The Soundtrack of Risk of Rain 2 Makes Me Want to Fight God Himself
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- เผยแพร่เมื่อ 5 มิ.ย. 2024
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REFERENCES:
MANY LORE REFERENCES WERE PULLED FROM THE RISK OF RAIN FANDOM WIKI
riskofrain2.fandom.com/wiki/R...
Risk of Rain 2 is a Triple A Game - • Risk of Rain 2 is a Tr...
I climbed the Tallest Mountain I’ve Ever Seen in a Video Game - th-cam.com/users/clipUgkxfZq7...
The Variant Human on twitch - / the_variant_human
Peter on TH-cam - / @solkoroads7337
DrumRollTony - • MUSIC DIRECTOR REACTS ...
RayDans - • What Was Gearbox Think...
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TIMESTAMPS
00:19 - Through a Cloud, Darkly
02:13 - Risk of Rain 2/ The Dehydration of Risk of Rain 2
04:26 - Prelude in D Flat Major
05:42 - Evapotranspiration
07:55 - Thermodynamic Equillibrium
10:03 - Disdrometer
14:10 - Out of Whose Womb Came the Ice
16:46 - Having Fallen, It Was Blood
18:39 - Terra Pluvium
24:48 - Nocturnal Emission
28:25 - KÖPPEN AF
33:51 - Once in a Lullaby
39:19 - Parjanya
42:11 - A Glacier Eventually Farts (And Don’t You Listen to the Song of Life)
47:18 - Into the Doldrums
52:06 - Hydrophobia
54:33 - Who Can Fathom the Soundless Depths
01:00:16 - A Boat MAde from a Sheet of Newspaper
01:03:17 - The Raindrop that Fell to the Sky
01:14:14 - They Might As Well Be Dead (ft. The Variant Human)
01:18:37 - The Rain Formerly Known as Purple (ft. Peter)
01:25:51 - Antarctic Oscillation
01:31:04 - …con lentitud poderosa
01:35:16 - You’re Gonna Need a Bigger Ukulele
01:40:13 - Lacrimosum
01:42:26 - Petrichor V
01:46:36 - A Placid Place of Ignorance
01:51:40 - The Face of the Deep
01:56:18 - It Can’t Rain All the Time
02:00:45 - A Tempestuous Sound of Thunder and Lightning Heard
02:03:52 - I Should Build the Man a Statue
02:07:27 - Post Commentary
02:11:01 - The Home Stretch
02:13:48 - #ShamelessNotSoShameless
And his music was electric…
If this doesn’t get top comment, then why did I even make the video in the first place?
Yeah and like, what if you did hollow knight next 🥺🥺🥺🥺
@@guava9343 yeah please do hollow knight
@@guava9343I meeeeeean, it’s definitely on the docket 👀
Ukulele is great
Wow ! You finally made a video on, “a very significant probability of a specific weather related event known as rain has a higher chance of occurring than not occurring, the second variation of such.”
You- you huh?
You, why you did that?
Now I’m removing this video
@@DJCerealSauce6455 I sorry
@@KaihanFidaiy no you're fine, keep being you man
@@DJCerealSauce6455 NOOOOOOOOOO
I'ma do a flip INTO a bridge
im slowly realizing that the venn diagram of risk of rain fans and ultrakill fans is practically just a perfect circle
Right??? The amount of “risk of rain?” Comments on the Ultrakill videos is NUTS
Not quite! I'm not a fan of ultrakill personally. Pretty close tho lmao
Hey, thank you for taking the time to talk about the music to such an extent! Much appreciated
I was honestly impressed that you even got notified or happened to be checking the comments on 3 year old videos
I appreciate your consideration and respect your want to go down a new path, hoping but nothing for success wherever you may end up 🙏
Hey Chris! I felt the need to say that I finally got around to checking out Deadbolt and I've been absolutely blown away by the soundtrack (and gameplay lol). Your work there is amazing, a whole different sound from RoR (that had me originally hesitant to check it out) but you killed it, as expected, and it might be my favorite work of yours. I dream of a day where a Deadbolt 2 comes to being and you get to go wild on it's sound again. Thanks for all you've created!
