Pick up a Backbone One today here! go.playbackbone.com/e/austineruption What are some video game remakes you've played that sucked the big one? Lemme know here, cause there's probably more than enough for me to make a second video if there's a want! ALSO YES, I saw your poll results... I guess I gotta do all three of those, huh?
Honestly the original Goldeneye game has aged VERY badly. It sounds like you're letting nostalgia cloud your judgement of the remake, personally speaking as someone who never owned an N64 I have ZERO nostalgia for the original game and think it plays and looks like shit I think it's a damn good remake and I really don't see the COD comparison at all, I think that's a HUGE stretch personally. Plenty of people like myself actually do fondly remember this remake so speak for yourself.
@@GreatFox42 It's written on The Cutting Room Floor's article about the game but if you compare screenshots of the GBA game and the Java version, you can see the similarities.
It was one of the first games I ever played too. The PC version has levels with far more reasonable time limits and smoother controls and I wonder if Austin would have had a better time with it if he wasn't playing the PSX version. I mastered the PC version, but then when trying the PSX version I stunk because of the controls. I think it's a decent game for the time it was released, for an early 3D game. I enjoy the aspect of exploring levels and figuring out where the babies are and developing a plan to clear the level as quickly as possible. The sequel is pretty good as well.
Because, in trying to make the game more graphic and detailed, they lost the cell shading that made it so iconic. Hell, more companies need the cell shading that Arc System works is known for!
Half a year ago I beat Shin Megami Tensei Nocturne and I was blown away by how well the cel shading in that game holds up, it's maddening the devs thought it was unnecessary in the XIII remake.
The worst part about CTR's microtransactions is that it felt from day one that it was gonna happen, because you get SO FEW coins by playing normally while the items at the shop are very expensive in comparison (you get about 50 coins per race and your average unlockable costs 1500 coins...). I'm still VERY far from having unlocked everything and I've had the platinum trophy ages ago. The thing is designed to forced impatient players to splurge.
I have everything from the shop, and It only took me [quickly checks notes] less than 490 hours. And you need to play it on weekends. Simple! (/sarcasm).
It's for gamblers. The largest vice in the world. The largest addiction by far. It's not only scummy, it's embarrassing. I wish people wouldn't support these larger game companies. Let them dissolve.
The crystal chronicles one pisses me off the most because even new games have this problem of not sharing progress like Monster Hunter World's campaign.
All Square/Enix had to do was to make it easier to get 4 Gameboy Advanced systems, 4 GBA to GC cords, and 4 players all living in the same village be less cumbersome to play together and they somehow managed to mess even THAT up!
@@davidaitken8503 Honestly I'd have taken something like the Stardew Valley approach and have a Host save file for online play. You keep the co-op vibe going, and while yes, still no local multiplayer, you can actually access the memories that required multiple different characters to acquire. The fact that the solution was *so* easy, and they still messed that up is one of the most baffling, and disappointing things I've ever seen. Crystal Chronicles deserved so much more
Out of curiosity was the gameplay core wise the same as the original version? Never played the original, but as a huge FF fan I bought the switch version and immediately got bored after the 1st dungeon. As a multiplayer with a party ( which I know was the core mechanic of the game) I could see it being fun ( but as AngryJoe stated "anything with friends can be fun"). As a person who mainly plays games solo having to carry the jar and not having the traditional gain experience from defeating monsters was just a design that did not click with me.
@@TheCommanderTaco So typically, in multiplayer you'd be passing the chalice from person to person as the need arose. There were also certain memories (a mechanic that becomes important later) that were made for multiplayer, meaning you miss out on a few of them with how the remaster is designed. You also cannot slowly build up and improve your town with friends in it either. Essentially, they gave us cross platform, but also took away the features that made multiplayer fun. The general gameplay is mostly untouched outside of that however, with the combat... well, being more fun with friends as it usually is. The game was less about the combat and more the story and relationship building, and half of that was basically cut out to get a piece of the mobile gaming pie.
It was an atrocity that House of the Dead remake released without a light gun. Time Crisis 4 released on PS3 with a sensor based light gun to accommodate flat screen TV setups so it's possible. Inb4 "there's not really enough demand to pack in a light gun peripheral" - if there's no demand for light guns, then there's no demand for light gun games. Even the PC version doesn't officially support the sindens or gun4ir without a community patch. Once that's set up though, it FIXES that game's gameplay.
not gonna lie i would 100% get into modern FPS if they made Quote-unquote "Lightgun" Controllers to play them, they already got pretty much all the mechanics built-in on other non-gun shaped controllers
I remember my brother and I seeing that game in the video store and we both said "that's not Bomberman!" and left it on the shelf. Not long after we watched the Armake21 video about it and laughed every time he brought up the "S&M robots"
16:04 - I decided to look up Satoshi Urushihara after Austin mentioned him, and the very first line in his bio said, "Satoshi Urushihara, the Master of Breasts..." and now I have a new hero.
Guy was the god of softcore back in the days of fledgling anime fandom of the 90's, like before it was common practice to actually follow artists and recognize their work you took one look at a random pic and you knew he did it. I know why Austin is telling people to not look him up but it's still kinda rude.
Monkey Ball Banana Mania was the worst offender for me. I can excuse the gameplay differences since it was remade in unity, I can try to excuse Monkey Target, the only party game people care about being broken at launch, but Banana Mania has NO MULTIPLAYER. In 1 & 2 you can take turns. In Deluxe you can play simultaneously. Idk how a remake of a party game can come out without a way to play it multiplayer and it just doesn’t seem like a big deal and is never addressed with an update over 2 years later.
Okay, I'll go there, the artist from Langrisser (Satoshi Urushihara) did a bunch of softcore stuff. Probably best known in the states for Plastic Little. The DVD of the anime even had a boob jiggle counter mode.
I remember when XIII came out it was talked about everywhere, for a short time. The comic style was so unique with the panels popping up and stuff. I'm surprised it didn't get better ratings. I swear it was getting like 9/10s at the time..
If you wanna talk about bad remakes, that horrible Popeye game on the Switch and PS4 was supposedly a reimagining of the arcade game. I don't think there's a remake out there that misses the point of the original as much as that one.
Goldeneye is a decent game on its own, but it simply isn't a remake of the N64 game. They should have made it its own thing instead of riding on the name.
Gotta say the Langrisser remakes are a lot more player friendly compared to the original. I got a copy of Warsong for like ten bucks in 2002 and while I loved it was absolutely brutal to the point of frustration. The remake is a bit too easy but after playing it I definitely enjoyed it a lot more considering it was impossible to get stuck unlike the original. Still you didn't go too hard on it. Also shout out to the semi related Growlanser series, some of the same devs and same art direction but a semi RTS where we got the entire series excluding the first and last titles. A shame because they're pretty solid if a bit needlessly difficult at time, with the 4th game being absolutely incredible on the PSP/Vita.
Thanks a bunch for this, it's become increasingly rare to be turned towards a series completely unknown to me that both tweaks the gameplay/art direction neurons in my brain AND has a majority of the series localized. :D (RIP Medarot and Summon Night)
I also quit WoW in Cataclysm....my characters died fighting Deathwing canonicaly. Was upsetting to leave the community but it was just too much and was an actual addiction that was made worse with every new update and addition to the game ..more checklists to cross off, more mounts and shit to grind for....losing sleep hours in giant raid groups. I miss it but it was definitely not healthy.
Relatable. I quit around the same time as well. Pretty much for the same reasons, in addition to having increasingly less time to spare on grinding for higher gear score.
Ah, XIII, the game that anyone only ever knew about because the show X-Play dedicated an entire episode to the making of it prior to release and then when it came out they gave it a 3...out of 5.
