Superliminal Developers React to 23 Minute Speedrun

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 1.2K

  • @greenredblue
    @greenredblue 4 ปีที่แล้ว +5737

    "Ah, this level is hard to do quickly, I'm very curious to oh."
    Best part.

  • @awesome7067
    @awesome7067 4 ปีที่แล้ว +9630

    I'll give em credit. Most devs are horrified, heartbroken or bewildered during these. These dudes are just like "Yeah, that trick was going to be a whole mechanic, but we decided it was too difficult for the average user" "I bet he's gonna use that trick up ahead." Neat to see devs have speedrunners not just in mind, but one of the targets for their game.

    • @gregortheoverlander4122
      @gregortheoverlander4122 4 ปีที่แล้ว +963

      This was a glitchless run. The person doing this was basically playing as intended, just really really fast. The ones that kill the devs are the ones where they glitch out of maps, break the game, etc... I think they should try to show glitchless runs whenever possible, but glitchless runs are often significantly longer than runs that use glitches.

    • @TrueGamer22887
      @TrueGamer22887 4 ปีที่แล้ว +309

      I feel like I see this type of comment on every video and havnt seen any of the devs act like that unironically

    • @mdbgamer556
      @mdbgamer556 4 ปีที่แล้ว +90

      Yeah. It's sad to see though. In order for people to speedrun these games, they have to know them. Know them in and out. Oftentimes better than all the devs.

    • @korarain8190
      @korarain8190 4 ปีที่แล้ว +58

      True, watching a game you worked 8 years on just for someone to beat it in like 28 minutes would be so heartbreaking, especially in a non-glitchless run. But they seemed to understand and actually thought it was interesting some of the tactics the runner used, which is awesome!!

    • @SumoneAverage
      @SumoneAverage 4 ปีที่แล้ว +37

      To be fair with this game it’s like a crossword puzzle, if you use the same one over and over aka the speed runner you’re gonna know it by muscle memory basically whilst as for the dev aka the maker of the crossword puzzle it’s harder to make it and make it right compared to being with the finished product and practicing with it countless hours of that makes sense. Aside that the doom dev’s saw a glitch run and they laughed the whole time about the skyboxes and such embracing it but still knowing they had to have played for a very long time so they master everything they are doing and that’s only one person there’s still thousands of other people who played the game and such

  • @Skeleton43
    @Skeleton43 4 ปีที่แล้ว +16893

    "world record 23:58 by skeleton432"
    i wonder who that is, sounds like a cool dude :O

    • @kyleguajardo
      @kyleguajardo 4 ปีที่แล้ว +600

      Did you enjoy the game?

    • @Skeleton43
      @Skeleton43 4 ปีที่แล้ว +2167

      @@kyleguajardo it's a fun game, for casual players and speedrunners alike. I definitely did enjoy spending 13 hours a day jumping through ceilings..

    • @blackbloodcell5147
      @blackbloodcell5147 4 ปีที่แล้ว +55

      Lol

    • @mrpenguin04
      @mrpenguin04 4 ปีที่แล้ว +54

      Hmm quite a kind bogling thought

    • @jolts2779
      @jolts2779 4 ปีที่แล้ว +66

      What an epic gamer

  • @crystallineAurora
    @crystallineAurora 4 ปีที่แล้ว +4399

    regular green: faster than your previous run
    light green: slower than your previous run, but you're still ahead overall
    yellow / gold: fastest you've ever done it in any run
    (the devs were asking about what the colors on the timer UI meant)

    • @0Smile0
      @0Smile0 4 ปีที่แล้ว +112

      thanks! i didn't know that either

    • @honeysal
      @honeysal 4 ปีที่แล้ว +43

      Thank you very much, I’ve always wondered this!

    • @KudosK42
      @KudosK42 4 ปีที่แล้ว +71

      Amazing that there are no reds in this run.

    • @Erytopoietn
      @Erytopoietn 4 ปีที่แล้ว +17

      green is faster than your best and gold is you are faster than the world record

    • @sensible4204
      @sensible4204 4 ปีที่แล้ว +92

      @@Erytopoietn The original was right. Green is that he saved time in that section compared to their PB. Gold is the fastest they've ever done that segment

  • @MrHam2232
    @MrHam2232 4 ปีที่แล้ว +14848

    Speedrunner *at 12 mins*
    Devs "He's halfway done with the game, glad we spent 8 years on it" xD

    • @jamqx3243
      @jamqx3243 4 ปีที่แล้ว +504

      13:29

    • @steelixian1705
      @steelixian1705 4 ปีที่แล้ว +1047

      The half life 2 run one dev was like, "Wow he blew past 2 weeks worth of work in 5 seconds"

    • @Poppytimer911
      @Poppytimer911 4 ปีที่แล้ว +264

      It's okay tho they probably spent basically 8 years trying to speedrun it at perfection

    • @goaontop
      @goaontop 4 ปีที่แล้ว +162

      he says glad we didnt spend 8 years on it

    • @Skeleton43
      @Skeleton43 4 ปีที่แล้ว +102

      @@Poppytimer911 the game isn't much over a year old, we got the glitched run below 15 minutes in under a month lmao

  • @thadman3003
    @thadman3003 4 ปีที่แล้ว +1394

    love when the dev team knows of speedrun techniques they use when testing and wonder if the Speedrunning Community has found them or not, like the bridge jump or first level things. Shows how much thought went in and understanding of their own product.

