88s HEROS OR ZEROS?? SD2 Tournament Game on Shchedrin- Steel Division 2

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  • เผยแพร่เมื่อ 4 ม.ค. 2025

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  • @atkpwrgaming
    @atkpwrgaming  หลายเดือนก่อน +14

    Sorry about the audio folks not sure what happened, didn’t sound like that in editing! Apologies!

    • @matthieutankol2681
      @matthieutankol2681 หลายเดือนก่อน

      Audio's pretty good? Unless I haven't reached that part yet.
      Very minor technical thing, the left of the game is slightly cropped. It's only noticeable when you bring up a unit card

    • @malteschaper3782
      @malteschaper3782 หลายเดือนก่อน +1

      Your game sound seems to be louder than your voice than before, if that what you mean. I noticed it in your deck-builds when the tank engines were rumbling over you.

  • @jaapaasa
    @jaapaasa หลายเดือนก่อน +31

    I was hunting for that IS2 for half of the game. Didn't see it die when playing and didn't get to see that here either😥 but for those wondering, it got too close to a bazooka unit

    • @diestormlie
      @diestormlie หลายเดือนก่อน +3

      Get ZOOKED!

    • @tedarcher9120
      @tedarcher9120 หลายเดือนก่อน

      That is-2 basically did nothing...

    • @matthieutankol2681
      @matthieutankol2681 หลายเดือนก่อน +1

      @@tedarcher9120 Sometimes you can be very useful by doing nothing. Say if you soak up lots of airstrikes & artillery fire. It's the "Heavy Tank in Being" doctrine ;)
      But yeah, an IS-2 was never going to be that useful against 1st DFL

    • @tedarcher9120
      @tedarcher9120 หลายเดือนก่อน

      @@matthieutankol2681 I don't mean is-2 is never useful, just in this position it can't do much. You need to use it in the south on the lung hill to disrupt town reinforcements.

    • @WardaddyXCIV
      @WardaddyXCIV หลายเดือนก่อน +1

      Hello, man! Could you export the code from your 1e DFL deck? I'm newbie and trying to learn how to play. I liked the 1e DFL, but my deck is a bit generic.

  • @stulexington
    @stulexington หลายเดือนก่อน +6

    They do themed competitions all the time, we need an Atkpwr themed one: everyone uses balanced income and no offmap!

  • @Cherb123456
    @Cherb123456 19 วันที่ผ่านมา

    Enjoyed! Thanks for the great cast! GG

  • @tedarcher9120
    @tedarcher9120 หลายเดือนก่อน +6

    Basically tunnel vision killed the cat. The panzershreck hill does not give you that much of an advantage on this side. If you get Robert's side, always trade hill for the lungs, you can easily cut off reinforcements and take it later

  • @psychzach1588
    @psychzach1588 หลายเดือนก่อน +4

    It's nice to see hugging the water to avoid arty in high tier play. I've been hollering about it for the last few years, and no one seems to do it.

  • @colonelkoenig42birhakeim42
    @colonelkoenig42birhakeim42 หลายเดือนก่อน +2

    I love to see Jaapaasa playing DFL. It s cool to see a div we like play by someone who masters it.
    The 81 mm mortars were so deadly. But I didn’t like the fact that he put them on the reinforcements road

    • @jaapaasa
      @jaapaasa หลายเดือนก่อน

      @@colonelkoenig42birhakeim42 Thanks! Yes, mortar placement almost cost me them being sniped + cb would have been annoying

  • @grimguy7905
    @grimguy7905 หลายเดือนก่อน +18

    The blast Radius of explosives is indeed reduced if it hits water, it's like that in warno as well.

    • @tedarcher9120
      @tedarcher9120 หลายเดือนก่อน +4

      That's good to know, I'll park my howitzers on the beach from now on!

    • @hibikinyan7180
      @hibikinyan7180 หลายเดือนก่อน

      Forests do the same but better cus all around protection, just dont park them too deep in green forest cause they wont be able to shoot

    • @tedarcher9120
      @tedarcher9120 หลายเดือนก่อน

      @@hibikinyan7180 does it work for artillery though? It does not have forrest entrenchment

    • @hibikinyan7180
      @hibikinyan7180 หลายเดือนก่อน

      Its about reducing HE blast not entrenchment

    • @tedarcher9120
      @tedarcher9120 หลายเดือนก่อน

      @hibikinyan7180 does it work tho? I only noticed the difference with infantry in forrest nor arty or at guns

  • @simonnovak6832
    @simonnovak6832 หลายเดือนก่อน +7

    audio mixing was little off in this cast. The game was too loud and also the video quality even if put to 1440p looked like 720p. Otherwise great cast as always!

