This is the kind of card game played in a show when the writers don’t want to use a real game and characters just exclaim random rules. “I floop the pig.”
@sophiegrey9576 if you press tab you can "ping" an object/ spot on the table which makes a noise and shows a bouncing arrow over the object and an outline around it (if you pinged an object) in the colour of the player that pinged there
there is, apparently, an official variant called "UNO Bingo." I know nothing about this variant, but I do think it would be funny if every player got a bingo card that was filled in based on what gets discarded, and it worked as an alternate win condition.
Normally I'd say a game requiring this is poorly designed. But that's also kind of the point here, and some mechanics might only appear in a fraction of the cards in the finished deck. I love this idea.
you could just put a barcode strip on one of the sides like the gba-ereader cards. except you scan it with your phone to bring up a digital version of the rule book
Good news: you can claim at least one more Uno deck in the Amalgam. "Wild Twists Playing Cards by UNO" is an Uno-themed set of standard playing cards, except instead of 2 jokers, there are 8 Wild Cards: one for each suit, one for all black cards, one for all red cards, and two for all cards in the deck. So there you go- color-specific Wild Cards are canon in some branch of the Uno Expanded Universe.
Since Dos and (to an extent) Skip-Bo were added, it stands to reason that Ono 99 could also be added, especially with the new numbers 10, -10, and 99 enabling even more shenanigans.
Quick idea: The art card can be a flipside to the Veto card. During that time any topic is on the table (pun intended) and you won't be punished by the Veto card.
Unironically this is a pretty amazing feat of game design lol. Like it's a mess as intended, but a surprisingly organized one. Can't wait to play this one day, but it's been super fun to watch these rabbit hole dives as you add more stuff to it.
One feature that I can think of adding is making the cards colorblind friendly. This can be done in two different ways. Either have a certain number of dashes (1-8 of them) or a different symbol to denote each color (ie 🔺🟦🟢⭐️🔶 etc).
There's something so funny about it saying "There's over 1000 now!" in the editing and then scrolling down and seeing over 2000 subs, all of which and more are so deserved
i’m predicting that by the end of this series the deck and potential weird trinkets are going to require a comically large box to be contained or at least some sort of playmat to function. fantastic work as always
I'm looking forward to the Boomerang card from Game Boy Color UNO. That is a counter card that can be played in response to any card, acting as a reverse if the card had no effect; and sending the card's effect back at whoever played the card if it had an effect. This is nasty when used after a Wild Draw 4.
If there's a lot of CAMs, then I think having each CAM share a single symbol slot on the cards could work actually - especially if you want some outcomes to be more common than others, or to have a different probability distribution on the Flipside
@@MassacresMansion I feel like they should synergize, and the interaction of all with stops should be modified to "if all piles can not be played on, for any reason, they cancel out and any can be picked". It feels more natural that way.
If this gets a tabletop sim adaptation, you HAVE to add the BUGs back in (otherwise, maybe a seperate BUG edition?). Imagine shuffling them around, trying to sort through them... sadism+
I propose that when playing the game in a way where you can't easily dance, such as a voice call, you can sing indtead of dance! This keeps the same spirit and still lets you embaress yourself in front of all your friends!
this is the opposite of group therapy, just a modern method for group torture that is continuing to get bigger and more effective. i have shed tears just by listening to every single mechanic that is in this abomination of a deck. this deck not only can kill a god, it can destroy the universe just by existing and i absolutely love this monstrosity. can't wait to see the end product of this project, man- keep up the good work! :D
So you've created a potential for a locked game state. Uno Tippo can lock you into a singular discard pile, and the D4 can lock you _out_ of a discard pile. So say the Tippo card gets played on discard pile 2, then next turn the D4 rolls a 2. I absolutely love this.
It'd be fun if you somehow added Uno stacko, the Jenga version of uno. Doesn't get new mechanics from what I remember, just a wild purple block which you could pull out of the tower at any time regardless of color or number...
Small idea: With the Art Card, specifically in any digital versions, could you make a number of different Art Card designs (that you feel is right), and then one is randomly selected when play starts? It could offer some little whimsey in not knowing which art you're gonna get in this otherwise borderline torture device, as well as representing the plethora of different art styles in the Artiste series as well Otherwise, I love your video style, and I hope you do well!
you could also use the art card like a blackjack indicator card in casinos where it forces a reshuffle early or some other mechanic (as its not player playable) @@MassacresMansion
Makes me wish that the Uno Infinite stream from the Achievement Hunters could have used Uno Amalgam somehow. It would have been even more insane than a single game of Uno lasting something like 36 hours was already. (For context as how it could last that long, there were times when EVERYONE had to DRAW 50+ cards. It was insane.)
In the grand scheme of things, the Stop symbol will be quite rare. They’ll also be able to be cancelled by Wild cards which there will be plenty of. 😂 If it proves to be too annoying in playtesting though I’ll make an alteration!
@@MassacresMansion Curious for clarification, but if 3 of the 4 piles have a STOP card on top and the Triple Play die rolls the 4th pile, would you be considered to have all piles available due to all piles having STOP? Or would it count all 4 piles as available? Or potentially just not rolling if there’s only 1 pipe available at turn start?
Whenever you get to the Console games, there's some Uno games on the DS which there are a few custom cards like Wild Skips/Reverses, and a Wild Number instead of a Wild Color. There's also Uno 52, Which if I remember has the actual Ace - King (which would add a 10 Number). I believe there's also unique cards there but don't quote me on that.
@@MassacresMansion Awesome! I have a small but good collection myself of uno cards. Excluding the repeats, I have Uno All Wild - Wild Draw 2, Wild Skip, Wild Reverse, Wild Skip 2, Wild Targeted Draw 2, Wild Forced Swap. Mandalorian (The Special Wild nullifies draw 2s and draw 4s) Planes: Fire and Rescue (Special Wild discards all blues then acts like a wild) Minecraft (If you draw the creeper, you reveal and must draw 3 cards. It then becomes a wild) Super Mario (Allows you to deflect a draw 2 and draw 4 back at the person who played it on you.) Dragon Ball Super (Due to it being a japanese set. I had to translate the rules. The best translation I got is that you declare a color and then pass all the cards of that color to the next person in turn order.) Original Text for Dragon Ball Super Card: "Those who put out this card can declare any color they like.You can also specify to the person next to you. You can pass all the cards of the color that you have chosen." But yeah, thank you for reigniting a spark I wanted to do with Uno and surprisingly Monopoly. I wanted to merge a bunch of Monopoly games into one version
@MassacresMansion Also in Uno 52 the wild symbol(number + other symbols like skip) is colorless, and Uno 52 has the joker(more on that later) optional extra card, and another everyone(except the person who used it) draw 2. The wild symbol card along with the wild skip/reverse and joker are all optional and off by default. Also even though the wild symbol can be set to be skip or reverse or draw 2, it doesn't actually do any of those things, and just means only those cards can be played(and its colorless so no same color shenanigans.) Uno 52 also has a whole poker hand mechanic where everyone gets dealt 5 face up cards at the start, and you can play by same color or same number to it during your poker turn that comes after the Uno turn. However you cannot play an action card(any card that forces an action like +2 or a wild) to the poker hand, though you can optionally allow the playing of regular wilds to the poker hand. When the game starts, each player donates a chip(25 starting value default) to the jackpot. When the game ends, the person who ran out of cards gets 10 chips(if the game was won some other way I suggest giving it to the person with the least cards left/card value, or who won) But when the game ends, the person with the best poker hand gets 5 chips(due to more cards the new poker hand "5 of a kind", is added above the royal flush[each card that can be played to the poker hand has suits, colors don't affect the poker hand, suits don't effect the discard pile.]) If you get the 5 and 10 chip bonuses at the same time, you get all of the chips in the jackpot. Also the joker card is just a card when played to the discard pile, but when played to the poker hand, it automatically changes into what's best for the poker hand. Btw this is most likely a bug, but if you have the wild draw 4 rules on no bluffing mode, you can't play a wild skip or wild reverse if you couldn't play a draw 4, but you might want to keep this bug for the funny(even though with bluffing on you can't challenge a wild skip/reverse.) Not that it matters that much, it would be way to much work for you to add every alternate mode on this already gigantic game that you would need to almost multiply the game size by 4 to add suits.