    • @thedoctor5931
      @thedoctor5931 4 ปีที่แล้ว +66

      When you need to playtest your game over and over, you get to a point where you try to break your game/speedrun your own game to play through it faster.

    • @thadman3003
      @thadman3003 4 ปีที่แล้ว +19

      @@thedoctor5931 yes, thats why i like the devs guessing how they will speedrun or if there is a new route

    • @lucinne
      @lucinne 2 ปีที่แล้ว

      Here, 🤲, have a comment.

  • @sliceofsparta8985
    @sliceofsparta8985 4 ปีที่แล้ว +7846

    Something about watching speed runners squirm in elevators is really funny to me.
    When an unstoppable force hits an immovable object lol

    • @pazourek86
      @pazourek86 4 ปีที่แล้ว +128

      took this one straight outta the doom video didnt ya?

    • @lemoncitrine7023
      @lemoncitrine7023 4 ปีที่แล้ว +246

      gotta keep moving, but can't move

    • @vangdit0668
      @vangdit0668 4 ปีที่แล้ว +4

      420

    • @alexshearin
      @alexshearin 4 ปีที่แล้ว +1

      Roll tide!!!

    • @sliceofsparta8985
      @sliceofsparta8985 4 ปีที่แล้ว +7

      @@alexshearin 44-16 😊

  • @Dimencia
    @Dimencia 4 ปีที่แล้ว +4742

    IGN needs to send these guys headsets or something. You can't expect indie devs to be able to afford microphones, I believe at least one of them was using a can with a string

    • @Wan-vo4cr
      @Wan-vo4cr 4 ปีที่แล้ว +55

      Yeah

    • @DudeRandom
      @DudeRandom 4 ปีที่แล้ว +436

      "Can with a string" That cracked me up

    • @thepizzaguy8477
      @thepizzaguy8477 4 ปีที่แล้ว +392

      It's a zoom meeting I think. Those things can't be fixed with a better microphone

    • @chrisr8244
      @chrisr8244 4 ปีที่แล้ว +275

      @@thepizzaguy8477honestly true. Discord is less professional but once you get the hang of it, very useful and better than zoom imo.

    • @marsrichards5324
      @marsrichards5324 4 ปีที่แล้ว +9

      @@thepizzaguy8477 not even just turn on original sound so nothing gets compressed

  • @packered
    @packered 4 ปีที่แล้ว +292

    One of the devs asked why runners time until pressing the final alarm clock. Typically runs will end their timing with the input that triggers the credit roll. Since the ending sequence doesn't trigger until you hit the alarm clock, that makes the final clock the end of the game.

  • @Tazarul
    @Tazarul 4 ปีที่แล้ว +1271

    “I almost feel like we shouldn’t fix it for him” I love this line for some reason

    • @Sleeepy.
      @Sleeepy. 3 ปีที่แล้ว +64

      It's a nice sentiment, but usually speedrunners don't like a portion of the game to be standing idly by while they wait for an invisible cutscene trigger, I'm sure they would rather that portion be beatable in a more interactive way.

    • @Tazarul
      @Tazarul 3 ปีที่แล้ว +4

      @@Sleeepy. makes sense

    • @SirTylerGolf
      @SirTylerGolf 3 ปีที่แล้ว +31

      @@Sleeepy. that's usually overridden by speedrunners generally not liking updates, they cause a huge mess and basically throw out the history of old versions if they become unavailable

    • @cobaliumgd9817
      @cobaliumgd9817 2 ปีที่แล้ว

      oh youre here.

    • @Tazarul
      @Tazarul 2 ปีที่แล้ว

      @@cobaliumgd9817 oh hi..

  • @theotherjared9824
    @theotherjared9824 4 ปีที่แล้ว +2037

    Dev: I can't wait to see what he does here.
    Speedrunner: casually does several frame perfect inputs
    Dev: oh.... okay.

    • @NTVE404
      @NTVE404 ปีที่แล้ว +1

      they’re impressed? what a surprise.

  • @FlipAndLand
    @FlipAndLand 4 ปีที่แล้ว +623

    I got stuck on the red apple one for so long that I just cloned the fire alarm over and over until it landed on the door switch. It's really interesting to see how they intended for you to do it.

    • @shoo651
      @shoo651 4 ปีที่แล้ว +47

      Bro that’s dedication right there

    • @ESPONO974
      @ESPONO974 4 ปีที่แล้ว +80

      I literally made a small apple and rolled it up the hill by walking into it....

    • @chrishunter1109
      @chrishunter1109 4 ปีที่แล้ว +14

      was not intendet and got patched

    • @Martijn26719
      @Martijn26719 3 ปีที่แล้ว +7

      I did that earlier in the level in the room where the pawn and the apple are locked in place (the room where the speedrunner used the door to put on the switch). Sadly couldn't do this in my second run, because the fire alarm was already switched on...

    • @Dravianpn02
      @Dravianpn02 2 ปีที่แล้ว

      Same lol

  • @TheDaringPastry1313
    @TheDaringPastry1313 4 ปีที่แล้ว +217

    If I remember right, speedrunners stare at walls in loading areas like the elevator to keep FPS high and make sure things that don't really need to load don't have the chance to slow you down at all.

    • @woofspider330
      @woofspider330 2 ปีที่แล้ว +15

      That makes sense. No need to put unnecessary strain, regardless of what specs your pc has

    • @SillierPutty
      @SillierPutty 6 หลายเดือนก่อน

      but... but staircon...

