When you see a massive push coming on one side (like what a certain pancerna player likes to do), you need to do the following things: - Start pushing everywhere else NOW. Your opponent has nothing on the rest of the map. You need to put him underpressure. - Accept that you are going to lose one flag or two to his push. Don't reinforce the meat grinder. Instead, prepare defenses for the next flag. Get into good defensive position and beat his push when he overextends. You need to disable rifles on your leaders and stop buying fighters. You always buy fighters to fight ennemy planes instead of AA and your fighters almost never pay off. Buy AA instead, it is a lot more reliable. Also, stop floating points. If you don't know what to do with your points, buy arty and put it on fire at will. It does a decent job. Regarding deck building, you need some potent AT in A. Either SU85, ISU152 or the AT IL2. You had nothing to fight fireflies for 10min.
Push everywhere at once in a rusj will just give you more problems on the long run, you need to consolidate and trade, then push with time and in a coordinated manner
@@Thehellhound100 He had grabbed 2 flags doing basically nothing because his opponent had nothing. He could have pushed forward and then consolidate once he had gotten good defensive positions.
@@mimile4462 that assumes there are no sneaky AT guns, AT teams and such that can ambush any unprepared push (which he won't know at the time), safer bet is always to endure it on a 10-14 and just trade
I played against this guy 2 days ago from the upload of this video, and it went about the same as the video, but I only have a couple of minutes where I had flags in my favour
Getting back into it is rough. I have not played much for about a month and I already feel like I struggle much more than I should. So I can only imagine how it feels for you.
No it s over after a week far from the game 😜 More seriously I observed that less I play better I am. Or maybe it is less I play QP better I am. I more and more convinced by the harmful impact of QP. Then play only tournaments games is maybe better
Kudos for posting a match like this one, I respect that you'd wanted to be honest. It's a fun and dramatic one, the RNG was a bit on the hostile side. And I'd agree, the Allies are a bit too much. I'll not be an armchair general, cause I suck at these games. Thanks for another fun video!
In Norwegian (and Swedish) we have a saying I've heard since childhood: Lucky in love, unlucky in games Lucky in games, unlucky in love You're still really good. It's just, luck is regularly not on your side, and this opponent was even quicker (and luckier).
You praise the 45mm and the OB25 and they serve you well, you shit on the ISU and it fails you. It was refreshing that as a caster you can critique and see a lot of things but in game you fall for the same traps as we all do. I think it is important for you and us that you do some let's plays from time to time. Keep it up, I enjoy your content tremendously (and it indeed brought me back to playing SD2 myself).
There is no need to deploy cannons and machine guns on the right flank. If there is a breakthrough, they will not stop it. It would be better to place infantry there, which would buy time for building a defense on the next line or for reinforcements to arrive.
@@tedarcher9120 The speed of the CMP is 80 km/h and we just saw how the 45mm on the jeep didn't make it. Just some Germans have a light anti-tank gun on horhe that can make it.
I just came back to the game for participating in the SD League... Oh boy, I got destroyed in every single match...😅 It is still such a good game - but it's still rough, or even more than before...
I just downloaded the game and i love it. I have about 30 hours. I can easily beat the hard AI. I know it's best for me as a player to start playing people now that i know the controls, but i always get absolutely WASTED when i play quickplay. Does anyone have any suggestions?
Mimile mentioned very good thing but one last thing. On this map your side is better but it has 1 disadvantage and that is the side your opponent pushes. This makes it not being a big downside as its an obvious defence. If you just focused on defending that hill its hard for opponents side to win the longgame. That is the one spot he can take and not trade horribly to keep. I recommend always on that map to overdefend there, if they go elsewhere everywhere else is much easier to retake. Second defence should be the center town. They are the only really areas that hurt to retake from your side. I think you have very selective bias in luck in this game. Sure we all do to a degree but you arent that unlucky. The main example this game where you started talking about this was when your m42 gun got killed before killing the brencarrier. Yes you missed 2 shots but you also fumbled the micro turning ammo off making it take longer to shoot. During this time your opponent first missed shots on the transport and them also missed 3 more shots of HE on it. So not a good example of your bad luck when opponent missed twice as much as the moment you mention.
