HDRP vs. URP - Which Unity Template should you choose?

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  • เผยแพร่เมื่อ 29 ก.พ. 2020
  • High Definition or Universal? Find out which Render Pipeline is best for your project!
    ► Get Milanote for free: www.milanote.com/brackeys2020
    ► Turn-based Combat video using Milanote: • Turn-Based Combat in U...
    ● Feature Comparison Table: docs.google.com/spreadsheets/...
    ● More information on HDRP vs URP: docs.unity3d.com/Packages/com...
    ● docs.unity3d.com/Packages/com...
    ● Guide to porting your project to the new templates:
    docs.unity3d.com/Packages/com...
    ● URP Roadmap: portal.productboard.com/8ufdw...
    ● Official software-wide roadmap:
    unity3d.com/unity/roadmap
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ความคิดเห็น • 584

  • @rafreitas
    @rafreitas 4 ปีที่แล้ว +735

    “If you’re creating a 2D game, use universal”. The end. Hahahaha. I lost it there.

    • @TotallyRandomGames
      @TotallyRandomGames 4 ปีที่แล้ว +3

      What an absolute mad lad :) Had me laughing!

    • @abiemann
      @abiemann 4 ปีที่แล้ว +4

      Maybe I would choose "2D" from the menu instead of "URP" lol

    • @monkeyrobotsinc.9875
      @monkeyrobotsinc.9875 4 ปีที่แล้ว +1

      thanks for telling us that.

  • @MC-ew7sc
    @MC-ew7sc 4 ปีที่แล้ว +444

    The HDRP vs. URP comparison table at 7:57 says "LOL" for Ray-tracing under the Lighting heading for the URP column. Its hilarious.

    • @MC-ew7sc
      @MC-ew7sc 2 ปีที่แล้ว +3

      @@mrpgumusic No, lol.

    • @itookaonabookanyway7385
      @itookaonabookanyway7385 ปีที่แล้ว +2

      @@mrpgumusic if you had to use Raytracing for a project, you might as well just use HDRP

  • @sykoo
    @sykoo 4 ปีที่แล้ว +274

    Wooo nice!! Finally there is a video on this topic! 😊

  • @BlueGuitarMusic
    @BlueGuitarMusic 3 ปีที่แล้ว +110

    Oml Brackey. The further I go in my game dev journey the more I learn from you and the more I wish Id gotten here earlier. Hope you are doing well on your new adventures, thank you so much for leaving all this for us.

    • @ArcherThe2nd
      @ArcherThe2nd 2 ปีที่แล้ว +3

      SAME

    • @GeBaker
      @GeBaker ปีที่แล้ว

      2 Cor 4:4, repent. Heil GOD

    • @GeBaker
      @GeBaker ปีที่แล้ว

      @@ArcherThe2nd 2 Cor 4:4, repent. Heil GOD

  • @selgesel
    @selgesel 3 ปีที่แล้ว

    I might have checked out one or two sponsored contents in the past, but this is definitely the first time I've really liked it enough to share with my friends and acquaintances. Thanks!

  • @kairoio4183
    @kairoio4183 4 ปีที่แล้ว +1

    You know what I love about you, you make tutorials for FREE, no matter what it is you just do your best and that's amazing some people make free things to just sponsor there premium tutorial, but you make free for people to learn not to sponsor something like your premium pack or whatever, I love how you do it man you helped a lot of beggingers like me who is just started knowing what the hell unity is, I don't care how much ad you put into your video or sponsor some apps or websites, if that makes you make more videos just do it man but never stop helping other beginners. Amazing stuff, never stop man

  • @criadabatterista8647
    @criadabatterista8647 8 หลายเดือนก่อน +1

    I still go back to Brackeys videos once in a while. You guys actually my first game dev tutorial video I watch when I was in University and at that time I just do it for fun and still have no Idea what kind of job I will do after I graduate. Now, I'm on my way to my 4th interview as a game Programmer (mostly because I got lay off easily T___T). But the point is, your videos makes me what I am now and I'm still need your guidance once in a while XD . I Miss you guys and good luck on your current adventures!!!

  • @akoshpoemandres8815
    @akoshpoemandres8815 3 ปีที่แล้ว +5

    Thank you for covering this! Also, That Milanote tool is dope!

