss

  • @romeoramirez69420
    @romeoramirez69420 8 หลายเดือนก่อน +1

    Did you know that in the daytime bosses you can actually boost into them and can deal way more damage?

  • @robertlauncher
    @robertlauncher 7 หลายเดือนก่อน +1

    This iteration of Orbot is criminally underrated
    Unapologetically snarky Orbot > Sometimes passive aggressive but mostly nice Orbot

  • @joshwillcox7141
    @joshwillcox7141 10 หลายเดือนก่อน +5

    You basically just outlined why I vastly prefer the Wii version. Better level design, a controllable Sonic. A bosst that isn't overpowered with speed that is earned through good character control, less bs slow combat that just repeats for 20 minutes, an actual good final boss, NO FORCED MEDAL PROGRESSION.

    • @spontman
      @spontman  10 หลายเดือนก่อน +5

      I definitely need to play that version at some point...

    • @joshwillcox7141
      @joshwillcox7141 10 หลายเดือนก่อน +2

      @@spontman th-cam.com/video/oSGa_UGAmus/w-d-xo.html
      If I could recommend this video dissecting why the day stages are damn near perfection, it should clarify just why it's so satisfying to master. It's the only Sonic game I really enjoy time attacking.

    • @paulo547
      @paulo547 10 หลายเดือนก่อน

      A contrallable Sonic? I'm sorry, Sonic's controls in this game is just ass. You struggle by trying to turn with daytime Sonic. Also, i hate how you have to spam the boost.

    • @joshwillcox7141
      @joshwillcox7141 10 หลายเดือนก่อน +3

      @@paulo547 cool. If it ain't for you I get it. It's the only version of the boost I can somewhat tolerate, since it actually requires strategy as to where and when to use.

    • @clasherinotheone5249
      @clasherinotheone5249 10 หลายเดือนก่อน +1

      Yoo but the night stages feel like ass
      And I rather play the version that handles both well

  • @Abralake
    @Abralake 11 หลายเดือนก่อน +3

    I hate how Sonic has the boost formula now when I think it would be a better idea to give it to Silver instead. It would make more sense and it would bring back a character that would have been an amazing staple to the series if it wasn't for the poor quality of Sonic 06. Sonic should be controlling how he does in the Genesis and Adventure games anyway.
    Additionally, I think the positive reception for this game is from nostalgia, considering there is no reasonable way to play it with modern hardware. Most people remember the good times they had playing many years ago, choosing to forget all the bad.

  • @w1k652
    @w1k652 หลายเดือนก่อน

    I remember my opinion of Unleashed has always been what probably most people tend to remember the game for, the daytime stages being what started the successful "sonic is a car" formula, and the nighttime stages being a slow tedious mess that does not fit with the idea of what a Sonic game *should* be. Having a completelly flipped and objective take on it was very refreshing.
    Now while I am a huge fan of the "sonic is a car" formula and *will* put Unleashed on a pedestal for being the game that flagshipped it (or at least tried), I have to also admit that while I'm a huge fan of the 2D games, I did not get to experience the Adventure series at the right time for it to be meaningful to me, and can agree they transitioned the 2D gameplay into 3D much more faithfully than Unleashed ever could. However since at the time I experienced nearly everything modern Sonic had to offer (and that includes a million and one reimagining of the series after Heroes), the loss of core values was never something that ticked with me.
    The way I saw it, Generations carrying the Unleashed daytime formula on its back was proof that it does indeed work, but this is actually highlighting what is in my opinion the biggest issue with this series as a whole and why there is always so much crazy lack of consensus in the community. This series has gone through so many revisions that it managed to alienate literally everybody. Generations had to go as far as splitting the series into two very distinct gameplays to drive the point even further.
    While one can say this is objectivelly bad and the sad result of trying to keep a series relevant for multiple decades, it was ultimately always in Sonic's DNA to rebel against conventions and experiment to the extreme. Ultimately we all ended up cursed liking this series for one gameplay or another. SEGA will keep milking as they do, but the fans pursue for the magic bullet that makes the perfect Sonic game has never been any more alive, and this has lead to both incredible spiritual successors, and even just flat out incredible highs in Sonic related media. This series truly is and will continue being a rollercoaster in both literal gameplay and quality, for better and for worse. At this point I don't know if I'd want it any other way.