Digimon World already got as close to a remake as NB are probably willing to make. Two in fact. Digimon World Redigitize for the PSP in Japan only which has been fully translated into English and made available to play on a PSP emulator. The other which did get a US release Digimon World Next Order on the PS4 and Switch.
@@HoroJoga Yes and No. It takes some of the areas and the basic gameplay ideas but throws new areas and ideas in there. It is a new game with a new story (or maybe I should just say that it has a story) but it references the original a lot. It uses the Digimon World 1 gameplay not 2 or 3's so if that is what you are interested in then this is what you are looking for. If you want a full remake of the first game then I would say not to hold your breath. Next order and Redigitize are bigger and reuse so much of the content from the first game that I don't think they would remake it. Rerelease maybe but not a remake. If you want to know more a guy on TH-cam recently did a series retrospect on the whole series and he goes into more detail than I could.
@@5witchy676 at that point it is genuinely time to separate the art from the artist and morally acceptable to pirate their paywalled content just to not give them any more money. Or just appreciate the free art but refuse to credit the artist beyond calling them a duchebag or criminal.
Well depending on what exact unlawful stuff. Assuming the worst, the artist deserves to be hated as a person and to never make money off of their art again.
I was lucky enough to get a review copy of Langrisser, and I agree it isn't the best remake, but it was a good one. Something I'm glad got a full scale release. The average gamer won't be looking for fan translations...let's be real lol. I don't even do emulation, because I work so much. I love emulation too! More recent, it was Jurassic Park from Limited Run, and it was basically a straight port with updated controls. I'd rather have these than another GTA Trilogy "remaster."
In the same vein of the Metal Gear Solid Master Collection Vol. 1 I am glad that I have The Master Chief Collection because it is everything in one place on modern consoles, but even today I run into all sorts of weird bugs you don't get on the original.
I know it's mentioned already in the video, but that Silent Hill HD collection is really the first "remastered" game I ever played. Never played the original releases, as I was way too young at the time, but even I recognized the awful technical problems. I still enjoyed it, but I found the framerate drops especially jarring. There really needs to be a proper remastered release for the first four SH titles. I'd gobble that shit up in an instant. Edit: my mistake, I didn't think about it until you reminded me. Technically Fire Red was my first "remake/remaster". No sense in mentioning it, though, those games rocked.
FireRed was awesome, but it disappointed me so much as it was my first Pokemon game since Red and I was hoping for an adventure bigger than what Ruby and Diamond demonstrated, not a remake. Then, the next Pokemon game I got was Let's Go, Eevee!. I bought both of those without really knowing anything about them, so imagine how distraught I was to have purchased the same game three times!
Feel like remakes are finally getting more consistent. There are still lazy cash grabs but of the ones I’ve been interested in lately, they seem to mostly be great. BTW XIII is pretty decent now I bought it on sale a few days ago for a few dollars.
There was a game for the Nuon called “Merlin Racing” but was Re-released on the PS1 and divided into 4 separate titles. ATV Racers, Rascal Racers, XS Airboat Racing and Miracle Space Race.
The bad remakes in the Sega Ages line were about the first dozen releases. Then M2 took over the line and they became amazing. You can get those early 3D remake ones for a couple of hundred yen. The later ones which had the full featured remakes with piles of extra modes and options go for 10000 yen or more, which considering the original price tag was 2500 yen...
Why aren't there GOOD remakes of BAD games? Fire Emblem 6 & Devil May Cry 2 are the worst games I've ever played & I'd love an actually tolerable version of these to exist.
Activision adding microtransactions to CTR post launch doesn’t surprise me, they did the same thing with COD: black ops 3. When the game was announced they promised the game wouldn’t have loot boxes or any micropayments at launch, then a week later they updated the game after all the reviews went out to consumers.
Lol and then people buy the new cod games and mw games. Should have been a dead franchise a long time ago, I genuinely can't understand the mental gymnastics people pull to support them. Stop playing COD, lmfao.
A pretty good reboot/ remake is missile command recharged. It takes the original formula of the original game and tweets it just a little bit to add a little bit more variety into the runs as well as having an online functioning and a bunch of extra goodies to unlock as a fan of the original, the remake /reboot was a lot of fun and I recommend that anyone who is into missile command or wants to experience it for the first time go and pick it up. It's something like $20
I do wonder if Activision adding microtransactions to CTR Nitro Fueled after a while was actually the plan all along or they just couldn’t help themselves.
In relation to Sonic the Hedgehog Genesis on the GBA, it didn't just come out around the same time as Sonic 2006, it actually came out on the same day as Sonic '06 on November 14th. That was a bad day for Sonic to say the least.
AS a guy in his mid 30s who has hardly bought any new games from the last 10-15 years, im both saddened and unsurprised that all the games I enjoyed (or at least knew about) growing up have been wrecked by awful remakes...
OMG, the Crystal Chronicles remake hurt soooo bad. That's my favorite world in the Final Fantasy series, and I just know executives being executives look at the failure of that game and said, "It's the IP. Get rid of it."
Oh my god. I've been trying so describe why I don't like the Panzar Dragoon remake for ages now and you nailed it on the head with the 'Nintendo hire this man' comparison. It truly feels like a game that was made to be as flashy visually as possible with literally no consideration for the original art design. The original heavily relied on rusted coppers and blues; including a stark and empty world. It felt abandoned and lonely with endless oceans. The new game looks like a fucking Xbox 360 Avatar licensed title
Maybe if there's a part 2, you might need to include Tomb Raider I-III Remastered, depending on how the developers managed incorporating modern controls and the graphical update.
You're half-right about CTR's microtransactions in that they're only applicable to stuff you can get in the store. Otherwise, you still have to play Adventure Mode to unlock the boss characters and you still have to beat the time trials to unlock N. Tropy. They're not as intrusive as you think.
The part of the game that is a remaster of the original is completely free from the “microtransactions” so it’s really unfair to call the game as a whole “a bad remake” because of that
The microtransactions were FAR MORE intrusive than he led on, what are you talking about?! Yeah, the items in the shop were largely cosmetic, except for unlockable characters like the flag girls etc... There were numerous severe problems with the store. 1: they severely restricted offline wumpa coin earning rates, making it a COMPLETE slog to earn their in-game currency, forcing online play (which was extremely buggy, had constantly crashing and disbanding lobbies), 2: they prioritized implementation of their online shop over fixing bugs and problems with the game both offline and onilne 3: You couldn't simply buy the items you wanted. The online shop had a restricted rotating inventory. You either had to get lucky, check back in on the store every single day, or waste those hard earned coins buying out tons of unwanted items to empty out the item pool and force yours to rotate into a slot. Worse yet, many of the most desired or popular items (looking at you flag girls) were relegated to only being available in expensive bundles, not to mention that the shop's item slots contained pools of items that only rotated on a daily to weekly basis unless you bought items. It was EXTREMELY predatory and designed to be a grindy waste of time that would annoy people to the point of handing over their money.
@@Danbo22987 Half the fun of playing CTR is playing multiplayer, so I say it's fair to equate the online multiplayer to 50% of the experience. While I agree the single player campaign is great, the online MTX BS completely ruined the remake for me. And I'm one of the OG high skilled players who ranked in the top 0.01% of players in the online grand prix. I bailed on the game once I earned that grand prix kart because I wasn't about to waste another minute dealing with the atrocious online lobbies and matchmaking, let alone the predatory MTX.
@@Tamarocker88 Okay, simmer down, you seem a bit tense. I just wanted to clarify that the MTX(as skeezy and terrible as they are) don't really invalidate the overall quality of the game and the best way to say no to the practice is just not to pay a cent for any of them. I don't disagree with anything you're saying.