They made a "Second Edition" of Dos that adds new gimmicks like: - There are multiple discard piles and you may play to both if you are able. When multiple action cards are played, they stack - The Wild Dos card now only counts as a 2 of any color, not any number. - The Wild Play Two card forces the next player to play two cards on their turn. If they can't play two cards, then they draw two instead.
0:00 Introduction 8:10 Addition 11 Uno Artiste First suggested by Bob_the_awoken_one 9:00 Addition 12 Uno Spin First suggested by cloudtaker633 14:17 Addition 13 Triple Play 16:11 Addition 13.5 Skip-Bo 20:49 Addition 14 Uno Blitzo 22:06 Addition 15 Dos 24:22 Addition 16 Uno Quatro First suggested by ExtemporaneousnessOne 26:03 Addition 17 Uno Mariokart First suggested by ThatDapperWoodle 28:53 Addition 18 Uno The Office First suggested by You Know Who You Are 29:37 Addition 19 Uno Flash 30:43 Addition 20 Uno Tippo 33:27 Outroduction
How does Kevin's Famous Chili card interact with the Uno Flip mechanic? Does it count as drawing the card if you drew the flipped version of it? I think this issue could be resolved by simply ensuring that Kevin's Famous Chili always has Kevin's Famous Chili on its flip side. Now that there are four discard piles, it might be fruitful to add some way of indicating what the color a wild card (or number of a number card) that has been placed on a pile has been declared to be, since it might be hard to keep track of/remember if that pile hasn't been interacted with for 10 turns.
The Kevin’s Famous Chili Rule would interact the same as it normally would. There will only be one card face of the rule, and if it by chance is face up, it could trigger upon getting revealed instead of being drawn if that makes sense. As for the color indicator idea you had, you’re absolutely right, and I already have a plan for this which I’ll be talking about sometime in the future!
I was honestly trying to figure out how you prevent people from using the back side of their cards if it’s more convenient for them. Especially after “clumsily dropping them on the ground”
One day I wonder what would happen if I threw my Uno, Dos, All Wild and Flex decks into a single pile, the next you show up. Love it! Really excited to see Uno Flex join the Amalgam, it's my favorite variant and it would work really well here. Two-colored cards would balance the eight colors a bit better, and the sheer amount of effects and symbols it adds to cards would be really funny. There might not be any "normal" cards left, which I find hilarious. On an unrelated note, the Office mechanic has interesting synergy with the double-sided cards. If I'm remembering and interpreting that mechanic correctly, messily dropping all your cards and picking them back up could flip some of them over at random. You'd essentially have different cards than you started with. Chaos!
This is making me consider writing a fanfiction where the characters play this mess, and im preemptively reconsidering my life choices. Keep up the good work!
You missed the sweet sweet opportunity to turn Uno Tippo into a d20. Start it on 10, each time a card is played it ticks the die. Discard piles 2 and 3 count for -1 and +1 respectively, and piles 1 and 4 are even easier to misbalance so they're worth -2 and +2. When the die goes past 1 or 20, the player who did it draws two, and maybe shuffle each discard on that side to count as mixin' em up to put a new card on top. Very exciting with the d4 discard exclusion rule, and straight up devious with jump ins and multicard plays. Don't feel like you have to put it in but that's 100% gonna be a house rule at my table
For a TTS version, would be cool to have the playtest avalible on TTS so there can be a lot of people that can easily playtest the game and can give feedback
8:53 I feel like I need to call you out on a mistake you said here. Even if the Art Card will have no mechanical value and is only meant to be looked at, your pixel art is not "pointless" and is actually very cool and this whole project is cool and you seem like a cool person hello 👋
i think the wild item box card should use a d20 instead of a d6. not only is 20 actually divisible by 5, so you'll always get an item, but the d6 is way more likely to be used by another mechanic then the d20 is.
You do have a point! One thing I’m trying to do is, despite this being an incredibly complex game, make the mechanics as easy to understand as possible while still maintaining most of if not all of the original mechanic’s functionality. I feel a D20 for that rule specially would add a small unnecessary layer of complexity to using it. The reason I chose the D6 is because it’s simple, and it will likely serve multiple functions in the future! Dice don’t have to be exclusive to one mechanic! And I bet I’ll find a nether use for the D20 in the future as well! :)
I’m sure you already have this on your list, but the official Minecraft Uno has a Creeper/TNT card that has the rule: “When you draw this card, reveal it to everyone and then draw 3 cards.”
Board game TH-camr alignment chart (out of the ones I know): Massacre's Mansion: Chaotic Neutral No Rolls Bared: Lawful Neutral Magic the Noah: Neutral Good Valefisk: Neutral Evil
I picked up a copy of Uno Flex the other day. I'm pretty sure it would quadruple or more the complexity of your amalgam. I suggest you take a look at it. It adds a power up card that you keep in front of you and flip from active to inactive, reuses a symbol from uno flip but mirrored and miniaturized, and adds extra abilities to exactly half of the cards in the game. Also, not sure if it's a new thing for all uno decks or just flex, but the decks now include hash marks in the corner for each color to increase accessibility (1 for yellow, 2 for green, etc.). I'm not sure if you've considered accessibility for your game as of yet, but colorblindness has come up in my life as an obstacle to playing Uno with a few friends and my dad who all suffer from it. Uno Flip is basically impossible for my dad. I know you're already dealing with a lot for design lol. I also have a blind friend with a set of Braille uno cards. Not sure if they're official. Other notable uno versions: All Wilds
I actually have a version of Uno my friends know me for, known as Suplex Uno. Named as such because the deck is roughly 3 times the size of a normal uno deck, and the gimmick is that I've added about 12 different popular house rules that we all get to use, which creates a lot of chaos. I've even had the pleasure of playing this version with 16 people at once!!! Anyway I really want to see this Uno Amalgam project come all the way to its finale, because I feel a personal connection to it and also it just sounds so funny to play :)
New rules for Dos (original version): Dos rule: if you have 2 cards left in your hand, you must say Dos or draw 1 card 10 Reset card (1 of each color): if you play this card, all cards in that discard pile get put back into the deck, the next player to play on the discard pile can play any card they wish to.
