Most Overpowered, Max Stat Ship in Starfield

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  • เผยแพร่เมื่อ 5 ก.พ. 2024
  • Best Ship Build in Starfield. No mods, no glitches, plain vanilla build on Xbox. Maximum stats, including Hull / Health, Shield, Weapon DPS and Range, Top Speed, Mobility, and Grav Jump Range.
    PART LIST:
    Engines: 4x White Dwarf 3015
    Reactor: Pinch 8A
    Cockpit: DS30.2 Ares Bridge (Deimos)
    Grav Drive: Helios 400 Grav Drive
    Shield: Assurance SG-1800 Shield Generator
    Docker: 100DP Slim Docker - Top
    Landing Bay: Hope 4 Landing Bay
    Landing Gear: 2x NG-20 Landing Gear - Wide
    Fuel: 2x Titan 450 He3 Tank
    Hab: Nova Galactic All-in-One Berth 2x1 A (Bed and Research Station)
    Weapons:
    6x Vanguard Obliterator Autoprojector
    4x PBO-175 Auto Helion Beam
    3x Exterminator 95MeV Auto Helion Beam
    Structural:
    Deimos Wing C - Port
    Deimos Wing C - Stbd
    2x Deimos Wing A - Port Aft
    2x Deimos Wing A - Stbd Aft
    6x Nova Cowling (1x 2L-PA, 1x 2L-SA, 2x 2L-SF, 2x 2L-PF)
    2x Nova Engine Struts
    Cargo: 2x 200CM Ballast Shielded Cargo Hold

ความคิดเห็น • 79

  • @alexpascu1985
    @alexpascu1985 4 หลายเดือนก่อน +1

    Very nice video, thanks for taking the time to make it ! Good luck !

  • @user-ez7sc9wf8y
    @user-ez7sc9wf8y 4 หลายเดือนก่อน +1

    Nice…you got my attention and earned a sub my guy. Can’t wait to build this!! ✌️

  • @jimjab3631
    @jimjab3631 4 หลายเดือนก่อน +1

    Nice build, thanks for sharing

  • @blackfish95
    @blackfish95 3 หลายเดือนก่อน +3

    Cool design. I have been looking for ways to mount the engines forward like that, and this solution is very elegant.

  • @puzelle
    @puzelle 4 หลายเดือนก่อน +5

    This is a ship I will definitely try and build. Thank you for making the video, and for including the detail info! 😊

  • @Ericstandard12
    @Ericstandard12 หลายเดือนก่อน +1

    Took a minute to build this but sure glad I did! It’s so fun!

  • @agoogleuser5830
    @agoogleuser5830 2 หลายเดือนก่อน

    Amazing build. I didn't do the vanguard missions when building this so I used a different weapon.
    I built this twice in the past two ng+. Lol
    I just use the frontier to create this.
    I usually like a ship with an armory, infirmary and a workshop. I usually use one of the Cobat bridge with the hope tech landing bay. I usually have it set up with no ladders.
    I'll be definitely using this build in the following ng+
    Thank you for the information. I watched other videos of yours and I definitely trust your information than anything else.

  • @forestryfuelsandfire213
    @forestryfuelsandfire213 4 หลายเดือนก่อน +1

    Thats a super sick build.

  • @danacharleston5967
    @danacharleston5967 4 หลายเดือนก่อน +1

    Nice work..

  • @1XDroidX1
    @1XDroidX1 4 หลายเดือนก่อน +4

    Nice! I'll have to figure out which vendors sell each part that you mentioned and try this.
    I'll SAVE 1st of course. That way if it doesn't work out for whatever reason, I don't lose all that $$$$$.

  • @Shoooder1
    @Shoooder1 3 หลายเดือนก่อน +1

    I built this ship. BRAVO! The speed is crazy. The top speed is even better, just solo. I did replace the ballistics with the oblidirator turrets so I don't need Y. I encourage everyone to build this. It's pretty easy if you have a outpost shipbuilding. Also pirate a Vista 3 for the Bridge if you don't want to go to Deimos. The Cons; you have to manage your cargo by switching to bigger ship, dumping your stash, then switching back. I'm working on my payload skill to improve that. Anyway, well done!

