Lighting & rendering tutorial for HDRP | Unite Now 2020

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  • เผยแพร่เมื่อ 27 ก.ค. 2024
  • In this video, you'll learn how to create AAA-quality visuals for current and next-gen games. We’ll also show you HDRP’s key rendering features and how to tune settings for anti-aliasing, lights, shadows, exposure, and more.
    Speaker:
    Pierre Yves Donzallaz (Senior Rendering & Lighting Artist)
    Did you find this video useful? Room for improvement? Let us know: on.unity.com/2YVbGJ5
    Check out the Unite Now page to be among the first to watch upcoming sessions: on.unity.com/3h03IXe
    0:00 Introduction
    3:02 HDRP installation
    4:01 Graphics Settings
    7:46 Anti-aliasing
    11:07 Level overview
    12:51 Volume Setup
    17:06 Exposure
    29:22 Lighting Setup
    32:15 Light intensities
    38:36 Shadows
    44:11 Contact Shadows
    45:33 Reflections
    50:53 Fog
    54:35 Ambient Occlusion
    57:00 Lighting Explorer
    58:17 Light Layers
    1:00:59 Tone mapping
    1:02:29 White balance
    1:03:08 Bloom
    1:03:54 Depth of field
    1:07:21 Conclusion
  • เกม

ความคิดเห็น • 159

  • @ZiFX
    @ZiFX 4 ปีที่แล้ว +246

    I believe this is the best tutorial Unity has ever made. i wish to see more of this.

    • @quoctuanlee3544
      @quoctuanlee3544 3 ปีที่แล้ว +15

      I very really highly extremely agree with you :)

  • @knightoftheblood1841
    @knightoftheblood1841 4 ปีที่แล้ว +236

    0:36 The speaker
    2:09 Why HDRP?
    3:01 HDRP installation
    4:02 Graphics settings
    4:42 HDRP quality settings
    5:19 Forward vs. Deferred
    6:58 Render pipeline debug
    7:46 Anti-aliasing
    11:07 Level overview
    12:51 Volume framework
    17:06 Exposure
    17:32 Exposure range
    17:57 Exposure triangle
    29:22 Lighting setup
    32:15 Light intensities
    32:34 Directional light intensity and color
    36:34 How to get intensity value?
    38:35 Shadows
    38:47 Directional shadows
    42:33 Punctual shadows
    44:11 Contact shadows
    45:33 Reflections
    46:09 Reflection probes
    48:58 Screen space reflections
    50:54 Fog & Volumetrics
    54:35 Ambient occlusion
    57:00 Light explorer
    58:17 Light layers
    1:00:59 Post-processing
    1:01:04 Tone mapping
    1:02:29 White balance
    1:03:08 Bloom
    1:03:54 Depth of field

    • @srbmeerkat
      @srbmeerkat 4 ปีที่แล้ว +5

      Thank you!

    • @nizarabdillah6011
      @nizarabdillah6011 4 ปีที่แล้ว +6

      not all heroes wear capes. thank you

    • @severalpeople7482
      @severalpeople7482 4 ปีที่แล้ว +3

      That what's hero do 👍🏼

    • @1MOLNH3
      @1MOLNH3 4 ปีที่แล้ว +1

      You're amazing sir. Thank you!

    • @shelton5726
      @shelton5726 4 ปีที่แล้ว

      welldone

  • @SamarthCat
    @SamarthCat ปีที่แล้ว +5

    If you're making anything with HDRP, this is definitely worth 1 hour of your time.
    This is honestly the first time I have fully watched an hour long youtube video without skipping anything.
    Good job unity!

  • @MrGeniusprime
    @MrGeniusprime 4 ปีที่แล้ว +73

    This was simply great. More informative videos like these would be greatly appreciated. It was better than the usual Unite recordings.

  • @RohnitSaigal22
    @RohnitSaigal22 4 ปีที่แล้ว +48

    A Perfect video I must say, after spending all that time on youtube finding the perfect hdrp tutorial Unity finally came up with one themselves - Thank you
    PS - We need more videos like these for beginners out there, for whom diving into hdrp for the first time is too overwhelming. This certainly clears it up.

