Infernus Squad in Codex Space Marines- Brutal Flamer Overwatch Marines ! Unit Review and Tactics

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 163

  • @Dobonhonkero42
    @Dobonhonkero42 ปีที่แล้ว +66

    A 5 man infernus in an impulsor is pretty funny. It turns the impulsor into a pretty major threat to a lot of stuff

    • @Sanguinedaydreams
      @Sanguinedaydreams ปีที่แล้ว +1

      That's how I run mine! I also added in a lib for the 4+ Inv.

    • @PallaDrak
      @PallaDrak ปีที่แล้ว +7

      ​@@Sanguinedaydreamslib doesn't give the impulsor a 4+ invuln

    • @matthewsadler5071
      @matthewsadler5071 ปีที่แล้ว +5

      ​@@PallaDrakrun the shield dome on it so it gets a 5+ invun

    • @Sanguinedaydreams
      @Sanguinedaydreams ปีที่แล้ว +2

      @@PallaDrak yes I know that. He gives it to the squad. You misunderstood what I was saying.

    • @acko1ogia
      @acko1ogia 7 หลายเดือนก่อน

      Firing Deck doesnt work with Overwatch

  • @SpiritStoneWarrior94-yx3gs
    @SpiritStoneWarrior94-yx3gs ปีที่แล้ว +105

    Vulkan Hestan giving re rolls to wounds for flamers within 24" is crazy good for these guys! 10D6 re roll wounds is amazing. If in firestorm you get S6 AP0 1D flamers..... thats all that needs to be said

    • @MinscS2
      @MinscS2 ปีที่แล้ว +8

      Not all that needed to be said; Add Immolation Protocols for extra spice.

    • @SpiritStoneWarrior94-yx3gs
      @SpiritStoneWarrior94-yx3gs ปีที่แล้ว +3

      @@MinscS2 that's fair haha. Use the +1 to wound strat as well, and you're off to the races haha

    • @SpiritStoneWarrior94-yx3gs
      @SpiritStoneWarrior94-yx3gs ปีที่แล้ว +1

      @@MinscS2 I've got a 6 man boltstorm aggressor and Gravis Captain squad as well for my Firestorm detachment I'm building. I've also magnetised so I can use the dev wounds and +1 to wound strats on them with flamers if I can't use it on my Infernus guys, as the AP increase shooting the closest target will push them a bit higher in certain circumstances.

    • @elgrun2913
      @elgrun2913 ปีที่แล้ว +5

      Oh, no, no... you misunderstood. You pick an enemy unit within 24 inches and give re-rolls against it to your WHOLE ARMY.

    • @SpiritStoneWarrior94-yx3gs
      @SpiritStoneWarrior94-yx3gs ปีที่แล้ว +1

      @@elgrun2913 yeah I knew that.... it's why I said within 24" as that's the range of the enemy unit you choose.

  • @lecajo
    @lecajo ปีที่แล้ว +28

    The Mini of the month infernus marine was my first step into 40k and will always be my favourite model :)

    • @goodmoney2998
      @goodmoney2998 8 หลายเดือนก่อน

      lol mine too!

  • @MaxPlaysTooMuch
    @MaxPlaysTooMuch ปีที่แล้ว +6

    Returning to the hobby after over a decade and coming back to Space Marines your videos have been a godsend.

  • @Loota0r
    @Loota0r ปีที่แล้ว +59

    im surprised Vanguard detatchment wasn't mentioned more, you can put a librarian into a 10 man infernus squad and infiltrate them.

    • @smallbarns
      @smallbarns ปีที่แล้ว +8

      It’s fun, but you’d rather pick a lot of other things for that

    • @Loota0r
      @Loota0r ปีที่แล้ว +5

      @@smallbarns well possibly yes, but this was a video about infernus marines

    • @maxteas3913
      @maxteas3913 ปีที่แล้ว

      I'm looking at running mine in a drop pod for similar reasons

  • @dominicscreativefilms
    @dominicscreativefilms ปีที่แล้ว +14

    Man I’ll never forget how these guys surprised me when me and my buddy played our first game of 10th. We were just playing with the leviathan models for that campaign and I already lost my veterans, dreadnought, and apothecary by turn 2. Just when I thought I wasn’t gonna do anything, these guys killed his winged tyranid prime in overwatch and brought his screamer killer down to just 1 wound. Still didn’t win, but they definitely kept me playing for another 2 turns. A single flamer feels kinda worthless but I never thought about how 10 D6 auto hitting flamers can really stack up. It’s stats might not be the best but when you have 10-60 shots, it might matter when you’re drowning them in fire. Only down side is they’re still squishy intercessors and once they start getting cut down, their combat effectiveness does suffer greatly. It might have just been luck, but these guys still feel underrated.