  • @335449286
    @335449286 4 ปีที่แล้ว +1874

    Dev: This looks super confusing if you haven't played so I hope no one is doing that
    Me: *sweats*

  • @outlawkaz6715
    @outlawkaz6715 4 ปีที่แล้ว +2320

    "I hope no one is watching and haven't played cuz this is super confusing"
    Me: 👀🥴

    • @albertayars
      @albertayars 4 ปีที่แล้ว +38

      I have never played.... an yes I have no f’n clue what is going on. :-)

    • @jammedyam3389
      @jammedyam3389 4 ปีที่แล้ว +4

      psh dont see anyone like that around here....

    • @jamespetercharles7532
      @jamespetercharles7532 4 ปีที่แล้ว +6

      @@albertayars We're on the same boat, man.

    • @obamatone8964
      @obamatone8964 4 ปีที่แล้ว

      @@jamespetercharles7532g h b

    • @G973_
      @G973_ 4 ปีที่แล้ว +2

      I'm blaming the algorithm

  • @gearygipson6204
    @gearygipson6204 4 ปีที่แล้ว +3843

    I can't imagine how much of a mindfuck it is to make these games

    • @saltytea7367
      @saltytea7367 4 ปีที่แล้ว +301

      8 years

    • @mdbgamer556
      @mdbgamer556 4 ปีที่แล้ว +61

      Damn....
      Just to really drive home a message....

    • @KeterLordFR
      @KeterLordFR 4 ปีที่แล้ว +197

      I mean, the biggest mindfuck appears when you play the game. The devs knew what they were going for, even if setting up all those mechanics was certainly a real pain, but the players seeing all those things that don't work the same way as other games is really a strange sensation, between being confused and being amazed. I spent most of my time wondering how the heck they managed to do things like changing objects' size simply based on the relative distance of the rest of the room, or even allowing you to pick up a drawn object if you view it from the right angle. Then again, I don't know anything about game development and it's all basically magic to me.

    • @Poradykumpla
      @Poradykumpla 4 ปีที่แล้ว +76

      @@KeterLordFR Picking drawn objects from right angle is easy to do, you just have to implement function allowing player to spawn object while standing in right coordinates and looking at right place. I dont know how changing size is done, i think that when player holds object, it unlocks size changing alghoritm that binds objects size to be the same from players perpective, it measures the objects distance from The Player when object was picked and area of screen occupied by it, and then keeps that area the same from players perpective (relative to him), Then it compares current distance between Player and object with The distance when it was picked, and based on trygonometry it changes absolute object size while keeping relative size The same untill player drops object - if so, current absolute size becomes locked, and relative starts being able to change. Alghoritm just Has to scale size of object textures and collisions according to quotient of that distances and relative object size I suppose

    • @overloader7900
      @overloader7900 3 ปีที่แล้ว +29

      @@KeterLordFR maths, maths, maths

  • @cjkhis1037
    @cjkhis1037 4 ปีที่แล้ว +1754

    Developers: "Wow, that was cool"
    Me: "I understand nothing"

    • @kyleguajardo
      @kyleguajardo 4 ปีที่แล้ว +36

      This game is about messing with the perspective of objects to change their size in order to get through different places

    • @GetawayFilms
      @GetawayFilms 4 ปีที่แล้ว +9

      @@kyleguajardo Yeah, the OP understood that bit...

    • @xDarkTrinityx
      @xDarkTrinityx 3 ปีที่แล้ว +7

      lol, it is hard to understand and appreciate some of the speed run tactics until you've struggled through some of these puzzles yourself.

    • @croquemaster314
      @croquemaster314 3 ปีที่แล้ว +1

      @@GetawayFilms but they said that they understood nothing

    • @Phonixrmf
      @Phonixrmf 3 ปีที่แล้ว +3

      It's hard to explain, if you're not familiar with the game

  • @toastedclubsandwich
    @toastedclubsandwich 3 ปีที่แล้ว +80

    The only thing that amazes me more than the speedrun is how they managed to record this underwater

  • @bogdanradosavljevic9943
    @bogdanradosavljevic9943 4 ปีที่แล้ว +391

    I want this game to be on VR with hand tracking, that would be sooooooo cool

    • @TheKrogy
      @TheKrogy 4 ปีที่แล้ว +31

      Dude there is a attachment where you can focus your brain and it does stuff in the game it only has a demo now but imagine shrinking and growing objects with you brain

    • @bogdanradosavljevic9943
      @bogdanradosavljevic9943 4 ปีที่แล้ว +3

      @@TheKrogy woah... that would be easier, but when I was little I always pretended to pick up objects far away and I turns it very small but that seems a lot cooler and easier to do with the brain but I feel like hand tracking would be easier to implement, like on oculus quest

    • @Wetbread127
      @Wetbread127 3 ปีที่แล้ว

      It’s possible but damm it would take a super long time

    • @asterlofts1565
      @asterlofts1565 2 ปีที่แล้ว

      @@TheKrogy
      Brains and hands! NICE!

  • @WackoMcGoose
    @WackoMcGoose 4 ปีที่แล้ว +185

    When work scheduled you for a double shift the same day you had a therapy appointment, so you gotta cram an entire SomnaSculpt session into your lunch break.