  • @truesosense7722
    @truesosense7722 2 ปีที่แล้ว +4

    You know it is a pro when you see that he worked on GTA V and RDR2

  • @marcoross4169
    @marcoross4169 4 ปีที่แล้ว +6

    my comment: The best tutorial ( tech and art) by Unity I've ever seen! We all need this type of tutorial to make better experiences. please create others about car design, interiors, VR interaction, and so on! this is the only way to keep people within unity and don't switch over competitors.

  • @batuhanegesen
    @batuhanegesen 4 ปีที่แล้ว +6

    Finally a worthy tutorial for HD Rendering Pipeline.

  • @jordyhenry377
    @jordyhenry377 4 ปีที่แล้ว +5

    This is by far the best tutorial I've seen from Unity Channel

  • @AlexejKalmbach
    @AlexejKalmbach ปีที่แล้ว +1

    Came across this tutorial a couple of times, but never started watching it. Shame on me. This one is packed with huge amount of profound information, presented on a the highest level.

  • @mjqstudioworks
    @mjqstudioworks 4 ปีที่แล้ว +16

    Finally a long HDRP tutorial.

  • @zombieqtr
    @zombieqtr 4 ปีที่แล้ว +15

    I had so much trouble balancing out exposure and lighting in HDRP, learned so much, this was a HUGE help. Very much appreciated.

  • @ksepastremenos
    @ksepastremenos 3 ปีที่แล้ว +1

    I'm always prejudiced when i see long tutorials, but this was honestly the one of the best value/time tutorials out there. love it. will be coming back often

  • @Redheadtama1
    @Redheadtama1 4 ปีที่แล้ว +4

    I really appreciate this kind of long form video. Since you covered many topics back-to-back, it really helped me to see everything is related. I found this many times more helpful than the short, single-topic videos although I realise they also have their place. Thank you!

  • @rjjr7064
    @rjjr7064 3 ปีที่แล้ว +2

    This tutorial is amazing. I was going to give up on HDRP due to frustration and confusion but this tutorial completely changed that.

  • @jverhoog8556
    @jverhoog8556 3 ปีที่แล้ว +3

    I think this is one of the best tutorials I've seen on unity!

  • @pikachufan3588
    @pikachufan3588 ปีที่แล้ว +1

    Super helpful! I'll be rewatching this many times! Thank you!!

  • @mastjappa
    @mastjappa ปีที่แล้ว +1

    This is a brilliant introduction to HDRP, thank you so much.

  • @jixal
    @jixal 8 หลายเดือนก่อน +1

    Wow! Honestly one of the best videos i've ever seen. Extremely well done. You can tell he has worked in production environments and really knows the theory & tools inside out. Great practical examples and overall extremely well presented video. Thanks!! Wish there were more of these.

  • @Pascha284
    @Pascha284 2 ปีที่แล้ว +2

    Amazing tutorial for n00bs. Highly appreciate it.

  • @cjky2817
    @cjky2817 3 ปีที่แล้ว +7

    Amazing job here Unity - we need more presentations like this.

  • @UGuruz
    @UGuruz 4 ปีที่แล้ว +14

    Thanks a MILLION for this SUPER AWESOME TUTORIAL...👍👍 One again its nice to hear you Pierre..😀😀

  • @jokke3388
    @jokke3388 3 ปีที่แล้ว +3

    I have to join the choir and say that just _exeptional_ package of information! And very well paced, narrated and everything. Kudos to Pierre! More of these on other topics like shader and VFX graphs please :)

  • @XRelabs
    @XRelabs ปีที่แล้ว +1

    thank you a ton, that was heavy and deep info coming from pure experience, thank you Pierre very much , thank you Unity .

  • @davekite5690
    @davekite5690 4 ปีที่แล้ว +17

    A very good tutorial - really clearly demonstrated - thanks.

