THE CALLISTO PROTOCOL - Nitro Ramble

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  • เผยแพร่เมื่อ 12 พ.ย. 2024
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ความคิดเห็น • 972

  • @NewMateo
    @NewMateo ปีที่แล้ว +2458

    In my 30+ years of being on this earth I have never once heard someone pronounce Protocol as "Proticle"

    • @snowlocke1
      @snowlocke1 ปีที่แล้ว +347

      I realise now that Canadians are on a different level
      EDIT: It seems I was wrong which is known to happen and I apologise to all Canadians for my assumption and attempt at taking the piss
      I know the errors of my ways and will not make assumptions nor will I insult Canada again should I face the wrath of the Canadians

    • @itsgonnabeanaurfromme
      @itsgonnabeanaurfromme ปีที่แล้ว +102

      I thought I was hallucinating. immediately i thought, oh, he doesn't watch tv?

    • @shadedway5277
      @shadedway5277 ปีที่แล้ว +38

      D
      Divisive
      Dih vis ihv???

    • @Technonova323
      @Technonova323 ปีที่แล้ว +86

      I had to repeat that to myself when I heard it. "Pro- prot- proticle?"

    • @moister3727
      @moister3727 ปีที่แล้ว +25

      Canadians ☕

  • @hauntedheathen2732
    @hauntedheathen2732 ปีที่แล้ว +898

    Fun fact: every "out of bounds" area is an instant-death to enemies. Everything non-climbable.
    I survived many fights by just carrying an enemy and throwing them on top of a bench, gurney, shelf, debris, etc. and they just collapse dead.

    • @NitroRad
      @NitroRad  ปีที่แล้ว +546

      That's amazing, holy shit. Reminds me of when I discovered in Deus Ex Human Revolution, guards cannot discover bodies on any elevated surface they can't walk to. So I just pile all the knocked guys on a table in the middle of the room, clear as day, and the guards are like "Hmmmm, nothing here!"

    • @jamestomato1744
      @jamestomato1744 ปีที่แล้ว +63

      @@NitroRad I gotta use this tactic next time I play Deus Ex HR.

    • @mickeymickey9914
      @mickeymickey9914 ปีที่แล้ว +22

      @@NitroRad i did not know about that. 😅

    • @BigHailFan
      @BigHailFan ปีที่แล้ว +11

      10/10 Game design

    • @Sheeps856
      @Sheeps856 ปีที่แล้ว +36

      @@NitroRad Meanwhile I had the problem that I repeatedly failed the "non-lethal playthrough" achievement because sometimes you'd be dragging an unconscious body around and something weird would happen with clipping/movement and... they'd die.

  • @KnightSquire
    @KnightSquire ปีที่แล้ว +182

    holy shit, you are so right about designing a prison around the glove... that would have been great and made so much sense, they could have even had environmental kills, like slamming doors or enemies.

  • @TheValveBox
    @TheValveBox ปีที่แล้ว +123

    I’m surprised I haven’t seen too many people mention the facehugger QTE’s. It’s unbelievably frustrating that there are so many QTEs where an enemy jumps out a locker or chest, and you physically cannot react or mash fast enough to not take damage. It felt super cheap and frustrating after the 30th time it happened.

    • @NitroRad
      @NitroRad  ปีที่แล้ว +81

      I should've mentioned that! Very stupid mechanic. I remember reloading a save about have a dozen times just to see if you can actually shoot it or dodge it, but you literally can't. Very dumb thing!

    • @Blackgriffonphoenixg
      @Blackgriffonphoenixg ปีที่แล้ว +6

      the fun thing is: In this game, you can deactivate the QTEs!!!
      They should allow that option everywhere!

    • @bigstupidgrin
      @bigstupidgrin ปีที่แล้ว +2

      QTEs in 2023 LOL

  • @JDracovia129
    @JDracovia129 ปีที่แล้ว +280

    I really like the non scripted format to these. You are extremely good at being spontaneous with your humor while being informative and cohesive about it.

    • @sb792079
      @sb792079 ปีที่แล้ว +20

      It feels very real, and I love it
      Just feels like a nerd friend unpretentiously spilling his thoughts
      He even left a burp in there

  • @Vanilla_Jo
    @Vanilla_Jo ปีที่แล้ว +86

    Your point about the GRP Glove is so spot on. Part of what made Dead Space 1 so good was the puzzles were based around Isaac being a ship engineer, the puzzles were not only there as a challenge for the player but also to reinforce Isaac's character and backstory. It made the world so much more believable because you are doing things that make sense in that environment.

    • @luqhakim5711
      @luqhakim5711 9 หลายเดือนก่อน

      late ass reply but i agree
      Isaac is an engineer, and his journey takes place in the heavily damaged planet sized ship, the USG Ishimura. Its natural for him to repair stuff along the way , and it is satisfying to see the results from the moment he fixes the tram system and slowly make his way round the ship.. like an engineer would. And ofc, with the tools of the trade. That was what made Dead Space 1 so memorable to me

  • @BewbsOP
    @BewbsOP ปีที่แล้ว +473

    I think the best way I've heard to describe this game is "aggressively mediocre." It's got lots of good and lots of bad but they all just cancel out and you end up with something that's so middle of the road that its forgettable.

    • @nikolasperez7745
      @nikolasperez7745 ปีที่แล้ว +14

      Sadly. Im really hoping the story DLC gives us like an epilogue. The way it ended felt like it was there just so it could end like Dead Space. I am excited for the horde mode tho!

    • @nepnep6894
      @nepnep6894 ปีที่แล้ว +16

      @@nikolasperez7745 I think the DLC has a chance of being better than the main game, as it is clear that some parts of the game are better than others. Most likely the reception will be used to focus on expanding on what worked well.

