The developers should add a setting on the detachable blocks so that you can "reload" without doing a full vehicle repair. Will change these type of battles.
With the new repair system, it's possible. If the detachable part takes up about 25% of the vehicle, the repair bar will go down by 25% instead of fully depleting. Maybe allow a new hotkey setting on the detachable block, one for detaching and the other for repairing.
how about changing it from launching the puck, to playing a game of hockey with it? each person gets to make a vehicle with magnets that will push the puck. play it inside of the soccer field near the catapult. you guys can decide what the vehicle limitations are, although having flying vehicles like rocket league could be fun.
Day 20: Idea for Trailmakers cooperation challenge: two teams of two people each, you build a vehicle for both teams to use. One person from a team controls one half of the vehicle, and the other person controls the other half. Both people have to be pressing the shoot button to shoot. You make truly amazing content ScrapMan! Please keep your channel alive. 🥺
Maybe do guided pucks with limited thrust turning and try to make a vehicle that can both out-manever and out-turn the pucks. If thats too much, maybe after launch it goes on a timer before exploding?
Please build cars that drop small cars with tnt that explode on impact. Not turn based! Just drive around and drop as many cars as you want, repair to reload. Maybe have multiple (maybe a minimum of 6?) tiny cars (maybe with a delay?) so you dont have to repair as much. First one to explode loses.
Idea: reverse, the bomb in the middle of the arena and use an always-on attracting magnet to attract it into the enemy, whilst it is trying to with the same one at the same time.
Neat concept! I wonder if it can be adapted for water... not just flat water, though. Maybe on the stormy map? Also, could you incorporate wind somehow? Like... a cross of tailfins on the bomb so they get blown a little by the wind (probably normal fins, not powered.) I thought of sails, but that'd be way too much i think. Or they might be affected by the wind even without that. Could get some epic curved shots, banking off of waves, breaking with the wind... could be fun!
This one is awesome as always. 🤟 One only way I could think of making it more interesting. Is if the puck bombs had a magnetic thing which makes them chase you a little bit. Kind of like the magnetic bombs off of Ratchet & Clank.
I like this concept maybe you could modify it so you two play ping pong with the explosive puck (with the magnets as a repellent)? Would make a more do or die battle scenario.
Idea for a video: guided hover torpedos vs jumpng TRON cart limitations for torpedos: only raw jet propulsion, 1 dynamite, block limit? TRON cart limitatons: 1 wall spawner on 3 or 5 second cooldown after each wall, 1 shield generator to negate long range damage?, block limit? I think "who can survive the longest" or "who can make the most laps around some race track" are nice gamemodes for this challange. Maybe have predetermined torpedo builds and let every-one build their own carts.
A fun idea would be scattering them around and having to grab them to use them as ammunition. They act like mines and pickups basically, eliminating the need to wait for repairs
We should try this with space ships. I know it sounds crazy, but imagine creating a larger ship designed to launch a missile/torpedo. You have to stay still, launching across a field of asteroids.
Trailmakers needs a model spawner block for custom weapons. Maybe with a llifespan where they automatically disintegrate after a time to prevent flooding the map 😀
Video idea, abit like curling. You use the floating pucks in this video, but change them so they get there speed from your vehicle when you let them go and also program in trust to slow them down near a target. You could use the green spawn points as the target circle. Closest to the centre wins
Hey Scrapman an idea I'd love to see would be you guys doing your own kind of Space race with rockets with no gyros, and no quantum rudders but you had to race to and land on each planet with no damage, it sounds like a really fun idea and challenge:)
i think it'd be cooler if you played this like those arcade ice hockey games. go into that arena thing, put magnets all around your vehicle, and spawn the bomb puck. that way you just push the puck into each other. either keep the magnets permanently on, or on a button. and to increase difficulty, just spawn more pucks
Matador challenge. Like a torpedo challenge, except you use magnets or anchor blocks on the projectiles and stick it to the target. Target loses when their speed falls below whatever is fun dragging around a ton of extra weight.
