What a coincidence I just came across your videos too recently, you're doing some pretty high level shader stuff I really like it! Im currently trying to get better at shader coding (not graph) but its really a mess with the documentation and pipelines.
@@ABitOfGameDev Cool, I'm happy to hear that. Yeah, starting with shaders could be a bit scary, but if you look around you can find great examples from the community. Join our discord server and feel free to ask if you need advice :) Also, do you have a Twitter account?
I have been searching for this What my questions is I created the VFX but how do I actually perform the attack I mean how do I do the damage to the other player or Enemy How?
How to separate this 3D earthcrack from other parts? I didn't catch it. Delete Slam and other elements from prefab, but it spawn anyways. Only can delete character completely, now effect emits from nothing, not from this Alien (or wtf is he)
I tried copying everything you did, but at the 6:40 mark my crack didn't animate at all when I pressed Play. I double checked the code for like an hour but still no luck ;w; I wish you had a text version of the script on your github during the various stages. The one currently on your github is no help at all for dumb dumbs like me who are stuck at early steps ;w;
Hey, yeah you need to be using Universal Render Pipeline. Im assuming thats the reason. Perhaps you created the project using the Standard Render Pipeline. In that case just google how to convert.
This has been super helpful, thank you!!!
Thanks for your awesome tutorials and open source projects !
Dude these videos are so helpful. This channel is gonna be huge if you keep giving us these awesome tutorials
Thank you I'll give it my best :D
Awesome and well explained.
Keep it up!
What a coincidence I just came across your videos too recently, you're doing some pretty high level shader stuff I really like it! Im currently trying to get better at shader coding (not graph) but its really a mess with the documentation and pipelines.
@@ABitOfGameDev Cool, I'm happy to hear that.
Yeah, starting with shaders could be a bit scary, but if you look around you can find great examples from the community.
Join our discord server and feel free to ask if you need advice :)
Also, do you have a Twitter account?
Well explained.
Loved it ❤️
I like it. Good explenation. Thank you.
I have been searching for this What my questions is I created the VFX but how do I actually perform the attack I mean how do I do the damage to the other player or Enemy How?
Is there a way I can make rocks come up at the end of each crack
How to separate this 3D earthcrack from other parts? I didn't catch it. Delete Slam and other elements from prefab, but it spawn anyways. Only can delete character completely, now effect emits from nothing, not from this Alien (or wtf is he)
I tried copying everything you did, but at the 6:40 mark my crack didn't animate at all when I pressed Play. I double checked the code for like an hour but still no luck ;w;
I wish you had a text version of the script on your github during the various stages. The one currently on your github is no help at all for dumb dumbs like me who are stuck at early steps ;w;
does this only work in flat terains?
When I try to export the package and import to my project, all materials become pink color. Do I need to install anything first before import??
Hey, yeah you need to be using Universal Render Pipeline. Im assuming thats the reason. Perhaps you created the project using the Standard Render Pipeline. In that case just google how to convert.