I Turned Fake Mobile Game Ad into a Real Game

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  • เผยแพร่เมื่อ 1 มิ.ย. 2024
  • So I saw a fake mobile game ad and wanted to try it... And turned it into a real game!
    Fake gameplay ads are bad...
    Subscribe or I eat you (not kidding)
    ---------------------------------------Links---------------------------------------
    Download this game: fatdino.itch.io/math-runner
    Follow me on Twitter: / fat_dino_games
    Join my Discord server: / discord
    My Patreon: / fatdino
    My Music Channel: / fat-musician
    Download my other games here: fatdino.itch.io/
    ---------------------------------------------------------------------------------------
    A bit about Unreal Engine 4:
    The Unreal Engine is a AAA game engine developed by Epic Games. The latest release is Unreal Engine 4, which launched in 2014 under a subscription model. It can be downloaded for free, with its source code available on GitHub.
    ----------------------------------------------------------------------------------------
    0:00 Intro
    0:17 Creating World
    0:53 Creating Checkpoints
    2:58 Adding Enemies
    4:43 Improving Enemies & Units
    6:30 HARDMODE
    7:00 Game Over?
    7:48 Decorating World
    8:30 GAMEPLAY!
    9:45 Download the game
    #fatdino #gamedev #devlog
  • วิทยาศาสตร์และเทคโนโลยี

ความคิดเห็น • 4.9K

  • @FatDino
    @FatDino  2 ปีที่แล้ว +9538

    I Created Fat Dino on April 1st, 2019. It's been 3 years. Now that's what I called a one long joke. Thank you guys

    • @a.t.l.a.s8501
      @a.t.l.a.s8501 2 ปีที่แล้ว +6

      Nice

    • @redred7674
      @redred7674 2 ปีที่แล้ว +6

      Gibe me heart?

    • @BigSmiley0105
      @BigSmiley0105 2 ปีที่แล้ว

      Haha your a thin Dino

    • @nortene69
      @nortene69 2 ปีที่แล้ว +1

      congrats! and let's get that 1mil!

    • @mee2556
      @mee2556 2 ปีที่แล้ว

      W

  • @DCGMatthew1
    @DCGMatthew1 2 ปีที่แล้ว +18797

    I've been looking at all these fake mobile phone game ads and been wanting to see a video of someone downloading them all and comparing them to their ads. This is even better. Perfect timing Dino.

    • @FatDino
      @FatDino  2 ปีที่แล้ว +706

      Thanks :D

    • @senatorarmstrong689
      @senatorarmstrong689 2 ปีที่แล้ว +80

      Pyrocynical, he did 2 or so video about it

    • @difficult1003
      @difficult1003 2 ปีที่แล้ว +28

      @@FatDino прикольная игра и задумка, можно было бы кстати добавить бОльшую вариативность выбора, 3 и более варианта. Happy registered channel day :)

    • @FatDino
      @FatDino  2 ปีที่แล้ว +39

      @@difficult1003 tyty

    • @Chris_t0
      @Chris_t0 2 ปีที่แล้ว +3

      they not even fake there are legit versions of this game

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius 2 ปีที่แล้ว +5238

    Game looks good! It's just a shame that only 1% of people can solve the IMPOSSIBLE questions in the game.

    • @FatDino
      @FatDino  2 ปีที่แล้ว +1087

      ...only 1% of people can make it to 100 in hardmode...

    • @justamanofculture12
      @justamanofculture12 2 ปีที่แล้ว +171

      Lmao every ad ever 🤣

    • @ed-uh9sh
      @ed-uh9sh 2 ปีที่แล้ว +165

      @@FatDino nah it’s a shame that only mother can win on "I like suffering" difficulty

    • @asifkaka5052
      @asifkaka5052 2 ปีที่แล้ว +63

      and you can not last more than 5 minutes in those other games

    • @aryantzh2028
      @aryantzh2028 2 ปีที่แล้ว +1

      @@ed-uh9sh wow, ur mom likes suffering?? try b.d.s.m instead

  • @illianmckray6786
    @illianmckray6786 2 ปีที่แล้ว +66

    As someone who absolutely hates most mobile game advertisements, seeing this guy not only call out the company for intentional false advertisement, and THEN making the game shown in the advertisement… this guy is my hero XD

  • @lashwrithe01
    @lashwrithe01 ปีที่แล้ว +72

    3 things I think you should add/change.
    1. Make your characters a little faster.
    2. Lose a portion of your characters based on how high the number of enemies is.
    3. Make "Download" popups appear that freeze your inputs until you click on "Cancel".
    I know you created this over a year ago, but

    • @something3194
      @something3194 28 วันที่ผ่านมา

      oh please we also need a "continue?" button worth 25 gems on dying

  • @mr_0n10n5
    @mr_0n10n5 2 ปีที่แล้ว +1645

    Dino: Tries to play game
    Game: Doesn't exist
    Dino: "Fine. I'll do it myself"

    • @EEEEEEEE
      @EEEEEEEE 2 ปีที่แล้ว +2

      ‎‎‎‎‎‎‎‎‎E‎

    • @sapphirestar3978
      @sapphirestar3978 2 ปีที่แล้ว +20

      That’s exactly what he did

    • @EdwolfXx
      @EdwolfXx 2 ปีที่แล้ว +3

      So you just explained exactly what happened...cool

    • @sapphirestar3978
      @sapphirestar3978 2 ปีที่แล้ว +3

      @@EdwolfXx thats the joke

    • @Subarashi74
      @Subarashi74 2 ปีที่แล้ว +8

      @@EEEEEEEE ratio

  • @xenulus5282
    @xenulus5282 2 ปีที่แล้ว +1066

    My favorite part about these fake games is when the player in the ad "trips up" and seemingly can't decide between something like x4 and -20, so opts for the -20.

    • @fergochan
      @fergochan 2 ปีที่แล้ว +360

      This is entirely intentional. They deliberately make an easy mistake to frustrate the viewer who then thinks "I could do better myself" and then proceeds to download the game.

    • @nevs8997
      @nevs8997 2 ปีที่แล้ว +78

      😂😂Makes me instantly not want to play it.

    • @Eldoofus
      @Eldoofus 2 ปีที่แล้ว +1

      @@fergochan But it's so obvious it was not a mistake, they don't even try to make it look legit, the "player" simply went for the most dumbass braindead decision like he got bored of the game (not a good sign imo), when they could do something like "-5 or ÷2" which would actually be a reasonable place to make a mistake because the correct answer can vary but any 'educated person' would know why the wrong choice was the wrong choice, that way people would see the game as an actual challenge and feel compelled to test themselves while also trying to do better than the sucker in the ad.

    • @giordihero
      @giordihero 2 ปีที่แล้ว +128

      @@fergochan then proceed to see the game doesn't look even close to the ad you just saw and immediately uninstall. Like, what's the thought process behind these ads.

    • @BoJackHorsemann
      @BoJackHorsemann 2 ปีที่แล้ว +23

      @@giordihero If the game happens to be installed, usually I just stop when seeing the screenshots looks nothing like the ad.