    • @denimschaffer9439
      @denimschaffer9439 ปีที่แล้ว +9

      @@nepnep6894it might turn into a Evil Within scenario 1st one has potential but missed the mark but the 2nd one fixes all the issues and plays way better

    • @matman000000
      @matman000000 ปีที่แล้ว +5

      Yeah, the mediocrity is even more apparent when compared to its predecessors. RE4 and Dead Space are still instantly recognizable 14 years later, but the enemies, weapons and environments of The Callisto Protocol just seem bland despite their detail.

    • @vagamer522
      @vagamer522 ปีที่แล้ว

      I will say I never felt so frustrated until I got to the end of the game and once that end scene happened I wondered wtf happened during the production of the game.

  • @Hatsworthful
    @Hatsworthful ปีที่แล้ว +239

    Its funny how gyro controls are slowly making the "you kinda turn your whole upper body along the controller when you turn in a racing game even if that doesn't do anything" into not only a reality but an optimal way to play lmao

    • @Mewchu14
      @Mewchu14 ปีที่แล้ว +33

      I genuinely think that's why it's becoming more common! it's instinctual, and making games that play into your base instincts on how they should play is just good game design. Like the gyro aiming here just plays into something you'd probably do slightly without even meaning to.

    • @Hatsworthful
      @Hatsworthful ปีที่แล้ว +4

      @@Mewchu14 Even if it might not be the main reason behind it its DEFINETLY amongs them!
      I sadly haven't had much close experience with gyro controls since i'm mainly on a pc lately but when done correctly they all feel very natural, like an extension of the analog aiming that gets that extra fine precision that a lot of games benefit a lot from.

    • @mickeymickey9914
      @mickeymickey9914 ปีที่แล้ว +3

      Welcome to the PS3 bro

    • @PaladinGuy
      @PaladinGuy ปีที่แล้ว +7

      TH-camr Nerrel has a couple of videos on motion controls and brings up how gyro should be normalized, but tends to be misunderstood since people associate it with Wii style motion controls.

    • @Hatsworthful
      @Hatsworthful ปีที่แล้ว +4

      @@PaladinGuy Which is kinda weird to me since gyro specifically has been pretty well implemented as an utility rather than a gimmick in recent years (and the wii is so old it makes me feel like the melting skeletons from the lost ark).
      I mean it has been a major cornerstone on splatoon's control scheme since the first one.

  • @riddleiddle
    @riddleiddle ปีที่แล้ว +531

    I didn't mind that you just spoke your mind without a script. It felt natural! :)

    • @riddleiddle
      @riddleiddle ปีที่แล้ว +31

      Like when you were swinging your arm to show how the combat felt, that was dope!

    • @Stonesands
      @Stonesands ปีที่แล้ว +7

      Same here would love more videos like this while he works on more time demanding projects

    • @keip4568
      @keip4568 ปีที่แล้ว +6

      I like Apples

    • @coolbrotherf127
      @coolbrotherf127 ปีที่แล้ว +2

      True, he's so good at talking on camera that it was engaging and interesting the whole time.

  • @miniclip13sa
    @miniclip13sa ปีที่แล้ว +456

    I am surprised to see a AAA modern game discussed on here!

    • @RubykonCubes3668
      @RubykonCubes3668 ปีที่แล้ว +14

      Ikr, didn't foresee an AAA game review in the slightest, i was shook XDD

    • @cringe__6040
      @cringe__6040 ปีที่แล้ว +2

      Level3 is that you

    • @miniclip13sa
      @miniclip13sa ปีที่แล้ว

      @@cringe__6040 🤔

    • @blackjacka.5097
      @blackjacka.5097 ปีที่แล้ว +24

      The game is called AAA and has a triple A price yet it's basically AA, I think the company has less employees than Fatshark which are not afraid to say they're second A.

    • @johnnysaurus04
      @johnnysaurus04 ปีที่แล้ว +3

      When it comes to horror he's more likely to do so.

  • @nick0man
    @nick0man ปีที่แล้ว +747

    Actor-ass actors, videogame-ass dialogue, Michael bay-ass production, Nitro Rad, I love your quality-ass content.

  • @Sikanda.
    @Sikanda. ปีที่แล้ว +55

    The point Nitro Rad made on the wasted potential of the telekinesis glove as a storytelling tool is so true. Why having these super gloves If the entire prison doesn't make use of this technology for security doors, special locks, moving heavy machinery for instance. A missed opportunity for interesting puzzles.

  • @jqze
    @jqze ปีที่แล้ว +541

    Ultra rare holo foil Nitro Rad in this episode. Limited edition without the Rayman haircut.

    • @rhynelinker7922
      @rhynelinker7922 ปีที่แล้ว +12

      Can't tell if NitroRad is super excited or decided to go skiing before this video lol.

    • @Josuh
      @Josuh ปีที่แล้ว +7

      man straight up looking like the pixel art poster in his room, i know it's from some other youtuber but I can't rember his name

    • @5Account5
      @5Account5 ปีที่แล้ว +13

      @@Josuh It's the main character from StarTropics

    • @davebob4973
      @davebob4973 ปีที่แล้ว +2

      @@Josuh ITW STATTORPOCS DTAR TROCPF TSTSSS TATST EIST DFORMSTARPPCI!!!! !!!!! STARPROIPCS

    • @Josuh
      @Josuh ปีที่แล้ว +1

      @@5Account5 That makes way more sense, thanks

  • @landonhagan450
    @landonhagan450 ปีที่แล้ว +33

    25:52 You know what you could have remembered? The orange prison clothes from earlier in the game! Why wasn't that look the foundation of his character design? Dead Space's entire design ethos was built around Isaac being a defenseless engineer on a derelict ship, wearing construction armor and fighting back with power tools.
    Calisto feels like it started like that, with the stun baton and the context for the grab power, but then immediately threw that away in favor of generic space marine stuff. What if you just added armor to the orange jumpsuit or if your weapons were based of execution methods or something? Anything to better sell the prisoner scenario.
    Then again, their suit design was declining even as far back as Dead Space 2, so maybe we shouldn't have expected them to capture that lightening in a bottle.
    Also, to be fair to AAA games, Signalis and Faith are also recreating past experiences. They're just better at it because they have superior, more creative visions to make them feel fresh and new.

