EASY EXPLOSIONS in Unity - Particle System vs VFX Graph

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  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 75

  • @lemetamax
    @lemetamax ปีที่แล้ว +23

    I like this method where you create the same effects in both PS and VFX graph. It really helps translate one system into the other

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +4

      Great! Yeah I thought it would bring the Particle System and VFX Graph closer and easier for anyone who's trying to understand one or the other. ✌️

    • @lemetamax
      @lemetamax ปีที่แล้ว +2

      @@GabrielAguiarProd Very thoughtful! This will be useful to me in the near future.

  • @GabrielAguiarProd
    @GabrielAguiarProd  ปีที่แล้ว +6

    Made this very quick and easy explosions in Unity for anyone in a rush, or beginners who wanna meddle with the Particle System or VFX Graph!
    You can always spice this up with some custom textures and different timings too.
    And if you wanna expand your knowledge, this course will help you: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_20-09
    Enjoy ✌

    • @hackerprodlive1776
      @hackerprodlive1776 ปีที่แล้ว

      Hello Gabriel, do you also work on orders? Is there any way to contact you to talk about work?

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      @@hackerprodlive1776 Hi there, appreciate the question but I'm not available for freelance/contract work. But thanks anyway 👍

  • @seastargamesstudio5526
    @seastargamesstudio5526 6 หลายเดือนก่อน +4

    Amazing, thanks for sharing the exact same result with two methods. Really helpful for understanding. Keep it up!

  • @semiterrestrial
    @semiterrestrial ปีที่แล้ว +3

    Thanks! There seems to be very few people creating content about how to use VFX Graph, but I have learned a lot from your tutorials!

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      Glad it helped! Yes there's plenty of VFX Graph tutorials here on the channel, enjoy!

  • @a3dadventure79
    @a3dadventure79 ปีที่แล้ว +3

    thanks for your time and generosity!

  • @AevumCollections
    @AevumCollections ปีที่แล้ว +1

    And here I have discovered a unity King thank you

  • @TheFerruccio
    @TheFerruccio 4 หลายเดือนก่อน +3

    At 2:41, my particle quads remain square, even though the “surface type” is set to transparent. What is happening is that emission seems to be handled differently in different versions of Unity. For me, the square particle effect didn’t go away until “Default-Particle” was also selected for the emission map slot. Otherwise, the dark areas of the base map light up just as intensely as the middle area, resulting in a square. I don’t know how yours ended up looking different.

    • @TheFerruccio
      @TheFerruccio 4 หลายเดือนก่อน +3

      For some reason, I have no ability to edit or delete this comment, so I’ll just reply here! The reason is because newer versions of Unity have an additional option in the renderer called “Preserve Specular Lighting” uncheck this box. Problem solved. Ignore my solution in the previous comment.

  • @electastudio
    @electastudio 10 หลายเดือนก่อน +1

    Ohh my god brooo it's along time that I am looking for glow particles thanks alot❤

  • @electrocat9493
    @electrocat9493 9 หลายเดือนก่อน +2

    Очень доходчиво и подробно объясняешь! Спасибо

  • @alec_almartson
    @alec_almartson ปีที่แล้ว +2

    Amazing Tutorial 💯👍🏻
    I'm going to try this out for my Demo.
    Thank You!

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +1

      Awesome! It's a great way to create some quick explosions, enjoy!

  • @Behaviour_UAH
    @Behaviour_UAH 6 หลายเดือนก่อน +2

    Thanks for the lesson! You are the best.

  • @alexleonardkrea
    @alexleonardkrea ปีที่แล้ว +1

    Great as always! I like this format too.

  • @mojoGameDev
    @mojoGameDev ปีที่แล้ว +1

    Very Easy.
    I think it can be used in any kind of game

  • @VamosaJugarlo
    @VamosaJugarlo ปีที่แล้ว +1

    Really nice video BRO

  • @BoryslavMalishevskyi-j2x
    @BoryslavMalishevskyi-j2x 6 หลายเดือนก่อน +1

    Great video thanks!!

  • @louismcleod6595
    @louismcleod6595 ปีที่แล้ว +2

    how do you get your vfx constantly going off mine just explodes once and then never appears again

  • @dominiauk
    @dominiauk ปีที่แล้ว +1

    Great stuff

  • @Андрей-в7и6ь
    @Андрей-в7и6ь ปีที่แล้ว +9

    "Set Velocity from Direction & Speed (Spherical)" is not on my node list, how did you add it?