  • @ObiWineKenobi
    @ObiWineKenobi 2 ปีที่แล้ว +2

    Thank you for this. Definitely some things I wasnt aware of!

  • @OTFTYT
    @OTFTYT 4 ปีที่แล้ว +7

    thank you Unity for existing.

  • @yassinesadik
    @yassinesadik 4 ปีที่แล้ว +3

    That was a great, informative and a high quality talk by Pierre, thank you very much for this, would be great to see more talks like this.

  • @BabbSteve
    @BabbSteve 4 ปีที่แล้ว +3

    For sure one of the best Unity talks I've watched. Congratulations to the speaker and the team behind this for making such informative and engaging content. Can you do one like this for the URP?

  • @slick3d392
    @slick3d392 2 ปีที่แล้ว +1

    One of the best tutorials I have ever seen. A truly Masterclass.

  • @sholev
    @sholev 4 ปีที่แล้ว +5

    An outstanding introduction to HDRP, very well structured and wonderfully presented.

  • @givemeyourpanties7516
    @givemeyourpanties7516 4 ปีที่แล้ว +7

    This has been very enlightening.
    No, I'm not ashamed - on the contrary, pride fills me every time I pull of dad jokes.
    Seriously though, awesome work!

  • @bluntfist
    @bluntfist 3 ปีที่แล้ว +1

    I came for basic info on exposure and left with a way more realistic scene! Makes me want to watch more of these to see what I'm missing.

  • @LtdJorge
    @LtdJorge 3 ปีที่แล้ว +3

    10/10 tutorial, Pierre

  • @pixelasm
    @pixelasm 3 ปีที่แล้ว +1

    Great tutorial with a perfect balance of broadness and indepth explanation. Very well done!

  • @pwhv
    @pwhv 2 ปีที่แล้ว +2

    very well explainded

  • @aussieraver7182
    @aussieraver7182 3 ปีที่แล้ว +1

    I recreated my bedroom in HDRP and I was bloody amazed!
    I think the best feature is either the lighting or the PBR textures...but DAMN!

  • @SoaringSimulator
    @SoaringSimulator 3 ปีที่แล้ว +2

    Thank you Pierre and team for this awesome detailed tutorial!

  • @daybrick2513
    @daybrick2513 4 ปีที่แล้ว +2

    Thanks a lot for shedding a light on my approaches to HDRP. I ve been using them without knowing the principles behind it.

  • @cpkcpk1
    @cpkcpk1 4 ปีที่แล้ว +5

    Awesome tutorial, you explained everything I've been having trouble with in HDRP! :) It would be great if Unity could share this project with all the different lighting setups.

  • @giuseppemilana6220
    @giuseppemilana6220 3 ปีที่แล้ว

    This one is the best tutorial you did guys, can't say the same for the others(they don't exist). Keep going in this direction please otherwise HDRP is going to look more complicated of what it is in reality PS. finally a good explanation of how to set the exposure limit!!!!

  • @waffleawt6570
    @waffleawt6570 2 ปีที่แล้ว +2

    Insane tutorials provided by Unity as per usual.

  • @littlearvin1641
    @littlearvin1641 4 ปีที่แล้ว +3

    Loved this commentary! Thank you for your work! :)

  • @TedThomasTT
    @TedThomasTT 4 ปีที่แล้ว +15

    HDRP is a massive leap for Unity. Make more videos like this please!

  • @maxximus8904
    @maxximus8904 3 ปีที่แล้ว +1

    I watched it all the way through! Great stuff. Learned a lot from this

  • @Smoluck
    @Smoluck 4 ปีที่แล้ว +1

    This a really nice and well explained presentation.
    Good job Pierre Yves.

  • @na.5010
    @na.5010 4 ปีที่แล้ว +3

    Helpful video, thanks!!!!! Keep up the uploads.

  • @GabrielDias0223
    @GabrielDias0223 2 ปีที่แล้ว +2

    That was incredible, thank you so much!

