The 4 Squares Review - Viticulture World: Cooperative Expansion

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  • เผยแพร่เมื่อ 27 ส.ค. 2024

ความคิดเห็น • 76

  • @JonReid01
    @JonReid01 2 ปีที่แล้ว +21

    We all have those favorite videos that pop up on our subscriptions... 4 squares reviews are hands down my favorite to see in my inbox from the hundreds of channels I subscribe to. Hope this series goes on as long as the dice tower does! Great work!

  • @StevenStJohn-kj9eb
    @StevenStJohn-kj9eb 2 ปีที่แล้ว +29

    Hat's off to Chris for making that awesome point.

  • @bhkaka
    @bhkaka 2 ปีที่แล้ว +18

    Always like when Mike is on screen.

  • @smashbroz4580
    @smashbroz4580 2 ปีที่แล้ว +14

    I love viticulture, I love co Ops, and I love any game mike loves…so this is an easy one for me. Nice video guys!

  • @EfrainRiveraJunior
    @EfrainRiveraJunior 2 ปีที่แล้ว +4

    I love Viticulture.

  • @adamholt5395
    @adamholt5395 2 ปีที่แล้ว +8

    I'm in the boat of I dislike the randomness of the Summer and Winter cards in Viticulture Essential Edition, but I would be willing to try this version. I do like Co-ops and this one not being the same bad stuff happens every round that Wendy mentioned, makes me more excited to try it.

    • @unlimitedrabbit
      @unlimitedrabbit 2 ปีที่แล้ว

      /)

    • @Kaflagemeir
      @Kaflagemeir 2 ปีที่แล้ว

      I would highly recommend the Visitors from the Rhine Valley card expansion. It changes the visitor cards to be more wine focused, and they also feel less swingy.

  • @karldoughty7996
    @karldoughty7996 ปีที่แล้ว +1

    I've just bought it purely to improve the solo experience, so it was nice to hear Mike's final comment on how much better he thinks this is.
    Hope he's right 🙂

  • @soogymoogi
    @soogymoogi 2 ปีที่แล้ว +2

    This seems pretty interesting. Makes me want to try Viticulture

  • @Bleuchz
    @Bleuchz 2 ปีที่แล้ว +10

    Very nice review! Two quick things in case someone happens to watch the review and see this reply :P
    1) It doesn't fit in the base box. The board is too big unfortunately so you'll need to keep it separate (or pick it up with the big box releasing alongside the expansion)
    2) To Chris & Tom's point about the intro scenario needing to be easier: they are releasing the game with a free promo pack to do just that!

  • @TheRatedOniChannel
    @TheRatedOniChannel 2 ปีที่แล้ว +7

    Nice to see the co-op expansion being rated that high, I was excited about it when I saw it being advertised, so now I am even more excited to try it out; great job as always every one in the Dice Tower team, this was a great 4 squares review.

    • @JonReid01
      @JonReid01 2 ปีที่แล้ว +1

      I agree this episode seemed to flow perfectly.

  • @lisamarin8836
    @lisamarin8836 2 ปีที่แล้ว +1

    Nice review! Chris always gets some entertaining references in and Wendy articulates her opinions very well (it probably doesn't hurt that we seem to have similar tastes in games). I was on the fence about this expansion because I like Viticulture well enough but find it very random... but I am quite keen on thinky co-ops, and I like the idea of the different regions providing distinct playing experiences.

  • @tommykerbow
    @tommykerbow 2 ปีที่แล้ว +7

    The upgrades feel like the ones in Scythe because Mihar is a Scythe beast!

  • @unlimitedrabbit
    @unlimitedrabbit 2 ปีที่แล้ว +23

    After watching this video, I've come to the conclusion that I've been dodging this franchise long enough. As a fan and owner of Scythe and Wingspan, I feel that it's time that I take the plunge and get on board the Viticulture bandwagon.

  • @nickhoyostwomey4913
    @nickhoyostwomey4913 2 ปีที่แล้ว +3

    Chris’ point might’ve been the best in the whole discussion

    • @chauveet
      @chauveet 2 ปีที่แล้ว +1

      Which point?