  • @bryanbrewer4272
    @bryanbrewer4272 4 หลายเดือนก่อน

    Oh man! this made me cry berries tingle! thanks!

  • @edwardmccann7010
    @edwardmccann7010 หลายเดือนก่อน

    I have built several other ships that others have designed and really admire the amount of research done to find out what parts do what to maximize the outcome. I have another ship that is also a beast in battle on a very hard difficulty setting but I have never seen one with a 100 mobility like this one. I didn't realize the difference it would make combat. Really wish I had the patience to start from scratch but man I doubt that I could ever improve on what some others have done.

  • @iac3131
    @iac3131 4 หลายเดือนก่อน +1

    Great explanation on everything. I will build a ship with that equipment.
    Just a side note you have the shield bug going on there with 3200. The max you can normally get is 2880 . Unless Vasco is giving you love that isn’t suppose to happen if you have Omari already.

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน

      Thanks! Great catch on the shield bug. One of my ships even reached over 4,000 shield health at one point…at least it wasn’t going the other way. I still cannot believe that bug exists.

  • @greedowins2917
    @greedowins2917 4 หลายเดือนก่อน

    Good info, would benefit more from a stripped down build that didn't have any paneling - though ship looks amazing, reminds me of the Amaar missile frigate from Eve (arguably the coolest looking ship in game).

  • @Shinsei01
    @Shinsei01 3 หลายเดือนก่อน +1

    I feel like once you can mount Particle Beam Turrets on a ship being maneuverable is no longer a concern. Jump in, Turrets auto fire at anything in range, your are done.

  • @noahkatzenberger8707
    @noahkatzenberger8707 2 หลายเดือนก่อน

    I build this ship for running new game plus when I’m just getting the artifacts and powers. It’s easy to build, pretty inexpensive, and like he said it’s just not fair. I only run two weapon groups but it’s plenty still

  • @belsamethtaken4107
    @belsamethtaken4107 หลายเดือนก่อน

    This build looks awesome. Whats the best place to start with it though? Given that Beth in their infinite wisdom decided it was a good idea to offer no place with all parts.

  • @Ozzymandios
    @Ozzymandios 4 หลายเดือนก่อน +1

    After my 30 days 😂 of Playtime I was going to build something close to this on one of my NG+ runs maybe using the Razorleaf, thx for the Pinch8a analysis!! I do NOT have Astrodynamics maxed so Im curious how close I can get to your Build🎉

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน +6

      You can also put Sarah Morgan on your crew, she doesn’t take up a crew slot due to her Leadership skill, and she provides a big boost to Astrodynamics. I left her off my crew list because she doesn’t like my pirate lifestyle...

    • @Ozzymandios
      @Ozzymandios 4 หลายเดือนก่อน +1

      Same😂 I let her Die 1st time around as I wasn't going to orphan Cora😢. Wish I could share my Pirate King build! I dont do social media but Ill check with my kids😂
      Its a labor of Love! Where I keep a mostly Female crew sans clothing 😅

    • @puzelle
      @puzelle 4 หลายเดือนก่อน

      @@ShipTechnician Sarah can fill in with the Astrodynamics? I thought you, the player, had to personally have all the necessary skills. -- Thanks for mentioning this. 🙂

  • @danikarobertson3443
    @danikarobertson3443 3 หลายเดือนก่อน

    Love your videos! Helpful, informative, and well researched! But I cringe every time you say "hull", it sounds like you're saying "hole" 😂

  • @Sebastian-lk9xz
    @Sebastian-lk9xz 4 หลายเดือนก่อน +1

    But very low stats in beauty 😜
    My beauty has 91 Mobility, max DPS, and 8000 Cargo. And i could add 2 maxed Sal Engines for 100 Mobility.

