Robot Hangar Build: Stranded Alien Dawn Ep 7!

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  • เผยแพร่เมื่อ 20 ธ.ค. 2023
  • Episode 7 of 'Stranded Alien Dawn: A New Hope' unveils the thrilling construction of a robot hangar, a game-changer in your survival strategy. Immerse yourself in detailed 'Stranded Alien Dawn' gameplay, where we guide you through each step of building an efficient robot hangar. Essential for housing your robotic guardians, this episode is packed with tips for optimizing base design and maximizing guardian efficiency. Ideal for players looking to enhance their skills in 'Stranded Alien Dawn.' Join us in this exciting build, and take your base to the next level! #StrandedAlienDawn #Gameplay #RobotHangar #basedesign
    Stranded Alien Dawn Robots and Guardians
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ความคิดเห็น • 23

  • @chrisditomasso5624
    @chrisditomasso5624 6 หลายเดือนก่อน +2

    I love that I'm not the only one that wants them to add a scenario for building a city! when I heard you say that It made me feel so much better about the prospect of them adding that as a scenario eventually,
    (I do have a mod however that has allowed me to get up to 17 survivors, not sure if there is a hard limit or cap to it with the mod, my worry about how many I have now or getting many more is that the portraits probably don't get any smaller and its getting to the point where its covering up a substantial portion of the screen, could temporarily turn off portraits but I like be able to tell me survivors what to do,)
    I put the addition of a city scenario as well as several other ideas and suggestions in my review on stream:
    "The Opposite of Guardians whereby you take command of the Consortium and must recapture Hope,
    perhaps even a multiplayer component to go along with that for all scenarios or scenarios specific to multiplayer, where each player can choose to either control the survivors protecting Hope or the Consortium, would probably need a map/seed double or more in size to the current ones to give enough space for both sides to build up a base and potentially allow for turtle-ling strategies, Also Consortium specific Characters to choose from as your human military personnel and commanders, also starting off with several defense/attack bots, but not nearly enough to take on the survivors early on.
    An expansion upon the existing Military and Trading outpost scenarios where you're tasked with building up larger much more elaborate versions of each, say a small town or settlement or even a city for trading, where you'd need to dedicate large sections of the map for power, farms, housing, retail/office space etc and then based on how many amenities and things are available you get a larger civilian population making its home in what you've built up,
    and for the military scenario,
    Building up a large scale installation to take on sentient hostile aliens or make peace and fight off other hostile aliens depending on respective species or faction,
    The Consortium or something akin to the Xenomorphs from the Alien franchise whereby hordes of highly aggressive aliens are endlessly rushing you from all directions.
    Aside from new or expanded Scenarios,
    I'd love to see:
    -the ability to build diagonally or even in rounded shapes
    -Raising up or flattening ground such as the impact sites of spaceship debris, if need be add in terraforming research as a way to learn that and then expand it to include advanced research options to allow for creation of other more massive projects such as rivers mountains or other such things

    -larger story buildings as per my ideas for new and expanded scenarios, Tunnels and bridges across gaps and expanses in rock formations and mountains, and being able to use certain sized rocks or mountains as the foundation for allowing you to build into the mountain side or on top of a mountain,
    Edit/addition: Glass ceilings in order to be able to construct Greenhouses as a more energy efficient way of growing plants in regions that have winter as a season or even in the other regions as a way to stop or dramatically reduce the likelihood of plant blights and diseases, automatic watering and fertilization systems, with the addition of harvest service bots and delivery drones so much of the day to day running of a base is automated why not plants too"
    edit I know harvest bots do a lot of the work with farming but, I mean more so automation as a way to speed up growth and not just the harvesting and planting**

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +2

      I’m optimistic more dlc will come with how well recorded this one was

  • @stue2298
    @stue2298 6 หลายเดือนก่อน +5

    You can set the wardrobes to group by type aswell, plus they hold more than the shelves.
    You can set the switch to turn on your turrents (and combat robots) and turn off all your non combat drones at the same time, so you dont have to manually garrison your 3 types of drones when you get attacked.
    Silcon you get from deconstucting Spare Parts.

    • @R_B1zz0
      @R_B1zz0 6 หลายเดือนก่อน +2

      You stole my idea with the service robots on the inactive switch with the turrets 😂

  • @jonathanpahlas1932
    @jonathanpahlas1932 6 หลายเดือนก่อน +1

    I'm pretty sure you already recorded a bunch of episodes, but I keep hoping to see that excess power line removed, lightning pole put on the roof, and the defense platform incorporated into the other building's deck.

  • @scott88008
    @scott88008 6 หลายเดือนก่อน +2

    I'd also like to see a settlement building scenario. Your base is so clean!

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +2

      Yeah i want 20 people lol

  • @rb2530
    @rb2530 6 หลายเดือนก่อน +1

    👍👍

  • @ikinari4485
    @ikinari4485 6 หลายเดือนก่อน +1

    hi nice video again, glad to see u keep continue
    question about youtube "algorithm", does it have sens for the comments too? i only put a like on videos..
    About taming: yes you need to observ first, and the pacifier is used to tame agressiv animals (like scorpions), you can only tame after pacification, and u have not a lot of time so prepare food first. I used to use 2 ppl, one pacifier and one taming after. kind of boring to get a scorpion mama

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +1

      Yes comments help too!

  • @darkcloudrider359
    @darkcloudrider359 6 หลายเดือนก่อน +1

    A tall wall will prevent sniping from outside

  • @Odeon420
    @Odeon420 6 หลายเดือนก่อน +1

    There is that MOD called Beyond Stranded ALien Dawn which adds more peeps and last longer it promotes a big city etc I havent checked it out yet but looks interesting.

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +2

      Does it add a new scenario or win condition ?

    • @Odeon420
      @Odeon420 6 หลายเดือนก่อน +1

      I belive so check it out in the work shop@@TacticatGaming

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +1

      Thank you !

  • @zhilong
    @zhilong 6 หลายเดือนก่อน +2

    Thanks! What is the seed that you use may I ask? It’s has a lot of flat land!

  • @scott88008
    @scott88008 6 หลายเดือนก่อน +1

    You can put robots on a separate switch.

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +1

      I'm going to need to play around with that more

  • @AK_Vortex
    @AK_Vortex 6 หลายเดือนก่อน +1

    Great videos man! Do you keep your humans in Carbon Fiber Armor the entire time?

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน +1

      I do!

    • @AK_Vortex
      @AK_Vortex 6 หลายเดือนก่อน +1

      @@TacticatGaming watching this gives me so many new ideas for base layouts. This is perfecto!

    • @TacticatGaming
      @TacticatGaming  6 หลายเดือนก่อน

      Yeah this game is fantastic for creativity