@@DJCerealSauce6455 The real reason he's not accepting your invite is because you kept referring to his pieces as "songs." 😔
Legend himself appeared
The best part is Chris has entire videos talking about every track. There’s one song where he tells that the “guitar” in it is just an *extremely* tortured synthetic drum iirc.
I- I must’ve missed that part, but I’d love to relisten to him describe that
Me when I risk the rain and get rained on.
When you HWHAT now?
@@DJCerealSauce6455 she riskin my rain till I petrichor
The game where you get rained on is risk of rainworld.
Quick correction: a lot of what I called the “electric guitar” in some of these songs turns out to actually be a heavily processed synth lead
Some examples include the solo in Risk of Rain 2/ The Dehydration of Risk of Rain 2, The solo in “Into the Doldrums”, and one of the supporting leads in “Köppen AF”
Chris’ classic line: 🚫🎸
Have you seen Chris' video on how he made the sound? Crazy stuff
@@austino545 Yes, and that is the only way I know this is a synth and of course I only managed to see it AFTER I scheduled this video for upload
Will say to your defense he played the synth as though it was a guitar
The main title theme is beyond immaculate. The only games' title screens that compare are Xenoblade Chronicles, Dark Souls 3, and Hollow Knight. Edit: Rain World is also pretty close.
Also, I won't accept this commando slander.
Well too bad, Commando sucks and you suck too (jkjk)
Also Dark Souls III, my beloved 🔥🔥😊
More like CommanDUMB (explodes instantaneously)
To add to that list: I would recommend checking out Space Cruise from FTL: Faster than Light. it's such a lovely mix of uplifting and somber that fits so well for a rogulike - it suits perfectly as a track to enjoy the high coming off a victory, and to pick yourself back up again after a brutal defeat.
Best survivor fr
actually, it is specifically the UES Contact Light that has sent the distress signal. You see in the dialogue of the opening cutscene, as well as some other various lore tidbits. This is the ship that is crash landing in the first game, that you later return to.
A lot of the titles are named after rain, but that's because of what the game was titled for. The rain in risk of rain is your death, and the risk is the gamble you make by staying around for too long. Sure you can stay on the stage to find those last two or three chests, but like a thunderstorm on the horizon you know the next stage will be that much harder to weather because of the extra 5 minutes you spent. In the end the only way to stay dry from the rain is to get out of the storm.
Evapotranspiration is a perfect title then for the first stage. You came to the planet, you disturbed the peace, you're the one rousing up the storm. It might not be too much to worry about now, but this is just the precursor.
Thermodynamic equilibriam. With this concept it's the perfect name for "boss" music. Bwtween you vs the world, you've finally reached equal states. It's anybodies guess on who'll win. If you'll obliterate your opposition with a sheer difference in power, or if the planet gets just a little too hot for you to handle.
Disdrometer, as you have found out is just a tool to measure rainfall in all it's forms. And since we've established in this case that "rain" is danger or death, calling this song disdrometer is apt. It's just saying to measure your risks, know what's coming and take precaution.
I could continue but you can get the gist of how the concept applies.
I've literally cried to Lacrimosum before, whether that be beating an eclipse run as REX for the first time, or the beauty that is the credits, it always gets something out of me because it's the credits to MY run, not the character's on the screen's
Chris using double fucking rainbow from the first game for the bosses motifs was a genius idea
Now we wait for Triple fucking rainbow
thank you for giving the menu theme so much love. I feel it's greatly underrated.
I have so many memories of it running in the background of my pc while im in bed
"...and so he left, with everything but his humanity."
Interesting fact about Prelude in D flat major and Who Can Fathom the Soundless Depths;
Those two tracks are a Risk-of-Rain-ified version of Romance period pianist Frederic Chopin (pronounced Sho-pan)’s Raindrop Prelude
Anyways, love the video game soundtrack deep-dives
Y’know, I remember hearing about “Who Can Fathom The Soundless Depths” containing that Chopin melody, but I wasn’t aware of Prelude!