  • @nicholasbeaver5262
    @nicholasbeaver5262 ปีที่แล้ว +14

    Now that I know the pyre cannon exists now the squad needs to be able to bring one

  • @silentark6023
    @silentark6023 ปีที่แล้ว +8

    I suspect one slightly niche use not really mentioned is when playing against armies' with lots of low toughness/save melee units. Orks, Tyranids, GSC, etc. Have a unit or two move up with your other units as a sort of discouragement unit to make your opponent think carefully about charging in.
    Used to a thing in 6th where flamers caused d3 auto wounds when charged, always made people think twice.

    • @mouthwide0pen
      @mouthwide0pen ปีที่แล้ว +2

      I'm not even sure this use is all that niche. I'd imagine any troop unit that doesnt have a base save of 3+ or better would be deterred by this. Any horde or trade army that wants to get up close would be deterred by a couple of these guys on overwatch.

  • @gergerflarg
    @gergerflarg ปีที่แล้ว +4

    I love my Infernus Marines. I, usually, run a big 10-man blob for area denial but I'll sometimes run two 5-man squads for coverage depending on how I'm feeling. My friends want to get Infernus Marines because of my usage, they're perfect Overwatch users and aren't bad in my experience for culling enemy chaff

  • @jmmllr
    @jmmllr ปีที่แล้ว +4

    I had my first game with firestorm last night. 3 impulses with 5 of these guys inside was fantastic at melting all kinds of admech. Taking advantage of the open top and added durability was solid

  • @BrandonL337
    @BrandonL337 ปีที่แล้ว +1

    I used these in my very first game of 40k, 2 squads of 5, each supporting a squad of assault intercessors. They did serious work against Khorne demons, managing to hold on the entire game chipping away at enemy calvary, doing enough damage over time for my librarian dreadnought to put the smackdown on the last 4 bloodcrushers of a 10-man unit that had been tearing up the board all game

  • @chardensama
    @chardensama ปีที่แล้ว +1

    10 Infernus in a drop pod dropped into my opponent's backline turn 1 and incinerated 3 full units in 2 turns of shooting - they're incredibly useful against hordes with Firestorm and they got even better when Vulkan and the Company Heroes got to the midfield in a Redeemer they shared with Adrax and 6 BGVs. It was brutally effective

  • @Tinytraveler
    @Tinytraveler ปีที่แล้ว +20

    "Brother, get the flamer, the Heavy flamer"

    • @GV-ew1dm
      @GV-ew1dm ปีที่แล้ว +1

      Brother you do not own a non heavy flamer.

  • @claymore1555
    @claymore1555 ปีที่แล้ว +1

    Very much like these guys, especially the design of their flamers and the way they're held from the hip. It adds a sense of heft to the weapon.
    Though if I'm honest, I wish the Ironclad dreadnought was still an option to use as it serves the bunker clearing purpose and can be a scary charging threat to boot with its grenade launchers.

  • @WhiteRhino3420
    @WhiteRhino3420 9 หลายเดือนก่อน +1

    I use mine in Salamanders with Vulkan in Firestorm. Strength 6, re-rolling wounds is very strong

  • @crazyshak4827
    @crazyshak4827 ปีที่แล้ว +3

    I rather like these guys, even before the codex dropped. Five in an Impulsor is a great squad mower at a reasonable price, and Firestorm makes them even more hilarious. I want to try ten with a Librarian, delivered by Repulsor sometime. They're definitely niche, but they fill that niche remarkably well, are a reasonable threat for the cost, and have a variety of options for employment. A good place for a brand new unit to be in terms of game balance

  • @The_Nochin
    @The_Nochin ปีที่แล้ว +1

    I think vulkans power is truly talked about enough, when you have 10 infernus marines, a redemptor with a hand flamer, an invictus warsuit with a heavy flamer, and terminators with flamers all bearing down on 1 unit. You could theoretically could be rolling 200+ dice in one turn and thats just in a 1000pt army. Now if you were to add immolation protocals to it, then the damage is even more crazy.