@averagefez Not tense in the slightest. The MTX do detract from the overall quality of the game. The online gameplay and inclusion of the MTX are part of the game. By saying they don't have any effect on the value of the game is to ignore them completely.
Langrisser 1&2 was the last game I bought in store before the covid lockdown took effect. I remember leaving work and heading straight to Best Buy to get the only copy there
I absolutely loved xiii back in the day and kind of forgot about it until i heard the new one was coming out. At first i was like oh great a sequel thats going to suck but once i found out it was a remaster i was super excited. I fired up my modded switch and definitely bought a totally legit copy of the game i definitely didnt download it for free then played about 10 mins and deleted it to never think about it again until this video.... house of the dead was similar its one of my favorite games and ive put hundreds of hours into it on dreamcast but the remake kept me busy for about 10 mins and bummed for life....
Why anyone thought it was a good idea to remake House of the Dead in an era where we have no decent lightgun substitute that is commercially available baffles me.
@@jadedheartsz Ive seen gameplay of it and it looks really ugly to me. Its overly brown, muddy, the dialogue doesnt hit right, and the lack of a light gun basically takes away half the point of the original.
Wanna know what's the worse thing about this remakes/remasters? That once they don't make money, publishers then begin to think "Huh, people didn't like this game...so how about we don't do this franchise ever again because clearly that's what people disliked the game!" Don't you love it when you will never see you're favorite franchise back because studios don't think the reason these games sucks because they we're terrible?
I went to sit down on my bed today. Missed, and slid onto the floor. Broke by fall with my left hand in a glass ashtray. Ashtray broke and sliced my wrist. Sliced it good. I thought fast and dialed 911 and unlocked my door. Took off shirt and belt and used them to slow bleeding. I live alone and 30 minutes to the nearest hospital. Talked to a very nice 911 lady until I went out. I'm alive. Some tendons were cut. So I can't play video games until hopefully surgery and physical therapy. Sorry for the long story. Just had a real crazy day. Thought I'd share.
Austin: "They just don't make old-school, pixelated, FPS like the original Goldeneye anymore." Me: "My friend, have you ever heard of a little game in development called 'Agent 64: Spies Never Die'?..."
Bizarrely, I was actually at E3 when they announced the remake of Golden Eye. Full candor I had never actually played Golden Eye, I just vaguely remembered it from watching a friend play. So the only thing I questioned them on was if it had a difficulty selection and if I could have a beer...which they happily gave me because I was the only one in the room with a bottle opener. 😅
Don’t forget the Assassin’s Creed 2 “remaster” for Xbox One and PS4. It just added very warm colors over everything and somehow made the bad details pop out much more.
The Ezio Collection actually got a ton of really nice high quality textures... on like 40% of the assets (the fabrics look amazing). The rest just got put through a filter since this precedes AI upscaling, and because of that the visuals are left feeling really disjointed.
What are you talking about? the collection are my favorite games of all time and I love them. I have played the originals on PS3 2 in the look really grey really really grey and less detailed
That sounds more like AC 3 to be honest.. but I do recall the Ezio trilogy had it own shortcomings. Ubisoft is notorious though for some of the most painfully average, barely qualifying remasters. From PoP, Splinter Cell, Far Cry, Heroes 3 and more, it’s all very underbaked.
Love the content! Wondering if you would considering doing a section about the "Another Centuries Episode" series. Its one of my favorites that was trapped in Japan. That and Metal Wolf!
I suspect that Pokemon Legends Arceus started as a remake of Diamond and Pearl but was changed due to deadlines once everthing was preproduction was complete. It would have taken too much time for the B team to finish what with Gamefreak's own mandated strict deadlines. The Goldeneye remaster was likely killed by EON the rights holder of the James Bond Franchise. They were the ones who pushed the Daniel Craig bond into the Goldeneye remake. The only reason why were able to get Goldeneye on NSO and Rare Replay was because we were inbetween Bonds. The same reason why EA was able to make a From Russia With Love game with Sean Connery's likeness was because Pierce Brosnan had stepped down from the role of James Bond.
@@joshuabrien2970 EON is pretty strict apparently. It's also why the last 007 game was released in 2012. IO interactive apparently had to do a lot of convincing EON that they weren't doing another shooter and they are possibly one of the best developers for a 007 title.
Yeah I was so excited for the XIII remake but then I said let me check online to see what the reviews look like and boy am I glad I did that. I can't believe they took out the cel shading and just made an overall worse game. Unfortunately I ended up buying the panzer dragoon remake which was pretty boring not to mention the trophy that requires you to play the game for 100 hours and it's a game you can beat in 40 minutes if not faster, yeah easily one of the dumbest trophies I've ever come across. I deleted it with no intention of ever going back.
If I’m being entirely honest, the whole nitro fueled micro transaction fiasco didn’t really bother my experience with the game in the long run, sure it was pretty dumb thing to add in the game, but despite all that I still had a great time .
If I remember correctly the developers tried to make the micro transactions as optional as possible by increasing the numbers of coins you get from races and putting stuff in the store on sale constantly on some days.
The funny thing about Panzer Dragoon's recent remake is that it was actually worse at launch on the Switch - the dragoon bobbing/flying around was worse, made for an even more inconsistent hit box, rotation was slower making some sections really annoying, and it ran at around 30FPS... ish. They patched it around the time the other ports released, made movement smoother, added a 60FPS mode etc. so its better. Still flawed, but better. The Sega Ages PS2 stuff also actually got a PD port, and that one was actually good - once Sega stopped dishing out bad remakes (Golden Axe etc.) they started focusing on stuff like Last Bronx, VF2, Dynamite Dekka, and PD - which were actually solid remakes that were far more faithful to the originals compared to the stuff America got on that compilation. My pick for a bad remake is RGG Ishin Kiwami (or just Like a Dragon Ishin). Now, compared to the stuff shown in the vid Id say its not quite as bad, but as a huge Yakuza fan, I just cant abide by the combat changes. They force the card system on you, make enemies stronger/tankier as a result, make bosses have way too much health forcing you into either using cards or using the gimped crafting system, and making each stance weaker than the original... That's not counting changing characters for no good reason, making everything more expensive, making payouts in gambling worse, and so many new glitches and issues introduced with switch to Unreal Engine... Its really more a Langriser type situation - where you can still have fun with it, but its better to seek out the original instead.
Thinking about the time when I was ten and staring at a giant glass case of gba games at a disc replay and I spent several minutes deciding if I wanted Sonic Advance or Sonic 1 GBA unaware of it's infamy. I legitimately might not even be a Sonic fan today if I hadn't picked Advance instead. Also please rerelease those games.
Disagree on your take on "cinematic platformers" - they were barely developed back in the day, but the thing is that most of them were very well known (there are some exceptions, like Bermuda Syndrome) but they usually did not sell well enough for the investment (cue to Heart of Darkness), but later since Limbo (or Shadow Complex if you may) there are all over the place, sometimes (mis?)labeled as metroidvanias: Limbo, Inside, Little Nightmares 1 and 2, the Oddworld released in the previous decade... and I would argue that games like Ori fit in here.
I remember when Activation announced GoldenEye 007 remake they said they wanted to game to feel like Daniel Craig's version of James Bond so the game had to be more action packed then the original.
in the FFCC remaster's defense, the original didn't have any sort of split screen either. Multiplayer also required everyone to have their own GBA and GBA-GCN link cable. And best this one can tell, the solo experience is pretty spot on. What could have helped is a way for people to start additional characters on one person's account then have them all quest together. Like an ultra-lite version that doesn't allow you to play solo, but does allow you to join friend's games as a character from their file. Heck, just being able to play a character from the host's village woulda been good.