  • @SofaKingOverThisIsh
    @SofaKingOverThisIsh 4 ปีที่แล้ว +958

    Seeing as one of the achievements was to beat the game in under 30 minutes... I don't feel like the developers should be this shocked.

    • @TheJerbol
      @TheJerbol 4 ปีที่แล้ว +114

      Counterpoint: the WR at least in the video was 23:46, so that's just a mean achievement

    • @SofaKingOverThisIsh
      @SofaKingOverThisIsh 4 ปีที่แล้ว +89

      Yes... It took my son and I about 20 attempts to come in under 30 min. It was tough but fun.

    • @IronicHavoc
      @IronicHavoc 4 ปีที่แล้ว +195

      They seem impressed but I wouldn't say "shocked". I think they're more interested in the individual tricks being used than the final time.

    • @EggtasticTaco
      @EggtasticTaco 4 ปีที่แล้ว +31

      So if it took you more than 20 tries for under 30 minutes, how many would it take for you to shave 6 minutes off that time?

    • @mmmmmmmtoast
      @mmmmmmmtoast 4 ปีที่แล้ว +33

      @@EggtasticTaco hundreds

  • @teapun3524
    @teapun3524 4 ปีที่แล้ว +526

    Never heard or played of this game. Super confused and amazed at the same time. I love fresh new ideas for games and this was absolutely awesome and unique. I hope I can play this at some point.

    • @eviekujak8393
      @eviekujak8393 4 ปีที่แล้ว +11

      You can get it for like 20 bucks on PC, though the game is like 5 hours long max and has a really unsatisfying ending

    • @AamirIGadit
      @AamirIGadit 4 ปีที่แล้ว +14

      Saw the first 2 minutes bought it

    • @raquetdude
      @raquetdude 4 ปีที่แล้ว +26

      The concept / gimmick for the game was first notably developed/looked into by Valve and was planned to be the 2nd portal game.
      This game was made in the same city that valve is located in even.

    • @leonf8199
      @leonf8199 4 ปีที่แล้ว +3

      ? you can, just download it on steam

    • @teapun3524
      @teapun3524 4 ปีที่แล้ว +4

      @@leonf8199 well, duh lol. I just mean, I don't have time at the moment and need to spend my money on some other things first before I do that for the game. I'm also not 100 percent sure my laptop can run it but we'll see eventually.

  • @daveprice5911
    @daveprice5911 3 ปีที่แล้ว +163

    Come on IGN, you're a huge channel and company, you should have subtitles on all your videos. Like it's so damn hard to understand the devs in this

    • @udxaa1181
      @udxaa1181 2 ปีที่แล้ว +5

      captions might work

  • @Whyalooknatme333
    @Whyalooknatme333 4 ปีที่แล้ว +142

    This game is amazing! Anyone who loved Portal or The Stanly Parable will love this game. Its also very emotionally soothing and honestly was a beacon of lite during Covid and 2020.

    • @genghiskhan4883
      @genghiskhan4883 4 ปีที่แล้ว +1

      i agree

    • @SaadTheGlad
      @SaadTheGlad 3 ปีที่แล้ว +5

      Portal and the Stanley parable are one of my fav games!,!

    • @the_three_idiots6623
      @the_three_idiots6623 3 ปีที่แล้ว +2

      What about when there’s blood on the walls?

  • @Hanzoooo
    @Hanzoooo 4 ปีที่แล้ว +231

    this is the first time I've seen Superliminal being played.
    *W H A T I S G O I N G O N*

    • @mintbrownieangelfish-6114
      @mintbrownieangelfish-6114 4 ปีที่แล้ว +6

      Haha I just finished playing it, and I thought the same thing

    • @xDarkTrinityx
      @xDarkTrinityx 3 ปีที่แล้ว +3

      Mind fuckery. xD

    • @Forvennm
      @Forvennm 3 ปีที่แล้ว +12

      Perception is reality is all you need to know

    • @Hanzoooo
      @Hanzoooo 3 ปีที่แล้ว +3

      @@Forvennm ah yes the awakening after 6 months, nice to rewatch the video

    • @nuggets142
      @nuggets142 10 หลายเดือนก่อน

      ​@@Hanzoooowanna rewatch it again?

  • @PhoeniZzz
    @PhoeniZzz 4 ปีที่แล้ว +837

    speedrunner: takes 23 minutes to beat game
    Markiplier: takes an hour and thirty seven minutes takeing in the game... and its vending machines

    • @akarobberc.9551
      @akarobberc.9551 4 ปีที่แล้ว +87

      Not to mention that he played that on stream which means that he could edit parts where he got stuck out

    • @stanhogenelst2555
      @stanhogenelst2555 4 ปีที่แล้ว +8

      I'm afraid I don't get this one...

    • @BBagent6
      @BBagent6 4 ปีที่แล้ว +15

      Where is the joke here?

    • @mdbgamer556
      @mdbgamer556 4 ปีที่แล้ว +13

      Mark is too precious for this world.

    • @zebefreod871
      @zebefreod871 4 ปีที่แล้ว +23

      It was probably Mark's first and only run, every speedrun would compete the game in that time on their first playthrough.