Quick Rules Clarification: What happens if the first 3 piles have stop cards, and you get unlucky and roll a 4 meaning you can't use the last one? I assume the default interpretation of these rules interacting would be that you can just play on one of the piles that has a stop card. However I feel like it would be way funnier if it skips your turn, meaning there's a 1 in 4 chance each person's turn is skipped until someone plays a wild on one of the other piles to free it up.
i didn't even know there were versions of uno with unique mechanics until i saw the first video and you're blowing my mind lol this is a very noble cause, keep it up! hoping to play it at some point
for the mario uno if i recall the symbols only ever showed up on specific colors bob-om was any wild card (or "black" card) mushroom was red lightning/banana was yellow/blue (forget which was which) green shell was... green so if a d6 never shows up again and is redundant or more C.A.D. stuff appears, you could just change it to check for one of the eight colors
You’re absolutely right about that! I excluded that aspect of the mechanic for the sake of simplicity, but perhaps in the final version it would be better to change it.
i'm still at the beginning, but I love how the diamond look like hazard symbols. reflects the dread (complimentary) i feel thinking of this game, haha!
The visual graphic helps so much, can't imagine how will this series end, it will be nuclear science, also does the art card softlock you?To be fair there's going to be a fair lot of ways of winning without getting all the cards out I guess by the end of this thing
@@MassacresMansion Honestly there are so many player hand interactions already where you can discard or give cards to players, i wouldn't mind having the Art card being a dead draw just so you can fuck with people. The Art card could be considered a double faced "Rainbow" or multicolor card, for the sake of color-specific interactions, unlike "black" or wild which usually don't interact with cards. Imagine it being next in the draw pile, the ominous threat of having a dead card in your hand; the shame of having it for however much time; and the satisfaction of fucking with someone else by forcing them to get the Art card....
I just remembered, I made something like Uno Amalgam before (a metagame concept based on having all the gimmicks pokemon has called "National Dex: Everything Goes")
@@MellowNova Nice. Funny enough I kinda had a similar thing planned out but including (a fair chunk of) fan projects. Needless to say, that's gonna be a while.
This is actualy the best birthday gift I could ask for! I am looking forward to eventually dragging my poor friends into a game of tabletop sim for this.
An Uno variant our family used to play a lot as a kid was Uno H2O, or H2Uno, as we called it, which was a special, plastic card deck that could be played at the pool or the beach. It's mostly standard, but it includes a variant Wild Card called the "Wild Downpour" (but we called them the "Splash Draw" cards) where if you play it, you can cause everyone else to draw +1 or +2 cards. If I remember correctly, there were 4 of the +1 variant, and 2 of the +2 variant.
I could totally see this as a Rouge Lite deck building game similar to Dungeons and Degenerate Gamblers. I'd buy 100%. Loving the content! All hail the algorithm 🙌
the fact that you doubled the ammount of colors in the game just made the rule of matching all four piles more special, i feel like with just 4 colors a long game would eventually have all 4 stacks line up at some pount
I remember a variant of UNO, confusingly also called "UNO Flip", which was Target exclusive for some reason. Why it is exclusive to target is a reason that no mortal man can know. It came with its own tiny trebuchet and mini plastic uno action figures and... yeah good luck with this one
One of my favorite parts of these Uno videos is that you don't apologize for any of your puns. And that's good. Keep doing that. Keep up the good work, I can't wait to play this with a few unsuspecting friends xD
as an uno all wild fan, you must add like 90 more wilds (my actual suggestion is take stuff from uno all wild, there’s wild versions of each of the base game special cards, alongside a skip two card.)
I have an idea: Maybe the flip cards could be left-handed cards, but the defaults have right handed. So the base and lefty variants could both be represented. (Also works with evens as rights, and odds as lefty,) Additionally Uno H2O's wild down cards would be an actually useful addition! (all others take 1 or 2, indicated on the card) Uno Stack is basically all a B.U.G. but it has the "Uno Cube"/Dice. Roll the D6 and get a new(?): Red 1, Blue 2, Green 3, Yellow 4, Reverse or Draw Two. Not sure how this would work, maybe a specified card could be any of these if you play it/get it, then you roll the dice. Overall, this is a really interesting idea! I hope this gets finished! You did a lot of research for this and I can tell it will be great!
This is my favorite content in the world right now, just makes me happy scratches so many itches at once, game design, nostalgia, comedy, the building up of something big and cool, and of course uno. Well done good sir
Two mechanics to add from Uno versions I've played are - the Triforce, where if you play a Triforce wild card, if the other players can't play a card with a Triforce on it they draw three - the creeper wild card, where the other player has to draw three
This is an insane project. I'm so hyped for it! This has elements of what makes stuff like 1,000 Blank White Cards so much fun. The pure chaos and amount of mechanics is amazing. The best thing to do with something like this is experience it with friends and not care too much about who wins. Until Uno is called, of course 😉. I'm also definitely gonna check out Massacards! Seems like a fun game, too. Congrats on TH-cam's algorithm smiling upon you, as well! Found you through my recommendations. Keep being awesome! 💜
No, because with Skip Everyone you could play on one of the other three discard piles, so the second card doesn’t necessarily have to be the same color (and even in base UNO Flip, you could still play a Wild as your second card, so they’re not quite the same even in their original versions, but now the differences are more pronounced)
Okay, so if this ever becomes a real thing, I want a rules booklet for every player, having a description of all rules and symbols. Then you can just start the game, hand them out (in that order), and no setup is required.
I’m considering a digital rule booklet so I don’t have to have 10 or more rule booklets, which would make the game cost a lot more money. 😂 There would be one physical booklet, and access to a digital booklet for every player! :)
Another banger video. Love seeing these. If you want another pain-inducing recommendation, might I present UNO Game Changers for submission? It has Draw 8, a card that lets you see other players' hands, and cards that literally only work if you eat popcorn while playing. Sounds perfect to me!
This is amazing! I would definitely be interested in trying it out once it’s done. If I could make a suggestion though, it might be nice to have the color of the card written on the card itself for us colorblind folk. Or maybe just a small symbol in the corner or different borders to help distinguish them? The original four colors are easy to tell apart, but with these eight there’s going to be some confusion about which is which.
There's special rules for "My First Uno" which is designed for toddlers/small kids. I think it would be immensely funny if you included them in some way
@@MassacresMansion Unrelatedly, with the d4 discard pile blocking, you may want to add an addendum for that interaction with the stop/tilt cards. If a discard pile is tilted (or all of the others are stopped) and you roll it into not being usable, there should be an interaction noted in the rulebook.
Great to see another Uno Amalgam Video! Amazing work bringing the Joy of every Uno Form together!❤❤❤ Sidenote: as someone who was crazy enough to make a version of this irl, i actually sent you an email of how big the deck would look! (Spoilers its pretty tall)
So happy for this part 2! Can't wait for the tabletop version! Now the question is, will there be a scripted version of it after it on tabletop hmmm XD Also, for the cards that need renaming, how about simply "Double discard" and "card spill"
@@MassacresMansion if you need help setting up the tabletop version, let me know, I would be happy to help! I am a programmer and I would love to help with any scripting! I think having a tabletop version would also be helpful to beta-test the deck after each addition to see how it plays. I can't wait to see you tackle wild cards like "Kill Kenny" from the South Park version or the "Friendship card" from the old Mickey Mouse edition, which allows for multiple winners!