  • @vivekkumaryadav5172
    @vivekkumaryadav5172 3 ปีที่แล้ว +3

    That's a really awesome tutorial. A complete package but It would be really complete if we can have the above-shown scene/project for us to do hands-on too. As we can also do the changes as shown by Pierre and get the best out of the tutorial.

  • @AlanDarkworld
    @AlanDarkworld 4 ปีที่แล้ว +1

    Great talk, thanks! Learned a lot, especially about exposure.

  • @hypersasquatch1
    @hypersasquatch1 ปีที่แล้ว +1

    well spoken. so much detail ! thanks this was so helpful!!

  • @blendtecrocks08
    @blendtecrocks08 4 ปีที่แล้ว +1

    holy cow so much awesome information! I need to study lighting and how cameras work! thanks so much!

  • @Meteotrance
    @Meteotrance 3 ปีที่แล้ว +3

    Big thanks, before this tutorial, i have huge exposure swaping, issue now i understand why, i can work like a photograph now.

  • @neildavies7853
    @neildavies7853 4 ปีที่แล้ว +3

    Great presentation, very clearly presented and jargon free. 9.5 out of 10

  • @robgod686
    @robgod686 4 ปีที่แล้ว +3

    Fantastic video tutorial! Thanks!!!!

  • @deanodeano37
    @deanodeano37 4 ปีที่แล้ว +1

    This is a great overview of the new HDRP and how to produce a high fidelity graphics rival pre render graphics. But it would be great if you can have another video elaborate the best practices for lighting an interior scene using baking and area lights, the indirect lights are not affected by the directional light.

  • @dongiovanni1993
    @dongiovanni1993 3 ปีที่แล้ว +2

    Great lecture! Thank you.

  • @Ziboo30
    @Ziboo30 4 ปีที่แล้ว +2

    Very good tutorial ! Thanks

  • @ozgenduru9165
    @ozgenduru9165 ปีที่แล้ว

    It's my first day of soft School, and I can tell I'm going to like my teacher!

  • @antoniopepe
    @antoniopepe 4 ปีที่แล้ว +3

    Make more videos like this. more specific in keeping up the quality. thx

  • @BorisTheCheater
    @BorisTheCheater 3 ปีที่แล้ว +1

    Amazing tutorial! thank you

  • @philberex
    @philberex 3 ปีที่แล้ว +1

    This video is very usefull thank u. Upgrading my current project from URP to HDRP now.

  • @AmbiensVR
    @AmbiensVR 3 ปีที่แล้ว +1

    Love this tutorial. Good also for AEC projects like ours.

  • @andrec7947
    @andrec7947 3 ปีที่แล้ว +1

    pure GOLD Thank a lot!!!!

  • @MiScusi69
    @MiScusi69 3 ปีที่แล้ว +1

    Thanks so much! It's still installing, but I think it will be worth it !

  • @SuperDomochan
    @SuperDomochan 4 ปีที่แล้ว +1

    great tutorial, thanks

  • @ShrikeGFX
    @ShrikeGFX 4 ปีที่แล้ว +1

    this was very needed

  • @ahmedsleem81
    @ahmedsleem81 4 ปีที่แล้ว +3

    Thank you Pierre

  • @Katrineczrobi
    @Katrineczrobi 3 ปีที่แล้ว +1

    great tutorial, thank you

  • @paulb730
    @paulb730 ปีที่แล้ว +1

    Thank to you my scene is astonishing

  • @Sky-iv8zm
    @Sky-iv8zm 3 ปีที่แล้ว +1

    This video is to good to be a one-time thing. Come on, it's been more than a year. How come there's no similar videos to this? Unreal has similar videos more often. We need more similar videos to this for unity and HDRP.

  • @Joao-hr3dk
    @Joao-hr3dk 3 ปีที่แล้ว +1

    Nice explanation.

  • @Jake-hn8hl
    @Jake-hn8hl 4 ปีที่แล้ว +7

    This tutorial is fantastic. Is this project available for download or purchase?

  • @impheris
    @impheris 4 ปีที่แล้ว +3

    Amazing video...