  • @jkleczewski
    @jkleczewski หลายเดือนก่อน

    Max Stat, my new player name :)

  • @willia451
    @willia451 4 หลายเดือนก่อน

    Very nice build. But I just need a ship I can feel safe in. I bought the Narwhal which already comes with the J-52 Grav. Then put on the KE-42 Cannon Turrets, the PBO-300 Auto Turrets, the Atlatl 280C missiles, the Assurance SG-1800 shields, 4 Nova 1050 engines, and the SF-40 Sheared Flow Reactor. This ship can take on 3 Guardian VI starborn ships in a level 75 system and come out on top every time. I might not be able to jump into Kryx and take on the entire Crimson Fleet solo. But hey. I do feel safe in the ship nonetheless.

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน

      That’s a strong ship, nice work. If it fit your aesthetic, consider upgrading the KE-42 Cannon Turrets to the Obliterator 250MeV Alpha Turrets. Ballistic weapons primarily damage enemy hull, not their shields, so ballistic turrets are mostly wasting ammo until the enemy shields are depleted. The Obliterator Alpha turrets damage both shield and hull, and do more damage per second than the KE-42s to both. Not that it sounds like you need it, your ship is a tank already.

  • @rxdawg75
    @rxdawg75 4 หลายเดือนก่อน +1

    How do the SAL 6830 Engines (for those that don't know, you can only get these at Stroud-Eklund on Neon after you complete a certain part of the main quest) compare to your engines? The reason I ask is because each of the 6830 engines only use 2 power, so using only 4 engines would give you 4 power units to use on your weapons.
    Nice build, btw.

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน +5

      Thanks! This is a great question. The SAL-6830s, if you equip your ship with the maximum 6 that you are allowed (as they only use 2 power as you mentioned, and you’re allowed up to 12 power to allocate to engines), provide the most maneuvering thrust of any engine configuration. What that means is that you can maintain higher mobility with a higher mass. Because of this, where I’ve found they are the most useful is on ships with large amounts of cargo, as they keep your mobility higher even with all of that mass. I outfitted my Millennium Falcon build with SAL 6830s to max out shielded cargo space and maintain high mobility: th-cam.com/video/6SjIqV7HiOw/w-d-xo.html.
      That said, their top speed is the slowest, along with other Class C engines. Generally speaking, Class C have a top speed of 130, Class B at 140, and Class A at 150. The White Dwarf 3015s, for whatever reason, are the only engines that beat out even Class As, with a top speed of 180. I’ve found that top speed, plus the extra boost from having Sam Coe on your crew, plus having a top Engine Systems skill that breaks enemy target lock when you boost, makes a ship like this build near unbeatable. But for ships with high mass, like cargo haulers, the SAL-6830s are generally the best. And also very expensive.

    • @rxdawg75
      @rxdawg75 4 หลายเดือนก่อน +2

      Thanks for the response! Im going to do a test on both engines and give you a comparison--top speed, top booster speed, how long the boost lasts, how far the boost takes the ship (it may take a while cause those 6830's are gonna set me back over 300k lol)@@ShipTechnician

  • @juancarlosgonzalezmijez6410
    @juancarlosgonzalezmijez6410 หลายเดือนก่อน

    Me llevare la idea de los motores para usarlos en una nave con motores clase B y más estetica