  • @fayed.untitled
    @fayed.untitled 10 หลายเดือนก่อน +5

    I was just wishing that we could have an actual game like this specific ad, then I found your video tonight. Thanks for making this!

  • @greatbriton8425
    @greatbriton8425 ปีที่แล้ว +1

    You took us through your thought processes in such a clear and comic way. There's a lot more depth to this video than the making of a mobile phone game. It's very impressive and enjoyable! I even think this could become a full game with more work, like, add reasons there are gates, voice-over for immersion, etc. Random e.g. off the top of my head, not auto-scrolling, you have to penetrate an enemy's mountain defence by a long tunnel into the mountain, and there are space portals along the tunnel which enable you to call in reinforcements, but you have to link them to friendly bases in the galaxy which have different numbers of soldiers available, represented by a maths function, but you have only 5 seconds to choose a base because the portal de-activates once your presence is reported.... etc etc

  • @plukerpluck
    @plukerpluck 2 ปีที่แล้ว +2170

    Make the game speed up over time, and even the "easy" mode would probably get pretty challenging without adding much complexity to the game.

    • @EEEEEEEE
      @EEEEEEEE 2 ปีที่แล้ว +14

      E‎

    • @manjoumethunder6282
      @manjoumethunder6282 2 ปีที่แล้ว +93

      @@EEEEEEEE Why the hell am I able tl translate this message to english?

    • @zenithchan1646
      @zenithchan1646 2 ปีที่แล้ว +13

      @@manjoumethunder6282 oo means “yes” in filipino

    • @manjoumethunder6282
      @manjoumethunder6282 2 ปีที่แล้ว +66

      @@zenithchan1646 That aint an oo that is E and it is translated to E. You cant fool me

    • @wobbly.muffins5239
      @wobbly.muffins5239 2 ปีที่แล้ว +16

      I think if they added a boss fight like maybe every 25-30 decisions with more zombies it would be fun

  • @PerfectPencil
    @PerfectPencil 2 ปีที่แล้ว +3876

    I like how the ad was essentially a "left vs right" combat game, and your version legit became a math game that kids could learn from. And it happened accidentally, at that.

    • @reiner889011
      @reiner889011 2 ปีที่แล้ว +217

      bro imagine putting in an differential gamemode

    • @mikuculus3720
      @mikuculus3720 2 ปีที่แล้ว +250

      @@reiner889011 I cant imagine solving differential equations in less than 10 seconds.

    • @charliekelly3173
      @charliekelly3173 2 ปีที่แล้ว +43

      The ad was a math game as well.

    • @rickyrickalvous2982
      @rickyrickalvous2982 2 ปีที่แล้ว

      @@mikuculus3720 Pathetic

    • @cobaltchromee7533
      @cobaltchromee7533 2 ปีที่แล้ว +85

      @@charliekelly3173 it was, but here you need to actually choose the right answer, meanwhile in the "game" you could've just lost one unit and that's it

  • @itsmesharkie
    @itsmesharkie ปีที่แล้ว +2

    I've been looking for this specific kind of content thank you so much!

  • @sanjeevKumar-eg6hp
    @sanjeevKumar-eg6hp ปีที่แล้ว

    Man love your work its awesome and the commentary took it to the next level

  • @Jessie_Helms
    @Jessie_Helms 2 ปีที่แล้ว +1774

    The ad shows an amazing game. The fact it’s absolutely nothing like it ought to be illegal.

    • @Chisien
      @Chisien 2 ปีที่แล้ว +318

      False advertisement is illegal I think

    • @duglikk
      @duglikk 2 ปีที่แล้ว +251

      It is and its why it's so weird that they can keep making them

    • @HalfOtaku
      @HalfOtaku 2 ปีที่แล้ว +118

      @@Chisien it is theoretically but none of the big guys would care to do anything about them

    • @musilily926
      @musilily926 2 ปีที่แล้ว +32

      @@Chisien bait and switch advertising

    • @shadowx3benz117
      @shadowx3benz117 2 ปีที่แล้ว +110

      It is but the games are free so the government doesn't care. If they charged money for the game then they could get in trouble.

  • @dBanzy
    @dBanzy ปีที่แล้ว +98

    im still weirded out about how they manage to sell a great game that happens to be easy to develop and entertaining. and then SURPRISE the game is nothing like it

  • @leestrz4153
    @leestrz4153 ปีที่แล้ว +12

    the adds are always way better. I actually had this same idea and I've been wanting to do exactly this. so happy to see you did it! I've been following you since 2019 and you've helped me greatly in this hobby of game development that I have a passion for.

    • @holonaut
      @holonaut 6 หลายเดือนก่อน

      The ads are better at generating dopamine over the span of 20 seconds. The reason why they don't sell this as actual games is because it gets boring after 5 minutes at max and has no actual game design to back it up. Basically greedy companies found a way to minmax luring mechanisms as well as attachment mechanisms and figured that those two don't necessarily go hand in hand. By separating the ad from the actual game they can maximize the dopamine generation and conversion rate of the ad, while also maximizing the addiction mechanisms of the game (which are usually designed around boring progression unless you spend money), while not having to compromise on either.
      Sure it damages the company's reputation, but the 8 year old customers don't care.

  • @user-JskfdhsjOpsu
    @user-JskfdhsjOpsu 2 ปีที่แล้ว +841

    "The enemies is kida dumb
    Let's make it smart"
    The enemies: *started running and T-bag on the units*

    • @ilikebeans9380
      @ilikebeans9380 2 ปีที่แล้ว +25

      *The enemies is kinda smart*

    • @xx-weirdboi-xx3553
      @xx-weirdboi-xx3553 2 ปีที่แล้ว +13

      itelligence is so good in this game, so it immitate average dbd player perfectly

    • @mvltnf
      @mvltnf 2 ปีที่แล้ว +2

      t-bag was very smart

    • @snyperwulffgaming9575
      @snyperwulffgaming9575 2 ปีที่แล้ว

      So your typical FPS player in action.

    • @robertnett9793
      @robertnett9793 2 ปีที่แล้ว +1

      Well - now they are as smart as about 90% of the players :D

  • @Hlebuw3k
    @Hlebuw3k 2 ปีที่แล้ว +71

    I think in that fake game you were supposed to lose units on every fight, aka (number of units) - (number of zombies) so it has a kind of survival feel

  • @CalmingTones317
    @CalmingTones317 ปีที่แล้ว +4

    I have so much respect for this video, people need to capitalize on these ideas way more!

  • @baraahamdy4274
    @baraahamdy4274 ปีที่แล้ว

    following u I have been following you since the beginning and the truth is that you are very creative and you deserve this resounding success, keep it up my friend.

  • @Therevengeforget
    @Therevengeforget 2 ปีที่แล้ว +1882

    Suggestions:
    -Make the movement speed accelerate the further you are
    -More complicated formulas as time goes on
    -Leaderboards so you can flex your brain
    -More options the further you are (so, like, 3 or 4 formulas)

    • @GReznov
      @GReznov 2 ปีที่แล้ว +164

      - Change the zombie spawn formula so the player can survive even if they did a few mistakes

    • @poffpoff1
      @poffpoff1 2 ปีที่แล้ว +74

      @@GReznov For sure. Instead of immediately dying just subtract zombie number to player power count. It will be fine if the game speeds up since then it will still get more difficult.