  • @hellacia8151
    @hellacia8151 10 หลายเดือนก่อน

    For the daytime stages, I learned that you have to approach them as sonic controlling like a car - X is your gas, B is brakes, and drifting is for nailing the corners. It's very weird but the more and more you play, the more it comes to you. Though I will play with the generations physics mod as it fixes the control issues the game has. For the night stages, don't compare them to other sonic games, rather other beat em ups at the time. It's still great, but nothing on the level of Bayonetta, Hi-Fi Rush, etc.

  • @KingTvlip
    @KingTvlip 2 หลายเดือนก่อน +1

    I have some things I would like to note/correct in your video, as I find them to be slightly false or miss informative in some cases, and I'd like to give my two cents on the matter.
    1:52 Xenia is quite unstable when running Sonic Unleashed, that's why it's required to use the Canary build of the emulator. While yes, the installation process is quite a hustle, it's definitely worth it, since it is able to run the game in 100+ FPS in its original resolution using Vulkan renderer, and without any major visual bugs that often happen when using D3D12 Renderer (like the ones shown in your footage).
    3:15 Unleashed is indeed the first instance of Tails and other side characters getting sidelined or altered to suit the narative. While nearly not as terrible as his character assassination in Forces, it did start the trend of Tails being the tutorial man.
    8:15 Funilly enough, the Werehog has a different voice actor in the Japanese version of the game, and it does indeed help a lot to differentiate the two iterations of Sonic. One can only wonder why SEGA of America didn't hire a 2nd voice actor for their localization of the game.
    10:04 The HUB worlds are indeed less of a HUB and more of a 3D stage selector. While not obtrusive or downright boring like the ones in SADX, they are a good medium between a simple stage menu and a world HUB. Plus they include platforming challenges that help newcomers use the abilities they unlock throughout the game
    17:10 The Wii version actually fixes this issue by not only splitting the stages in multiple acts, but also by having more time to breathe per stage fights, allowing you to fully enjoy the night OST.
    19:31 The homing attack strategy in Day bosses is actually the slowest way to beat each Boss. You can instead full on boost on every opening and send the bosses flying, and if you continue boosting you can two-shot them
    21:28 Yeah, similarly to Sonic 2, this game falls flat on it's face in the final stage/boss. Another point for the Wii which has a much less annoying and fairly fair Eggmanland and Dark Gaia fight. ALSO GIVES YOU THE S RANK FIRST TRY NO NEED TO REPLAY!
    Overall, great review, loved hearing your thoughts!

    • @spontman
      @spontman  2 หลายเดือนก่อน +1

      The Xenia footage in this video IS from Canary. Maybe it's improved since, but at the time when I was recording footage I was consistently getting this issue no matter which version I used.

    • @KingTvlip
      @KingTvlip 2 หลายเดือนก่อน

      @@spontman It has greatly improved since, and it wasn't that buggy back then as far as I recall, you should give it a try in the future, it deserves a second look, and is the best way to play Unleashed with mods and without selling your soul for a series X

  • @chadisnotachad
    @chadisnotachad 5 หลายเดือนก่อน

    Great video, Jason Griffith really hit his stride around 2008. Right before he was replaced 🙃

  • @Dweble_pebble
    @Dweble_pebble 11 หลายเดือนก่อน +5

    Least that means it's half good 😅

  • @silveramyknux241
    @silveramyknux241 7 หลายเดือนก่อน

    16:08
    Lol, and this was the part I assumed what caused that “is exactly half bad” statement in the title.

  • @themattincharge
    @themattincharge 4 หลายเดือนก่อน

    heres how to fix the xenia thing, press f5 and it'll refresh the caches.