What ? ATK had the good side This is good side bc : - All the community of competetive players agree on - proved by Statistics - I say that it is the good side and I experienced so many times the fact that it is 😅
@colonelkoenig42birhakeim42 you can play it effectively if you have much better 2k. Atckpwr had worse 2k, so he could not use the hill on the left, and after he lost the right hill he had no chance. Statistic is influenced by how you play it, if you know how to push at the start there is not much you can do against it
@ we don’t care about what had ATKPWR The side he had, is the good side Statistics aren’t influenced because it is the statistics of all the players who played it for 2 years So no It is just a fact the side of ATK is the good and will remain the good You can disagree but if you do Sorry but you are wrong mate 😕
They've broken the AI and its decision making in this game. Too often i click attack move on tanks and they either don't stop to shoot, or stop, and never even try to shoot. Then the stupid spinning in place BS where it just keeps spinning instead of shooting. Smdh this game used to be as perfect as a game could be. Now? Its so bad it almost makes me not want to play
AtkPwr: "Man, I'm just so unlucky."
**bounces four 17-pounder shots in a row**
It is said that for every insult, humans need to get praised manifold to even that damage out. And Atkpwr is only human...
yes and no, statisticly yes but in reality that luck was worthless
When you see a massive push coming on one side (like what a certain pancerna player likes to do), you need to do the following things:
- Start pushing everywhere else NOW. Your opponent has nothing on the rest of the map. You need to put him underpressure.
- Accept that you are going to lose one flag or two to his push. Don't reinforce the meat grinder. Instead, prepare defenses for the next flag. Get into good defensive position and beat his push when he overextends.
You need to disable rifles on your leaders and stop buying fighters. You always buy fighters to fight ennemy planes instead of AA and your fighters almost never pay off. Buy AA instead, it is a lot more reliable.
Also, stop floating points. If you don't know what to do with your points, buy arty and put it on fire at will. It does a decent job.
Regarding deck building, you need some potent AT in A. Either SU85, ISU152 or the AT IL2. You had nothing to fight fireflies for 10min.
He practically said it all.
Don't feed the grinder.
Sending 4 units at the time vs his entire push is not gonna do well for your longterm gains.
Push everywhere at once in a rusj will just give you more problems on the long run, you need to consolidate and trade, then push with time and in a coordinated manner
@@Thehellhound100 He had grabbed 2 flags doing basically nothing because his opponent had nothing. He could have pushed forward and then consolidate once he had gotten good defensive positions.
@@mimile4462 that assumes there are no sneaky AT guns, AT teams and such that can ambush any unprepared push (which he won't know at the time), safer bet is always to endure it on a 10-14 and just trade
@@Thehellhound100 You don't need tanks to push in those conditions.
I played against this guy 2 days ago from the upload of this video, and it went about the same as the video, but I only have a couple of minutes where I had flags in my favour
Getting back into it is rough. I have not played much for about a month and I already feel like I struggle much more than I should. So I can only imagine how it feels for you.
Yeah you can definitely notice performance drop after a while, but not to worry, you can bounce back again🙂
No it s over after a week far from the game 😜
More seriously I observed that less I play better I am. Or maybe it is less I play QP better I am. I more and more convinced by the harmful impact of QP.
Then play only tournaments games is maybe better
Same here. I think that many casual players play now Warno or other games. And the ones still playing SD2 are very experienced.
Kudos for posting a match like this one, I respect that you'd wanted to be honest.
It's a fun and dramatic one, the RNG was a bit on the hostile side. And I'd agree, the Allies are a bit too much.
I'll not be an armchair general, cause I suck at these games.
Thanks for another fun video!
In Norwegian (and Swedish) we have a saying I've heard since childhood:
Lucky in love, unlucky in games
Lucky in games, unlucky in love
You're still really good. It's just, luck is regularly not on your side, and this opponent was even quicker (and luckier).
I haven't heard that one before but here's to hoping that the first part of that saying is true, considering my match history lol.
You praise the 45mm and the OB25 and they serve you well, you shit on the ISU and it fails you.
It was refreshing that as a caster you can critique and see a lot of things but in game you fall for the same traps as we all do. I think it is important for you and us that you do some let's plays from time to time.
Keep it up, I enjoy your content tremendously (and it indeed brought me back to playing SD2 myself).