    • @william9557
      @william9557 ปีที่แล้ว

      There lies two problems
      Getting it all there in one piece
      And making sure it's all lined up.
      Invictors have no toughness and will fold like paper, and their special ability is wasted if no phobos.
      For termies, cyclone and librarian is a better bet for the sustained hits right out of deepstrike. Or even the assault cannons.
      You'll also want a captain for the infernus.
      Vulkan needs a body guard or he's gonna get sniped 12 inches way from where he starts being useful.

  • @sambojinbojin-sam6550
    @sambojinbojin-sam6550 ปีที่แล้ว +1

    Best thing about infernus marines? They're not only good in a SM detachment or three, they're also good as Rubric Marines in Tsons/ CSM. Having 10-25 of them never hurts, for a huge range of builds.

  • @spoonsrattling
    @spoonsrattling ปีที่แล้ว +1

    I usually like them (aside from vulkan things( is to use them for objective skirmishes as they are quite good at killing other objective scrappers especially under their own weight class

  • @RevanR
    @RevanR ปีที่แล้ว +7

    Hit and miss tbh, with their weapons for enemy to take battleshock make them terrifying enemy for opponent's battleline units, but their standard tacticus armour really make take soft target for melee and heavy weapons enemy especially since the sergeant don't have significant melee weapons or there are no heavier version of pureblasyer to deal -S- T6-8 enemies

    • @william9557
      @william9557 ปีที่แล้ว +2

      T6 is covered by the detachment you want to run them in: firestorm.
      Vulkan he'Stan gives them re-roll wounds, a captain can will them devastating wounds each turn for free, and this now covers T7 to 11 for 5+
      It's T12 and up you've got to worry about.

  • @matteopolloni4601
    @matteopolloni4601 ปีที่แล้ว +1

    it can be interesting also a 5man in reserve. You put them in game when/where you need, especially to kill small enemy group that may keep home objective
    (maybe inceptors are better at 110 and with their special deep strike, but they could be fun and are also a treat for the overwatch)

  • @Dannymiles1987
    @Dannymiles1987 ปีที่แล้ว

    I was excited to pick up 10. I’m probably going to stay there for now.

  • @darahiel
    @darahiel 9 หลายเดือนก่อน +1

    Only wish the Leader could get a heavy flamer 😢

  • @VanquisherSardonic
    @VanquisherSardonic ปีที่แล้ว

    Even before the codex ive been running them with hestan as a big 10 man and i love them people either make the mistake of charging them, just ignore them, or dedicate shooting on them they could of used to kill more important things.

  • @chriseash6497
    @chriseash6497 ปีที่แล้ว

    2x 5-man squads in Impulsors useful for drive-by burning death or nabbing secondaries. They are a great distraction Carnifex that are constantly doing things. Can’t wait to use them in my Firestorm detachment to make them that much faster and stronger.

  • @TheKarofaar
    @TheKarofaar ปีที่แล้ว

    The good new point camper deleters.
    Another monster against imperial guard.

  • @highbrow-stonebender
    @highbrow-stonebender ปีที่แล้ว +1

    How about a Stormraven inserting a full infernus squad with character, and a Brutalis into the enemy flanks? I kinda feel like that could wreck someone's day

  • @David-mx1os
    @David-mx1os ปีที่แล้ว +4

    Infernus marines and a drop pod is a strong combo, and still pretty cheap

    • @8Scientist
      @8Scientist ปีที่แล้ว

      I'm going to give this a go next game. Probably a fantasy situation but I'd love to drop them behind the enemy turn 1 for maximum irritation on their next movement phase

  • @MultiLastebil
    @MultiLastebil ปีที่แล้ว +1

    Why are the models often shown with Fire support markings, but the new codex place them under close support? Which one is it?

  • @grud8495
    @grud8495 ปีที่แล้ว +1

    I use them with a drop pod. that way I can get them in range of the enemy I need on turn one. Then they get to overwatch in the enemy's turn. They are a very good unit but it does depend on who your opponent is somewhat.