  • @RandomRabbit1248
    @RandomRabbit1248 11 หลายเดือนก่อน +1

    If it’s possible to play the dlc stages on Xbox series x, you should try to play them. Also, great video. :)

  • @rileyhoward7344
    @rileyhoward7344 หลายเดือนก่อน

    you have exactly the same view on this game as i first did as a kid - don't take this the wrong way, i'm not saying it's a childish point of view, rather that i'm glad that someone agrees with me !! i always preferred the night stages (or the one singular that i played before deciding i'd beaten the "final boss", that being the big gaia monster at the end of the stage, and shutting the game off until further notice) because they were slower, and i found sonic's speed to be entirely unruly and difficult to control. i hadn't played any other sonic games aside from advance 3 when i was very small, hell, i hadn't played many games at all as a kid, so i don't think that helped my stance on it, but i did find that regular sonic went way too fast and i'd freak out and miss qtes, fall off the stage, and just suck in general with no real idea on how to predict what was coming, because i didn't want to go back to those stages again, knowing i'd die a million times

  • @QvartzEDM
    @QvartzEDM หลายเดือนก่อน

    I agree Werehog is actually rather enjoyable. The platforming actually fully WORKS for the first time in a Sonic game since like SA2. I think if it had been Knuckles instead of Werehog, people might’ve been more receptive. Buuuut like you mentioned, the “Sonic’s friends are holding back Sonic games” narrative was in full effect after ‘06.

  • @kakhome1
    @kakhome1 10 หลายเดือนก่อน

    I'd recommend trying Unleashed Project for Sonic Generations. It does not have the Werehog combat or the quicktime events for instance.
    Also what's your favorite 2D and 3D Sonic games? Just something I'm interested to know in general. :)
    Good review of Unleashed, I agree with regard to the vanilla game.

  • @AlastorNahIdWinRadioDemon
    @AlastorNahIdWinRadioDemon 10 หลายเดือนก่อน +2

    I loved the Wii version and thought the Werehog stages were the more fun half of the game with the boost stages being some of the best "standard" Sonic gameplay in the franchise par maybe SAB2 and now Frontiers.

    • @legoboy7107
      @legoboy7107 8 หลายเดือนก่อน +1

      The Wii version of Unleashed is very underrated, and also kinda misunderstood when it comes to the daytime gameplay which is a very different game from the HD version.

  • @GetemNewellRules
    @GetemNewellRules 10 หลายเดือนก่อน +1

    Unleashed is one of my favorite games in the entire series, I love everything about it
    Story
    Art Style
    Writing
    Hub Worlds
    Day Stages
    Night Stages, I never really got the hate for the Werehog, guess it just isn’t for everyone

  • @DrCoeloCephalo
    @DrCoeloCephalo 9 หลายเดือนก่อน

    I honestly think I prefer spindashing momentum over boost as well. Genuinely surprised you enjoyed the Werehog levels.

  • @ArcChristelle
    @ArcChristelle 5 หลายเดือนก่อน

    In Sonic Unleashed, one of the most super important high level skills in the game is learning when to release the boost.

  • @blur7491
    @blur7491 7 หลายเดือนก่อน

    I know this is quite late, but the issues with Xenia can be instantly fixed by pressing F5 whenever the vertex explosions happen. I have no idea why that works, but it does.

    • @spontman
      @spontman  7 หลายเดือนก่อน

      I'm aware, but reaching over to my keyboard to do that every time it happens (which from my experience is a lot) wasn't really feasible since I play with a controller. Also, I didn't mention it in this video, but the emulator would also crash randomly in the werehog stages which is... not ideal to say the least.

  • @janitoalevic
    @janitoalevic 10 หลายเดือนก่อน

    10/10, played first the Wii version (without finishing it) and this year I finished the HD version on the Xbox Series, this game NEEDS a port, it's really a great game despite its flaws.