My favorite part of Verdant Falls that adds to the theme, is if you select Verdant Falls in Newt's store to go there. The flavor text is "You dream of sweet fruits and bitter promises" wich goes hard as fuck especially with the antagonist of the 2nd DLC being a false recreation of Providence
I haven't even been able to find the Verdant Falls dream yet lol, but that does go extremely hard
I think the main reason a lot of the song names don’t fit the stages very well it because Chris didn’t originally base his music off of the stage themself. The first song he wrote for a specific stage was the one for Siren’s Call (which is my favorite song, ever). The Devs were the ones to decide where to put each of the songs for the first few stages. Chris bases the song titles off of the songs themselves.
I was very happy to see this video! I liked your Ultrakill video a lot despite the OST not really being my thing, but this is genuinely one of, if not my favorite albums of all time. I recommend checking out Chris’ many album commentaries on RoR to see how the songs were made and all the weird theory stuff I don’t understand that went into making it.
Edit: Nevermind you did watch the album commentary. My bad. Amazing watch, definitely recommend it to anyone else.
Lmao I got you bro, I definitely did not mean to make so many jokes at the expense of the names of the songs, especially since I know Chris is big fan of making weird ass song titles, and I wasn’t aware he wasn’t actually basing them off the stages, good stuff
i absolutely don't want to be in siphoned forest so i'd say it's pretty accurate
Siphoned Forest bullies me :( but they give so many items so I'm conflicted
Con lentitud pederosa is so sad....
I actually shed a tear at the part where commando tried to use nades 😢😢
Chris definitely knows how to make the music in this game pop and stand out. Every track has its own unique story to it and I absolutely love it
super hyped to see what he ends up cooking for the remaining 7 songs in the OST!!
@DJCerealSauce6455 When he released a couple of days ago,'a tempestuous noise of thunder and lightning heard' I knew he was doing something right
Something about Terria pluvim, is that in abandoned aqueduct, and loosely abyssal depths, is that those are the 2 stages where there’s conflict between species (not accounting void seeds) because the clay apothecary, dunestrider, and Templar are from tar, which made everyone who spread the tar (they got gaslighted) get absolutely cooked and Provence had to save their ass, by making them go to alphelian sanctuary. And for abysmal depths, the imps are trapped in this planet and they only live in a abyssal depths cause they can’t stand the outside environment(offbrand vampire) and they can’t leave cause they thoghht they could dip in and out when they dipped in they couldn’t leave and then they had to coexist with others and they hate it there (I think) so basically it’s a 3 way tie between everyone bejng foreign between each other (survivors, normal enemies, and the tar and imps respectively)
I love the Imps lore, but I actually wasn’t aware of the clay family of enemies, that is fascinating!
I think the imps might not like the tar people since in Ror1 and returns their offspring is apparently trapped inside clay vases
@@warwicksulista8320 ngl, that’s pretty fucked up
Evapotranspiration: Loss of water from the soil/plants, going to the atmosphere. If the enemies in risk of rain are the metaphorical rain, this is the first step towards making, said rain. The enemies, rising up, starting the cycle. At this point, you are not yet experiencing the rain, but this is the start of the risk of it.
Oooooh wait that makes so much more sense, as in you would first need moisture and water from the planet before you can even hope for rain to fall
For the void fields music i almost feel like the bear of you taking damage from the void fits with the song.
Squeamk
1:04:58 Finding a rejuv rack from a Worship Unit is so real, especially with the commentary setup.
But hey, at least I was able to find a Caggers right before that 😇
59:47 I think the reason why the piano comes in at the end of this track (which I believe is only on the OST version, not actually heard in-game) is to bookend the album. The motif is the same melody from Prelude in D, which is the first track on the album, and Who Can Fathom the Soundless Depths is the final track on the album. It's a good bookend.
Man the moon theme makes me feel things that I imagine a drug induced hallucination would conjure.
I will take drugs and let you know what I find
OH MY GOD, I WAS WAITING FOR THIS!!! RISK OF RAIN THE G.O.A.T !!!!!!!
Bro I GOT you!!
@@DJCerealSauce6455 I goat you*
Maybe Chris's music is the reason why I have like 350 hours in this game
He’s certainly aiding in the 250 I have clocked!