Can you do multi crew (2 crew members or 3 crew members your choise Scrapman 450 blocks and 26 powercores 2 turrets with 2 cannons each) Love your videos Scrapman
you should do a "live" battle with "artillery trucks" using the bomb bays on pistons to lob the bombs at each other. spice it up and do it with hover tanks if its to easy with normal trucks
Do community battles where you both share instructions and vehicle restrictions of a battle and share to your respective communities. You then have to pick a vehicle workshop olympic style. If the vehicle does not meet restrictions you pick another
To add something to the flying carrier: make a plane that can dive into the ocean, then a submarine goes into a cargobay or something, and then the plan should submerse out of the water and takes to the sky again
I’ve love to see a combination of all purpose vehicles but the catch is that you need to go supersonic or over the usual speed limits you usually do or yeah just go zoom but you need to land the little vehicle on top of the big plane while going zoom😊 Just wondering big fan not a like fan like a blow fan but I love your ideas and your creativity 🎉
MECHANICAL WALKERS BATTLE!! Build mechanical walkers with 2 or more legs, unlimited powers cores (since I don't know how many you'll need for multilegged walker.) and blocks, two guns of any type but when battling the battlers need to use the same gun, and no shields. Winner decided by out of seat or no longer able to move and fight back, guns can be lost and still be able to battle if your mech has a melee attack and if immobile but still armed with guns and can aim fight will continue until victory conditions are met.
SCRAPMAN!!! I JUST HAD THE BEST IDEA!!!! You should do what you were doing with the pucks and then you have to use your magnet to repel it away from you and you could have a volley going and if you miss the repel then you explode!!!! 🤯 😂😂😂 Scrapman please consider this recommendation 🙏 thank youu
EVOLUTION DOGFIGHTERSS PLEASE. It could be separate evolutionary paths (each player sticks with the same plane they had from the start but changes it each round) so that there's more diversity and like reactionary evolution and stuff Eg if your opponent uses thrust vectoring, next round you could put on an emp instead of an extra smart cannon
Make a football that’s flung and caught by magnets on cars and try to make passes from cool spots and stuff or you could just make it explosive and yeet it at each other cause that’s always fun
next fight, trains but each cart has differnt way to drive (a.k.a truck wheels, hover pads, skis ect) and you have to fight while you change weapons, or you can add carts as the fight goes on
Hey scrapman! Do you remember now a long time ago that you made a video were you join random public servers and a guy was saying that his fighter jet has war thunder controls? Well you said that the game sounds intresting and you will play it. Im still waiting for a video!
you should make a ridonium trasportation challenge with the new logic gates when they come out, you can use the accumulator and have a constant signal that lowers the accumulators signal, hook it into speed sensors that detect shaking
What if you did this again, but it's a mine layer, so it launches the hover bomb out, and then a timer activates angled pistons or rotates legs down to keep it in place, and turns on the sensors. So you need a deployer, that can double as a speedy little dodger. Bonus points if you add a mechanism to try and "hop" over the mines.
how about a sticky mine where sensors trigger magnets that try to attach to u and then after a timer it explodes! and btw u launch those mines with vehicules!
You should to a 2v2 with the human guided missles but instead of launching them from the spawn you should launch them from a plane and try to blow up the opponents plane
Yuzei: Trying his best to build a cool vehicle.
Meanwhile Scrapman: Putting 4 wheels on and then proceeds to target practice on chickens
That was hilarious lol
I love how non blase Yzuei was about the whole thing. "That sound is the sound of chickens dying."
The developers should add a setting on the detachable blocks so that you can "reload" without doing a full vehicle repair. Will change these type of battles.
Yes Please!!!
That would be insane!!
It might need to cost a repair core if moving for balance
With the new repair system, it's possible. If the detachable part takes up about 25% of the vehicle, the repair bar will go down by 25% instead of fully depleting. Maybe allow a new hotkey setting on the detachable block, one for detaching and the other for repairing.
Scrapman's function over form: builds a speedy turtle
Yzuei's form over function: so i made a tron batmobile....
Keep up the good work y'all!
So true lol
Scrap: builds a weaponized robotic speedy turtle
Yzuei: builds a futuristic tron-style mobile turret
now do this on water with boats
They did it on water with cars so I doubt that they’ll do it again
I believe that they will do it
They already did this
bruh that 5:11 bomb is rotating like beyblade
Idea this but it’s like proximity mines and they are restricted to a small area?