  • @forgottengenesis3684
    @forgottengenesis3684 2 หลายเดือนก่อน

    Watching this video, i will admit you make some very solid points, in my eyes the game is incredible and my favourite in the series (ik wht u lot will say but i was born in 2008 so i wasnt there for the days of the adventure games), i agree with a lot of the your arguments whether positive and negative.
    The day stages in my eyes are incredible except for empire city and arid sands day and yes the homing attack being on x is weird and the drift is loose (which they came to perfect in generations) but everything else i think is better than what they did with colours and generations. Sun and moon medals in these stages though are terrible i agree, its awful to kill the fast placed flow to stop and get one. All the stages are very replayable and very fun (rooftop run act 1 is a masterpiece and i will fight people on that).
    The night stages are extremely long sometimes but honestly because im having such a good time i barely notice how long the stage is, the combat is unique and sonic has a varying movset, the puzzles are great. Like you said, sun and moon medals are great in these because the werehog stages are a lot more slow paced and often encourage exploration. I will say due to how long they are i personally struggle with replayability after playing them once and i have the battle theme engraved in my head with how much its used.
    The day bosses are all really good, i noticed you didnt seem to like them and when you were talking abt them i noticed the reason why is because of the homing attack killing momentum, well something that is never stated though heavily implied is you can boost into the bosses to deal damage. Their is something rly satisfying of sonic boosting into the bosses and them continuously get more damaged by hitting the enviornment and sonic being able to continuously boost towards them and hit them again, repeating this cycle a few times (for instance sonic boosting into the egg beatle knocks it backwards as it hits the floor, the structures set up on the path and even tree branches as its body becomes more destroyed).
    The night bosses however can fall flat sometimes, dark gaia phoenix is pretty good, dark moray isnt terrible, dark guardian is pretty bad, the egg dragoon is one of my favourite bosses of the series, the fact that eggman finally accomplished his dream of building eggman land and sonic came and destroyed it contributes as to why this is one of my favourite, this off the top of my head is the only time i think eggman has been this rageful and dead set on killing sonic, to the point where sonic notices and has to tell him to simmer down. Sonic in this fight is also a lot more serious than normal, instead of hitting his robots until they explode, he tears off pieces, smashes parts up and even cracks the protective glass on the egg mobile (honestly the video by niknok explains why the egg dragoon in unleashed is incredible way better than i can).
    The story of the game is really good, gives more lore on the chaos emeralds and the planet, (yes a spanner got thrown into that with frontiers but still) and developed sonic as a more mature and growing character (until colours and future games came that turned around in this but hey frontiers at least fixed this problem). The music is all really great, endless possibilities is the highlight for sure but other themes like the orchestral version of endless possibilities in the final boss, rooftop run day, the egg dragoon, windmill isle night, cool edge day, dragon road night+day and skyscraper scamper day are also really good, i could go on about them, the way that all the music of the stages is performed using instruments from the places they were inspired by is a really neat touch. The hub worlds are all great and add a lot of character with the npc's of the respective locations and the varying collectables having to do with the different cultures.
    Finally the final boss of perfect dark gaia, is the second best in the series for me (you can ask which is my favourite if you rly want), first of all the tension is through the roof, you restored the last chaos emerald and think you saved the planet but in reality you were too late and dark gaia has fully reformed sonic has the energy infused into him taken away just making dark gaia stronger and removing the werehog form from sonic. Sonic realising the magnitude of situation has basically given up telling chip to run, but then he assembles the Gaia colossus and i will say, this part of the boss is fine... the first part of the boss is good, i will say the sections where sonic has to reach one of dark gaia's eyes are definitely great, giving a sense of desperation as the clock is ticking down for sonics window of attacking dark gaia, chip approaching dark gaia is good, the laser beam is deadly if you dont block it in time, the fireballs are ok and the qte's are all really distinct in the animations and just when you think you won, you couldn't be more wrong as dark gaia clouds the world in darkness and transforms (in a quite horrifying transformation) into perfect dark gaia. Sonic then gets serious going super and then... it begins playing. Super sonic vs perfect dark gaia is the best final boss theme ive ever heard and it further raises the quality of the boss, breaking the forcefield is a great part of the boss, chip sounding to be struggling more the less health he has is a nice add and the fact it takes even super sonic multiple hits to kill each of the tentacles emphasises the strength of perfect dark gaia. I will say the camera is terrible for this part so its not perfect. Then dark gaia grabs chip once the laser is down and gets ready to point blank blast him with a laser which wow no chill from this, and sonic sounds more desperate as he tells him he'll be right there. The pressing x 60 times is a speedrun to carpel tunnel but okay ig. The 'grand finale' though is a little dissapointing with sonic just flying into dark gaia, i wish he did more but still the following cutscene of him blasting through dark gaia is a good way to end the boss. The end of the boss is perfect, sonic passes out from the exhaustion and leaves his super form falling towards the core which i want to say wow, this was the only time even super sonic got pushed to his limit and if he didnt have help from chip, it would have meant that perfect dark gaia itself was stronger than super sonic, and their fairwell is so heartfelt.
    Overall yes, while i agree in some aspects the game is flawed still i really love it and it is my favourite sonic game, i dont think the entirety of the hate is justified and im really happy that as of recent years people have came around to see it as the near masterpiece i have for a while. I will say though, the game on the second playthough is light years better than the first and for me at least was the reason why i realised how much i loved this game (imo 9.5/10 game).