  • @TheJerbol
    @TheJerbol 4 ปีที่แล้ว +83

    This is a masterclass in both game design and speedrunning. well done

  • @CelestialityRW
    @CelestialityRW 4 ปีที่แล้ว +39

    my favorite part of superluminal is how the loading screens behave different that you expect

  • @fearnyrunt9181
    @fearnyrunt9181 3 ปีที่แล้ว +18

    24:00 Oh my life I didn’t realise that the floor solidifies when there’s a chess piece on it. I literally laid the chess pieces down and made a bridge. It took like 20 minutes

  • @theycallmesupa5928
    @theycallmesupa5928 4 ปีที่แล้ว +153

    I came into this video knowing nothing about this game other than not to take hallucinogens prior to playing... Now I see why, and I need to buy it.

    • @kyleguajardo
      @kyleguajardo 4 ปีที่แล้ว +4

      Get it! It's super cool

    • @redrobsanthem9206
      @redrobsanthem9206 2 ปีที่แล้ว

      It would either enhance your experience x 10 or you would die from a seizure

  • @mdbgamer556
    @mdbgamer556 4 ปีที่แล้ว +51

    Now *that's* kinda rare to see. A game that has an implemented speedrunning system.

  • @maestrozero117
    @maestrozero117 4 ปีที่แล้ว +186

    Other devs: omg noo[oooooo
    Them: you could probably do it a little faster if xyz
    Oh yeah, i used to do that sometimes

  • @Ioria89
    @Ioria89 4 ปีที่แล้ว +346

    Imagine playing this game while high.

    • @FrizellaTheBee
      @FrizellaTheBee 4 ปีที่แล้ว +11

      Again?

    • @rouge5140
      @rouge5140 3 ปีที่แล้ว +1

      No thank you.

    • @jimmy12347654
      @jimmy12347654 3 ปีที่แล้ว

      You cant play it in VR yet can you?

    • @abstrusemusic3999
      @abstrusemusic3999 3 ปีที่แล้ว +2

      how to die in a creative way lol

    • @thegreywolfe12
      @thegreywolfe12 3 ปีที่แล้ว +1

      did that this week. it was amazing

  • @farizfasha2310
    @farizfasha2310 4 ปีที่แล้ว +15

    The mechanic of this game is just mind blowing, and quite literally at that, really love seeing some new experiment like this one, and hope the devs get rewarded for their effort on the game

  • @starrybook
    @starrybook 4 ปีที่แล้ว +281

    "I think the fastest speedrun for portal is like 20 minutes."
    *nervous sweating*

    • @mdbgamer556
      @mdbgamer556 4 ปีที่แล้ว

      ?

    • @loadmypantz8287
      @loadmypantz8287 4 ปีที่แล้ว

      ?

    • @arnabbiswasalsodeep
      @arnabbiswasalsodeep 4 ปีที่แล้ว +12

      @@mdbgamer556 means that it's time to get nervous cuz the world record is 23 mins and I very close to the 2 mins so could be surpassed if new tricks are found

    • @mdbgamer556
      @mdbgamer556 4 ปีที่แล้ว

      @@arnabbiswasalsodeep Ah, mkay.

    • @arnabbiswasalsodeep
      @arnabbiswasalsodeep 3 ปีที่แล้ว +5

      Update:- there's a 8 minute world record now of this game

  • @demonheim7967
    @demonheim7967 4 ปีที่แล้ว +49

    10:52 cursor becomes a smiley face.

    • @tech6hutch
      @tech6hutch 4 ปีที่แล้ว +2

      Oh, thank you! In the developer commentary, I remember them mentioning a smiley face, but had no idea what they meant.

  • @Raziel_72
    @Raziel_72 4 ปีที่แล้ว +88

    "This is super confusing if you're watching this and has never played"
    Me whos watching this and has never played: you are correct

  • @cobaltcoywolf
    @cobaltcoywolf 4 ปีที่แล้ว +65

    When you can tell they're on Zoom because of how assy the audio sounds.

  • @jblen
    @jblen 4 ปีที่แล้ว +8

    Even seeing a speedrun do everything so fast, this game is still mind blowing. Everything takes a minute to process, but I guess that makes the speedrun even more mind blowing to watch because by the time you register what he's doing, it's halfway done

  • @wjcrouse913
    @wjcrouse913 4 ปีที่แล้ว +131

    I really like this series but I wish the producers would explain how splitting works to the guests, so many devs don't seem to understand it lol.

    • @dan_noo
      @dan_noo 4 ปีที่แล้ว +19

      you think IGN knows in-depth about speedrunning? i doubt

    • @KoiKittenVA
      @KoiKittenVA 4 ปีที่แล้ว +3

      @@dan_noo Its the developers commenting, not IGN

    • @condimentking3395
      @condimentking3395 4 ปีที่แล้ว +12

      @@KoiKittenVA The producers of the video would be IGN
      Edit: and the guests are the developers

    • @dan_noo
      @dan_noo 4 ปีที่แล้ว +2

      @@KoiKittenVA its more better if you thought i think its the dev who speedrunning it, rather than not knowing the devs is the one who commenting

  • @chaosmassive8627
    @chaosmassive8627 4 ปีที่แล้ว +101

    looks like Antichamber and The Stanley Parable having a baby to me

  • @amberhernandez
    @amberhernandez 3 ปีที่แล้ว +12

    "That part took so long to make, that doesn't feel right."
    Love that kind of reaction, hahaha

  • @ReverendTed
    @ReverendTed 4 ปีที่แล้ว +15

    4:14 - You can climb up there from the previous room (there's an easter egg!), but you can't progress that way. The doors are blocked. You have to go around through the other rooms first.
    14:27 - This is the only way I've ever beaten that level. I wasn't aware of a different way! I guess you could make it large enough to step on and use it to get on the edge of the pool and then make it large enough to go through the door?