Nintendo didn't kill the Golden Eye remaster MGM did. They don't like the fact that the remaster used Pierce Brosnan when the movies had Daniel Craig playing 007 at the time. That's how Activision was able to do what they did. While Rare was discussing what to do Activision told MGM that could make a remake with Daniel Craig and all discussion ended. Wii version was made because Activision was afraid that Nintendo would torpedo the idea. Nintendo didn't care in either case. It published the game but didn't own the right to the game MGM does.
IN house of the dead defense for the 24.99 dollar pricetag, there two modes(classic and hoard), diffrent guns, achivements , art gallary and if u have those new light guns its compattible with it.
25:40 Beenox used the CTR remake as a base to add even more content that wasn't in the original game, going beyond just CTR or even CNK, secondly the publication on CTR Nitro Fueled lacking MTX was a miscommunication saying it would be lacking in the DLC department, thanks GameSpot.....
I adore the CTR remake. Played every months season, collected everything without spending another dollar outside the initial purchase, and still love randomly popping it in.
Shout out the Team Luminescent for making a Luminescent Platinum mod for Pokemon BDSP. Does almost all the content in Pokemon Platinum in the BDSP style. It's pretty fun and really tough as well with a lot of quality of life improvements. They also re-balanced a bunch of Pokemon with better stats and types that make more sense while putting in a bunch of animations from later games. Honestly playing it made me delete BDSP from my memory. Strong recommend.
I grew up loving the original Rareware Goldeneye on the N64 (through emulation). But I actually also really liked 'Goldeneye 007 Reloaded' (or just 'Goldeneye 007' as it's called on the original Wii). Sure it's more linear, the music isn't as iconic, and shooting enemies doesn't feel as satisfying or as funny as the N64 version's. But it's still pretty interesting to see the James Bond movie entry reimagined with Daniel Craig as the smooth sly spy, albeit in a AAA video game form. Also the cinematics are great too. So yeah, out of all the games you've listed here, 'Goldeneye 007 Reloaded' is the one I think I'm gonna disagree with you on.
I agree, I was honestly surprised by how much I enjoyed an Activision shooter like that. They did great work on that title for the restrictions they kind of had to follow from the original movie/game.
Absolutely agreed. His opinion comes across as “not the same as outdated N64 game so it’s not as good”. Like, I totally get having nostalgia for the original but these are different devs with no affiliation to Rare. And honestly, trying to go back to the N64 version just isn’t fun unless you are some 30 something who grew up with the game. Nothing wrong with liking either game, to each their own tbh.
Hey now, I'll take a lot of flak for my taste in gaming and just what I had available as a kid, but the PC/PS1 Frogger game's soundtrack is amazing and I won't take this slander :P
Batman Return To Arkham made changes that affected the atmosphere of both Arkham Asylum and Arkham City. Thankfully the Switch version that just came out is based on the original release and not the remaster, though it would have been nice if they included the B.A.T. mode from the Wii U version as an option. That would've made the Switch port definitive. At least we have the Armored Suit from said version now which is nice (though it would've been even better if it showed up during cutscenes.
I adored Pokemon Platinum, it's one of the few games I've bought at full price so I was hurt by the remakes of Diamond and Pearl not having any Platinum content. Some of the coolest end game content was in that game. Shout out to Cleopatra's cat!
Pick up a Backbone One today here! go.playbackbone.com/e/austineruption
What are some video game remakes you've played that sucked the big one? Lemme know here, cause there's probably more than enough for me to make a second video if there's a want!
ALSO YES, I saw your poll results... I guess I gotta do all three of those, huh?
@austineruption Appreciate the new video and all you did during 2023. Looking forward to your channel next year!
Kirby
Flashback remake is underrated IMO
Honestly the original Goldeneye game has aged VERY badly. It sounds like you're letting nostalgia cloud your judgement of the remake, personally speaking as someone who never owned an N64 I have ZERO nostalgia for the original game and think it plays and looks like shit I think it's a damn good remake and I really don't see the COD comparison at all, I think that's a HUGE stretch personally. Plenty of people like myself actually do fondly remember this remake so speak for yourself.
House of the Dead remake is good you're nuts.
The real reason the Sonic 1 GBA version is bad? It's a port of the mobile phone Java version, which is also why the music sounds like a MIDI file.
GBA had a lot of ported games from the SNES
That is sad because the platform has support for tracker modules, which provides more controls for manipulating sound.
Do you have a source for this? This is the first I've heard of this and I can't seem to find any such statement.
@@GreatFox42 It's written on The Cutting Room Floor's article about the game but if you compare screenshots of the GBA game and the Java version, you can see the similarities.
@@Frederik-DK Thank you.
That version of Frogger was the first video game I ever played. Glad to hear it was actually difficult and not entirely unskilled little kid me
I replayed it a few months ago. It is still hard but consistent. The PC version still has an active modding scene today.
I rent it in the 90’s once because that was the only game available that look ok and it was brutal !!!
It was one of the first games I ever played too. The PC version has levels with far more reasonable time limits and smoother controls and I wonder if Austin would have had a better time with it if he wasn't playing the PSX version. I mastered the PC version, but then when trying the PSX version I stunk because of the controls.
I think it's a decent game for the time it was released, for an early 3D game. I enjoy the aspect of exploring levels and figuring out where the babies are and developing a plan to clear the level as quickly as possible. The sequel is pretty good as well.
The original Frogger was my first game I ever owned.. Coleco mini
Same for me. My dad usually played sports games on the PS-, then randomly rented this. Neither of us could ever beat it lol
funniest thing about the XIII Remake is that visually it honestly looks worse than the original from nearly 20 years earlier
😂
Because, in trying to make the game more graphic and detailed, they lost the cell shading that made it so iconic.
Hell, more companies need the cell shading that Arc System works is known for!
Half a year ago I beat Shin Megami Tensei Nocturne and I was blown away by how well the cel shading in that game holds up, it's maddening the devs thought it was unnecessary in the XIII remake.
Not a good game either...
Funny a remake came out 20 years later, after the cliffhanger ending sets up a sequel that never happened.
The worst part about CTR's microtransactions is that it felt from day one that it was gonna happen, because you get SO FEW coins by playing normally while the items at the shop are very expensive in comparison (you get about 50 coins per race and your average unlockable costs 1500 coins...). I'm still VERY far from having unlocked everything and I've had the platinum trophy ages ago. The thing is designed to forced impatient players to splurge.
I’ll just ignore it when i play it, but nothing is as bad as the chocobo gp game because at least you can get every character without paying in CTRR.
I have everything from the shop, and It only took me [quickly checks notes] less than 490 hours. And you need to play it on weekends. Simple! (/sarcasm).
It's for gamblers. The largest vice in the world. The largest addiction by far. It's not only scummy, it's embarrassing. I wish people wouldn't support these larger game companies. Let them dissolve.
The crystal chronicles one pisses me off the most because even new games have this problem of not sharing progress like Monster Hunter World's campaign.
Ooooh that was so infuriating in Monster Hunter World
All Square/Enix had to do was to make it easier to get 4 Gameboy Advanced systems, 4 GBA to GC cords, and 4 players all living in the same village be less cumbersome to play together and they somehow managed to mess even THAT up!
@@davidaitken8503 Honestly I'd have taken something like the Stardew Valley approach and have a Host save file for online play. You keep the co-op vibe going, and while yes, still no local multiplayer, you can actually access the memories that required multiple different characters to acquire. The fact that the solution was *so* easy, and they still messed that up is one of the most baffling, and disappointing things I've ever seen. Crystal Chronicles deserved so much more
Out of curiosity was the gameplay core wise the same as the original version? Never played the original, but as a huge FF fan I bought the switch version and immediately got bored after the 1st dungeon. As a multiplayer with a party ( which I know was the core mechanic of the game) I could see it being fun ( but as AngryJoe stated "anything with friends can be fun"). As a person who mainly plays games solo having to carry the jar and not having the traditional gain experience from defeating monsters was just a design that did not click with me.