  • @lokewallmo6867
    @lokewallmo6867 ปีที่แล้ว +1

    If they were Battleline with OC 2 I would take them in my Black Templars lists. Not as they are now sadly. They are very cool.

  • @anglonicus
    @anglonicus ปีที่แล้ว +1

    I just started and I have a ton of these. I have no idea what I'm doing.

    • @TetaroSeth
      @TetaroSeth 7 หลายเดือนก่อน

      This gave me a good laugh 😂

  • @RearGardist
    @RearGardist ปีที่แล้ว +2

    How did you not smack "Hot or Not" on that thumbnail? How much self control do you posses?

  • @mattmerkling5166
    @mattmerkling5166 ปีที่แล้ว

    I had 9 Infernus with He'stan use Immolation Protocols and one-shot Trajan Valoris and his 5 man squad of Custodian Guard yesterday. I probably won't ever bring two squads, but I will always have one

    • @william9557
      @william9557 ปีที่แล้ว

      Wpuldve been better if you had the captain and a full ten man in a transport and with vulkan hiding somewhere with company heroes
      Or just aggressors. It'll save you 200 points.

  • @MadHax-wt5tl
    @MadHax-wt5tl ปีที่แล้ว +1

    Nothing like a BBQ in the name of the Emperor.

  • @MatthewAlford-k6p
    @MatthewAlford-k6p ปีที่แล้ว +5

    I love to use Urial Ventris to give a little 5 man squad deepstrike just to jump them about with guerrilla tactics targeting any light infantry, really useful and great for secondaries 🎉

    • @william9557
      @william9557 ปีที่แล้ว +1

      Bit of a waste at his cost, especially if you're not maxing the size and they can be delivered another way. A drop pod is much better delivery, supports with its own guns AND is cheaper.
      Using ventris to bring in assault centurions with either meltas or flamers? Now you're onto something!

  • @AJ-oj1xy
    @AJ-oj1xy ปีที่แล้ว

    Shield dome impulsor with a primaris librarian makes them a pseudo Baal predator lol. Might toss them in a list with the Baal pred for firestorm

  • @hightower7275
    @hightower7275 ปีที่แล้ว

    10 man squad out of a drop pid will always be funny

  • @XealotCoils
    @XealotCoils ปีที่แล้ว +2

    This unit feels like one that'd either shine or flop depending on your local meta. Lots of low toughness infantry? Sure bring em. But your local meta only brings hardy units? Don't think about these things.

  • @leovaeg
    @leovaeg ปีที่แล้ว +11

    I love how interesting, helpful, and useful your videos are, but I feel you could take an extra little bit to run a spellcheck on some of them :)

    • @batteredwarrior
      @batteredwarrior ปีที่แล้ว +4

      This! There are typos in almost every video.

    • @christophertidwell2422
      @christophertidwell2422 ปีที่แล้ว +6

      To be fair he gets them out really quickly for the content he does

    • @TauEnjoyer
      @TauEnjoyer ปีที่แล้ว +3

      I used to care about that when i started watching him 2 years ago, but he pumps up so much content that we shouldn't care

    • @justinmsc5
      @justinmsc5 ปีที่แล้ว +6

      The guy already doesn't sleep, haha. Someone could volunteer to proof read slides, but you'd have to to on call to not slow down the videos.

    • @leovaeg
      @leovaeg ปีที่แล้ว

      @@christophertidwell2422 - oh absolutely!
      But 5 minutes won't hurt him :)

  • @FrstSpctr88
    @FrstSpctr88 ปีที่แล้ว

    If sm gets flamer squads, Chaos Possessed need their Warpflamers.

  • @Dragonspirit223
    @Dragonspirit223 ปีที่แล้ว

    I play Deathwatch and my current theory for these guys is 5 alongside some Bladeguard and a Chaplain all within a Drop Pod. Yes I could take Beacon, but that'd only bring along one squad, so I'm fine paying 40 points extra for a earlier turn drop and no Rapid Ingress for Free (though... I think I could still Rapid Ingress with the Drop Pod turn 1, might be funny).
    The theory goes to have the Infernus cover the Bladeguard, burn away any chaff or screens and then have the Bladeguard make their 9" charge. If they pass, great, if not then the Infernus can Overwatch any primary targets and hope they don't get shot off the board from long range damage.