  • @Oxmond
    @Oxmond 4 ปีที่แล้ว +2

    Well done! A cool video and a nice spreadsheet on this very confusing topic. Thank you Brackeys! ❤️❤️❤️

  • @MrPakman42
    @MrPakman42 3 ปีที่แล้ว

    Super efficient and clear, man. Straight to the point, awesome, thanks !

  • @redx3250
    @redx3250 4 ปีที่แล้ว +209

    5:05 that's the "BDP" or
    Break Dance Pipeline.

    • @007Babush
      @007Babush 4 ปีที่แล้ว +5

      Shouldn't BDP be Brackeys Dance Pipeline? :P

    • @redx3250
      @redx3250 4 ปีที่แล้ว +1

      @@007Babush that make sense tho.

    • @noobgamedeveloper6568
      @noobgamedeveloper6568 4 ปีที่แล้ว

      Here you free high quality assets

    • @purpl3grape
      @purpl3grape 4 ปีที่แล้ว

      State: In Research

  • @LaurentLaborde
    @LaurentLaborde 2 ปีที่แล้ว

    Nice, a video that actually show what the title say. Exactly what I needed, and you delivered

  • @Luffy-yl1ie
    @Luffy-yl1ie 4 ปีที่แล้ว +1

    Nearly at 1 million subscribers. Advance congratulations.

  • @hexeeboldchannel3246
    @hexeeboldchannel3246 4 ปีที่แล้ว +1

    Ok you are definitely psychic. I was just looking at your old HDRP video yesterday!

  • @schang_lh
    @schang_lh 4 ปีที่แล้ว

    Omg so close to 1 million subs. Keep up the good work!

  • @jkjkjk219
    @jkjkjk219 4 ปีที่แล้ว

    Astonishing. I was just searching for proper explanation about this not finding anything helpful.. Thank you!!

  • @hugoissartel6473
    @hugoissartel6473 4 ปีที่แล้ว

    Brackeys you rock !
    I take pleasure to see your videos,
    so helpful and so funny,
    thank you

  • @VKSpaz
    @VKSpaz 4 ปีที่แล้ว

    Thanks for the table! And yeah - you brake that down incredible!

  • @jakobanzengruber8688
    @jakobanzengruber8688 2 ปีที่แล้ว +1

    Very informative video. Thank you for your great work!

  • @TheLazyIndianTechie
    @TheLazyIndianTechie 2 ปีที่แล้ว +1

    This is a great video! Thanks for sharing.

  • @mrepicbruh2839
    @mrepicbruh2839 4 ปีที่แล้ว +6

    Please make more beginner tutorials, your the best since you don’t ramble on but you don’t speed ahead, you say everything you need to and make it informational and simple.

  • @DemolitionRepublic
    @DemolitionRepublic 4 ปีที่แล้ว

    Very informative. Thank you!

  • @user-lk7wt1wf5k
    @user-lk7wt1wf5k 4 ปีที่แล้ว

    thanks for everything you've done so far.

  • @farvardinmainyu1961
    @farvardinmainyu1961 4 ปีที่แล้ว

    It's helpful,Thank you Brackeys!

  • @coolboidoesstuff9828
    @coolboidoesstuff9828 4 ปีที่แล้ว +1

    Congrats for reaching 1mil subs!!

  • @yeatstan884
    @yeatstan884 4 ปีที่แล้ว

    Congrats on 1 Million subs!

  • @LeeTGame
    @LeeTGame 4 ปีที่แล้ว +36

    How come you can always explain things so clearly? The video is so helpful! :)

  • @jakovannic3440
    @jakovannic3440 4 ปีที่แล้ว

    Finaly 1 milion subs keep up the good work🍾

  • @CrabKingFish
    @CrabKingFish 4 ปีที่แล้ว +1

    congrats on 1 mil! :D

  • @Klarified01
    @Klarified01 ปีที่แล้ว

    Thank you! Informative and quick and fun. Nice

  • @riddheshzaveri8103
    @riddheshzaveri8103 4 ปีที่แล้ว

    Along with the video content, tools from every single sponsor is useful as well.

  • @dhanushmajety
    @dhanushmajety 4 ปีที่แล้ว

    The first time a sponsor was a useful find.

  • @LAKXx
    @LAKXx ปีที่แล้ว

    This was great in clearing things up, thanks

  • @azitjamjam
    @azitjamjam 4 ปีที่แล้ว +7

    Hands on tutorial HDRP would be nice, especially on the differences to old school unity projects

  • @Parsafari
    @Parsafari 4 ปีที่แล้ว

    congrats on 1MIL!