    • @harrybutimnot
      @harrybutimnot 4 ปีที่แล้ว +2

      Wow same about the bounce house. I just thought they meant the jump was wierd because he used the mantel like they talk about previously. I bet you're right about the intended way to complete it.

    • @Pskinn
      @Pskinn 4 ปีที่แล้ว

      He did the intended way but there is a way you can kind of glitch the bounce house and it will launch you high in the air and land on the ledge which is what was attempted first

    • @loriswit
      @loriswit 4 ปีที่แล้ว

      in fact, back in the version shown in that video, you could actually reach the catwalk from below and continue the level normally, but that was almost impossible without glitches because there were invisible walls all around

    • @loriswit
      @loriswit 4 ปีที่แล้ว

      @@Pskinn nope, because this is a glitchless run, and that wouldn't even be usefull because the doorframe up above is too small

  • @otodusobliquus3836
    @otodusobliquus3836 4 ปีที่แล้ว +21

    I wonder if IGN will ever have the devs react to both any% glitchless, and any% (with glitches) if the run is short enough to do a double up for comparison. I feel like they have once and I may have forgotten, but I'd love to see more with that!

  • @hlm1x
    @hlm1x 4 ปีที่แล้ว +66

    Watching this game triggers my claustrophobia and anxiety at the same time. But still damn that’s a 200iq level design this game had

  • @timarsenault1774
    @timarsenault1774 4 ปีที่แล้ว +56

    You guys made an amazing game and you should feel proud of it. You can tell that you all worked very very hard. It's very artistic, puzzley, trippy, and motivational near the end. I hope you make more games in the future. Even though this took you so long the effort really shows. Remember, it's always quality over quantity. I'll be ready in another 8 years if that's what it takes. I will wait.

  • @littlered6340
    @littlered6340 4 ปีที่แล้ว +11

    I hadn't considered watching Superliminal speed runs before but wow this was awesome! Also, weirdly relaxing when you aren't under the pressure of trying not to die 😂

    • @baecute0469
      @baecute0469 4 ปีที่แล้ว

      Can you even die in this game,m

    • @littlered6340
      @littlered6340 4 ปีที่แล้ว

      @@baecute0469 I don't think so, or at least I didn't in the end, but they certainly pretend like you will explode your brain for most of the game if you keep failing 😂

  • @Kirbita22
    @Kirbita22 3 ปีที่แล้ว +2

    never actually seen this game before, i had to pause 2 minutes in because this completely sold me on the game??? the combination of someone just Bolting through all these puzzles making me go WHOA WHOA WHOA and the devs talking over it, something about it and the genius of the game itself sold me instantly

  • @theshamanite
    @theshamanite 4 ปีที่แล้ว +3

    I love crew commentary. They have insights into the process and development in hand while watching their work. Whether Adventure Time or Superliminal, very cool to experience and inspiring for me personally. Thank you team Superliminal for delivering a surreal experience, I loved watching gameplays for this.

  • @jakeengland1430
    @jakeengland1430 4 ปีที่แล้ว +34

    Im glad this game is so speed runner friendly that no exploits or glitchless need to be used

    • @nuin9937
      @nuin9937 4 ปีที่แล้ว +34

      this is literally a glitchless run, there are plenty of glitches people use in runs

    • @R8Spike
      @R8Spike 3 ปีที่แล้ว

      Irc nearly every game has a any%glitchless category for any skip that is big enough, glitches are just hype for the community. The only game that has big skips is SMB, with no any%glitcheswarp

    • @jakeengland1430
      @jakeengland1430 3 ปีที่แล้ว

      @@R8Spike well done you've replied tk a comment that is literally 9 months old 👏 👍

    • @Bauer-ke6lp
      @Bauer-ke6lp 2 ปีที่แล้ว

      the bigger indicator should be that it has special achievements for speedrunners and a timer that stops during the loading screens

  • @pigsmacker213
    @pigsmacker213 4 ปีที่แล้ว +47

    This video was extremely satisfying to watch.

  • @Kateaclysmic
    @Kateaclysmic 3 ปีที่แล้ว +2

    7:06 those jumps behind the reception area are to jump the fire extinguisher and then jump the corner of the reception desk. This allows for the best straight line (read: shortest route) between the hall and the door to the reception lobby.

  • @cynicismpiee
    @cynicismpiee 4 ปีที่แล้ว +3

    This amazes me more than any Getting Over It speedrun I've ever seen, mostly because GOI is cut and dry whereas Superliminal is full of mind tricks and puzzles

  • @djnumeric
    @djnumeric ปีที่แล้ว +2

    This was actually quite handy for learning tips to get the 35 minute achievement.

  • @giulia2476
    @giulia2476 4 ปีที่แล้ว +17

    This game blew me away, so much in fact that I had very weird dreams after playing it before bed - 10/10 favourite nightmares of 2020

  • @kayrain99
    @kayrain99 ปีที่แล้ว +2

    This game changed my life thank you for making this game

  • @guillermoalcantara8608
    @guillermoalcantara8608 3 ปีที่แล้ว +12

    Speedrunner: *exists*
    Elevator: And I took that personally

  • @TeamSoraPresents
    @TeamSoraPresents 4 ปีที่แล้ว +78

    I made the mistake of watching this without having played it first. And now my brain hurts.