  • @lizadon0740
    @lizadon0740 ปีที่แล้ว

    My salamanders replaced my intercessors with these guys.

  • @Dave_from_Technical
    @Dave_from_Technical ปีที่แล้ว

    Also possibly of note, if you get them on a central objective with vulkan his OC 10 ability will come into play, giving a strong grip on the objective with dangerous overwatch ability and place him in a central position to pick out squads to designate for rerolls with other roaming torrent/melta weapons. Whether that's a vehicle/monster targeted by Eliminators or infantry subjected to a 6 man squad of agressors with a gravis captain giving them free immolation protocols.

    • @william9557
      @william9557 ปีที่แล้ว

      Expect aggressors get absolutely nothing from vulkan
      They're already twin linked and this have inbuilt rerolls.
      In fact, vulkans ability is slowly becoming less and less useful. Attack bikes went away; gone is 2 melta shots at speed at 55 points. Deimos predator is legends; gone is the magna melta and twin h flamers. He only really supports infernus and a LR redeemer. Devastators are too over priced and it's better to use the razorback for the wound reroll. Invictor warsuits fold like paper and only shine next to phobos with the 48" autocannon.
      Aggressors trump infernus for immolation protocols due to being 300 points for full effectiveness. Infernus needs 180 for the squad, 80 for the captain and then 100 for vulkan, who also wants a body guard (add 95 for company heroes) otherwise he gonna get sniped. The captain can also be sniped. Aggressors captain? I'll take half damage thanks at T6 and W6 thanks
      And eliminators don't have any torrent or melta weaponry??

    • @Dave_from_Technical
      @Dave_from_Technical ปีที่แล้ว

      @william9557 I meant eradicators rather than eliminators, apologies. I'd overlooked the twin linked aspect of the agressors in my musings. Thanks for reminding me as it'll inform my thinging going forward.
      Is it common for opposition to snipe characters out of units? I haven't encountered that frequently but have only played a handful of times after 10 years away.

  • @crawbag0311
    @crawbag0311 ปีที่แล้ว

    I think they're great against a lot of match ups. They've carried the day for me against a lot of hoard armit's. So much so they've turned into a distraction carnifex. Its a big toss up what character works BEST with them. Captain for the free battle tactic is great, the dev wounds strat let's them easily punch well outside their class.

  • @tyetnic
    @tyetnic ปีที่แล้ว +1

    Impulsor with 5 man infernus is actually really good. Overwatch would actually work for it since while embarked, the vehicle is counted as shooting the weapons, so you would just target the vehicle with it. It’s basically a Gladiator in terms of firepower, only when you kill the vehicle, the unit jumps out.

    • @UntappedBlue
      @UntappedBlue ปีที่แล้ว +3

      Firing deck is specified to only work during the shooting phase so overwatch wouldn’t work for the embarked units

  • @Questioningbasics
    @Questioningbasics ปีที่แล้ว

    Perfect watch after I've painted 10 of them 🙃

  • @carlosiyanaszca
    @carlosiyanaszca ปีที่แล้ว

    should of been a wargear option to the intercesor squads

  • @nicholasbeaver5262
    @nicholasbeaver5262 ปีที่แล้ว

    I run a drop pod with 5 of them and a MM dev squad

  • @thecasualwargamer5195
    @thecasualwargamer5195 ปีที่แล้ว

    If the Pyreblasters had a -1AP then I'd be all yay, but as they stand they are not that great. Weight of dice, even on torrent, doesn't always help eliminate a target unit. I'd consider a big squad in a drop pod a potential option but I don't expect them to last long afterwards.

    • @chriseash6497
      @chriseash6497 ปีที่แล้ว +1

      I run 2x 5-man squads in Impulsors. They can quickly redirect to go after weaker or critical units, great at grabbing secondaries, an vastly increased toughness. In Gladius Task Force, where I have used them so far it isn’t until late game where they finally get targeted.

  • @Maadcapminis
    @Maadcapminis ปีที่แล้ว

    Lt on a BA set if Inferis is fun. Leathal hits on a charge and it they're still up fall back next turn and burn em alive then charge again for 1 cp or aggressive onslaught hold a unit in place fall back burn em charge next turn

    • @SteveForteGMR
      @SteveForteGMR 4 หลายเดือนก่อน +1

      I'm guessing you've realised that lethal hits doesn't work when you're not rolling to hit?
      The recent changes to Captains is interesting though. Especially if using Firestorm.