Just thought, you could name this game "Solo", bc once you start playing soon you'll discover that all the people you loved abandoned you and you now have the "solo" experience
This is the kind of card game played in a show when the writers don’t want to use a real game and characters just exclaim random rules.
“I floop the pig.”
So true! I love card wars. 😂
@@MassacresMansionhow about the madter of cards? That's a good game too,my favourite thing in it is that you can glararblme the druids
fun thing about that is that another youtuber is currently trying to make a perfectly show-accurate version of card wars
@@thecosmicalcat the comments of those videos led me here 😭
This better get a Tabletop Sim conversion when it’s all done. This is a future Valefisk classic waiting to happen lol
How will players slap the slap card?
Exactly, the first thing I thought of when I saw this was of Vale torturing his friends
@@sophiegrey9576 either count putting the cursor over the card as a clap or maybe give each player a slap token :y
That’s the dream! 🤩
Tabletop Simulator is in the plans for the future!
@sophiegrey9576 if you press tab you can "ping" an object/ spot on the table which makes a noise and shows a bouncing arrow over the object and an outline around it (if you pinged an object) in the colour of the player that pinged there
Me, several weeks ago: *Man, there's a lot of Uno variations. What would it take to combine them all?*
Mr. Massacre: *ALLOW ME TO INTRODUCE MYSELF*
Glad I could be of service! 😎 I have no plans on stopping!
there is, apparently, an official variant called "UNO Bingo." I know nothing about this variant, but I do think it would be funny if every player got a bingo card that was filled in based on what gets discarded, and it worked as an alternate win condition.
That sounds insane. 😵💫
I’ll add it to the list. 😂
13:07 small idea put symbols of the actions on the d8
th-cam.com/video/OZba8WkrCRA/w-d-xo.html&ab_channel=TripleSGames
th-cam.com/video/OZba8WkrCRA/w-d-xo.htmlsi=XL-zIaCLcea7n2gd here are the rules for uno bingo
Uno bingo will also give the d6 a lot more uses
I recommend adding a number beside the symbols of Uno cards that tells you what page of the rules document you need to flip to, to see how it works.
That is SUCH a good idea!
Normally I'd say a game requiring this is poorly designed. But that's also kind of the point here, and some mechanics might only appear in a fraction of the cards in the finished deck. I love this idea.
At this point it might be more efficient to print the rule on the card, sort of like Trading Card Came text
Or just include the description on the card... that would be so much better
you could just put a barcode strip on one of the sides like the gba-ereader cards. except you scan it with your phone to bring up a digital version of the rule book
Good news: you can claim at least one more Uno deck in the Amalgam. "Wild Twists Playing Cards by UNO" is an Uno-themed set of standard playing cards, except instead of 2 jokers, there are 8 Wild Cards: one for each suit, one for all black cards, one for all red cards, and two for all cards in the deck. So there you go- color-specific Wild Cards are canon in some branch of the Uno Expanded Universe.
Very cool. 😈
This would be perfect for adding more cards for spaces
This is something I have been imagining since I was 12, I am so glad someone is taking time to make this absolutely monstrous masterpiece.
Happy I could make something from your childhood imagination a reality! This is a massive project so I hope you’ll stay tuned!
Holy fuck you wanted it to?
SAME!!!
Agreed
I just thought "Uno Attack + Uno Flip" but this is going above and beyond.
Since Dos and (to an extent) Skip-Bo were added, it stands to reason that Ono 99 could also be added, especially with the new numbers 10, -10, and 99 enabling even more shenanigans.
DOS does have 10 already im pretty sure
Hehehe you’re right. 😈
@@algotkristoffersson15 yeah ik
So, in what way was skipbo added. I didn't get that part.
@@GynxShinx Skip-Bo can have up to 4 discard piles, and now the Amalgam has 4 discard piles. That’s all.
Quick idea: The art card can be a flipside to the Veto card. During that time any topic is on the table (pun intended) and you won't be punished by the Veto card.
Interesting idea! 🤔
“Wild Emoji Card” is a CAM from hell, it’s going to be intresting to see how it gets handled.
You’re so right. 😵💫
As someone who’s an Inscryption fan, I really appreciate the black pixel art for the symbols, especially as you’ve styled them sort of similar
I’m glad you like them! I’m a huge Inscryption fan as well!
Unironically this is a pretty amazing feat of game design lol. Like it's a mess as intended, but a surprisingly organized one. Can't wait to play this one day, but it's been super fun to watch these rabbit hole dives as you add more stuff to it.
Thank you for your support! Happy you appreciate my approach to this madness!
I love the idea of porting it to tabletop simulator, webcams required to ensure dancing
That would be one way to include that mechanic. 😂
The card could be altered for Tabletop Simulator by having them sing instead.
Or, if they only use a textual chat, everyone has to think of a way to express dancing through text. Which would be very silly!
Or emotes of dances and they have to put it and then the text under it
I can’t wait to see what happens to all the wild cards whenever Uno All Wild gets added to this.
Can’t wait to show you!
oh no…
100th like
I think the wild disarm should also disarm the wild tilt, so after you disarm it all players can play in any pile again.
You might be right honestly. You’re not the first to suggest that!
@@MassacresMansionjust add a uno power grab crystal so all cards can be disabled...
i havent finished the vid yet and this feels like the terraria wiki with no context
I fear what this monstrosity will grow into.
Good 😈
I fear what it has already become…
Do not fear the monstrosity... EMBRACE IT
Man it will be so much fun having to explain every thing to my parents while trying to play!
Unique idea col
I wish you luck with that! 😂 And thank you!
probably easier to just play it with your siblings and go 'watch four hours of Unomalgam lore to play'
One feature that I can think of adding is making the cards colorblind friendly. This can be done in two different ways. Either have a certain number of dashes (1-8 of them) or a different symbol to denote each color (ie 🔺🟦🟢⭐️🔶 etc).
That’s a great idea!
this can be justified as an addition from uno flex
@@egon3705 It was
@@josephhagermaniv9381 serves me right for commenting before watching part 3
There's something so funny about it saying "There's over 1000 now!" in the editing and then scrolling down and seeing over 2000 subs, all of which and more are so deserved
Thank you so much! I never could have predicted the amount of support I’d be getting! I’m so happy so many people are enjoying my content!
There’s 3000 now
@@bugzilla318 TRUE
@@MassacresMansion it's been 3 hours and you're almost to 3.5k, what the hell
2 days later, almost at 5K! Congrats!
i’m predicting that by the end of this series the deck and potential weird trinkets are going to require a comically large box to be contained or at least some sort of playmat to function. fantastic work as always
Thanks for the praise! I don’t want the box to be massive but if it has to be to contain everything needed to play this thing then so be it! 😂
@@algotkristoffersson15 omg that’s such a good idea 🤯🤯🤯
@@MassacresMansionoh god…
I'm looking forward to the Boomerang card from Game Boy Color UNO. That is a counter card that can be played in response to any card, acting as a reverse if the card had no effect; and sending the card's effect back at whoever played the card if it had an effect. This is nasty when used after a Wild Draw 4.
Dang!
Isn't that just the mario star with extra steps?