  • @jackiejlw5493
    @jackiejlw5493 2 ปีที่แล้ว +3

    Once again I agree with Wendy, thinky co-ops are rather lacking in games but I really am excited that this is one. Can’t wait to play it, 👍🏻

  • @twinkle04evr
    @twinkle04evr 2 ปีที่แล้ว +2

    I prefer to play without Tuscany because I like my game to be simple, I still can't decide if I like to play this game in a co-op way, I think maybe when you have more players. We usually just play 2-4 players, thanks guys.

  • @pirotehs
    @pirotehs 2 ปีที่แล้ว +11

    You would think that Tom is a one person in Dice Tower who knows how to put a hat on...

    • @bigtimetimmyt
      @bigtimetimmyt 2 ปีที่แล้ว +5

      Are you talking about summer worker Tom or winter worker Tom?

  • @boardgameplays
    @boardgameplays 2 ปีที่แล้ว +5

    At first I was kind of negative on this idea, but it could solve a big issue for me.. I’ve taught Viticulture to lots of people, so when I play with them I'm much better (it has enough skill involved that 30 plays to 2 really matters). They love the game, but I have to play pretty badly on purpose to avoid destroying them. Also, I have plenty of friends who prefer Co-op to competitive.
    So yeah, it would be a cool to introduce this game to someone and let them learn it without being competition.

  • @EfrainRiveraJunior
    @EfrainRiveraJunior 2 ปีที่แล้ว +1

    Tuscany is a must.

  • @Chris-rx8jg
    @Chris-rx8jg 2 ปีที่แล้ว +1

    i didnt thought this would be good. Really love viticulture so I am happy that this is good to!

  • @Joshua_Tymchyn
    @Joshua_Tymchyn 2 ปีที่แล้ว +5

    I'm honestly surprised you don't upgrade your workers and ADD the hats, making them specialize in a specific season. Instead of getting the bonuses when they're upgraded, instead allow them to get just the bonuses of the season they're good in. Would give the game an additional layer of "where and when do I use my workers or save them for latter?".

    • @dranawor
      @dranawor 2 ปีที่แล้ว +1

      I like that they start with the hats! It indicates their limitation and where they can be used since you start with all 4 and it allows everyone to use the neat new component every game no matter what. Upgrading the worker does give you that layer of “where and when do I use my workers or save them for later.”

  • @mattvucu6706
    @mattvucu6706 2 ปีที่แล้ว +2

    Thanks for the queen reference, time to listen to an album

  • @Poiuytrew.Q
    @Poiuytrew.Q 2 ปีที่แล้ว +1

    So if I toss the insert in the original essentials game, could I fit everything viticulture? Chris was about to give the answer and I was hanging off the edge of me seat… but he got cut off by Tom! 🥺

    • @Bleuchz
      @Bleuchz 2 ปีที่แล้ว +1

      You cannot. Board is too big.

  • @Spinoguy03
    @Spinoguy03 2 ปีที่แล้ว

    I've never been a big fan of co-op games. Spirit Island is the only co-op game I enjoy and would play anytime. If I'm not a fan of co-op games would this expansion change my mind?

    • @mihirshahisme
      @mihirshahisme 2 ปีที่แล้ว

      If you like Spirit Island then there are high chances you will love this too :)

  • @flawed1
    @flawed1 2 ปีที่แล้ว

    I played this for the first time today and absolutely loved it except for the one card in the beginning scenario that gives you points. It was really tense. We were trying really hard to get everybody in a position to win on the last time, and then, the game just straight up gives you points. It felt patronizing. I’m not a fan, but it’s a great game. I don’t ever have to play the beginning scenario again, and I won’t.

  • @gosekinz
    @gosekinz ปีที่แล้ว

    we play with the hat workers flipped upside down .. its more obvious where your workers are.

  • @trunkage
    @trunkage 2 ปีที่แล้ว +5

    Sounds like you could just use your hat as the marker until you train meeple

  • @whytemeet
    @whytemeet 2 ปีที่แล้ว

    I wish they had an option to buy this packaged with the base game.

    • @felicitycarter79
      @felicitycarter79 2 ปีที่แล้ว +1

      They do - you can buy the expansion from Stonemaier games in a “wine crate” box that holds base, Tuscany and World.