    • @czwarty7878
      @czwarty7878 หลายเดือนก่อน

      yeah the video is very blurry

  • @tiagostein4057
    @tiagostein4057 หลายเดือนก่อน +1

    The variation on the penetration range is +-40 mm on a gauss curve centered on zero mm difference

  • @helpinghelper4151
    @helpinghelper4151 หลายเดือนก่อน +2

    Flak 88 is generally useful. It is bad on this map, because the most contested areas are within radio and mortar range. Good positions for flak88s are between town and his middle hill (where we see one) or on that hill, it would be out of mortar range, and would use its max range to deny area to all units. Its just that there was no need for it there. He could have put 88s behind the mid plateue between the 3 hills, near the lake, but then he paid 120pts for a mediocre AA piece. Another thing is, flak88 is generally more useful vs slower and heavier bombers like Ju-87, IL-2, B-26, Ju-188 etc...Western allied fighter bombers are faster, and you might only get 1 or 2 shots that need to land close to stop them. And i am pretty sure even those cant run a plane train on unsuppressed flak88. But the fact is that this unit can engage anything at max range, and that is super useful. Just compare it to all other non 2km dual purpose guns. Sure, some of them might be better at AA duty for a lower price, but they are a completely different tool with 250m less direct fire range...
    Erzatstruppen are awful, pay to lose unit. With the buff to chernos (that are now actually useful), erzatstruppen are left in the dust as the worst disheartened squad. I'm suggesting either a price buff to 10pts without changing the unit (this might be too powerful for team games) or give them 1 shitty lmg like breda for the same price.

  • @jankristek1891
    @jankristek1891 หลายเดือนก่อน +5

    Ersatztruppen should get price buff to 10points. Same as Schuma in Koruck.

  • @joaocabral3541
    @joaocabral3541 หลายเดือนก่อน

    Amazing game

  • @ae-kz4xd
    @ae-kz4xd หลายเดือนก่อน +2

    Game sounds are kinda loud as if youre some war reporter in a battle

  • @ThePoutinePrince
    @ThePoutinePrince หลายเดือนก่อน

    Video is blurry, i think there was a compression issue when you uploaded. Looks liike 720p.

  • @markcollins6578
    @markcollins6578 หลายเดือนก่อน

    One day I would like to see DD tanks on the map positioned in the water

  • @ElpredatorGYRO
    @ElpredatorGYRO หลายเดือนก่อน +2

    Ersatztruppen are really bad nowadays, I'd consider no taking them at all.

    • @colonelkoenig42birhakeim42
      @colonelkoenig42birhakeim42 หลายเดือนก่อน

      100% agree
      Very few disheartened are worthy by now
      Cherno became with dp add

  • @ThePsychoAnon
    @ThePsychoAnon 5 วันที่ผ่านมา

    The battle for tunnel vision hill.😂

  • @Rybo-Senpai
    @Rybo-Senpai 5 วันที่ผ่านมา

    Accuracy of Artillery comes from 2 things.....Ching Lee and complex design specifications of the piece and shell.
    Ching Lee is a joke here, he is of course renowned for being one of the finest Naval Artillery experts in the 20th Century
    however the accuracy of a rifled artillery piece ultimately boils down to barrel length and the spin of the round, a longer barrel can impart more spin and also increases velocity of the shell. its very complicated maths that people who need to know have been refining over the better part of 200 years at this point where gun powder is concerned.

  • @tedarcher9120
    @tedarcher9120 หลายเดือนก่อน

    Japaasa picking up DFL after I bashed him over the head with it lol

    • @jaapaasa
      @jaapaasa หลายเดือนก่อน +1

      You wish😂 This game was played month ago + DFL is perhaps my most picked div in tourneys throught my play history
      PS. You are welcome to try that again with me playing a serious div😉🙂

  • @ryanzaits9106
    @ryanzaits9106 หลายเดือนก่อน

    Just doggin on my poor 88 lol

  • @markcollins6578
    @markcollins6578 หลายเดือนก่อน

    I've played this game for years and for arty what AtkPwr is saying is garbage - not that he is wrong but that for a weapon that is clearly going to be chiefly used for indirect fire Eugene has shown the direct fire accuracy. Talk about misleading. Real life - for distance the barrel plays little part in accuracy as Arty is too inaccurate the barrel length only plays a part in direct fire accuracy hence arty is fired in batteries.

    • @ranick0622
      @ranick0622 หลายเดือนก่อน +2

      So what is the real statistic to know arty's indirect fire accuracy?

    • @redgaarden8101
      @redgaarden8101 หลายเดือนก่อน +3

      Haven't seen one, but I have done some testing in game.
      Barrel length is most often the best indicator. Long toms is some of the most accurate/deadly arty in the game.
      280mm soviet arty is very inaccurate.
      Mechanised arty is usually less accurate than same gun but towed.
      Mortars become less accurate the bigger it is.
      ROF Is usually also an indicator low rof=higher accuracy.

    • @BlitkriegsAndCoffee
      @BlitkriegsAndCoffee หลายเดือนก่อน

      Artillery dispersion in SD2 is based on range of the gun afaik, not the barrel length.

    • @Thehellhound100
      @Thehellhound100 หลายเดือนก่อน

      @@ranick0622 IRL range (even when guns get infinite range in game they have a definied range that is linked to its dispersion curve)

    • @matthieutankol2681
      @matthieutankol2681 หลายเดือนก่อน

      @@ranick0622 There isn't technically, but the gun's stated accuracy is typically a good representation of indirect fire accuracy as well. "Typically"