    • @Maadcapminis
      @Maadcapminis 4 หลายเดือนก่อน

      @@SteveForteGMR Lt grants lethal hits to all weapons, Meele too. That plus +1 attacks 2 strength on charge makes just about any unit in My army pretty effective in Meele

    • @SteveForteGMR
      @SteveForteGMR 4 หลายเดือนก่อน +1

      @Maadcapminis the lethal hits doesn't work on the Pyreblaster though. Can't roll a critical when you're not rolling to hit.

    • @Maadcapminis
      @Maadcapminis 4 หลายเดือนก่อน +1

      @@SteveForteGMR yeah but falling back being and to shoot and charge after, having good over watch, and lethal hits on meele.
      Toss em in an Impulsor and you have a primaris Baal predator 😂
      Sons of sangunuis all day, shooting is secondary, charge is where we shine.

    • @SteveForteGMR
      @SteveForteGMR 4 หลายเดือนก่อน +1

      @@Maadcapminis I'm only using vanilla. Lose out on the fancy stuff 🤦‍♂️😭

  • @HB2K-h8m
    @HB2K-h8m ปีที่แล้ว

    I'd marked these up as fire support but the codex has them as close support, albeit tacked on at the end of what is otherwise an alphabetical list. What have others done?

    • @dawnstar89
      @dawnstar89 ปีที่แล้ว

      i haven't built mine yet, but i always intended to mark them up as close support, regardless of what the original art had. just feels more natural.

  • @RSBurgener
    @RSBurgener ปีที่แล้ว

    The Pyreblaster looks like it should be more dangerous than it is. I skipped them on my Crusader Squads in exchange for power fists, which I see as no contest. Maybe I will get some if I'm really into firestorm.

    • @grud8495
      @grud8495 ปีที่แล้ว +2

      The thing is that they are good because you get 10 of them in the inferno squad. It's the numbers that make the difference. If you can get just one or two, yeah, you're are better off with power fists.

    • @RSBurgener
      @RSBurgener ปีที่แล้ว

      @@grud8495 thank you, that's good to know. My newly painted custom chapter is still finding its identity. I don't love Righteous Crusaders, so I'm looking at Firestorm. ChatGPT told me they have "Siegebreaker Pistols"; so...close range shooting? Maybe? Infernus might fit well in the future. Etsy sells those little backpack torches to go on them.

  • @willshields4480
    @willshields4480 ปีที่แล้ว

    The Drukhari Muncher 9000s more like lol

  • @Brickfrog427
    @Brickfrog427 ปีที่แล้ว +1

    I really wish the Leviathan box just had different posed monopose Intercessors but the Infernus dudes are fine. I did enjoy painting them, they have some nice little details.

  • @depholade
    @depholade ปีที่แล้ว

    Are these Fast Attack or fire support? The art depicts them as Fire Support but the Codex lists them as Fast Attack lol

  • @c5dynomite
    @c5dynomite 4 หลายเดือนก่อน

    I feel like Infernus are undercosted. I cant rationalize running Intercessors when a squad of Infernus are the same cost

  • @Bibitos101
    @Bibitos101 ปีที่แล้ว

    You mentioned tigurius but I in the codex I don't think he can lead the infernus squad, I'm right ?

    • @GeoffSmites
      @GeoffSmites ปีที่แล้ว

      I dont see why not, they share armor.

    • @Bibitos101
      @Bibitos101 ปีที่แล้ว

      @@GeoffSmites I agree but the codex seem to say otherwise 🤔

    • @GeoffSmites
      @GeoffSmites ปีที่แล้ว +1

      @@Bibitos101 You are correct. wonder why?Weird stuff.

  • @UnexpectedInquisition
    @UnexpectedInquisition ปีที่แล้ว

    Why cant overwatch while embarked? Can vehicles not overwatch?

  • @craigsmith365
    @craigsmith365 ปีที่แล้ว

    I don’t think chief librarian tigurius can join infernus?

  • @xianpathfinder7
    @xianpathfinder7 ปีที่แล้ว

    Are devastators worth taking in 10th?