    • @poffpoff1
      @poffpoff1 2 ปีที่แล้ว +56

      - "ban" similar expressions; if one side says "+5" and the other "+10" the solution is to easy anyway, and if fixed you will never get to a point where both expressions say "X = n" which is one of the worst since it's absolute.

    • @magmak8716
      @magmak8716 ปีที่แล้ว +1

      M

    • @theapexsurvivor9538
      @theapexsurvivor9538 ปีที่แล้ว +9

      Also adding more difficulty ranks that increase the complexity and types of expressions.
      So you have baby mode that gives you AS, kiddy mode which adds DM, normal that adds BO, and so on, adding algebra, polynomials, differentials and so on.
      A complexity modifier for speed could also be good, so a differential takes way longer than x+y.

  • @moxum8855
    @moxum8855 2 ปีที่แล้ว +1923

    This seems almost like a studying tool, would be cool if you could make it so people could implement things like quizlets into it

    • @Logtrog15
      @Logtrog15 2 ปีที่แล้ว +202

      Making your own flash cards and you have to run through the correct answer to move on. Would be a great way to studied terms

    • @regtrey9251
      @regtrey9251 2 ปีที่แล้ว +18

      That kind of reminds me of those doors on roblox obbys

    • @lazarebabunashvili7297
      @lazarebabunashvili7297 2 ปีที่แล้ว +4

      Actually i think you have really too low amount of time to make such a big calculations 😂

    • @Yawyna124
      @Yawyna124 2 ปีที่แล้ว +48

      @@lazarebabunashvili7297 You don't really need to calculate them, just know how each type of function behaves with the number and how they compare to each other, to which there is some degree of value.

    • @JL_____
      @JL_____ 2 ปีที่แล้ว +1

      Good Idea. That would be very useful for studying

  • @ruthmoreton6975
    @ruthmoreton6975 10 หลายเดือนก่อน +1

    That was a really interesting video into simple game development process. It was also interesting to know that THAT game did not previously exist. I have seen it so much.

  • @Imaproshaman7
    @Imaproshaman7 ปีที่แล้ว

    This is really cool! I love seeing behind the scenes on these.

  • @CatsHaveEars
    @CatsHaveEars 2 ปีที่แล้ว +649

    Imagine if more people did this and just slapped their version on the google app marketplace to blow the other cheap asses away for their scum tactics. It's mad work and hella props are deserved mate. Such a good video

    • @SalemKFox
      @SalemKFox 2 ปีที่แล้ว +71

      It'd be hilarious.
      Imagine losing all your players because you ran an ad where you designed a far more interesting game that somebody went and made

    • @siccoblue2112
      @siccoblue2112 2 ปีที่แล้ว +41

      the issue is that development like this does have a very real cost. and for these scumbags its infintiely more profitable to simple lure people into your already existing garbage template game than develop an entirely new one because odds are you will retain players regardless from the fake ads

    • @zebfirehd9102
      @zebfirehd9102 2 ปีที่แล้ว +14

      False advertisements is suppose to be a crime and these "game developers" don't seem to know that and even google sometimes doesn't seem to know that even youtube doesn't seem to know that false advertisement is a crime.

    • @boxinabox6608
      @boxinabox6608 2 ปีที่แล้ว +3

      @@zebfirehd9102 They exploit a loophole by showing 0.2 % of the ad as the actual game

    • @Serrifin
      @Serrifin 2 ปีที่แล้ว +4

      @@zebfirehd9102 seeing how scams and bots are increasing on TH-cam, honestly it feels like they just don’t care

  • @ThisHandleFeatureIsBullshit
    @ThisHandleFeatureIsBullshit 2 ปีที่แล้ว +249

    Meanwhile, some shady company is probably going to steal footage of this video to promote a game that looks nothing like it.

    • @Madmonkeman
      @Madmonkeman 2 ปีที่แล้ว +28

      Oof, you know they will

    • @diablolaggo870
      @diablolaggo870 2 ปีที่แล้ว +22

      I can see that already comming

    • @StarsDeveloper
      @StarsDeveloper 2 ปีที่แล้ว

      they will sue then

    • @cressetcreeper2063
      @cressetcreeper2063 2 ปีที่แล้ว +10

      @@StarsDeveloper A youtuber won't sue some shady Chinese mobile game company for footage.

  • @riftvallance2087
    @riftvallance2087 ปีที่แล้ว +5

    I think having to maneuver past the enemies so they don't touch you would have added the the challenge and engagement of the game too. Gives your brain something else to worry about while solving the problem

  • @gravity00x
    @gravity00x 6 หลายเดือนก่อน

    this is pretty frickin cool! you have great taste and talent in art too.

  • @ZooHair
    @ZooHair 2 ปีที่แล้ว +700

    I did the same thing for those pin games. Maybe if all gamedevs turned those fake games into real ones we can overthrow these companies.
    Gamedevs Unite! x)

    • @FatDino
      @FatDino  2 ปีที่แล้ว +74

      xD

    • @anantgamedev
      @anantgamedev 2 ปีที่แล้ว +15

      count me in, +1

    • @jenkathefridge3933
      @jenkathefridge3933 2 ปีที่แล้ว +15

      First I will need to practice programming then I shall join you game devs

    • @Elaiden
      @Elaiden 2 ปีที่แล้ว +2

      Free ideas

    • @jenkathefridge3933
      @jenkathefridge3933 2 ปีที่แล้ว +1

      @@Elaiden and free money if possible

  • @henrychess3
    @henrychess3 2 ปีที่แล้ว +1123

    small suggestion: make the enemies collide into your units, deducting your points when they do so, instead of just exploding when you pick the wrong choice (this way the enemies are irrelevant). Also for easy mode you can speed up the game like how jetpack joyride or subway surfer works.

    • @sidarthus8684
      @sidarthus8684 2 ปีที่แล้ว +67

      Later on in the game it would be cool if both the player and the enemy units gained different abilities too instead of just running or shooting. Players could get currency from defeating monsters to buy upgrades to defend from the upgraded zombies. Any leftover currency would be brought to the main menu to buy cosmetics. It would be hard to balance it out with the main game mechanic of multiplying units, but it would be great if done well.

    • @funforgiven
      @funforgiven 2 ปีที่แล้ว +122

      I also don't really get why you explode if you make a single wrong choice. Then, there is no reason to have enemies. It would be more fun and unpredictable if enemies and characters fight in some way.

    • @PatalJunior
      @PatalJunior 2 ปีที่แล้ว +5

      Don't forget some powerups to spice up things up, like ghost powerup, speed and slowdown, and many other ideas.
      It could be a great game with some good ideas.

    • @goldencookie5456
      @goldencookie5456 2 ปีที่แล้ว +16

      he prob would have added something even better if he was making a legit game, but it was just some youtube project

    • @dadmitri4259
      @dadmitri4259 2 ปีที่แล้ว +28

      @@PatalJunior imagine putting powerups in front of the gates. then the player would have to weigh he benefits of a boost against the math expressions

  • @basedury
    @basedury 4 หลายเดือนก่อน

    I really thought there would be a ton of youtube videos on this but the search results are so bare.... awesome video!