@@TheCommanderTaco So typically, in multiplayer you'd be passing the chalice from person to person as the need arose. There were also certain memories (a mechanic that becomes important later) that were made for multiplayer, meaning you miss out on a few of them with how the remaster is designed. You also cannot slowly build up and improve your town with friends in it either.
Essentially, they gave us cross platform, but also took away the features that made multiplayer fun. The general gameplay is mostly untouched outside of that however, with the combat... well, being more fun with friends as it usually is. The game was less about the combat and more the story and relationship building, and half of that was basically cut out to get a piece of the mobile gaming pie.
It was an atrocity that House of the Dead remake released without a light gun. Time Crisis 4 released on PS3 with a sensor based light gun to accommodate flat screen TV setups so it's possible.
Inb4 "there's not really enough demand to pack in a light gun peripheral" - if there's no demand for light guns, then there's no demand for light gun games.
Even the PC version doesn't officially support the sindens or gun4ir without a community patch. Once that's set up though, it FIXES that game's gameplay.
eh not everyone likes playing those games with light guns, I prefer playing them with controllers myself.
not gonna lie i would 100% get into modern FPS if they made Quote-unquote "Lightgun" Controllers to play them, they already got pretty much all the mechanics built-in on other non-gun shaped controllers
I preferred using a controller anyways so didn't bother me, they were never going to release a digital-only remake with a controller.
If you ever make a part 2, how about discussing Bomberman: Act Zero as a bad reimagining?
I remember my brother and I seeing that game in the video store and we both said "that's not Bomberman!" and left it on the shelf. Not long after we watched the Armake21 video about it and laughed every time he brought up the "S&M robots"
Yeah he needs to eruption allover that game since it gets passive mentions, and yes i had to say eruption allover because it’s perfect.
16:04 - I decided to look up Satoshi Urushihara after Austin mentioned him, and the very first line in his bio said, "Satoshi Urushihara, the Master of Breasts..." and now I have a new hero.
Love the artwork and even watched some of his anime and hentai (one of the first times I've seen one).
Guy was the god of softcore back in the days of fledgling anime fandom of the 90's, like before it was common practice to actually follow artists and recognize their work you took one look at a random pic and you knew he did it. I know why Austin is telling people to not look him up but it's still kinda rude.
Monkey Ball Banana Mania was the worst offender for me. I can excuse the gameplay differences since it was remade in unity, I can try to excuse Monkey Target, the only party game people care about being broken at launch, but Banana Mania has NO MULTIPLAYER. In 1 & 2 you can take turns. In Deluxe you can play simultaneously. Idk how a remake of a party game can come out without a way to play it multiplayer and it just doesn’t seem like a big deal and is never addressed with an update over 2 years later.
Okay, I'll go there, the artist from Langrisser (Satoshi Urushihara) did a bunch of softcore stuff. Probably best known in the states for Plastic Little. The DVD of the anime even had a boob jiggle counter mode.
I remember when XIII came out it was talked about everywhere, for a short time. The comic style was so unique with the panels popping up and stuff. I'm surprised it didn't get better ratings. I swear it was getting like 9/10s at the time..
I remember playing the Frogger remake on PS2 a lot. It was called Reptile Run and was a mini game in Final Fantasy X-2.
If you wanna talk about bad remakes, that horrible Popeye game on the Switch and PS4 was supposedly a reimagining of the arcade game. I don't think there's a remake out there that misses the point of the original as much as that one.
Goldeneye is a decent game on its own, but it simply isn't a remake of the N64 game. They should have made it its own thing instead of riding on the name.
Random, but the Goldeneye 007 is the game I've played the most online on my Wii. I really liked it
check out Agent 64, It's a game that wants to copy the original Goldeneye
That’s why goldeneye 007 will never get a remake for licensing reasons
It was built specifically for the Wii, which allowed it to take advantage of the lower end system instead of just making it work
It was a good game on the Wii. Don't know about the PS3 version though.
i have a lot of good memories playing it online with my friends, talking to eachother on the phone cus there was no voice chat
That one Megaman X port for the iOS feels like an April Fool's joke from Capcom. it's so awful that it's genuinely funny.
The X collection on PS4 is also a really bad version of X one. The PlayStation x games run okay at least
Gotta say the Langrisser remakes are a lot more player friendly compared to the original. I got a copy of Warsong for like ten bucks in 2002 and while I loved it was absolutely brutal to the point of frustration. The remake is a bit too easy but after playing it I definitely enjoyed it a lot more considering it was impossible to get stuck unlike the original. Still you didn't go too hard on it. Also shout out to the semi related Growlanser series, some of the same devs and same art direction but a semi RTS where we got the entire series excluding the first and last titles. A shame because they're pretty solid if a bit needlessly difficult at time, with the 4th game being absolutely incredible on the PSP/Vita.
Thanks a bunch for this, it's become increasingly rare to be turned towards a series completely unknown to me that both tweaks the gameplay/art direction neurons in my brain AND has a majority of the series localized. :D (RIP Medarot and Summon Night)
I also quit WoW in Cataclysm....my characters died fighting Deathwing canonicaly. Was upsetting to leave the community but it was just too much and was an actual addiction that was made worse with every new update and addition to the game ..more checklists to cross off, more mounts and shit to grind for....losing sleep hours in giant raid groups. I miss it but it was definitely not healthy.
Relatable. I quit around the same time as well. Pretty much for the same reasons, in addition to having increasingly less time to spare on grinding for higher gear score.
Ah, XIII, the game that anyone only ever knew about because the show X-Play dedicated an entire episode to the making of it prior to release and then when it came out they gave it a 3...out of 5.
Got to say I read that in Adam Sessler's voice.
For some reason, I remember as a kid the G4 people doing nothing but praising it.
@@HorusDeathtouch
Yeah, I seem to recall somebody somewhere speaking very highly of XIII, and I was pretty sure it was someone associated with G4
My man, thank you for all the work you do for us.
B 😊
Ruining the Mrs. Ruby boss fight in Sly 1 is my 1st thought
what happened?
@@lgrcen2008 it’s a rhythm based boss battle, and the music isn’t properly synced to the attacks as the come at you. Makes it borderline unplayable
@@Cccccc-y9r3v Thx
Digimon World already got as close to a remake as NB are probably willing to make. Two in fact. Digimon World Redigitize for the PSP in Japan only which has been fully translated into English and made available to play on a PSP emulator. The other which did get a US release Digimon World Next Order on the PS4 and Switch.
It reminds me of Gunstar Super Heroes, a game that was a sequel, but also effectively a remake as well.
Is Next Order a remake of the original?
@@HoroJoga Yes and No. It takes some of the areas and the basic gameplay ideas but throws new areas and ideas in there. It is a new game with a new story (or maybe I should just say that it has a story) but it references the original a lot. It uses the Digimon World 1 gameplay not 2 or 3's so if that is what you are interested in then this is what you are looking for. If you want a full remake of the first game then I would say not to hold your breath. Next order and Redigitize are bigger and reuse so much of the content from the first game that I don't think they would remake it. Rerelease maybe but not a remake. If you want to know more a guy on TH-cam recently did a series retrospect on the whole series and he goes into more detail than I could.
"don't look up the artist" nah fuck that. Always look up the artist if you enjoy their work.
What if that artist did some unlawful stuff?
@@5witchy676 at that point it is genuinely time to separate the art from the artist and morally acceptable to pirate their paywalled content just to not give them any more money.