Nice I have 3000 (yes really)
@@FlowotheFlower I can see that, it’s such a good game
@@DJCerealSauce6455 I have about 500 and i'm still jamming.
YES. Finally a fellow Raindrop that Fell to the Sky-appreciater. Definitely my favorite too. It is so insanely, hauntingly beautiful!
EDIT: I agree with the "crying" sound as well!!!! It's like listening to a lamenting synth. It's so so cool.
Lamenting is a fantastic way to describe the synth, we ride at dawn!!
These are some of the best tracks I've ever heard, however it feels like something is missing. It feels empty without also hearing 3 other people going feral over who gets the Polylute in the background.
Excellent suggestion, tune in next week where the audio is the same, but the video will be replaced with multiplayer footage of us doing this exact thing
I’m pretty sure Chris was given full creative freedom in the music to do as he saw fit
You would be 100% correct, Hopoo explicitly told him "we don't want a composer who's hand we need to hold every step of the way through, we want a composer who knows what they're doing and will just do it"
Evapotranspiration can be thought of as the first step in the water cycle which eventually leads to rain (though the water cycle is technically a loop so it doesn't have a start). The game is called risk of RAIN 2 and the song plays at the very start of your journey. This is just an explanation for the song title that I thought of, who knows what Chris originally had in mind.
I absolutely adore this game, the gameplay, the soundtrack, the world, the characters, the enemies. I 100%'d the game a while back and I can't wait for seekers of the storm to release. I modded my game to hell and it is one of my all time favorites. I always knew something was special about the soundtrack and thank god you were the person to cover it, and a 2 hour video are you kidding me??? I can't wait to watch the whole thing!
I AM A MAN OF THE PEOPLE, and the analysis would feel disrespectful if it was anything under 2 hours lol
Love how you tried to get footage of the altar to N'kuhana (or whatever her name is) and you'd already destroyed the skeleton so it wasn't there
Honestly probably did that about 150 hours of gameplay prior to making this video and didn't even realize (aka like 2 years ago lol)
I just found this game, browsing the Xbox store when I come across this title. "Risk of Rain 2" thinking to myself. "Two? I've never even heard of one." But the art style caught my eye. I checked it out. It was the combo Risk one and two set. Finally I let the trailer play... As soon as it started the music kicked in. "Wtf?! I'm buying this!"
Now expecting to see in you in a few months when you have a couple hundred hours in the game 🔥🔥🔥
The thing is, songs like Koppen AF and Antarctic Oscillation are a lot longer than they need to be and can get pretty crazy, but in the game they play during a boss fight that is only 90 seconds long. That is, 90 seconds if everything goes right. The player only gets to those intense parts of the song if something went really wrong, when they get overwhelmed by enemies and have to leave the teleporter zone for a long time because of them. And sometimes this scenario fits really well with the intensity of those songs
That's whats awesome about these songs, and it also means that most people won't get to hear the majority of the song without going and listening to the OST, and if they do that? They'll be in for a whole new experience
fun fact: void fields also has that synth for when you come close to a teleporter but you can't ever hear it because no teleporters spawn in the stage
and also regarding the void, the voidling wasn't the last there is. there's a reason why the old ending cutscene was scrapped, everything in the lore says that once you're inside of the void proper you can only go deeper, and the planetarium is only cell V. the -ling part implies that the voidling is a sort of lesser version of something, and we know from the lore that the void doesn't die, and that it always comes back. nothing stops the void. it will not yield. it will not stop consuming. the void consumes all. the cells are for everything. and you can only go deeper.
the simulacrum never ends...
now just why the hell would they put the tele noises in the map if there's no tele >:(
2:02:10 Fun fact Chris said that Void dlc was the funeral album and the Storm dlc is the birth album, so maybe we will get double happy rainbow
TRIPLE FUCKING RAINBOW????
im convinced that chris is the modern mozart, the music of god at this point.
He always cooks so much and they are delicious.
This is such a good video to have on in the background
That’s the plan, Stan! (Wait your name might not be Stan, my bad)
HOLY MOLY KEEP PUTTING BANGERS ON MY FAVORITE GAMES!!!
Woe, loving this type of music analysis video! Looking forward to more!