  • @XDarkXMageX
    @XDarkXMageX ปีที่แล้ว

    your work is insane!!! amazing job!

  • @Mostbee
    @Mostbee 2 ปีที่แล้ว +600

    In my opinion, from a game design point of view, instant killing someone as punishment for choosing the wrong option is bad, it takes off the sense of "will I get stronger, or weaker to defeat enemies?". It makes the increasing army pointless, because if you miss, they'll just instantly explode, instead of not surviving the increased zombies and then exploding, it's like a "you missed, try again" screen turning it more to an puzzle "choose the right door" type of game, instead of an arcade how-far-can-you-go game.
    The punishment should be less harsh, yet still nerve-racking, taking the ad as an example, but actually balancing the punishment:
    You have 4 units, + 5 or * 2? If you choose the wrong one (* 2), you'll still get a bit stronger, but not that much, you would still survive the next wave, but if you keep increasing the army the slowest way, or making more mistakes, you would be overcomed by the zombies. That makes it a more interesting gameplay, as a roguelike situation, where if you miss, you may be close to depending on luck and skill to get back on foot again, but keep getting it right, and you will consistently survive.
    Of course the ad is designed in a way where the end seem quite impossible, that one famous "omg he's so dumb, can you do better?" bait to make you download the game, increasing the difficulty in a raising slope way would make it a nice challenge with a bit of "phews", instead of giving you 3 enemies and then a huge boss fight like the ad.

    • @hopechr
      @hopechr 2 ปีที่แล้ว +1

      the questions are easy enough that if you missed then you deserve to lose

    • @Shadow-jw2hk
      @Shadow-jw2hk ปีที่แล้ว +1

      Yo razono con personas con mas de 60IQ pero tu no eres la ecepcion 🤣

    • @andyshere
      @andyshere ปีที่แล้ว +9

      The Squid game glass platform type of design lmao

    • @MaksProger
      @MaksProger 11 หลายเดือนก่อน +10

      @@hopechr I guess but like why count the units at all then?

    • @beneefanboy
      @beneefanboy 11 หลายเดือนก่อน +2

      ​@@MaksProgerso you can present an actually reasonable way to punish the player if they make a mistake and reward the player if they play it correctly.
      You should keep an Oracle for a best situation possible and another one for the best decision player can make before the next fight, taking in consideration losses the player had during the level so far.
      Another option to increase challenge without raw number increases are making enemies spawn in different formations, so players need to position themselves as far as possible, not limiting the choices only to the formulas.

  • @seigfredajero9219
    @seigfredajero9219 2 ปีที่แล้ว +299

    Fat Dino: "But aren't they smart enough?"
    Enemies: **T-bags aggressively**

  • @Da1Krysez
    @Da1Krysez 6 หลายเดือนก่อน

    Love this! Please expand on it if possible. Some Traps, Bosses, and even some weirder "non-expression" choices, like "Weight of a Hippo" VS "Seconds in a Disney Line" or something

  • @BarcelonaMove
    @BarcelonaMove 9 หลายเดือนก่อน

    Great job, crazy how you made it somewhat playable!

  • @anmoldureja4247
    @anmoldureja4247 2 ปีที่แล้ว +292

    We need this to become a series!
    there's so much content here and you make it all amazing 💯

    • @FatDino
      @FatDino  2 ปีที่แล้ว +42

      Thank you! We'll see, if people enjoy it, I'd love to make some more

    • @nature_archive
      @nature_archive 2 ปีที่แล้ว +2

      @@FatDino how about mafia city

    • @anonymouszillouette8404
      @anonymouszillouette8404 2 ปีที่แล้ว +2

      @@nature_archive "That's how the Mafia work"

    • @sekazi
      @sekazi 2 ปีที่แล้ว

      The Age of Origins app has a ton of ads that look fun. It got me to download the game and immediately uninstall the game once it became apparent it was the most boring thing ever created.

  • @CatteYokai
    @CatteYokai 2 ปีที่แล้ว +255

    I feel like dying on a mistake isn't what the ad version was doing. It just increased the chance you COULD lose, so the player would still have a chance to continue after but it would be much harder. It was never about solving math problems but just increasing your unit count to survive for as long as possible.
    Still your version looks interesting too.

    • @yashjethwani1025
      @yashjethwani1025 2 ปีที่แล้ว +42

      Exactly. thought the same. Dying with just one wrong choice kinda takes the best part out of it.

    • @onemansvoice9132
      @onemansvoice9132 2 ปีที่แล้ว +28

      @@yashjethwani1025 Yeah it makes the unit value almost pointless

    • @iantaakalla8180
      @iantaakalla8180 2 ปีที่แล้ว +4

      It should be more like a random number between fifth the optimal choice to one less than the optimal choice so that it is more of a troop management game than the world’s coolest puzzle.

    • @Mostbee
      @Mostbee 2 ปีที่แล้ว +1

      @@onemansvoice9132 It turns the game into those japanese shows where people throw themselves at doors figuring out which one opens

  • @Lord_Kazzak
    @Lord_Kazzak ปีที่แล้ว

    Love it, can't wait for you to design the stickman game. You did the darn right thing doing this game you are an legend.
    Would love to have at least one round of failure so the first bad decision didn't kill me (maybe an easy mode) but on the other hand, learning by doing i guess :) keep on going.

  • @Luminosus2012
    @Luminosus2012 ปีที่แล้ว

    This is the best i have saw in a long time. The people making fake ads should really be ashamed. I mean if they make the add look good why cant they make a game and sell it, maybe its because they have no skills besides animating somthing. Thank you very much, Great Work!! :)))

  • @syweb2
    @syweb2 2 ปีที่แล้ว +1573

    I love this, but I have one piece of constructive criticism: the enemies seem kind of like window-dressing. Aren't the _enemies_ supposed to be the reason you lose (getting outmatched), and not just the game deciding "you haven't minmaxed optimally, _die"_ ?

    • @BeatAces
      @BeatAces 2 ปีที่แล้ว +156

      Yeah there are already a lot of real versions of the games those ads present that do operate like that, this just ended up as basically a bootleg version of those

    • @SmashingPixels
      @SmashingPixels 2 ปีที่แล้ว +67

      Yeah and I'd like to see, instead of just making incredibly difficult equations to solve on the fly (although, admittedly, this would be a fantastic way to teach kids maths) some kind of random pros/cons. Like, the checkpoints could be x*5 and x-20, but the -20 could give you an extra life or units that slow the zombies or something like that (since the black screen was a mechanic to overcome the game being so mindnumbingly easy)

    • @thaias9654
      @thaias9654 2 ปีที่แล้ว +27

      PvP in competitive games is like "You haven't minmaxed optimally, _die"_

    • @xXJ4FARGAMERXx
      @xXJ4FARGAMERXx 2 ปีที่แล้ว +9

      @@lil.dogbyte also also, how do enemies damage your units? Does each unit have a health? If so how would it's health change when upgrading units? Does everybody have one cumulative health bar? If so what happens when your health becomes lower? Do units degrade? Do units die? Do they stay alive? If so what happens when you go from 100% to 20%? Do you essentially become a glass cannon build? etc....