    • @happypants555
      @happypants555 ปีที่แล้ว +8

      go to Edit -> Preferences -> Visual Effects and check the box that says "Experimental Operators/Blocks"

    • @SneakySnakesStudio
      @SneakySnakesStudio ปีที่แล้ว

      @@happypants555 Thank you! :)

    • @moazahmad5531
      @moazahmad5531 11 หลายเดือนก่อน

      Thanks

    • @kuropico9543
      @kuropico9543 3 หลายเดือนก่อน

      @@happypants555 tysmmm

    • @X-xy2mk
      @X-xy2mk 3 หลายเดือนก่อน

      I'm using macOS and I can't find 'Preferences' in my Unity :( Can somebody help? Or maybe another way to implement this function :(

  • @dugannash9109
    @dugannash9109 8 หลายเดือนก่อน +1

    very nice! thank you

  • @SilverEchoDreamer
    @SilverEchoDreamer 4 หลายเดือนก่อน +1

    Thank you so much!

  • @Alesunderus
    @Alesunderus 6 หลายเดือนก่อน

    Where you get some add curves ( 7:03), i cant found in standart asset ?

    • @pankeki9
      @pankeki9 4 หลายเดือนก่อน

      you can add these presets manually

  • @Arashi256
    @Arashi256 ปีที่แล้ว +1

    Question - since you can achieve the same result with a particle system and VFX Graph is there any particular pros / cons to each method? Is one method, for example, more computationally expensive?

  • @n7pankake236
    @n7pankake236 9 หลายเดือนก่อน +1

    when I change it to urp it becomes pink ? I have not done anything with urp before though, I try importing it and now I'm stuck I'll see if there's a tutorial about it first.

    • @gamerchild4
      @gamerchild4 9 หลายเดือนก่อน

      same

  • @nikylosaurus
    @nikylosaurus ปีที่แล้ว +1

    hi good video, question: Why my particle sometimes stop looping at random time even though i check loop ?

  • @logan4179
    @logan4179 3 หลายเดือนก่อน

    How do you trigger these at runtime via code? Would you need to create a reference to all the particle systems, and loop through them all calling .Play() when you need the explosion to happen?

  • @Thevreal6
    @Thevreal6 5 หลายเดือนก่อน

    hi, i'm using unity 2020.1 and when i change the materials to URP/partcles/unlit the material is invisible

  • @CuteBlade_
    @CuteBlade_ ปีที่แล้ว +1

    Отличный урок, здорово что показали оба метода

  • @sithis32
    @sithis32 ปีที่แล้ว +1

    Hi I saw that you were making videos on League of Legend Spells
    would it be possible to do a tutorial on the Mist of Viego (the black mist) pls
    have a good day

  • @prolay5401
    @prolay5401 หลายเดือนก่อน

    Hi gabriel. really like this video can you tell me where i can get the environment and skybox you are using?

    • @GabrielAguiarProd
      @GabrielAguiarProd  หลายเดือนก่อน

      Those environments are available on my Patreon page btw: www.patreon.com/posts/unity-vfx-easy-85204127

  • @frankraad
    @frankraad 8 หลายเดือนก่อน +1

    thank you so much 5 stars and i subscrip

  • @jokabroka2735
    @jokabroka2735 ปีที่แล้ว +1

    Olá Gabriel, minhas partículas estão saindo com um quadrado envolta delas, sabe como consertar?

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +1

      Experimenta ver se o material está correco. É provável que o material esteja errado, em opaco, ou com outro shader.

  • @braxton3300
    @braxton3300 9 หลายเดือนก่อน

    Hey, great video! I am currently running into an issue in game, where the vfx is pink. I am using the addressable's to ship my assets into a moddable game. Never had any particle effects act like this before. Any advice?

  • @moazahmad5531
    @moazahmad5531 11 หลายเดือนก่อน

    Hey, I cant see them visually in the scene. Why is that happening?

  • @ChiefMakes
    @ChiefMakes 10 หลายเดือนก่อน

    I go and do that, working good. I try to go to the shader settings andddddddd *nothing* literally nothing is there

  • @frankypannullo
    @frankypannullo ปีที่แล้ว +2

    Hi Gabriel, first of all thank you for sharing your immense knowledge with us. I am a junior game programmer and work mainly on unity and sometimes on ue. I've been following you for a while and thanks to you I'm getting passionate about the world of vfx and shaders. I have watched quite a few of your videos and now I would like to purchase your courses on Udemy. Which do you recommend me to start with? From the VFX BEGINNER or VFX FOR GAME BEGINNER course? Thank you so much for your work and the great channel!