    • @Tman2bard
      @Tman2bard ปีที่แล้ว +1

      I'd say for Dead Space 2 and onwards the suits make sense due to location. In 2 they're still engineer suits, but goes from Basic, Advanced, and Vintage. The only outlier is the Security suits, which is a personal fave. For 3, it's all over the place since the suits are actually found in the places that make sense for em usually. Basic clothing, a standard EVA suit, winter military suit, etc etc. They all still look beautiful imo, and I can't say no to any of these suits

    • @froglifes6829
      @froglifes6829 ปีที่แล้ว

      @@Tman2bard It doesnt make sense for dead space 2. From what i remember you were being tested on while on one of saturns moons. Everything goes crazy and you escape. Then you find an upgrade station and magically get your suit... Youre on a planet you never were before,you were a prisoner..Etc yet he magically manages to get an engineering suit from the upgrade station...I mean they couldve put some effort into getting the suit not just "heres the store. Buy one suit now" How did isaac even have the money? Why is he allowed to use the shop when he was a prisoner? Etc.

  • @8lacKhawKtheRIPPER
    @8lacKhawKtheRIPPER ปีที่แล้ว +101

    It's interesting how expressive all of your explanations get when you don't have a script~ Wouldn't mind seeing this kinda review more often.

  • @elidasilva5558
    @elidasilva5558 ปีที่แล้ว +64

    1:02..Man people think it's just 70 bucks but the exchange rate is what kills it.. people are already paying a 100 for a game, imagine in a few generations when this the price If it keeps creeping up like this

    • @ddjsoyenby
      @ddjsoyenby ปีที่แล้ว +11

      exactly, and i'd be fine if it was going to help dev teams or actually needed to fund the games, but in most cases it isn't and is just going towards already overpaid ceos.

    • @KaoticReach1999
      @KaoticReach1999 ปีที่แล้ว

      Exchange rate? Huh?
      I just paid 70...

    • @Gatorade69
      @Gatorade69 ปีที่แล้ว +1

      I hate paying more so I'm not saying this is a good thing. I'd rather be paying $50 but hear me out. This isn't new. Look back into the Toys R Us magazines from like 1994 to 1996.
      SNES games to N64 games were easily $60 to $80. Adjusted for inflation is close to 120-140$ in today's cash and they had a lot less meat on their bones than games today. Even Atari 2600 games cost $20 to $30 dollars at release, adjusted for inflation that is $100 to 135$ dollars today.
      Games have always been expensive. What really helped drive down prices was disc based media as it was much cheaper than carts, considering that they barely even print discs anymore a digital edition *should* be cheaper. But hey, we could be paying 130$ for our games.

  • @TheKowalyshen
    @TheKowalyshen ปีที่แล้ว +105

    Love this more laid-back, less scripted take on your videos! I'm always interested to hear your take on any game, so this is really cool imo! I also love the more scripted, polished videos you do, but if this is a way to supplement those with some takes on more modern games, I'd love to see it!
    Keep up the great work James!

  • @ichigo11220
    @ichigo11220 ปีที่แล้ว +67

    To this day, it's still adorable when Nitrorad mispronounces a word I'm assuming he's only read before.
    Keep doing your thing dude!

    • @isenokami7810
      @isenokami7810 ปีที่แล้ว +3

      Hey, we’ve all done it. I’m sure some of us have cases where, even after we hear the right pronunciation, we prefer our own, and I think there’s some charm to that.
      Personally, I’ve always pronounced Rayquaza “Rai-quah-za”. I know the rest of the world says it differently, but dammit, I just think my version sounds cooler. And that’s coming from a guy who used to champion Dialga over the sky snake before it went Mega and broke everything.
      For a more interesting example with an…unfortunate real word, I’ve always pronounced the first syllable of Omicron as “Omm”. It was only with the…variant that I heard a lot of people say it “ohm”. It’s led to a weird thing where I’ll pronounce it “ohm-icron” when referring to the variant, and go back to “omm” every other time.

    • @mickeymickey9914
      @mickeymickey9914 ปีที่แล้ว

      I was thinking about it, and I (Ohio) say pro-toe-call, while he says prah-ti-coll. WE'RE BOTH WRONG. It should be pro-toe-coll. It should be all O's, no A's. Be the change your want to see in the world. EMBRACE PHONETICISM!!

    • @blubercharge19
      @blubercharge19 ปีที่แล้ว +3

      @@mickeymickey9914 -all (All, Ball, Small) and -ol (Propanol, Alcohol, Protocol) are phonetically the same.

    • @mickeymickey9914
      @mickeymickey9914 ปีที่แล้ว

      @@blubercharge19 Their common pronunciation is the same, which makes them non-phonetic.

    • @Jordan3DS
      @Jordan3DS ปีที่แล้ว

      Reminds me of the "Ca-ma-lee-on" moment in How I Met Your Mother

  • @SupremeMarioGamer
    @SupremeMarioGamer ปีที่แล้ว +39

    Callisto Protocol had its developers crunch in order to make it. Not sure how much of the game's faults lie there, but it's a shame regardless that Glen Schofield resorted to it.

    • @mint5438
      @mint5438 ปีที่แล้ว +6

      Wasn't there a tweet saying that he moreso _allowed_ crunch than instigating it? I could be remembering wrong but I swear people looked at it wrong or something.

    • @cjgg4885
      @cjgg4885 ปีที่แล้ว +20

      ​@@mint5438That's still shit, allowing it at all in an industry like game development is virtually no different then forcing it because crunch is seen as the standard working condition.

    • @mint5438
      @mint5438 ปีที่แล้ว +7

      @@cjgg4885 Crunch is absolutely an unhealthy game development tactics, but I will say that there's a right an wrong way of doing. If you dont force your employees to do it and compensate them well, then I think it's alright. Then again, I don't work in game development so take that for what it's worth.