Bro I got a LIST now, shouts out the people in the comments for making great suggestions
alright time to see this man's peak takes on peak music
My absolute favorite moments in the OST
59:22 in Who Can Fathom the Soundless Depths
1:13:40 in The Raindrop that Fell to the Sky
1:30:03 - 1:30:47 in Antarctic Oscillation
1:33:12 in Con Lentitud Poderosa
(PS, the Mithrix voice is literal perfection holy shit)
1:48:21 - 1:49:01 in A Placid Island of Ignorance (this is because, fun fact, this is actually the main menu from the first Risk of Rain)
2:02:27 and 2:03:38 in A Tempestuous Noise of Thunder and Lightning Heard
2:06:32 in I Should Build a/the Man a Statue
Finally, somebody commenting on the Mithrix voice 😇😇😇
Great video. I've been waiting for a video like this for the game👍
As we’re a lot of people, and I feel a bit bad that I couldn’t get this out in May, but hopefully it scratches the itch people were looking for!!
@@DJCerealSauce6455 trust me it did
this soundtrack honestly helps solidify how ror2 is like up there with other legendary indie games like minecraft, terraria, and celeste at least in terms of music. like those are the games that i get reminded of when i listen to the bangers on this ost
Who are you?
no I'm kidding, you're right Kirbo, and I hope to see you play this damn game with us more
ive watched many rewievs or reactions to this ost bc i just like hearing the tracks, yours is by far the best beacouse people who do make these kinds of videos didnt acctually play the game you deserve so much more views
I respect the people who are able to analyze the music without playing the game because they remove themselves from the context and are still able to provide a substantial analysis on the music, but I also want to be a man of the people and I would feel like a fraud if I didn’t play the game a bunch in the pursuit of making a dang good analysis
Just a quick note, the song ...Con lentitud poderosa translates directly to with powerful slowness, I also belive if you go to the OST on TH-cam you can find the full poem, and it basically speaks of an immortal man seeing the rain once more and remarking than it "Rained with powerful slowness"
oh bro, we already got someone in the comments who left the last paragraph or so of the story
I am absolutely no music major or anything like that.. But I do OH so love listening to music of places in games and just comparing it to the place. Just being able to go "oh.. This really does sound like you don't want to be here, it sounds like you are being watched and hunted" while patching in the feel of the level to the emotion of the music! This shit is so cool
Yesss bro, music that makes you feel a certain way because it describes a feeling that is also currently being given by the area itself, that’s what makes background music different from a well put together soundtrack
Chris tweeted this out, so I'm here now. Loving the video format so far and the voice over.
I was expecting you 👀
Didnt expect a risk of rain 2 music overview/rant, but glad we have one, thanks Cereal 🎉
I’m always here to do this
To be honest, I have no clue what a time signature is or anything, but you explain things well enough that I get the idea. Risk of rain 2 has a damn good soundtrack and I sometimes feel compelled to play the game just to get the experience of the music in the environments it was made for.
That's what I"m here for BB!!!!!!
One of the best soundtracks for one of the best games.
The first game I've fully translated and my favourite one, can't wait for new DLC.
Bro the ROR2 soundtrack got me so hyper fixated that I preordered the represses for the base game soundtrack, the SOTV, and the SOTS vinyls, and I don’t even own any other vinyls or a player for them for that matter
Sooo hyped
1:26:10 how i learned is that the main difference is where you feel the last "beat", in a 7/8 it's more rooted and you feel the "and" before while in 7/4 you feel like the "and" is after, but imo just like you said, in practice, you play them pretty much the same it's more of a feel difference
Well good to know I’m not too far off in my very surface level understanding of 7/4 and 7/8 lol
6:00 taking pennies over goat hoof is diabolical (amazing retrospective tho!)
Oh also, 15:42 is a nod to one of the songs from risk of rain 1!
This was recorded weeks prior, when I learned how not useful Pennnys are 💀
Prelude in D and Who Can Fathom are both parts from Chopin's raindrop prelude
As the old saying goes "chris dont miss".
Chris don't miss *nods*
If you want more of Chris, the Deadbolt soundtrack is absolutely a must!