  • @johnspartan98
    @johnspartan98 29 วันที่ผ่านมา

    Good job and design, but I wouldn't boast that it's the most powerful or the best. It's small, has class A engines which although they are fast are much lower in engine health than the SAL 6830's. If you plan on running from other spaceships....that's cool, but hanging around when 4 to 6 C class ships are attacking ...foget it. I know because I had a ship build with those engines and I kept the mass down so I had 100 percent mobility. You won't have 4x 1480 cargo holds either.
    Having played at least 10 hours a day since the game came out (well over 2,000 hours), and having spent hundreds of hours in ship building, I know stuff many others don't know.
    My modified Star Eagle is WAY more powerful, can haul a lot of cargo, has 6- SAL 6830 engines, Pinch 82 Reactor, J-52 Gamma Grav Drive, 9360 Cargo(with my level 4 skills), rated for 12 crew (game only allows 8 plus Sarah), 3040 shields (with perks), 2 x 280 C missile launchers, 4 x PBO 175 auto Hellion Beamers, 2 x Nullifier 1750 suppressors; all ship weapons skills maxed out. I rarely need to use the Atlati missiles. I dial down the power to the Hellion Beamers to about 2 bars when I want to take over a ship in space. I knock down their shields and then pound their weapons and engines with the suppressors. Mass is 4000; Mobility 100; Hull 1517
    I use the C4 Bridge and my ship has no ladders. 3 All in One Berths, work shop, 2x2 Battle Stations, control station.
    I think my Eagle would mop the Galaxy with your ship...or any ship for that matter. Every once in a while the game throws fleets of C class Va'Ruun ships at me and I mop them up.
    I have a lightweight Star Eagle that is faster and fun to fly, but takes a beating when attacked by 4 ships or more at the same time.....I have to run like H.E. double tooth pics to keep my shields up sometimes.
    I prefer the C4 Bridge over the Deimos for it's center Pilot seat, visibility, Stairway, but I do wish the Deimos bridge came in a smaller design and with stairs to the lower deck and better visibility.

    • @ShipTechnician
      @ShipTechnician  29 วันที่ผ่านมา

      Every few weeks I see a comment similar to yours and it genuinely makes me smile. You have built an incredibly powerful ship, and clearly are proud of it. I’d love to see it, if you would be willing to share? Either posting yourself, or sending to my address under “more about this channel,” and I can rebuild it myself? That would be fun :)

    • @johnspartan98
      @johnspartan98 29 วันที่ผ่านมา

      @@ShipTechnician I'll try sending some photos of two of the five I presently have in my Star Fleet. Yes, each ship is a Star (something).
      Star Eagle
      Star Discovery (twin to the Eagle)
      Star Falcon
      Star Raptor
      Star Cargo
      Is there a gamer without a sense of humor. I hope not!!
      All have com spikes and Conduction Grid EM reducers. Same weapons on all ships.

    • @johnspartan98
      @johnspartan98 29 วันที่ผ่านมา

      @@ShipTechnician Don't take me wrong, your ship building skills are stellar. I never like to poke fun at anyone's ship. Each person has their own creative talent they put to use in the ship builder. I respect each person and their efforts.
      We all get a little braggadocios when we create something unique or modify a ship like the Star Eagle to male it better looking and more powerful. I've seen mods to the Razorleaf, Claymores, Mustangs, and all sorts of ships, and they all are amazing.
      As people put more hours into the game their idea of a perfect all around ship will change. That's to be expected...because the game changes whether a person decides not to go through Unity or not.
      For a while I made my credits by hitting bases near landing sites I would randomly choose on different planets and moons. My ship needs were met just fine with the Frontier. Joining SysDef and fighting the crimson fleet changed my views. Believe it or not, I did the Legacy Mission and went to Bannoc in the Frontier...LOL.
      The Star Eagle was a surprise to me. I had no clue I would be getting that ship for completing the Ranger's missions. I felt like I won a lottery. Then I calmed down and started modding it.
      With over 2,000 hours into the game I stopped counting the hours. I'm just under level 200, and never used any cheats to get there. I'm on Series X.
      Kudos, and if you want to show the photos I sent, by all means. The two ships I sent photos of are easy to build and can be altered for people who don't quite have the level 4 skills.

  • @AGWINNING
    @AGWINNING 3 หลายเดือนก่อน

    Thanks I guess but that was zesty… you didn’t have to throat the mic.

  • @sdefiel3719
    @sdefiel3719 4 หลายเดือนก่อน

    cool!
    S

  • @Mantelar
    @Mantelar 3 หลายเดือนก่อน

    My most powerful build looks like an Orc ship from Warhammer. It makes no sense, but the crafting benches and cockpit are right above the hold.