    • @TAMAMO-VIRUS
      @TAMAMO-VIRUS ปีที่แล้ว +2

      @@mint5438 At the same time, too much compensation for voluntary crunch is the same thing as mandatory crunch. You are incentivizing your employees to work in an unhealthy way to optimize their earnings. It requires a delicate balancing act, and it's probably easier to just not allow crunch at all.

    • @bigdrippy4104
      @bigdrippy4104 3 หลายเดือนก่อน

      Crunch has become an insane buzzword nowadays. I understand that overworking people is horrible and nobody wants it, not even me, but as deadlines approach the pressure ramps up in any industry and on any project. Crunch can be for any reason. I doubt Glen was there with a whip forcing his devs to work 16 hour days or some shit.

  • @clonetrooper576
    @clonetrooper576 ปีที่แล้ว +16

    this off the cuff kinda rambling was pretty good tbh, it just shows you are a natural for this

  • @Wanderlauch
    @Wanderlauch ปีที่แล้ว +29

    I hope you're covering Signalis!

  • @just4joebob
    @just4joebob ปีที่แล้ว +55

    I think photo-realistic faces work best with horror games. When they look good, they add to the nuance, but when they look bad or age poorly it adds to the Uncanny Valley effect haha.

    • @kiraina25
      @kiraina25 ปีที่แล้ว

      Like OG Siren?

  • @Smeali
    @Smeali ปีที่แล้ว +140

    I was not expecting a video on The Callisto Protocol! A great surprise!

    • @oddangelboy
      @oddangelboy ปีที่แล้ว +6

      he did make a twitter post talking about something with the game but yeah I didn’t expect this either tbh

    • @ddjsoyenby
      @ddjsoyenby ปีที่แล้ว

      same, at least so soon.

  • @morphogenetic_
    @morphogenetic_ ปีที่แล้ว +6

    It was very refreshing and fun to see you act with your whole body (when you're explaining how the stealth mechanic with a knife works), really conveyed how passionate you are about those gameplay elements and how well you know your subject :D

  • @coconutwater99
    @coconutwater99 ปีที่แล้ว +23

    Hope Signalis gets its own review! Great vid

  • @malachitep4276
    @malachitep4276 ปีที่แล้ว +8

    I really liked your "Drawing Bullshit" segment. Raises a good thought on making easily identifiable character designs. Hell, I never even thought about Issac Clarke's design being all that recognizable, but I caught it before you said who it was, so it checks out!

  • @mastergame1311
    @mastergame1311 ปีที่แล้ว +16

    I love your expresiveness and this feeling of improvisation which stems from the notes being read. Such a great video this one is.

  • @kazuyap.1997
    @kazuyap.1997 ปีที่แล้ว +11

    I really like how it feels like he's talking to a friend. Like I can tune in and he's just rambling about a game he played just giving his views and opinions. You can tell he had fun but was disappointed with some of it. The vibes remind me of just chilling with an old friend and talking about stuff. Keep it up yo, much love with your opinions and video types.

  • @vendicius154
    @vendicius154 ปีที่แล้ว +52

    I really like how James is always gesticulating. Gives the review so much energy

    • @UltimaKeyMaster
      @UltimaKeyMaster ปีที่แล้ว +7

      No matter his opinion, whether something is positive or negative, he's just so lively and expressive.

  • @lostuser6410
    @lostuser6410 ปีที่แล้ว +28

    I’m expecting this to be one of those games that’s gonna cost like 20 bucks in a year or two because the demand isn’t very high for it

    • @CyberLance26
      @CyberLance26 ปีที่แล้ว

      I would ony be able to wait that long if it was a game i was not even that super interested in.

    • @DillsyYourDaddy67
      @DillsyYourDaddy67 ปีที่แล้ว +4

      It's 100% a "wait a few months for some QoL patches and then pick it up on sale" game

    • @LazyBuddyBan
      @LazyBuddyBan ปีที่แล้ว +2

      this is basically every 3-AAA game, you buy overpriced BETA if you don't wait for several months/years

    • @shaneriggs6678
      @shaneriggs6678 ปีที่แล้ว

      I it not the best game ever but I still glad I got day one edition gotta show that there interest for survival horror games

  • @CeHee123
    @CeHee123 ปีที่แล้ว +11

    It sucks to hear about all the issues. I still want to check this out, but that won't be for a while. Lower price, and later patches.

  • @coltonwilkie241
    @coltonwilkie241 ปีที่แล้ว +17

    This game suffers a lot from "first game syndrome". Glen seems like a sweet guy, I'm sure he wanted to do a lot, but at the same time, his team is still new. Probably a lot of first time developers and such so he didn't want to overwork them. I hope that's the case at least. There's a very good foundation, just hopes this isn't where it ends. Hopefully it does well enough to get a sequel in a few years.

  • @triplehelix3207
    @triplehelix3207 ปีที่แล้ว +6

    This game reminds me so much of the first Surge game, hope they can pull a massively improved sequel like Deck13 did

  • @vinylthedeadqueen
    @vinylthedeadqueen ปีที่แล้ว +1

    Im VERY late to this video, but i wanted to say how much i loved this more off script style? Perfectly fits the vibe of "listening to your mate talking about a game he just played" and its super comfy, you do great stuff!

  • @JMenitta
    @JMenitta ปีที่แล้ว +60

    I was hoping this was gonna be the saving grace for 2022 in games for me. It looked so incredibly cool and had Sam Witwer and Karen Fukuhara, it seemed like it'd be a potential game of the year. It's really less than the sum of its parts with how combat, resource management, and level design all come together. The presentation and art direction are top notch though, that's for sure.