@@satibelThat is just the Defense house rule but on one card
@@satibelIt is! I was unaware of the Mario star's existence in UNO, however.
Or a +10
If there's a lot of CAMs, then I think having each CAM share a single symbol slot on the cards could work actually - especially if you want some outcomes to be more common than others, or to have a different probability distribution on the Flipside
I’ll have to consider that in the future!
Perhaps each number or color can have a sort of "Element" symbol for CAMs? Like reds could be Fire-Type or something like that
I can't wait to find out the ruling for when 3 piles have a stop symbol on it and the fourth pile is locked by triple play's dice roll
Your turn is skipped. :)
@@MassacresMansion I feel like they should synergize, and the interaction of all with stops should be modified to "if all piles can not be played on, for any reason, they cancel out and any can be picked". It feels more natural that way.
Also removes a yucky interaction for if triple play locks out the tippo wild card that forces cards to be played on it.
@@fraz0r820if all discard piles were stop cards, wouldn’t the player who played the last stop card win the game?
If this gets a tabletop sim adaptation, you HAVE to add the BUGs back in (otherwise, maybe a seperate BUG edition?). Imagine shuffling them around, trying to sort through them... sadism+
Maybe. 😂
I propose that when playing the game in a way where you can't easily dance, such as a voice call, you can sing indtead of dance! This keeps the same spirit and still lets you embaress yourself in front of all your friends!
That’s a good idea!
Anyway, here's wonderwall.
Can't wait for when Uno : Show Em No Mercy gets added in with it's horrible +10 wild card and the Mercy Rule.
I can’t wait to add that version of Uno. 😈
this is the opposite of group therapy, just a modern method for group torture that is continuing to get bigger and more effective. i have shed tears just by listening to every single mechanic that is in this abomination of a deck. this deck not only can kill a god, it can destroy the universe just by existing and i absolutely love this monstrosity.
can't wait to see the end product of this project, man- keep up the good work! :D
Thank you for your support and I can’t wait for the horrors to be unleashed on the world. :)
Fun fact! The war mechanic (or at least an incredibly similar one) was used once more in UNO WWE. With its Lock Up Card.
Good to know. 😈
@@MassacresMansion if you call the war card a war card does that make you eligible to be veteo'd?
@@clintonbehrends4659 potentially. 😂
So you've created a potential for a locked game state.
Uno Tippo can lock you into a singular discard pile, and the D4 can lock you _out_ of a discard pile.
So say the Tippo card gets played on discard pile 2, then next turn the D4 rolls a 2.
I absolutely love this.
just skip your turn.
logical consequence.
@@SysFan808 Well yeah, but it's funnier this way.
@@aliesterus1.023 fair.
Guess that means your turn is skipped. :)
In a deck I played with once, I made wild cards with "all other players draw one card" and "all other players discard one card".
Those sound cool!
It'd be fun if you somehow added Uno stacko, the Jenga version of uno. Doesn't get new mechanics from what I remember, just a wild purple block which you could pull out of the tower at any time regardless of color or number...
That sounds incredible. 😂 It’s going on the list!
Small idea: With the Art Card, specifically in any digital versions, could you make a number of different Art Card designs (that you feel is right), and then one is randomly selected when play starts? It could offer some little whimsey in not knowing which art you're gonna get in this otherwise borderline torture device, as well as representing the plethora of different art styles in the Artiste series as well
Otherwise, I love your video style, and I hope you do well!
That sounds like a cool idea! I bet I could do something like that! Thank you for your suggestion and support!
you could also use the art card like a blackjack indicator card in casinos where it forces a reshuffle early or some other mechanic (as its not player playable) @@MassacresMansion
Makes me wish that the Uno Infinite stream from the Achievement Hunters could have used Uno Amalgam somehow. It would have been even more insane than a single game of Uno lasting something like 36 hours was already. (For context as how it could last that long, there were times when EVERYONE had to DRAW 50+ cards. It was insane.)
That sounds… wild. 😂
As a day 1 amalgam enjoyer, I would happily pay 50 bucks for a full physical version
Noted. 😈
Love the synergy between the Tippo and Triple Play mechanics - I think you need more Wild Clear cards in there to wipe out stop and stack cards
In the grand scheme of things, the Stop symbol will be quite rare. They’ll also be able to be cancelled by Wild cards which there will be plenty of. 😂 If it proves to be too annoying in playtesting though I’ll make an alteration!
@@MassacresMansion Curious for clarification, but if 3 of the 4 piles have a STOP card on top and the Triple Play die rolls the 4th pile, would you be considered to have all piles available due to all piles having STOP? Or would it count all 4 piles as available? Or potentially just not rolling if there’s only 1 pipe available at turn start?
@@MassacresMansion doesn't triple lay ban one of the four decks? that could also help
I cannot wait until all Uno games are finally represented as a whole. This experience will be transcendental.
I can’t wait either! 😈
Whenever you get to the Console games, there's some Uno games on the DS which there are a few custom cards like Wild Skips/Reverses, and a Wild Number instead of a Wild Color. There's also Uno 52, Which if I remember has the actual Ace - King (which would add a 10 Number). I believe there's also unique cards there but don't quote me on that.
Wonderful suggestions! I’m adding all of this to my list!
@@MassacresMansion Awesome! I have a small but good collection myself of uno cards. Excluding the repeats, I have
Uno All Wild - Wild Draw 2, Wild Skip, Wild Reverse, Wild Skip 2, Wild Targeted Draw 2, Wild Forced Swap.
Mandalorian (The Special Wild nullifies draw 2s and draw 4s)
Planes: Fire and Rescue (Special Wild discards all blues then acts like a wild)
Minecraft (If you draw the creeper, you reveal and must draw 3 cards. It then becomes a wild)
Super Mario (Allows you to deflect a draw 2 and draw 4 back at the person who played it on you.)
Dragon Ball Super (Due to it being a japanese set. I had to translate the rules. The best translation I got is that you declare a color and then pass all the cards of that color to the next person in turn order.)
Original Text for Dragon Ball Super Card:
"Those who put out this card can declare any color they like.You can also specify to the person next to you. You can pass all the cards of the color that you have chosen."
But yeah, thank you for reigniting a spark I wanted to do with Uno and surprisingly Monopoly. I wanted to merge a bunch of Monopoly games into one version
@MassacresMansion Also in Uno 52 the wild symbol(number + other symbols like skip) is colorless, and Uno 52 has the joker(more on that later) optional extra card, and another everyone(except the person who used it) draw 2. The wild symbol card along with the wild skip/reverse and joker are all optional and off by default. Also even though the wild symbol can be set to be skip or reverse or draw 2, it doesn't actually do any of those things, and just means only those cards can be played(and its colorless so no same color shenanigans.) Uno 52 also has a whole poker hand mechanic where everyone gets dealt 5 face up cards at the start, and you can play by same color or same number to it during your poker turn that comes after the Uno turn. However you cannot play an action card(any card that forces an action like +2 or a wild) to the poker hand, though you can optionally allow the playing of regular wilds to the poker hand. When the game starts, each player donates a chip(25 starting value default) to the jackpot. When the game ends, the person who ran out of cards gets 10 chips(if the game was won some other way I suggest giving it to the person with the least cards left/card value, or who won) But when the game ends, the person with the best poker hand gets 5 chips(due to more cards the new poker hand "5 of a kind", is added above the royal flush[each card that can be played to the poker hand has suits, colors don't affect the poker hand, suits don't effect the discard pile.]) If you get the 5 and 10 chip bonuses at the same time, you get all of the chips in the jackpot. Also the joker card is just a card when played to the discard pile, but when played to the poker hand, it automatically changes into what's best for the poker hand.