  • @MEGA_TREE
    @MEGA_TREE 3 ปีที่แล้ว

    Great video thanks

  • @kuumaaa
    @kuumaaa 3 ปีที่แล้ว +1

    wow this is really good

  • @KevinTheDane
    @KevinTheDane 2 ปีที่แล้ว +1

    I need to try this for one of our next ArchViz projects! The look is amazing, and I'm so sick of offline rendering... 😅

  • @yanyu813
    @yanyu813 2 ปีที่แล้ว +2

    I love this !

  • @Nothingatall177
    @Nothingatall177 4 ปีที่แล้ว +3

    Amazing..

  • @alonerone
    @alonerone 3 ปีที่แล้ว +1

    great quality content

  • @autorotate1803
    @autorotate1803 4 ปีที่แล้ว +1

    This video is gold!
    Is this project available for download?

  • @MemSczyzna
    @MemSczyzna 2 ปีที่แล้ว +2

    thanks for this material you rl help me

  • @seldemirov
    @seldemirov 4 ปีที่แล้ว +2

    Awesome

  • @kaiye7023
    @kaiye7023 2 ปีที่แล้ว +1

    非常专业的讲解!

  • @caochao
    @caochao 4 ปีที่แล้ว +1

    very well speech!

  • @sherazasghar2175
    @sherazasghar2175 2 ปีที่แล้ว +2

    thank you

  • @Paulo_Zen
    @Paulo_Zen ปีที่แล้ว

    Thank u bro

  • @YanoDj
    @YanoDj ปีที่แล้ว

    It's easier than it looks. I found learning soft design (like setups - I use SERUM) much more scary but it's doable, you just gotta be

  • @AntonioModer
    @AntonioModer 4 ปีที่แล้ว

    thanks

  • @michaelgackle
    @michaelgackle 3 ปีที่แล้ว +1

    *Question:* How do I get light to bounce around corners where my lights are Dynamic/Realtime and turn on and off?
    *Scenario:* You spawn in a room with the light on, you open the door and the house is really dark. Their is a light switch on the wall. But the switch can't be seen in the dark, and we only want to see so far into the dark. If their is too much light we can't influence the dark and unknown and scary atmosphere.

  • @recklessglitch
    @recklessglitch 2 ปีที่แล้ว

    in 38:12 The conversion of light units obviously fails, since you see the intensity of light change. Should be constant instead, no? Bug or a unprecise convertion and an overprecise HDRP?

  • @Ingsoc75
    @Ingsoc75 3 ปีที่แล้ว +1

    I doubt anybody will respond to this (especially Unity) but can you please share the settings for Overcast lighting shown around 11:33 ?

  • @ZoKKeRFreAK
    @ZoKKeRFreAK 2 ปีที่แล้ว

    Why is there no kind of mixed mode for reflection probes?
    Every static object (like the scene) could baked and then only moving objects (like a player or so) would be dynamically set in front of the background. Similar to mixed lighting.
    Is there a technical technical reason I am missing?

  • @danilopancaldi8448
    @danilopancaldi8448 ปีที่แล้ว

    just a simple question......I wanna do a rap what should I focus the most on when I wanna edit or make a good soft?i would love to

  • @Peak_Stone
    @Peak_Stone 3 ปีที่แล้ว

    yay.

  • @alexiedecoplus1018
    @alexiedecoplus1018 2 ปีที่แล้ว +1

    Need this palace scene please.

  • @pastelmoon9118
    @pastelmoon9118 29 วันที่ผ่านมา

    Im using Unity 2022
    30:00 Lighting set up part..
    I cannot find the volume overcast option..
    also I have issue with area and spot lights.. no matter how much I change settings
    they are not working D:

  • @davidspainhour663
    @davidspainhour663 ปีที่แล้ว

    I wasn't lost until he said "Control + Zed" instead of "Control + Z"

  • @gameplaster1
    @gameplaster1 ปีที่แล้ว

    THAT'S RELATIVITY FOR YA

  • @user-rb5nq5rp3x
    @user-rb5nq5rp3x 2 วันที่ผ่านมา

    굿