    • @green_eggy
      @green_eggy 2 ปีที่แล้ว +8

      @@BeatAces whats one of those other real ones called? i was disappointed when i realized this wasn't for mobile

  • @icespicefan4771
    @icespicefan4771 2 ปีที่แล้ว +1085

    Making it so you lose immediately when choosing the wrong answer destroys the appeal of the game

    • @GummieI
      @GummieI 2 ปีที่แล้ว +171

      Yeah I agree, specially if the difference between the 2 aren't too big. Sure if it is /100 vs *100 you probably should loose outright, but if there only end up a few units difference, or you built up a sizeable amount of units beforehand, a single mistake should not loose the game outright

    • @FADEua
      @FADEua 2 ปีที่แล้ว +46

      One way is that you set a few random number options and when you pass a gate it does it’s check for your highest possible count, randomly selects one of the number options and subtracts that. That would give you a couple small mistakes before they add up and you lose but a big mistake is game over.

    • @xXJ4FARGAMERXx
      @xXJ4FARGAMERXx 2 ปีที่แล้ว +46

      Why didn't he just decrease the number based on the mistake?? Like if you chose x/10 then your units should just become 10 times lower. That's it. And to fix the problem of dying instantly in the later levels he needs to balance the formulas properly.

    • @branbroken
      @branbroken 2 ปีที่แล้ว +59

      I agree the lose immediately makes it boring and less playable. I was figuring he should have taken both the best and worst possible scores as a bracket and then had the enemies random between these. That way seems more inline with the ads its based on with death being due to attrition not having enough to win that level, so if you only select the wrong answers yes you die quick, but the more correct answers the bigger the leway you have in wrong answers. Also due to the random gen there may be times where you barely scrape by thus adding adrenalin and an emotional investment in progressing. And yes the longer your run is the equations get harder, if you then have a score (not the count of x as that will always be varying up and down depending on your choices) distance traveled or play time you can then challenge yourself or others to do better. Of course doing better still requires learning the equations.

    • @ChobinoftheFunk
      @ChobinoftheFunk 2 ปีที่แล้ว +7

      Especially when the oracle isn't always right. x-1 and x/10 were my options, and I lost.

  • @dwibagus4841
    @dwibagus4841 2 ปีที่แล้ว

    You are genius! Just started subscribe

  • @basurabasura
    @basurabasura 10 หลายเดือนก่อน

    Suggestions:
    ***Changing the losing condition:
    -Implement or fake a way for zombies to deal damage so that u could have a lil bit of gameplay within every stage. If enemies are to the center and u just go straigh, u'll lose more units. If they are to the left and u go thru the right u save units.. but u might want to choose the left option making the game more interesting
    -this would mean u loos when u run out of units and not when u make a suboptimal decision, which makes a lot more sense to me. But ye u'd need to come up with an algorithm to decide how many enemies to put on each stage
    ***pace seems a lil slow?
    Amazing job, tho, congratulations and thanks for sharing

  • @zsch6859
    @zsch6859 2 ปีที่แล้ว +200

    4:46
    *"Let's make them smart"*
    *The enemies can now teabag*

    • @seyedmortezakamali2597
      @seyedmortezakamali2597 2 ปีที่แล้ว +3

      LOL

    • @D1mly
      @D1mly 2 ปีที่แล้ว +8

      This should be the lose screen

    • @rim7115
      @rim7115 2 ปีที่แล้ว +1

      (God, 2.5 million years ago)

  • @AlbermonteYT
    @AlbermonteYT 2 ปีที่แล้ว +663

    The equation at 10:02 (X=4!) is wrong, when you cross the checkpoint it gives you 3 units but it should have given you 24

    • @kacperduniewicz3230
      @kacperduniewicz3230 2 ปีที่แล้ว +63

      I was looking for that comment :)

    • @Overheim
      @Overheim 2 ปีที่แล้ว +128

      Actually it would've made his units equal 24 since it is x = 4! and not x + 4!

    • @AlbermonteYT
      @AlbermonteYT 2 ปีที่แล้ว +57

      @@Overheim That's what I meant hehe

    • @crispinotechgaming
      @crispinotechgaming 2 ปีที่แล้ว

      @@AlbermonteYT what the fuck do you mean

    • @simonnachreiner8380
      @simonnachreiner8380 2 ปีที่แล้ว +22

      Y’all wrong.
      If X is number of units than x=4 means no matter the current number of units taking that expression will result in four units or X=4

  • @ezraghalibin8984
    @ezraghalibin8984 ปีที่แล้ว

    THIS IS SO COOL!!! Nice work there buddy

  • @BouPreUWere
    @BouPreUWere 2 ปีที่แล้ว +1

    Dude please sell this and make more fake ads games.. make them advertise now for YOU and teach them a lesson finally 😂 you’re my hero

  • @bruhhhh772
    @bruhhhh772 2 ปีที่แล้ว +578

    I skipped to the end to see the gameplay and it literally looks like an official game, well done

    • @FatDino
      @FatDino  2 ปีที่แล้ว +355

      Thanks i guess. But I'll eat you cuz you didn't watch the whole thing

    • @bruhhhh772
      @bruhhhh772 2 ปีที่แล้ว +14

      @@FatDino lol 😁

    • @HimanshuSingh-cr4ir
      @HimanshuSingh-cr4ir 2 ปีที่แล้ว +4

      @@FatDino watching in 2x is fine?

    • @stefan_pet5531
      @stefan_pet5531 2 ปีที่แล้ว +33

      @@HimanshuSingh-cr4ir The video is only 10 minutes long, can't you just watch it on normal speed? It's a short video.

    • @ShivamSharma-rq9ne
      @ShivamSharma-rq9ne 2 ปีที่แล้ว +20

      @@stefan_pet5531 10min video is not a short video. And not everyone is interested in seeing the game development.

  • @Kamikater2
    @Kamikater2 2 ปีที่แล้ว +106

    To be honest with a little bit of polish of the math this would be a great game to improve math skills for school kids!

    • @garibaldibritann1240
      @garibaldibritann1240 2 ปีที่แล้ว +5

      Exactly, this should be recommended from elementary to high school

    • @epicmanpog7846
      @epicmanpog7846 2 ปีที่แล้ว +7

      @Drederick he didn't say it was for little baby boys. It doesn't need to be all colorful and rainbows

    • @epicmanpog7846
      @epicmanpog7846 2 ปีที่แล้ว +9

      @Drederick what

    • @danielm.595
      @danielm.595 2 ปีที่แล้ว +4

      @@epicmanpog7846 ignore him. Like he said, he is not worth your time

    • @OneonSajid
      @OneonSajid 2 ปีที่แล้ว

      Maybe it could work but the game does have blood and is a bit violent so idk

  • @ghoritauheed7182
    @ghoritauheed7182 ปีที่แล้ว

    man really awesome video please dont stop posting !!