Deadbolt is definitely on my list of soundtracks to pay attention to
I think the “rain” motif in the titles is more to the metaphor that is the title “risk of rain” as “I take an umbrella on a sunny day cause the risk of rain” then it makes more sense. Evapotranspiration and thermodynamic equilibrium is in a sense the incoming rain simbolising the scale in difficulty and the land of rain being the challenge where if you didn’t prepare you will die, same with köppen af
Oh yeah that definitely makes a lot more sense in context, but clearly I took things a bit TOO literally lol
This Video Deserves WAYYY More Views, Great Video !!!!
Thank you for the kind words,it’ll get up there soon, I have a vague feeling
Damn I’ve been waiting for a good analysis on this game’s ost for a while now. Easily tied as my favorite soundtrack of all time. (Tied with what you might ask? Well Risk of Rain 1(and Returns) of course.) I’ve always loved tying in the music with what goes on in the game and lore, and you’ve done a really great job at that. Very entertaining watch. Definitely interested if you’re thinking about analyzing Returns/1.
I’m glad I could do justice to the music :)
Lowkey excited to play RoR:R after seeing the Hopoo Games dev interview
1:56:41 if you read the description of the sots vinyl it’s says that stavros is only on the album for his one song, chris is still the main composer dw. great video btw
You’d be surprised how little I read the details on the vinyls despite buying all 3 💀💀💀
Who Can Fathom the Soundless Depths was also based on Chopin's Prelude in D Flat Major (the raindrop prelude)
Someone already mentioned the Chopin on both of these songs, but I wasn’t aware of one of them taking inspiration from the other, that’s fascinating!
Awesome video my dude
Bless 🙏
54:33 I'm pretty sure "Who Can Fathom the Soundless Depths" is based on, or at least inspired by, Moonlight Sonata Mvt. 1. The piano might be because of that
… my god… this video is so amazing. I barely have the words. I was jamming to the music while you talk and I thought about myself, the game, and my personal passion for the music. It brought me to the verge of tears from the emotions. Be proud of this video. It is incredible and no one can take that.
And one more thing, I HIGHLY RECOMMEND the OST’s of the 2 Ori games. PLEASE check them out. I promise you won’t regret it.
The first game is “Ori and the Blind Forest” and the second is “Ori and the Will of the Wisps.”
I would LOVE a video talking about them.
Man my only connection with Ori is that they were put in rivals of Aether, but most people I’ve talked to about those games have said the same thing
I’m glad you enjoyed this video and this is a killer suggestion
32:38 This part of the song sounds like your need to get a therapist, not for the composer, but for the instruments.
I think evapotranspiration is named as such because it puts water in the atmosphere, which is required for rain
Once again i am convinced Chris' soundtracks for risk of rain are better than the very games they're made for
Risk of Rain is already a high bar to pass, and Chris just may have done it
If your going to continue this series I HIGHLY Recommend ace combat. It’s a series with constantly great and unique soundtracks, ranging from 80s synth, Top gun rock and roll, Intense orchestral pieces, and everything inbetween
Ace combat has always been one of those games I’m not particularly interested in, but that won’t stop me from considering its soundtrack 👀
@@DJCerealSauce6455 if you want a starting point/want to see what the music has to offer, I recommend Zero (Ace combat 0), The unsung war (Ace combat 5) Megalith (Ace combat 4) and Daredevil (ace combat 7) but there are so many that are absolutely amazing
And for a more rock and roll side of the music, Magic Spear and Fire Youngman are great
1:57:52 I'm 99% sure its either a motiff from the main theme of the first game, or from Moisture Deficit (0:27).
Also has the same guitar profile used in Into the Doldrums so that might be it as well
As a person who didn’t play ROR1, I will take your word for it :)
Thank you for this insight
If I had the ROR2 OST playing in a fight, I would win.
I will not allow this commando slander while that exists at 26:10 (jkjk love the vid and just in general you verbiage to describe the musical feeling)
I only bully commando bc he's the easiest to bully :)
Not sure if anyone has mentioned this yet, but Chris does in fact compose, instrument, and mix all of his music himself!