    • @dannys_78
      @dannys_78 2 ปีที่แล้ว +2

      @@felicitycarter79 The Wine Crate doesn't *include* Viticulture or Tuscany (or the other small expansions), but they will be available to purchase from Stonemaier at the same time as Viticulture World is released.

  • @eVanDiesel
    @eVanDiesel 2 ปีที่แล้ว

    Hype!!

  • @TheBrokenMeeple
    @TheBrokenMeeple 2 ปีที่แล้ว +3

    Here's hoping, I love co-ops and I love Viticulture. I've no idea whether I'll love this or not. No review copy sadly so I'll have to play the waiting game and review it later. The idea of this being a longer length game though is a concern. Viticulture isn't exactly a "short" game.

  • @beornthebear9023
    @beornthebear9023 2 ปีที่แล้ว

    Hmmmm interesting I wasn’t planning on getting this but I might have to now

  • @jacobjslee
    @jacobjslee 2 ปีที่แล้ว +3

    As a cooperative game, how would Viticulture compare with other designs? I love co-op games, but I did not like Viticulture (with expansions) enough to keep it. Now I'm considering repurchasing everything to play the co-op version. But that's a big chunk of change when it's not a sure thing I'm going to like it.

    • @Draffut2003
      @Draffut2003 2 ปีที่แล้ว +1

      I don't understand what you mean with how it would compare, beyond their extensive explanation of the game and their scores and their critiques and their accolades, etc already in the video.

    • @Sam-vk8xd
      @Sam-vk8xd 2 ปีที่แล้ว +3

      If you don’t like viticulture this expansion will not make you like it. Don’t buy it.

    • @peterblack_
      @peterblack_ 2 ปีที่แล้ว

      @@Sam-vk8xd I agree with your premise but there’s a difference between not liking the game and not liking the game enough to keep it. Many people keep tight collections.

    • @Sam-vk8xd
      @Sam-vk8xd 2 ปีที่แล้ว +1

      @@peterblack_ ? Irrelevant to anything that was said.

    • @jacobjslee
      @jacobjslee 2 ปีที่แล้ว

      What I meant with my original question is if there are other co-op games out there that play like Viticulture World.

  • @DeltathRiylaan
    @DeltathRiylaan 2 ปีที่แล้ว +8

    I don't like the assertion that "cards" and "randomness" are flaws. I can appreciate you disliking them as we all have different tastes, but they aren't flaws. They're deliberately structured design choices which many people enjoy.

    • @johnathanrhoades7751
      @johnathanrhoades7751 2 ปีที่แล้ว

      Not inherent "flaws", per se, just preferences. I have the same problem with enjoying the game. Once I had a game or two where someone drew all white grapes and red contracts (or vice versa) it's killed any enthusiasm I have about the game. BUT that's not a design flaw, it's just a design choice I didn't enjoy. And that's not to mention the visitor cards.
      I don't hate the game. I'll play it if someone asks for it. I just wouldn't choose it.

    • @DeltathRiylaan
      @DeltathRiylaan 2 ปีที่แล้ว

      @@johnathanrhoades7751 That's my point. I'm not even saying I personally enjoy that element, but if people didn't like the randomization of things like cards and dice, half the industry wouldn't be built around it! On the flip side, some people love the structured lack of randomized elements from games like Terra Mystica, Caylus, Puerto Rico.. but then there are those who don't like it and would call the "solvability" of a fixed game like that or the lack of variability to be a flaw and I'd say the same to them as I did here. It's a specific design decision and it's something some people absolutely love and there's room for both types of games.
      For me, a design flaw is something that is unintended and probably wasn't discovered as being an issue until the game hit the public and tens of thousands of people put many hours into it. One thing I can think of off the top of my head was the poor success rate of the mining win conditions in the Stardew Valley board game. After enough play and math, there are ways the game can be literally unwinnable if you get the wrong set of objectives and mine map tiles, and that should never have been the case. But the creators did a lot of post launch play testing and made some changes that fixed the issues.

    • @johnathanrhoades7751
      @johnathanrhoades7751 2 ปีที่แล้ว

      @@DeltathRiylaan yeah. That's definitely how I would think about it. I love randomness is some games (Nemesis, Dice Throne) and I love perfect information games. For some reason I just don't love viticulture. But I would never call its design "flawed" in any way that I have found.