    • @Shoooder1
      @Shoooder1 3 หลายเดือนก่อน

      I built this ship and added 2 Habs on the sides to form a y and get my work bench and pharmacy bench. It's was great template to modify for my specific needs. In fact I use it to build multiple ships around the Slayton class engines. Speed kills in this game.

  • @Ridingharleys
    @Ridingharleys 4 หลายเดือนก่อน +1

    My fighter builds have a Boost speed of 1167

  • @tonymax13
    @tonymax13 4 วันที่ผ่านมา

    Powerful, powerful, powerful... Can you do a good combat ship with decent cargo, please? (a good for everything). I'm searching with about ~8000 cargo without skill bonus.
    Please !

    • @ShipTechnician
      @ShipTechnician  4 วันที่ผ่านมา +1

      For that much cargo you’re likely looking at C Class engines. I made a video of a Destroyer build that can handle a lot of cargo and also has top tier parts: th-cam.com/video/bFAG9tfJUmU/w-d-xo.html
      My initial Millennium Falcon build also used C Class engines and had lots of cargo space:
      th-cam.com/video/o0udXlubsLE/w-d-xo.html
      I have quite a few B Class engine builds that carry decent cargo, but less than the 8,000 you’re desiring. One of my favorites is the Halo Pelican:
      th-cam.com/video/4jHXL73F-FQ/w-d-xo.html
      Or a more recent one is the Mandalorian Kom’rk:
      th-cam.com/video/ybDmNz5gNG0/w-d-xo.html

    • @tonymax13
      @tonymax13 4 วันที่ผ่านมา

      @@ShipTechnician Thanks! I will check that ! But maybe a new one soon? I'd like that too :)

  • @zanthor3725
    @zanthor3725 4 หลายเดือนก่อน

    3200 ? Wow !

  • @RyanOsborne-qf3pd
    @RyanOsborne-qf3pd 20 วันที่ผ่านมา

    Have you got a build tutorial for this? 😮

    • @ShipTechnician
      @ShipTechnician  19 วันที่ผ่านมา

      At the end of the video it displays each part and how they fit together, most of which you can get at your outpost landing pad. First, go to New Homestead (on Titan, moon of Saturn) and get 2 of the NG-20 Landing Gear. Then go to Deimos (moon of Mars) to get the Ares Bridge. Then I typically make a stop at Stroud-Eklund Staryard in the Narion system to get the Pinch 8A reactor and the weapons. The rest of the build you can complete at your outpost landing pad.

    • @RyanOsborne-qf3pd
      @RyanOsborne-qf3pd 19 วันที่ผ่านมา

      @@ShipTechnician what ship was used as the base? Thanks 😁

    • @ShipTechnician
      @ShipTechnician  18 วันที่ผ่านมา

      Honestly, I started from scratch. The Narwhal has the same reactor, but that’s an expensive ship so you’re not saving money going that route.

  • @Ozzymandios
    @Ozzymandios 4 หลายเดือนก่อน

    Parts List??😊

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน

      I’ll try to pull this together for you soon!

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน +1

      Engines: 4x White Dwarf 3015
      Reactor: Pinch 8A
      Cockpit: DS30.2 Ares Bridge (Deimos)
      Grav Drive: Helios 400 Grav Drive
      Shield: Assurance SG-1800 Shield Generator
      Docker: 100DP Slim Docker - Top
      Landing Bay: Hope 4 Landing Bay
      Landing Gear: 2x NG-20 Landing Gear - Wide
      Fuel: 2x Titan 450 He3 Tank
      Hab: Nova Galactic All-in-One Berth 2x1 A (Bed and Research Station)
      Weapons:
      6x Vanguard Obliterator Autoprojector
      4x PBO-175 Auto Helion Beam
      3x Exterminator 95MeV Auto Helion Beam
      Structural:
      Deimos Wing C - Port
      Deimos Wing C - Stbd
      2x Deimos Wing A - Port Aft
      2x Deimos Wing A - Stbd Aft
      6x Nova Cowling (1x 2L-PA, 1x 2L-SA, 2x 2L-SF, 2x 2L-PF)
      2x Nova Engine Struts
      Cargo: 2x 200CM Ballast Shielded Cargo Hold