    • @Ashtarte3D
      @Ashtarte3D 4 ปีที่แล้ว +21

      Still pick the game up because 90% of what you just saw you won't remember when you reach the puzzles and the experience is grea.

    • @ahmed4363
      @ahmed4363 4 ปีที่แล้ว

      @@Ashtarte3D yeah what if I'm poor?

    • @voodoodolll
      @voodoodolll 4 ปีที่แล้ว

      @@ahmed4363 pirate

    • @ahmed4363
      @ahmed4363 4 ปีที่แล้ว +1

      @@voodoodolll pirate?

    • @ahmed4363
      @ahmed4363 4 ปีที่แล้ว +1

      @@voodoodolll what do pirates have to do?

  • @johnuferbach9166
    @johnuferbach9166 4 ปีที่แล้ว +23

    Damn, this game seems really interesting and kinda complex, I have no idea how they would program some of these things, definitely not just some off the shelf stuff :D

  • @gtabro1337
    @gtabro1337 4 ปีที่แล้ว +14

    This is one of the freshest games I've played in the past year or so

  • @rynaro88
    @rynaro88 ปีที่แล้ว

    Actually really wholesome to see devs pumped for their game being speedrun, and even commenting stuff theyve done to speed run it as well

  • @taz12480
    @taz12480 4 ปีที่แล้ว +16

    10:52 Anyone else see the cursor change to a smiley face?

  • @Sillimant_
    @Sillimant_ ปีที่แล้ว +1

    always wonderful to see devs that understand that nobody loves a game more than a speedrunner

  • @bupduppers2947
    @bupduppers2947 4 ปีที่แล้ว +4

    For the checkered part where he was jumping with the chess piece, it’s quite easy to run along the line in between the squares to not need the piece at all, I did that accidentally cuz I didn’t know the Che’s apiece made the floor real but I think you could shave a couple seconds off with that strat

    • @wheeI
      @wheeI ปีที่แล้ว

      this is glitchless

  • @grildrago
    @grildrago 3 ปีที่แล้ว +1

    The best thing about speed run is, i can watch the whole game not wasting my time with uncut video

  • @frosty9392
    @frosty9392 ปีที่แล้ว +3

    can someone please get those poor devs a new piece of string for that plastic cup they are talking in to?
    and maybe let them out of that cramped bathroom lol

  • @boredeggsbenedict6930
    @boredeggsbenedict6930 4 ปีที่แล้ว +2

    I really love game commentary, and movie commentary too but this was awesome. If any of you have played a fullbright game they got an awesome way of doing in game commentary and it adds so much to a game for me hearing from the creators and people who worked on it

  • @Marchello09
    @Marchello09 4 ปีที่แล้ว +28

    Why does Albert sounds like he is calling in from the bowels of hell on the Belzebul's headset?

  • @FangsofYima
    @FangsofYima ปีที่แล้ว +2

    All the voice quality of hearing a Yak Bak through a Skype call from rural Kansas

  • @theworstactionhero9186
    @theworstactionhero9186 4 ปีที่แล้ว +47

    IGN is dry snitching lol I hear "we gonna fix that, that shouldn't be there". 🤣

  • @themilkhuman
    @themilkhuman 4 ปีที่แล้ว +4

    These devs deserve so much respect I love this game

  • @huhneat1076
    @huhneat1076 4 ปีที่แล้ว +8

    Take the whole game, look at a distant background, and boom, it's shorter

  • @theart-theist6049
    @theart-theist6049 4 ปีที่แล้ว +3

    I haven't played this game but it feels weird to say I understand what's going on when everyone says they don't.
    It's basically using depth perception and when you click on an object it's locks the object's size to your depth perception but not to the levels. This is why when the runner is taking small objects and puts them above him and let's them fall, he's getting them right up to his face so he can grab them, lock their size, then move them around. This can also be said for the apple in the level with the big room and button, but in reverse, he didn't grab it because there was no need, he just went to the button and grabbed it, now it was really small but it didn't matter.
    The only thing I'm not certain of what's going on with is when he grabs on object, jumps on it, then repeats to make it bigger, he's definitely pulling it toward him temporarily to make it bigger but is that all? It feels like there's something I'm missing with it. Maybe that is what's going on and it's just exponentially getting bigger.

    • @alexjusto9591
      @alexjusto9591 4 ปีที่แล้ว

      Usually when you just click and hold and object and jump it doesn't allow you to prop-climb. He's doing a workaround which is jump and double-click it to trigger a size increase without the anti-climb going through.

  • @RootedHat
    @RootedHat ปีที่แล้ว +1

    This dude showcased his concept on reddit a while back before the game was even born!

  • @ValiantAtlas
    @ValiantAtlas 4 ปีที่แล้ว +3

    Honestly, this game is very well made and deserves more credit.

  • @aldar8240
    @aldar8240 3 ปีที่แล้ว +2

    I'm just imagining Glenn watching from whatever control panel he's doing this stuff on, seeing this random dude who came in for therapy just *blazing* through his own inner demons

  • @latioshunter
    @latioshunter 4 ปีที่แล้ว +5

    Interesting that they thought about speedrunners just as much as they thought about the normal players. Its a small nice touch.

  • @minetruly
    @minetruly 9 หลายเดือนก่อน

    Surprisingly wholesome to the point of being surreal: when it ends with the devs saying, "We love you. We miss you."