Or just appreciate the free art but refuse to credit the artist beyond calling them a duchebag or criminal.
Well depending on what exact unlawful stuff. Assuming the worst, the artist deserves to be hated as a person and to never make money off of their art again.
"Gooning about" don't say that again unless you know what you were doing lol
I was lucky enough to get a review copy of Langrisser, and I agree it isn't the best remake, but it was a good one. Something I'm glad got a full scale release. The average gamer won't be looking for fan translations...let's be real lol. I don't even do emulation, because I work so much. I love emulation too!
More recent, it was Jurassic Park from Limited Run, and it was basically a straight port with updated controls. I'd rather have these than another GTA Trilogy "remaster."
In the same vein of the Metal Gear Solid Master Collection Vol. 1 I am glad that I have The Master Chief Collection because it is everything in one place on modern consoles, but even today I run into all sorts of weird bugs you don't get on the original.
I know it's mentioned already in the video, but that Silent Hill HD collection is really the first "remastered" game I ever played. Never played the original releases, as I was way too young at the time, but even I recognized the awful technical problems. I still enjoyed it, but I found the framerate drops especially jarring. There really needs to be a proper remastered release for the first four SH titles. I'd gobble that shit up in an instant.
Edit: my mistake, I didn't think about it until you reminded me. Technically Fire Red was my first "remake/remaster". No sense in mentioning it, though, those games rocked.
FireRed was awesome, but it disappointed me so much as it was my first Pokemon game since Red and I was hoping for an adventure bigger than what Ruby and Diamond demonstrated, not a remake. Then, the next Pokemon game I got was Let's Go, Eevee!. I bought both of those without really knowing anything about them, so imagine how distraught I was to have purchased the same game three times!
Your prayer has been answered kinda lol
Feel like remakes are finally getting more consistent. There are still lazy cash grabs but of the ones I’ve been interested in lately, they seem to mostly be great. BTW XIII is pretty decent now I bought it on sale a few days ago for a few dollars.
RE1R started it all 2 decades ago
@@therealjaystone2344 first one I remember playing is super Mario all stars. On the SNES.
@@therealjaystone2344 Re1R was amazing though. It's 2 and 3 HD that where trash.
Just play the original XIII. It still holds up well.
Yeah but a decent remake of a decent game.. is just very pointless.
Jet Set Radio for the Vita had a very interesting bug where it would constantly pause and unpause
There was a game for the Nuon called “Merlin Racing” but was Re-released on the PS1 and divided into 4 separate titles. ATV Racers, Rascal Racers, XS Airboat Racing and Miracle Space Race.
A little while back, I received my copy of Gargoyles Remastered from Limited Run, and boy, does this feel like minimum effort given form.
The bad remakes in the Sega Ages line were about the first dozen releases. Then M2 took over the line and they became amazing. You can get those early 3D remake ones for a couple of hundred yen. The later ones which had the full featured remakes with piles of extra modes and options go for 10000 yen or more, which considering the original price tag was 2500 yen...
God, the Crystal Chronicles remake dropped the ball so hard that I'd blocked it from my memory lol
Warsong/Langrisser remasters arent bad imo. You can change the art to old style but wish could change the sprites in game
My favorite part about the master chief collection was installing it via the disk on Tuesday and not being able to play halo 2 until Friday no joke
Why aren't there GOOD remakes of BAD games? Fire Emblem 6 & Devil May Cry 2 are the worst games I've ever played & I'd love an actually tolerable version of these to exist.
I think there's a VERY small amount of these. Like the glow up Metroid 2 got.
This is why I hope The Witcher remake ends up good.
@@austineruptionis Metroid 2 bad tho?
@@austineruption Funny how that game technically got 2 remakes.
@@thomasffrench3639 Even back then I didn't like it so... Maybe?
Omg I had completely forgotten about the Golden Axe remake but I DEFINITELY played it as a child.
Actually the xiii remake was fixed it’s now just like the original now lost they couldn’t port the original game because the source code was so old
Also the ps1 frogger remake was a masterpiece. I still play through it about once a year
Activision adding microtransactions to CTR post launch doesn’t surprise me, they did the same thing with COD: black ops 3. When the game was announced they promised the game wouldn’t have loot boxes or any micropayments at launch, then a week later they updated the game after all the reviews went out to consumers.
I hope everyone updated their reviews to 0 after that BS move. Idk why people continue to buy them year after year.
Lol and then people buy the new cod games and mw games. Should have been a dead franchise a long time ago, I genuinely can't understand the mental gymnastics people pull to support them. Stop playing COD, lmfao.
A pretty good reboot/ remake is missile command recharged. It takes the original formula of the original game and tweets it just a little bit to add a little bit more variety into the runs as well as having an online functioning and a bunch of extra goodies to unlock as a fan of the original, the remake /reboot was a lot of fun and I recommend that anyone who is into missile command or wants to experience it for the first time go and pick it up. It's something like $20
I do wonder if Activision adding microtransactions to CTR Nitro Fueled after a while was actually the plan all along or they just couldn’t help themselves.
The micro transactions are really just cosmetics and the amount of free custom characters and levels doesn't make it looks so bad
In relation to Sonic the Hedgehog Genesis on the GBA, it didn't just come out around the same time as Sonic 2006, it actually came out on the same day as Sonic '06 on November 14th. That was a bad day for Sonic to say the least.
AS a guy in his mid 30s who has hardly bought any new games from the last 10-15 years, im both saddened and unsurprised that all the games I enjoyed (or at least knew about) growing up have been wrecked by awful remakes...
Even the niche jrpgs got the treatment too like tales of symphonia
The funny thing about Parappa HD is that it's just the PSP version with some HD textures injected into it.
It sucks that Crash Team Racing's reputation was harmed by it's monetization because it's my favorite kart racer ever.
OMG, the Crystal Chronicles remake hurt soooo bad. That's my favorite world in the Final Fantasy series, and I just know executives being executives look at the failure of that game and said, "It's the IP. Get rid of it."
remaster
Oh my god. I've been trying so describe why I don't like the Panzar Dragoon remake for ages now and you nailed it on the head with the 'Nintendo hire this man' comparison.
It truly feels like a game that was made to be as flashy visually as possible with literally no consideration for the original art design.
The original heavily relied on rusted coppers and blues; including a stark and empty world. It felt abandoned and lonely with endless oceans.
The new game looks like a fucking Xbox 360 Avatar licensed title
Maybe if there's a part 2, you might need to include Tomb Raider I-III Remastered, depending on how the developers managed incorporating modern controls and the graphical update.
Rerez did a cover of it, but also the Popeye game lol.
@@TheCommanderTacoit's not our til January
Will never use the modern controls so I’ll never know 😎
@@medes5597 It's out February 24. And...I'm skeptical.
7:56 "Gooning about with fire bolts and lock-on lasers" 💀💀💀
You're half-right about CTR's microtransactions in that they're only applicable to stuff you can get in the store. Otherwise, you still have to play Adventure Mode to unlock the boss characters and you still have to beat the time trials to unlock N. Tropy. They're not as intrusive as you think.
The part of the game that is a remaster of the original is completely free from the “microtransactions” so it’s really unfair to call the game as a whole “a bad remake” because of that
The microtransactions were FAR MORE intrusive than he led on, what are you talking about?! Yeah, the items in the shop were largely cosmetic, except for unlockable characters like the flag girls etc... There were numerous severe problems with the store. 1: they severely restricted offline wumpa coin earning rates, making it a COMPLETE slog to earn their in-game currency, forcing online play (which was extremely buggy, had constantly crashing and disbanding lobbies), 2: they prioritized implementation of their online shop over fixing bugs and problems with the game both offline and onilne 3: You couldn't simply buy the items you wanted. The online shop had a restricted rotating inventory. You either had to get lucky, check back in on the store every single day, or waste those hard earned coins buying out tons of unwanted items to empty out the item pool and force yours to rotate into a slot. Worse yet, many of the most desired or popular items (looking at you flag girls) were relegated to only being available in expensive bundles, not to mention that the shop's item slots contained pools of items that only rotated on a daily to weekly basis unless you bought items. It was EXTREMELY predatory and designed to be a grindy waste of time that would annoy people to the point of handing over their money.