  • @DevDunkStudio
    @DevDunkStudio 3 ปีที่แล้ว +2

    Camera stacking is awesome!
    Made a full game with it to get trippy visuals!

  • @nicolas404
    @nicolas404 3 ปีที่แล้ว +2

    That "Breakdown" was epic xD!

  • @haxpor
    @haxpor 4 ปีที่แล้ว

    All other stuff aside, the Ureka moment for me is using Shader Graph. This feature alone really energizes me to learn more of how those cool effects were made and they are possible to do so with Shader Graph alone! I don't know for others, but if you're coming from programming side the same as me, try putting your ego down a little bit and enjoy the tool, it might spark something :) Ohh, and super thanks for videos! Your videos shifted my mindset about the tools and opinion towards Unity.

  • @PastaLuke
    @PastaLuke 4 ปีที่แล้ว

    Great production value!

  • @MayasMotivation
    @MayasMotivation 4 ปีที่แล้ว +1

    Thank you for showing Milanotes! It is so much better than Trello. I've been using Trello for my game development planning and it can be clunky at times. Milanotes, on the other hand, is soo easy and flexible to build! Thank you so much!

  • @LostRelicGames
    @LostRelicGames 4 ปีที่แล้ว +1

    URP it is then! ;) great video, nice to have a detailed break down of both.

  • @UGuruz
    @UGuruz 4 ปีที่แล้ว

    Great video.. You explained it really well... HDRP is my favorite 😍😍

  • @RGBguy
    @RGBguy 4 ปีที่แล้ว +2

    I love how you did some break dancing! :D

  • @user-gl7vl9zp4z
    @user-gl7vl9zp4z 3 ปีที่แล้ว

    I loved your video helped choose after watching many other regarding same subject. i will test URP and see if it will give cool lighting with out ruin my collected particle systems.

  • @dejavu6591
    @dejavu6591 4 ปีที่แล้ว

    wow, the Ad tool is exactly what I'm looking for!

  • @icremrob
    @icremrob 3 ปีที่แล้ว +11

    Somebody: who's your favorite break dancer?
    Me: Brackeys

  • @wizardyt776
    @wizardyt776 4 ปีที่แล้ว

    This is spartaaaa
    Wow
    1M + 440 vids
    Love 🤗 you
    But where's the 1M QnA video you talked about in your last QnA video?

  • @brandonfarfan1978
    @brandonfarfan1978 3 ปีที่แล้ว +1

    Good vid. I learned alot.👍

  • @cargorunner9960
    @cargorunner9960 3 ปีที่แล้ว +1

    Really helpful thanks!

  • @oscarcerro3816
    @oscarcerro3816 3 ปีที่แล้ว +1

    miss you brackeys!

  • @katana2665
    @katana2665 3 ปีที่แล้ว

    outstanding explanation. Thanks.

  • @Lazzarus7
    @Lazzarus7 4 ปีที่แล้ว

    Thanks for breaking it down :D

  • @motorparadise
    @motorparadise 3 ปีที่แล้ว +1

    WOW. I miss your videos man!

  • @danisob3633
    @danisob3633 4 ปีที่แล้ว

    lol just when i look at your subscribers, u have 1.000.000 exactly! congraaaatssss

  • @m_maksym
    @m_maksym ปีที่แล้ว

    Hey bro! We miss you here on TH-cam)) hope you're good there, wherever you are))

  • @petergrant600
    @petergrant600 4 ปีที่แล้ว

    you hit 1 mil!

  • @elliotfriesen6820
    @elliotfriesen6820 4 ปีที่แล้ว

    Your so close to 1 million subscribersssss

  • @Victor-oo4ux
    @Victor-oo4ux 4 ปีที่แล้ว

    Made my night :D

  • @StarLightShadows
    @StarLightShadows 4 ปีที่แล้ว +70

    The fact that Screenspace reflections are HDRP only genuinely makes me sad.

    • @RunTheTape
      @RunTheTape 4 ปีที่แล้ว

      yeah, bummer.

    • @joshpolman201
      @joshpolman201 4 ปีที่แล้ว +7

      Yeah it definitely would be nice to have the option.
      Like decals as well - only having them in HDRP does not make sense. Had to get an add on called LUX to enable them.
      I wonder if there’s an add on that enables screen space reflections?