    • @SlippedGear
      @SlippedGear 4 หลายเดือนก่อน +2

      @@ShipTechnician Updated info with Mass for each item in the build:
      Engines: 4x White Dwarf 3015 - Hull 5 each = 20 hull - Mass 95 each = Mass 380
      Reactor: Pinch 8A - Hull 1950 - Mass 135
      Cockpit: DS30.2 Ares Bridge (Deimos) - Hull 5 - Mass 22
      Grav Drive: Helios 400 Grav Drive - Hull 5 - Mass 34
      Shield: Assurance SG-1800 Shield Generator - Hull 5 - Mass 160
      Docker: 100DP Slim Docker - Top - Hull 3 - Mass 1
      Landing Bay: Hope 4 Landing Bay - Hull 1 - Mass 1
      Landing Gear: 2x NG-20 Landing Gear - Wide - Hull 4 - Mass 4
      Fuel: 2x Titan 450 He3 Tank - Hull 5 each = 10 Hull - Mass 16 each = Mass 32
      Hab: Nova Galactic All-in-One Berth 2x1 A (Bed and Research Station) - Hull 5 - Mass 8
      Weapons:
      6x Vanguard Obliterator Autoprojector - Hull 1 each = 6 Hull - Mass 1 each = 6 Mass
      4x PBO-175 Auto Helion Beam - Hull 4 each = 16 Hull - Mass 5 each = 20 Mass
      3x Exterminator 95MeV Auto Helion Beam - Hull 4 each = 12 Hull - Mass 4 each = 12 Mass
      Structural:
      Deimos Wing C - Port - Mass 3
      Deimos Wing C - Stbd - Mass 3
      2x Deimos Wing A - Port Aft - Mass 3 each = 6 Mass
      2x Deimos Wing A - Stbd Aft - Mass 3 each = 6 Mass
      6x Nova Cowling (1x 2L-PA 8 Mass, 1x 2L-SA 8 Mass, 2x 2L-SF 16 Mass, 2x 2L-PF 16 Mass)
      2x Nova Engine Struts - 1 Mass each = 2 Mass
      Cargo: 2x 200CM Ballast Shielded Cargo Hold - Mass 56 each = 112 Mass

  • @sorrowangel47
    @sorrowangel47 4 หลายเดือนก่อน

    not bad . but it's not the most overpowered . with good talents and parts , you can have more shield , particles damages , reactor , speed and cargo , all of this with 100% manoeuvrability

    • @mikedimitropoulos2605
      @mikedimitropoulos2605 4 หลายเดือนก่อน

      Yeah? Well my starship is bigger than your starship…. And your moms

  • @sdefiel3719
    @sdefiel3719 4 หลายเดือนก่อน +1

    Yeah, but all power isn't worth it! Barret and Sam's little brat uber cutesy kid make living in my ship flippin' unbearable!
    aaaAAAAAA!
    ;)
    S

  • @basildaoust2821
    @basildaoust2821 3 หลายเดือนก่อน

    GREAT, Sam was killed by the hunter. I have to say I really hate this game at some points and the fact that you must kill a starting hero sucks. Run one I killed Sarah, well to be fair I didn't really know it was coming and the I bounded with the sweet snake lover which I also like her combat style. This run I didn't want to kill her and I didn't want to kill Barett because I knew he would be a good crew. Now I can't kill Sam. That means I'm back to killing Sam :( OH well, I did marry her so I guess I can move on now :)

    • @agoogleuser5830
      @agoogleuser5830 2 หลายเดือนก่อน

      You can save them all in ng+. It's quite interesting.