    • @william9557
      @william9557 ปีที่แล้ว

      You can justify 1 squad of them with flamers or meltas coming out of a razerback, giving them reroll wounds. And.... that's about it.

    • @william9557
      @william9557 ปีที่แล้ว

      You can justify 1 squad of them with flamers or meltas coming out of a razerback, giving them reroll wounds. And.... that's about it.

    • @william9557
      @william9557 ปีที่แล้ว

      You can justify 1 squad of them with flamers or meltas coming out of a razerback, giving them reroll wounds. And.... that's about it.

  • @MadMan-7978
    @MadMan-7978 ปีที่แล้ว

    They need Ap-1 I think

  • @axefonky4547
    @axefonky4547 ปีที่แล้ว +1

    Why can't they overwatch when in an impulsor ?

    • @garethdavies2093
      @garethdavies2093 ปีที่แล้ว +1

      Because firing deck only works in the shooting phase.

    • @oldmangames9292
      @oldmangames9292 ปีที่แล้ว +1

      Firing Deck only applies during your shooting phase

  • @anexistanthuman2435
    @anexistanthuman2435 ปีที่แล้ว

    Budget warpflamer rubrics

  • @mtrunkello
    @mtrunkello ปีที่แล้ว +2

    I have been proxying primaris in my local club for a while now. They said that it looks like a marine only the weapon is different so im free to use intercessors/hellblasters/infernus interchangeably if they can identify which is which (squad numbers came in handy) Gw selling weapon options as different units is an outrageous cashgrab.

  • @chez0102
    @chez0102 ปีที่แล้ว

    BURN THEM IN THE EMPEROR'S HOLY LIGHT!!!!

  • @evilmonkeylords
    @evilmonkeylords ปีที่แล้ว +1

    I just played a game with a 10 blob of infernus marines with Vulkan leading them. A blob of 21 Ork boyz was about to charge me. I fire overwatch them. 18/21 boyz got incinerated and my opponent and I could not believe it 😂😂

    • @andypreece1754
      @andypreece1754 ปีที่แล้ว

      Really you couldn't believe it when 10 flamers with re rolls killed 18 boys?

    • @evilmonkeylords
      @evilmonkeylords ปีที่แล้ว +1

      @andypreece1754 as a new player with horrible roll luck, no I could not 😀

  • @RetroCot
    @RetroCot ปีที่แล้ว

    Tigurius can't lead them btw

  • @Johnnymarzo
    @Johnnymarzo ปีที่แล้ว

    You cant have vulkan AND a captain can u?

    • @dawnstar89
      @dawnstar89 ปีที่แล้ว +1

      no, only one captain or chapter master.

  • @boozeybatman
    @boozeybatman ปีที่แล้ว +1

    Flame throwers or lame throwers? Pyra blasters or cum blasters.
    Q1 why can't these guys take the new pyra Canon 1 per 5 models? Seems silly that they can't.
    Q2 why can't these gutless all have a flame pistol option instead of a bolt pistol?
    Q3 I know I've hacked on about it before but why can't the better squad of hellblasters not all take plasma pistols any more, for the same reason above it makes sense that they should or at least one in 5?
    Q4 for that matter why can't he'll blasters take one plasma cannon?

    • @thecasualwargamer5195
      @thecasualwargamer5195 ปีที่แล้ว

      1. Agreed.
      2. Maybe.
      3. Because people complained that space marines were good at last.
      4. Agreed.

    • @boozeybatman
      @boozeybatman ปีที่แล้ว

      Thank-you.i super agree now you do haha

    • @dawnstar89
      @dawnstar89 ปีที่แล้ว

      it's limited by the kit. there's only one plasma pistol in the kit (for hellblasters), so the index just made up another four out of thin air-and GW's online store description is a lie lol. but now that they've gotten people a bit used to 5x plasma pistols on top of the regular i can see why no one really wants to go back. as for the infernus and hand flamers and pyrecannons, the ETB kit is literally one jam-packed sprue for 5 marines. there's no room on it for anything else. the multi part kit (whenever that comes, if it comes) could change that

    • @dawnstar89
      @dawnstar89 ปีที่แล้ว

      (and the hellblasters might have been able to take a plasma cannon if there weren't three options to build the rifles-backpack addon and cabling for it, plus separate magazines because they needed the option to swap between the cables or a magazine, two muzzles that are split in half for twenty bits in all. that's a LOT of space. but it's a kit that really went down the whole 8th and 9th route of Options)