I don’t believe anyone has explicitly mentioned it, but I think we’re all aware
@@DJCerealSauce6455 I assumed as much, I wasn’t sure because you’d said something along the lines of “Whoever played the Guitar” in your video, but I may have misunderstood lol
He’s an incredible dude
@@The4j1123 oh yeah there were definitely some parts where I kind of referred to the guitar as “being played by someone else” but I did mention in Disdrometer that I was pretty sure Chris was the musician, you’re all good!
I want to see double Chris (I just call him that, his second name is difficult to both say and spell lmao) see this video. It’s great. I forgot to mention that every time I hear They Might as Well be Dead my brain always thinks of looking at the two commandos. The commando from the first game, desperate and animalistic in trying to survive, of course losing his humanity along the way. But the commando from the second game, he’s lost, he’s confused. This is NOT natural to him, and everything he encounters raises questions of just what he experiencing, but he stays human. He isn’t desperately fighting to survive, he’s hunting for answers. He was originally drafted in by his superiors as shown in his character log, but the longer he’s on the planet, the more he’s confused. To the point that when he leaves, he is questioning everything. He leaves with new orders, and many, many new questions. And always remember, that con lentitud poderosa bears the leitmotif found so commonly in the first game, specifically from the stage quite literally called, risk of rain, and it’s track coalescence. And never forget, that the giant corridor on the moon, the one that leads to the commencement proper, bears statues of Providence. Despite his rage and anger at his brother’s betrayal, he still cared somewhere. Mithrix wanted Providence to be happy… at least, they were reunited in the end…
It looked like two brothers, chasing glass frogs in the sun.
I have no doubt in my mind that this video will inevitably get to Chris, either by virtue of his own TH-cam feed, or through a friend of a friend of a friend who so happened to find this video
jesus, man. I was just scrolling on my phone when the title caught my attention and I thought it would be cool if it was a music analasys vid, not just an edgy title for a run and oh wow you did not dissapoint. great video, man, ty!
I was about to clown you my boi, I promise you that
(no jk, glad you enjoyed the video)
I never really sat down to enjoy the soundtrack, most of the time I play Ror all I hear are my friends stealing items from each other lmao.
ALSO I THINK MENU MUSIC IS SO COMMONLY SLEPT ON SO THANK YOU FOR SHOWING IT THE LOVE IT DESERVES!
Sounds an awful lot like how me and my friends used to play the game 💀💀💀
Also hell yes to the Main Menu music bro!!!
TH-cam recommended absolutely cooked with this one
Hell yes brother!!
Hey! Loved the video, you have areally fun personality and a voice I could listen to for hours on end really.
I'd love to see you tackle the Hollow Knight or Celeste soundtracks, as they are some of my favorite video game soundtracks :))
Hollow Knights in my stream library soooooo 👀
@@DJCerealSauce6455 o hell yes
this video was complete absolujte peak
and there was only 2 things i was thinking of during it
god i cant wait for him to get to sundered gro(o)ve
and
and outer wilds video by you would be mind blowing
aside from how mind blowing outer wilds is, the music is such a strong emotion teller in the game.
I feel like commencement is probably one of my favorite stages and one of my favorite soundtracks in the game. The first time I got there I saw the massive arena lifted far up into the air by what I can only assume is a massive tree of life or some shit that made me feel so damn small. The climax of the track hit PERFECTLY and it picked up as I walked forward. I’m awe at what I saw. It was genuinely an insane moment for Christmas Day. (I got gifted the game as a present for the winter sale)
I wish I remembered my first time seeing commencement, but this is a beautiful way to experience it (and I will eventually transmogrify my own experiences until I trick myself into believing this is how it went for me)
@@DJCerealSauce6455lmao it really hits me now that the reason it hit as hard as it did was because Mithrix is… a king of nothing. A god of this planet or moon that WE have landed on intruding on his home. His dialogue during his fight of “WEAK” or “INSIGNIFICANT” really only makes me realize now that we as the player are purposely supposed to feel small with the music which wraps perfectly with his view of us. If you stop and look at the moon on sky meadow it’s broken. Just like mithrix.
hell yeha. really glad youre doing ror2 too
Risk of Rain 2 goes too hard to NOT talk about
Look buddy, I think you're gonna need a bigger ukulele...