@@Danbo22987 Half the fun of playing CTR is playing multiplayer, so I say it's fair to equate the online multiplayer to 50% of the experience. While I agree the single player campaign is great, the online MTX BS completely ruined the remake for me. And I'm one of the OG high skilled players who ranked in the top 0.01% of players in the online grand prix. I bailed on the game once I earned that grand prix kart because I wasn't about to waste another minute dealing with the atrocious online lobbies and matchmaking, let alone the predatory MTX.
@@Tamarocker88 Okay, simmer down, you seem a bit tense. I just wanted to clarify that the MTX(as skeezy and terrible as they are) don't really invalidate the overall quality of the game and the best way to say no to the practice is just not to pay a cent for any of them. I don't disagree with anything you're saying.
@averagefez Not tense in the slightest. The MTX do detract from the overall quality of the game. The online gameplay and inclusion of the MTX are part of the game. By saying they don't have any effect on the value of the game is to ignore them completely.
they later added an option to panzer dragoon for a classic reticle „behind the dragon“ - personally loved it almost as much as the original 😅
Langrisser 1&2 was the last game I bought in store before the covid lockdown took effect. I remember leaving work and heading straight to Best Buy to get the only copy there
the saving grace for Crystal Chronicles is that the single player experience (look i had no friends) is still just as amazing as before.
I absolutely loved xiii back in the day and kind of forgot about it until i heard the new one was coming out. At first i was like oh great a sequel thats going to suck but once i found out it was a remaster i was super excited. I fired up my modded switch and definitely bought a totally legit copy of the game i definitely didnt download it for free then played about 10 mins and deleted it to never think about it again until this video.... house of the dead was similar its one of my favorite games and ive put hundreds of hours into it on dreamcast but the remake kept me busy for about 10 mins and bummed for life....
That Bryan Danielson phone wallpaper popped me 😂
Bruh I’ve tried remote playing Spiderman 2 and that thing was a slideshow 😂😂
Why anyone thought it was a good idea to remake House of the Dead in an era where we have no decent lightgun substitute that is commercially available baffles me.
House of the Dead remake is good, Austin is nuts.
@@jadedheartsz It's alright but it's just not right without a lightgun.
@@jadedheartsz Ive seen gameplay of it and it looks really ugly to me. Its overly brown, muddy, the dialogue doesnt hit right, and the lack of a light gun basically takes away half the point of the original.
@@RenegadePandaZ eh I don't think the original has aged well, remake looks better to me.
Always a good day when Austin drops a video.
Wanna know what's the worse thing about this remakes/remasters? That once they don't make money, publishers then begin to think "Huh, people didn't like this game...so how about we don't do this franchise ever again because clearly that's what people disliked the game!"
Don't you love it when you will never see you're favorite franchise back because studios don't think the reason these games sucks because they we're terrible?
"Maybe I just like shoulder pauldrons 10x larger than they need to be."
You are/were a WoW fan so that checks out.
for putting Goldeneye 007 Reloaded you need to be sacrificed
I went to sit down on my bed today. Missed, and slid onto the floor. Broke by fall with my left hand in a glass ashtray. Ashtray broke and sliced my wrist. Sliced it good. I thought fast and dialed 911 and unlocked my door. Took off shirt and belt and used them to slow bleeding. I live alone and 30 minutes to the nearest hospital. Talked to a very nice 911 lady until I went out. I'm alive. Some tendons were cut. So I can't play video games until hopefully surgery and physical therapy. Sorry for the long story. Just had a real crazy day. Thought I'd share.
Cool story bro, even if it’s got nothing to do with the video.
I don’t care
Hope you're doing better now!
That's what you get for smoking
Dont smoke. One of those big glass ashtrays from the 70's. Used it as a change dish @@gregorytgore
Austin: "They just don't make old-school, pixelated, FPS like the original Goldeneye anymore."
Me: "My friend, have you ever heard of a little game in development called 'Agent 64: Spies Never Die'?..."
Games that makes you just wanna stick to the original.
Bizarrely, I was actually at E3 when they announced the remake of Golden Eye. Full candor I had never actually played Golden Eye, I just vaguely remembered it from watching a friend play. So the only thing I questioned them on was if it had a difficulty selection and if I could have a beer...which they happily gave me because I was the only one in the room with a bottle opener. 😅
Don’t forget the Assassin’s Creed 2 “remaster” for Xbox One and PS4. It just added very warm colors over everything and somehow made the bad details pop out much more.
The Ezio Collection actually got a ton of really nice high quality textures... on like 40% of the assets (the fabrics look amazing). The rest just got put through a filter since this precedes AI upscaling, and because of that the visuals are left feeling really disjointed.
What are you talking about? the collection are my favorite games of all time and I love them. I have played the originals on PS3 2 in the look really grey really really grey and less detailed
That sounds more like AC 3 to be honest.. but I do recall the Ezio trilogy had it own shortcomings.
Ubisoft is notorious though for some of the most painfully average, barely qualifying remasters.
From PoP, Splinter Cell, Far Cry, Heroes 3 and more, it’s all very underbaked.
Love the content!
Wondering if you would considering doing a section about the "Another Centuries Episode" series. Its one of my favorites that was trapped in Japan. That and Metal Wolf!
I suspect that Pokemon Legends Arceus started as a remake of Diamond and Pearl but was changed due to deadlines once everthing was preproduction was complete. It would have taken too much time for the B team to finish what with Gamefreak's own mandated strict deadlines.
The Goldeneye remaster was likely killed by EON the rights holder of the James Bond Franchise. They were the ones who pushed the Daniel Craig bond into the Goldeneye remake. The only reason why were able to get Goldeneye on NSO and Rare Replay was because we were inbetween Bonds. The same reason why EA was able to make a From Russia With Love game with Sean Connery's likeness was because Pierce Brosnan had stepped down from the role of James Bond.
Why is eon like this people don't care if the bond in a game is a different bond in tge current movie
@@joshuabrien2970 EON is pretty strict apparently. It's also why the last 007 game was released in 2012. IO interactive apparently had to do a lot of convincing EON that they weren't doing another shooter and they are possibly one of the best developers for a 007 title.
Light guns and LG games need to make a comeback, I want a good LG game for PC with an affordable LG.
Yeah I was so excited for the XIII remake but then I said let me check online to see what the reviews look like and boy am I glad I did that. I can't believe they took out the cel shading and just made an overall worse game. Unfortunately I ended up buying the panzer dragoon remake which was pretty boring not to mention the trophy that requires you to play the game for 100 hours and it's a game you can beat in 40 minutes if not faster, yeah easily one of the dumbest trophies I've ever come across. I deleted it with no intention of ever going back.
Can't you just leave the game on for 100 hours?
Yeah sure, it's still a dumb trophy regardless. 100 hours of you not being able to play a better game is just a waste no matter what.
There definitely is a train level in the Goldeneye Remake. It’s part of “Station”
If I’m being entirely honest, the whole nitro fueled micro transaction fiasco didn’t really bother my experience with the game in the long run, sure it was pretty dumb thing to add in the game, but despite all that I still had a great time .
If I remember correctly the developers tried to make the micro transactions as optional as possible by increasing the numbers of coins you get from races and putting stuff in the store on sale constantly on some days.
the problem is that it was literally illegal for them to do and they never got in trouble.