    • @boozeybatman
      @boozeybatman ปีที่แล้ว +1

      @dawnstar89 upgrade sprues? If I can't kit bash 5 out my 10 have pistols as well as incinerators then they should keep them. Which is what I did and now I'm pissy but plasma experts and flame experts should be both pistol and main

  • @GradeAMolvanian
    @GradeAMolvanian ปีที่แล้ว

    You know, I'm a firm believer flamethrowers shouldn't be 1d6 shots. It's so weird. You have this weapon that for 7 editions got far more hits vs hordes than vs single targets and now it's random and the same for everyone. It should have a less random/not random base, and something like Blast. (And Blast should be Blast(x) where you get x extra shots per 5 people in the target squad). I swear the D6 shots is only so they're luck based, so there's some randomness beyond the wound/save. Which is already random.
    And, hear me out. Overwatch stops being a strategy and becomes a weapon quality. You put it on most 'rifle' sized guns. If you're worried about Flamers being too powerful a charge deterrent, bring back the old Wall of Flame rule where they use a smaller profile for those shots on Overwatch.

  • @huwtindall7096
    @huwtindall7096 ปีที่แล้ว +1

    Is it just me or does anyone else think Torrent weapons should have something like the blast keyword? So swingy. D6 minimum of 3 if target has >5 models?

    • @theStamax
      @theStamax ปีที่แล้ว +2

      Torrent weapons already reduce swinginess by not having to hit and their insane synergy with overwatch. Add to that, that many also ignore cover and it's probably better they don't get extra reliability (already being one of the most reliable types of weapon).
      Especially in big units such as this, pure volume leads to more average results.

    • @petararmbruster5039
      @petararmbruster5039 ปีที่แล้ว +1

      I think the auto hits are arguably better, and very powerful without blast, adding it is overkill and would make them cost more

    • @stu_gibson
      @stu_gibson ปีที่แล้ว

      I'd have to say no. The change to the Overwatch stratagem makes torrent weapons dangerous enough without giving them more shots.

  • @flamingdonut9456
    @flamingdonut9456 ปีที่แล้ว

    Can the sargent be able to take a power fist? Would it come under close combat weapon?

  • @MrGameroyadvance
    @MrGameroyadvance ปีที่แล้ว

    Tigurius can't lead them unfortunately.

  • @MrFiremagnet
    @MrFiremagnet ปีที่แล้ว

    I'd rather take flamer aggressors

  • @internetuser320
    @internetuser320 ปีที่แล้ว

    These mfs burn everything i own😂

  • @user-be2nt8bi9j
    @user-be2nt8bi9j ปีที่แล้ว +1

    heh

  • @CalAndAly
    @CalAndAly ปีที่แล้ว

    Mid at best outside of their niche circumstances.

  • @badbagel4202
    @badbagel4202 ปีที่แล้ว

    yert

  • @Damnedlegion40k
    @Damnedlegion40k ปีที่แล้ว

    Add a comment...😢

  • @hahaureadmyname
    @hahaureadmyname ปีที่แล้ว +32

    i hate aspect marines so much

    • @georgehutley
      @georgehutley ปีที่แล้ว +7

      100% agree. Thats why i play deathwatch. All those mixed squads. Shame they are so shit atm

    • @GrimrDirge
      @GrimrDirge ปีที่แล้ว +24

      Of all the absurdities of the 40k universe, supposed tactical geniuses ignoring combined arms theory may be the absurdest.

    • @SpiritStoneWarrior94-yx3gs
      @SpiritStoneWarrior94-yx3gs ปีที่แล้ว +7

      ​@georgehutley what do you mean Deathwatch are shit atm? They're at 51% win rate.....

    • @jakobpekny8404
      @jakobpekny8404 ปีที่แล้ว +13

      lore wise I agree. But for the gameplay I am happy about it. I find it very anoying if you have 5 differen weapon in a 5 man grp.
      makes the rollig annoying imo.

    • @jamesygamesy5124
      @jamesygamesy5124 ปีที่แล้ว +2

      ​@@SpiritStoneWarrior94-yx3gswho cares about win rate having fun is more important

  • @dup3
    @dup3 ปีที่แล้ว

    First