Ill have you know my Ukulele is among the biggest!!!
@@DJCerealSauce6455 Well, when the risk out weighs the reign over something, you can never go too big.
AstralSpiff is the final person i expected to appear in this video
Well, apparently risk of rain gave him cave music, and I can’t stand for that (love Spiggs content tho)
I heard from some other music TH-camr that 'Once in a Lullaby' sounded like 'Somewhere over the rainbow' but sad and it really fits
We love MarcoMeatball around here
Finally someone who understands the sirens call soundtrack, single best composed piece of music from this century in my opinion.
WHAT you CUT OUT the ending of the voidling theme?? dude i love that part i'll never forgive you for this
honestly, that part fucks, I wish I had kept it in just so I could say it fucks
good job
bless 🙏
dole over tonic after 2 afflictions is an interesting decision 30:40
Honestly don’t really know what I was doing when I did that, I probably thought the EXACT same thing when I picked up the fruit, I was like “hmm 🤔, 2 tonic afflictions? Yeah ok”
with menu track i always i have feeling that im taking too long in menu stage
“Yeah bro if you don’t speed up in the menu stage, the games gonna out scale you”
Someone send this to Chris I bet he'd love it
That’s what I’m saying bro!
5:29 criminal
If I have the music playing in game at the same time as the music added in post, it would sound weird, once I’m done recording I turn the music back up, don’t you dare paint me as the criminal here
"commando sucks, someone had to be the worst and it just might be him"
> frag grenade and phase round equipped
i wonder why?
commando's shotgun secondary and slide ability make him an actually viable hit-and-run character. the frag grenade is his only AoE, but it's super unreliable. suppressive fire stun is guaranteed and can interrupt high-damaging attacks. prioritizing gasoline is a good idea. also needletick and essence of heresy absolutely SHRED on commando because of his high fire rate
Everyone and their mother has been telling me this, I will try this out and report back
Oh my god… thank you. This has been my hyper fixation for so long
BRO I GOT YOU!!!
@@DJCerealSauce6455 i just finished it and its 2 am. Worth every minute.
And so he left with music electric and thoroughly drenched
he dipped his synths into the pool
Man your analyzations of these soundtracks are great. I think your insight into how these songs work as... well songs, is also very, very interesting.
You asked for more soundtracks to listen to at the end right? well I think the soundtrack to Dead Cells is very underappreciated. hope you may give it a listen.
Dead Cells is an infinite repeatable set of tracks for each stage that aren't particularly notable in my honest opinion, but the soundtrack is still absolutely fantastic lol
Good suggestion all around!
@@DJCerealSauce6455 eh. The later stages and the DLC's have very notable music. I feel the composer definitely improved over time. Their later stuff is banging.
@@DJCerealSauce6455 bruh now I'm curious. Which route you takin'. And what BC you on. For some reason I want to know.
@@allowinoftheattic2471 I sort of just take whatever path I want in each run, I'm only good enough to get to the clock tower and fight whatever boss is up there, but I haven't gone much further than that. As a result I also don't know what the DLC tracks are in this game and if any of them come after the clock tower, care to enlighten me? 👀
There's like 2 alternate paths that lead to 2 bosses other than the Timekeeper, and then to the HOTK, and a third one that goes to an entirely different final boss. Some good DLC songs are The Undying Shores, Dont Step on the Flowers, Shipwreck, Caverns, and Morass of the Banished. Those are just my favorites though, all of the DLC stuff is pretty good.
Wait... You haven't gotten past the "tutorial?" You're still on 0 BC? Huh. Well the final boss themes are good. Espcially [Spoiler Boss]. Need 5BC to get there though.
1:06:00
Bro, I've literally described this song as crying to my friends before, and they agreed.
We share the same braincells, my friend
1:00:04 I think the piano is because this song plays during simulacrum
I can imagine that literally every soft piano part in this soundtrack is probably pulled from the same inspiration
I really hope Chris gets to watch this
Manifesting his eyeballs in this video 👀
6:00 i mean that's first step of forming rain clouds