Btw this is most likely a bug, but if you have the wild draw 4 rules on no bluffing mode, you can't play a wild skip or wild reverse if you couldn't play a draw 4, but you might want to keep this bug for the funny(even though with bluffing on you can't challenge a wild skip/reverse.) Not that it matters that much, it would be way to much work for you to add every alternate mode on this already gigantic game that you would need to almost multiply the game size by 4 to add suits.
@@CrimsonHeart wonderful suggestions! I’m a huge fan of Monopoly too!
@@Izzythemaker127 woah. 🤯
They made a "Second Edition" of Dos that adds new gimmicks like:
- There are multiple discard piles and you may play to both if you are able. When multiple action cards are played, they stack
- The Wild Dos card now only counts as a 2 of any color, not any number.
- The Wild Play Two card forces the next player to play two cards on their turn. If they can't play two cards, then they draw two instead.
Interesting! I’ll have to add it to the list!
I think you could call the Attack D10 a "Bomb Die" since it essentially functions as a bomb, ticking to 10 and exploding into 1d10 cards
Not a bad idea!
0:00 Introduction
8:10 Addition 11 Uno Artiste First suggested by Bob_the_awoken_one
9:00 Addition 12 Uno Spin First suggested by cloudtaker633
14:17 Addition 13 Triple Play
16:11 Addition 13.5 Skip-Bo
20:49 Addition 14 Uno Blitzo
22:06 Addition 15 Dos
24:22 Addition 16 Uno Quatro First suggested by ExtemporaneousnessOne
26:03 Addition 17 Uno Mariokart First suggested by ThatDapperWoodle
28:53 Addition 18 Uno The Office First suggested by You Know Who You Are
29:37 Addition 19 Uno Flash
30:43 Addition 20 Uno Tippo
33:27 Outroduction
You put “Introduction” instead of “proclusion,” I don’t think introduction is even a real word.
@@mortsllaf I need to go look someþing up
Thanks for this!
i cant believe you used the thorn symbol :-3@@pantheonmaker9437
@@MassacresMansion You Forgot UNO Sonic and UNO Minecraft.
How does Kevin's Famous Chili card interact with the Uno Flip mechanic? Does it count as drawing the card if you drew the flipped version of it?
I think this issue could be resolved by simply ensuring that Kevin's Famous Chili always has Kevin's Famous Chili on its flip side.
Now that there are four discard piles, it might be fruitful to add some way of indicating what the color a wild card (or number of a number card) that has been placed on a pile has been declared to be, since it might be hard to keep track of/remember if that pile hasn't been interacted with for 10 turns.
The Kevin’s Famous Chili Rule would interact the same as it normally would. There will only be one card face of the rule, and if it by chance is face up, it could trigger upon getting revealed instead of being drawn if that makes sense.
As for the color indicator idea you had, you’re absolutely right, and I already have a plan for this which I’ll be talking about sometime in the future!
I think having four 8 colored d8s and one extra d10 for the numbers and colors on wilds could work well I think. If only to fuel the dice gremlin
this comment alone would kill anyone without context
I was honestly trying to figure out how you prevent people from using the back side of their cards if it’s more convenient for them. Especially after “clumsily dropping them on the ground”
I was thinking of that too. I'd sadly say the only way is to have the back and front have a icon for which side you're on
One day I wonder what would happen if I threw my Uno, Dos, All Wild and Flex decks into a single pile, the next you show up. Love it! Really excited to see Uno Flex join the Amalgam, it's my favorite variant and it would work really well here. Two-colored cards would balance the eight colors a bit better, and the sheer amount of effects and symbols it adds to cards would be really funny. There might not be any "normal" cards left, which I find hilarious.
On an unrelated note, the Office mechanic has interesting synergy with the double-sided cards. If I'm remembering and interpreting that mechanic correctly, messily dropping all your cards and picking them back up could flip some of them over at random. You'd essentially have different cards than you started with. Chaos!
Glad you’re enjoying the content! Good suggestion! And you’re totally right about the chili card. 😂
I want to play this uno version just as much as i would dread playing this uno version. keep it up man, you're doing great!!❤
Thank you so much! That’s the feeling you’re meant to feel! 😂
@@MassacresMansionThis would be hectic with UNO: Colors Rule
This is making me consider writing a fanfiction where the characters play this mess, and im preemptively reconsidering my life choices. Keep up the good work!
Great idea
That sounds like a fun project! Glad I could inspire you, and thank you for your support!
Would read
No, please do it. We all need this in our life.
The real question is which fandom
You missed the sweet sweet opportunity to turn Uno Tippo into a d20. Start it on 10, each time a card is played it ticks the die. Discard piles 2 and 3 count for -1 and +1 respectively, and piles 1 and 4 are even easier to misbalance so they're worth -2 and +2. When the die goes past 1 or 20, the player who did it draws two, and maybe shuffle each discard on that side to count as mixin' em up to put a new card on top. Very exciting with the d4 discard exclusion rule, and straight up devious with jump ins and multicard plays. Don't feel like you have to put it in but that's 100% gonna be a house rule at my table
Cool idea! 👀
Id absolutely buy a physical version of this, pretty hyped for when it eventually releases
Good to know! 😈
No one would buy it, because it wouldn’t be able to fit on the conveyer
@@MatthewConnellan-xc3oj Delivery by a helicopter.
@@JohnSmith-ox3gy I would sharpen the edge of the box, and turn it into a giant sword to vanquish my enemies.
For a TTS version, would be cool to have the playtest avalible on TTS so there can be a lot of people that can easily playtest the game and can give feedback
That’s a possibility!
8:53 I feel like I need to call you out on a mistake you said here. Even if the Art Card will have no mechanical value and is only meant to be looked at, your pixel art is not "pointless" and is actually very cool and this whole project is cool and you seem like a cool person hello 👋
Dang, thank you so much! That means a lot honestly! :) Hello! 👋
i think the wild item box card should use a d20 instead of a d6. not only is 20 actually divisible by 5, so you'll always get an item, but the d6 is way more likely to be used by another mechanic then the d20 is.
You do have a point! One thing I’m trying to do is, despite this being an incredibly complex game, make the mechanics as easy to understand as possible while still maintaining most of if not all of the original mechanic’s functionality. I feel a D20 for that rule specially would add a small unnecessary layer of complexity to using it. The reason I chose the D6 is because it’s simple, and it will likely serve multiple functions in the future! Dice don’t have to be exclusive to one mechanic! And I bet I’ll find a nether use for the D20 in the future as well! :)
I’m sure you already have this on your list, but the official Minecraft Uno has a Creeper/TNT card that has the rule: “When you draw this card, reveal it to everyone and then draw 3 cards.”
Noted!