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +1

      One is with the Particle System the other (the orb explosion) is with VFX Graph. Here's a list of what I usually recommend for beginners:
      1) What is VFX for games: th-cam.com/video/7rXjWnI-U7I/w-d-xo.html
      2) Start with the first course I made, this oldie is full of rich theory and practice (Unity 2019.1.14 is recommended: unity.com/releases/editor/archive): www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=18.99_UNTIL_01-07
      3) Then you could do a couple of my old tutorials, like the Orb, Healing, Teleport, they are all in order here and are small videos, here’s a playlist: th-cam.com/play/PLpPd_BKEUoYh40LeJXTgA6E53gCMPq3MX.html
      4) And then I would recommend the Stylized Explosion Course, which is my most recent course and very solid stuff is shown here: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_01-07
      5) From here you could start learning VFX Graph from this playlist, maybe do the Orb, the Impacts and Stylized Fire: th-cam.com/play/PLpPd_BKEUoYhN8CiOoNLTSVh-7U5yjg3n.html
      6) Once you have done a couple of those tutorials then maybe check this beginner course I made with VFX Graph: www.udemy.com/course/unity-visual-effect-graph-beginner-to-intermediate/?couponCode=17.99_UNTIL_01-07
      7) And eventually there's this advanced course with VFX Graph where we create an ability set for a MOBA character called Thunderlord: www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_01-07
      8) From here you should feel comfortable with VFX Graph and the Particle System, with VFX in general, so I would recommend you to do more of my tutorials but at the same time, try to recreate effects you enjoy from other games.

    • @frankypannullo
      @frankypannullo ปีที่แล้ว +1

      @@GabrielAguiarProd Thanks for the clear and comprehensive answer. Thank you for the wonderful work you share with us!

  • @nyn2k259
    @nyn2k259 ปีที่แล้ว +1

    Nice videos bro. I want to learn how to do these things but more Character skills example doing the assassination skill from Dio-Field Chronicles or summons from Final Fantasy games where Bahamut would appear & release a fireball unto an enemy. Do you have tutorials on that and do you also have assets? Thanks.

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +1

      I have plenty of tutorials that might help you out, some of them have a lot of extra assets and I put them on the asset store. Here's a playlist of my videos in order: th-cam.com/play/PLpPd_BKEUoYhN8CiOoNLTSVh-7U5yjg3n.html
      And a list of my assets: assetstore.unity.com/publishers/31523

    • @nyn2k259
      @nyn2k259 ปีที่แล้ว +1

      @@GabrielAguiarProd Thanks bro appreciate it.

    • @nyn2k259
      @nyn2k259 ปีที่แล้ว

      @@GabrielAguiarProd Thanks very much, I saw them so I'll surely check them out. Do you have or can you do a tutorial on how to put a character into the software and have him cast a magic attack and if you do please put the link thanks. & if there is an email to contact you for future endeavors that would be great.

  • @Toebiscuit
    @Toebiscuit ปีที่แล้ว +1

    I'm a Patreon and I've downloaded the project files. But I don't know how to get it into Unity. =[

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      Make sure that after you download the project you open it with Unity Hub in the closest Unity version and then export whatever you want. Here's a video with instructions: th-cam.com/video/-qgO5tyq1FM/w-d-xo.html

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      Any further assistance, please contact me via email or discord or even patreon. Here is harder for me to give you support

  • @nicholasbrave1
    @nicholasbrave1 ปีที่แล้ว

    Great tut Gabriel! Is there a way to destroy a VFX object after it's completed playing, like the standard particle system?

    • @Fortnitestrocker999
      @Fortnitestrocker999 5 หลายเดือนก่อน

      make a script that destroys the vfx after a sec

  • @asxctayh2781
    @asxctayh2781 ปีที่แล้ว

    Sir, may I ask what version of Unity you are using?

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      This one was done in Unity 2022.3.1 with the Universal Render Pipeline.

    • @asxctayh2781
      @asxctayh2781 ปีที่แล้ว

      ok, thanks for replying,But I am using Unity 2021.2.17f1, what should I do without Visual Effect Graph

  • @mana20
    @mana20 ปีที่แล้ว +1

    Is there a reason you prefer unity over unreal?

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว +1

      No reason in particular, the channel just grew around me using Unity.
      But I enjoy creating VFX in UE too.

    • @CrippleStick12
      @CrippleStick12 หลายเดือนก่อน +1

      I know you were just asking him but i like it better because it’s easier to make more stylized graphics. Everything else is just up to preference.

  • @rikrishshrestha5421
    @rikrishshrestha5421 ปีที่แล้ว +2

    Stupidenlouslyfabulous. 😮

  • @godofredoelorco
    @godofredoelorco หลายเดือนก่อน

    hi! work for 2d?

  • @jasonwilliams8730
    @jasonwilliams8730 ปีที่แล้ว +1

    👍