    • @blackbird7781
      @blackbird7781 ปีที่แล้ว +18

      Saving grace? Bruh wr have had nothing but good games this year for the most part

    • @SirGrimLockSmithVIII
      @SirGrimLockSmithVIII ปีที่แล้ว +7

      @@blackbird7781 this dude never played Elden Ring or GoW

    • @blackbird7781
      @blackbird7781 ปีที่แล้ว +7

      @@SirGrimLockSmithVIII or xenoblade 3 or sonic frontiers or-

    • @reed1645
      @reed1645 ปีที่แล้ว +3

      @@SirGrimLockSmithVIII to be fair GoW only dropped in November so most of this year has in my opinion felt a bit light on big releases and several like gotham knights, dying light 2 and ghostwire got a pretty mixed reception.

    • @12ealDealOfficial
      @12ealDealOfficial ปีที่แล้ว +1

      "Less than the sum of its parts" is the perfect way to sum up this game; it legitimately needed less "experience" and more "game."

  • @anneprocter
    @anneprocter ปีที่แล้ว +2

    I'm glad somebody else appreciates gyro/stick combined aiming as much as I do. It absolutely makes games like botw and especially splatoon

  • @J_Pawsadas-PTSDEnjoyer
    @J_Pawsadas-PTSDEnjoyer ปีที่แล้ว +6

    really nice to see a review of this from you, and the unscripted format is pretty cozy. also glad to see a link to signalis! i've been hoping to see a review for it from you because it seems exactly like your bread and butter.

  • @Zidane_Mina
    @Zidane_Mina ปีที่แล้ว +7

    When in doubt about a horror game, Nitro Rad it's my first choice for consulation. Thanks, man.

  • @Lach90
    @Lach90 ปีที่แล้ว +8

    Well done on doing a new game and getting it done so quickly! Always love your take on things and I'm super excited to watch this vid.

  • @yellow_jacket3260
    @yellow_jacket3260 ปีที่แล้ว +3

    I think this review really cements why I really like this channel, usually reviewers would just sum up with something not working as it not feeling right. Nitro actually explains why it doesn’t work and how it could improve too which is what I think what reviewers sorely lack nowadays
    Love the review

  • @Gameboi834
    @Gameboi834 ปีที่แล้ว +7

    Damn, this was a quick turn around! Looking forward to your thoughts. Great job, James!

  • @larrydupp3988
    @larrydupp3988 ปีที่แล้ว +5

    I was wondering why the description had Signalis and Faith in the description, but it’s so cool that even with the disappointing experience you can still use it to push other Indie games foward. Maybe a video on those 2? Idk it’d be fun.
    Also, with the more laidback approach this video took, I think doing that sort of thing for the more negative experiences you have, this sort of ‘rambly, loosely threaded’ thing, I really like it because it’s more engaging to be negative, but not as fun. Rip Callisto, play faith

  • @Starcitysteve
    @Starcitysteve ปีที่แล้ว +4

    You’re one of the best reviewers out there right now. Keep up the good work

  • @-EJ-
    @-EJ- ปีที่แล้ว +38

    I don’t know why, but the way I’m hearing people talk about this game gives me the impression that in like 3-5 years from now there’s gonna be a 2-hour video essay on why it’s a hidden masterpiece that’ll get 4 million views.

    • @jimmylittle9393
      @jimmylittle9393 ปีที่แล้ว +11

      Yeah that's...not gonna happen. It's bad....and once the Dead Space remake comes out TCP will only look even worse in comparison.

    • @nikuzair
      @nikuzair ปีที่แล้ว +1

      @@jimmylittle9393 Nah it's gonna happen. I remember how a lot of people shat on sleeping dogs when it was released but now all of sudden, they calling it a underrated/hidden/overlooked gem

    • @toceeno874
      @toceeno874 ปีที่แล้ว +1

      @@timothyfinn3619 pelvisters

    • @BigHailFan
      @BigHailFan ปีที่แล้ว +1

      Yeah.....no.

    • @cloudfoxdie
      @cloudfoxdie ปีที่แล้ว

      Probably in like 3-5 years the game will be complete, because right now it's like an incomplete story and an incomplete game, and of course dlc and new modes will come next year with the season pass

  • @splendidcyan
    @splendidcyan ปีที่แล้ว +4

    YESSSS I'm so glad you mentioned Signalis, I played it recently and I desperately want your review on it, if you're willing to make one. I haven't been interested in Callisto Protocol but seeing the pretty environments just reminded me of the watery planet in Destiny 2 and made me want to go download that again haha

  • @nvxrei8058
    @nvxrei8058 ปีที่แล้ว +2

    I cannot say how much I loved this game. Nowadays everything is so „open World” and complicated sometimes is nice to have linear but quality stuff. Like this game kept my attention until the end and I never got bored with it, that for me is a great sign.

  • @johnnysaurus04
    @johnnysaurus04 ปีที่แล้ว +6

    I'm impressed with how well you do with such a loose script!

  • @rubyjohn
    @rubyjohn ปีที่แล้ว +2

    8:20 When Nitro doing the hit I was very worried that he may ruin his background items lol

  • @leinadlink
    @leinadlink ปีที่แล้ว +5

    I have the feeling that you were spot on with the producer being more of an ambient and artistic direction guy than a game mechanic one.
    It is surprising how many games we are getting boasting for being made "by the creators of X", only to be disappointing lately, back 4 blood comes to mind. I think it's about time that videogames get recognized as a team effort, because that's what they are. Don't get me wrong, being a good producer/director is important, but everyone is like pieces of an engine, if one of them fails it will affect it's performance or make it fall apart. No one role is more important than the other, games are more than the sum of their parts.
    Im any case, I think I have learned a few things about this game. I am studying to be a game designer, and your videos are very useful to get feedback about game mechanics, you have a good eye for it and your proposals are very smart.

  •  ปีที่แล้ว +2

    Honestly this type of video is nice to watch! You're very good at keeping your thoughts cohesive while still being funny. If this is fairly easy to put out, I can see this being a good type of video to tide people over between your larger projects.

  • @xavior1352
    @xavior1352 ปีที่แล้ว +13

    Watching the opening. You aren't staying 20 feet away from the monsters. So I see a thing that could be against it already.