  • @Leglessolas
    @Leglessolas ปีที่แล้ว

    Clever idea, like it. Do more, I’d watch :)

  • @yourdoom6554
    @yourdoom6554 2 ปีที่แล้ว +66

    Something that occured to me as I was watching was that, if you wanted more "immersion", your mechanical units should probably have different stepping sound effects, but for a game that was essentially programmed on the equivalent to the back of a napkin on an idle afternoon, this is something I would want to play too.

  • @scraub8913
    @scraub8913 2 ปีที่แล้ว +157

    Wow, I've never clicked on one of the ads but the games looked at least moderately fun. Cool to see one with some actual passion behind it.

  • @mblede
    @mblede ปีที่แล้ว

    Everytime I see the ad for this game I am always thinking something like "I'd play this, if it was true" and today I found this video. Great stuff!

  • @icebollero3d
    @icebollero3d 8 วันที่ผ่านมา

    Damn I had the same idea but I imagined that someone would've recreated it first. Gonna try to do it too but in spanish. This content looks very cool, I'll mention you in the video, this will inspire me a lot for sure :)

  • @danielmonge2318
    @danielmonge2318 2 ปีที่แล้ว +165

    There's a way to make the game more interesting!
    1. The number of enemies should not be based on how many characters the player has. Let Y be the number of enemies and, for every area, there's a 90% chance that Y get's modified by the best possible operation of the two presented to the player. On hard mode, that percentage is increased to 100%. Also, the number of enemies should never be decreased by more than, say, 20%.
    2. Now, make each enemy and player unit have some hit points and their weapons should cause some damage. Have them fight a real fight! Enemies can't make past their original area, but the player can pass even without killing all the enemies.
    3. The player's units never heal, so, if he wants them to restore all the hitpoints, he must chose a "heal" operation. For added excitement, you could always pare a "heal" operation with an "increase damage" operation, which won't restore hitpoints, but will increase the damage of all the units by +1.
    Exciting stuff!

    • @magnusanderson6681
      @magnusanderson6681 2 ปีที่แล้ว +7

      Okay but, how does the player fighting enemies make the game more interesting? It has nothing to do with the actual mechanics of the game, makes it much more confusing deciding how to choose the best option, divides your attention, and the player has very minimal effect on it anyway because guns are ranged

    • @marvelleonline
      @marvelleonline 2 ปีที่แล้ว +22

      @@magnusanderson6681 dude he meant for you to watch idly as the animation plays out, only thing to come out of this is less punishing gameplay and increasing the feeling of control to the player.

    • @danielmonge2318
      @danielmonge2318 2 ปีที่แล้ว +18

      @@magnusanderson6681 That's a game balance problem. Just need to test how much damage the guns do and how many hitpoints each character/enemy has. The way I propose allows the player to try to kite the enemies a little bit to make up for a bad decision and bad decisions don't outright end the game, they just add up until the enemies overwhelm you.

    • @spyj1900
      @spyj1900 2 ปีที่แล้ว +7

      @@danielmonge2318 Certainly I think replacing boring numbers with a little math exam is the best way to make it more replayable. like, chose one option between +(15-9) and ×(4-2) or something like that.
      Also Archer Legend like bonus system is interesting. I want to have +1 manual grenade bonus next to heal and atk buff.

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 2 ปีที่แล้ว +2

      the best would be an expectation, basically; assume p is the probability that the player chooses the best [based on difficulty; 0.75 for easy to .95 ish for hard], then the scaling should be
      best(curr)*p + (1-p)*other(curr)

  • @legomonster33
    @legomonster33 2 ปีที่แล้ว +53

    since the game is endless the speed you go at should increase over time so it actually gets harder and harder

  • @person-cf3di
    @person-cf3di ปีที่แล้ว

    Hearing what you say what your doing in your intro gave me a new type of joy Ive never felt before.
    After watching the video you made something that looks better than that dumb ad. It's like you undid evil that pissed me off at one point, thank you.

  • @jameslc1542
    @jameslc1542 ปีที่แล้ว

    How are you not one the biggest channels on youtube yet? Your channel is phenominal

  • @voluntaryneet9813
    @voluntaryneet9813 2 ปีที่แล้ว +192

    So they made a small game for the ad itself...but decided to make a completely different game from scratch instead of just finishing the first game.
    If there's one thing that will never fail you, it's society's disappointment.

    • @48956l
      @48956l 2 ปีที่แล้ว +15

      Yeah I think the goal here is to have a really easily communicable game in the ad to make you wanna play it immediately, and then bait and switch with some dumb money sucking classic mobile game.

    • @YayaFeiLong
      @YayaFeiLong 2 ปีที่แล้ว +10

      It's more likely that the game shown in those ads is a game prototype that someone else made and they essentially stole it for their ad

    • @spectralassassin6030
      @spectralassassin6030 2 ปีที่แล้ว

      The real thing I don't understand is, who the hell is playing these fake ass games?

  • @austingeorge6659
    @austingeorge6659 2 ปีที่แล้ว +47

    Best thing to improve this is to keep ramping the speed up gradually to a cap, keep the complexity of the equations simple, but as you go the reward for correct answers get thinner, and the consequence for mistakes become greater. Also need a "I've been through this many gates" number at the top to show progress and high score.

    • @flakshrapnel8849
      @flakshrapnel8849 2 ปีที่แล้ว +3

      Your second addition sounds like hell to code

    • @golem778
      @golem778 2 ปีที่แล้ว +5

      yeah, thats what other games like this do too. Also, right now its kinda just "do you know what equations do" but it would be a bit harder if the correct answer depened on your current number (you saw this a tiny bit in his game but its never really an issue), for example, +20 or *2. If you have 1 point than plus 20 is great, but if you have 100 points, *2 is the way better option. This would let the player actually think on their feet

    • @allenwright89
      @allenwright89 2 ปีที่แล้ว +1

      @@flakshrapnel8849 Well...

    • @austingeorge6659
      @austingeorge6659 2 ปีที่แล้ว +1

      @@flakshrapnel8849 Ah. My only background for coding was Me.Close back in middle school, haha.

  • @JordanJiujitsu
    @JordanJiujitsu ปีที่แล้ว

    Awesome!! I'd like to see soemthing similar where it is round based and you get coins to upgrade your troops instead. Would be fun

  • @harrydavey9884
    @harrydavey9884 16 วันที่ผ่านมา +1

    The way go make this actually challenging would be to force the player to lock into a lane with 2 or 3 consecutive modifiers. Otherwise you're just very easily deciding the better of 2 obvious options.

  • @leogcavalli
    @leogcavalli 2 ปีที่แล้ว +89

    By my personal experience, I found out that for infinity runners, seems to be a better option to keep the player position static and move the scenario in his direction.
    This way you prevent giant transform values for the player position, which can cause some weird bugs.
    Also, great stuff. Keep it up

    • @rubencc5762
      @rubencc5762 2 ปีที่แล้ว +1

      do you refer to integer overflows if they are alive too much time?