Good comment. I feel that there are some armchair generals (not ATKPR or you) who sometimes get a bit carried away with their advice in the comments😄
Too few planes was your issue.
Against the Typhoons and mobile boforses? I dont think so
@@vseznamus8862joke
I disagree. The air was only a portion of the problems he faced...
Yeah, YAK spam;)
I think Protoss is trolling here :P
@@tommysalty5864 clearly😂😂
There is no need to deploy cannons and machine guns on the right flank. If there is a breakthrough, they will not stop it. It would be better to place infantry there, which would buy time for building a defense on the next line or for reinforcements to arrive.
Against Germans it makes sense as they are much faster and can snipe 2-3 trucks
Thats true. This is the most common breakthrough point on the map. Infantry, Panzerschrecks, a medium tank - that's the setup here.
@@tedarcher9120 The speed of the CMP is 80 km/h and we just saw how the 45mm on the jeep didn't make it. Just some Germans have a light anti-tank gun on horhe that can make it.
Was very cool playing with you bruh sorry for the nickname 😂
Swearing in US English is so cute "Oh Fodder!"
Before watching the video: Still miles ahead of me. It's all relative my friend. /wisejedimode
I just came back to the game for participating in the SD League... Oh boy, I got destroyed in every single match...😅
It is still such a good game - but it's still rough, or even more than before...
They fixed the ISU?!? Wehrmacht dreams DO come true..
I just downloaded the game and i love it. I have about 30 hours. I can easily beat the hard AI. I know it's best for me as a player to start playing people now that i know the controls, but i always get absolutely WASTED when i play quickplay. Does anyone have any suggestions?
Watch your replays and learn something from it.
@@ZedOhZed Genuinely good advice that not enough people listen to. This helps me out a lot when playing fighting games
Lost a lot of units the transport snipes
Imagine not bringing the 280mm smh
Mimile mentioned very good thing but one last thing. On this map your side is better but it has 1 disadvantage and that is the side your opponent pushes. This makes it not being a big downside as its an obvious defence. If you just focused on defending that hill its hard for opponents side to win the longgame. That is the one spot he can take and not trade horribly to keep. I recommend always on that map to overdefend there, if they go elsewhere everywhere else is much easier to retake. Second defence should be the center town. They are the only really areas that hurt to retake from your side.
I think you have very selective bias in luck in this game. Sure we all do to a degree but you arent that unlucky. The main example this game where you started talking about this was when your m42 gun got killed before killing the brencarrier. Yes you missed 2 shots but you also fumbled the micro turning ammo off making it take longer to shoot. During this time your opponent first missed shots on the transport and them also missed 3 more shots of HE on it. So not a good example of your bad luck when opponent missed twice as much as the moment you mention.
Just bad side, no chance there after you lost the hill
What ?
ATK had the good side
This is good side bc :
- All the community of competetive players agree on
- proved by Statistics
- I say that it is the good side and I experienced so many times the fact that it is 😅
@colonelkoenig42birhakeim42 you can play it effectively if you have much better 2k. Atckpwr had worse 2k, so he could not use the hill on the left, and after he lost the right hill he had no chance. Statistic is influenced by how you play it, if you know how to push at the start there is not much you can do against it
@ we don’t care about what had ATKPWR
The side he had, is the good side
Statistics aren’t influenced because it is the statistics of all the players who played it for 2 years
So no
It is just a fact the side of ATK is the good and will remain the good
You can disagree but if you do
Sorry but you are wrong mate 😕
@colonelkoenig42birhakeim42 what are the quick play statistics?
@ They aren’t QP statitstics but tourneys statistics
They will be released soon
ATK will maybe made a video of them
I thought this game was set on the Eastern Front, why are there Canadians?
In the dlcs they added many divisions that werent neceserily on the eastren front...
@@GalTheKing123 Ah OK, thanks for the answer!
They've broken the AI and its decision making in this game. Too often i click attack move on tanks and they either don't stop to shoot, or stop, and never even try to shoot. Then the stupid spinning in place BS where it just keeps spinning instead of shooting. Smdh this game used to be as perfect as a game could be. Now? Its so bad it almost makes me not want to play
First
Beat me to it. :)