  • @DistantKingdom
    @DistantKingdom ปีที่แล้ว

    wow not the first time a Callisto Protocol review recommended Signalis. Im gonna have to check that one out!

  • @coolbrotherf127
    @coolbrotherf127 ปีที่แล้ว +4

    I feel like they really wanted to make a big fancy AAA horror game, but were too afraid to make it too complex or difficult so in the end the final product came out as the most generic version of a horror game possible. It looks to have been designed to be as accessible for as wide an audience as possible which sacrificed what makes games like this interesting for the fans of the genre. I'm sure there's a lot of pressure for these guys to meet publisher demands to get sales up for certain demographics, but I feel like targeting a hardcore niche of players really specifically creates a better game in the long run. When fan communities get really hype about games, that positivity sells a lot of copies because of other people seeing that hype.

    • @TheRealOAFs
      @TheRealOAFs ปีที่แล้ว

      These idiots have no idea that to attract an audience, you have to make a game the way you want it too be and then over time build upon what people loved and keep that core audience happy.

    • @froglifes6829
      @froglifes6829 ปีที่แล้ว

      @@TheRealOAFs "These idiots" You ARE the idiot. The creator of this game created the original dead space. Like many people have said; He used all his unique and cool ideas on dead space.

  • @Fonzzz002
    @Fonzzz002 ปีที่แล้ว +2

    Bought it at launch, played all the games it's compared to, still had a good time. I didn't have high expectations though. I expected a fun 7/10* where you walk around on a gory, abandoned space station and fought a bunch of monsters. That's what I got. Amazing atmosphere, mostly fun monster encounters, decent attempt at creating a new combat system and it encourages you to explore by offering credit for useful upgrades.

  • @Vibincockroach
    @Vibincockroach ปีที่แล้ว +3

    I really liked this video it really put into words why this game is so disopoiting without sounding like an angry rant.

  • @artisticpsychologist3679
    @artisticpsychologist3679 ปีที่แล้ว +2

    YES! PLEASE review Signalis!

  • @lovelesswing458
    @lovelesswing458 ปีที่แล้ว +13

    The way you said "protocol" gave me a giggle. Is that how Canadians say it? 😳🤭

    • @timothypierce2478
      @timothypierce2478 ปีที่แล้ว +4

      Was checking to see if anyone else noticed before I commented. Never heard it pronounced like that 😂

    • @lovelesswing458
      @lovelesswing458 ปีที่แล้ว

      @@timothypierce2478 I thought I was nuts because no one else was mentioning it 😂

    • @lovelesswing458
      @lovelesswing458 ปีที่แล้ว

      @game dev and chill ahahaha good to know! Too funny. We still love Nitro

  • @LJW1912
    @LJW1912 ปีที่แล้ว

    Love the use of Hotel Dusk music in the background

  • @Asaylum117
    @Asaylum117 ปีที่แล้ว +74

    For those who don't know, this isn't the first time Nitro Rad reviewed a triple AAA game. He also did reviews for Silent Hill, Fatal Frame, The Evil Within & other triple AAA titles. So this isn't his first time doing it. It's just that he has spent more time reviewing games that other people haven't heard about & a lot of triple AAA titles take too long to finish, so it's for that reason he doesn't review them as much.

    • @slaviclad9705
      @slaviclad9705 ปีที่แล้ว +17

      Yeah but they are old games so its really rare to see him review a very recent horror game

    • @DemonicRobots
      @DemonicRobots ปีที่แล้ว +5

      Also he doesn't normally review brand new AAA games.

    • @mickeymickey9914
      @mickeymickey9914 ปีที่แล้ว +1

      They meant new releases

    • @zestytriss5282
      @zestytriss5282 ปีที่แล้ว +1

      I thought he review old and new horror games

    • @smergthedargon8974
      @smergthedargon8974 ปีที่แล้ว

      Anyone who's saying they're shocked is being mostly facetious.

  • @bZman
    @bZman ปีที่แล้ว +2

    I hope to see one of these kinds of videos or one of your more scripted ones on the Dead Space remake and how it differs from the original. Keep up the good work man, always excited to see you drop a new video!

  • @GanymedeBoy
    @GanymedeBoy ปีที่แล้ว +14

    For the rest of my life, I'm going to refer to Meryl Streep as an "actor-ass actor."

  • @Desenrrollado
    @Desenrrollado ปีที่แล้ว +2

    Good review/overview. Despite being unscripted you should do more videos like this. It's natural and fluid. Thank you for this. Maybe a sequel would benefit it or dlc. Who knows.

  • @hussainqureshi9933
    @hussainqureshi9933 ปีที่แล้ว +8

    Man, this is a treat! I didn't expect to see you review this game, let alone so quick after it's release. This is hype! Do you think you'll review the Dead Space remake? I understand if you probably won't since it's already well-established in horror, and you probably know what to expect from it. Still, I'd love to see you do a Dead Space remake video.

    • @jimmylittle9393
      @jimmylittle9393 ปีที่แล้ว

      That's part of the problem... it's so short it's over the day you buy it.

    • @grodcoyote6635
      @grodcoyote6635 ปีที่แล้ว

      @@jimmylittle9393 yeah we will probably expect a longer wait for a dead space remake review because Dead Space is actually much longer than Calisto and the Remake confirmed that they're going to expand chapters and make the whole ishimura explorable seamlessly and add new content for when you backtrack optionally so there's definitely be a longer play time.

  • @thomashooper2451
    @thomashooper2451 ปีที่แล้ว +2

    I like a change of pace from time to time. It might be nice to get informal videos like this between the more structured reviews. It breaks things up and lends your channel some more diverse flavor.