Scrapman over here inventing new forms of fighting chickens.
The chicken side quest was awesome. Plus Yzuei mentioning that the sound was Scrap killing chickens lmao.
What a creative challenge idea. The extended part with the chickens was really funny 😂😂
No real Chickens were harmed in the making of this video.
The best part about this comment is, it popped up right as I got to the chicken part.. lmao
@@WoodrosWorldsame😊
Add a "no move for 2 seconds" delay after you fire and it becomes even more interesting. Add 2 more players and its chaos. Loving these fun battles!
Dozens of chickens were harmed in the making of this video.
what a fethery mess
@@wingpikmin626It’s a shame they weren’t reused
@@Theflowingcurrent reused lol
@@wingpikmin626 Turned into a crisp
Becoming food for KFCs
@@Theflowingcurrent comments: scrapman your a monster you using live chickins as targets and burning them. scrapman: not burned enough
At 14:33 the bomb really said "i must finish my job" 😂😂😂😂😂
make a segmented snake train with the floating bombs so you snake around and whip your tail to send the bomb hovering off at your target.
4:44 i swear these chickens are soul linked 💀
He should bring back Buster, the dummy
True
Yzuei right now:*screams in silence* 4:33
I miss those demolition derbys you guys did, please do them again🙏🏻
He mentioned about trying it again after the new impact damage update.
Now YOU be the bombs, firing vehicles at each other!
Lol
At 10:48, Scrapman hit a chicken without even realizing
As a Canadian, I feel obligated to point out that these bombs look less like hockey pucks and more like Roombas. 🤣
Beyblades
Wait so true 😂
Every time your opponent dies gets to improve their vehicle
Imagine if it'd been possible to do this battle with Aperture-style Portals in the mix for good measure...
11:35 Scrapman: "Hoop of fire"
What I heard: "Hoopifier"
I feel like the IRL game "kick the can" has alot of potential in the videogame space. I kinda wanna see what you guys can do with the concept.
Scrapman should do a paramotor/paratrike dogfight.
would love to see some Tron again, maybe even Dethrone
been a while since you've done either
New Tshirt are coming
"Watch out 🐓"
how about changing it from launching the puck, to playing a game of hockey with it? each person gets to make a vehicle with magnets that will push the puck. play it inside of the soccer field near the catapult. you guys can decide what the vehicle limitations are, although having flying vehicles like rocket league could be fun.
Day 20: Idea for Trailmakers cooperation challenge: two teams of two people each, you build a vehicle for both teams to use. One person from a team controls one half of the vehicle, and the other person controls the other half. Both people have to be pressing the shoot button to shoot. You make truly amazing content ScrapMan! Please keep your channel alive. 🥺
bro got a whole acheivement in the build process
Maybe do guided pucks with limited thrust turning and try to make a vehicle that can both out-manever and out-turn the pucks.
If thats too much, maybe after launch it goes on a timer before exploding?
Please build cars that drop small cars with tnt that explode on impact.
Not turn based! Just drive around and drop as many cars as you want, repair to reload. Maybe have multiple (maybe a minimum of 6?) tiny cars (maybe with a delay?) so you dont have to repair as much.
First one to explode loses.
Are the mini cars self propelled, the big car propels them, or are they like landmines?
"We Used Magnets to Launch These Floating Bombs at Chickens"
Yuzei: Futuristic complex vehicle
Scrap: Chicken killing Turtle car
"There we go!
"... i killed a chicken 😐..."
Also I love how scrapman basically built a 'tutel' for his vehicle 🐢🐢🐢
A boomerang battle would be pretty cool
Idea: reverse, the bomb in the middle of the arena and use an always-on attracting magnet to attract it into the enemy, whilst it is trying to with the same one at the same time.
I love how you just posted it and everyone’s already commenting
Neat concept!
I wonder if it can be adapted for water... not just flat water, though. Maybe on the stormy map?
Also, could you incorporate wind somehow? Like... a cross of tailfins on the bomb so they get blown a little by the wind (probably normal fins, not powered.) I thought of sails, but that'd be way too much i think. Or they might be affected by the wind even without that. Could get some epic curved shots, banking off of waves, breaking with the wind... could be fun!