  • @Phil_is_coding
    @Phil_is_coding 10 หลายเดือนก่อน +1

    Man, Werehogs are so cool, I wish they were in real.

  • @whowasinparis2618
    @whowasinparis2618 10 หลายเดือนก่อน +1

    This game was so close to being my favorite sonic game and I was never a big fan of the werehog but that didn’t ruin it for me the one thing that ruined it for me were those damn sun and moon medals

    • @traviscunningham7062
      @traviscunningham7062 4 หลายเดือนก่อน

      You might like the Wii version more because you earn medals after doing good on the levels.

  • @ArcChristelle
    @ArcChristelle 5 หลายเดือนก่อน

    Also while Sonics name is not the fast, it's also not Sonic the rolling. When he jumps, he forms a ball. That's enough.

  • @keeby4
    @keeby4 11 หลายเดือนก่อน

    Rpcs3 is what I used to play the game for the first time, with the right settings it never crashes and the resolution can be set higher, but the fps is more or less like the original.

    • @spontman
      @spontman  11 หลายเดือนก่อน +4

      This is why Unleashed needs a PC port badly.

    • @davidav1d
      @davidav1d 11 หลายเดือนก่อน +3

      You can play on Xenia with a patch, crash free

    • @forgives12
      @forgives12 10 หลายเดือนก่อน

      @@davidav1d If you have a US/JPN copy of the game, then you can use the patches

    • @davidav1d
      @davidav1d 10 หลายเดือนก่อน

      @@forgives12 no its a patch that makes the Vulkan API work on Nvidia GPU’s. Except the resolution is a little bit blurrier than Xbox and the werehogs fur looks off.

  • @orysir
    @orysir 11 หลายเดือนก่อน

    Cant agree more, but, i must add, that for me unleashed is unplayable even in night sections because how poor optimization was, its just painfull to fight in 10fps. And boost lvl designe from Sonic Team just isnt fun (In rush it was better), i think boost whould be neat mechanic if there was platforming lvls and sometimes boost lvls, like Tornado from SA1 or chase from SA2. Its just not that good mechanic to hold whole game. But thats just my opinion.

  • @SaviorAssassin1996
    @SaviorAssassin1996 2 หลายเดือนก่อน +1

    There's nothing wrong with long levels.

  • @JJFBlaster
    @JJFBlaster 10 หลายเดือนก่อน

    Still find it funny you have difficulty in getting footage in the best possible quality.

  • @-oldhope-
    @-oldhope- 10 หลายเดือนก่อน

    criminally underrated video

  • @FelixTuga_
    @FelixTuga_ 11 หลายเดือนก่อน +3

    I have to disagree... I love the werehog

    • @spontman
      @spontman  11 หลายเดือนก่อน +1

      I like it too!

    • @FelixTuga_
      @FelixTuga_ 11 หลายเดือนก่อน +1

      @@spontman I meant agree!

  • @silveramyknux241
    @silveramyknux241 7 หลายเดือนก่อน

    15:21
    I disagree on this point like how I agree with Tails should be able to ride his mech.
    Sonic is known for his speed more than rolling into a ball, and he still curls for homing attacking and jumping.
    Besides, I don’t believe a character needs to be consistent in playstyle as long as they are fun to play as.
    Sonic the Fast is just as Sonic, even more so in my opinion of who the character is than, Sonic the Hedgehog.

  • @-oldhope-
    @-oldhope- 10 หลายเดือนก่อน +1

    WIZARD BEATER SIMULATOR

  • @johnnycakemusic4069
    @johnnycakemusic4069 11 หลายเดือนก่อน +1

    Xenia Canary.
    That's it

    • @spontman
      @spontman  11 หลายเดือนก่อน

      You'll never guess what the Xenia footage in the video is from

  • @bobbob8944
    @bobbob8944 หลายเดือนก่อน

    i don't think Jason likes 06. but don't quote me on this 😅

  • @AlastorNahIdWinRadioDemon
    @AlastorNahIdWinRadioDemon 10 หลายเดือนก่อน +1

    720p 30FPS is actually pretty good, especially for those of us who can't see past 30FPS.
    Seriously, there are a lot more important things in games that FPS and I adamantly hate the crowd who automatically says any game not running at at least 60FPS to be some of the worst and most annoying people in the Gaming community.