  • @FunvoltGunvolt
    @FunvoltGunvolt ปีที่แล้ว +3

    I was hoping Nitro would take a look at this game, unfortunately I was hoping he wouldn't also say it's disappointing
    But I'd still consider picking it up on Boxing day

    • @12ealDealOfficial
      @12ealDealOfficial ปีที่แล้ว +2

      It's disappointing in the sense that it looks and sounds like a 10/10 game, but the gameplay is aggressively average. There is nothing I've experienced that is bad about Callisto Protocol aside from the patronizing tutorials breaking up the action and the lack of gameplay overall, in my opinion. Knowing this, it's definitely good enough for a playthrough or two, if you know what to expect.

  • @FeedbackKing
    @FeedbackKing ปีที่แล้ว

    You should make more like this where you get your thoughts out! It's nice getting more content from you like this that doesn't have you editing for months 😁😁

  • @solidskullz5736
    @solidskullz5736 ปีที่แล้ว +11

    I’ve heard this game getting dogged on a lot lately. Can’t wait to see your take on it

  • @grinbrothers
    @grinbrothers ปีที่แล้ว +1

    Seeing you have so much anticipation for this game here makes me eagerly anticipate hearing your thoughts on it. The game certainly bares a similarity to Dead Space so I'm unsurprised to hear former Dead Space employees working on it. I will say though, I'm surprised they didn't try to replicate the blue glowing spine of Isaac's suit in some way for something similar with this game; that blue glow makes it really easy to know where Isaac is positioned despite the darker environment.
    4:35 - Trust takes the shape of weaponry; makes a nice bit of sense from both a story and gameplay perspective.
    6:47 - I do love gyro controls; wonderful to hear that PS5 games are adopting such a feature more often. An your physical demonstration of the "ooomph" that the melee attacks have at 8:20 really helps convey the feel of the combat.
    15:26 - Gosh, health and safety were absent when designing this location. What purpose for the spaceship or building (don't which you're on) does spike walls and giant spinning blades serve?
    20:53 - Given Ring a Ring o' Roses is about, the usage of it for a horror game works rather nicely... as an analogy. A shame that it's been applied to level/enemy encounter design.
    25:26 - I wish that little drawing segment went on longer; that was hilarious. Isaac's design is indeed pretty great. Whilst he has a lot of small details throughout his armour, the parts that stick out are simple enough to remember and replicate (again, that glowing spine is a great idea, particularly for a game where you looking at a character's back for most of it).

  • @TheDeliciousMystery
    @TheDeliciousMystery ปีที่แล้ว +4

    its a pretty clear case of another Back 4 Blood. Have like 3% of the same team and advertise it as a spiritual sequel with nobody who made that a hit having experience on it and not knowing why. Even the touted director was one of two on the project and by most regards the one with the least input on the original dead spaces final retail build. Always look up games that sell based on another ips success, its almost always a boondoggle.

  • @KenBiggs
    @KenBiggs ปีที่แล้ว +2

    I enjoyed this game. It's not scary, but it's tense. Every fight can be your last and combat is visceral, but it falters with multiple enemies. Gets chaotic. It's gorgeous. I say a solid 7.5/10. Alot of room to improve in a sequel

  • @Momentanius
    @Momentanius ปีที่แล้ว +5

    Really like this unscripted style, James. Great to see you naturally excited when talking about certain topics.

  • @DrRESHES
    @DrRESHES ปีที่แล้ว +2

    Holy shit, man.
    I've checked at least 7-8 reviews looking for a bit more in depth review or a bit less obnoxious reviews, and I got it here.
    I've seen your reviews here and there but now I got to see that you're pretty level headed reviewer, with a more fair and nuanced mind.
    I guess I have no choice but to subscribe and see what's your big project that you're hinting.

    • @skinnysnorlax1876
      @skinnysnorlax1876 ปีที่แล้ว

      One of the best reviewers working currently. Check more of his shit out my dude, it's all good

  • @Fxmbro
    @Fxmbro ปีที่แล้ว +136

    James is the anti-reviewer. He actually cares about games as something cool, rather than just doing the rant comedy. He’s honest, and tries to keep his opinions as far away from third parties as possible. I hope this channel will gain traction man.

    • @isenokami7810
      @isenokami7810 ปีที่แล้ว +13

      I hope he gains MORE traction, but I thought he had plenty already. James has something really good going here, it’s been going good for a while now, and I hope it keeps going good for years to come.

    • @toceeno874
      @toceeno874 ปีที่แล้ว +1

      the jerma of gane reviwing

    • @gabrielteddy2588
      @gabrielteddy2588 ปีที่แล้ว +1

      He’s my go to for recommendations. He does his job so good that I can instantly know if I will enjoy or not, even the games he doesn’t like.

  • @javsandarts
    @javsandarts ปีที่แล้ว +1

    They could have made the gloves in a way that for certain Doors you need maybe an upgrade? Like a normal guard couldnt access certain high level doors and by upgrading it you can start doing more interesting stuff with them

  • @rofflesvanwagon
    @rofflesvanwagon ปีที่แล้ว +3

    I'm actually enjoying this game. Definitely has issues, but damn the Immersion is incredible when it's working.

  • @299brody
    @299brody ปีที่แล้ว

    The way everything in the design, mechanics, and animations of this game is centered on making Dudebro protag seem really cool and badass is just so antithetical to feeling at all like survival horror. They went right for a Boulder Punch Redfield type.

  • @psycake
    @psycake ปีที่แล้ว +4

    Really glad you stumbled upon Signalis, this game is a masterpice in my opinion. But I still hope you will make a video about it. This game NEEDs more attention and hardly anyone is talking about it which is a real shame.

  • @Psmgamer
    @Psmgamer ปีที่แล้ว +1

    I probably pick up Callisto Protocol when it goes on sale later on this year. Great review.

  • @BugsyFoga
    @BugsyFoga ปีที่แล้ว +4

    It’s fascinating to know that we got not only a spiritual successor to dead space, but a remake as well.