Board game TH-camr alignment chart (out of the ones I know):
Massacre's Mansion: Chaotic Neutral
No Rolls Bared: Lawful Neutral
Magic the Noah: Neutral Good
Valefisk: Neutral Evil
This brings me so much joy. ♥️
Thank you for answering the question: if UNO’s so good, why don’t they combine every version of it?
Glad I could be of service. 😎
Do you think God stays in heaven in fear of what he created?
@@JohnSmith-ox3gy I love Spy Kids! 😂
including a card called the "wild kevin's famous chili card" when removed from the context of the office is so fucking funny
You’re absolutely right. 😂 It’ll like be renamed in the future though for legal reasons. ):
😊
I picked up a copy of Uno Flex the other day. I'm pretty sure it would quadruple or more the complexity of your amalgam. I suggest you take a look at it. It adds a power up card that you keep in front of you and flip from active to inactive, reuses a symbol from uno flip but mirrored and miniaturized, and adds extra abilities to exactly half of the cards in the game.
Also, not sure if it's a new thing for all uno decks or just flex, but the decks now include hash marks in the corner for each color to increase accessibility (1 for yellow, 2 for green, etc.). I'm not sure if you've considered accessibility for your game as of yet, but colorblindness has come up in my life as an obstacle to playing Uno with a few friends and my dad who all suffer from it. Uno Flip is basically impossible for my dad. I know you're already dealing with a lot for design lol.
I also have a blind friend with a set of Braille uno cards. Not sure if they're official.
Other notable uno versions: All Wilds
All of these versions are noted! 😈
I actually have a version of Uno my friends know me for, known as Suplex Uno. Named as such because the deck is roughly 3 times the size of a normal uno deck, and the gimmick is that I've added about 12 different popular house rules that we all get to use, which creates a lot of chaos. I've even had the pleasure of playing this version with 16 people at once!!!
Anyway I really want to see this Uno Amalgam project come all the way to its finale, because I feel a personal connection to it and also it just sounds so funny to play :)
What a cool project! That’s how the Amalgam started out so it’s cool to see! Glad you’re here and thank you for your support!
New rules for Dos (original version):
Dos rule: if you have 2 cards left in your hand, you must say Dos or draw 1 card
10 Reset card (1 of each color): if you play this card, all cards in that discard pile get put back into the deck, the next player to play on the discard pile can play any card they wish to.
Cool suggestions!
A good theme, in my opinion, would be classic monsters like Frankenstein's monster given the nature of Alalgamations being scary.
Not a bad idea! 🤔
I really hope he releases a playable version of this
Oh I will. 😈
Quick Rules Clarification:
What happens if the first 3 piles have stop cards, and you get unlucky and roll a 4 meaning you can't use the last one?
I assume the default interpretation of these rules interacting would be that you can just play on one of the piles that has a stop card. However I feel like it would be way funnier if it skips your turn, meaning there's a 1 in 4 chance each person's turn is skipped until someone plays a wild on one of the other piles to free it up.
It does indeed, skip your turn. 😈
@@MassacresMansionUno really is just the "lmao get fucked buddy" of games... I strongly approve of this ruling in that spirit 😂
Don't you just automatically win?
i didn't even know there were versions of uno with unique mechanics until i saw the first video and you're blowing my mind lol
this is a very noble cause, keep it up! hoping to play it at some point
Thank you for your support! Glad you learned some stuff!
PLEASE ADD THE UNO SHOW NO MERCY CARDS. THEY RELEASED LIKE A +10 WILD, A +4 REVERSE. IT GETS BETTER!
That’s one I’ve already added to the list. Don’t worry, I’ll be addressing it in the future. 😈
for the mario uno if i recall the symbols only ever showed up on specific colors
bob-om was any wild card (or "black" card)
mushroom was red
lightning/banana was yellow/blue (forget which was which)
green shell was... green
so if a d6 never shows up again and is redundant or more C.A.D. stuff appears, you could just change it to check for one of the eight colors
You’re absolutely right about that! I excluded that aspect of the mechanic for the sake of simplicity, but perhaps in the final version it would be better to change it.
Course, you'd need new mechanics for the other four colors- though I supposed you could combine mechanics from multiple different CADs.
i'm still at the beginning, but I love how the diamond look like hazard symbols. reflects the dread (complimentary) i feel thinking of this game, haha!
Glad you like the design!!!
The visual graphic helps so much, can't imagine how will this series end, it will be nuclear science, also does the art card softlock you?To be fair there's going to be a fair lot of ways of winning without getting all the cards out I guess by the end of this thing
The art card like the veto card seems to not even be in the deck just to admire
Thank you! And yep! The art card doesn’t even get shuffled into the deck at all. It’s just there for you to look at for hours on end. :)
@@MassacresMansion Honestly there are so many player hand interactions already where you can discard or give cards to players, i wouldn't mind having the Art card being a dead draw just so you can fuck with people.
The Art card could be considered a double faced "Rainbow" or multicolor card, for the sake of color-specific interactions, unlike "black" or wild which usually don't interact with cards.
Imagine it being next in the draw pile, the ominous threat of having a dead card in your hand; the shame of having it for however much time; and the satisfaction of fucking with someone else by forcing them to get the Art card....
I recently watched the first one, glad im able to witness the uno atrocity once again
I’m glad you’re here to watch it! 😂
I would pay so much freaking money for one of these. This is incredible
Good to know! 😈
I just remembered, I made something like Uno Amalgam before (a metagame concept based on having all the gimmicks pokemon has called "National Dex: Everything Goes")
That sounds awesome!
Could people do "Prepare to be Pokébliterated" shenanigans in that?
@@Luigicat11 considering I had interactions for the Mega evolution, dynamax and Z moves planned out in the spreadsheet... yeah
@@MellowNova
Nice. Funny enough I kinda had a similar thing planned out but including (a fair chunk of) fan projects. Needless to say, that's gonna be a while.
This is actualy the best birthday gift I could ask for! I am looking forward to eventually dragging my poor friends into a game of tabletop sim for this.
I’m glad you enjoy the idea! And happy birthday! :)
An Uno variant our family used to play a lot as a kid was Uno H2O, or H2Uno, as we called it, which was a special, plastic card deck that could be played at the pool or the beach. It's mostly standard, but it includes a variant Wild Card called the "Wild Downpour" (but we called them the "Splash Draw" cards) where if you play it, you can cause everyone else to draw +1 or +2 cards. If I remember correctly, there were 4 of the +1 variant, and 2 of the +2 variant.
Noted!
Can’t wait for this guy to talk about the “draw 25 meme” and also having valefisk playing it lmao
It would be a miracle if Vale played this when it was done. 😂
@@MassacresMansioni think Vale looks for exactly this type of Demon spawn so it is a good chance that he'll play it
@@menaatefadly That would be amazing! 🤯
I could totally see this as a Rouge Lite deck building game similar to Dungeons and Degenerate Gamblers. I'd buy 100%. Loving the content! All hail the algorithm 🙌
Thank you for your support!
the fact that you doubled the ammount of colors in the game just made the rule of matching all four piles more special, i feel like with just 4 colors a long game would eventually have all 4 stacks line up at some pount
Indeed!
I remember a variant of UNO, confusingly also called "UNO Flip", which was Target exclusive for some reason. Why it is exclusive to target is a reason that no mortal man can know. It came with its own tiny trebuchet and mini plastic uno action figures and... yeah good luck with this one
What a weird one! It’s on the list!