I'm glad that Goldeneye is forever linked to Promise (and the famous "Geddan/Get Down" meme).
Frogger ps1 is a really cool hard game
Frogger is a classic
What was the music kicking in at the end of the James Bond entry? It brought up an AMV memory for me.
20:27 boy do I have news for you
ridiculous timing
@@austineruptionDude! Please, this is killing me! What's the music you used during the Ape Escape segment?
The funny thing about Panzer Dragoon's recent remake is that it was actually worse at launch on the Switch - the dragoon bobbing/flying around was worse, made for an even more inconsistent hit box, rotation was slower making some sections really annoying, and it ran at around 30FPS... ish. They patched it around the time the other ports released, made movement smoother, added a 60FPS mode etc. so its better. Still flawed, but better.
The Sega Ages PS2 stuff also actually got a PD port, and that one was actually good - once Sega stopped dishing out bad remakes (Golden Axe etc.) they started focusing on stuff like Last Bronx, VF2, Dynamite Dekka, and PD - which were actually solid remakes that were far more faithful to the originals compared to the stuff America got on that compilation.
My pick for a bad remake is RGG Ishin Kiwami (or just Like a Dragon Ishin). Now, compared to the stuff shown in the vid Id say its not quite as bad, but as a huge Yakuza fan, I just cant abide by the combat changes. They force the card system on you, make enemies stronger/tankier as a result, make bosses have way too much health forcing you into either using cards or using the gimped crafting system, and making each stance weaker than the original... That's not counting changing characters for no good reason, making everything more expensive, making payouts in gambling worse, and so many new glitches and issues introduced with switch to Unreal Engine... Its really more a Langriser type situation - where you can still have fun with it, but its better to seek out the original instead.
Thinking about the time when I was ten and staring at a giant glass case of gba games at a disc replay and I spent several minutes deciding if I wanted Sonic Advance or Sonic 1 GBA unaware of it's infamy. I legitimately might not even be a Sonic fan today if I hadn't picked Advance instead. Also please rerelease those games.
Fun fact director of digimon games division habu has stated that he wants to work on a digimon world 1 remake or rerelease
Disagree on your take on "cinematic platformers" - they were barely developed back in the day, but the thing is that most of them were very well known (there are some exceptions, like Bermuda Syndrome) but they usually did not sell well enough for the investment (cue to Heart of Darkness), but later since Limbo (or Shadow Complex if you may) there are all over the place, sometimes (mis?)labeled as metroidvanias: Limbo, Inside, Little Nightmares 1 and 2, the Oddworld released in the previous decade... and I would argue that games like Ori fit in here.
To my knowledge most classic cinematic platformers control like shit by today’s standards. The newer games you mentioned all feel great to play.
@@NickBLeaveIt... yes?
They could totally have a studio make an Ape Escape Recaptured trilogy, but they refuse to acknowledge something so bright and charming. The cowards.
I remember when Activation announced GoldenEye 007 remake they said they wanted to game to feel like Daniel Craig's version of James Bond so the game had to be more action packed then the original.
Felt like a remastered with HD textures that isn’t a proper remake
@@therealjaystone2344 no Goldeneye 007 is not a remaster but a remake because James Bond is the Daniel Crag version, not the Pierce Brosnan version.
in the FFCC remaster's defense, the original didn't have any sort of split screen either. Multiplayer also required everyone to have their own GBA and GBA-GCN link cable. And best this one can tell, the solo experience is pretty spot on. What could have helped is a way for people to start additional characters on one person's account then have them all quest together. Like an ultra-lite version that doesn't allow you to play solo, but does allow you to join friend's games as a character from their file.
Heck, just being able to play a character from the host's village woulda been good.
Goldeneye Remake was awesome on the Wii.
"Robin Hood: Defender of the Crown" Yeah that's right don't know if you heard but that's Robin Hood's favorite thing to defend. Yup yuuuup
Nintendo didn't kill the Golden Eye remaster MGM did. They don't like the fact that the remaster used Pierce Brosnan when the movies had Daniel Craig playing 007 at the time. That's how Activision was able to do what they did. While Rare was discussing what to do Activision told MGM that could make a remake with Daniel Craig and all discussion ended. Wii version was made because Activision was afraid that Nintendo would torpedo the idea. Nintendo didn't care in either case. It published the game but didn't own the right to the game MGM does.
IN house of the dead defense for the 24.99 dollar pricetag, there two modes(classic and hoard), diffrent guns, achivements , art gallary and if u have those new light guns its compattible with it.
7:52 No, dragoon means cavalryman. The rider IS the dragoon.
25:40 Beenox used the CTR remake as a base to add even more content that wasn't in the original game, going beyond just CTR or even CNK, secondly the publication on CTR Nitro Fueled lacking MTX was a miscommunication saying it would be lacking in the DLC department, thanks GameSpot.....
I adore the CTR remake. Played every months season, collected everything without spending another dollar outside the initial purchase, and still love randomly popping it in.
i love you for the get down meme at the end, im gonna have that play on repeat for the next week or two
Shout out the Team Luminescent for making a Luminescent Platinum mod for Pokemon BDSP. Does almost all the content in Pokemon Platinum in the BDSP style. It's pretty fun and really tough as well with a lot of quality of life improvements.
They also re-balanced a bunch of Pokemon with better stats and types that make more sense while putting in a bunch of animations from later games. Honestly playing it made me delete BDSP from my memory. Strong recommend.
God dam Austin! Why is it yours are the only video game videos I give a dam about these days lol ... your videos are amazing! Please keep them up
I grew up loving the original Rareware Goldeneye on the N64 (through emulation). But I actually also really liked 'Goldeneye 007 Reloaded' (or just 'Goldeneye 007' as it's called on the original Wii). Sure it's more linear, the music isn't as iconic, and shooting enemies doesn't feel as satisfying or as funny as the N64 version's. But it's still pretty interesting to see the James Bond movie entry reimagined with Daniel Craig as the smooth sly spy, albeit in a AAA video game form. Also the cinematics are great too. So yeah, out of all the games you've listed here, 'Goldeneye 007 Reloaded' is the one I think I'm gonna disagree with you on.
I agree, I was honestly surprised by how much I enjoyed an Activision shooter like that. They did great work on that title for the restrictions they kind of had to follow from the original movie/game.
Absolutely agreed. His opinion comes across as “not the same as outdated N64 game so it’s not as good”. Like, I totally get having nostalgia for the original but these are different devs with no affiliation to Rare. And honestly, trying to go back to the N64 version just isn’t fun unless you are some 30 something who grew up with the game. Nothing wrong with liking either game, to each their own tbh.
Hey now, I'll take a lot of flak for my taste in gaming and just what I had available as a kid, but the PC/PS1 Frogger game's soundtrack is amazing and I won't take this slander :P
Thank you!
Batman Return To Arkham made changes that affected the atmosphere of both Arkham Asylum and Arkham City. Thankfully the Switch version that just came out is based on the original release and not the remaster, though it would have been nice if they included the B.A.T. mode from the Wii U version as an option. That would've made the Switch port definitive. At least we have the Armored Suit from said version now which is nice (though it would've been even better if it showed up during cutscenes.
I adored Pokemon Platinum, it's one of the few games I've bought at full price so I was hurt by the remakes of Diamond and Pearl not having any Platinum content. Some of the coolest end game content was in that game.
Shout out to Cleopatra's cat!
I didn't even touch the remakes.
@@jameslawrenson1208 as soon as I heard they weren't even touching Platinum I lost interest.
Bro in 13 there was a multiplayer thing with a tiny grim reaper that would sing and i still remember it to this fay