    • @TanukiDigital
      @TanukiDigital 4 ปีที่แล้ว +2

      Or you could use the standard renderer.

    • @chad-wyck
      @chad-wyck 4 ปีที่แล้ว +1

      Can can do in shader based screen space reflections and refractions (and even AO) in URP with custom lit shaders and/or custom pass post processing.

    • @t.w.9639
      @t.w.9639 4 ปีที่แล้ว +2

      @@TanukiDigital Standard Render Pipeline you mean? It will be removed in some years. Beware!

  • @diliupg
    @diliupg 4 ปีที่แล้ว

    Brackey bracking it down was great! In the next video do two rounds of the helicopter! :-D

  • @LKTamilGaming
    @LKTamilGaming 3 ปีที่แล้ว +1

    This video is uploaded on my last year birthday 😍💖

  • @catitudemaxitude514
    @catitudemaxitude514 4 ปีที่แล้ว

    congrats almost million subs

  • @rockrock198
    @rockrock198 4 ปีที่แล้ว +42

    The world was bleak and dark then brackeys came into my life

  • @TheYaGaHa
    @TheYaGaHa ปีที่แล้ว

    Bboy Brackeys throwing down! 🔥

  • @dartundv.7120
    @dartundv.7120 4 ปีที่แล้ว +1

    1M subscribers hit today! Grats!
    p.s. waiting for gold youtube-button

  • @felipedesign1103
    @felipedesign1103 ปีที่แล้ว

    you got me totally on break it down

  • @marmotrazos2458
    @marmotrazos2458 2 ปีที่แล้ว +1

    TY great information

  • @handsomelessking
    @handsomelessking ปีที่แล้ว +1

    idk why but i started using HDRP as my main rendering, i just like it, that's it, performance is a bit hard but with this new project i am paying extra care towards performance and trying to keep my fps above 150 at 1080p on my 1070 and it is going super well
    the main cause of low fps is multiple lights, even ones that don't cast shadows, having 4 non baked point light will drop it from 200fps to like 120-150 (don't remeber), but baking 3 of the point lights helped a lot

  • @freeofgamenotingness9288
    @freeofgamenotingness9288 4 ปีที่แล้ว +35

    20 views And 20 Likes Power Of Our Brackeys : )

  • @papbound2099
    @papbound2099 4 ปีที่แล้ว +1

    He's about at 1 mil!!!
    Like 1 thousand more!

  • @LiamKarlMitchell
    @LiamKarlMitchell 4 ปีที่แล้ว

    Thanks that explains a lot :)

  • @voidgaming3550
    @voidgaming3550 4 ปีที่แล้ว

    Please make a video on inverse Kinematics
    .
    . By the way love your videos ♥️
    .
    .
    Keep up the good work

  • @mithogui
    @mithogui 2 ปีที่แล้ว

    lets break it down scene had me shedding tears

  • @gamersatwork5980
    @gamersatwork5980 4 ปีที่แล้ว +1

    congrats on 1 mill :(

  • @dmytruek
    @dmytruek 4 ปีที่แล้ว +5

    Welp, now we are waiting for URP tutorial !

  • @nicolasbarone9306
    @nicolasbarone9306 3 ปีที่แล้ว +2

    i will miss him so much

  • @tejasbele1456
    @tejasbele1456 3 ปีที่แล้ว

    thank you that was helpful

  • @cubedev4838
    @cubedev4838 4 ปีที่แล้ว +1

    Congratulation!!! Finally, 1M subs😂

  • @xingu2039
    @xingu2039 4 ปีที่แล้ว

    Thanks for your share!!!

  • @diliupg
    @diliupg 4 ปีที่แล้ว

    Got milanote! Thanks!

  • @cryonix380
    @cryonix380 4 ปีที่แล้ว +82

    DARK MODE?! OMG! I'M SWITCHING TO MILANOTE!

    • @thanatosor
      @thanatosor 4 ปีที่แล้ว +2

      Unreal have Dark Mode too, would you ... =]]

    • @squintygreeneyes
      @squintygreeneyes 4 ปีที่แล้ว +1

      I don't think it adds dark mode to unity does it?