  • @Negowa2
    @Negowa2 2 ปีที่แล้ว +1

    Wendy, what other thinky co-op games do you like?

    • @soogymoogi
      @soogymoogi 2 ปีที่แล้ว +1

      She put Spirit Island in the middle of her top 100 today so that's probably one of them

  • @dankelly
    @dankelly 2 ปีที่แล้ว

    Thumbs up for the Queen reference. 👍

  • @MD-et8kz
    @MD-et8kz 2 ปีที่แล้ว

    Does this work with the other expansion decks.or just base cards

  • @Mr.Bassman
    @Mr.Bassman ปีที่แล้ว

    9:29

  • @namelessfire
    @namelessfire 2 ปีที่แล้ว +7

    I love Viticulture, but in terms of co-ops I’ve already got what I need (Arkham, Sentinels, Gloomhaven, Kingdom Death, Aeon’s End, and Mechs vs Minions). There’s just no reason to buy an expansion that adds a mode we won’t play.

    • @hatchimmmmm
      @hatchimmmmm 2 ปีที่แล้ว +4

      Agree, iam with you.

    • @chuckm1961
      @chuckm1961 2 ปีที่แล้ว +1

      Yes, it is reasonable to not buy a game you don’t plan to ever play.

  • @Indiana_Knows
    @Indiana_Knows 2 ปีที่แล้ว +2

    Looks goods but I think I’d rather play viticulture and have my wife throw her wine in my face after winning. I’m buying Table Golf Association instead.

  • @gamesnstuff657
    @gamesnstuff657 2 ปีที่แล้ว +4

    Out of all the dice tower people I think I disagree with Wendy the most, but I appreciate her perspective and thoughts on games, because it brings a different perspective than I prefer and there is value to that to better appreciating games and understanding the diverse perspectives of all gamers. For me I like some randomness in games. If you can just completely math out a game it doesn't usually legs for the long haul for me. I don't want a ton of randomness ,but Viticulture (It is my favorite game) has the perfect amount of randomness for my tastes.

    • @RadeTcg
      @RadeTcg 2 ปีที่แล้ว +1

      I feel like Wendy seems a bit too one dimensional in the games she likes.

    • @JonReid01
      @JonReid01 2 ปีที่แล้ว +2

      @@RadeTcg interesting! I think that's why she's a great fit to the team, balances out the viewpoints. I often feel most of the other reviewers are too multi dimensional in what they like, it can be hard to remember who likes what when they all like so many different things ,😊

  • @MisterAbysmul
    @MisterAbysmul 2 ปีที่แล้ว +3

    When I learned of this coming out, this was an instant pass for me and my wife. She's not a big co-op fan, I'm more of one, but no, and the more I watch reviews/plays it reinforces that decision. This game just sparks no desire in me to play it. Viticulture w/ Tuscany Essential edition is a 10 for me and one of my top 10 games.

  • @dramajoe
    @dramajoe 2 ปีที่แล้ว +1

    Extreme distaste for variance in games is an excuse for being bad at adaptive strategy.

  • @brianblessednn
    @brianblessednn 2 ปีที่แล้ว +5

    I hereby challenge Stonemeier games to design a product that doesn't reference any of their other products.

    • @alecgalbraith5604
      @alecgalbraith5604 2 ปีที่แล้ว +5

      Not sure why they wouldn’t since it’s great branding. By referencing your other products, consumers are more likely to try out the company’s other games.

    • @Slyfox1775
      @Slyfox1775 2 ปีที่แล้ว

      Yeah who cares

    • @chauveet
      @chauveet 2 ปีที่แล้ว +2

      Why on earth wouldn't they promote their own brand in their own products?

    • @brianblessednn
      @brianblessednn 2 ปีที่แล้ว +2

      Everyone replying seriously is very, very silly.

  • @EfrainRiveraJunior
    @EfrainRiveraJunior 2 ปีที่แล้ว

    I didn't like the idea of a Viticulture Co-op.

  • @hatchimmmmm
    @hatchimmmmm 2 ปีที่แล้ว

    Not going to put viticulture on the table to play co-op. Not for me.