    • @spontman
      @spontman  10 หลายเดือนก่อน

      I can live with 720p. I can also live with 30FPS in games that don't need it. But a fast-paced, reaction-based game like Sonic greatly benefits from a higher framerate. More frames doesn't just equal a smoother video, it also allows more frames for the game to detect your inputs, which DIRECTLY impacts gameplay.
      If the problem doesn't affect your experience, more power to ya, but that doesn't mean others are making it up.

    • @AlastorNahIdWinRadioDemon
      @AlastorNahIdWinRadioDemon 10 หลายเดือนก่อน

      ​@@spontmanIf people can say this about game difficulty and attack people for playing an easy with it, then I think it'll be okay if I say it here
      Ahem
      Git gud

    • @spontman
      @spontman  10 หลายเดือนก่อน

      @@AlastorNahIdWinRadioDemon The game dropping your inputs isn't the player's fault. A higher framerate isn't a crutch, it just realizes the player's intentions better.

    • @AlastorNahIdWinRadioDemon
      @AlastorNahIdWinRadioDemon 10 หลายเดือนก่อน

      ​​@@spontman've simply never had an issue with games at 30FPS not inputting the way I expect them to. Maybe I'm just used to the slower framrate and automatically compensate for it by pressing the button at an earlier necessary interval? I'm really just guessing as to how it works since I can't see the difference in framerate and personally have never played the same exact game at two different framrates. Like the closest thing I have for comparison is Kingdom Hearts 1 and 2 on PS2 versus their Final Mix versions on PS4 and I have see no notable input change to me between those versions, but they are technically different games on different consoles so that's probably not a fair comparison. I own DMC1 for both PS2 and Switch(Which I've heard does actually run it at 60FPS consistently) so maybe I could try playing both versions and see if I can tell any notable differences on my inputs?
      Edit: Nevermind apparently the PS2 could run some games at 60FPS and Devil May Cry was one of those games, which only confuses me more.

    • @clasherinotheone5249
      @clasherinotheone5249 10 หลายเดือนก่อน

      @@AlastorNahIdWinRadioDemonthat’s normal metroid prime was also running with 60 frames but games that pushed the console to the limit always run with 30

  • @Dektoonics_inc.
    @Dektoonics_inc. 10 หลายเดือนก่อน

    Memorable take

  • @buffkangaroodog
    @buffkangaroodog 13 วันที่ผ่านมา

    You can NOT call Sonic slippery and complain about the drift while showing clips of you exclusively using it while nosing lol
    Unlike colors and gens, unleashed expects you have enough sense to slow down for turns

  • @baylordiamond8819
    @baylordiamond8819 10 หลายเดือนก่อน

    while I do agree with a lot of what you say, I felt a lot of your critique was taken from epg's much more in depth 2 hour cruitiqe.

    • @spontman
      @spontman  10 หลายเดือนก่อน +1

      I didn't take anything from anywhere besides my own experience with the game.

    • @baylordiamond8819
      @baylordiamond8819 10 หลายเดือนก่อน

      @spontman OK it just felt like a very similar critique, I guess it's just a coincidence

  • @jetskis6958
    @jetskis6958 10 หลายเดือนก่อน

    I understand where you are coming from, the werehog is definitely not for everyone. Personally I love this game, it is by far my favorite. But I do get where you are coming from

  • @moesabally1502
    @moesabally1502 5 หลายเดือนก่อน

    Should have used xenia canary.

    • @spontman
      @spontman  5 หลายเดือนก่อน

      I did

  • @teknocanadian
    @teknocanadian 11 หลายเดือนก่อน

    i actually hate the puzzle platforming and like the combat

  • @JustJulyo
    @JustJulyo 10 หลายเดือนก่อน

    The most sonic game of all time

  • @traviscunningham7062
    @traviscunningham7062 9 หลายเดือนก่อน

    Honestly, I’ve never played Sonic Unleashed because I was disappointed that Knuckles didn’t make an appearance. He’s my favorite Sonic character.❤️

    • @spontman
      @spontman  9 หลายเดือนก่อน +2

      He would've been such a great pick for the brawler stages, but alas...