@@MassacresMansion Clearly when this game becomes commercially available, you must take from this game and make it exclusive to Target :P
Omg its real! Look up Uno Flip 2009
One of my favorite parts of these Uno videos is that you don't apologize for any of your puns. And that's good. Keep doing that. Keep up the good work, I can't wait to play this with a few unsuspecting friends xD
Thank you very much. 😎
I can’t wait to release this thing!
as an uno all wild fan, you must add like 90 more wilds (my actual suggestion is take stuff from uno all wild, there’s wild versions of each of the base game special cards, alongside a skip two card.)
Noted! 😈
I have an idea: Maybe the flip cards could be left-handed cards, but the defaults have right handed.
So the base and lefty variants could both be represented. (Also works with evens as rights, and odds as lefty,)
Additionally Uno H2O's wild down cards would be an actually useful addition! (all others take 1 or 2, indicated on the card)
Uno Stack is basically all a B.U.G. but it has the "Uno Cube"/Dice. Roll the D6 and get a new(?):
Red 1, Blue 2, Green 3, Yellow 4, Reverse or Draw Two.
Not sure how this would work, maybe a specified card could be any of these if you play it/get it, then you roll the dice.
Overall, this is a really interesting idea! I hope this gets finished! You did a lot of research for this and I can tell it will be great!
Glad you enjoyed and thank you for the suggestions!
I was expecting the CAMs to be combined into one set of symbols that just work for multiple functions (to be sorted out later) but more dice works.
I like dice. :)
both. both is good.
This is my favorite content in the world right now, just makes me happy scratches so many itches at once, game design, nostalgia, comedy, the building up of something big and cool, and of course uno. Well done good sir
Thank you so much for your support!
This series is literally something I would've come up with back in middle school. I'm interested to see how UNO Flex rules would work.
I can’t wait to add that version. 😈
@@MassacresMansionand I thought of pvz all plants one game mario but too many enemies and a Kirby rpg
Two mechanics to add from Uno versions I've played are
- the Triforce, where if you play a Triforce wild card, if the other players can't play a card with a Triforce on it they draw three
- the creeper wild card, where the other player has to draw three
Noted!
You should have Valefisk debut your game on table top Sim. He loves torturing his friends with overly complicated games
That would be incredible!
Now you gotta do “UNO No Mercy” that has a “Reverse Draw 4” and a “Draw 10” card
Noted. 😈
@@MassacresMansionand +6
This is an insane project. I'm so hyped for it! This has elements of what makes stuff like 1,000 Blank White Cards so much fun. The pure chaos and amount of mechanics is amazing. The best thing to do with something like this is experience it with friends and not care too much about who wins. Until Uno is called, of course 😉. I'm also definitely gonna check out Massacards! Seems like a fun game, too. Congrats on TH-cam's algorithm smiling upon you, as well! Found you through my recommendations. Keep being awesome! 💜
Thank you for your support! I’ll continue to work on both of these massive projects!
The fact that you have already responded to other comments about every rules clarification I had is so impressive
Thank you! 😵💫
I’d love to have a physical version to bring to office game days. Chaos is right up their alley
Very good. 😈
I love how as the coherence of this spirals downward, your subscriber count does the opposite
So true! 😂
For the "discard two of the same color" card, I like the name "double discard." It'd act the same, but with an infinitely cooler name.
So true!
Functionally, aren't the "Discard two cards of the same color" cards just colored versions of the "Skip everyone" card that already exists?
No, because with Skip Everyone you could play on one of the other three discard piles, so the second card doesn’t necessarily have to be the same color (and even in base UNO Flip, you could still play a Wild as your second card, so they’re not quite the same even in their original versions, but now the differences are more pronounced)
Ah, true, I forgot about the other piles.
They’re very similar, but the Skip Everyone card doesn’t limit your color options like the DTotSC card does. 😂
This is brilliant. Just wondering, how many versions of UNO have you found so far?
I kid you not there are hundreds.
@@MassacresMansion Honestly, I wouldn't be surprised if the number exceeds a thousand by the time you finish.
@@belodie hopefully not. I wanna finish this project. 😂
Okay, so if this ever becomes a real thing, I want a rules booklet for every player, having a description of all rules and symbols.
Then you can just start the game, hand them out (in that order), and no setup is required.
I’m considering a digital rule booklet so I don’t have to have 10 or more rule booklets, which would make the game cost a lot more money. 😂 There would be one physical booklet, and access to a digital booklet for every player! :)
@@MassacresMansion That is a good solution, I like that
Another banger video. Love seeing these. If you want another pain-inducing recommendation, might I present UNO Game Changers for submission? It has Draw 8, a card that lets you see other players' hands, and cards that literally only work if you eat popcorn while playing. Sounds perfect to me!
That sounds absolutely crazy! 😂 It’s going on the list! Glad you enjoyed the video!
I'm amazed someone else had this idea within like two weeks of me, incredible work on display here
Thank you! :)
"uno but you have to roll a d4 every single turn" sounds like hell on earth. i want to play this game.
Heck yes!
This is amazing! I would definitely be interested in trying it out once it’s done. If I could make a suggestion though, it might be nice to have the color of the card written on the card itself for us colorblind folk. Or maybe just a small symbol in the corner or different borders to help distinguish them? The original four colors are easy to tell apart, but with these eight there’s going to be some confusion about which is which.
Wonderful idea! I’ll 100% cover this when I’m creating the final designs for the game!
@@MassacresMansion Best idea would be to probably add Uno Flex.
I like that the wild cards are now hazard diamonds
Heck yeah they are!
There's special rules for "My First Uno" which is designed for toddlers/small kids. I think it would be immensely funny if you included them in some way
Noted! 😂
@@MassacresMansion Unrelatedly, with the d4 discard pile blocking, you may want to add an addendum for that interaction with the stop/tilt cards. If a discard pile is tilted (or all of the others are stopped) and you roll it into not being usable, there should be an interaction noted in the rulebook.
@@rorysmistakes for sure!
Great to see another Uno Amalgam Video! Amazing work bringing the Joy of every Uno Form together!❤❤❤
Sidenote: as someone who was crazy enough to make a version of this irl, i actually sent you an email of how big the deck would look! (Spoilers its pretty tall)
I’ll have to look at that. 👀
So happy for this part 2! Can't wait for the tabletop version!
Now the question is, will there be a scripted version of it after it on tabletop hmmm XD
Also, for the cards that need renaming, how about simply "Double discard" and "card spill"
Who knows. 😂 Also good suggestions! I’ll keep those in mind!
@@MassacresMansion if you need help setting up the tabletop version, let me know, I would be happy to help! I am a programmer and I would love to help with any scripting! I think having a tabletop version would also be helpful to beta-test the deck after each addition to see how it plays. I can't wait to see you tackle wild cards like "Kill Kenny" from the South Park version or the "Friendship card" from the old Mickey Mouse edition, which allows for multiple winners!
Just thought, you could name this game "Solo", bc once you start playing soon you'll discover that all the people you loved abandoned you and you now have the "solo" experience
Not a bad idea. 😂
Super excited to see this monstrosity come to life! Keep up the great work!
Thank you so much for your support!