    • @leogcavalli
      @leogcavalli 2 ปีที่แล้ว +1

      @@rubencc5762 Exactly, and depending on the velocity of the player (how much the position changes over the time) that may not even take that long to overflow

    • @MakotoIchinose
      @MakotoIchinose ปีที่แล้ว +2

      @@leogcavalli Close, but no cigar. What you're talking about is floating point error, which due to how floating point works, it will lose precision as the number gets larger. UE4 uses 32-bit single floating point, so it will fail starting from 1048576.0f

    • @leogcavalli
      @leogcavalli ปีที่แล้ว

      @@MakotoIchinose I guess it still proves my point lol better keep the player position static

  • @JackTheBeast88
    @JackTheBeast88 2 ปีที่แล้ว +25

    I prefer the "losign at the end" way. that way you can create finite levels and let bad decisions ripple throught the level

  • @PoisonSkyttlez
    @PoisonSkyttlez ปีที่แล้ว +4

    You should make it so the amount of enemies in the next area are enough so that if you chose the optimal path, you can defeat them. If you choose the wrong path, you'll be outnumbered and if you survive, you lose some units.

  • @chetannemade3418
    @chetannemade3418 ปีที่แล้ว

    Thank god you came into my recommendations I was planning to make such game next month, Since now its out there I will try something else!

  • @dvst_tv
    @dvst_tv 2 ปีที่แล้ว +44

    You should have kept the original ending instead, building up a big army, you can make a few mistakes if they’re small but every mistake compounds to you losing more units, if you make enough mistakes you won’t be strong enough to defeat the final horde. Regardless this looks amazing and it’s wild that you can make a better real and better fake game than these guys can.

  • @capncantread2985
    @capncantread2985 2 ปีที่แล้ว +128

    immediately ending the game after marking a bad decision kinda defeats the point so I'd say that was a bad call

    • @hilex2368
      @hilex2368 2 ปีที่แล้ว +20

      yeah, the game should end when you have less units than the zombies. but that wouldn't be that better, plus the zombies die really quickly so I'd say that it should end if you have less than 5 units less than the zombies. so for example
      zombies: 10
      units: 5
      you live
      zombies: 10
      units: 4
      you lose

    • @AtlasUrbex
      @AtlasUrbex 2 ปีที่แล้ว

      ​@@hilex2368 Was actually thinking of something more on the nose rather than a behind the scenes gamble.
      Like 2 pickups that *can* buff the player, have the other pickup disappear when one is picked up.
      Have them only last for either 1 or 2 sections onward.

    • @HinaTan250
      @HinaTan250 2 ปีที่แล้ว +8

      Happy you pointed this out. Was my exact thought.
      Watching the ad, I want to see how well I can do. Not just because of the modifier gates, but also maneuvering my men through the field.

    • @TheM1lker
      @TheM1lker 2 ปีที่แล้ว +9

      Yeah i was like, hey i could actually try playing this. But one bad choice = instant lose kind of defeats the point of all of the soldiers/zombies. They effectively do absolutely nothing. I feel like something like, zombies getting progressively stronger, and you get stronger by picking correct math and not change after you pick wrong math. It actually becomes a game at that point instead of math + special effects

    • @bencarter8201
      @bencarter8201 2 ปีที่แล้ว

      I'm thinking 3 wrong choices and it puts you into a survival endzone against infinite zombies where your units will eliminate 1:1 and it can give a high score.

  • @confused_horse
    @confused_horse ปีที่แล้ว

    I really enjoyed this short journey. So much so, I had to subscribe right away. However, (just a little feedback here) the harsh black screen cuts in the video made me think my TV is malfunctioning.

  • @emile04
    @emile04 หลายเดือนก่อน +1

    The funny thing is that these companies did develop those prototypes for their ads

  • @juanpls3856
    @juanpls3856 2 ปีที่แล้ว +125

    This is exactly what i wanted lol, every time i see those adds im like,why do they make a fake add with a game that looks cool for a shitty game instead of making the game that they are actually advertising wich looks simple af, and the few that actually are what they advertise are crammed with adds that make them unplayable

    • @329link
      @329link 2 ปีที่แล้ว +6

      You can't monetize the hell out of really simple games. They don't give a damn about the actual product, all they want is as much money as they can get out of it.

    • @TheDogsrool
      @TheDogsrool 2 ปีที่แล้ว +2

      It might also have to do with them hiring ad agencies that use some less than favorable tactics? No idea though.

  • @dominicscreativefilms
    @dominicscreativefilms 2 ปีที่แล้ว +22

    I swear the stuff mobile games can get away without getting in trouble is mind blowing. At least you helped this concept become something more than just a fake ad. Nice job.

  • @ThyMeach
    @ThyMeach ปีที่แล้ว

    This is amazing! I’m a middle school math teacher and am 100% using this in class! What about settings to make your own expressions? This could be a great teaching tool for students

  • @Laxerjan
    @Laxerjan ปีที่แล้ว

    Legit thought the same thing when I saw that ad, thanks for making the game

  • @zman8471
    @zman8471 2 ปีที่แล้ว +26

    Very good! The only problems I would say are how it's so dark and you can barely see the enemies and how you can't "win"

    • @FatDino
      @FatDino  2 ปีที่แล้ว +5

      yeah i guess. I like dark lightning, almost all my projects are like that. Maybe not the best thing tho :D

  • @user-ik8vy1rg8f
    @user-ik8vy1rg8f 2 ปีที่แล้ว +10

    8:00 - wow. Really goes to show how important lighting is. I'm going to take this to heart with all CG stuff I do.

  • @iskarma_tv3076
    @iskarma_tv3076 ปีที่แล้ว

    this was really cool to watch nice job :)

  • @CalmingTones317
    @CalmingTones317 ปีที่แล้ว

    for prettier design, I would take advice from the ad, which is taking away the X and only putting the symbols.
    Maybe have coins to be able to upgrade the amount of starting troops you have, or how much damage they do, gives a sense of reward.
    Regardless, I am super impressed with this, I always look forward to your videos.

  • @9arm.
    @9arm. 2 ปีที่แล้ว +796

    Holyshet. This will help a lot of people get into game making. Good stuffs as always my dude.

    • @mustgreetor
      @mustgreetor 2 ปีที่แล้ว +3

      Hello 9arm, luv your vid

    • @s463245005
      @s463245005 2 ปีที่แล้ว +2

      Hello P'Arm

    • @Evolulium
      @Evolulium 2 ปีที่แล้ว +2

      Hello 9arm this is great 555+

    • @giovannicorraliza8552
      @giovannicorraliza8552 2 ปีที่แล้ว

      Please be attentive in how one says holy

    • @rasoons
      @rasoons 2 ปีที่แล้ว

      คุณหายไปจากประเทศไทยหรือไม่?

  • @Mephiidross
    @Mephiidross 2 ปีที่แล้ว +15

    Definitely a cool outcome, and I could actually see some use for it with some tweaks to be used as a learning tool for kids. Teach them things like addition etc., with different difficulty levels depending on what you're trying to learn. It obviously has it's limit, but the potential is definitely there.