  • @mickydank543
    @mickydank543 4 หลายเดือนก่อน

    hardly the best...you dont even have the sal 6830s

  • @BlueSideUp
    @BlueSideUp 4 หลายเดือนก่อน +16

    Why would anyone want a 1000 cargo only ship? Cargo is kind of the only useful thing about ships in Starfield. Ships are where you take your crafting resources everywhere im comfort. Any ship with the top tier engines and particle weapons is endgame, but 10.000 cargo should be minimum 😂

    • @aaronp3411
      @aaronp3411 4 หลายเดือนก่อน +5

      My current barge has a fuzz over 100k cargo after the modifier from the perks. It maneuvers like a city block, but it serves it’s purpose.

    • @BlueSideUp
      @BlueSideUp 4 หลายเดือนก่อน +2

      @aaronp3411 that's the spirit 🤣. Who flies those contraptions really? Bolt three different types of particle turrets on and let the opponents do the work getting into range and getting converted to debris. Starfield doesn't want you to fly, it's an orgy of fast travel and loading screens. Fly your backpack if you need to.

    • @RandomWandrer
      @RandomWandrer 4 หลายเดือนก่อน +5

      @BlueSideUp I actually have 2 ships. A heavy beast with 35k cargo m, for hauling outpost stuff, and a lightweight fighter for hunting other ships.
      My lightweight ship can actually carry the 35k! Because your cargo moves to the new home ship, even if it exceeds capacity! You just can't add items.
      So you DO want a 1k cargo ship... with 35k cargo shoved in ;)

    • @BlueSideUp
      @BlueSideUp 4 หลายเดือนก่อน +1

      @RandomWandrer OMG and if you find a shipping crate with the best ever stuff in it, you can't take it 😲🤣?

    • @cerebralhawks4544
      @cerebralhawks4544 4 หลายเดือนก่อน

      This is a fighter ship, not a cargo hauler. I like a ship with around 10k cargo, 100 maneuverability, good weapons so it can fight, but this ship has advantages over mine. It's a better fighter, whereas mine is just all-around good, and more of a mobile player home (has a bed and all the crafting tables). Of course, you have unlimited storage at The Lodge, and all the crafting tables there, so if you don't mind going back, you can sacrifice those things to make a better fighter ship.

  • @Seraficamente
    @Seraficamente 4 หลายเดือนก่อน +1

    stop publishing these fake videos, the game has strict limits on mass and size for ships unless you hack it or install a mod you can't build such large ships, don't deceive potential buyers of a freedom that the game doesn't offer!

  • @zeljkoklepac3180
    @zeljkoklepac3180 2 หลายเดือนก่อน

    Nice. Check out the GoldStar DREADNOUGHT. Out now.

  • @methyou6622
    @methyou6622 4 หลายเดือนก่อน

    I mean, you are close... I managed to get 2200 cargo, 1422 hull, max shields, max 40 power reactor, 150 speed, 100 maneuver, 30lr jump, 250 fuel, almost the same particle beams WITH a missile that does over 400 damage with bonuses, 2 crew, and everything fully powered at once. So my ship would beat yours... You can't power all your systems at once... Your beams are not fully powered... and you lack a big 400 damage punch.
    BUT you are closest to the best design I've ever seen

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน

      I would love if we could duel! Your ship sounds great, well done, truly. To “fire back” at you: you're nearly 20% slower at base speed, your missiles would miss when I boost away, and your hull + shields is at least 600 points lower. In summary, I’d be flying circles around you, and am not worried about not allocating full reactor power to my weapons because my particles beams are all “Auto” and so start with a full magazine, dealing maximum DPS to shields and hull of any weapons in the game. Plus, I have 4 crew vs. your 2, which give me 3 additional reactor power, make my top speed even faster, boost my shield health even more, and boost my Particle Beam damage even more. And thank you, that was a fun comparison to think through :)