  • @hafizhmaulana8932
    @hafizhmaulana8932 4 ปีที่แล้ว +7

    Imagine Speedrunning your Dream that Would be Awsome

  • @guywith_dog
    @guywith_dog 3 ปีที่แล้ว +1

    really interesting to see devs that had already figured out all the tricks and wanted to see which were fastest

  • @atom0s
    @atom0s 4 ปีที่แล้ว +126

    Really wish you guys had some type of requirement for devs to use actual microphones/headsets, the quality of audio on some of these is just so bad.

    • @mrb692
      @mrb692 4 ปีที่แล้ว +27

      I think it’s a function of their call software rather than their headsets

    • @atom0s
      @atom0s 4 ปีที่แล้ว +5

      @@mrb692 it's not. You can tell most of these developers are using their built in laptop mics just by the quality alone.

    • @elliswebster7041
      @elliswebster7041 4 ปีที่แล้ว +19

      @@atom0s nah they’re right it’s because they’re on a zoom call

    • @innervinesmusic
      @innervinesmusic 4 ปีที่แล้ว +6

      The constant cricket noise from the feedback lmfao

  • @Desertb420
    @Desertb420 3 ปีที่แล้ว +2

    I would love to see more games like this one, I found 4 easter eggs and most of the chess pieces, and 2 hidden rooms, I play around with it just for the fun.

  • @Kieran_JSL
    @Kieran_JSL 4 ปีที่แล้ว +18

    They might have to get this out of the glitchless category with how the devs are reacting 😂

  • @smagliaro
    @smagliaro 3 ปีที่แล้ว +1

    This is such a cool game for speedrunning. The potential or new strategies seems immense. Interesting and variable core game mechanics make speedruns such an art. Same reason why games like Portal are so satisfying to watch.

  • @The-Goose-is-Loose-Again
    @The-Goose-is-Loose-Again 4 ปีที่แล้ว +5

    I got a sub 30 for the achievement and I’m happy with the fact that I’ll never be better than that

  • @ArchbardWava
    @ArchbardWava 4 ปีที่แล้ว

    Starting these videos at the beginning of the run is way better than the spoiler format you guys had been using. Keep it up!

  • @captaincookie72
    @captaincookie72 4 ปีที่แล้ว +3

    I love this game and the ending is just so peaceful

  • @AllExistence
    @AllExistence 4 ปีที่แล้ว +2

    Speedrun : Glitchless.
    Dude: Let me fly up on top of that cube real quick.

    • @KeterLordFR
      @KeterLordFR 4 ปีที่แล้ว

      I mean, technically not a glitch, since he doesn't break boundaries and just takes advantage of a game mechanic.

    • @AllExistence
      @AllExistence 4 ปีที่แล้ว

      @@KeterLordFR It's not a part of any puzzle, so it's just a glitch.

  • @Alexxxxxxxxxx10x
    @Alexxxxxxxxxx10x 4 ปีที่แล้ว +5

    I've heard of the game. Never got to play it myself. It looks insane. Great job on an amazing game guys.

  • @Endoe.McKronic
    @Endoe.McKronic 3 ปีที่แล้ว +1

    It's interesting how video games went from AWESOME graphics, sounds, story, and visual effects, to just SPEED RUN through your game in the fastest possible time and give you the finger.

  • @hazer3248
    @hazer3248 4 ปีที่แล้ว +25

    really hard to hear what they're saying at points

  • @MentalVideographer
    @MentalVideographer 4 ปีที่แล้ว +2

    I swear, I remember playing this game back when it was an online demo. Like, years ago.

  • @JameBond007.
    @JameBond007. 4 ปีที่แล้ว +52

    for the 20$ the game costs they could buy 4 mics that are still better than their own

    • @chrishunter1109
      @chrishunter1109 4 ปีที่แล้ว +6

      steam gets a 30% cut. and then there are taxes. but yes they need better mics

  • @piBwater
    @piBwater 4 ปีที่แล้ว +1

    Always fantastic to see games cater to the speedrunning crowd! I'm not a speeder myself, but still wonderful to see the inclusion.

  • @lllldriftllll508
    @lllldriftllll508 4 ปีที่แล้ว +4

    Their game is so beautiful amazing, and also WOW 8 years!

  • @pnut3844able
    @pnut3844able ปีที่แล้ว +1

    They said they're sure no one is watching that hasn't played the game? You've underestimated the internet sir

  • @fasmir5688
    @fasmir5688 4 ปีที่แล้ว +8

    I remember back when this game was still in beta lol

    • @tikkj
      @tikkj 4 ปีที่แล้ว +2

      Ok grandad, lets get you to bed

    • @shoo651
      @shoo651 4 ปีที่แล้ว

      @@tikkj lmao

  • @jsplush5581
    @jsplush5581 3 ปีที่แล้ว +1

    It's cool to hear developers encourage and or like speed running

  • @okok-go9kg
    @okok-go9kg 4 ปีที่แล้ว +11

    I saw CallMeKevin play this. After that I got it, its amazing, I see loads of people in the comments haven't played it, plz do, its amazing

    • @Acquaintance6336
      @Acquaintance6336 4 ปีที่แล้ว +1

      CallMeKevin, more like Bore Ragnarok

  • @pandaplayz2141
    @pandaplayz2141 3 ปีที่แล้ว +1

    Btw, the yellow is called a gold split to most people. it represents the fastest that level has been done by the runner.