    • @Goldy01
      @Goldy01 2 ปีที่แล้ว

      its* limit

  • @danser_theplayer01
    @danser_theplayer01 ปีที่แล้ว +4

    How to study for your math exam:

  • @Stefun8D
    @Stefun8D ปีที่แล้ว

    Loved it! Thank you!
    I am really angry that I fail immediately though. I am not good at the high level maths here (i know its really not top level but come on). Please allow the player to make 1 or two bad choices and "lose units" instead of losing the entire game.

  • @PinkBroBlueRope
    @PinkBroBlueRope 2 ปีที่แล้ว +146

    Very cool my man but I'm a bit baffled that you added an awful death system resulting from choosing a bad math choice rather than making the zombies fight your characters and just ending the game when your troops reach 0

    • @adanflores4523
      @adanflores4523 2 ปีที่แล้ว +15

      I know right that would’ve been so much cooler

    • @CrimsonEverFrost
      @CrimsonEverFrost 2 ปีที่แล้ว +7

      Too much coding, it would take hours maybe even days

    • @CrimsonEverFrost
      @CrimsonEverFrost 2 ปีที่แล้ว +7

      besides he is using visual coding that causes many bugs, So it would just end up in wasted effort, just a disclaimer for all that was wondering :|

    • @PinkBroBlueRope
      @PinkBroBlueRope 2 ปีที่แล้ว +29

      @@CrimsonEverFrost I understand it would have taken longer but the whole point of the video was to recreate the fake game yet the gameplay was literally just picking the math problem with the higher value rather than actually having a cool little battle between your guys and the zombies each time

    • @worldweaver2691
      @worldweaver2691 2 ปีที่แล้ว

      @@adanflores4523 same

  • @liampett1313
    @liampett1313 2 ปีที่แล้ว +47

    Needs an acceleration mechanic that caps out so that difficulty scales as you play.
    The game should move difficulties upwards at say wave 50.
    combat is fine but the animations should be more dynamic.
    Rockets, bombs, flamethrowers etc.

  • @Crateruzzz
    @Crateruzzz 8 หลายเดือนก่อน

    Rly like how you put actual work behind an ad :-D

  • @disturbo7423
    @disturbo7423 ปีที่แล้ว

    Pretty good job. I love the concept, when i see this game in adds i always think: "why they don't do this game.. it can be a nice idea!" And you made it! Nicest then how i was thinking... only 1 negative point: if i play this game my only think is to do the biggest army ever.. and in your game is like:" if you do the right choose you survive but non upgrade you army.. if you choose wrong you die." Is good, but non satisfying..... sorry for my bad english, i hope u understand. Bless❤

  • @MalayalamMunches
    @MalayalamMunches 2 ปีที่แล้ว +124

    This is just amazing! Other ads I see are decesion making games

  • @TrademarkedLumy
    @TrademarkedLumy 2 ปีที่แล้ว +97

    There's a slight problem I noticed, in all these mobile games the enemies don't spawn depending on how much you have they just go up as time goes on, your goal is to keep or gain more units then the enemies so that failing math don't let you win

    • @iCarus_A
      @iCarus_A ปีที่แล้ว

      He spawns based on the max amount of units you can possibly have, which means suboptimal choices will fail you

    • @Elemy69
      @Elemy69 11 หลายเดือนก่อน

      @@iCarus_A Well the enemies should spawn under the optimal number so bad decisions don't necessarily mean instant death.

    • @HotNoob
      @HotNoob 9 หลายเดือนก่อน

      yeah, should just do a map \w fixed enemies increasing in difficulty, so basically rng to win.

    • @mnm8818
      @mnm8818 7 หลายเดือนก่อน

      rant: 99% of those phone Build a base, Send troops to invade- is based on a 1999 Utopia online game. but are all less indepth as you cant select a fantasy race, or balance resources and options of what to do when sending troops
      Im sure theres other really old type games that are copied. its all based on those 30year old formats thats why.. any tower defence game is exact copy of early 90s games as well... all same same

  • @jpbbantigue
    @jpbbantigue ปีที่แล้ว

    You're right, the ad is a great concept for a game, but annoyingly, it wasn't a real game. So, great work for this video and for creating the actual game itself!

  • @akshaysamel8972
    @akshaysamel8972 8 หลายเดือนก่อน

    Looks really good... Amazing work....

  • @blukat9903
    @blukat9903 2 ปีที่แล้ว +39

    Love your work here are some suggestions for difficulty if you're considering improving on this game
    -Make the game speed up after a while so players have to think and react fast
    -Make the choices shuffle mid way before the player reaches them sometimes
    -Add splitting paths that forces the player to split their unit to add a bit of unit management to the game
    -Add small obstacles (saw blades spike pits) that kills that can kill the player and the enemy so the player could outsmart the enemies and adding a bit of fun instead of just looking for the big numbers

    • @FatDino
      @FatDino  2 ปีที่แล้ว +20

      Thanks for the feedback! I'll probably move to another project, but it's definitely something to keep in mind in future

    • @Dumb-Comment
      @Dumb-Comment 2 ปีที่แล้ว +7

      @@FatDino imagine actually going full out on this game and made it into an app for Android and make millions

  • @jenkathefridge3933
    @jenkathefridge3933 2 ปีที่แล้ว +11

    A upgrade system would be interesting like for example you could increase the resistance of zombies to make the game harder or increase the players speed to make the game go faster.

  • @Maghmaniac
    @Maghmaniac ปีที่แล้ว

    Is for this i watch ads on youtube.
    Just kinding.
    Awesome work. This final work is the game i wished when i've downloaded so many fake games.

  • @MisterIkkus
    @MisterIkkus 10 หลายเดือนก่อน

    Oh my god, I LOVE this idea. Please do it forever, I love you.

  • @axmoylotl
    @axmoylotl 2 ปีที่แล้ว +13

    I think it'd actually be cool to have it so you do 10 or so questions and then you have to fight the big horde of zombies. It would allow for you to make maybe one mistake and still live, but if you aced it you could survive the horde with people to spare kind of like you're getting an extra life for the next round of questions. Also it'd look cool to get rushed by basically a boss

  • @justanoman6497
    @justanoman6497 2 ปีที่แล้ว +6

    The thing doesn't have to be infinite, the ad doesn't look like it's infinite. Instead, it can be in stages, where each stage has a fixed number of segments. Within the segments, getting right or wrong doesn't matter a lot, unless you keep getting it wrong and is horribly under powered. But after the segments, there is a giant wave that you can only beat if you get it all right (or some percentage thereof to allow a few minor mistakes). If you beat the giant wave, you beat the stage and can move onto the next one.
    And each stage can have increasing difficulty in the complexity of formulas. You can "tier" the formulas and each level has a higher percentage chance to spawn higher formulas, thus allowing for an almost infinite number of difficulty levels overall.

  • @NotmohamedgamerYT
    @NotmohamedgamerYT ปีที่แล้ว

    love your work keep it up ❤❤👍

  • @speedy01247
    @speedy01247 ปีที่แล้ว

    honestly this could be a good math teaching skill. like instead of two gates have just one with a equation lacking an answer if the kid gets it right they gain that many units, if they get it wrong they either lose units or don't gain any.