    • @gamerguy6990
      @gamerguy6990 ปีที่แล้ว

      Where’s the spiritual successor at

    • @jd7439
      @jd7439 ปีที่แล้ว

      You mean a Spiritual succesor of punch-out

  • @Mussoi7000
    @Mussoi7000 ปีที่แล้ว +1

    you should 100% cover faith, genuinely one of the best horror games i've played in a while

  • @aceroculturaanahuac8684
    @aceroculturaanahuac8684 ปีที่แล้ว +4

    The Callisto Protocol, Easly one of the best games I have played this year. Although many negative reviews are behind it to which, I don't understand why, I absolutely love it. This game gets compared a lot to dead space and from personal opinion I like it a lot more than dead space.

  • @Vermilleno
    @Vermilleno ปีที่แล้ว +1

    Hey NitroRad. I appreciate your videos and content, and I wanted to thank you for entertainment. I have watched all your videos since I came across them and thanks to them I've played many horror games that I consider now my favourites.

    • @Vermilleno
      @Vermilleno ปีที่แล้ว

      Oh also I hope you will play Darkwood one day, it's a neat survival horror game too.

  • @ryans.1900
    @ryans.1900 ปีที่แล้ว +3

    Nitro Rad always has the best, most nuanced reviews: he's never jumping on the hate-bandwagon or praising everything to high heaven. He takes it all as is, giving props where its due and criticizing aspects which could've been implemented better.

  • @eXtremeLink859
    @eXtremeLink859 ปีที่แล้ว

    This was actually a really great style of video. Just hearing your thoughts off the top of your head made for a really nice viewing experience. It'd be cool to get more videos like this from you!

  • @dip.918
    @dip.918 ปีที่แล้ว +4

    Glad to see a review that isn't just "bad performance = bad game"

    • @UltimaKeyMaster
      @UltimaKeyMaster ปีที่แล้ว +2

      It helps that he was on the PS5 version. The Xbox Series/PS5 versions are the perfect spots to play it right now, as evidently the PC version was simply the wrong build given to Steam. Not sure about last gen, but I hear those aren't great.

  • @DaCaptainDerpy
    @DaCaptainDerpy ปีที่แล้ว +1

    Love your videos James. They helped me through a very rough day today

  • @AlvinFlang69420
    @AlvinFlang69420 ปีที่แล้ว +4

    "And Faith"
    Wait...you played Faith? You played Faith and you didn't tell us?
    The betrayal...the disappointment...

  • @21powah
    @21powah ปีที่แล้ว +1

    Looking pretty is basically the AAA industry standard at this point so ya definitely need more under the hood. Also, when I first heard of the dodge I was reminded of God Hand and that got me curious. Then I soon learned what it actually is and deflated. There's room in the market for a horror themed action game, at least I think so. And I think that'd be neat!

  • @xipetotek8366
    @xipetotek8366 ปีที่แล้ว +3

    It's actually a good game lol. People just suck at playing games because everything is easy now

    • @hgmd3284
      @hgmd3284 ปีที่แล้ว

      w-what?

    • @HHTwice
      @HHTwice 2 หลายเดือนก่อน

      @@hgmd3284do you have brain damage?

    • @hgmd3284
      @hgmd3284 2 หลายเดือนก่อน

      @@HHTwice last I checked, my lobotomy was 10 decades ago

  • @notadweeb1074
    @notadweeb1074 ปีที่แล้ว

    Nitro rad is my “pandemic” go to. I’m happy that his channel is growing! Love your vids man! (Been here since Silent Hill videos)

  • @N3rv3d4m4g3
    @N3rv3d4m4g3 ปีที่แล้ว +4

    Dude it's not "prot-ickle" it's "Pro-toh-cahl "

    • @WH250398
      @WH250398 ปีที่แล้ว +4

      It's Leviooooosa, not leviosah.

  • @mountrussmore
    @mountrussmore ปีที่แล้ว +1

    Thank you SO MUCH for mentioning me gyro aiming. I've watched 20 reviews for this game and Nobody said anything about it. Why doesn't anyone care about this? It makes aiming close to mouse aiming and so much more accurate.

  • @michaelbronder9147
    @michaelbronder9147 ปีที่แล้ว

    I really liked this video! I would love to have a few free-form vids like this between your bigger projects.

  • @ScorpionJC7
    @ScorpionJC7 ปีที่แล้ว

    I really dig the natural feel of this review. Even without the production, you still got your points across cleanly and to the point. Thanks for another review 👍

  • @theawesomeike6085
    @theawesomeike6085 ปีที่แล้ว +1

    25:46 man I seriously thought you were drawing a crewmate

  • @RUOK2000
    @RUOK2000 ปีที่แล้ว

    Just finished it up myself and I echo your sentiments dude, in particularly the under used kinesis glove. The lack of the new game plus really hurt me too, they say it's coming in February. I think I like the idea of self-restricting play throughs, pistol only etc etc

  • @Fuge0910
    @Fuge0910 ปีที่แล้ว

    Just wanna say, with a man that have Hotel Dusk as a all-time favorite, I'm really enjoy your analysis for every game review, because you really break it down and explain them, no bias opinion get mix in. Keep doing the great work bud :D

  • @theoverviewguy
    @theoverviewguy ปีที่แล้ว +2

    You should definitely check out Signalis

  • @VonFirflirch
    @VonFirflirch ปีที่แล้ว +1

    I kind of want to try that Signalis game. I don't usually do horror, but its topdown perspective might work for me. The aesthetics look cool enough, from what little I've seen.
    Thanks in advance, in case I end up really liking it x)

  • @ZeroDurability
    @ZeroDurability ปีที่แล้ว +2

    I hope they do make a sequel. Reason being this screams high budget but their first outing that they decided to take safe instead of going hard. The issue with that approach is the chances of getting a sequel funded lowers heavily as the game ends up very mid. This is a good base they just need to go harder next time.

    • @spinachtron
      @spinachtron ปีที่แล้ว

      As long as the pubg money keeps flowing and if 2 succeeds I think we could have a really good franchise.