This one is awesome as always. 🤟
One only way I could think of making it more interesting. Is if the puck bombs had a magnetic thing which makes them chase you a little bit. Kind of like the magnetic bombs off of Ratchet & Clank.
Scrapman out there doing his Luke Skywalker impression.
I like this concept maybe you could modify it so you two play ping pong with the explosive puck (with the magnets as a repellent)? Would make a more do or die battle scenario.
Idea for a video: guided hover torpedos vs jumpng TRON cart
limitations for torpedos: only raw jet propulsion, 1 dynamite, block limit?
TRON cart limitatons: 1 wall spawner on 3 or 5 second cooldown after each wall, 1 shield generator to negate long range damage?, block limit?
I think "who can survive the longest" or "who can make the most laps around some race track" are nice gamemodes for this challange. Maybe have predetermined torpedo builds and let every-one build their own carts.
So a slightly different human guided missile vs car video they already did.
@@BoneKrusher i recall it however Hoover missiles can't fly or gain altitude and are susceptible to wall barriers and evasion via jumping
Missed the opportunity to paint it like a head launching turtle
A fun idea would be scattering them around and having to grab them to use them as ammunition. They act like mines and pickups basically, eliminating the need to wait for repairs
Try to break a sound barrier using magnets. I mean you go in the seat, seat detaches and magnets push you forward. Like a railgun :)
It looks like a tutel!
I'd like to see this revisited with teams. 2v2, heck even 3v3!
We should try this with space ships. I know it sounds crazy, but imagine creating a larger ship designed to launch a missile/torpedo. You have to stay still, launching across a field of asteroids.
Yzuei makes the coolest builds bar none.
Trailmakers needs a model spawner block for custom weapons. Maybe with a llifespan where they automatically disintegrate after a time to prevent flooding the map 😀
Posting right before I sleep, thanks
Yzuei had to explain to his viewers what the sounds of violence in the background were lmao
This is awesome
Video idea, abit like curling. You use the floating pucks in this video, but change them so they get there speed from your vehicle when you let them go and also program in trust to slow them down near a target. You could use the green spawn points as the target circle. Closest to the centre wins
the battle of the roomba was legendary
Hey Scrapman an idea I'd love to see would be you guys doing your own kind of Space race with rockets with no gyros, and no quantum rudders but you had to race to and land on each planet with no damage, it sounds like a really fun idea and challenge:)
You could totally modify the pucks to play like an air hockey/rocket league sort of game. That'd probably be really fun.
i think it'd be cooler if you played this like those arcade ice hockey games. go into that arena thing, put magnets all around your vehicle, and spawn the bomb puck. that way you just push the puck into each other. either keep the magnets permanently on, or on a button. and to increase difficulty, just spawn more pucks
I think it would be cool to see a aircraft carrier battle, where you had to make remote controlled planed to shoot up the enemy aircraft carrier :O
do some high seas stuff utilizing the high winds for a unpowered boat or plane battle. what would a human guided, wind powered, rocket look like?
Matador challenge. Like a torpedo challenge, except you use magnets or anchor blocks on the projectiles and stick it to the target. Target loses when their speed falls below whatever is fun dragging around a ton of extra weight.
Can you do multi crew (2 crew members or 3 crew members your choise Scrapman 450 blocks and 26 powercores 2 turrets with 2 cannons each) Love your videos Scrapman
you should do a "live" battle with "artillery trucks" using the bomb bays on pistons to lob the bombs at each other. spice it up and do it with hover tanks if its to easy with normal trucks
Do community battles where you both share instructions and vehicle restrictions of a battle and share to your respective communities. You then have to pick a vehicle workshop olympic style. If the vehicle does not meet restrictions you pick another
This man just made a tactical hockey puck 🗿
I’m convinced that scrap hates chickens
WHY THE HECK IS NO ONE TALKING ABOUT HOW MUCH SCRAPMANS BUILD LOOKS LIKE A TURTLE!!!🐢 🐢
Now use these to play explosive shuffleboard
You should have added 5 second timer, so whenever you respawn, you cannot shoot first 5 seconds, this makes it a bit fairer for those who shoot first.
To add something to the flying carrier: make a plane that can dive into the ocean, then a submarine goes into a cargobay or something, and then the plan should submerse out of the water and takes to the sky again
I wasn't even aware, that this game HAD chickens...