    • @traviscunningham7062
      @traviscunningham7062 9 หลายเดือนก่อน +1

      Agreed. That’s why I prefer Mario Galaxy. That game gave Mario a combat spin move.

    • @orangeslash1667
      @orangeslash1667 7 หลายเดือนก่อน

      @@traviscunningham7062Sega said that they only wanted Sonic to be playable, and thats how the Werehog was made.

    • @jennisgurung2760
      @jennisgurung2760 7 หลายเดือนก่อน +1

      @@traviscunningham7062Knuckles and Shadow were originally gonna be in Unleashed but were cut

    • @traviscunningham7062
      @traviscunningham7062 4 หลายเดือนก่อน

      I know that.

  • @Gamingwithahandicap
    @Gamingwithahandicap 11 หลายเดือนก่อน +1

    I really hope Sega remasters this game next to me this is the last time Sonic was Sonic and not just some cocky cringey jerk

    • @studiocaret
      @studiocaret 11 หลายเดือนก่อน +2

      the storybook erasure is insane...

    • @mania4270
      @mania4270 11 หลายเดือนก่อน +1

      But that's the point, that wasn't sonic. Sonic had no personality. He was just diet Goku. Sonic adventure - heroes has good stories, somewhat. But 06 and unleashed are just bad. They took the stories way too seriously yet forgetting to have any interesting characters. I'm glad that changed sonic. Focus on gameplay instead of shitty cutscenes and some story that really doesn't matter

    • @Gamingwithahandicap
      @Gamingwithahandicap 11 หลายเดือนก่อน

      @@studiocaret talking about mainline games

    • @Gamingwithahandicap
      @Gamingwithahandicap 11 หลายเดือนก่อน +1

      @@mania4270 are you kidding me adventure 1 2 and unleashed most of all is when Sonic was Sonic a real character, colors ruined him by making him cringey Sonic was always supposed to be an anime type hero not a character meant for 5 year olds like how he was in colors and everything after that, he has absolutely no personality after unleashed

    • @traviscunningham7062
      @traviscunningham7062 10 หลายเดือนก่อน

      At least Mario isn’t cringey (unless you count SMG4 Mario).

  • @best_mate456
    @best_mate456 หลายเดือนก่อน

    Daytime 😊
    Nightime 🤮

  • @culturalist
    @culturalist 8 หลายเดือนก่อน

    how do you not find yourself insufferable

  • @SonicTheCutehog
    @SonicTheCutehog 10 หลายเดือนก่อน +1

    Unleashed is the very definition of mid

  • @reggielacey2235
    @reggielacey2235 9 หลายเดือนก่อน

    unleashed was great

  • @avcables_
    @avcables_ 11 หลายเดือนก่อน +1

    I'd say it's only slightly good. The medal collecting really makes me mad, and the only things good about the game are the story, music and day stages.
    I prefer Shadow the Hedgehog.

    • @spontman
      @spontman  11 หลายเดือนก่อน +1

      Shadow the Hedgehog???

    • @avcables_
      @avcables_ 11 หลายเดือนก่อน +1

      @@spontman I have more fun in Shadow the Hedgehog than in Unleashed. (Shadow is one of my favourite Sonic games, though, so I may be biased)

    • @anotheryoutubeaccount5259
      @anotheryoutubeaccount5259 7 หลายเดือนก่อน

      ​@@spontman Sure, yeah

  • @bunsmasterbunny
    @bunsmasterbunny 10 หลายเดือนก่อน

    Disagree. Sonic should be serious and with dark elements.

    • @traviscunningham7062
      @traviscunningham7062 10 หลายเดือนก่อน

      This is why I prefer Mario. He’s more lighthearted and cartoony. If I wanted to play something serious with dark elements, I would rather play Zelda.

    • @seilaporratantofaz
      @seilaporratantofaz 6 หลายเดือนก่อน

      Lol

  • @ClaytonKay_Music
    @ClaytonKay_Music 11 หลายเดือนก่อน

    Woot!