    • @methyou6622
      @methyou6622 4 หลายเดือนก่อน

      @@ShipTechnician
      First of all, much respect because your ship is the second best design I've ever seen. But, you may have not fought the legendary Va Ruun battleship, so you don't realize you cannot hit and run on an enemy who's shields recharge just as fast as your own...
      1 Your weapon reload speed is lower if not fully powered. So your reload speed is too slow to finish the battle if one of us isn't destroyed on one pass. If you don't take me out in one pass, you will lose. Your particle beams just won't recharge in time.
      2 20% slower doesn't matter when in range. And our weapons have the same range for particle beams.So if I am in range of you, you are in range of me.
      3 My missiles out-range all your weapons. And each hit is 400+ damage, times 2.
      4 My crew gives me, shield, reactor, and particle beams. And my reactor delivers 40 power base, with a bonus power of 46. So no, I have everything fully powered but either your weapons, shield or particle beams must be under powered. The only crew bonuses that matter to us in combat are shield, reactor, and particle beams.
      5 I have boost as well. And dogfighting on hardest mode I am very aware of how to wait, match boost, then fire missles when you can not boost...
      In short, you are faster, BUT, does not matter at all. Once in range, speed no longer matters. If you ever battled the toughest random encounter ship, you KNOW that even if you try hit and run, my shields will ALSO be fully recharged by the time you return. So speed is not a factor.
      Crew not a factor because only THREE bonuses matter, and two crew, give those bonuses... But for that matter keeping the same design, if I change one of my three habs, for control station, I also have six crew...
      So crew, speed, are not a factor. The ONLY three factors that are different, are missiles and fully powered particle beams, and HULL. Your particle beams cannot charge as fast. So if the battle lasts more than one pass, I win. My missiles out-range your particle beams.So I can fire when you cannot. My missiles do 400+ 400+, that's over 800 damage. One hit negates your hull difference.
      It would come down to, I fire one missle, you boost, I match your boost and follow you. Then you cannot boost, I fire one missile, you cannot match my range and you loose 400 shields. Now we are in range again, we engage with particle beams, and I fire two more missiles and I won...
      Hit and run does not work with an opponent who's shields also recharge fast. The battle just starts over if you leave missile range. Fighting the legendary Van run ship taught me that. You cannot hit and run an opponent who's shields recharge fast. So your speed means nothing. Your crew means nothing. I can match your crew bonuses. It boils down to weapon range, super fast DPS when I have 400 - 800 punches and only need one or two to finish the battle.
      You need to find and fight the legendary Va Run ship. If you can beat it, it can't be done by hit and run. You have to maneuver, and have massive DPS, very fast. And you only get one pass. If you go more than one pass, either the ship's shields have recharged and you start over, or you are dead.

    • @ShipTechnician
      @ShipTechnician  4 หลายเดือนก่อน +1

      I was smiling the whole time I read this. I only hope one day we get the chance to try. Also, I believe the Va’ruun Legendary actually doesn’t have shields, but the Ecliptic Legendary does, and while a fun challenge it was no match for this build. Cheers!

    • @methyou6622
      @methyou6622 4 หลายเดือนก่อน

      @@ShipTechnician
      You're right, Cumulus Ecliptic is the toughest ship. The first time I tried hit and run, it just recharged it's shields each time so hit and run was useless. All the other legendary ships I encountered were relatively easy. That one is a beast.
      On another note, trying to upgrade my missile skill, I had to do a lot of damage with missiles to unlock the next level. I ended up going i9nto dogfights, and just maneuvering to stay behind the enemy ships. They boosted, I boosted, keeping them from getting a turn radius to face me head on or get behind me. So then every time my missiles recharged, I'd fire and get another 300 or so points to unlock the next level. THAT was some excellent dogfight practice. And very satisfying to totally out maneuver the enemy ship so I was always right behind them and they couldn't turn to face me or get behind me.(Although it is annoying that the AI talks smack when you are obviously dominating them.. They should be screaming in terror and they are boasting how it's too easy... Sometimes I just opened up with the particle beams to shut them up... lol)
      I've been playing on the highest difficulty, but even so most dogfights are easy. Trying to stay behind an enemy ship for a long time, to rack up damage to open the next level was a lot more challenging.
      Maybe they will make a Starfield that is PVP PVE like they did with Skyrim and Elder Scrolls online..