I’ve love to see a combination of all purpose vehicles but the catch is that you need to go supersonic or over the usual speed limits you usually do or yeah just go zoom but you need to land the little vehicle on top of the big plane while going zoom😊 Just wondering big fan not a like fan like a blow fan but I love your ideas and your creativity 🎉
I’m subscribed 🎉
0:01
Sorry for commenting this late but I couldn’t sleep 😢
scraps looks like a turtle with the puck at the front
MECHANICAL WALKERS BATTLE!! Build mechanical walkers with 2 or more legs, unlimited powers cores (since I don't know how many you'll need for multilegged walker.) and blocks, two guns of any type but when battling the battlers need to use the same gun, and no shields.
Winner decided by out of seat or no longer able to move and fight back, guns can be lost and still be able to battle if your mech has a melee attack and if immobile but still armed with guns and can aim fight will continue until victory conditions are met.
SCRAPMAN!!! I JUST HAD THE BEST IDEA!!!! You should do what you were doing with the pucks and then you have to use your magnet to repel it away from you and you could have a volley going and if you miss the repel then you explode!!!! 🤯 😂😂😂 Scrapman please consider this recommendation 🙏 thank youu
I'm surprised they didn't point out that scrap man's build looks like a turtle when he has the puck
Retro vs. Futuristic... And Retro takes the win....
Ive been asking for a nor gate for builds like this forever. And we are getting one!
EVOLUTION DOGFIGHTERSS PLEASE. It could be separate evolutionary paths (each player sticks with the same plane they had from the start but changes it each round) so that there's more diversity and like reactionary evolution and stuff
Eg if your opponent uses thrust vectoring, next round you could put on an emp instead of an extra smart cannon
Make a football that’s flung and caught by magnets on cars and try to make passes from cool spots and stuff or you could just make it explosive and yeet it at each other cause that’s always fun
in my opinion when the bomb tilts and explodes on the floor I just think it's fine like you have two ways to attack
1: normal
2: grenade
next fight, trains but each cart has differnt way to drive (a.k.a truck wheels, hover pads, skis ect) and you have to fight while you change weapons, or you can add carts as the fight goes on
I dream about making these cool explosive things and attaching them to my vehicles but my computer cannot handle trailmakers
Hey scrapman!
Do you remember now a long time ago that you made a video were you join random public servers and a guy was saying that his fighter jet has war thunder controls?
Well you said that the game sounds intresting and you will play it. Im still waiting for a video!
you should make a ridonium trasportation challenge with the new logic gates when they come out, you can use the accumulator and have a constant signal that lowers the accumulators signal, hook it into speed sensors that detect shaking
They need to add detach blocks that respawn the piece that was dropped without needing to repair
What if you did this again, but it's a mine layer, so it launches the hover bomb out, and then a timer activates angled pistons or rotates legs down to keep it in place, and turns on the sensors.
So you need a deployer, that can double as a speedy little dodger.
Bonus points if you add a mechanism to try and "hop" over the mines.
Yeee my suggestion came to be :D
These would make brilliant air hockey pucks, if you took the explosive off. 2v2 air hockey in Multiplayer Mondays, when?
attempt #4 of trying to get scrapman to do a dogfight with delayed bullet firing
Video idea:
Tug boat battle
2 teams with an unarmed tugboat attached to an unpowered ship which has the weapons. Whoever lasts the longest wins.
Could you not return the bomb by reactivating your magnets at a precise timing, or would it be too trolicky to pull off for a video?
... Now I'm wondering what an "anti personnel vehicle" would be. (It's armored personnel vehicle usually)
how about a sticky mine where sensors trigger magnets that try to attach to u and then after a timer it explodes! and btw u launch those mines with vehicules!
so you WERE killing chickens!
14:34
*scrapman is having seizures*
6:23 just got a stupid idea. Sumo fighting tanks(just add arms onto the turret) and use magnets to grab the opponent
You should to a 2v2 with the human guided missles but instead of launching them from the spawn you should launch them from a plane and try to blow up the opponents plane
scrapman just basically made a explosive snapping turtle
Scrapmans vehicle kinda looks like a tortoise when the boom is on the front.