    • @NightOwlDev
      @NightOwlDev 4 ปีที่แล้ว +1

      Sorry I'm Late we don’t talk about unreal here

    • @AhbibHaald
      @AhbibHaald 4 ปีที่แล้ว +6

      @@squintygreeneyes unity has free dark mode now

    • @thebloocat
      @thebloocat 3 ปีที่แล้ว +1

      @@AhbibHaald wait what now

  • @jonathanbarak5718
    @jonathanbarak5718 4 ปีที่แล้ว

    man brackeys kills it on the dance floor

  • @Futureblur
    @Futureblur 4 ปีที่แล้ว +4

    Camera stacking WHATTT That's great

    • @clonkex
      @clonkex 4 ปีที่แล้ว +1

      Ikr, I had to rewind to make sure I didn't mis-hear what he said. I've been waiting for camera stacking in URP/HDRP and believed it was still not in yet.

    • @AzizTitu
      @AzizTitu 4 ปีที่แล้ว

      I was shocked when I heard it too. Were you actually able to verify this??

    • @Futureblur
      @Futureblur 4 ปีที่แล้ว

      @@AzizTitu yes its so cool

    • @AzizTitu
      @AzizTitu 4 ปีที่แล้ว

      @@Futureblur I see that it's been implemented for URP. But do you have a link/documentation for how to do it in HDRP?

    • @Futureblur
      @Futureblur 4 ปีที่แล้ว

      @@AzizTitu It works pretty much the same just create two cameras with different depth values.

  • @a.g.596
    @a.g.596 4 ปีที่แล้ว

    Omg this video was released on the same day as my birthday

  • @raivo4716
    @raivo4716 3 ปีที่แล้ว

    Nice. You're amazing.

  • @milan7689
    @milan7689 4 ปีที่แล้ว +1

    bro youre already at 1 mil Geeze

  • @adriangg9018
    @adriangg9018 2 ปีที่แล้ว +1

    5:05. This guy is just The Man

  • @robinandersson399
    @robinandersson399 3 ปีที่แล้ว

    I was well equipped even before this video. Now I just have to find out witch template is for me.

  • @Madderthanjoker
    @Madderthanjoker 4 ปีที่แล้ว +3

    Yeah imma need a whole breakdown on that breakdancing real quick.

  • @mnnm1989
    @mnnm1989 3 ปีที่แล้ว

    this milanote is nice. better than trello imo, which was the one we used before

  • @andriypostelzhuk8489
    @andriypostelzhuk8489 4 ปีที่แล้ว

    Your video is almost like an art. A lot of jokes. Like it!

  • @swagerstar2883
    @swagerstar2883 4 ปีที่แล้ว

    you made it to 1 mill yay

  • @AmfistomosAtlas
    @AmfistomosAtlas 4 ปีที่แล้ว

    +1 for your breakdown xD

  • @SPING
    @SPING 4 ปีที่แล้ว

    Soo close to 1M subscribers :O

  • @Morph_SC
    @Morph_SC 4 ปีที่แล้ว +1

    Thanks a lot for this great video ! I tried to include URP in my project, I used the menu to convert every existing materials and it worked fine (with all 3D models from unity store). But every particules effect I tried (like a fire) always render with pink particule. Is it possible to do the same conversion ? Thanks a lot :)

  • @rodrigoruiz976
    @rodrigoruiz976 4 ปีที่แล้ว +1

    Hi, do you have any plans to make a SpatialOS tutorial? Or would you recommend another service for building an MMORPG?

  • @bodobaumstamm8386
    @bodobaumstamm8386 4 ปีที่แล้ว

    great video

  • @pa7ri0t
    @pa7ri0t 4 ปีที่แล้ว +3

    Thanks Brackeys for this detailed explanation and comparison. I just want to know, if you already have some assets from Unity marketplace then do you need to have the HDRP version of those assets (HRDP compatible) for the project to be built in HDRP?

    • @AnglophonicHistorian
      @AnglophonicHistorian 2 ปีที่แล้ว

      The assets should work, but I'm not sure about the materials

  • @alonsorobots
    @alonsorobots 4 ปีที่แล้ว

    you made me laugh out loud with the break dancing =P

  • @polarsvisuals4132
    @polarsvisuals4132 4 ปีที่แล้ว

    Hey, Brackeys. Nice video, has taught me a lot about the new pipeline. Can we get a video on how to set them up because, mainly with HDRP, some of the features you showed in previous videos do not exist now and it is being constantly changed and I'm struggling